A kind of roller whirligig game device
Technical field
The utility model relates to a kind of game device, specifically a kind of roller whirligig game device.
Background technology
Existing whirligig is substantially all manual or electronic or be transmitted in plane by transmitter by this whirligig, makes whirligig continue in the plane to turn to stopping, simply again without intention, plays separately and be easy to lose interest; Mutually clashed in rotation process by both sides' whirligig to carry out battle contest further, as toy top, enjoyment of playing is improved with this, the judgement of victory or defeat forwards to which side teetotum to be finally winner, this kind of battle match is generally carry out in the fight dish of an arc concave, the rotation draw close to attack mutually in the middle of fight dish and play in fight dish of two toy gyroscopes, but this method of playing same is also very common at present, lack new meaning sense and special efficacy sense, so attractability and interest also greatly reduce.
Summary of the invention
For the problem existing for above-mentioned prior art, the purpose of this utility model is to provide one and no matter plays separately or interactive playing all has interesting and dazzles cruel effect, firmly gets the roller whirligig game device that player likes for a long time.
For achieving the above object, the technical scheme that the utility model adopts is: a kind of roller whirligig game device, the gameboard including whirligig and rotate thereon for whirligig, be characterized in the roller being provided with concave surface bottom described whirligig, described gameboard is provided with at least one rope yarn be placed on it for roller, described rope yarn is positioned at the top of gameboard and its two ends are connected with gameboard, described whirligig be placed into after transmitting rope yarn realizes whirligig on rope yarn and the superjacent air space being arranged in gameboard rotate or rotate walking.
Wherein, the utility model can be on described gameboard, be provided with at least two rope yarn framves, and the both ends of described rope yarn are connected with two rope yarn framves respectively and to realize rope yarn exceptionally straight above gameboard.
Conveniently connect, described rope yarn frame is provided with at least one connection bit, and the end winding support of described rope yarn is in described connection bit.
Deposit for the ease of dismounting, the bottom of described rope yarn frame is provided with connecting portion, by connecting portion be connected to described gameboard realizes rope yarn frame and gameboard affixed.
Further, described rope yarn frame is " Y " shaped frame, the both ends, top of described rope yarn frame are equipped with the connection bit connected for rope yarn, and the below of described rope yarn frame is provided with the elastic card fishplate bar as connecting portion, and described card adapter plate is inserted from the lower edge of gameboard and realizes and the clamping of gameboard phase.
The utility model can also be on described gameboard, be provided with at least one rope yarn frame and at least one bobbin winder bracket, and the both ends of described rope yarn are all connected with described rope yarn frame and rope yarn are walked around bobbin winder bracket and to realize rope yarn exceptionally straight above gameboard.
Further, described rope yarn frame is " Y " shaped frame, the both ends of described rope yarn are connected in the connection bit of both ends, top setting of rope yarn frame, and the top correspondence of described bobbin winder bracket is provided with two string holes of passing for rope yarn, and the height of described connection bit is consistent with the height of string holes.
Whirligig of the present utility model can be toy gyroscope, toy car, male earner toy etc.
When whirligig is toy gyroscope, described toy gyroscope include sea whelk, spiral shell seat and and top point, described sea whelk and spiral shell seat Joint, described roller is installed in rotation on bottom described top point.
Can walk along rope yarn more smoothly to realize roller, the groove of inserting for rope yarn is caved inward in the middle of the wheel face of described roller, described top point realizes that spiral shell seat can relatively top be sharp rotates with being connected by bearing between described spiral shell seat, when gyro is placed on rope yarn, rope yarn is inserted in the groove of roller, described rope yarn can hinder top point to rotate, so time only have spiral shell seat to rotate, namely now top point and the frictional force of spiral shell seat are less than the obstruction power of cotton rope.
Further, offers slotted eye in the middle of the bottom of described top point, described roller to be positioned in slotted eye and to be connected with slotted eye wall by a latch and to realize roller rotatable.
The utility model is owing to being provided with the roller of concave surface in the bottom of whirligig, gameboard is provided with at least one rope yarn be placed on it for roller, whirligig be placed into after rotation rope yarn realizes whirligig on rope yarn and the superjacent air space being arranged in gameboard rotate or rotate walking, therefore it is single when playing, whirligig not only can rotate walking in gameboard, can also be placed on rope yarn and rotate walking, therefore interest is stronger, more easily attract liking of player, knock against each other can also be carried out on rope yarn to play simultaneously, battle is played no longer to be defined in gameboard, battle stimulates interesting more, there is wholesomeness, realize motion spatially and battle, effectively improve vision appreciation effect, again because rope yarn can be wound around by free bend, therefore various figure can be coiled into, or even two rope yarns intersect, thus realize whirligig can freely irregular walking on crisscross rope yarn, improve its play interest and randomness further.Roller whirligig game device novel structure of the present utility model, design is unique, changes the usual playing method of whirligig, makes the development that whirligig moves towards brand-new.
Below in conjunction with drawings and Examples, the utility model is described in further detail.
Accompanying drawing explanation
Fig. 1 is the perspective view of the utility model embodiment one.
Fig. 2 is the sectional structure schematic diagram of the utility model embodiment one.
Fig. 3 is the decomposition texture schematic diagram of the utility model embodiment one.
Fig. 4 is the perspective view of another gameboard embodiment of the utility model.
Fig. 5 is the perspective view of the utility model rope yarn frame.
The perspective view of Fig. 6 to be the utility model whirligig be gyro.
Fig. 7 is the sectional structure schematic diagram of the utility model spiral shell seat and concave surface roller top point matching relationship.
Detailed description of the invention
As shown in Figures 1 to 7, a kind of roller whirligig game device described in this utility model, the gameboard 2 including whirligig 1 and rotate thereon for whirligig 1, wherein be provided with the roller 3 of concave surface bottom this whirligig 1, gameboard 2 is provided with at least one rope yarn 4 be placed on it for roller 3, rope yarn 4 is positioned at the top of gameboard 2 and its two ends are connected with gameboard 2, whirligig 1 is placed into after rotation rope yarn 4 realizes whirligig 1 on rope yarn 4 and the superjacent air space being arranged in gameboard 2 rotate or rotate walking, therefore it is single when playing, whirligig 1 not only can rotate walking in gameboard 2, can also be placed on rope yarn 4 and rotate walking, interest is stronger, more easily attract liking of player, knock against each other can also be carried out on rope yarn 4 to play simultaneously, battle is played and is no longer defined in gameboard 2, battle stimulates interesting more, there is wholesomeness, realize motion spatially and battle, effectively improve vision appreciation effect.This utility model selects gyro to be described following embodiment as whirligig 1.
embodiment one:
As shown in Fig. 1 or Fig. 3, the gameboard 2 of this embodiment is provided with two rope yarn framves 5, these two rope yarn framves 5 are arranged on the two ends of gameboard 2 symmetrically, the rope yarn frame 5 of this embodiment is " Y " shaped frame, as shown in Figure 5, above rope yarn frame 5, both ends are equipped with the connection bit 51 connected for rope yarn 4, this connection bit 51 is arranged on a horizontal-extending bar 53, connection bit 51 is for being arranged on the connecting hole of horizontal-extending bar 53 end, the end of this rope yarn 4 is fixing through knotting after this connecting hole, thus it is exceptionally straight above gameboard 2 to realize rope yarn 4, this embodiment is provided with two rope yarns 4 altogether, the both ends of every bar rope yarn 4 are connected with one of them connection bit 51 of these two rope yarn framves 5 respectively, thus realize that two rope yarns are parallel to each other be positioned at above gameboard 2, the below of this rope yarn frame 5 is provided with connecting portion 52, the elastic card fishplate bar of the connecting portion 52 of this embodiment, this elastic card fishplate bar and rope yarn frame 5 lower edge wall form clipping part, the Bian Bichu of this corresponding gameboard 2 is provided with clamping position 21, clips to this clamping position 21 that to realize rope yarn frame 5 affixed with gameboard 2 by being inserted from the below of gameboard 2 this clipping part.The proper two-person interaction of this gameboard 2 is played, after gyro 1 is launched by player both sides respectively, be placed on rope yarn 4, can be the two ends that two gyros 1 are placed on same rope yarn 4, also can be placed on the opposite end on different rope yarns 4 separately, both sides' gyro 1 rotates and walks in the middle part of rope yarn 4 on rope yarn 4, can occur in when two gyros 1 are close to each other in the middle part of rope yarn 4 and clash, battle the possibility of result be wherein side's gyro 1 drop into below gameboard 2 battle field in be rotated further, also may be that both sides' gyro 1 all drops into continuation head-on collision mutually in battle field, therefore compare and existingly only to fight in fight dish, the interest of this roller whirligig game device is stronger, battle stimulates interesting more, there is wholesomeness.
embodiment two:
The gameboard 2 of this embodiment is provided with a rope yarn frame 5, at least one bobbin winder bracket and a rope yarn 4, and wherein this rope yarn frame 5 is identical with the rope yarn frame 5 of embodiment one, and this rope yarn frame 5 is plugged on the edge of gameboard 2; And bobbin winder bracket distributes equally and is plugged on the edge of gameboard 2, the top correspondence of this bobbin winder bracket is provided with two string holes of passing for rope yarn 4, one end of this rope yarn 4 is first fixed in the top connection bit 51 of rope yarn frame 5, then by rope yarn 4 around in the string holes of bobbin winder bracket, by different windings, various different figure can be formed, as triangle, shape etc. that right-angled intersection shape is even more complicated, finally the other end of rope yarn 4 is fixed in another connection bit 51 of rope yarn frame 5.This gameboard 2 is relatively applicable to single playing, player is put into one end of rope yarn 4 after gyro 1 can being launched, then gyro 1 can rotate walking along rope yarn 4, if run to infall, then can random walk on arbitrary section of crossing rope yarn 4, thus realize roaming on rope yarn 4, therefore compare existing only in ground or gameboard 2 rotate play, this roller whirligig game device is played more interesting, can not be dull rotation, more easily attract liking of player.
As shown in Figure 3, the gameboard 2 of this embodiment includes block plate 22 and fight dish 23, it is peripheral that described block plate 22 is enclosed within fight dish 23, the height of this block plate 22 is higher than fight dish 23, this fight dish 23 is dual layer discs, upper strata disk body is annular disk, and lower floor's disk body is the circular discs on recessed surface, and clamping position 21 arranges with on block plate 22; As shown in Figure 4, the gameboard of this embodiment is only an independent fight dish 23, and this fight dish 23 is similarly dual layer discs, and upper strata disk body is annular disk, and lower floor's disk body is the circular discs on recessed surface, and clamping position 21 is arranged with on fight dish 23.
As shown in Figure 6 and Figure 7, the gyro 1 of this utility model includes sea whelk 11, spiral shell seat 12 and top point 13, also include blind nut 14, this sea whelk 11 is connected with spiral shell seat 12, and realizes sea whelk 11, spiral shell seat 12 and blind nut 14 three by blind nut 14 and spiral shell seat 12 Joint and be integrally fixed, top point 13 tops of this embodiment are provided with connecting hole, the bottom correspondence of spiral shell seat 12 is provided with joint pin 17, this connecting hole is designed to shoulder hole, one bearing 15 is installed in the large diameter hole of shoulder hole, the joint pin 17 of spiral shell seat 12 is plugged in the axis hole of bearing 15 and the bottom of joint pin 17 extend in the small diameter bore of shoulder hole, the centre of this joint pin 17 is provided with screw 18, by a band the nut 61 and bolt 6 that nut 61 diameter is greater than the small diameter bore aperture of shoulder hole screws in screw 18, thus can prevent top point 13 from coming off from spiral shell seat 12, ensure that top point 13 is reliably connected with spiral shell seat 12 and can relatively rotates, slotted eye 16 is offered in the middle of bottom the top point 13 of this embodiment, lug 19 is extended with downwards on slotted eye 16 both sides, junction bottom lug 19 with top point 13 has pin-and-hole 10, the first half of the roller 3 of this embodiment to be inserted in slotted eye 16 and is successively realized roller 3 through the interstitial hole of pin-and-hole 10 and roller 3 by a latch 32 and can relatively rotate by top sharp 13, the lower end of this roller 3 is stretched out bottom top point 13, and this roller 3 forms the tip 33 of rotating contact point at the two edges place of groove 31, therefore the frictional dissipation that can reduce when roller 3 rotates with plane contact, ensure that this toy gyroscope can also rotate lastingly in the plane as general gyro, top point 13 designs long by this embodiment in addition, thus conveniently with hand-held top point 13 of pinching, toy gyroscope is put on rope yarn.Because top point 13 can rotate relative to spiral shell seat 12, when toy gyroscope is placed on rope yarn 4, because rope yarn 4 is placed in the groove 31 of roller 3, therefore rope yarn 4 can hinder top point 13 to rotate, so on rope yarn 4 time toy gyroscope only have the part of spiral shell seat 12 and spiral shell seat more than 12 to rotate, namely now top point 13 and the frictional force of spiral shell seat 12 are less than the obstruction power of rope yarn 4; When toy gyroscope drops to gameboard 2 from rope yarn 4, now due to point cantact that roller 3 and the contact of card are most advanced and sophisticated 33, described top point 13 and the frictional force of spiral shell seat 12 can be greater than the frictional force of point cantact, therefore top point can rotate along with toy gyroscope, realizes toy gyroscope and rotates on gameboard 3
Although the utility model describes with reference to specific embodiment, this description not meaning that is construed as limiting the utility model.With reference to description of the present utility model, other changes of the disclosed embodiments, all can expect for those skilled in the art, this change should belong in appended claims limited range.