CN205594231U - Virtual reality glass - Google Patents
Virtual reality glass Download PDFInfo
- Publication number
- CN205594231U CN205594231U CN201620398269.4U CN201620398269U CN205594231U CN 205594231 U CN205594231 U CN 205594231U CN 201620398269 U CN201620398269 U CN 201620398269U CN 205594231 U CN205594231 U CN 205594231U
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- shell
- virtual reality
- housing
- reality glasses
- mobile phone
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- 239000011521 glass Substances 0.000 title claims abstract description 96
- 238000005516 engineering process Methods 0.000 abstract description 13
- 239000000306 component Substances 0.000 description 10
- 230000000694 effects Effects 0.000 description 10
- 229920001821 foam rubber Polymers 0.000 description 6
- 230000002093 peripheral effect Effects 0.000 description 6
- 230000000007 visual effect Effects 0.000 description 6
- 238000003384 imaging method Methods 0.000 description 5
- 238000004519 manufacturing process Methods 0.000 description 4
- 125000006850 spacer group Chemical group 0.000 description 4
- 230000009286 beneficial effect Effects 0.000 description 3
- 239000000463 material Substances 0.000 description 3
- 239000000203 mixture Substances 0.000 description 3
- 238000010923 batch production Methods 0.000 description 2
- 239000004033 plastic Substances 0.000 description 2
- 229920003023 plastic Polymers 0.000 description 2
- 230000005855 radiation Effects 0.000 description 2
- 239000007787 solid Substances 0.000 description 2
- 229920000742 Cotton Polymers 0.000 description 1
- 239000008358 core component Substances 0.000 description 1
- 230000007812 deficiency Effects 0.000 description 1
- 229920001971 elastomer Polymers 0.000 description 1
- 239000002360 explosive Substances 0.000 description 1
- 230000004438 eyesight Effects 0.000 description 1
- 230000006870 function Effects 0.000 description 1
- 238000007654 immersion Methods 0.000 description 1
- 230000003993 interaction Effects 0.000 description 1
- 238000002372 labelling Methods 0.000 description 1
- 230000004379 myopia Effects 0.000 description 1
- 208000001491 myopia Diseases 0.000 description 1
- 238000011084 recovery Methods 0.000 description 1
- 230000009711 regulatory function Effects 0.000 description 1
- 230000003319 supportive effect Effects 0.000 description 1
- 235000019640 taste Nutrition 0.000 description 1
- 239000011800 void material Substances 0.000 description 1
- 238000003466 welding Methods 0.000 description 1
Classifications
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
- G02B27/0176—Head mounted characterised by mechanical features
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
- G02B2027/0178—Eyeglass type
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Telephone Set Structure (AREA)
Abstract
The utility model provides a virtual reality glass relates to the virtual reality technology field, virtual reality glass wears the part and is connected with the display part including wearing part, display part. The display part includes that lens, cell -phone shelve panel, first shell and second shell, and the cell -phone is shelved the panel setting and is kept away from at first shell and wear partial one end, the lens setting in the second shell, first shell with second shell sliding connection. The utility model provides a virtual reality glass, it is great to have solved among the prior art virtual reality glass's overall dimension, carries inconvenient technical problem.
Description
Technical field
This utility model relates to technical field of virtual reality, especially relates to a kind of virtual reality glasses.
Background technology
Virtual reality glasses can provide the immersion visual experience of 360 degree to wearer, is expected to significantly
Promote game and video tastes, can combine with micro-game machine and be used together, it is also possible to promote net purchase
Purchase experiences, the most just in the large-scale popularization in net purchase field.Virtual reality glasses is a kind of virtual reality head
Wear display apparatus, be to utilize emulation technology and computer graphics, human-machine interface technology, multimedia
The product of the multiple technologies set such as technology, sensing technology and network technology, it is by computer and
A kind of brand-new man-machine interaction means of new sensor technology creation.
Existing virtual reality glasses profile mostly is cuboid, aobvious box-like.Because wear-type is virtual existing
Real glasses need to coordinate mobile phone used along, the cross section length of cuboid and high great majority the most on the market
The size of mobile phone, specifically, the cross-sectional length of the most most of virtual reality glasses is 20cm
Left and right, depth of section is about 12cm.And, existing virtual reality glasses wants to realize two
Dimension picture is converted into the function with three-dimensional picture visual experience, and its thickness is at least upper and lower at 11cm.
The significant deficiency urgently to be resolved hurrily of existing virtual reality glasses is that overall dimensions is bigger than normal, it appears that
More heavy.Along with the use of virtual reality glasses is more and more extensive, daily life is more come
Need to use virtual reality glasses at any time manyly.But, at present due to technical limitation, empty
The size intending Reality glasses is relatively big, carries more inconvenient.Additionally, due to former video frequency output on mobile phone
Form and quality disunity, and at present distance between virtual reality glasses eyeglass and mobile phone screen is solid
Fixed unadjustable, pinpointed focus may be unable to reach, cause existing virtual reality glasses visual effect
During fashion bad, or, can be limited by several factors such as former video format and quality during use.
Meanwhile, along with the mass production of virtual reality glasses, the structure of virtual reality glasses is carried out
Curve guide impeller, to facilitate production and assembly, is increasingly becoming and needs further exist for solving the technical problem that.It addition,
Owing to virtual reality glasses needs to be worn on head, its structure must more conform to human engineering
Requirement.And existing virtual reality glasses, only there are two bandages, user to exist respectively on glasses both sides
When wearing, comfortableness is inadequate, and the problem that in long-time use, above-mentioned Consumer's Experience is bad more highlights.
Based on this, this utility model provides a kind of virtual reality glasses and asks to solve above-mentioned technology
Topic.
Utility model content
The purpose of this utility model is to provide a kind of virtual reality glasses, empty to solve in prior art
The overall dimensions intending Reality glasses is relatively big, carries the technical problem of inconvenience.
In embodiment of the present utility model, provide a kind of virtual reality glasses, including wear part,
Display part, wears part and is connected with display part.Display part divide include eyeglass, mobile phone shelve panel,
First shell and second housing.Mobile phone is shelved panel and is arranged on the first shell away from wearing the one of part
End, eyeglass is arranged in second housing, and the first shell and second housing are slidably connected.
Further, in above-mentioned virtual reality glasses, the first shell and second housing composition are slidably connected
Time, the first outer cover suit is in second housing.
Further, in above-mentioned virtual reality glasses, also include telescopic component, telescopic component include by
Key, tooth bar, snap fit and back-moving spring.
Button week, side was provided with catch, and second housing is provided with key hole, and button passes key hole,
Catch is against on second housing inwall.
Tooth bar and the first shell are affixed, and the length direction of tooth bar and the glide direction of the first shell are identical.
Snap fit one end is affixed with button, and the other end of snap fit engages with tooth bar.
Back-moving spring is stage clip, and one end of back-moving spring is connected on button inwall, back-moving spring another
One end is fixed in second housing.
Further, also including ejecting spring in above-mentioned virtual reality glasses, ejection spring is stage clip,
Eject spring and be positioned at the first shell.Ejecting spring one end to be connected on the first shell, the other end abuts
On second housing, eject the prolonging direction of spring and the first shell slip side relative to second housing
To identical.
Further, also including block piece in above-mentioned virtual reality glasses, block piece is affixed with tooth bar,
Block piece is arranged far from tooth bar and the affixed one end of the first shell.
Being provided with locating part in second housing, locating part abuts with block piece, and locating part is used for preventing
One shell all skids off from second housing.
Further, above-mentioned virtual reality glasses also includes lens cone frame and lens barrel, lens cone frame and the
Two shells removably connect near the side wearing part;Eyeglass and lens barrel clamping, lens barrel props up with lens barrel
Frame clamping.
Further, in above-mentioned virtual reality glasses, lens cone frame and second housing clamping.
Further, in above-mentioned virtual reality glasses, mobile phone is shelved panel and is included base plate and riser, vertical
Plate is arranged vertically with base plate;Riser is affixed with base plate, and base plate and the first shell are affixed;Arrange on base plate
Fixing groove, fixing groove is had to be used for propping up mobile phone.
Further, in above-mentioned virtual reality glasses, the first shell is away from outside the side wearing part
Surface is in tilted layout relative to riser.
Further, in above-mentioned virtual reality glasses, wear part and include headband, bandage and wear pad,
One end of headband and one end of bandage respectively with wear pad and be connected, another of the other end of headband and bandage
End is connected with second housing respectively.
The described virtual reality glasses that this utility model provides, including wearing part, display part.Wear
Wear part to be connected with display part.Display part divide include eyeglass, mobile phone shelve panel, the first shell and
Second housing, wherein, mobile phone is shelved panel and is arranged on the first shell, be placed on display partially away from
Wear one end of part;Eyeglass is arranged in the second housing of display part.
The beneficial effects of the utility model are, by the single enclosure designs composition of original virtual reality glasses
The structure of body, the sliding connection structure formed by the first shell and second housing, make the first shell
Can be pressed in second housing, meanwhile, during use, the first shell can also stretch out from second housing.
In the case of not affecting visual effect, additionally it is possible to realize reducing the effect of glasses volume so that virtual
Reality glasses is easy to carry.
Based on this, this utility model, than original technology, has the advantage being easy to carry with.
Accompanying drawing explanation
In order to be illustrated more clearly that this utility model detailed description of the invention or technical side of the prior art
Case, will make simple to the accompanying drawing used required in detailed description of the invention or description of the prior art below
Introduce, it is clear that, the accompanying drawing in describing below is embodiments more of the present utility model, right
From the point of view of those of ordinary skill in the art, on the premise of not paying creative work, it is also possible to according to
These accompanying drawings obtain other accompanying drawing.
The external structure signal of the virtual reality glasses that Fig. 1 provides for first embodiment of the present utility model
Figure;
The explosive view of the display part of the virtual reality glasses that Fig. 2 provides for this utility model;
The virtual reality glasses that Fig. 3 provides for first embodiment of the present utility model wear part quick-fried
Fried figure;
The side view of the virtual reality glasses that Fig. 4 provides for first embodiment of the present utility model.
Reference:
In figure, wear part 200;Display part 100;Eyeglass 110;Panel 120 shelved by mobile phone;
First shell 130;Second chute 131;Second housing 140;Connecting portion 141;Button 151;Resistance
Block piece 152;Tooth bar 153;Snap fit 154;Back-moving spring 155;Fixed mount 156;Eject spring 157;
First chute 158;Lens cone frame 160;Lens barrel 161;Eyeglass slot 16 2;Lens barrel inserted sheet 163;
Lens barrel slot 16 4;Snap fit tabs part 165;Base plate 121;Riser 122;Fixing groove 123;Base
124;Slipmat 125;Shelve plate fixing threaded hole 126;Headband 210;Bandage 220;Wear pad 230;
Foam-rubber cushion 240.
Detailed description of the invention
Below in conjunction with accompanying drawing, the technical solution of the utility model is clearly and completely described, aobvious
So, described embodiment is a part of embodiment of this utility model rather than whole embodiments.
Based on the embodiment in this utility model, those of ordinary skill in the art are not making creative work
The every other embodiment obtained under premise, broadly falls into the scope of this utility model protection.
In description of the present utility model, it should be noted that term " " center ", " on ", D score,
Orientation or the position relationship of the instruction such as "left", "right", " vertically ", " level ", " interior ", " outward " are
Based on orientation shown in the drawings or position relationship, it is for only for ease of description this utility model and simplification is retouched
State rather than indicate or imply that the device of indication or element must have specific orientation, with specifically
Azimuth configuration and operation, therefore it is not intended that to restriction of the present utility model.Additionally, term " the
One ", " second ", " the 3rd " are only used for describing purpose, and it is not intended that instruction or imply relatively heavy
The property wanted.
In description of the present utility model, it should be noted that unless otherwise clearly defined and limited,
Term " is installed ", " being connected ", " connection " should be interpreted broadly, and connects for example, it may be fixing,
Can also be to removably connect, or the connection of one;Can be to be mechanically connected, it is also possible to be that electric welding connects
Connect;Can be to be joined directly together, it is also possible to be indirectly connected to by intermediary, in can being two elements
The connection in portion.For the ordinary skill in the art, above-mentioned term can be understood with concrete condition
Concrete meaning in this utility model.
Embodiment one
As it is shown in figure 1, provide a kind of virtual reality glasses, described virtual reality in the present embodiment
Glasses include wearing part 200 and display part 100, wear part 200 with display part 100 even
Connect.Display part 100 includes that panel the 120, first shell 130 and the shelved by eyeglass 110, mobile phone
Two shells 140, mobile phone is shelved panel 120 and is arranged on the first shell 130 away from wearing part 200
One end, eyeglass 110 is arranged in second housing 140, the first shell 130 and described second housing 140
It is slidably connected.
The virtual reality glasses that the application provides, showing part 100 and wearing part 200 is wear-type
Two critical pieces of virtual reality glasses.Wherein, display part 100 plays the effect of imaging, logical
Cross and use specialized lens 110 and place it in the scope that distance Mobile phone screen is fixing, reach mobile phone
On two dimensional image be shown as the purpose of three-dimensional effect image, virtual reality glasses to realize above-mentioned effect
Really, not only eyeglass 110 and mobile phone are shelved panel 120 and are individually positioned in the two ends of display part 100,
And must have a certain distance between Mobile phone screen and eyeglass 110.
Existing virtual reality glasses profile mostly is cuboid, aobvious box-like.Because wear-type is virtual existing
Real glasses need to coordinate mobile phone used along, the cross section length of cuboid and high great majority the most on the market
The size of mobile phone, specifically, the cross section length of the most most of virtual reality glasses is left at 20cm
The right side, depth of section is at about 12cm.And, existing virtual reality glasses mainly uses thoroughly
The principle of mirror imaging realizes two-dimensional picture is converted into the picture with 3D vision impression, eyeglass
110 and mobile phone shelve and between panel 120, must have a certain distance, the most existing virtual reality eye
The thickness of mirror is at least at about 11cm, therefore, becomes existing virtual reality glasses profile overall dimensions
Relatively big, inconvenient to carry.
Virtual reality glasses provided herein, has become enclosure designs telescopic structure, has set up
First shell 130 and second housing 140, and form and be slidably connected, mobile phone is shelved panel 120 and is set
Putting on the first shell 130, eyeglass 110 is arranged in second housing 140.By first when not using
Shell 130 is pressed into second housing 140, and when carrying, overall dimensions reduces, it is simple to place with oneself.
Based on this, the application provide virtual reality glasses, shell still continue to use classics rectangular shape,
Owing to its sectional dimension needs to coordinate with existing mobile phone screen, do not adjust.But existing void
Intending Reality glasses thickness bigger than normal, the glasses enclosure designs that original thickness is fixing has been become split by the application
Structure, and the increase and decrease of thickness is realized by the mode of being slidably connected, in the case of not affecting visual effect,
Can also realize reducing the effect of glasses volume so that virtual reality glasses is easy to carry.
As in figure 2 it is shown, in the alternative of the present embodiment, above-mentioned first shell 130 and second housing
When 140 compositions are slidably connected, the first shell 130 is sleeved in described second housing 140.
Preferably, the first shell 130 is identical with the shape of second housing 140, and both sets are filled with reality
Now it is slidably connected.The overall dimensions of the first shell 130 is less than second housing 140, by the first shell 130
It is sleeved in second housing 140.Owing to eyeglass 110 is the core component of whole equipment, eyeglass 110
Being arranged in second housing 140, during use, second housing 140 is fixing relative to user,
And the first shell 130 is telescopic for user;Additionally second housing 140 is from wearing
Part 200 is relatively near, arranges display part 100 and be connected with wearing part 200 on second housing 140
Structure.Therefore the first shell 130 is sleeved in second housing 140, when the first shell 130 is stretched
When going out, in one end away from mobile phone of the first shell 130, the most thick and heavy eyeglass 110 device carry
Supply support force;It addition, the first shell 130 is from wearing part 200 farther out, also it is not easy to arrange pendant
Wearing part 200 connector, therefore, the first shell 130 is arranged in second housing 140 so that empty
Intending Reality glasses overall structure more compact, use lighter, the first shell 130 can be more simultaneously
Slide smoothly.
Embodiment two
As in figure 2 it is shown, the described virtual reality glasses that the present embodiment provides, it is to embodiment one offer
The further improvement of described virtual reality glasses, the technical scheme described by embodiment one falls within this
Embodiment, the technical scheme that embodiment one has been described above is not repeated to describe.Above-mentioned virtual reality glasses
Display part 100 also include telescopic component, telescopic component include button 151, tooth bar 153, card
Hook 154 and back-moving spring 155.
151 weeks sides of button are provided with catch, and second housing 140 is provided with key hole, button 151
Passing key hole, catch is against on second housing 140 inwall;Tooth bar 153 and the first shell 130 are solid
Connecing, the length direction of tooth bar 153 and the glide direction of the first shell 140 are identical;Snap fit 154 one end
Affixed with button 151, the other end engages with tooth bar 153;Back-moving spring 155 is stage clip, reset bullet
One end of spring 155 is connected on button 151 inwall, and the other end is fixed in second housing 140.
The distance that telescopic component is slidably connected for regulation, it is possible to solve regulation eyeglass 110 He further
The problem of the spacing of Mobile phone screen.During use, if the spacing of eyeglass 110 and mobile phone screen is fixed,
The model of mobile phone and the form of video all can cause the imaging effect of virtual reality glasses the best, now
It is necessary the spacing of eyeglass 110 and mobile phone screen is finely adjusted, to realize optimal visual effect,
Increase the range of virtual reality glasses, improve the versatility of equipment.
Preferably, the regulatory function of telescopic component is mainly realized by tooth bar 153 and snap fit 154.As
Shown in Fig. 2, tooth bar 153 is affixed with the first shell 130, outside the length direction of tooth bar 153 and first
The glide direction of shell 130 is identical.The first chute 158 it is provided with in the centre position of tooth bar 153, the
One chute 158 is used for making snap fit 154 prolong tooth bar 153 and slides, at the correspondence position of the first shell 130
Being also equipped with the second chute 131 slided for snap fit 154, the arrangement of this telescopic component has
It is beneficial to reduce the overall dimensions of virtual reality glasses.
Preferably, snap fit 154 one end is affixed with described button 151, the other end of snap fit 154 and tooth
Bar 153 engages.During use, snap fit 154 is against two between cog on tooth bar 153, opens fixed range
Effect.Use tooth bar 153 to coordinate with snap fit 154 and can improve the first shell 130 and second housing
Stability during 140 slip, further, user can accurately regulate eyeglass 110 and Mobile phone screen
The spacing of curtain.
Preferably, virtual reality glasses side being provided with button 151, button 151 is used for driving card
Hook 154 to depart from tooth bar 153.151 weeks sides of button are provided with catch, and second housing 140 is arranged
Having button 151 hole, button 151 passes button 151 hole, and catch is against on second housing 140 inwall.
During use, pushing button 151, snap fit 154 i.e. separates with tooth bar 153, now can pull out
Or it is pressed into the first shell 130 inwards.
Preferably, back-moving spring 155 is stage clip, and one end of back-moving spring 155 is connected to button 151
On inwall, the other end of back-moving spring 155 is fixed in second housing 140.Back-moving spring 155 begins
It is in compressive state eventually, for, after being adjusted to suitable distance, making snap fit 154 and tooth bar 153 protect
Hold the state of abutting.Preferably, second housing 140 is provided with fixed mount 156, described fixing
Frame 156 is used for propping up back-moving spring 155, makes button 151 coordinate back-moving spring 155 the most more
Stable.
As in figure 2 it is shown, in the alternative of the present embodiment, the telescopic component of above-mentioned display part 100
In also include eject spring 157, ejections spring is stage clip, ejection spring 157 be positioned at the first shell 130
In;Ejecting spring 157 one end to be connected on the first shell 130, the other end is connected to second housing 140
On, eject the slip relative to second housing 140 of the prolonging direction of spring 157 and the first shell 130
Direction is identical.
Generally needing to eject the first shell 130 using in virtual reality glasses, the used time is not again by the
One shell 130 is pressed into, therefore to allow user experience more preferably, it is preferred that at the first shell 130
And the ejection spring 157 of design between second housing 140, ejecting spring 157 is compressive state, when
During user button press, the first shell 130 can be shot out.Preferably, at second housing 140
On be provided with column, ejection spring 157 is sleeved on column, not only prevents the left and right play of spring,
Also act as ejecting the effect that spring 157 guides.Preferably, described ejection spring 157 is four,
Described column is four.Certainly, the number of described ejection spring and column can be arranged as required to it
In any three or two, and one, all in the protection domain of the application.
As in figure 2 it is shown, in the alternative of the present embodiment, the telescopic component of above-mentioned display part 100
In also include block piece 152, block piece 152 is affixed with tooth bar 153, and block piece 152 is arranged on far
From one end that tooth bar 153 is affixed with the first shell 130.It is provided with locating part in second housing 140,
Locating part abuts with block piece, and locating part is used for preventing the first shell 130 all from second housing 140
Skid off.
Eject spring be designed to make the first shell 130 quickly eject, but can bring first simultaneously
The counter productive that shell 130 is kept completely separate with second housing 140.Therefore, in the preferred side of the application
In case, being provided with block piece on tooth bar 153, block piece is block.Preferably, two blocks are used
Body block piece 152, is respectively and fixedly connected to tooth bar 153 end.Devise spacing in second housing 140
Part, it is preferred that described locating part is integrated on described snap fit 154, i.e. locating part just use snap fit 154,
Described block piece 152 can stop that snap fit 154 continues to prolong tooth bar 153 and moves.Locating part and block piece
With the use of, it is determined that the extreme position that the first shell 130 stretches out relative to second housing 140.Make
Used time needs not worry about the ejection spring being in compressive state and is ejected completely by the first shell 130.
As in figure 2 it is shown, in the alternative of the present embodiment, the display part of above-mentioned virtual reality glasses
100 also include lens cone frame 160 and lens barrel 161, and lens cone frame 160 is close with second housing 140
The described side wearing part 200 removably connects;Described eyeglass 110 and the clamping of described lens barrel 161,
Described lens barrel 161 and lens cone frame 160 clamping.
The display part 100 of virtual reality glasses provided herein still continues to use the rectangular of current classics
Shape, in addition to eyeglass 110, nearly all material is all plastics, owing to processing working of plastics generally needs
Mould to be used, in order to reduce mould difficulty of processing, is more beneficial for batch production, by lens barrel 161 simultaneously
Detachable form is all designed with the connection between eyeglass 110, and lens barrel 161 and lens cone frame 160.
Preferably, lens barrel 161 being provided with eyeglass slot 16 2, described eyeglass slot 16 2 is used for will
Eyeglass 110 is inserted in lens barrel 161.All sides of lens barrel 161 are additionally provided with lens barrel inserted sheet 163, institute
State lens barrel inserted sheet 163 to coordinate with lens barrel slot 16 4 in lens cone frame 160, lens barrel 161 is inserted into
In lens cone frame 160.Manufacture and the assembling of above-mentioned part are the most more convenient, lens barrel 161 and lens cone frame
All than in prior art, integrated structure is simpler for each part in the structure of 160, is suitable to
Batch production improves production efficiency.
As in figure 2 it is shown, in the alternative of the present embodiment, the lens barrel in above-mentioned display part 100 props up
Frame 160 and second housing 140 clamping.
Preferably, it is Split type structure between lens cone frame 160 and shell, especially lens cone frame 160
Connection between the second housing 140 being directly connected is clamping.Lens cone frame 160 is near empty
Intend the side of Reality glasses display part 100, within 161 weeks, make a circle at lens barrel and be both provided with snap fit tabs
Part 165, described snap fit tabs part 165 is used for and second housing 140 corresponding part clamping.
As in figure 2 it is shown, in the alternative of the present embodiment, in above-mentioned virtual reality glasses, mobile phone is put
Putting panel 120 and include base plate 121 and riser 122, riser 122 is arranged vertically with base plate 121;Vertical
Plate 122 is affixed with base plate 121, and base plate 121 is affixed with the first shell 130;Arrange on base plate 121
Having fixing groove 123, fixing groove 123 is used for propping up mobile phone.
Mobile phone shelves panel 120 by for placing mobile phone, at virtual reality glasses excellent of the application
Selecting in scheme, mobile phone is shelved panel 120 and is designed to riser 122 and the structure of base plate 121, with existing
Technology is compared, and not limits the size of mobile phone, it can in addition contain use panel computer and other shiftings
Dynamic peripheral hardware.And, mobile phone is shelved panel 120 and is designed to riser 122 form, more favorably by the application
In mobile phone and the heat radiation of other peripheral hardwares, the most in use, will not occur broadcasting because of mobile phone heat radiation is bad
Putting video discontinuously causes experience sense the best.
Riser 122 is that outer surface with printing identification, or can be marked for the knowledge of user oneself labeling
Note.Riser 122 and base plate 121 are affixed, and certainly, riser 122 and base plate 121 are one-body molded, system
L-shaped plate structure, all in the protection domain of the application.
For more stable peripheral hardware of laying, base plate 121 is provided with fixing groove 123, fixing groove 123
The thickness matching of width and existing most of peripheral hardwares.Preferably, the inner side at riser 122 also sets up
Base 124, described base 124 is used for placing auxiliary imaging devices.Preferably, at base 124
Outer surface is provided with slipmat 125, and described slipmat 125 uses flexible material, preferred rubber.When
So, described slipmat 125 can also use remaining material such as slow-recovery sponge or Cotton Gossypii, all at this
In the range of application protection.
Preferably, panel 120 shelved by mobile phone and the first shell 130 is bolted, at base plate 121
Edge be provided with and shelve plate fixing threaded hole 126, mobile phone is shelved panel 120 and is screwed in
On one shell 130.
As shown in Figure 4, in the alternative of the present embodiment, in above-mentioned virtual reality glasses, outside first
Shell 130 is in tilted layout relative to riser 122 away from the outer surface of the described side wearing part 200.
Mobile phone shelve the gap that surrounded between panel 120 and the first shell 130 for lay mobile phone and
Other peripheral hardwares, during use, need there is certain angle between the screen of peripheral hardware and eyeglass 110 plane,
The imaging effect being arranged so as to make virtual reality glasses is more preferable.
In the alternative of the present embodiment, the part 200 of wearing of above-mentioned virtual reality glasses includes headband
210, bandage 220 and wear pad 230, one end of headband 210 and one end of bandage 220 respectively with head
Wear pad 230 connection, the other end of headband 210 and the other end of bandage 220 respectively with second housing 140
Connect.
As in figure 2 it is shown, the described virtual reality glasses that this utility model provides, at second housing 140
On be provided with connecting portion, for will wear part 200 be connected to display part 100.On connecting portion
It is provided with through hole, headband 210 and bandage 220 to pass from through hole, is fixed on described connecting portion.
As it is shown on figure 3, the described virtual reality glasses that this utility model provides, than original technology,
It is additionally arranged headband 210, above user head, provides certain support.Provided herein
The part 200 worn of virtual reality glasses by headband 210, bandage 220 and wear pad 230
Structure, makes the structure wearing part 200 similar with the helmet, has the supportive to display part 100
Good, advantage more comfortable when user is worn simultaneously, and headband 210, bandage 220 and wear
The structure convenient for collecting of pad 230, further increases the portability of the application virtual reality glasses.
As shown in Figure 3, it is preferred that the described virtual reality glasses that this utility model provides is also provided with
Foam-rubber cushion 240, described foam-rubber cushion 240 is positioned at the close side wearing part 200 of lens cone frame 160,
Affixed with lens cone frame 160, certainly, foam-rubber cushion 240 detachably can also connect with lens cone frame 160
Connect, all in the application protection domain.
The side of foam-rubber cushion 240 is plane, fits completely with lens cone frame 160.Foam-rubber cushion 240
Opposite side designs according to the radian of face, and also devises nose support, no pressure sense when wearing.Sponge
The inside of pad 240 also includes the groove placing glasses, for placing common glasses for the myopia, meets need
To wear the user of frame eyeglasses simultaneously.
Embodiment three
Embodiment three also provides a kind of virtual reality glasses, and this embodiment is on the basis of embodiment one
On further improvement, the technical scheme described by embodiment one falls within this embodiment, embodiment one
The technical scheme having been described above is not repeated to describe.Specifically, the present embodiment is different from second real
Being in place of executing example, telescopic component uses guide rail, spacer pin, button 151 and back-moving spring 155.
Described guide rail and described spacer pin coordinate, it is achieved the first shell ejects from second housing, and adjust
Joint eyeglass and the effect of mobile phone screen spacing.The cross section of described guide rail is rectangle, and described guide rail is rectangle
Pipe guide rail.At rectangular tube guide rail, the side of button 151 is provided with multiple spacing hole.Described spacing
Pin coordinates with described spacing hole, and spacer pin, through the spacing hole on guide rail, is against in the rectangular tube of guide rail
Side, this face is parallel with the plane at spacing hole place.
Described button 151 is affixed with described spacer pin;Described back-moving spring 155 is stage clip, reset bullet
One end of spring 155 is connected on button 151 inwall, and the other end of back-moving spring 155 is fixed on second
In shell 140.
It is last it is noted that various embodiments above is only in order to illustrate the technical solution of the utility model,
It is not intended to limit;Although this utility model being described in detail with reference to foregoing embodiments,
It will be understood by those within the art that: it still can be to the skill described in foregoing embodiments
Art scheme is modified, or the most some or all of technical characteristic is carried out equivalent;And this
A little amendments or replacement, do not make the essence of appropriate technical solution depart from this utility model each embodiment skill
The scope of art scheme.
Claims (10)
1. a virtual reality glasses, it is characterised in that include wearing part, display part, described
Wear part with described display part be connected, described display part divide include eyeglass, mobile phone shelve panel,
First shell and second housing, described mobile phone is shelved panel and is arranged on described first shell away from described pendant
Wearing one end of part, described eyeglass is arranged in described second housing, described first shell and described the
Two shells are slidably connected.
Virtual reality glasses the most according to claim 1, it is characterised in that described first shell
It is sleeved in described second housing.
Virtual reality glasses the most according to claim 1, it is characterised in that described display part
Also include that telescopic component, described telescopic component include button, tooth bar, snap fit and back-moving spring;
Described button week, side was provided with catch, and described second housing is provided with key hole, described button
Passing described key hole, described catch is against on described second housing inwall;
Described tooth bar is affixed with described first shell, the length direction of described tooth bar and described first shell
Glide direction identical;
Described snap fit one end is affixed with described button, and the other end engages with described tooth bar;
Described back-moving spring is stage clip, and one end of described back-moving spring is connected on described button inwall,
The other end is fixed in described second housing.
Virtual reality glasses the most according to claim 3, it is characterised in that described telescopic component
Also including ejecting spring, described ejection spring is stage clip, and described ejection spring is positioned at described first shell
In;Described ejection spring one end is connected on described first shell, and the other end is connected to outside described second
On shell, the prolonging direction of described ejection spring is identical with the glide direction of described first shell.
Virtual reality glasses the most according to claim 4, it is characterised in that described telescopic component
Also including block piece, described block piece is affixed with described tooth bar, and described block piece is arranged far from described
One end that tooth bar is affixed with described first shell;
Being provided with locating part in described second housing, described locating part abuts with described block piece, described
Locating part is used for preventing described first shell from all skidding off from described second housing.
Virtual reality glasses the most according to claim 1, it is characterised in that described display part
Also include that lens cone frame and lens barrel, described lens cone frame and described second housing wear part described in close
Side removably connect;Described eyeglass and described lens barrel clamping, described lens barrel and lens cone frame clamping.
Virtual reality glasses the most according to claim 6, it is characterised in that described lens cone frame
With described second housing clamping.
Virtual reality glasses the most according to claim 1, it is characterised in that described mobile phone is shelved
Panel includes that base plate and riser, described riser are arranged vertically with described base plate;Described riser and the described end
Plate is affixed, and described base plate is affixed with described first shell;Fixing groove it is provided with on described base plate, described
Fixing groove is used for propping up mobile phone.
Virtual reality glasses the most according to claim 8, it is characterised in that described first shell
Outer surface away from the described side wearing part is in tilted layout relative to described riser.
Virtual reality glasses the most according to claim 1, it is characterised in that described in wear portion
Dividing and include headband, bandage and wear pad, one end of described headband and described bandage is worn with described respectively
Pad connects, and the other end is connected with described second housing respectively.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
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CN201620330722 | 2016-04-19 | ||
CN2016203307228 | 2016-04-19 |
Publications (1)
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CN205594231U true CN205594231U (en) | 2016-09-21 |
Family
ID=56288780
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Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201620398269.4U Withdrawn - After Issue CN205594231U (en) | 2016-04-19 | 2016-05-05 | Virtual reality glass |
CN201610293316.3A Expired - Fee Related CN105739100B (en) | 2016-04-19 | 2016-05-05 | Virtual reality glasses |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201610293316.3A Expired - Fee Related CN105739100B (en) | 2016-04-19 | 2016-05-05 | Virtual reality glasses |
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CN (2) | CN205594231U (en) |
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CN105739100A (en) * | 2016-04-19 | 2016-07-06 | 深圳聚众创科技有限公司 | Virtual reality glasses |
CN106940479A (en) * | 2017-05-11 | 2017-07-11 | 重庆第二师范学院 | It is a kind of to facilitate the VR glasses that people with glasses wears |
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- 2016-05-05 CN CN201620398269.4U patent/CN205594231U/en not_active Withdrawn - After Issue
- 2016-05-05 CN CN201610293316.3A patent/CN105739100B/en not_active Expired - Fee Related
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Also Published As
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CN105739100B (en) | 2018-05-29 |
CN105739100A (en) | 2016-07-06 |
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C14 | Grant of patent or utility model | ||
GR01 | Patent grant | ||
AV01 | Patent right actively abandoned | ||
AV01 | Patent right actively abandoned |
Granted publication date: 20160921 Effective date of abandoning: 20180529 |