CN208422160U - VR motion status simulation device - Google Patents
VR motion status simulation device Download PDFInfo
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- CN208422160U CN208422160U CN201820164881.4U CN201820164881U CN208422160U CN 208422160 U CN208422160 U CN 208422160U CN 201820164881 U CN201820164881 U CN 201820164881U CN 208422160 U CN208422160 U CN 208422160U
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- wall
- interior spheroid
- console
- spherical
- outer housing
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- 230000033001 locomotion Effects 0.000 title claims abstract description 37
- 238000004088 simulation Methods 0.000 title claims abstract description 18
- 230000000694 effects Effects 0.000 claims abstract description 4
- 230000005484 gravity Effects 0.000 claims description 5
- 230000006698 induction Effects 0.000 claims description 3
- 238000001514 detection method Methods 0.000 claims description 2
- 239000007787 solid Substances 0.000 abstract description 3
- 238000012549 training Methods 0.000 abstract description 2
- 238000005516 engineering process Methods 0.000 description 14
- 238000000034 method Methods 0.000 description 6
- 230000008447 perception Effects 0.000 description 5
- 238000010586 diagram Methods 0.000 description 3
- 230000009286 beneficial effect Effects 0.000 description 2
- 210000003128 head Anatomy 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
- 238000005096 rolling process Methods 0.000 description 2
- 206010028813 Nausea Diseases 0.000 description 1
- 230000001133 acceleration Effects 0.000 description 1
- 238000004378 air conditioning Methods 0.000 description 1
- 230000005540 biological transmission Effects 0.000 description 1
- 230000015572 biosynthetic process Effects 0.000 description 1
- 238000004891 communication Methods 0.000 description 1
- 230000007717 exclusion Effects 0.000 description 1
- 230000004438 eyesight Effects 0.000 description 1
- 230000003993 interaction Effects 0.000 description 1
- 230000008693 nausea Effects 0.000 description 1
- 238000013486 operation strategy Methods 0.000 description 1
- 238000011160 research Methods 0.000 description 1
- 230000014860 sensory perception of taste Effects 0.000 description 1
- 238000003786 synthesis reaction Methods 0.000 description 1
- 230000000007 visual effect Effects 0.000 description 1
- 230000016776 visual perception Effects 0.000 description 1
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Abstract
The utility model discloses a kind of VR motion status simulation devices, including outer housing, interior spheroid, console, control centre, wherein, the outer housing is equipped with spherical inner wall, the interior spheroid is equipped with spherical inner wall and spherical outer wall, between the spherical outer wall of the interior spheroid and the spherical inner wall of the outer housing, ball is respectively equipped between the spherical inner wall of the interior spheroid and the arc outer wall of the console, the interior spheroid is rolled with the outer housing and the console respectively to cooperate, the control centre is electrically connected with the interior spheroid and console respectively and controls its stopping or rotation according to motion state;Activity space of the inner cavity of the interior spheroid as experiencer, the console is arranged on the inner wall of the interior spheroid, and human body auxiliary positioning portion is equipped on the inner wall of the console, it is by placing oneself in the midst of experiencer in diameter of Spherical Volume, and it can the free skimulated motion in the diameter of Spherical Volume, enhance the sense of reality of experiencer, so that the 3D solid of experiencer, which substitutes into, feels stronger, can be widely used in military aerospace experience, 3D game, driving experience, rehabilitation training, Virtual shop etc..
Description
Technical field
The utility model relates to a kind of VR motion status simulation devices.
Background technique
VR (Virtual Reality, virtual reality) technology is an important directions of emulation technology, be emulation technology with
The set of the multiple technologies such as computer graphics human-machine interface technology multimedia technology sensing technology network technology, is one rich
The interleaving techniques front subject and research field of challenge.Virtual reality technology (VR) mainly includes simulated environment, perception, nature
Technical ability and sensing equipment etc..Simulated environment be generated by computer, dynamic 3 D stereo photorealism in real time.Perception
Refer to that ideal VR there should be perception possessed by all people.In addition to computer graphics techniques visual perception generated, also
There are the perception such as the sense of hearing, tactile, power feel, movement, or even further includes smell and sense of taste etc., also referred to as more perception.Natural technical ability refers to
The head rotation of people, eyes, gesture or other human body behavior acts, the movement with participant is handled by computer and is adapted
Data, and real-time response is made to the input of user, and feedback arrives the face of user respectively.Sensing equipment refers to three-dimension interaction
Equipment.
VR technology is the synthesis of multiple technologies, including real-time three-dimensional computer graphics techniques, and wide-angle (the wide visual field) is three-dimensional aobvious
Show technology, feedback, stereo, network transmission, voice, which input, is felt to tracking technique and tactile/power of observer's head, eye and hand
Export technique etc..But how developer provides a real game on the spot in person for user or also deposit using experience at present
In bigger technical limitation, for example, moving viewing and viewing of sitting quietly, the experience of the two bring is completely different.It is existing
There is the experiencer of technology to be typically only capable to sit quietly and viewing or act by a small margin, still, since the acceleration movement of camera lens can be brought not
With focus, so that the feeling of nausea can be brought to user, or even if camera lens it is mobile excessively rapidly, directly understand temporary influence
The eyesight of user, user experience are bad.
Utility model content
The utility model is to solve the above problems, provide a kind of VR motion status simulation device, by setting experiencer
Body in diameter of Spherical Volume, and can in the diameter of Spherical Volume free skimulated motion, enhance the sense of reality of experiencer, so that experiencer
It is stronger that 3D solid substitutes into sense.
To achieve the above object, the technical solution adopted in the utility model are as follows:
A kind of VR motion status simulation device comprising outer housing (10), interior spheroid (20), console (30), control in
The heart, wherein the outer housing (10) is equipped with spherical inner wall (11), and the interior spheroid (20) is equipped with spherical inner wall and spherical outer wall,
Between the spherical outer wall of the interior spheroid (20) and the spherical inner wall (11) of the outer housing (10), the ball of the interior spheroid (20)
Ball (21) are respectively equipped between shape inner wall and the arc outer wall of the console (30), make the interior spheroid (20) respectively with institute
State outer housing (10) and the console (30) and roll cooperation, the control centre respectively with the interior spheroid (20) and console
(30) it is electrically connected and its stopping or rotation is controlled according to motion state;Activity of the inner cavity of the interior spheroid (20) as experiencer
Space, console (30) setting are set on the inner wall of the interior spheroid (20), and on the inner wall of the console (30)
There is human body auxiliary positioning portion;The outer housing (10) is additionally provided with the air conditioner for simulated environment temperature, the interior spheroid (20)
Equipped with hollow hole, the air conditioner carries out air circulation by the inner cavity of the hollow hole and the interior spheroid (20).
Preferably, human body auxiliary positioning portion uses safety belt (31), which is arranged in the console
(30) two sides;The safety belt (31) includes more than two and fixing human respectively waist and hand so that human body to be suspended to
In the inner cavity of the interior spheroid (20).
Preferably, the inner wall of the interior spheroid (20) uses spherical inner wall, and the console (30) uses and the spherical shape
Inner wall fits matched arcuate structure.
Preferably, the outer wall of the outer housing (10) is using spherical outer wall, and is equipped in the lower part of the outer housing (10)
Support frame (12).
Preferably, the lower part of the inner wall of the interior spheroid (20) is additionally provided with movable platform (22), the movable platform (22) tool
It is flexible.
Preferably, the console (30) is additionally provided with more than one laser scanner, by the laser scanner into
The motion state of row detection human body is simultaneously transmitted to control centre.
Preferably, the interior spheroid (20) and/or the console (30) are additionally provided with gravity sensing device, according to described heavy
The induction result of power sensing device carries out judging whether human motion state is suspended state, and controls when being in suspended state
The interior spheroid (20) stops operating.
The beneficial effects of the utility model are:
(1), the utility model by outer housing be arranged can free rolling interior spheroid, experiencer is placed oneself in the midst of into spherical shape
In space, and can the free skimulated motion in the diameter of Spherical Volume, enhance the sense of reality of experiencer, so that the 3D solid generation of experiencer
Enter and feels stronger;
(2), the simulator of the utility model be additionally provided with elasticity movable platform, experiencer in combination with safety belt fixation
It is more preferable to act on the movement such as simulation jump, experience on the elastomeric platform;
(3), the simulator of the utility model is also connected with air conditioner, hot weather or ice in analog virtual environment
The environment temperatures such as its snowfield enable experiencer on the spot in person;And work as device not as game in use, being alternatively arranged as air-conditioning
Between use, operation strategies are wider.
Detailed description of the invention
Attached drawing described herein is used to provide a further understanding of the present invention, and constitutes one of the utility model
Point, the exemplary embodiment of the utility model and the description thereof are used to explain the utility model, does not constitute to the utility model
Improper restriction.In the accompanying drawings:
Fig. 1 is the structural schematic diagram of the VR motion status simulation device of the utility model first embodiment;
Fig. 2 is the schematic diagram of internal structure of Fig. 1
Fig. 3 is the structural schematic diagram of the VR motion status simulation device of the utility model second embodiment;
In figure:
10- outer housing;11- spherical inner wall;12- support frame;
20- interior spheroid;21- ball;22- movable platform;
30- console;31- safety belt.
Specific embodiment
In order to be clearer and more clear technical problem to be solved in the utility model, technical solution and beneficial effect, with
Under in conjunction with the accompanying drawings and embodiments, the present invention will be further described in detail.It should be appreciated that specific reality described herein
Example is applied only to explain the utility model, is not used to limit the utility model.
As depicted in figs. 1 and 2, a kind of VR motion status simulation device of the utility model comprising outer housing 10, interior ball
Body 20, console 30, control centre, wherein the outer housing 10 is equipped with spherical inner wall 11, and the interior spheroid 20 is equipped in spherical shape
Wall and spherical outer wall, between the spherical outer wall of the interior spheroid 20 and the spherical inner wall 11 of the outer housing 10, the interior spheroid
Ball 21 is respectively equipped between 20 spherical inner wall and the arc outer wall of the console 30, make the interior spheroid 20 respectively with institute
It states outer housing 10 and the console 30 rolls cooperation, the control centre is electrically connected with the interior spheroid 20 and console 30 respectively
It connects and its stopping or rotation is controlled according to motion state;Activity space of the inner cavity of the interior spheroid 20 as experiencer, it is described
Console 30 is arranged on the inner wall of the interior spheroid 20, and human body auxiliary positioning is equipped on the inner wall of the console 30
Portion;The outer housing 10 is additionally provided with the air conditioner (not shown) for simulated environment temperature, and the interior spheroid 20 is equipped with and engraves
Emptying aperture, the air conditioner carry out air circulation by the inner cavity of the hollow hole and the interior spheroid 20.The air conditioner can be set
It sets in the inside or outside of the outer housing 10.
In the present embodiment, human body auxiliary positioning portion uses safety belt 31, which is arranged in the console
30 two sides;The safety belt 31 includes that waist more than two and fixing human respectively and hand are described human body to be suspended to
In the inner cavity of interior spheroid 20;In the present embodiment, the safety belt is scalable.Alternatively, other auxiliary location structures can also be set,
For example, using handrail etc..
In the present embodiment, the outer wall of the outer housing 10 is equipped with using spherical outer wall in the lower part of the outer housing 10
Support frame 12;The inner wall of the interior spheroid 20 uses spherical inner wall, and the console 30 is used and fitted with the spherical inner wall
Matched arcuate structure.Alternatively, the communication that console 30 can also be connected with the remote controler outside device, when experiencer is out of control
When, it can trigger switch of seeking help, then by external remote come the operation of control device.
As shown in Fig. 2, the outer wall of the outer housing 10 can also use aspherical outer wall, such as square, cuboid, cone
Body etc. is not limited, such aspherical outer wall is more succinct without in addition setting support frame, structure.It is described in the present embodiment
The lower part of the inner wall of interior spheroid 20 is additionally provided with movable platform 22, which has elasticity.
In addition, the console 30 is additionally provided with more than one laser scanner, examined by the laser scanner
It surveys the motion state of human body and is transmitted to control centre.Also, the interior spheroid 20 and/or the console 30 are additionally provided with gravity
Sensing device carries out judging whether human motion state is suspended state according to the induction result of the gravity sensing device, and
The interior spheroid 20 is controlled when being in suspended state to stop operating, thus it is injured after preventing human body to land, improve the peace of device
Full performance.
In use, experiencer is suspended in the inner cavity of interior spheroid 20 by safety belt 31, interior spheroid 20 can similar to treadmill
Circulating rolling, experiencer the movement such as can walk, run, jump, climb, dive in the inner wall enterprising every trade of interior spheroid 20.Using this
The motion status simulation device of utility model, can be widely used in military aerospace experience, 3D game, driving experience, rehabilitation training,
Virtual shop etc..
The preferred embodiment of the utility model has shown and described in above description, as previously described, it should be understood that this is practical new
Type is not limited to forms disclosed herein, and should not be regarded as an exclusion of other examples, and can be used for various other groups
Conjunction, modification and environment, and above-mentioned introduction or the technology of related fields can be passed through within the scope of the inventive concept described herein
Or knowledge is modified.And changes and modifications made by those skilled in the art do not depart from the spirit and scope of the utility model, then
It all should be in the protection scope of the appended claims for the utility model.
Claims (7)
1. a kind of VR motion status simulation device, which is characterized in that including outer housing (10), interior spheroid (20), console (30),
Control centre, wherein the outer housing (10) is equipped with spherical inner wall (11), and the interior spheroid (20) is equipped with spherical inner wall and spherical shape
Outer wall, between the spherical outer wall of the interior spheroid (20) and the spherical inner wall (11) of the outer housing (10), the interior spheroid
(20) ball (21) are respectively equipped between the arc outer wall of spherical inner wall and the console (30), make the interior spheroid (20)
Roll and cooperate with the outer housing (10) and the console (30) respectively, the control centre respectively with the interior spheroid (20)
It is electrically connected with console (30) and its stopping or rotation is controlled according to motion state;The inner cavity of the interior spheroid (20) is as experience
The activity space of person, the console (30) are arranged on the inner wall of the interior spheroid (20), and in the console (30)
Inner wall is equipped with human body auxiliary positioning portion;The outer housing (10) is additionally provided with the air conditioner for simulated environment temperature, described interior
Sphere (20) is equipped with hollow hole, and the air conditioner carries out air stream by the inner cavity of the hollow hole and the interior spheroid (20)
It is logical.
2. a kind of VR motion status simulation device according to claim 1, it is characterised in that: human body auxiliary positioning portion
Using safety belt (31), which is arranged in the two sides of the console (30);The safety belt (31) includes two groups
The waist of fixing human and hand are above and respectively human body to be suspended in the inner cavity of the interior spheroid (20).
3. a kind of VR motion status simulation device according to claim 1, it is characterised in that: the ball of the interior spheroid (20)
Shape inner wall is additionally provided with motion guide rail, and the console (30) matches roll opposite with the interior spheroid (20) with the motion guide rail
It is dynamic.
4. a kind of VR motion status simulation device according to claim 1, it is characterised in that: outside the outer housing (10)
Wall is equipped with support frame (12) using spherical outer wall, and in the lower part of the outer housing (10).
5. a kind of VR motion status simulation device according to claim 1, it is characterised in that: the interior spheroid (20) it is interior
The lower part of wall is additionally provided with movable platform (22), which has elasticity.
6. a kind of VR motion status simulation device according to any one of claims 1 to 5, it is characterised in that: the control
Platform (30) is additionally provided with more than one laser scanner, and the motion state and biography of detection human body are carried out by the laser scanner
Transport to control centre.
7. a kind of VR motion status simulation device according to any one of claims 1 to 5, it is characterised in that: the interior ball
Body (20) and/or the console (30) are additionally provided with gravity sensing device, according to the induction result of the gravity sensing device into
Row judges whether human motion state is suspended state, and controls the interior spheroid (20) when being in suspended state and stop turning
It is dynamic.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN201820164881.4U CN208422160U (en) | 2018-01-31 | 2018-01-31 | VR motion status simulation device |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201820164881.4U CN208422160U (en) | 2018-01-31 | 2018-01-31 | VR motion status simulation device |
Publications (1)
Publication Number | Publication Date |
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CN208422160U true CN208422160U (en) | 2019-01-22 |
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ID=65121086
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CN201820164881.4U Expired - Fee Related CN208422160U (en) | 2018-01-31 | 2018-01-31 | VR motion status simulation device |
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CN (1) | CN208422160U (en) |
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2018
- 2018-01-31 CN CN201820164881.4U patent/CN208422160U/en not_active Expired - Fee Related
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CF01 | Termination of patent right due to non-payment of annual fee | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20190122 |