CN206881105U - A kind of 3D somatic sensation television games interactive device - Google Patents
A kind of 3D somatic sensation television games interactive device Download PDFInfo
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- CN206881105U CN206881105U CN201721272706.9U CN201721272706U CN206881105U CN 206881105 U CN206881105 U CN 206881105U CN 201721272706 U CN201721272706 U CN 201721272706U CN 206881105 U CN206881105 U CN 206881105U
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- support bar
- display
- bottom plate
- somatic sensation
- sensation television
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Abstract
It the utility model is related to display device technical field, more particularly to a kind of 3D somatic sensation television games interactive device.The 3D somatic sensation television games interactive device includes display, and it includes display screen and 360 ° of wide-angle lens;Support base, it includes first support bar and supporting table, and one end of first support bar and display are hinged, and the other end of first support bar is fixed on supporting table;Tumbler, it includes disc type electric machine and base, and rotor and the supporting table of disc type electric machine are fixed, and stator and the base of disc type electric machine are fixed;Wherein, 360 ° of wide-angle lens are used for the position for obtaining game player, and tumbler is used for rotational support seat and display.Thus, the utility model embodiment can obtain the position of game player in real time by 360 ° of wide-angle lens, rotated further according to the position control tumbler of acquired game player, so as to drive display to be rotated, most display screen turns to the position of game player at last, and more preferable game experiencing is provided for game player.
Description
【Technical field】
It the utility model is related to display device technical field, more particularly to a kind of 3D somatic sensation television games interactive device.
【Background technology】
At present, as the lifting of people's living standard and the development of science and technology, people are more next to the demand amused and diverted oneself
Stronger, therefore, various, feature-rich amusement and leisure device fast development is got up, and is handed over wherein just including 3D somatic sensation television games
Mutual device, because the playability and interest of 3D somatic sensation television game interactive devices are all very high, so electronic game computer is by vast
Player's likes and pursues.
But inventor has found that correlation technique has problems with during the utility model is realized:Existing 3D
In somatic sensation television game interactive device, display screen is typically non-rotatable, but because player is handed over using 3D somatic sensation television games
When mutual device is played, player will constantly move, and when the amplitude of player's movement is larger, will be unable to see display screen clearly.
Accordingly, it is capable to it is particularly to provide a kind of change in location according to player come the continuous 3D somatic sensation television game interactive devices for rotating display screen
Important.
【Utility model content】
In order to solve the above-mentioned technical problem, the utility model embodiment provide it is a kind of can according to the change of player position come
Constantly rotate the 3D somatic sensation television game interactive devices of display screen.
In order to solve the above technical problems, the utility model embodiment provides following technical scheme:A kind of 3D somatic sensation television games are handed over
Mutual device, including:
Display, it includes display screen and 360 ° of wide-angle lens;
Support base, it includes first support bar and supporting table, and one end of the first support bar and the display are hinged,
The other end of the first support bar is fixed on the supporting table;
Tumbler, it includes disc type electric machine and base, and the rotor of the disc type electric machine is fixed with the supporting table, described
The stator of disc type electric machine is fixed with the base;
Wherein, 360 ° of wide-angle lens are used for the position for obtaining game player, and the tumbler is described for rotating
Support base and the display.
Optionally, the display also includes sliding groove, and it is arranged at the back side of the display, and the sliding groove includes
The first side wall, second sidewall and locating part, the first side wall and the second sidewall are oppositely arranged, and the first side wall is remote
One end of the bottom land of the sliding groove is extended with the first limited block to the second sidewall, and the second sidewall is away from the slip
One end of the bottom land of groove is extended with the second limited block to the first side wall, first limited block and second limited block it
Between leave gap;
The support base also includes second support bar, and one end of the second support bar is hinged with the supporting table, described
The other end of second support bar is provided with sliding shoe, and the sliding shoe is placed in the sliding groove, and the sliding shoe can be in institute
State in sliding groove and slide.
Optionally, the support base also includes second support bar, one end of the second support bar and the support table-hinges
Connect, the other end of the second support bar is hinged with the display.
Optionally, the second support bar includes hydraulically extensible bar or air pressure telescopic link.
Optionally, the quantity of the first support bar is two.
Optionally, the first support bar includes hydraulically extensible bar.
Optionally, the first support bar includes air pressure telescopic link.
Optionally, 360 ° of wide-angle lens are arranged at the top of the display.
Optionally, the base includes the first bottom plate, the second bottom plate and shock-absorbing ball, and the shock-absorbing ball is arranged at described first
Fixed between bottom plate and second bottom plate and respectively with first bottom plate and second bottom plate, the disc type electric machine is determined
It is sub to be fixed with first bottom plate.
Optionally, the quantity of the shock-absorbing ball is four, and first bottom plate and second bottom plate are rectangle, four
The shock-absorbing ball is uniformly distributed in four drift angles of first bottom plate and second bottom plate.
Compared with prior art, the 3D somatic sensation television games interactive device of the utility model embodiment includes display, and it is wrapped
Include display screen and 360 ° of wide-angle lens;Support base, it includes first support bar and supporting table, one end of the first support bar and
The display is hinged, and the other end of the first support bar is fixed on the supporting table;Tumbler, it includes disc type electric machine
And base, the rotor of the disc type electric machine are fixed with the supporting table, the stator of the disc type electric machine is fixed with the base;Its
In, 360 ° of wide-angle lens are used for the position for obtaining game player, and the tumbler is used to rotate the support base and institute
State display screen.Thus, the utility model embodiment can obtain the position of game player, then root in real time by 360 ° of wide-angle lens
Rotated according to the position control tumbler of acquired game player, so as to drive display to be rotated, most display screen at last
The position of game player is turned to, more preferable game experiencing is provided for game player.
【Brief description of the drawings】
One or more embodiments are illustrative by the picture in corresponding accompanying drawing, these exemplary theorys
The bright restriction not formed to embodiment, the element for having same reference numbers label in accompanying drawing are expressed as similar element, removed
Non- have a special statement, and composition does not limit the figure in accompanying drawing.
Fig. 1 is a kind of front view for 3D somatic sensation television games interactive device that the utility model embodiment provides;
Fig. 2 is a kind of left view for 3D somatic sensation television games interactive device that the utility model embodiment provides;
Fig. 3 is a kind of stereogram for 3D somatic sensation television games interactive device that the utility model embodiment provides;
Fig. 4 is a kind of explosive view for 3D somatic sensation television games interactive device that the utility model embodiment provides.
【Embodiment】
For the ease of understanding the utility model, below in conjunction with the accompanying drawings and specific embodiment, the utility model is carried out more detailed
Thin explanation.It should be noted that when element is expressed " being fixed on " another element, it can be directly in another element
Above or therebetween there may be one or more elements placed in the middle.When an element is expressed " connection " another element, it can
To be directly to another element or there may be one or more elements placed in the middle therebetween.This specification is used
Term " on ", " under ", " interior ", " outer ", the orientation of the instruction such as " bottom " or position relationship be based on orientation shown in the drawings or
Position relationship, it is for only for ease of description the utility model and simplifies description, rather than indicates or imply signified device or member
Part must have specific orientation, with specific azimuth configuration and operation, therefore it is not intended that to limitation of the present utility model.
In addition, term " first ", " second " " the 3rd " etc. are only used for describing purpose, and it is not intended that indicating or implying relatively important
Property.
Unless otherwise defined, technology all used in this specification and scientific terminology are with belonging to skill of the present utility model
The implication that the technical staff in art field is generally understood that is identical.In art used in the description of the present utility model in this specification
Language is intended merely to describe the purpose of specific embodiment, is not intended to limit the utility model.Term used in this specification
"and/or" includes the arbitrary and all combination of one or more related Listed Items.
Fig. 1 to Fig. 4 is referred to, a kind of 3D somatic sensation television games interactive device 10 provided for the utility model embodiment, including:
Display 11, support base 12 and tumbler 13;
Wherein, display 11 includes display screen 111 and 360 ° of wide-angle lens 112;Support base 12 includes first support bar 121
With supporting table 122, one end of first support bar 121 and display 11 are be hinged, and the other end of first support bar 121 is fixed on support
Platform 122;Tumbler 13, it includes disc type electric machine 131 and base 132, rotor 1311 and the supporting table 122 of disc type electric machine 131
Fixed, stator 1312 and the base 132 of disc type electric machine 131 are fixed.Optionally, first support bar 121 is vertical with supporting table 122;
Optionally, the quantity of first support bar 121 is two;Optionally, first support bar 121 includes linear electric motors, hydraulically extensible bar
Or air pressure telescopic link.Specifically, 360 ° of wide-angle lens 112 are used for the position for obtaining game player, tumbler 13 is used to turn
Dynamic support base 12 and display 11.By the rotation of the stretching motion and tumbler 13 of first support bar 121, can drive
Display 11 moves up and down and rotary motion, so as to adjust 360 ° of wide-angle lens 112 and adjust the position of display screen 111
Put.
Game player during being played using 3D somatic sensation television games interactive device 10 will constantly shift position,
In the utility model embodiment, 3D somatic sensation television games interactive device 10 obtains game player's by 360 ° of wide-angle lens 112 in real time
Position, rotated further according to the position control tumbler 13 of acquired game player, and then drive display 11 to carry out
Rotate, most display screen 111 turns to the position of game player at last, provides more preferable game experiencing for game player, avoids out
Existing game player causes the indication range of game player's disengaging display screen 111 in game process, because mobile range is too big
Situation.
Further, display 11 also includes sliding groove 113, and it is arranged at the back side of display 11, and sliding groove 113 includes
The first side wall (not indicating), second sidewall (not indicating) and locating part (not indicating), the first side wall and second sidewall are oppositely arranged,
One end of bottom land of the first side wall away from sliding groove 113 is extended with the first limited block (not indicating), second sidewall to second sidewall
One end of bottom land away from sliding groove 113 is extended with the second limited block (not indicating), the first limited block and second to the first side wall
Gap (not indicating) is left between limited block;Optionally, the overall structure of sliding groove 113 is raised from the back side of display 11;Can
Choosing, the quantity of locating part is one, and one end of locating part and one end of the first side wall connect, the other end of locating part and second
One end connection of side wall, and sliding groove 113 is in concave;Optionally, the quantity of locating part is two, including the first locating part
With the second locating part, one end of the first locating part and one end of the first side wall connect, the other end of the first locating part and the second side
One end connection of wall, one end of the second locating part and the other end of the first side wall connect, the other end of the second locating part and second
The other end connection of side wall, and sliding groove 113 is rectangular.Support base 12 also includes second support bar 123, second support bar 123
One end and supporting table 122 it is be hinged, the other end of second support bar 123 is provided with sliding shoe (not indicating), and sliding shoe is placed in cunning
In dynamic groove 113, and sliding shoe can slide in sliding groove 113, so that it is guaranteed that the other end of second support bar 123 and display 11
It is flexibly connected, wherein, the first limited block and the second limited block play spacing effect to sliding shoe, prevent sliding shoe from sliding groove
Depart from 113.In addition, the inwall of sliding groove 113 and the outer surface of sliding shoe are all roughened, to ensure both it
Between larger frictional force be present, the frictional force is at least ensured that in the case where not moving second support bar 123, sliding groove 113 with
Geo-stationary can be kept between sliding shoe.Therefore, game player can adjust the cunning of second support bar 123 according to self-demand
Position of the motion block in sliding groove 113, so as to realize the position of display screen 111 and 360 ° of wide-angle lens 112 on adjustment display 11
Put, meet the needs of game player is to different display locations or camera site.Optionally, second support bar 123 includes straight-line electric
Machine, hydraulically extensible bar or air pressure telescopic link.
It should be noted that:In the utility model embodiment, first support bar 121 and second support bar 123 are by 3D
The main control module of somatic sensation television game interactive device 10 is controlled, and 3D somatic sensation television games interactive device 10 is by according to acquired game object for appreciation
The position of family automatically adjusts the retracted position of first support bar 121 and second support bar 123, to realize the position for adjusting display 11
Put and angle, meet the different demands of game player.Certainly, in some other alternate embodiment, second support bar 123 is with showing
The connected mode for showing device 11 can also be other forms, for example, support base 12 also includes second support bar 123, the second support
One end of bar 123 is be hinged with supporting table 122, and the other end and display 11 of second support bar 123 are be hinged.
Optionally, 360 ° of wide-angle lens 112 are arranged at the top of display 11, to prevent first support bar 121 or
Two support bars 123 shelter from 360 ° of wide-angle lens 112.
Optionally, base 132 is set including the first bottom plate 1321, the second bottom plate 1322 and shock-absorbing ball 1323, shock-absorbing ball 1323
Be placed between the first bottom plate 1321 and the second bottom plate 1322, and shock-absorbing ball 1323 respectively with the first bottom plate 1321 and the second bottom plate
1322 are fixed, and the stator 1312 of disc type electric machine 131 is fixed with the first bottom plate 1321, and shock-absorbing ball 1323 is 3D somatic sensation television games interaction dress
Put 10 and play a part of bumper and absorbing shock.
Optionally, the quantity of shock-absorbing ball 1323 is four, and the first bottom plate 1321 and the second bottom plate 1322 are rectangle, four
Shock-absorbing ball 1323 is uniformly distributed in four drift angles of the first bottom plate 1321 and the second bottom plate 1322, i.e. the first bottom plate 1321 and second
Each drift angle of bottom plate 1322 is correspondingly arranged on a shock-absorbing ball 1323.
The 3D somatic sensation television games interactive device 10 of the utility model embodiment includes display 11, and it includes the He of display screen 111
360 ° of wide-angle lens 112;Support base 12, it includes first support bar 121 and supporting table 122, one end of first support bar 121 and
Display 11 is be hinged, and the other end of first support bar 121 is fixed on supporting table 122;Tumbler 13, it includes disc type electric machine
131 and base 132, rotor 1311 and the supporting table 122 of disc type electric machine 131 fix, the stator 1312 and base of disc type electric machine 131
132 fix;Wherein, 360 ° of wide-angle lens 112 are used for the position for obtaining game player, and tumbler 13 is used for rotational support seat 12
With display screen 111.Thus, the utility model embodiment can obtain the position of game player in real time by 360 ° of wide-angle lens 112
Put, rotated further according to the position control tumbler 13 of acquired game player, so as to drive display 11 to be rotated, most
Display screen 111 turns to the position of game player at last, and more preferable game experiencing is provided for game player.
The beneficial effect of the utility model embodiment:Finally it should be noted that:Above example is only illustrating this practicality
New technical scheme, rather than its limitations;Under thinking of the present utility model, in above example or different embodiments
It can also be combined between technical characteristic, step can be realized with random order, and the utility model as described above be present
Different aspect many other changes, for simplicity, they are not provided in details;Although with reference to the foregoing embodiments to this
Utility model is described in detail, it will be understood by those within the art that:It still can be to foregoing each implementation
Technical scheme described in example is modified, or carries out equivalent substitution to which part technical characteristic;And these modification or
Replace, the essence of appropriate technical solution is departed from the scope of various embodiments of the utility model technical scheme.
Claims (10)
- A kind of 1. 3D somatic sensation television games interactive device, it is characterised in that including:Display, it includes display screen and 360 ° of wide-angle lens;Support base, it includes first support bar and supporting table, and one end of the first support bar and the display are hinged, described The other end of first support bar is fixed on the supporting table;Tumbler, it includes disc type electric machine and base, and the rotor of the disc type electric machine is fixed with the supporting table, the disc type The stator of motor is fixed with the base;Wherein, 360 ° of wide-angle lens are used for the position for obtaining game player, and the tumbler is used to rotate the support Seat and the display.
- 2. 3D somatic sensation television games interactive device according to claim 1, it is characterised in thatThe display also includes sliding groove, and it is arranged at the back side of the display, and the sliding groove includes the first side wall, the Two side walls and locating part, the first side wall and the second sidewall are oppositely arranged, and the first side wall is away from the sliding groove One end of bottom land be extended with the first limited block to the second sidewall, bottom land of the second sidewall away from the sliding groove One end is extended with the second limited block to the first side wall, between being left between first limited block and second limited block Gap;The support base also includes second support bar, and one end of the second support bar is hinged with the supporting table, and described second The other end of support bar is provided with sliding shoe, and the sliding shoe is placed in the sliding groove.
- 3. 3D somatic sensation television games interactive device according to claim 1, it is characterised in thatThe support base also includes second support bar, and one end of the second support bar is hinged with the supporting table, and described second The other end of support bar is hinged with the display.
- 4. the 3D somatic sensation television game interactive devices according to Claims 2 or 3, it is characterised in thatThe second support bar includes hydraulically extensible bar or air pressure telescopic link.
- 5. 3D somatic sensation television games interactive device according to claim 1, it is characterised in thatThe quantity of the first support bar is two.
- 6. 3D somatic sensation television games interactive device according to claim 1, it is characterised in thatThe first support bar includes hydraulically extensible bar.
- 7. 3D somatic sensation television games interactive device according to claim 1, it is characterised in thatThe first support bar includes air pressure telescopic link.
- 8. 3D somatic sensation television games interactive device according to claim 1, it is characterised in that360 ° of wide-angle lens are arranged at the top of the display.
- 9. 3D somatic sensation television games interactive device according to claim 1, it is characterised in thatThe base includes the first bottom plate, the second bottom plate and shock-absorbing ball, and the shock-absorbing ball is arranged at first bottom plate and described Between second bottom plate, and the shock-absorbing ball is fixed with first bottom plate and second bottom plate respectively, the disc type electric machine Stator is fixed with first bottom plate.
- 10. 3D somatic sensation television games interactive device according to claim 9, it is characterised in thatThe quantity of the shock-absorbing ball be four, first bottom plate and second bottom plate are rectangle, first bottom plate and Each drift angle of second bottom plate is provided with a shock-absorbing ball.
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CN201721272706.9U CN206881105U (en) | 2017-09-29 | 2017-09-29 | A kind of 3D somatic sensation television games interactive device |
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CN201721272706.9U CN206881105U (en) | 2017-09-29 | 2017-09-29 | A kind of 3D somatic sensation television games interactive device |
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
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CN111389024A (en) * | 2020-03-26 | 2020-07-10 | 林小草 | Amusement vehicle with projection function and using method thereof |
-
2017
- 2017-09-29 CN CN201721272706.9U patent/CN206881105U/en active Active
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111389024A (en) * | 2020-03-26 | 2020-07-10 | 林小草 | Amusement vehicle with projection function and using method thereof |
CN111389024B (en) * | 2020-03-26 | 2021-04-27 | 林小草 | Amusement vehicle with projection function and using method thereof |
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CP03 | Change of name, title or address |
Address after: 518000 101 (buildings 1-7), building 7, No. 58 Guangtian Road, Luotian community, Yanluo street, Bao'an District, Shenzhen City, Guangdong Province Patentee after: Shenzhen Jingchuang Technology Electronics Co.,Ltd. Address before: Part of 2-5, 7 and 6 / F, building C14, Fuyuan Industrial City, 598 Zhoushi Road, Xixiang street, Bao'an District, Shenzhen City, Guangdong Province Patentee before: SHENZHEN KING CHUANG TECH & ELECTRONIC Co.,Ltd. |
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CP03 | Change of name, title or address |