CN205485060U - Virtual reality developments simulation helmet - Google Patents
Virtual reality developments simulation helmet Download PDFInfo
- Publication number
- CN205485060U CN205485060U CN201620038075.3U CN201620038075U CN205485060U CN 205485060 U CN205485060 U CN 205485060U CN 201620038075 U CN201620038075 U CN 201620038075U CN 205485060 U CN205485060 U CN 205485060U
- Authority
- CN
- China
- Prior art keywords
- lens
- virtual reality
- screen
- front cover
- fixing frame
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
- 238000011161 development Methods 0.000 title claims abstract description 5
- 230000018109 developmental process Effects 0.000 title claims abstract description 5
- 238000004088 simulation Methods 0.000 title claims abstract description 5
- 238000005094 computer simulation Methods 0.000 claims description 14
- 230000035807 sensation Effects 0.000 abstract description 3
- 230000000694 effects Effects 0.000 description 5
- 238000005516 engineering process Methods 0.000 description 3
- 230000006870 function Effects 0.000 description 3
- 239000002184 metal Substances 0.000 description 3
- 238000000034 method Methods 0.000 description 3
- 238000010586 diagram Methods 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 238000009792 diffusion process Methods 0.000 description 1
- 238000006073 displacement reaction Methods 0.000 description 1
- 238000003384 imaging method Methods 0.000 description 1
- 239000000203 mixture Substances 0.000 description 1
- 238000004806 packaging method and process Methods 0.000 description 1
- 230000000007 visual effect Effects 0.000 description 1
Abstract
The utility model discloses a virtual reality developments simulation helmet comprises lens connecting device, display device and strutting arrangement, its characterized in that, the lens connecting device still include: lens group (3), lens mount (4) and filter (5), wherein, lens group (3) passes through buckle fixed connection, filter (5) and lens mount (4) front side fixed connection with lens mount (4) rear side, the utility model discloses with the aid of this helmet lens connecting device, display device and strutting arrangement for when the user visits imaginary scene data through special browsing software, complete real sensation on the spot in person has just been obtained.
Description
Technical Field
The utility model belongs to a virtual reality dynamic simulation helmet.
Background
In reality, people may not be able to see for various reasons or show virtual conditions for better stereoscopic effect, so the reality is virtualized by a stereoscopically projected helmet. So as to obtain better visual effect and increase the body feeling of the user.
There are mainly 3 background art compositions. The first is a virtual reality system, which system and/or parts thereof can be used by adults or children, and can be adapted to support a wide range of users of different sizes, often in a single device. Users with physical disabilities have difficulty using existing immersive technologies, injecting those that use accessories like head mounted displays and data gloves. These users are provided with immersive virtual reality output that allows them to see a virtual representation of their body parts that appear in the correct spatial position relative to the user's perspective.
The second is a stereoscopic projection device. The device is an active three-dimensional stereo projection device in any direction, and comprises a positioning and measuring device, a cylindrical grating screen and a projection device, wherein the positioning and measuring device comprises a machine vision device, a distance and angle measuring device and a telescopic rod for connecting the positioning and measuring device and a metal rod; the cylindrical grating screen comprises a front grating, a diffusion layer and a back grating, and the cylindrical grating screen is used for forming a parallax area; the projection device comprises 2 projectors and a metal rod for linking the two projectors, wherein the 2 projectors are always positioned on the same horizontal plane, the distances between the 2 projectors and the cylindrical grating screen are kept equal, and the 2 projectors have a lens displacement function; one end of the telescopic rod is fixed on the positioning and measuring device, and the other end of the telescopic rod is connected with the metal rod and can move towards any one direction of the two projectors. The invention can continuously self-adjust the position and the projection angle through the two projectors, provides the active projection display effect in any direction, and has the best display effect no matter where people are.
The last technique is a method of converting an actual scene, in which a projection device and a virtual reality system are connected, into a virtual scene in a computer and reproducing the virtual scene. The method comprises the steps of shooting a plurality of panoramic photos in a real area, packaging all the obtained panoramic photos to obtain virtual scene data of the real area, and obtaining a completely real feeling of being personally on the scene when a user accesses the virtual scene data through special browsing software.
Integrate above-mentioned three kinds of technologies in the helmet of an intelligence, through the impact in the vision, increase the third dimension to suitable supply of light in addition, the deepening of imaging technology's degree, in order to reach a virtual reality's effect, and then improve user's body and feel the enjoyment.
SUMMERY OF THE UTILITY MODEL
The utility model aims to solve the technical problem that a virtual reality dynamic simulation helmet is provided.
The utility model provides a technical scheme as follows that above-mentioned technical problem took:
the utility model provides a virtual reality developments simulation helmet, comprises lens connecting device, display device and strutting arrangement, its characterized in that, lens connecting device still includes: the lens comprises a lens group (3), a lens fixing frame (4) and a filter (5), wherein the lens group (3) is fixedly connected with the rear side of the lens fixing frame (4) through a buckle, and the filter (5) is fixedly connected with the front side of the lens fixing frame (4);
the display device further includes: the screen mounting device comprises a screen fixing frame (6), a screen (7), a screen mounting bracket (8) and keys (9), wherein the screen (7) is fixedly connected with the screen mounting bracket (8) through the screen fixing frame (6);
the support device further includes: the eye mask comprises an eye mask (1), an intermediate connector (2) and a front cover (10), wherein the eye mask (1) is fixedly connected with the rear side of the intermediate connector (2), and the front cover (10) is arranged on the front side of the intermediate connector (2).
Further, preferably, the lens connecting device of the virtual reality dynamic simulation helmet is fixed at the rear side inside the middle connecting body (2) through a lens fixing frame (4).
Further, preferably, the display device of the virtual reality dynamic simulation helmet is fixed inside the front cover (10) through a screen mounting bracket (8).
Further, preferably, the keys (9) of the display device of the virtual reality dynamic simulation helmet are arranged behind the screen mounting bracket (8) in the front cover (10), and meanwhile, the function keys on the keys (9) protrude out of the front cover (10) through holes in the front end of the front cover (11).
After the above technical scheme is adopted, with the help of this helmet lens connecting device, display device and strutting arrangement for when the user visits virtual scene data through special browsing software, just obtained the sensation of complete true being on the spot.
Additional features and advantages of the invention will be set forth in the description which follows, and in part will be obvious from the description, or may be learned by the practice of the invention. The objectives and other advantages of the invention will be realized and attained by the structure particularly pointed out in the written description and claims hereof as well as the appended drawings.
Drawings
The present invention will be described in detail with reference to the accompanying drawings so that the above advantages of the present invention can be more clearly understood. Wherein,
fig. 1 is a schematic structural diagram of the virtual reality dynamic simulation helmet of the present invention;
fig. 2 is a three-dimensional schematic diagram of the virtual reality dynamic simulation helmet of the present invention.
Detailed Description
The following detailed description will be made with reference to the accompanying drawings and examples, so as to solve the technical problems by applying technical means to the present invention, and to fully understand and implement the technical effects of the present invention. It should be noted that, as long as no conflict is formed, the embodiments and the features in the embodiments of the present invention may be combined with each other, and the technical solutions formed are all within the scope of the present invention.
The utility model provides a virtual reality developments simulation helmet, comprises lens connecting device, display device and strutting arrangement, its characterized in that, lens connecting device still includes: the lens comprises a lens group (3), a lens fixing frame (4) and a filter (5), wherein the lens group (3) is fixedly connected with the rear side of the lens fixing frame (4) through a buckle, and the filter (5) is fixedly connected with the front side of the lens fixing frame (4);
The display device further includes: the screen mounting device comprises a screen fixing frame (6), a screen (7), a screen mounting bracket (8) and keys (9), wherein the screen (7) is fixedly connected with the screen mounting bracket (8) through the screen fixing frame (6);
the support device further includes: the eye mask comprises an eye mask (1), an intermediate connector (2) and a front cover (10), wherein the eye mask (1) is fixedly connected with the rear side of the intermediate connector (2), and the front cover (10) is arranged on the front side of the intermediate connector (2).
Further, preferably, the lens connecting device of the virtual reality dynamic simulation helmet is fixed at the rear side inside the middle connecting body (2) through a lens fixing frame (4).
Further, preferably, the display device of the virtual reality dynamic simulation helmet is fixed inside the front cover (10) through a screen mounting bracket (8).
Further, preferably, the keys (9) of the display device of the virtual reality dynamic simulation helmet are arranged behind the screen mounting bracket (8) in the front cover (10), and meanwhile, the function keys on the keys (9) protrude out of the front cover (10) through holes in the front end of the front cover (11).
After the above technical scheme is adopted, with the help of this helmet lens connecting device, display device and strutting arrangement for when the user visits virtual scene data through special browsing software, just obtained the sensation of complete true being on the spot.
Finally, it should be noted that: although the present invention has been described in detail with reference to the foregoing embodiments, it will be apparent to those skilled in the art that modifications may be made to the embodiments described in the foregoing embodiments, or equivalents may be substituted for elements thereof. Any modification, equivalent replacement, or improvement made within the spirit and principle of the present invention should be included in the protection scope of the present invention.
Claims (4)
1. The utility model provides a virtual reality developments simulation helmet, comprises lens connecting device, display device and strutting arrangement, its characterized in that, lens connecting device still includes: the lens comprises a lens group (3), a lens fixing frame (4) and a filter (5), wherein the lens group (3) is fixedly connected with the rear side of the lens fixing frame (4) through a buckle, and the filter (5) is fixedly connected with the front side of the lens fixing frame (4);
the display device further includes: the screen mounting device comprises a screen fixing frame (6), a screen (7), a screen mounting bracket (8) and keys (9), wherein the screen (7) is fixedly connected with the screen mounting bracket (8) through the screen fixing frame (6);
the support device further includes: the eye mask comprises an eye mask (1), an intermediate connector (2) and a front cover (10), wherein the eye mask (1) is fixedly connected with the rear side of the intermediate connector (2), and the front cover (10) is arranged on the front side of the intermediate connector (2).
2. The virtual reality dynamic simulation helmet of claim 1, wherein the lens attachment device is secured to the inner rear side of the intermediate connector (2) by a lens mount (4).
3. The virtual reality dynamic simulation helmet of claim 1, wherein the display device is secured inside a front cover (10) by a screen mounting bracket (8).
4. The virtual reality dynamic simulation helmet according to claim 1 or 3, wherein the keys (9) of the display device are disposed behind the screen mounting bracket (8) inside the front cover (10), and the function keys on the keys (9) protrude out of the front cover (10) through the holes at the front end of the front cover (11).
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201620038075.3U CN205485060U (en) | 2016-01-15 | 2016-01-15 | Virtual reality developments simulation helmet |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201620038075.3U CN205485060U (en) | 2016-01-15 | 2016-01-15 | Virtual reality developments simulation helmet |
Publications (1)
Publication Number | Publication Date |
---|---|
CN205485060U true CN205485060U (en) | 2016-08-17 |
Family
ID=56668183
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201620038075.3U Expired - Fee Related CN205485060U (en) | 2016-01-15 | 2016-01-15 | Virtual reality developments simulation helmet |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN205485060U (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN108732751A (en) * | 2017-04-14 | 2018-11-02 | 纬创资通股份有限公司 | Telescopic virtual reality device |
-
2016
- 2016-01-15 CN CN201620038075.3U patent/CN205485060U/en not_active Expired - Fee Related
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN108732751A (en) * | 2017-04-14 | 2018-11-02 | 纬创资通股份有限公司 | Telescopic virtual reality device |
CN108732751B (en) * | 2017-04-14 | 2021-03-23 | 纬创资通股份有限公司 | Telescopic virtual reality device |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
KR102068801B1 (en) | Method and apparatus for adjusting virtual reality images | |
KR102214827B1 (en) | Method and apparatus for providing augmented reality | |
US7907167B2 (en) | Three dimensional horizontal perspective workstation | |
CN204613517U (en) | Based on the head-mounted display apparatus of mobile device | |
CN104536579B (en) | Interactive three-dimensional outdoor scene and digital picture high speed fusion processing system and processing method | |
JP2019079552A (en) | Improvements in and relating to image making | |
WO2017197951A1 (en) | Rendering method in augmented reality scene, processing module, and augmented reality glasses | |
CN102647606B (en) | Stereoscopic image processor, stereoscopic image interaction system and stereoscopic image display method | |
CN104661012B (en) | Personal holographic 3 D displaying method and equipment | |
CN105302288A (en) | Autostereoscopic virtual reality display system and platform | |
CN107924589A (en) | Communication system | |
CN203746012U (en) | Three-dimensional virtual scene human-computer interaction stereo display system | |
AU2018249563B2 (en) | System, method and software for producing virtual three dimensional images that appear to project forward of or above an electronic display | |
CN103257454A (en) | Naked eye 3D projection display system | |
CN104102013A (en) | Image display device and image display method | |
CN105467591A (en) | System and method for controlling virtual reality | |
CN204496117U (en) | 3d glasses | |
CN206350095U (en) | A kind of three-dimensional filming system dynamically tracked based on human body | |
CN205485062U (en) | Virtual reality device of adjustable focus | |
CN205485060U (en) | Virtual reality developments simulation helmet | |
CN107864372A (en) | Solid picture-taking method, apparatus and terminal | |
CN106875494A (en) | Model VR operating methods based on image and positioning | |
US20190281280A1 (en) | Parallax Display using Head-Tracking and Light-Field Display | |
CN203324642U (en) | Naked-eye three-dimension projection display system | |
CN205485061U (en) | Can focus simultaneously and virtual reality glasses of interpupillary distance |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
C14 | Grant of patent or utility model | ||
GR01 | Patent grant | ||
CF01 | Termination of patent right due to non-payment of annual fee | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20160817 Termination date: 20190115 |