CN205460934U - Augmented reality game station based on motion capture - Google Patents
Augmented reality game station based on motion capture Download PDFInfo
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- CN205460934U CN205460934U CN201620187942.XU CN201620187942U CN205460934U CN 205460934 U CN205460934 U CN 205460934U CN 201620187942 U CN201620187942 U CN 201620187942U CN 205460934 U CN205460934 U CN 205460934U
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Abstract
The utility model discloses an augmented reality game station based on motion capture, include: terminal body (101) are provided with the display on terminal body (101), be used for realizing bore hole 3D function in this display to show interactive game scene on this display, and to set for a game props be the interactive stage property, be provided with two groups camera on the body of terminal, first group is leading camera, and second group sets up to rearmounted two, includes: first camera and second camera, wherein, first camera and the collection of second camera set up in the motion data of people's finger at terminal body rear portion to the treater in the body of terminal is given in the transmission, and the treater realizes from this with the motion that the motion data conversion of finger be game props that interactive plays.
Description
Technical field
This utility model relates to a kind of augmented reality game station based on motion capture.
Background technology
At present, AR is the science and technology giving full play to creativity, and the intelligent expansion for the mankind provides strong means, and the mode of production and social life are created huge far-reaching influence.
Along with the development of technology, its content also certainly will will be continuously increased.And along with constantly the declining of input and output device price, the raising of video display quality and function be the most powerful but wieldy software practical, the application of AR will be growing.AR technology brings revolutionary change in many fields such as artificial intelligence, CAD, graphical simulation, virtual communication, remote sensing, amusement, simulation training.
Generally speaking, augmented reality is in the starting stage in China, and the enterprise of many field of virtual reality has begun to be absorbed in research and development and the application of " augmented reality ".The VRP12.0 researched and developed depending on allusion quotation digital technology in such as is just integrated with the function of augmented reality.
Utility model content
Goal of the invention of the present utility model is to provide a kind of augmented reality game station based on motion capture, in order to the technical problem overcoming prior art to exist.
The technical scheme that the above-mentioned technical problem of this utility model solution is taked is as follows:
A kind of augmented reality game station based on motion capture, including: terminal body (101), terminal body (101) is provided with display, this display is used for realizing naked eye 3 D function, and on the display show interactive game scene, and set a game item for can interaction stage property;Double group photographic head it is provided with on terminal body, first group is front-facing camera, second group is set to rearmounted two, including: the first photographic head and second camera, wherein, described first photographic head and second camera capture setting are in the exercise data of people's finger at terminal body rear portion, and pass to the processor in terminal body, the exercise data of finger is converted to the motion of game item by processor, and being achieved in can interactive game.
Preferably, the sidepiece of described terminal body (101) is provided with multiple projection (102), for when finger is positioned at terminal front end, it is provided that the guiding of finger;Additionally, be provided with pressure transducer on this display, for pressure based on finger, it is achieved the motion of game item.
Preferably, it is additionally provided with gravity sensor, for realizing the motion of game item based on gravity.
After this utility model takes such scheme, collection based on photographic head and existing bore hole 3d equipment, it is possible to realize the most perfect game interactive, there is good effect.
Other features and advantages of the utility model will illustrate in the following description, and, partly become apparent from description, or understand by implementing this utility model.The purpose of this utility model and other advantages can be realized by structure specifically noted in the description write, claims and accompanying drawing and be obtained.
Accompanying drawing explanation
Below in conjunction with the accompanying drawings this utility model is described in detail, so that above-mentioned advantage of the present utility model is definitely.
Fig. 1 is the structural representation of this utility model augmented reality based on motion capture game station;
Fig. 2 is the structural representation of this utility model augmented reality based on motion capture game station.
Detailed description of the invention
Below in conjunction with specific embodiment, this utility model is described in detail.
As illustrated in fig. 1 and 2, wherein, a kind of augmented reality game station based on motion capture, including: terminal body (101), terminal body (101) is provided with display, this display is used for realizing naked eye 3 D function, and shows interactive game scene on the display, and set a game item for can interaction stage property;Double group photographic head it is provided with on terminal body, first group is front-facing camera, second group is set to rearmounted two, including: the first photographic head and second camera, wherein, described first photographic head and second camera capture setting are in the exercise data of people's finger at terminal body rear portion, and pass to the processor in terminal body, the exercise data of finger is converted to the motion of game item by processor, and being achieved in can interactive game;In an embodiment, being chosen as football game, wherein, football 2 and goal 3 represent in real time on display, wherein, naked eye 3 D function, can realize based on existing bore hole 3D equipment, it has various structure and effect, is not described in detail herein.
Preferably, the sidepiece of described terminal body (101) is provided with multiple projection (102), for when finger is positioned at terminal front end, it is provided that the guiding of finger;Additionally, be provided with pressure transducer on this display, for pressure based on finger, it is achieved the motion of game item.
Preferably, it is additionally provided with gravity sensor, for realizing the motion of game item based on gravity.
After this utility model takes such scheme, collection based on photographic head and existing bore hole 3d equipment, it is possible to realize the most perfect game interactive, there is good effect.
Last it is noted that the foregoing is only preferred embodiment of the present utility model, it is not limited to this utility model, although this utility model being described in detail with reference to previous embodiment, for a person skilled in the art, technical scheme described in foregoing embodiments still can be modified by it, or wherein portion of techniques feature is carried out equivalent.All within spirit of the present utility model and principle, any modification, equivalent substitution and improvement etc. made, within should be included in protection domain of the present utility model.
Claims (3)
1. an augmented reality game station based on motion capture, it is characterized in that, including: terminal body (101), terminal body (101) is provided with display, this display is used for realizing naked eye 3 D function, and on the display show interactive game scene, and set a game item for can interaction stage property;Double group photographic head it is provided with on terminal body, first group is front-facing camera, second group is set to rearmounted two, including: the first photographic head and second camera, wherein, described first photographic head and second camera capture setting are in the exercise data of people's finger at terminal body rear portion, and pass to the processor in terminal body, the exercise data of finger is converted to the motion of game item by processor, and being achieved in can interactive game.
Augmented reality game station based on motion capture the most according to claim 1, it is characterised in that the sidepiece of described terminal body (101) is provided with multiple projection, for when finger is positioned at terminal front end, it is provided that the guiding of finger;Additionally, be provided with pressure transducer on this display, for pressure based on finger, it is achieved the motion of game item.
Augmented reality game station based on motion capture the most according to claim 1, it is characterised in that be additionally provided with gravity sensor, for realizing the motion of game item based on gravity.
Priority Applications (1)
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CN201620187942.XU CN205460934U (en) | 2016-03-13 | 2016-03-13 | Augmented reality game station based on motion capture |
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CN201620187942.XU CN205460934U (en) | 2016-03-13 | 2016-03-13 | Augmented reality game station based on motion capture |
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN106354257A (en) * | 2016-08-30 | 2017-01-25 | 湖北睛彩视讯科技有限公司 | Mobile scene fusion system and method based on augmented reality technology |
CN107349604A (en) * | 2017-07-06 | 2017-11-17 | 苏州蜗牛数字科技股份有限公司 | A kind of system and method for cloud configuration game 3D mode parameters |
-
2016
- 2016-03-13 CN CN201620187942.XU patent/CN205460934U/en active Active
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN106354257A (en) * | 2016-08-30 | 2017-01-25 | 湖北睛彩视讯科技有限公司 | Mobile scene fusion system and method based on augmented reality technology |
CN107349604A (en) * | 2017-07-06 | 2017-11-17 | 苏州蜗牛数字科技股份有限公司 | A kind of system and method for cloud configuration game 3D mode parameters |
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CP01 | Change in the name or title of a patent holder |
Address after: 201800 room 1-203-123, No. 337 Shahe Road, Jiangqiao Town, Jiading District, Shanghai Patentee after: Shanghai Meng Yun holographic Polytron Technologies Inc. Address before: 201800 room 1-203-123, No. 337 Shahe Road, Jiangqiao Town, Jiading District, Shanghai Patentee before: SHANGHAI MCLOUDVR NETWORK TECHNOLOGY Co.,Ltd. |
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CP01 | Change in the name or title of a patent holder |