CN205210824U - Gaming keyboard - Google Patents

Gaming keyboard Download PDF

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Publication number
CN205210824U
CN205210824U CN201521004169.0U CN201521004169U CN205210824U CN 205210824 U CN205210824 U CN 205210824U CN 201521004169 U CN201521004169 U CN 201521004169U CN 205210824 U CN205210824 U CN 205210824U
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CN
China
Prior art keywords
shortcut
button
gamepad
pcb board
keyboard
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN201521004169.0U
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Chinese (zh)
Inventor
李伟高
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Individual
Original Assignee
Individual
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Filing date
Publication date
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Priority to CN201521004169.0U priority Critical patent/CN205210824U/en
Application granted granted Critical
Publication of CN205210824U publication Critical patent/CN205210824U/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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Abstract

The utility model belongs to the computer accessories field provides a gaming keyboard, including the keyboard casing, press the bonding region and press a plurality of buttons in the bonding region, and set up press a plurality of shortcut of bonding region top, the shortcut electricity is connected with recreation PCB board, and is a plurality of the button electricity is connected with main PCB board, the shortcut passes through recreation PCB board with the list that main PCB board electricity connection control corresponds is individual the button, the single triggers swift key control corresponds the button is in and triggers the state in succession, gaming keyboard can solve current keyboard and need strike specific button always come the control recreation when operator play game like this, can cause user's hand to ache like this, problems of other proruption things of the unable simultaneous processing of concurrent operation person.

Description

Gamepad
Technical field
The utility model belongs to computer fittings field, particularly relates to a kind of gamepad improving user's computer game operability.
Background technology
Keyboard is modal computer entry device, is widely used on microcomputer and various terminal device.Operator can by keyboard to the various instruction of computer input, data, and the work of command computer can say that keyboard uses one of equipment the most frequently in computer equipment.Existing computer keyboard mostly is strip, and each button is successively set on keyboard.Operator uses one hand or both hands to operate simultaneously.But along with popularizing of network, various big game arises at the historic moment.Many game have complicated skill growing system, when game operation, often need the release controlling technical ability by knocking specific several key over and over again, and then control the carrying out of game; Make operator knock keyboard for a long time like this and can cause aching of hand, operator is the carrying out must interrupting playing needing to carry out other things simultaneously.
Utility model content
The purpose of this utility model is to provide a kind of gamepad, be intended to solve existing keyboard need when operator plays games to knock specific button to control game always, user's hand can be caused like this to ache, and operator cannot process the problem of other burst things simultaneously simultaneously.
The utility model solves like this; A kind of gamepad, comprise keyboard case, multiple buttons in key zone and described key zone, and several shortcuts be arranged on above described key zone, described shortcut is electrically connected with game pcb board, multiple described button is electrically connected with main PCB plate, and described shortcut to be electrically connected with described main PCB plate by described game pcb board and to control corresponding single described button, and described shortcut is that the corresponding described button of single trigging control connects the shortcut triggered.
Further, on described shortcut, silk-screen has the sign identical with corresponding described button.
Further, described shortcut is multiple and is arranged in the upper left side of described key zone.
Further, in described keyboard case, corresponding described shortcut is provided with keyswitch, opens when described keyswitch is triggered by odd-times, and closes when being triggered by even-times.
Further, described keyswitch is connected electrically on described game pcb board by connecting line.
Further, described game PCB and described main PCB plate bond together, and described game PCB arranges structure with described main PCB plate by line is electrically connected.
Further, the storage tank of accommodating described game pcb board and described main PCB plate is provided with in described keyboard case.
Further, be provided with bonding in described storage tank and seal the epoxy resin of described game pcb board and described main PCB plate.
Further, on described keyboard case, corresponding described key zone is provided with thin film circuit, and described thin film circuit is connected electrically on described main PCB plate.
Further, described keyboard is mechanical keyboard, is provided with the gauge tap of corresponding each button in described keyboard case.
The technique effect that the gamepad that the utility model provides has relative to existing keyboard is: by the setting of several shortcuts, these several shortcuts just can substitute several the specific buttons in key zone, when this shortcut is triggered, the game pcb board be electrically connected with shortcut is connected and the main PCB plate of supervisory keyboard by the program preset in the IC controller on it, and then the control circuit of specific keys is in normally closed state on main PCB plate, and then this button is in the state of continuous trigger always, until stop when shortcut triggers again, such design can make operator not need key tap always, hand is avoided to ache, also can trigger by multiple shortcut the carrying out automatically controlling to play when accident occurs simultaneously simultaneously.
Accompanying drawing explanation
Fig. 1 is the one-piece construction figure of the gamepad that the utility model embodiment provides.
Fig. 2 is the cut-away view of the gamepad that the utility model embodiment provides.
Embodiment
In order to make the purpose of this utility model, technical scheme and advantage clearly understand, below in conjunction with drawings and Examples, the utility model is further elaborated.Should be appreciated that specific embodiment described herein only in order to explain the utility model, and be not used in restriction the utility model.
Please refer to shown in accompanying drawing 1 and Fig. 2, in the utility model embodiment, a kind of gamepad is provided, comprise keyboard case 10, the interior multiple buttons 201 arranged in key zone 20 and key zone 20, and several shortcuts 30 be arranged on above key zone 20, this shortcut 30 is electrically connected with game pcb board 40, multiple button 201 is electrically connected with main PCB plate 50 simultaneously, this shortcut 30 is electrically connected with main PCB plate 50 by game pcb board 40 and controls corresponding single button 201, and single triggering shortcut 30 controls corresponding button 201 and is in continuous trigger state.
In the utility model embodiment, each shortcut 30 can only control separately specific one button 201 on key zone 20, also namely when silk-screen on this shortcut 30 has sign " A ", this shortcut 30 is triggered once, A button 201 on key zone 20 is by continuous trigger, and then that action in game represented by A button 201 is carried out always, attack is represented once as knocked an A button 201 in certain game, when that triggers corresponding shortcut 30, will attack, until stop when again triggering this shortcut 30 always; This shortcut 30 is electrically connected with game pcb board 40, game pcb board 40 is connected with main PCB plate 50, main PCB plate 50 is electrically connected with button 201, and then the signal of shortcut 30 double hit send to game pcb board 40 after pass to main PCB plate 50 again, and then the circuit of control A button 201 is communicated with on main PCB plate 50 always, and then there is continuing the state that always triggers, so just can operator be avoided to knock A button 201 by use shortcut 30 suitable according to actual needs always.
The gamepad more than designed, by the setting of several shortcuts 30, these several shortcuts 30 just can substitute several the specific buttons 201 in key zone 20, when this shortcut 30 is triggered, the game pcb board 40 be electrically connected with shortcut 30 is connected and the main PCB plate 50 of supervisory keyboard by the program preset in the IC controller on it, and then the control circuit of specific keys 201 is in normally closed state on main PCB plate 50, and then this button 201 is in the state of continuous trigger always, until stop when shortcut 30 triggers again, such design can make operator not need key tap 201 always, hand is avoided to ache, also can trigger by multiple shortcut 30 the carrying out automatically controlling to play when accident occurs simultaneously simultaneously.
Particularly, in the utility model embodiment, on all shortcuts 30, equal silk-screen has the sign identical with corresponding button 201; In the present embodiment, according to several buttons 201 conventional in present game, set on game pcb board 40 in advance, and be identified on corresponding shortcut 30, avoid user occur wrong by situation.
Particularly, as shown in Figure 1, in the utility model embodiment, this shortcut 30 is multiple, is preferably four and the laid out in parallel upper left side in key zone 20 in the present embodiment; Such design is according to existing game mainly with left hand supervisory keyboard, and right hand mouse beacon designs, user's operation of being more convenient for like this.
Particularly, as depicted in figs. 1 and 2, in the utility model embodiment, in this keyboard case 10, corresponding shortcut 30 is provided with keyswitch 301, and this keyswitch 301 odd-times triggers opens, and even-times triggers closedown, and this keyswitch 301 is connected electrically on game pcb board 40 by connecting line, determine according to the position of game pcb board 40 herein, also can not be connected by connecting line, directly keyswitch 301 is arranged on and plays on pcb board 40; In the present embodiment, this keyswitch 301 is fixed in keyboard case 10, and this keyswitch 301 comprises supporting seat and projection, when keyswitch 301 first time striking, this projection is sunk, and then the circuit communication in keyswitch 301, game pcb board 40 starts to carry corresponding instruction to main PCB plate 50, and corresponding button 201 double hit is triggered; And during second time striking, this projection is rebounded, and then the circuit in keyswitch 301 disconnects, thus game pcb board 40 stops carrying instruction to main PCB plate 50, and the double hit of corresponding button 201 stops.
Particularly, as shown in Figure 2, in the utility model embodiment, this game pcb board 40 is bonded together by the silica gel that thermal diffusivity is good side by side with main PCB plate 50, this game pcb board 40 is arranged structure 60 with main PCB plate 50 by line and is electrically connected simultaneously, in the present embodiment, game pcb board 40 and main PCB plate 50 are equipped with line plug socket 70, by the line row structure 60 of peripheral hardware, both are electrically connected.
Particularly, in the utility model embodiment, in this keyboard case 10, be also provided with the storage tank of accommodating game pcb board 40 and main PCB plate 50; And in this storage tank, be provided with bonding and sealing game pcb board 40 and main PCB plate 50 epoxy resin.
In the present embodiment, game pcb board 40 and main PCB plate 50 bond together side by side, and are contained in storage tank, and be fixed in storage tank by also liquid epoxy sealing, design can save linkage editor like this, while keyboard water resistance good.
Particularly, in the utility model embodiment, this gamepad is preferably membrane keyboard, also be that on keyboard case 10, corresponding key zone 20 is provided with thin film circuit, thin film circuit is connected electrically on main PCB plate 50, and such design cost is low, can be suitable for the demand of most common game players.
Particularly, in the utility model embodiment, this gamepad also can be preferably membrane keyboard, and then is provided with the gauge tap of corresponding each button 201 in keyboard case 10, is suitable for demand keyboard operation being required to high game player like this.
The foregoing is only preferred embodiment of the present utility model; not in order to limit the utility model; all do within spirit of the present utility model and principle any amendment, equivalent to replace and improvement etc., all should be included within protection domain of the present utility model.

Claims (10)

1. a gamepad, comprise keyboard case, it is characterized in that: also comprise the multiple buttons in key zone and described key zone, and several shortcuts be arranged on above described key zone, described shortcut is electrically connected with game pcb board, multiple described button is electrically connected with main PCB plate, and described shortcut to be electrically connected with described main PCB plate by described game pcb board and to control corresponding single described button, and described shortcut is that the corresponding described button of single trigging control connects the shortcut triggered.
2. gamepad as claimed in claim 1, is characterized in that: on described shortcut, silk-screen has the sign identical with corresponding described button.
3. gamepad as claimed in claim 1, is characterized in that: described shortcut is multiple and is arranged in the upper left side of described key zone.
4. gamepad as claimed in claim 3, is characterized in that: in described keyboard case, corresponding described shortcut is provided with keyswitch, opens when described keyswitch is triggered by odd-times, and closes when being triggered by even-times.
5. gamepad as claimed in claim 4, is characterized in that: described keyswitch is connected electrically on described game pcb board by connecting line.
6. gamepad as claimed in claim 1, is characterized in that: described game PCB and described main PCB plate bond together, and described game PCB arranges structure with described main PCB plate by line is electrically connected.
7. gamepad as claimed in claim 6, is characterized in that: the storage tank being provided with accommodating described game pcb board and described main PCB plate in described keyboard case.
8. gamepad as claimed in claim 7, is characterized in that: be provided with bonding in described storage tank and seal the epoxy resin of described game pcb board and described main PCB plate.
9. the gamepad as described in any one of claim 1-8, is characterized in that: on described keyboard case, corresponding described key zone is provided with thin film circuit, and described thin film circuit is connected electrically on described main PCB plate.
10. the gamepad as described in any one of claim 1-8, is characterized in that: described keyboard is mechanical keyboard, is provided with the gauge tap of corresponding each button in described keyboard case.
CN201521004169.0U 2015-12-04 2015-12-04 Gaming keyboard Expired - Fee Related CN205210824U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201521004169.0U CN205210824U (en) 2015-12-04 2015-12-04 Gaming keyboard

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201521004169.0U CN205210824U (en) 2015-12-04 2015-12-04 Gaming keyboard

Publications (1)

Publication Number Publication Date
CN205210824U true CN205210824U (en) 2016-05-04

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
CN201521004169.0U Expired - Fee Related CN205210824U (en) 2015-12-04 2015-12-04 Gaming keyboard

Country Status (1)

Country Link
CN (1) CN205210824U (en)

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Legal Events

Date Code Title Description
C14 Grant of patent or utility model
GR01 Patent grant
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20160504

Termination date: 20181204

CF01 Termination of patent right due to non-payment of annual fee