CN202929567U - Virtual character animation performance system - Google Patents

Virtual character animation performance system Download PDF

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Publication number
CN202929567U
CN202929567U CN 201220612907 CN201220612907U CN202929567U CN 202929567 U CN202929567 U CN 202929567U CN 201220612907 CN201220612907 CN 201220612907 CN 201220612907 U CN201220612907 U CN 201220612907U CN 202929567 U CN202929567 U CN 202929567U
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China
Prior art keywords
computing machine
data
virtual role
sound effect
effect device
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CN 201220612907
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Chinese (zh)
Inventor
李锐
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Shenzhen Shuhu Image Co ltd
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SHENZHEN DIGITAL TIGER CO Ltd
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Abstract

The utility model discloses a virtual character animation performance system, which comprises a computer, a light sound effect device and an on-site acquiring device, wherein the on-site acquiring device is connected with the computer to acquire image data, sound data and body movement data of a performance site, and upload the image data, the sound data and the body movement data into the computer; the computer is connected with the light sound effect device, and the processed image data, sound data and body movement data are output to the light sound effect device for output. According to the virtual character animation performance system disclosed by the utility model, the image data, the sound data and the body movement data of the performance site are acquired by the on-site acquiring device and are uploaded into the computer, and the data are output to the light sound effect device for output after being processed by the computer, so that the virtual character animation performance system has a function of interacting with the performance site in real time, can be interacted and communicated with field audiences in real time, and is interesting and ornamental.

Description

Virtual role Performance Animation system
Technical field
The utility model relates to a kind of virtual technology field, particularly a kind of virtual role Performance Animation system.
Background technology
The virtual role performance is the application of another virtual technology after virtual scene, virtual studio, it is the result of the technical developments such as computer graphics, computer animation, its the most widely application be any broadcast platform or channel that needs imitate cartoon role performance, such as the station synchronization host, Internet video content channel host, interactive arenas in theme park etc.; Can be divided into regard to its implementation in real time with non real-time; Realize technology and opinion can be divided into based on the role of key-frame animation performance, based on role's performance of artificial intelligence technology with based on real-time role's performance of image tracking apparatus etc. with it.The performance of virtual role will by true personage dub or explain orally after just can become a complete performance process.
Calendar year 2001, first virtual host in the world has been born---and A Nanuowa (Ananova) is that network company by Britain releases.In addition, Japan has released the temple well discipline (Yuki); China has released my Na (Alana) of the virtual host of singer; The U.S. has released common vetch common vetch peace (Vivian); Korea S has released Lucy refined (Lusia).
At present, at home on TV screen the virtual role of formal appearance be male sex host---Deng Bill who presides over " science and technology news weekly ".And the virtual talk show performance of " I'm glad to meet you history enlightening is young " of theme park, Hong Kong Disneyland, but existing virtual role technology ubiquity:
1. perform their routines is discontinuous, and the animation action must trigger one by one successively, and performing artist's operation can't be controlled flexibly.
2. the dullness of moving, stiff, tens visual humans that occur up to now, profile simply even can be described as coarse, and simple strokes is delineated or casper, be easy to later on the people is weary of giving feeling of freshness, thereby be faced with acid test aspect lasting vitality.
3. major part is the non real-time role animation storehouse of making in advance, does not support come personally improvisation performance of true host, is difficult to and carries out real real-time interactive with audience and exchange.
4. function singleness, can only simply call predetermined animation, by predetermined plot play content.
The complete based on motion capture device of existing real-time animation scheme is indiscriminately imitated true man's action, has ignored the exaggeration of Performance Animation itself, and performance is tending towards dull.
The utility model content
Fundamental purpose of the present utility model for provide a kind of can with the virtual role Performance Animation system of audience real-time interactive.
For reaching above purpose, the utility model proposes a kind of virtual role Performance Animation system, comprise computing machine, light sound effect device and collection in worksite device, described collection in worksite device is connected with computing machine, gather performance on-the-spot view data, voice data and limb motion data and with described view data, voice data and limb motion data upload in described computing machine; Described computing machine is connected with light sound effect device, described view data, voice data and limb motion data after processing is outputed to described light sound effect device export.
Preferably, described collection in worksite device comprises image capture module, sound collection module and body sense acquisition module, wherein:
Described image capture module is connected with computing machine, and acquisition of image data also uploads to described view data in described computing machine;
Described sound collection module is connected with computing machine, gathers voice data and described voice data is uploaded in described computing machine;
Described body sense acquisition module is connected with computing machine, gather the limb motion data and with described limb motion data upload in described computing machine.
Preferably, described computing machine is the touch screen computer with game paddle.
Preferably, also comprise tuning device, described tuning device is connected with computing machine.
Preferably, comprise that also described middle control machine is connected with computing machine for the light of controlling light sound effect device and the control machine of sound effect conversion.
Preferably, described light sound effect device comprises projector and audio amplifier, and described projector is connected with computing machine with audio amplifier and is connected.
Preferably, described image capture module comprises camera and camera.
Preferably, described sound collection module is microphone.
Preferably, described body sense acquisition module is body sense equipment.
Virtual role performance system of the present utility model, by on-the-spot view data, voice data and the limb motion data of collection in worksite device collection performance and with these data upload in computing machine, outputing to light sound effect device after computing machine is processed these data exports, make virtual role Performance Animation system have and the function of the on-the-spot real-time interactive of performance, can exchange with the audience real-time interactive, have more interest and sight.
Description of drawings
Fig. 1 is the structural representation of the utility model virtual role Performance Animation one embodiment of system;
Fig. 2 is the structural representation of the utility model virtual role Performance Animation another embodiment of system.
The realization of the utility model purpose, functional characteristics and advantage are described further with reference to accompanying drawing in connection with embodiment.
Embodiment
Should be appreciated that specific embodiment described herein only in order to explaining the utility model, and be not used in restriction the utility model.
As shown in Figure 1, Fig. 1 is the utility model virtual role Performance Animation system one example structure schematic diagram.
The virtual role Performance Animation system that this embodiment proposes, comprise computing machine 10 and light sound effect device 20, also comprise collection in worksite device 30, collection in worksite device 30 is connected with computing machine 10, gather performance on-the-spot view data, voice data and limb motion data and with view data, voice data and limb motion data upload in computing machine 10; Computing machine 10 is connected with light sound effect device 20, view data, voice data and limb motion data after processing is outputed to light sound effect device 20 export.
The virtual role Performance Animation system that the present embodiment proposes, by collection in worksite device 30 gather performance on-the-spot view data, voice data and limb motion data and with these data upload in computing machine 10, outputing to light sound effect device 20 after computing machine 10 is processed these data exports, make virtual role Performance Animation system have and the on-the-spot real-time interactive function of performance, can exchange with the audience real-time interactive, have more interest and sight.
As shown in Figure 2, diagram is the structural representation of the utility model virtual role Performance Animation another embodiment of system.
In the present embodiment, collection in worksite device 30 comprises image capture module 301, sound collection module 302 and body sense acquisition module 303, and wherein: image capture module 301 is connected with computing machine 10, and acquisition of image data also uploads to view data in computing machine 10; Sound collection module 302 is connected with computing machine 10, gathers voice data and voice data is uploaded in computing machine 10; Body sense acquisition module 303 is connected with computing machine 10, gather the limb motion data and with the limb motion data upload in computing machine 10.Computing machine 10 is the touch screen computer 10 with game paddle.Light sound effect device 20 comprises projector 201 and audio amplifier 202, and projector 201 is connected with audio amplifier and is connected with computing machine 10 respectively.
Concrete, image capture module 301 gathers the on-the-spot view data of performance, view data comprises animation and picture, with the view data that collects as calculated the image pick-up card of machine 10 upload in computing machine 10, computing machine 10 with the view data that collects together with real-time performance image is synthesized to, by projector's 201 synthetic images of projection output, improve spectators' participation; For example, the real sight picture in scene and virtual role are integrated, output display in real time can allow spectators feel just necessary being at the scene of role.The voice data that sound collection module 302 gathers the performance host uploads in computing machine 10, the shape of the mouth as one speaks that computing machine 10 is truly performed the host by its speech recognition system perception drives the corresponding shape of the mouth as one speaks of imitate cartoon model character and facial expression action, realize that accent coincide, by the 201 projections output roles of projector the speak shape of the mouth as one speaks and facial expression action, coordinate simultaneously the audio amplifier 202 outputs sound of speaking.Body sense acquisition module 303 collection site true man's limb motion data upload is in computing machine 10,10 pairs of data of computing machine are optimized, be tied in real time on the imitate cartoon role, by projector's 201 projection outputs, reach the effect that virtual role imitates spectators' action, can coordinate simultaneously performance host voice conversation content, increase the interest of performance.The performance host is by operate game handle and keyboard or the point touching screen triggering control virtual role corresponding animation of action and carry out real-time rendering, add rendering effect in true man's action, coordinate the on-the-spot story of a play or opera to advance, operation is controlled flexibly, continuity of movement is better, improves sight.
Further, the present embodiment virtual role Performance Animation system also comprises tuning device 40, and tuning device 40 is connected with computing machine 10.40 pairs of voice datas that gather from sound collection module 302 of tuning device are done the change of voice and are processed, and increase interest, fuzzy performing artist's sound characteristic, and the host participates in providing possibility for the candidate performance.
Further, the present embodiment virtual role Performance Animation system comprises that also middle control machine 50 is connected with computing machine 10 for the light of controlling light sound effect device 20 and the control machine 50 of sound effect conversion.Specific plot in performance triggers by middle control machine and controls light sound effect device 20 present light and sound effect conversion, and middle control machine 50 also is used for the power supply of each equipment of virtual role Performance Animation system etc. is managed.
Concrete, in the present embodiment, image capture module 301 comprises camera and camera.Sound collection module 302 is microphone.Body sense acquisition module 303 is body sense equipment.The animation at camera collection scene, the collected by camera live view.
The above is only preferred embodiment of the present utility model; not thereby limit the scope of the claims of the present utility model; every equivalent structure or equivalent flow process conversion that utilizes the utility model instructions and accompanying drawing content to do; or directly or indirectly be used in other relevant technical fields, all in like manner be included in scope of patent protection of the present utility model.

Claims (9)

1. virtual role Performance Animation system, comprise computing machine and light sound effect device, it is characterized in that, also comprise the collection in worksite device, described collection in worksite device is connected with computing machine, gather performance on-the-spot view data, voice data and limb motion data and with described view data, voice data and limb motion data upload in described computing machine; Described computing machine is connected with light sound effect device, described view data, voice data and limb motion data after processing is outputed to described light sound effect device export.
2. virtual role Performance Animation according to claim 1 system, is characterized in that, described collection in worksite device comprises image capture module, sound collection module and body sense acquisition module, wherein:
Described image capture module is connected with computing machine, and acquisition of image data also uploads to described view data in described computing machine;
Described sound collection module is connected with computing machine, gathers voice data and described voice data is uploaded in described computing machine;
Described body sense acquisition module is connected with computing machine, gather the limb motion data and with described limb motion data upload in described computing machine.
3. virtual role Performance Animation according to claim 2 system, is characterized in that, described computing machine is the touch screen computer with game paddle.
4. virtual role Performance Animation according to claim 3 system, is characterized in that, also comprise tuning device, described tuning device is connected with computing machine.
5. virtual role Performance Animation according to claim 4 system, is characterized in that, comprises that also described middle control machine is connected with computing machine for the light of controlling light sound effect device and the control machine of sound effect conversion.
6. the described virtual role Performance Animation of any one system according to claim 1-5, is characterized in that, described light sound effect device comprises projector and audio amplifier, and described projector is connected with computing machine with audio amplifier and is connected.
7. virtual role Performance Animation according to claim 5 system, is characterized in that, described image capture module comprises camera and camera.
8. virtual role Performance Animation according to claim 5 system, is characterized in that, described sound collection module is microphone.
9. virtual role Performance Animation according to claim 5 system, is characterized in that, described body sense acquisition module is body sense equipment.
CN 201220612907 2012-11-19 2012-11-19 Virtual character animation performance system Expired - Lifetime CN202929567U (en)

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Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106657103A (en) * 2016-12-30 2017-05-10 广州励丰文化科技股份有限公司 Display control method and system of digital artistic scenery device applied to performance site
CN109690450A (en) * 2017-11-17 2019-04-26 腾讯科技(深圳)有限公司 Role playing method and terminal device under VR scene
CN110022954A (en) * 2016-11-30 2019-07-16 环球城市电影有限责任公司 Cartoon role head system and method
CN111124402A (en) * 2019-10-18 2020-05-08 网易(杭州)网络有限公司 Multimedia editing method and device in game, terminal equipment and storage medium

Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110022954A (en) * 2016-11-30 2019-07-16 环球城市电影有限责任公司 Cartoon role head system and method
US10775880B2 (en) 2016-11-30 2020-09-15 Universal City Studios Llc Animated character head systems and methods
CN110022954B (en) * 2016-11-30 2021-05-25 环球城市电影有限责任公司 Animated character head system and method
CN106657103A (en) * 2016-12-30 2017-05-10 广州励丰文化科技股份有限公司 Display control method and system of digital artistic scenery device applied to performance site
CN109690450A (en) * 2017-11-17 2019-04-26 腾讯科技(深圳)有限公司 Role playing method and terminal device under VR scene
CN109690450B (en) * 2017-11-17 2020-09-29 腾讯科技(深圳)有限公司 Role simulation method in VR scene and terminal equipment
US10953336B2 (en) 2017-11-17 2021-03-23 Tencent Technology (Shenzhen) Company Limited Role simulation method and terminal apparatus in VR scene
CN111124402A (en) * 2019-10-18 2020-05-08 网易(杭州)网络有限公司 Multimedia editing method and device in game, terminal equipment and storage medium
CN111124402B (en) * 2019-10-18 2023-09-26 网易(杭州)网络有限公司 Method, device, terminal equipment and storage medium for editing multimedia in game

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C14 Grant of patent or utility model
GR01 Patent grant
PE01 Entry into force of the registration of the contract for pledge of patent right

Denomination of utility model: Virtual character animation performance system

Effective date of registration: 20140102

Granted publication date: 20130508

Pledgee: Shenzhen SME credit financing guarantee Group Co.,Ltd.

Pledgor: Shenzhen Digital Tiger Co.,Ltd.

Registration number: 2014990000001

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PE01 Entry into force of the registration of the contract for pledge of patent right

Denomination of utility model: Virtual character animation performance system

Effective date of registration: 20140102

Granted publication date: 20130508

Pledgee: Shenzhen SME credit financing guarantee Group Co.,Ltd.

Pledgor: Shenzhen Digital Tiger Co.,Ltd.

Registration number: 2014990000001

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Date of cancellation: 20150319

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Pledgor: Shenzhen Digital Tiger Co.,Ltd.

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Denomination of utility model: Virtual character animation performance system

Effective date of registration: 20150320

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Pledgee: Shenzhen SME credit financing guarantee Group Co.,Ltd.

Pledgor: Shenzhen Digital Tiger Co.,Ltd.

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Address after: 518000, B3, building 402, Chengdong Industrial Zone, overseas Chinese, Shenzhen, Guangdong, Nanshan District

Patentee after: SHENZHEN SHUHU IMAGE Co.,Ltd.

Address before: 518000, B3, building 402, Chengdong Industrial Zone, overseas Chinese, Shenzhen, Guangdong, Nanshan District

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