CN207249256U - A kind of VR helmets suitable for strenuous exercise's scene - Google Patents
A kind of VR helmets suitable for strenuous exercise's scene Download PDFInfo
- Publication number
- CN207249256U CN207249256U CN201721268795.XU CN201721268795U CN207249256U CN 207249256 U CN207249256 U CN 207249256U CN 201721268795 U CN201721268795 U CN 201721268795U CN 207249256 U CN207249256 U CN 207249256U
- Authority
- CN
- China
- Prior art keywords
- optical lens
- lens module
- bone contact
- scene
- helmet
- Prior art date
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- Expired - Fee Related
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- 210000000103 occipital bone Anatomy 0.000 claims abstract description 42
- 230000003287 optical effect Effects 0.000 claims abstract description 33
- 210000002454 frontal bone Anatomy 0.000 claims abstract description 23
- 210000003455 parietal bone Anatomy 0.000 claims abstract description 21
- 230000000694 effects Effects 0.000 claims description 3
- 210000000988 bone and bone Anatomy 0.000 claims description 2
- 230000007480 spreading Effects 0.000 claims description 2
- 230000009471 action Effects 0.000 abstract description 4
- 239000011435 rock Substances 0.000 abstract description 3
- 239000011521 glass Substances 0.000 description 6
- 238000010586 diagram Methods 0.000 description 3
- 238000005452 bending Methods 0.000 description 2
- 238000005516 engineering process Methods 0.000 description 2
- 230000006872 improvement Effects 0.000 description 2
- 238000013016 damping Methods 0.000 description 1
- 230000007812 deficiency Effects 0.000 description 1
- 239000003814 drug Substances 0.000 description 1
- 230000002708 enhancing effect Effects 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000001105 regulatory effect Effects 0.000 description 1
- 230000009711 regulatory function Effects 0.000 description 1
- 238000004088 simulation Methods 0.000 description 1
- 239000007787 solid Substances 0.000 description 1
Landscapes
- Helmets And Other Head Coverings (AREA)
Abstract
The utility model discloses a kind of VR helmets suitable for strenuous exercise's scene, including optical lens module, further include head bow, one end of head bow is connected with optical lens module, the other end of head bow is connected with occipital bone contact arm, the helmet further includes puller strap, and the both ends of puller strap connect the both sides of optical lens module respectively.After wearer puts on the helmet, head bow cooperatively forms the firm power of above-below direction with puller strap, so as to limit optical lens module rocking in the up-down direction, and under the action of the elastic force of head bow and the pulling force of connect band, optical lens module and occipital bone contact arm compress the orbital part and occipital bone of wearer respectively, and frontal bone contact plate and parietal bone contact plate compress the frontal bone and parietal bone of wearer respectively, so as to limit optical lens module all around rocking on direction, this ensures that the helmet is securely fixed in wearer's head, prevent the helmet from loosening, rock or even drop, the helmet is set to be enough easily to tackle violent moving scene.
Description
Technical field
Technical field of virtual reality is the utility model is related to, more specifically, it relates to which a kind of be suitable for strenuous exercise
The VR helmets of scape.
Background technology
Virtual reality wearable device is a kind of brand new technical in modern display technology, enhancing display, virtual reality with
And stereoscopic display etc. has very important application.
As important a member in virtual reality wearable device, VR glasses, the VR helmets obtain quite varied application, such as
VR glasses, the VR helmets are little by little applied in video, film, medicine, plan very the training either field such as game.Pass through 3D shadows
Virtual reality world as three-dimensional space can be produced with posture sensor and computer equipment of arranging in pairs or groups.
When VR glasses or the helmet are applied to game, the simulation of moving scene, often with the violent of wearer's body
Movement, so to ensure that the VR helmets or glasses are reliably fixed on wearer's head, it is impossible to occur to loosen, even drop, otherwise use
Family experience will have a greatly reduced quality.
This VR glasses or the helmet of the prior art, are fixed on wearer's head typically by bandage.This wearing
Although mode can be worn on the head the VR helmets or glasses, contact of the bandage with head can not form more three-dimensional, reliable
Contact, so as to the situation for loosening, rocking easily occur, so in the scene of strenuous exercise, still remains the risk to drop.
Utility model content
In view of the deficienciess of the prior art, the purpose of this utility model is to provide one kind to be suitable for strenuous exercise's scene
The VR helmets, which can form solid with wearer's head and contact, greatly promote the stability and reliability of wearing, prevent from wearing
The helmet loosens, rocks or drop during wearer strenuous exercise.
To achieve the above object, the utility model provides following technical solution:
A kind of VR helmets suitable for strenuous exercise's scene, including optical lens module, further include arc-shaped and have a bullet
Property head bow, one end of the head bow be connected with optical lens module, and the other end that the head bends is connected with occipital bone contact arm, this
The helmet further includes puller strap, and the both ends of the puller strap connect the both sides of the optical lens module respectively.
Using the above scheme, after wearer puts on the helmet, head bow is cooperatively formed with puller strap
The firm power of above-below direction, so that optical lens module rocking in the up-down direction is limited, and in the bullet of head bow
Under the action of the pulling force of power and connect band, optical lens module and occipital bone contact arm compress the orbital part and pillow of wearer respectively
Bone, thus limit optical lens module all around rocking on direction, this ensures that the helmet is securely fixed in pendant
Wearer head, prevents the helmet from loosening, rocking or even drop, makes the helmet be enough easily to tackle violent moving scene.
Preferably:The helmet further includes the connect band with retractility, and the connect band is by optical lens module
It is connected with the component of the head bow other end.
Using the above scheme, after wearer puts on the helmet, connect band tenses optical lens group
Part and occipital bone contact arm, make both more effectively clamp the orbital part and occiput of wearer, so that wearing
It is more reliable and more stable.
Preferably:One end of the upper and close optical lens module of head bow is provided with frontal bone contact plate.
Using the above scheme, after wearer puts on the helmet, frontal bone contact plate compresses wearer
Frontal bone, so as to form more three-dimensional force structure, more effectively limit optical lens module on a front and rear left side
Rocking in right direction.
Preferably:The frontal bone contact plate is movably connected on head bow.
Using the above scheme, frontal bone contact plate can be made to be suitable for the wearer of different frontal bone shapes.
Preferably:One end of the upper and close occipital bone contact arm of head bow is provided with parietal bone contact plate.
Using the above scheme, after wearer puts on the helmet, parietal bone contact plate compresses wearer
Parietal bone, so as to form more three-dimensional force structure, more effectively limit optical lens module on a front and rear left side
Rocking in right direction.
Preferably:The parietal bone contact plate is movably connected on head bow.
Using the above scheme, parietal bone contact plate can be made to be suitable for the wearer of different parietal bone shapes.
Preferably:One end that head bow is provided with occipital bone contact arm is fixed with connector sleeve, in the connector sleeve
Activity is plugged with the linking arm of vertical direction, and the occipital bone contact arm is symmetrical and is connected to the both sides of the linking arm.
Using the above scheme, the height and position of occipital bone contact arm can be adjusted, occipital bone contact arm is suitable for different height
Occipital bone.
Preferably:The occipital bone contact arm is flexibly connected the both sides with the linking arm, its spreading width is adjustable.
Using the above scheme, occipital bone contact arm can be made to be suitable for the wearer of different occipital bone width.
Preferably:The one side that the occipital bone contact arm is contacted with occipital bone is provided with flexible pad.
Using the above scheme, the comfort of wearing can be lifted.
Compared with prior art, the utility model has the advantages that:After wearer puts on the helmet,
Head bow cooperatively forms the firm power of above-below direction with puller strap, so as to limit optical lens module in the up-down direction
Rock, and head bow elastic force and connect band pulling force under the action of, optical lens module and occipital bone contact arm are pressed respectively
The orbital part and occipital bone of tight wearer, and frontal bone contact plate and parietal bone contact plate compress the frontal bone and parietal bone of wearer respectively, from
And limit optical lens module all around rocking on direction, this ensures that the helmet is securely fixed in wearer's head
Portion, prevents the helmet from loosening, rocking or even drop, makes the helmet be enough easily to tackle violent moving scene.
Brief description of the drawings
Fig. 1 is the structure diagram of the VR helmets in embodiment one;
Fig. 2 is the A portions enlarged drawing in Fig. 1;
Fig. 3 is the attachment structure schematic diagram of the linking arm and connector sleeve in embodiment one;
Fig. 4 is the structure diagram of the VR helmets in embodiment two;
Fig. 5 is the B portions enlarged drawing in Fig. 4.
Description of reference numerals:1st, optical lens module;2nd, head bends;3rd, frontal bone contact plate;4th, parietal bone contact plate;5th, connect
Set;6th, lever arm;7th, the first button;8th, occipital bone contact arm;9th, flexible pad;10th, connect band;11st, puller strap;12nd, latch;13、
Shaft;14th, pivoted arm;15th, spring;16th, linking arm;17th, the second button.
Embodiment
Embodiment one:
Front, rear, left and right in the present embodiment are that the perceived direction of wearer, wearer's regards after being worn with the helmet
Before being in front of line.
Referring to Figures 1 and 2, a kind of VR helmets suitable for strenuous exercise's scene, the helmet include optical lens module 1,
The top of optical lens module 1 is connected with one end of arc-shaped head bow 2, and the other end of head bow 2 is fixed with connector sleeve 5, head bow 2
With elasticity, the front portion of 2 inner side of head bow is provided with frontal bone contact plate 3 in addition, the rear portion of the inner side of head bow 2 is provided with parietal bone
Contact plate 4, the specific connection mode of frontal bone contact plate 3 and head bow 2 is fixed in the outer surface of frontal bone contact plate 3 in the present embodiment
There is the slip ring being adapted to head bow 2, head bow 2 passes through slip ring, and there are appropriate slip damping between slip ring and head bow 2 so that frontal bone
Position of the contact plate 3 on head bow 2 can be adjusted, the connection mode and frontal bone contact plate 3 and head of parietal bone contact plate 4 and head bow 2
The connection mode of bow 2 is identical, repeats no more, this causes position of the parietal bone contact plate 4 on head bow 2 equally to adjust.
With reference to Fig. 3, connector sleeve 5 is hollow and lower ending opening body, and the upper end of the lever arm 6 vertically set is worn
Enter in connector sleeve 5, the both sides of the upper end of lever arm 6 are provided with teeth groove, in connector sleeve 5 and symmetrical positioned at the both sides of lever arm 6
Pivoted arm 14 is provided with, pivoted arm 14 is vertically set, and the middle part of pivoted arm 14 is rotatablely connected by shaft 13 and connector sleeve 5, is turned
The side of the lower end of arm 14 towards teeth groove is provided with prominent latch, is provided with the lower end of pivoted arm 14 and latch opposite side
Spring 15, the both ends of spring 15 are fixed with the inner wall of connector sleeve 5 and with pivoted arm 14 respectively, and spring 15 is in compressive state,
The upper end of pivoted arm 14 is fixed with the first button 7, and the first button 7 is stretched out from the sidepiece of connector sleeve 5, is not pressed in the first button 7
When, under the elastic force effect of spring 15, the latch of pivoted arm 14 enters in the teeth groove of lever arm 6, so that lever arm 6 is locked, and
After pressing the first button 7, pivoted arm 14 rotates, and latch departs from teeth groove, and lever arm 6 is unlocked, so as to adjust lever arm 6
Height and position, this slidingtype buckle structure can the very convenient height and positions for adjusting lever arm 6.
With reference to Fig. 2, it is symmetrically fixed with the both sides of the lower end of lever arm 6 protruding and towards curved occipital bone in front of the helmet
Contact arm 8, the medial surface of occipital bone contact arm 8(The one side contacted with occipital bone)Flexible pad 9 is provided with, occipital bone contact arm 8 has
Elasticity.The helmet further includes connect band 10, and connect band 10 connects the sidepiece of optical lens module 1 and the front portion of lever arm 6 respectively,
Connect band 10 has a retractility, which further includes puller strap 11, puller strap 11 include two sections respectively with optical lens module 1
The band body that both sides are fixed, two band bodies are to be flexibly connected with latching 12 by the connection of lock 12, wherein one section of puller strap 11 band body,
So that the length available of puller strap 11 is adjustable.
The helmet will first solve opening lock catch 12, the length of puller strap 11 is regulated according to the head dummy of wearer, shape of face when wearing
Spend, regulate frontal bone contact plate 3 and parietal bone contact plate 4 head bow 2 on position and regulate the height and position of occipital bone contact arm 8
(That is the height and position of lever arm 6), to ensure that puller strap 11 can tighten the face of wearer, frontal bone contact plate 3 can be pasted preferably
The parietal bone of wearer can be preferably bonded by closing frontal bone, the parietal bone contact plate 4 of wearer, and occipital bone contact arm 8 can catch on pendant forward
The occipital bone of wearer.After wearer puts on the helmet, head bow 2 cooperatively forms the firm power of above-below direction with puller strap 11, so as to limit
Optical lens module 1 processed rocking in the up-down direction, and under the action of the elastic force of head bow 2 and the pulling force of connect band 10,
Optical lens module 1 and occipital bone contact arm 8 compress the orbital part and occipital bone of wearer respectively, and frontal bone contact plate 3 and parietal bone connect
Touch panel 4 compresses the frontal bone and parietal bone of wearer respectively, thus limit optical lens module 1 all around rocking on direction,
This ensures that the helmet is securely fixed in wearer's head, prevents the helmet from loosening, rocking or even drop, be enough the helmet
Easily tackle violent moving scene.
Embodiment two:
The present embodiment adds the regulatory function to occipital bone contact arm 8 on the basis of embodiment one.
With reference to Fig. 4 and Fig. 5, in the both sides of the lower end of lever arm 6 symmetrically towards overhanging a pair of of linking arm 16, linking arm 16
Towards the helmet front bend, the bending direction of occipital bone contact arm 8 is consistent with the bending direction of linking arm 16, occipital bone contact arm 8 and
The connection mode of linking arm 16 also uses the slidingtype buckle structure of lever arm 6 and connector sleeve 5 in embodiment one, and is connect in occipital bone
Second button, 1 first button 7 is set on contact arm 8, occipital bone contact arm 8 can be adjusted by pressing 1 first button 7 of the second button
Spread length, makes occipital bone contact arm 8 can adapt to the wearer of different occipital bone width.
The above is only the preferred embodiment of the utility model, and the scope of protection of the utility model is not limited merely to
Above-described embodiment, all technical solutions belonged under the utility model thinking belong to the scope of protection of the utility model.It should refer to
Go out, for those skilled in the art, some improvement under the premise of the utility model principle is not departed from and
Retouching, these improvements and modifications also should be regarded as the scope of protection of the utility model.
Claims (9)
1. a kind of VR helmets suitable for strenuous exercise's scene, including optical lens module, it is characterized in that:Further include it is arc-shaped and
Flexible head bow, one end of the head bow are connected with optical lens module, and the other end of the head bow is connected with occipital bone and connects
Contact arm, the helmet further include puller strap, and the both ends of the puller strap connect the both sides of the optical lens module respectively.
2. the VR helmets according to claim 1 suitable for strenuous exercise's scene, it is characterized in that:The helmet, which further includes, to be had
Optical lens module is connected by the connect band of retractility, the connect band with the component of the head bow other end.
3. the VR helmets according to claim 1 suitable for strenuous exercise's scene, it is characterized in that:The head bow is upper and close
One end of the optical lens module is provided with frontal bone contact plate.
4. the VR helmets according to claim 3 suitable for strenuous exercise's scene, it is characterized in that:The frontal bone contact plate is lived
It is dynamic to be connected on head bow.
5. the VR helmets according to claim 1 suitable for strenuous exercise's scene, it is characterized in that:The head bow is upper and close
One end of the occipital bone contact arm is provided with parietal bone contact plate.
6. the VR helmets according to claim 5 suitable for strenuous exercise's scene, it is characterized in that:The parietal bone contact plate is lived
It is dynamic to be connected on head bow.
7. the VR helmets according to claim 1 suitable for strenuous exercise's scene, it is characterized in that:The head bow is provided with pillow
One end of bone contact arm is fixed with connector sleeve, in the connector sleeve activity be plugged with the linking arm of vertical direction, the occipital bone connects
Contact arm is symmetrical and is connected to the both sides of the linking arm.
8. the VR helmets according to claim 7 suitable for strenuous exercise's scene, it is characterized in that:The occipital bone contact arm is lived
Dynamic connection and the both sides of the linking arm, its spreading width is adjustable.
9. the VR helmets according to claim 1 suitable for strenuous exercise's scene, it is characterized in that:The occipital bone contact arm with
The one side of occipital bone contact is provided with flexible pad.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN201721268795.XU CN207249256U (en) | 2017-09-29 | 2017-09-29 | A kind of VR helmets suitable for strenuous exercise's scene |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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CN201721268795.XU CN207249256U (en) | 2017-09-29 | 2017-09-29 | A kind of VR helmets suitable for strenuous exercise's scene |
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CN207249256U true CN207249256U (en) | 2018-04-17 |
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CN201721268795.XU Expired - Fee Related CN207249256U (en) | 2017-09-29 | 2017-09-29 | A kind of VR helmets suitable for strenuous exercise's scene |
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN109143584A (en) * | 2018-09-26 | 2019-01-04 | 闽南理工学院 | A kind of VR wireless helmet |
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2017
- 2017-09-29 CN CN201721268795.XU patent/CN207249256U/en not_active Expired - Fee Related
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN109143584A (en) * | 2018-09-26 | 2019-01-04 | 闽南理工学院 | A kind of VR wireless helmet |
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Legal Events
Date | Code | Title | Description |
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GR01 | Patent grant | ||
GR01 | Patent grant | ||
CF01 | Termination of patent right due to non-payment of annual fee | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20180417 |