CN204604337U - For head simulation architecture and use the robot of this simulation architecture - Google Patents
For head simulation architecture and use the robot of this simulation architecture Download PDFInfo
- Publication number
- CN204604337U CN204604337U CN201520310510.9U CN201520310510U CN204604337U CN 204604337 U CN204604337 U CN 204604337U CN 201520310510 U CN201520310510 U CN 201520310510U CN 204604337 U CN204604337 U CN 204604337U
- Authority
- CN
- China
- Prior art keywords
- head
- simulation architecture
- cam
- lower jaw
- pedestal
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
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Classifications
-
- B—PERFORMING OPERATIONS; TRANSPORTING
- B25—HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
- B25J—MANIPULATORS; CHAMBERS PROVIDED WITH MANIPULATION DEVICES
- B25J11/00—Manipulators not otherwise provided for
- B25J11/0005—Manipulators having means for high-level communication with users, e.g. speech generator, face recognition means
- B25J11/0015—Face robots, animated artificial faces for imitating human expressions
Abstract
The utility model discloses a kind of simulation architecture for head, comprise pedestal, motor, at least one cam, eyeball part, eyelid part, lower jaw and fixed support, support bracket fastened one end is connected with pedestal, the other end is connected with eyeball part, eyelid part to be arranged on above eyeball part and to be articulated and connected with fixed support, lower jaw is connected with the lower hinge of pedestal, motor is arranged between eyelid part and lower jaw, cam is connected with the output of motor, every described cam is provided with at least one protuberance be moved for making eyelid part and/or lower jaw, eyelid part and lower jaw are equipped with reset portion, the invention also discloses a kind of robot, comprise head and trunk, head comprises the simulation architecture for head as above, the utility model simplifies the structure of robot head, realize use motor to control eyes simultaneously and to blink and face opening and closing two actions.
Description
Technical field
The utility model relates to Mechanical course field, particularly relates to a kind of simulation architecture for head and uses the robot of this simulation architecture.
Background technology
Existing robot head emulation majority depends on power electronics and controls, program is utilized to complete set expression action, and each action needs a motor to control, so not only its internal mechanism is complicated, operation controls difficulty, its power consumption is also large, and cost intensive, is not suitable for extensively promoting the use of.
Utility model content
Main purpose of the present utility model is the robot providing a kind of simulation architecture for head and use this simulation architecture, is intended to the structure simplifying robot head, reduces production cost, reduces power consumption during its emulation.
For achieving the above object, the utility model provides a kind of simulation architecture for head, comprise pedestal, motor, at least one cam, eyeball part, eyelid part, lower jaw and fixed support, described support bracket fastened one end is connected with described pedestal, the other end is connected with described eyeball part, described eyelid part to be arranged on above described eyeball part and to be articulated and connected with described fixed support, described lower jaw is connected with the lower hinge of described pedestal, described motor is arranged between described eyelid part and described lower jaw, described cam is connected with the output of described motor, every described cam is provided with at least one protuberance be moved for making eyelid part and/or lower jaw, described eyelid part and lower jaw are equipped with reset portion.
Preferably, described reset portion comprises the first reset portion and the second reset portion, described first reset portion one end connects described eyelid part top, the other end connects the pedestal above described eyelid part, described second reset portion one end connects described lower jaw top, and the other end connects the pedestal above described lower jaw.
Preferably, the described simulation architecture for head also comprises one end and props up described eyelid part, the keeper that the other end is connected with described pedestal.
Preferably, described cam comprises the first cam that eyelid part and lower jaw are moved and the second cam only making lower jaw be moved, and described first cam is fixedly connected with the second cam.
Preferably, described first cam is provided with a protuberance, and described second cam is provided with two protuberances.
Preferably, the described simulation architecture for head is also provided with humanoid headgear outward.
Preferably, the described simulation architecture for head also comprises the sound-producing device be arranged on humanoid headgear.
Preferably, the described simulation architecture for head also comprises the recording device be arranged on humanoid headgear.
Preferably, the described simulation architecture for head also comprises the recording apparatus be arranged on humanoid headgear or eyeball part.
In addition, for achieving the above object, the utility model also provides a kind of robot, comprises head and trunk, and described head comprises as above for the simulation architecture of head.
The utility model simplifies the structure of robot head, realizes use motor and controls eyes simultaneously and to blink and face opening and closing two actions, reduce production cost and use cost, be convenient to maintenance, be suitable for promoting.
Accompanying drawing explanation
Fig. 1 is the structural representation one of simulation architecture one embodiment of the utility model head;
Fig. 2 is the structural representation two of simulation architecture one embodiment of the utility model head.
The realization of the utility model object, functional characteristics and advantage will in conjunction with the embodiments, are described further with reference to accompanying drawing.
Detailed description of the invention
Should be appreciated that specific embodiment described herein only in order to explain the utility model, and be not used in restriction the utility model.
The utility model provides a kind of simulation architecture for head, see figures.1.and.2, in this embodiment, the described simulation architecture for head comprises pedestal 1, motor 2, at least one cam 3, eyeball part 4, eyelid part 5, lower jaw 6 and fixed support 7, described support bracket fastened one end is connected with described pedestal, the other end is connected with described eyeball part, described eyelid part to be arranged on above described eyeball part and to be articulated and connected with described fixed support, described lower jaw is connected with the lower hinge of described pedestal, described motor is arranged between described eyelid part and described lower jaw, described cam is connected with the output of described motor, every described cam is provided with at least one protuberance be moved for making eyelid part and/or lower jaw, described eyelid part and lower jaw are equipped with reset portion 8.
This embodiment simplifies the structure of robot head, realize use motor and control eyes simultaneously and to blink and face opening and closing two actions, reduce production cost and use cost, be convenient to maintenance, be suitable for promoting.
Described reset portion comprises the first reset portion and the second reset portion, described first reset portion one end connects described eyelid part top, the other end connects the pedestal above described eyelid part, described second reset portion one end connects described lower jaw top, the other end connects the pedestal above described lower jaw, and concrete described reset portion can be spring or rubber band, in order to position described eyelid part, keeper can be set on described pedestal to prop up described eyelid part, or the projection be used for eyelid part location is set on the fixed support at eyelid part rear, described protuberance affects the frequency of the frequency of blinking of eyes and the opening and closing of face, in the present embodiment, the ratio of the frequency of the frequency of blinking of described eyes and the opening and closing of face is 1:3, specifically be set to described cam and comprise the first cam that eyelid part and lower jaw are moved and the second cam only making lower jaw be moved, described first cam is provided with a protuberance, described second cam is provided with two protuberances, in order to make described first cam and the second cam synchronous axial system, described first cam can be fixedly connected with the second cam, or the rotating shaft that described motor connects the first cam and the second cam is prismatic, the described simulation architecture for head is also provided with humanoid headgear outward, and described humanoid headgear also can be provided with the artificial leather skin layers of flexible material outward, the described simulation architecture for head also comprises the sound-producing device be arranged on humanoid headgear, and described sound-producing device can the voice of played pre-recorded, the described simulation architecture for head also comprises the recording device be arranged on humanoid headgear, the described simulation architecture for head also comprises the recording apparatus be arranged on humanoid headgear or eyeball part.
The utility model also provides a kind of robot, described robot comprises head and trunk, described head comprises as above for the simulation architecture of head, and the robot of the present embodiment can be used for commercial location, replaces traditional welcome true man, reduce commercial cost, save labour, such as, coordinated by robot the induction installation of gateway to use, when having people through gateway, robot can send welcome's term in time, coordinates blinking of eyes to have more the sense of reality with the opening and closing of face.
These are only preferred embodiment of the present utility model; not thereby the scope of the claims of the present utility model is limited; every utilize the utility model description and accompanying drawing content to do equivalent structure or equivalent flow process conversion; or be directly or indirectly used in other relevant technical fields, be all in like manner included in scope of patent protection of the present utility model.
Claims (10)
1. the simulation architecture for head, it is characterized in that, the described simulation architecture for head comprises pedestal, motor, at least one cam, eyeball part, eyelid part, lower jaw and fixed support, described support bracket fastened one end is connected with described pedestal, the other end is connected with described eyeball part, described eyelid part to be arranged on above described eyeball part and to be articulated and connected with described fixed support, described lower jaw is connected with the lower hinge of described pedestal, described motor is arranged between described eyelid part and described lower jaw, described cam is connected with the output of described motor, every described cam is provided with at least one protuberance be moved for making eyelid part and/or lower jaw, described eyelid part and lower jaw are equipped with reset portion.
2. as claimed in claim 1 for the simulation architecture of head, it is characterized in that, described reset portion comprises the first reset portion and the second reset portion, described first reset portion one end connects described eyelid part top, the other end connects the pedestal above described eyelid part, described second reset portion one end connects described lower jaw top, and the other end connects the pedestal above described lower jaw.
3., as claimed in claim 2 for the simulation architecture of head, it is characterized in that, the described simulation architecture for head also comprises one end and props up described eyelid part, the keeper that the other end is connected with described pedestal.
4., as claimed in claim 3 for the simulation architecture of head, it is characterized in that, described cam comprises the first cam that eyelid part and lower jaw are moved and the second cam only making lower jaw be moved, and described first cam is fixedly connected with the second cam.
5., as claimed in claim 4 for the simulation architecture of head, it is characterized in that, described first cam is provided with a protuberance, and described second cam is provided with two protuberances.
6., as claimed in claim 5 for the simulation architecture of head, it is characterized in that, the described simulation architecture for head is also provided with humanoid headgear outward.
7., as claimed in claim 6 for the simulation architecture of head, it is characterized in that, the described simulation architecture for head also comprises the sound-producing device be arranged on humanoid headgear.
8., as claimed in claim 7 for the simulation architecture of head, it is characterized in that, the described simulation architecture for head also comprises the recording device be arranged on humanoid headgear.
9., as claimed in claim 8 for the simulation architecture of head, it is characterized in that, the described simulation architecture for head also comprises the recording apparatus be arranged on humanoid headgear or eyeball part.
10. a robot, comprises head and trunk, it is characterized in that, described head comprises the simulation architecture for head as described in any one of claim 1-9.
Priority Applications (1)
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CN201520310510.9U CN204604337U (en) | 2015-05-14 | 2015-05-14 | For head simulation architecture and use the robot of this simulation architecture |
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CN201520310510.9U CN204604337U (en) | 2015-05-14 | 2015-05-14 | For head simulation architecture and use the robot of this simulation architecture |
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CN204604337U true CN204604337U (en) | 2015-09-02 |
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CN201520310510.9U Expired - Fee Related CN204604337U (en) | 2015-05-14 | 2015-05-14 | For head simulation architecture and use the robot of this simulation architecture |
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Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN105397818A (en) * | 2015-12-29 | 2016-03-16 | 芜湖华强文化科技产业有限公司 | Robot for entertainment |
CN106272532A (en) * | 2016-10-16 | 2017-01-04 | 福州幻科机电科技有限公司 | A kind of cervical vertebra joint assembly of artificial intelligence robot |
CN106426295A (en) * | 2016-11-16 | 2017-02-22 | 北京因时机器人科技有限公司 | Mechanical bionic eye device |
-
2015
- 2015-05-14 CN CN201520310510.9U patent/CN204604337U/en not_active Expired - Fee Related
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN105397818A (en) * | 2015-12-29 | 2016-03-16 | 芜湖华强文化科技产业有限公司 | Robot for entertainment |
CN106272532A (en) * | 2016-10-16 | 2017-01-04 | 福州幻科机电科技有限公司 | A kind of cervical vertebra joint assembly of artificial intelligence robot |
CN106272532B (en) * | 2016-10-16 | 2018-05-25 | 福州幻科机电科技有限公司 | A kind of cervical vertebra joint assembly of artificial intelligence robot |
CN106426295A (en) * | 2016-11-16 | 2017-02-22 | 北京因时机器人科技有限公司 | Mechanical bionic eye device |
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Legal Events
Date | Code | Title | Description |
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C14 | Grant of patent or utility model | ||
GR01 | Patent grant | ||
CF01 | Termination of patent right due to non-payment of annual fee | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20150902 Termination date: 20180514 |