CN203054843U - Hand-held game terminal with intelligent locking function - Google Patents

Hand-held game terminal with intelligent locking function Download PDF

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Publication number
CN203054843U
CN203054843U CN 201220653133 CN201220653133U CN203054843U CN 203054843 U CN203054843 U CN 203054843U CN 201220653133 CN201220653133 CN 201220653133 CN 201220653133 U CN201220653133 U CN 201220653133U CN 203054843 U CN203054843 U CN 203054843U
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CN
China
Prior art keywords
module
intelligent locking
game
intelligent
user
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN 201220653133
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Chinese (zh)
Inventor
鲍松
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
BLUEROX TECHNOLOGY Co Ltd
Original Assignee
BLUEROX TECHNOLOGY Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by BLUEROX TECHNOLOGY Co Ltd filed Critical BLUEROX TECHNOLOGY Co Ltd
Priority to CN 201220653133 priority Critical patent/CN203054843U/en
Application granted granted Critical
Publication of CN203054843U publication Critical patent/CN203054843U/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Abstract

The utility model provides a hand-held game terminal with an intelligent locking function, which comprises an outer capacitive touch display screen and an inner core processor, wherein the side of the capacitive touch display screen is provided with a game control switch and an intelligent locking control button, the core processor is respectively connected with a communication module, a data storage module and a key module to carry out the transmission of data and signals, the key module is connected with an intelligent locking module to carry out the transmission and locking of input signals, and a power system is used for supplying power to the whole device. The hand-held game terminal can reduce simultaneous operations and redundant instruction inputs by a user to the max, so that the difficulty of the operation of a fast-paced game and the degree of fatigue caused by the game can be decreased when the user uses the mobile intelligent platform to play the game, consequently, the bottleneck of the operation of fast-paced, intense competitive games on the mobile intelligent platform is broken through, and the threshold of operation is decreased.

Description

A kind of handheld game terminal that is equipped with the intelligent locking function
Technical field
The utility model relates to a kind of recreation palm terminal, is specifically related to a kind of handheld game terminal with intelligent locking function.
Background technology
Because the employed mobile intelligent terminal of most of user is generally smart mobile phone series, the panel computer series products, with respect to PC, game host etc., game hardware, operational zone and image display area concentrate on the touch-screen fully, the user need hand whole terminal, operate by the virtual key on the touch screen then, cause operating area narrow, owing to be virtual key, the user does not have the sensation of pressing of physical button simultaneously, whether in reach, the user is also indeterminate after often causing pressing.
On above-mentioned mobile intelligent terminal, user's general custom is used 2 thumbs, and (left hand moves for the position that the adjustment user controls object at the enterprising line operate of touch-screen, the right hand is used for adjusting the startup of camera lens visual field direction and other interactive actions), and when the user carries out athletic game, need carry out the movement of body on one side, the moving lens visual field oneself is sought target and lock onto target is carried out alternately simultaneously.The user is running into one alternately during target (abbreviating A as), and the player need lock/aim at the action direction that guarantees interactive action to it consistent with target place direction, and the user can accurately be applied on the target the action that A desires to apply.The player just need adjust player's visual angle camera lens like this.Because the hardware of intelligent movable platform is for operational limitation, cause and accurately to seek and run-home, imperfect or the mistake that causes interactive action, taken a large amount of user viewing areas simultaneously, cause field range to reduce, and can be very inconvenient when carrying out other operations, the user is experienced greatly reduce.
Current in the FPS class or the recreation of TPS class that the intelligent movable platform is released, all sighting systems all need the user manually to move on the mutual target of desire (rotating screen) at the sight bead on the screen, shoot then, its accuracy is lower, and the operation while of often moving foresight the user, also to carry out locational movement to the virtual role that the user plays the part of, so just allow user's operation easier lifting at double.Owing to be used for the recreation of 3D environment, when two move operations carry out simultaneously, two thumbs of player can carry out the circular motion of two different frequencies at touch-screen, when if a common adult carries out this type games, substantially can take about 1/3 touch screen zone, thereby the viewing area is significantly reduced, the user is attended to one thing and lose sight of another.Can cause can not be the accurately mutual target of user like this, perhaps can not carry out the position and move to hide other own user that makes alternately who carries out mutual individuality as target is lost recreation confidence.
The utility model content
The purpose of this utility model provides a kind of handheld game terminal with intelligent locking function, reduce operation that the user carries out at the same time and unnecessary instruction input as far as possible, and then reduce the user and when using the intelligent movable platform, carry out operation easier in the fast pace recreation and the degree of fatigue of recreation, the operation bottleneck of the athletic game of the fast pace fierceness on the intelligent movable platform is broken through, reduced and control threshold.
Concrete technical scheme of the present utility model is as follows: a kind of handheld game terminal that is equipped with the intelligent locking function, comprise external capacitance touch display screen and inherent core processor, wherein the side of capacitance touch display screen is provided with game control switch and intelligent locking control knob, core processor is connected the conveying of finishing data and the transmission of signal respectively with communication module, data memory module, key-press module, key-press module is connected transmission and the locking of finishing input signal with the intelligent locking module, power-supply system is used for powering to entire equipment.
Increase on the described intelligent locking module intelligent locking function display module is arranged.
In the described intelligent locking module control system is installed, comprises in the control system that camera lens follows function, aiming subsidiary function and attack subsidiary function.
The beneficial effects of the utility model: this terminal can keep the viewing area on the touch-screen to greatest extent, alleviates user's on-stream pressure and difficulty, and user's ratio of abandoning because of complex operation proceeding to play is reduced greatly.
Owing in described button handover module increase intelligent locking function display module is arranged, can remind the player whether to start the intelligent locking function, the player can make the operation that other buttons are carried out in accurate judgement this moment, has therefore improved flexibility of operation and the operating experience of player when recreation.
Owing in the intelligent locking module, control system is installed, comprise in the control system that camera lens follows function, aiming subsidiary function and attack subsidiary function, therefore can give complementary operation to user's operation, user's game experiencing is significantly improved.
Description of drawings
Fig. 1 is theory diagram of the present utility model.
Fig. 2 is the theory diagram of the utility model intelligent locking module.
Embodiment
As shown in Figure 1, a kind of handheld game terminal that is equipped with the intelligent locking function, comprise external capacitance touch display screen and inherent core processor, wherein the side of capacitance touch display screen is provided with game control switch and intelligent locking control knob, core processor is connected the conveying of finishing data and the transmission of signal respectively with communication module, data memory module, key-press module, key-press module is connected transmission and the locking of finishing input signal with the intelligent locking module, power-supply system is used for powering to entire equipment.
Increase on the described intelligent locking module intelligent locking function display module is arranged.
As shown in Figure 2, in the described intelligent locking module control system is installed, comprises in the control system that camera lens follows function, aiming subsidiary function and attack subsidiary function.
Camera lens is followed function: after the user clicks target, record automatically and the real-time update coordinates of targets, and enter the attack waiting status, when scene refreshes, adopt the visibility region refresh technique, guarantee the fluency that camera lens is followed, the user is better experienced
The aiming subsidiary function: not during selected target, if risk object occurs in user institute viewed area, start the dbjective state decision-making system this moment, judges that this target is risk object, and provide obvious information at screen the user.If a plurality of targets according to danger classes, identify the highest target of risk factor.
Attack subsidiary function: after the user clicked target and lock onto target, the specifying information of target can appear, comprise and target between distance, velocity of displacement, frequency, the original position of sight bead (and external environment, for example, weather, wind speed) etc.; The user can determine the degree of accuracy of aiming according to above-mentioned information, and selects best attack time.

Claims (2)

1. handheld game terminal that is equipped with the intelligent locking function, it is characterized in that: comprise external capacitance touch display screen and inherent core processor, wherein the side of capacitance touch display screen is provided with game control switch and intelligent locking control knob, core processor is connected the conveying of finishing data and the transmission of signal respectively with communication module, data memory module, key-press module, key-press module is connected transmission and the locking of finishing input signal with the intelligent locking module, power-supply system is used for powering to entire equipment.
2. a kind of handheld game terminal that is equipped with the intelligent locking function as claimed in claim 1 is characterized in that: increasing on the described intelligent locking module has intelligent locking function display module.
CN 201220653133 2012-12-03 2012-12-03 Hand-held game terminal with intelligent locking function Expired - Fee Related CN203054843U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN 201220653133 CN203054843U (en) 2012-12-03 2012-12-03 Hand-held game terminal with intelligent locking function

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN 201220653133 CN203054843U (en) 2012-12-03 2012-12-03 Hand-held game terminal with intelligent locking function

Publications (1)

Publication Number Publication Date
CN203054843U true CN203054843U (en) 2013-07-10

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
CN 201220653133 Expired - Fee Related CN203054843U (en) 2012-12-03 2012-12-03 Hand-held game terminal with intelligent locking function

Country Status (1)

Country Link
CN (1) CN203054843U (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104750419A (en) * 2015-04-07 2015-07-01 上海雪宝信息科技有限公司 Method and device for operating objects on touch terminal
CN109766040A (en) * 2018-12-29 2019-05-17 联想(北京)有限公司 A kind of control method and control device

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104750419A (en) * 2015-04-07 2015-07-01 上海雪宝信息科技有限公司 Method and device for operating objects on touch terminal
CN109766040A (en) * 2018-12-29 2019-05-17 联想(北京)有限公司 A kind of control method and control device

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C14 Grant of patent or utility model
GR01 Patent grant
C17 Cessation of patent right
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20130710

Termination date: 20131203