CN203607928U - Battery-free portable game machine - Google Patents

Battery-free portable game machine Download PDF

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Publication number
CN203607928U
CN203607928U CN201320493276.9U CN201320493276U CN203607928U CN 203607928 U CN203607928 U CN 203607928U CN 201320493276 U CN201320493276 U CN 201320493276U CN 203607928 U CN203607928 U CN 203607928U
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CN
China
Prior art keywords
game machine
module
portable game
electric energy
processor chips
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN201320493276.9U
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Chinese (zh)
Inventor
何子球
汪天荣
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
SHENZHEN DAMI INTELLIGENT NETWORK CO.,LTD.
Original Assignee
SHENZHEN BASICOM ELECTRONIC CO Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by SHENZHEN BASICOM ELECTRONIC CO Ltd filed Critical SHENZHEN BASICOM ELECTRONIC CO Ltd
Priority to CN201320493276.9U priority Critical patent/CN203607928U/en
Application granted granted Critical
Publication of CN203607928U publication Critical patent/CN203607928U/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Abstract

The utility model discloses a battery-free portable game machine, which comprises an electric energy receiving coil, a rectifier circuit, a filter circuit and a game machine body. The electric energy receiving coil is connected with the input end of the rectifier circuit. The output end of the rectifier circuit is connected with the power input end of the game machine body through the filter circuit. According to the technical scheme of the utility model, the battery-free portable game machine has the advantages of simple structure, small size and easy carrying. Meanwhile, the damage caused by waste and used batteries is greatly reduced. Therefore, the battery-free portable game machine can be widely applied to the daily lives of people.

Description

A kind of portable game machine without battery
Technical field
The utility model relates to electronic equipment, relates in particular to a kind of portable game machine without equipped with battery.
Background technology
For game machine on sale on market now, it normally adopts disposable battery or storage battery to be used as the working power of self, thereby operates for people whenever and wherever possible.For example, but these rely on battery operated game machine and have some shortcomings: the first, owing to must being equiped with battery, therefore, volume ratio is larger, is not easy to people and portably uses; The second, these rely on battery operated game machine and can cause a large amount of old and useless batterys to produce, thereby people's healthy and environment is caused to serious harm.
Utility model content
In order to solve the problems of the technologies described above, the purpose of this utility model is to provide a kind of portable game machine without battery.
The technical scheme that the utility model adopts is: a kind of portable game machine without battery, it comprises electric energy receiving coil, rectification circuit, filter circuit and game ontology, described electric energy receiving coil is connected with the input of rectification circuit, and the output of described rectification circuit passes through filter circuit and then is connected with the power input of game ontology.
Further, described rectification circuit is bridge rectifier, and described filter circuit is an electric capacity.
Further, it also comprises power supply wireless emitter, described power supply wireless emitter comprises combined-voltage conversion module, the output of described combined-voltage conversion module is connected with oscillation module, stimulating module and electric energy transmitting coil in turn, realizes wireless coupling and be connected between described electric energy transmitting coil and electric energy receiving coil.
Further, described game ontology comprises processor chips, described processor chips are connected with respectively display module, button and wireless communication module, and the output of described rectification circuit passes through filter circuit and then is connected with the power input of processor chips.
Further, it also comprises gesture identification equipment, and described gesture identification equipment is by wireless communication module and then carry out wireless telecommunications with processor chips and be connected.
Further, it also comprises game paddle, and described game paddle is by wireless communication module and then carry out wireless telecommunications with processor chips and be connected.
Further, described game ontology also comprises shell, described display module and button are all arranged on the front surface of shell, and described electric energy receiving coil, rectification circuit, filter circuit, processor chips and wireless communication module are all arranged on the inner chamber of shell.
Further, the inner chamber of described shell is also provided with sound broadcasting module, and described sound broadcasting module is connected with processor chips.
Further, described display module comprises TFT glass, LED-backlit module and display driver circuit, described TFT glass is arranged on the front surface of shell, described LED-backlit module is arranged on the back side of TFT glass, and described LED-backlit module passes through display driver circuit and then is connected with processor chips.
Further, the rear surface of described shell be provided with ventilation hole for dispelling the heat and/ventilation slot.
The beneficial effects of the utility model are: because the utility model is provided with electric energy receiving coil, rectification circuit and filter circuit, therefore, can directly receive the electric power signal transmitting by wireless mode, and the electric power signal that electric energy receiving coil receives can be just directly game ontology power supply after over commutation and filtering.Hence one can see that, and the utility model is without adopting battery, and therefore, that the utility model not only has advantages of is simple in structure, volume is little, be easy to carry about with one, and can greatly reduce the harm causing because of old and useless battery.
Accompanying drawing explanation
Below in conjunction with accompanying drawing, embodiment of the present utility model is described further:
Fig. 1 is the structured flowchart of a kind of portable game machine without battery of the utility model;
Fig. 2 is the concrete enforcement block diagram of a kind of portable game machine without battery of the utility model.
Electric energy receiving coil 1; The first diode D1; The second diode D2; The 3rd diode D3; The 4th diode D4; Capacitor C.
Embodiment
Shown in Fig. 1 and Fig. 2, shown in Fig. 1 and Fig. 2, a kind of portable game machine without battery, it comprises electric energy receiving coil 1, rectification circuit, filter circuit and game ontology, described electric energy receiving coil 1 is connected with the input of rectification circuit, and the output of described rectification circuit passes through filter circuit and then is connected with the power input of game ontology.
According to above-mentioned the utility model, its operation principle is: in the time that the utility model is in having the electromagnetic environment of electric energy, just can receive this electric energy electromagnetic wave and produce electric energy by electric energy receiving coil 1, then the electric energy of this generation converts direct current to by rectification circuit, and then circuit carries out after filtering just directly for game ontology is powered this direct current after filtering.Can obtain thus, the utility model arranges battery without installation completely, the utility model not only can have the advantages such as simple in structure, volume is little and be easy to carry about with one like this, but also can reduce the quantity of old and useless battery, and reduces harm health of people and environment being caused because of old and useless battery.
Be further used as preferred embodiment, described rectification circuit is bridge rectifier, and described filter circuit is a capacitor C.As shown in Figure 2, described rectification circuit comprises the first diode D1, the second diode D2, the 3rd diode D3 and the 4th diode D4, the negative pole end of described the first diode D1 is connected with a link of electric energy receiving coil 1 and the positive terminal of the second diode D2 respectively, and the negative pole end of described the second diode D2 is connected with negative pole end, the positive terminal of capacitor C and the power supply positive input terminal of game ontology of the 4th diode D4 respectively; The positive terminal of described the 4th diode D4 is connected with the negative pole end of the 3rd diode D3 and another link of electric energy receiving coil 1 respectively, and the positive terminal of described the 3rd diode D3 is connected with positive terminal, the negative pole end of capacitor C and the power-input of game ontology of the first diode D1 respectively.
Because the utility model need to be in having the electromagnetic environment of electric energy, could be that game ontology is directly powered, therefore power supply wireless emitter need to be set in environment, determine as required its number and position.Preferably, described power supply wireless emitter comprises combined-voltage conversion module, the output of described combined-voltage conversion module is connected with oscillation module, stimulating module and electric energy transmitting coil in turn, realizes wireless coupling and be connected between described electric energy transmitting coil and electric energy receiving coil 1.
Be further used as preferred embodiment, described game ontology comprises processor chips, described processor chips are connected with respectively display module, button and wireless communication module, and the output of described rectification circuit passes through filter circuit and then is connected with the power input of processor chips.For can with upper machine communication, described processor chips are also connected with USB serial communication interface, RS485 communication interface or RS232 communication interface.
Be further used as preferred embodiment, it also comprises gesture identification equipment, and described gesture identification equipment is by wireless communication module and then carry out wireless telecommunications with processor chips and be connected.Owing to being provided with gesture identification equipment, therefore people can also, by gesture and then manipulation game, improve user's man-machine interaction experience sense greatly.Preferably, described gesture identification equipment comprises microprocessor, described microprocessor is connected with respectively two cameras and wireless communication module, and described microprocessor passes through the wireless communication module of gesture identification equipment, and then is connected with the wireless communication module of game ontology.And described gesture identification equipment also comprises the first electric energy receiving coil, the first rectification circuit and the first filter circuit, gesture identification equipment also can pass through to receive electric energy electromagnetic wave like this, and then after the first rectification circuit and the first filter circuit, is directly microprocessor power supply successively.
Be further used as preferred embodiment, it also comprises game paddle, and described game paddle is by wireless communication module and then carry out wireless telecommunications with processor chips and be connected.Similarly, the supply power mode of described game paddle as described above.
Be further used as preferred embodiment, described game ontology also comprises shell, described display module and button are all arranged on the front surface of shell, and described electric energy receiving coil 1, rectification circuit, filter circuit, processor chips and wireless communication module are all arranged on the inner chamber of shell.Described outer casing bottom is also provided with movable base, can be convenient to like this people and put and move.
Be further used as preferred embodiment, the inner chamber of described shell is also provided with sound broadcasting module, and described sound broadcasting module is connected with processor chips.In addition, described shell inner cavity is also provided with voice input module, and described voice input module is connected with processor chips.
Be further used as preferred embodiment, described display module comprises TFT glass, LED-backlit module and display driver circuit, described TFT glass is arranged on the front surface of shell, described LED-backlit module is arranged on the back side of TFT glass, and described LED-backlit module passes through display driver circuit and then is connected with processor chips.
Be further used as preferred embodiment, the rear surface of described shell be provided with ventilation hole for dispelling the heat and/ventilation slot.
More than that better enforcement of the present utility model is illustrated, but the utility model is created and is not limited to described embodiment, those of ordinary skill in the art also can make all equivalent variations or replacement under the prerequisite without prejudice to the utility model spirit, and the distortion that these are equal to or replacement are all included in the application's claim limited range.

Claims (9)

1. the portable game machine without battery, it is characterized in that: it comprises electric energy receiving coil, rectification circuit, filter circuit and game ontology, described electric energy receiving coil is connected with the input of rectification circuit, and the output of described rectification circuit passes through filter circuit and then is connected with the power input of game ontology;
It also comprises power supply wireless emitter, described power supply wireless emitter comprises combined-voltage conversion module, the output of described combined-voltage conversion module is connected with oscillation module, stimulating module and electric energy transmitting coil in turn, realizes wireless coupling and be connected between described electric energy transmitting coil and electric energy receiving coil.
2. a kind of portable game machine without battery according to claim 1, is characterized in that: described rectification circuit is bridge rectifier, described filter circuit is an electric capacity.
3. a kind of portable game machine without battery according to claim 1, it is characterized in that: described game ontology comprises processor chips, described processor chips are connected with respectively display module, button and wireless communication module, and the output of described rectification circuit passes through filter circuit and then is connected with the power input of processor chips.
4. a kind of portable game machine without battery according to claim 3, is characterized in that: it also comprises gesture identification equipment, and described gesture identification equipment is by wireless communication module and then carry out wireless telecommunications with processor chips and be connected.
5. a kind of portable game machine without battery according to claim 3, is characterized in that: it also comprises game paddle, and described game paddle is by wireless communication module and then carry out wireless telecommunications with processor chips and be connected.
6. a kind of portable game machine without battery according to claim 3, it is characterized in that: described game ontology also comprises shell, described display module and button are all arranged on the front surface of shell, and described electric energy receiving coil, rectification circuit, filter circuit, processor chips and wireless communication module are all arranged on the inner chamber of shell.
7. a kind of portable game machine without battery according to claim 6, is characterized in that: the inner chamber of described shell is also provided with sound broadcasting module, described sound broadcasting module is connected with processor chips.
8. a kind of portable game machine without battery according to claim 6, it is characterized in that: described display module comprises TFT glass, LED-backlit module and display driver circuit, described TFT glass is arranged on the front surface of shell, described LED-backlit module is arranged on the back side of TFT glass, and described LED-backlit module passes through display driver circuit and then is connected with processor chips.
9. a kind of portable game machine without battery according to claim 6, is characterized in that: the rear surface of described shell be provided with ventilation hole for dispelling the heat and/ventilation slot.
CN201320493276.9U 2013-08-13 2013-08-13 Battery-free portable game machine Expired - Fee Related CN203607928U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201320493276.9U CN203607928U (en) 2013-08-13 2013-08-13 Battery-free portable game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201320493276.9U CN203607928U (en) 2013-08-13 2013-08-13 Battery-free portable game machine

Publications (1)

Publication Number Publication Date
CN203607928U true CN203607928U (en) 2014-05-21

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Family Applications (1)

Application Number Title Priority Date Filing Date
CN201320493276.9U Expired - Fee Related CN203607928U (en) 2013-08-13 2013-08-13 Battery-free portable game machine

Country Status (1)

Country Link
CN (1) CN203607928U (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106345116A (en) * 2016-08-25 2017-01-25 义乌市派对服饰有限公司 Intelligent suit for games

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106345116A (en) * 2016-08-25 2017-01-25 义乌市派对服饰有限公司 Intelligent suit for games

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Legal Events

Date Code Title Description
C14 Grant of patent or utility model
GR01 Patent grant
ASS Succession or assignment of patent right

Owner name: SHENZHEN DAMI ZHILIAN NETWORK CO., LTD.

Free format text: FORMER OWNER: BASICOM GROUP CO., LTD.

Effective date: 20150717

C41 Transfer of patent application or patent right or utility model
C56 Change in the name or address of the patentee

Owner name: BASICOM GROUP CO., LTD.

Free format text: FORMER NAME: BAOJIE COMMUNIATION ELECTRONIC CO., LTD., SHENZHEN CITY

CP03 Change of name, title or address

Address after: Longgang District of Shenzhen City, Guangdong province 518000 Longgang Street Community Baolong Baolong Industrial Zone Baolong three road No. four building A

Patentee after: BASICOM GROUP Co.,Ltd.

Address before: Po JNC Industrial Park No. 4 three road Longgang District of Shenzhen City, Guangdong province 518000 City Baolong Baolong Industrial Avenue

Patentee before: SHENZHEN BASICOM ELECTRONIC Co.,Ltd.

TR01 Transfer of patent right

Effective date of registration: 20150717

Address after: 518000 Guangdong city of Shenzhen province Qianhai Shenzhen Hong Kong cooperation zone before Bay Road No. 1 building 201 room A (located in Shenzhen Qianhai business secretary Co. Ltd.)

Patentee after: SHENZHEN DAMI ZHILIAN NETWORK CO.,LTD.

Address before: Longgang District of Shenzhen City, Guangdong province 518000 Longgang Street Community Baolong Baolong Industrial Zone Baolong three road No. four building A

Patentee before: BASICOM GROUP Co.,Ltd.

C56 Change in the name or address of the patentee
CP01 Change in the name or title of a patent holder

Address after: 518000 Guangdong city of Shenzhen province Qianhai Shenzhen Hong Kong cooperation zone before Bay Road No. 1 building 201 room A (located in Shenzhen Qianhai business secretary Co. Ltd.)

Patentee after: SHENZHEN DAMI INTELLIGENT NETWORK CO.,LTD.

Address before: 518000 Guangdong city of Shenzhen province Qianhai Shenzhen Hong Kong cooperation zone before Bay Road No. 1 building 201 room A (located in Shenzhen Qianhai business secretary Co. Ltd.)

Patentee before: SHENZHEN DAMI ZHILIAN NETWORK CO.,LTD.

CF01 Termination of patent right due to non-payment of annual fee
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20140521

Termination date: 20180813