CN208141348U - A kind of game input device - Google Patents
A kind of game input device Download PDFInfo
- Publication number
- CN208141348U CN208141348U CN201820691548.9U CN201820691548U CN208141348U CN 208141348 U CN208141348 U CN 208141348U CN 201820691548 U CN201820691548 U CN 201820691548U CN 208141348 U CN208141348 U CN 208141348U
- Authority
- CN
- China
- Prior art keywords
- key
- material layer
- soft material
- ontology
- input device
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
- 239000007779 soft material Substances 0.000 claims abstract description 52
- 210000003813 thumb Anatomy 0.000 claims abstract description 26
- 239000000463 material Substances 0.000 claims description 6
- 229920002725 thermoplastic elastomer Polymers 0.000 claims description 3
- XLYOFNOQVPJJNP-UHFFFAOYSA-N water Substances O XLYOFNOQVPJJNP-UHFFFAOYSA-N 0.000 abstract description 7
- 239000000428 dust Substances 0.000 abstract description 6
- 230000000694 effects Effects 0.000 abstract description 6
- 230000004888 barrier function Effects 0.000 abstract description 3
- 230000009471 action Effects 0.000 abstract description 2
- 241000699666 Mus <mouse, genus> Species 0.000 description 21
- 238000010586 diagram Methods 0.000 description 4
- 241000699660 Mus musculus Species 0.000 description 1
- 230000008901 benefit Effects 0.000 description 1
- 238000000354 decomposition reaction Methods 0.000 description 1
- 229910003460 diamond Inorganic materials 0.000 description 1
- 239000010432 diamond Substances 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
- 210000003811 finger Anatomy 0.000 description 1
- 238000009434 installation Methods 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 230000002093 peripheral effect Effects 0.000 description 1
- 238000007493 shaping process Methods 0.000 description 1
- 229920001169 thermoplastic Polymers 0.000 description 1
- 239000004416 thermosoftening plastic Substances 0.000 description 1
- 230000000007 visual effect Effects 0.000 description 1
Landscapes
- Input From Keyboards Or The Like (AREA)
Abstract
The utility model relates to input unit technical field more particularly to a kind of game input devices.It includes an ontology and one first key being arranged on the ontology, the side of ontology is equipped with one first soft material layer, first key is set to position corresponding to thumb when user holds with a hand ontology, first soft material layer is covered on the outside of the first key, can operate first key by pressing the first soft material layer.Thumb directly can be comfortably positioned over the corresponding position on the outside of the first key by user, and thumb can be quickly completed without movement when operating the key;Simultaneously as the first soft material layer has barrier action, caused maloperation when can largely avoid normal holding body.Further, since entire key is all covered by soft material layer, compared with prior art, reduces gap, have the effect of water proof and dust proof.
Description
Technical field
The utility model relates to input unit technical fields more particularly to a kind of input unit for game to improve
Technology.
Background technique
With game industry, the especially continuous development of computer sports class game industry, common control handle, keyboard,
The control signal input apparatus such as mouse has been difficult to meet the demand higher and higher of user's proposition.In order to cope with the need of user
It asks, earth-shaking variation also has occurred in key mouse industry in recent years, and various types of gamepads, mouse emerge one after another.Just
For mouse, product that is main or being exclusively used in game can add various functions on the basis of common left and right press key and idler wheel
Property key, such as DPI adjusting key (or CPI adjusting key), so that user adjusts mouse at any time as needed in gaming
DPI。
The DPI adjusting key of most products is arranged at the peripheral position of idler wheel or left and right press key, when operating DPI adjusting key
It is bound to vacate a finger in manipulation left and right press key, it can not can not also be by while adjusting DPI so as to cause user
What is influenced continues operation left and right press key.In order to solve this problem, the prior art gives a solution, and DPI is adjusted
Key is manipulated in the side of mouse using thumb.But in order to avoid mouse skidding, the thumb of user must apply one
Fixed cross force.If being arranged DPI adjusting key in the directly corresponding position of thumb, it will frequently result in maloperation.For
This, the front of thumb corresponding position is arranged in DPI adjusting key by the prior art, and user needs to forward extend out thumb centainly
Distance can realize operation, thus the case where avoiding or reducing maloperation.
This scheme disclosed in the prior art has the obvious disadvantage that:Firstly, user must be forward when operation DPI adjusting key
Mobile thumb acts cumbersome and inefficiency, so that user's game experiencing is greatly reduced when needing frequently to adjust DPI;Its
Secondary, as previously mentioned, thumb plays the role of holding with a firm grip, mouse prevents from skidding, may in mobile thumb operation DPI adjusting key
The gripping that will lead to mouse is unstable;Again, the length of the hand-type of different user and thumb is different, and the position of DPI adjusting key is difficult
Maloperation is avoided to accomplish not only to facilitate pressing, and certain products even need to provide a variety of various sizes of keys for user voluntarily
It changes, the increase of the complexity and cost of structure is self-evident;Finally, due to which key generallys use split type structure, increase
One key just necessarily will increase gap, to reduce the water proof and dust proof performance of entire product.
Utility model content
The technical problem to be solved by the utility model is to provide a kind of game input devices, and structure is simple, and user is not only
Thumb operation button can be easily used, the effect of water proof and dust proof can also be improved.
In order to solve the above-mentioned technical problem, technical solution used by the utility model is:
A kind of game input device, it includes an ontology and one first key being arranged on the ontology, the ontology
Side is equipped with one first soft material layer, and it is right that first key is set to thumb institute when user holds with a hand the ontology
The position answered, the first soft material layer are covered on the outside of first key, by pressing first soft material
Layer can operate first key.
With such a structure, thumb can be directly comfortably positioned over corresponding on the outside of the first key by user
Position, thumb can be quickly completed without movement when operating the key;Simultaneously as there is the first soft material layer barrier to make
With caused maloperation when can largely avoid normal holding body.Further, since entire key is all by soft material
Layer is covered, and is become built-in key, compared with prior art, is reduced gap, has the effect of water proof and dust proof.
Preferably, first key includes a microswitch and the key lid matched with the microswitch, and described
One soft material layer is equipped with the accommodating cavity of an outwardly convex, and the key lid is arranged in the accommodating cavity.Key lid evagination facilitates
The dynamics of pressing is reduced, so that it is more comfortable when the first key of user's operation, also it is more conducive to the position that key is accurately positioned in user.
Further preferably, the microswitch is arranged in the ontology, and the ontology further includes a side cover, and described first
Soft material layer is covered on the outside of the side cover, is additionally provided with a mounting hole on the side cover, the key lid is set by the mounting hole
It sets in the accommodating cavity.After adding side cover, the pliability of the first soft material layer can be suitably turned up, and further promoted and used
The comfort level of family holding body and operation button.
More specifically, the key lid includes a press section and an interconnecting piece, the key lid is installed by the interconnecting piece
On the side cover, the press section is arranged in the accommodating cavity by the mounting hole.Interconnecting piece can provide
Certain elastic force, key lid can self-returns after being pressed.
Further, the accommodating cavity in the press section of the key lid and the first soft material layer is circular configuration.
Circular configuration not only assembles simply, user's operation of being more convenient for.
Preferably, the first soft material layer is equably wrapped on the outside of the side cover.It can be further improved in this way
The effect of the water proof and dust proof of product.
First key is DPI adjusting key.
The first soft material layer is thermoplastic rubber material.
The game input device is mouse.
In order to keep product more humanized, one second key and one second soft material layer, institute are additionally provided on the ontology
The other side that the ontology is arranged in the second soft material layer is stated, the second key setting is held in user with another hand
Position corresponding to thumb when the ontology, the second soft material layer are covered on the outside of second key, lead to
It crosses and presses the second soft material layer and can operate second key.First and second key symmetric design, facilitate user according to
Unrestricted choice left-handed operation or the right hand is needed to operate.
By reading and with reference to the following drawings and the explanation of specific embodiment, may be more readily understood and grasp this reality
With novel feature.
Detailed description of the invention
Fig. 1 is the structural schematic diagram of a preferred embodiment provided by the utility model;
Fig. 2 is the decomposition texture schematic diagram of Fig. 1;
Fig. 3 is the structural schematic diagram of key part in a preferred embodiment provided by the utility model;
Fig. 4 is the structural schematic diagram at another visual angle of Fig. 3;
Fig. 5 is the schematic cross-sectional view of the cross section A-A in Fig. 4.
Specific embodiment
In order to which technical problem to be solved in the utility model, technical solution and advantage is more clearly understood, tie below
Accompanying drawings and embodiments are closed, the present invention will be further described in detail.It should be appreciated that specific embodiment described herein
It is only used to explain the utility model, is not used to limit the utility model.
The part that all attached drawings only disclose and the utility model is closely related, rather than the entire infrastructure of input unit.
One preferred embodiment of the utility model as shown in Figs. 1-5 is a mouse, can be the mouse for being exclusively used in game
Mark, but also have the common mouse of certain game function.Referring to FIG. 1, it includes ontology 1 and the first key 2, at described
The side of body 1 is equipped with one first soft material layer 3.First key 2 is mounted on ontology 1, and is set to user's hand
The scheme of prior art offer can be used in position corresponding to thumb when holding the ontology 1, the structure of the first key 2.Though
The hand-type of right user and different in size, but the position model when normally holding mouse body 1 in a comfortable way, where thumb
It is relatively determining for enclosing, and can determine the installation site of the first key 2 according to the size of mouse in the specific implementation.
The first soft material layer 3 is covered on the outside of first key 2, so that the first key 2 is hidden in first
In soft material layer 3, user can realize the operation to the first key 2 by pressing the first soft material layer 3.It is described
Soft material layer can choose a variety of materials disclosed in the prior art, and what is selected in the present embodiment is thermoplastic rubber material.Base
In such innovation structure, thumb can be directly comfortably positioned over the corresponding position in 2 outside of the first key, needed by user
When using the key, thumb is to press and can quickly complete on the inside of mouse body 1, without moving thumb;Simultaneously as
First soft material layer 3 has certain barrier action, and the power applied on thumb when usually holding mouse can be by soft material
Layer absorbs, and key will not be touched, so as to largely avoid the appearance of maloperation.Further, since whole in the present embodiment
A key is all covered by soft material layer, reduces gap compared with prior art for concealed state, so as to improve anti-
The dust-proof effect of water.
As shown in Fig. 2,4 and 5, in the present embodiment, first key 2 may include a microswitch 21 and micro- with this
The key lid 22 that dynamic switch 21 matches.On the first soft material layer 3 settable one to ontology 1 lateral direction protrusion appearance
Chamber 31 is set, can be completed in thermoplastic shaping.The key lid 22 in first key 2 is fitted into the accommodating cavity 31.Key lid
The structure of 22 evaginations helps to reduce the dynamics of pressing, so that it is more comfortable when the first key 2 of user's operation, meanwhile, this structure
The position that key is accurately positioned in user is also contributed to, convenience is improved.
Referring to FIG. 2, the microswitch 21 is arranged in the ontology 1, and the circuit board electrical connection with mouse, described
Body 1 further includes a side cover 4, and the first soft material layer 3 is covered on 4 outside of side cover.A ruler is opened up on the side cover 4
The key lid 22 when assembly, can be passed through the mounting hole 41 and be placed in by the very little mounting hole 41 to match with the first key 2 key lid 22
In the accommodating cavity 31.After adding side cover 4, the first soft material layer 3 is not necessarily to play the function of side cover 4, and pliability can be with
It is appropriate to be turned up, further promote the comfort level of user's holding body 1 and operation button.In the present embodiment, described first is soft
Material layer 3 is equably wrapped in 4 outside of the side cover, i.e., wraps up entire side cover 4, and the side of ontology 1 no longer has the gap, can be with
Further increase the effect of the water proof and dust proof of product.
The key lid 22 includes a press section 221 and an interconnecting piece 222, asks emphasis with reference to Fig. 2,3, and interconnecting piece 222 is in
Strip, one end are fixed on the side cover 4, and the other end is connected with press section 221.When assembly, the press section 221
It is arranged in the accommodating cavity 31 across the mounting hole 41.The interconnecting piece 222 of strip can be to micro- after the pressing of key lid 22
Dynamic 21 Direction distortion of switch provides certain reversed elastic force, can be with after key lid 22 triggers the completion keypress function of microswitch 21
Self-return.The shape and structure of prior art offer can be used in accommodating cavity 31 in key lid 22 and the first soft material layer 3,
Such as rectangular, diamond shape or polygon.But in the present embodiment, the press section 221 of the key lid 22 and first soft material
Accommodating cavity 31 in layer 3 is circular configuration.Because circular configuration not only assembles simply, the user that is also more convenient for carries out pressing behaviour
Make.
Since in gaming, user is frequently necessary to adjust DPI, and left and right press key still needs to be grasped simultaneously when adjusting DPI
Make.Therefore, in the present embodiment, first key 2 is DPI adjusting key.More specifically, the DPI adjusting key is DPI deceleration
Key.When pressing the DPI deceleration key, DPI declines, and precisely completes Mission Objective convenient for user;When unclamping the DPI deceleration key,
DPI will restore again.But it is to be understood that the mouse button functions in the utility model can freely be set according to the needs of users
It is fixed, it is not necessary to be set as DPI adjusting key.
In order to keep product more humanized, the utility model additionally provides another preferred embodiment (not shown), with
Previous embodiment is compared, and difference is only that:It is additionally provided with one second key and one second soft material layer on the ontology, described
The other side of the ontology is arranged in two soft material layers, and the second key setting is in user described in the gripping of another hand
Position corresponding to thumb when ontology, the second soft material layer is covered on the outside of second key, by pressing
Press the second soft material layer that can operate second key.
More specifically, the first and second key and the first and second soft material layer are located at the two sides of mouse body, and
The specific implementation of two keys and the second soft material layer and the first key and the first soft material layer are also identical.Correspondingly,
Mouse body should also be as making symmetric design, it is ensured that left hand or the right hand operation of either user can obtain identical sense
By.The present embodiment facilitates user's unrestricted choice left-handed operation as needed or right hand operation, naturally it is also possible to while meeting habit
The different demands of the user of used left or right hand, so that the application market of product is more wide.In addition, should know, the
Two keys can also be set as needed as the other functions different from the first key, so that the function of mouse is richer.
The above is only the preferred embodiment of the utility model only, is not intended to limit the utility model, all at this
Made any modifications, equivalent replacements, and improvements etc., should be included in the utility model within the spirit and principle of utility model
Protection scope within.
Claims (10)
1. a kind of game input device, it includes an ontology and one first key being arranged on the ontology, the one of the ontology
Side is equipped with one first soft material layer, it is characterised in that:When first key is set to user and holds with a hand the ontology
Position corresponding to thumb, the first soft material layer are covered on the outside of first key, by pressing described the
One soft material layer can operate first key.
2. game input device according to claim 1, it is characterised in that:First key include a microswitch and
The key lid matched with the microswitch, the first soft material layer are equipped with the accommodating cavity of an outwardly convex, the key
Lid is arranged in the accommodating cavity.
3. game input device according to claim 2, it is characterised in that:The microswitch is arranged in the ontology
Interior, the ontology further includes a side cover, and the first soft material layer is covered on the outside of the side cover, is additionally provided on the side cover
One mounting hole, the key lid are arranged in the accommodating cavity by the mounting hole.
4. game input device according to claim 3, it is characterised in that:The key lid includes that a press section and one connect
Socket part, the key lid are mounted on the side cover by the interconnecting piece, and the press section is arranged by the mounting hole
In the accommodating cavity.
5. game input device according to claim 4, it is characterised in that:The press section of the key lid and described first soft
Accommodating cavity in the material bed of material is circular configuration.
6. game input device according to claim 3, it is characterised in that:The first soft material layer equably wraps up
On the outside of the side cover.
7. game input device according to claim 1 to 6, it is characterised in that:First key is DPI
Adjusting key.
8. game input device according to claim 1 to 6, it is characterised in that:The first soft material layer
For thermoplastic rubber material.
9. game input device according to claim 1 to 6, it is characterised in that:The game input device is
Mouse.
10. game input device according to claim 1, it is characterised in that:One second key is additionally provided on the ontology
And the other side of the ontology, the second key setting is arranged in one second soft material layer, the second soft material layer
The position corresponding to thumb when user holds the ontology with another hand, the second soft material layer are covered on
The outside of second key can operate second key by pressing the second soft material layer.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN201820691548.9U CN208141348U (en) | 2018-05-08 | 2018-05-08 | A kind of game input device |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201820691548.9U CN208141348U (en) | 2018-05-08 | 2018-05-08 | A kind of game input device |
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Publication Number | Publication Date |
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CN208141348U true CN208141348U (en) | 2018-11-23 |
Family
ID=64312988
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CN201820691548.9U Expired - Fee Related CN208141348U (en) | 2018-05-08 | 2018-05-08 | A kind of game input device |
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CN (1) | CN208141348U (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN114265512A (en) * | 2021-12-02 | 2022-04-01 | 余德斌 | Mouse, control method and device of mouse and storage medium |
-
2018
- 2018-05-08 CN CN201820691548.9U patent/CN208141348U/en not_active Expired - Fee Related
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN114265512A (en) * | 2021-12-02 | 2022-04-01 | 余德斌 | Mouse, control method and device of mouse and storage medium |
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Legal Events
Date | Code | Title | Description |
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GR01 | Patent grant | ||
GR01 | Patent grant | ||
CF01 | Termination of patent right due to non-payment of annual fee | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20181123 |