CN210186408U - Small war chess - Google Patents

Small war chess Download PDF

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CN210186408U
CN210186408U CN201920366314.1U CN201920366314U CN210186408U CN 210186408 U CN210186408 U CN 210186408U CN 201920366314 U CN201920366314 U CN 201920366314U CN 210186408 U CN210186408 U CN 210186408U
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chess
chessboard
points
point
chess pieces
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Xinbing Huang
黄新兵
Yuanjing Huang
黄元璟
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Abstract

Based on the invented battle chess (patent application number: 201810562689.5), the utility model derives a more compact chess from the battle chess. Three groups of equidistant and parallel straight lines with equal intervals are crossed with each other at an included angle of 60 degrees to form a grid, and a regular hexagonal chessboard is obtained. The board has 61 intersections. A commander, two airplanes, two missiles, three tanks and four soldiers in the battle chess with the same color form a group of 12 chessmen, and 24 chessmen in two groups of different colors form a new chess for two players to play. The pawn is placed on the intersection point and goes from one point to another. The five kinds of chessmen have different walks, and the direction is negative if the commander is eaten by the enemy. The chessboard of the small battle chess is smaller than that of the battle chess, the number of used chess pieces is less than that of the battle chess, the small battle chess is found to be interesting and beneficial to intelligence as the battle chess, and the small battle chess is convenient to carry and popularize.

Description

Small war chess
Technical Field
The utility model relates to a chess, which comprises a chessboard, chess pieces and game rules, in particular to a chess for leisure entertainment or competition.
Background
In the battle chess (invention patent application number: 201810562689.5), 7 kinds of chess pieces with different walks are adopted, which are respectively: "commander", "collusion", "airplane", "chariot", "missile", "tank" and "soldier". Three groups of equidistant and parallel straight lines with equal intervals are crossed with each other at an included angle of 60 degrees to obtain a regular hexagon chessboard. The chessboard is divided into two parts, the area covered by the smallest regular hexagon in the middle is the sea, and the chessmen can not fall into the sea. The region outside the "sea" to within the largest regular hexagon, including the boundary lines and boundary points, is "land". There are 120 intersections in the "land" area, and when playing chess, the chess pieces are put on the "land" and go from one point to another. The total number of the 7 types of chess pieces with the same color is 16. The chess pieces with 3 colors are provided, and 48 chess pieces are provided for two or three persons to play.
The utility model provides another compact playing method of the battle chess. Compared with the battle chess, the utility model adopts a smaller chessboard and fewer pieces. After a plurality of actual combat researches, the chess is also very interesting, very challenging and very thinking training. The small chessboard with 61 cross points is adopted, the chessmen with two colors are adopted, and only 12 chessmen with each color are needed, and 24 chessmen are provided for two players to play.
Disclosure of Invention
The utility model aims at providing another kind of compact playing method of war chess, new chess adopts the chess board that is littleer than war chess and less piece, has the amusement and the function of benefiting intelligence similar with war chess to portable and popularization.
The utility model adopts a chessboard similar to the battle chess, which is smaller than the battle chess chessboard. Each intersection point is formed by intersecting three straight lines, and three groups of equidistant and parallel straight lines with equal intervals are intersected with each other at an included angle of 60 degrees to form a grid. The grid is formed by splicing a plurality of regular triangles with the same size. The center point is taken as the center point. Starting from the "center point", there are 6 rays, and going along each ray, the intersection points are counted out (the "center point" itself does not count in), and the 4 th intersection point is counted, and we regard them as 6 vertexes of the chessboard. The 6 vertexes are connected in sequence by straight lines to obtain a large regular hexagon as a chessboard. From the "central point" outwards along each ray, from inside to outside, from small to big have 4 regular hexagons in proper order and use "central point" as the positive center, and we call them number 1, number 2, number 3 and number 4 regular hexagons respectively. Thus, there are a total of 61 intersections on the board, including the boundary points. When playing chess, the chess pieces can be placed at the 61 intersection points, and the chess pieces are called as 'chess piece points'. The 3 'sub-points' on each side of the No. 2 regular hexagon, the 4 'sub-points' on each side of the No. 3 regular hexagon adjacent to the 3 'sub-points' and the 3 'sub-points' in the middle of each side of the No. 4 regular hexagon adjacent to the 3 'sub-points' form a 'command part'. We denote the "headings" with dark grey areas, including the boundary points, which have a total of 10 "child points" for the "headings". The chessboard of the utility model only needs two relative command parts. When playing a game, the command must be in the command department, and the command department cannot be moved.
The utility model discloses in, the piece divide into two kinds of different colours, and we adopt black, white two-colour, and the piece of every colour has 12, and total piece has 24, and the piece shape is the oblate cylinder. Each chessman is provided with two Chinese characters which represent the types of the chessmen. 12 chessmen with the same color are divided into 5 classes, which are respectively: 1 commander; 2 "airplanes"; 2 "missiles"; 3 "tanks" and 4 "soldiers".
5 types of chess pieces, the chess rules of which are as follows:
1. the 'commander': the commander is the head of the chess and is the target of the enemy to strive for. The commander can only move in the command part and can not move out of the command part, and each step of chess can only move to an adjacent 'attack point' along a straight line. If the commander is eaten by the enemy, the recipe is negative.
2. An "airplane": the airplane can move along a straight line, and can reach any 'landing point' on the straight line one step by one step along the straight line as long as no son is blocked.
3. A "missile": the missiles and planes are the same in law. As long as no son blocks, the missile can move one step along the straight line to reach any 'son hitting point' on the straight line.
4. "tank": in the chessboard, the smallest regular triangle shared by every two sides forms a rhombus, and the long diagonal of the rhombus is not drawn. The tank one-step chess moves from the vertex where the tank is located to the opposite vertex along the long diagonal of the diamond.
5. "soldier": the soldier one-step chess can go to an adjacent chess-landing point along a straight line on the chessboard.
The rule that the chess pieces eat enemy chess pieces is as follows: class 3 chessmen of "commander", "tank" and "soldier", if there is an enemy chessman on the "going point" that they allow to go one step, they can go one step to eat an enemy chessman. And B, as long as no piece is blocked in the middle, the airplane can eat an enemy piece on the straight line along the straight line in one step. C, the missile can move along a straight line, and a chessman (whether the chessman of the enemy or the chessman of the party) is separated in the middle to play the enemy chessman on the straight line in one step.
The utility model discloses in, little war chess's action chess rule as follows:
1. the two parties respectively hold a chess piece with one color.
2. Before the game is started, the chess pieces of the two parties are put on the chessboard: a side with a command part is selected on the largest No. 4 regular hexagon to place chess pieces, and 5 chess pieces of airplane, tank, commander, tank and airplane with the same color are sequentially placed on 5 chess points from left to right. The chess pieces are parallel to the straight line which is already swung, and a straight line is further swung on the straight line which is separated from the straight line, 7 chess pieces are arranged on the straight line, and 7 chess pieces which are the same as the chess pieces of the soldiers, the missiles, the soldiers, the tanks, the soldiers, the missiles and the soldiers are sequentially swung on the 7 chess pieces from left to right. And placing a corresponding chess piece with another color at the corresponding position on the right opposite side of the placed chess piece.
3. When the game is played, one party walks first and the two parties walk one step by one step in turn.
4. The party who turns to move the chess moves a certain piece from one ' strike point ' to another ' strike point ', or grabs the enemy's piece to occupy the ' strike point ', all the time the player moves one.
5. The two parties to the game each go one by one, which is called a round. The chessman of one party needs to eat the 'commander' of the other party in the next chess, which is called 'general' and is called 'general' for short.
6. When a player goes to a chess, if an enemy chess piece exists on a 'child-catching point' which the player chess piece (except for a missile) can go to, the enemy chess piece can be eaten to occupy the 'child-catching point'. Along the straight line of the missile, an enemy chessman can be eaten away from the missile to occupy the hit point.
The utility model discloses in, the victory or defeat rule of little war chess is as follows:
in the game, one of the following conditions occurs, namely the game is lost and the enemy wins: 1. the commander of the recipe is eaten by the enemy chessman. 2. The recipe can go without seeds (being sleeped and killed).
Drawings
FIG. 1 is a schematic view of a checkerboard. In fig. 1: the board is a regular hexagon with a total of 61 intersections. When playing chess, the chess pieces can be placed at the 61 cross points, and the chess pieces are called 'child-holding points' and are indicated by small black dots. In the chessboard, the upper and lower dark gray areas are the 'command parts'. Each "command post" has 10 "child points" including the boundary points. When playing chess, the command must be in the command department, and the command department cannot be moved out.
Figure 2 is the layout of the pieces on the board before the start of the two-player game. The layout of 24 chess pieces in two colors is shown in figure 2.
Fig. 3 is a schematic diagram of the allowed landing points for each type of pawn. In fig. 3: 1. the commander of white chess and the commander of black chess can only move in their respective commanders. The "commander" of the white chess can move to A, B, D 'chess points' in one step. The "commander" of the black chess can go to P, Q, R, S, T, U total 6 "chess-catching points" by one step. 2. The 'tank' of the white chess follows the long diagonal line of the diamond and can go to C, E, F, K, L, O 'strike points' in a step. 3. The "missile" of white chess is "general". 4. The 'plane' of the black chess can move to any 'chess piece catching point' which is connected with the straight line of the point where the 'plane' of the black chess is positioned in one step. 5. "soldiers" in black chess can go to G, H, I, J, M, N "hit points" one step by one step.
Detailed Description
As shown in the attached drawings, the part to be implemented by the utility model comprises a chessboard and chess pieces.
As shown in FIG. 1, the chessboard is formed by three groups of equidistant and parallel straight lines which are crossed with each other at an included angle of 60 degrees to form a grid, and the grid is seen to be formed by splicing a plurality of regular triangles with the same size. In the chessboard, each intersection point which is not close to the side is formed by intersecting three straight lines. The center point is taken as the center point. Starting from the "center point", there are 6 rays, and going along each ray, the intersection points are counted out (the "center point" itself does not count in), and the 4 th intersection point is counted, and we regard them as 6 vertexes of the chessboard. The 6 vertexes are connected in sequence by straight lines to obtain a regular hexagon as a chessboard. From the "central point" outwards along each ray, from inside to outside, from small to big have 4 regular hexagons in proper order and use "central point" as the positive center, and we call them number 1, number 2, number 3 and number 4 regular hexagons respectively. The 3 'sub-points' on one side of the No. 2 regular hexagon, the 4 'sub-points' on the adjacent side of the No. 3 regular hexagon adjacent to the 3 'sub-points' and the 3 'sub-points' in the middle of the No. 4 regular hexagon adjacent to the 3 'sub-points' form a 'command part'. We denote "command division" by a dark grey area. Including the boundary points, the "headquarters" have only 10 "landing sub-points" in total. In the chessboard, the upper and lower dark gray areas are the 'command parts'.
As shown in fig. 2 and 3, the chess pieces with black and white colors are adopted, and the shape of the chess pieces is a flat cylinder. There are 12 chess pieces in each color, and 24 chess pieces in total. Each chessman is provided with two Chinese characters which represent the types of the chessmen. 12 chessmen with the same color are divided into 5 classes, which are respectively: 1 commander; 2 "airplanes"; 2 "missiles"; 3 "tanks"; 4 "soldiers". The size of the chessmen should match the size of the chessboard grid, and the diameter of the chessmen is properly 0.7 to 0.8 times of the length of the line segment between the adjacent crossing points. For example: when the length of the line between the two nearest intersection points in the chessboard is 4 cm, the diameter of the chess pieces is 2.8 cm to 3.2 cm.

Claims (2)

1. A chess, including chess board and piece, its characterized in that: the chessboard is formed by three groups of equidistant and parallel straight lines with equal intervals crossing each other at an included angle of 60 degrees to form a grid, each intersection point which is not close to the side in the chessboard is formed by three straight lines crossing each other and is connected with six peripheral intersection point straight lines, the chessmen are placed on the intersection points of the chessboard and can move from one intersection point to another intersection point, and the chessmen are played by only two persons;
the chessboard is formed by splicing regular triangles with the same size, a cross point in the middle is taken as a central point, six rays are arranged from the central point, the cross points are sequentially counted outwards along each ray, the central point is not counted, the four cross points are counted as six vertexes of the chessboard, the six vertexes are sequentially connected by straight lines, and a regular hexagon with sixty cross points is obtained as the chessboard;
the chess pieces are divided into two colors, twelve chess pieces in each color are provided, and twenty-four total chess pieces are provided;
the chess pieces are provided with Chinese characters for representing the types of the chess pieces, the chess pieces in each color are divided into five types, namely, one 'commander', two 'airplanes', two 'missiles', three 'tanks' and four 'soldiers', and each type of chess piece has different walks.
2. The board game of claim 1, wherein: the chessboard is provided with a command department, the command department comprises ten cross points including boundary points, and the commander chess pieces of the chess can only move in the command department and can not move out of the command department.
CN201920366314.1U 2019-03-21 2019-03-21 Small war chess Active CN210186408U (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112791375A (en) * 2021-02-08 2021-05-14 黄新兵 New battle chess

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112791375A (en) * 2021-02-08 2021-05-14 黄新兵 New battle chess

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