CN202438105U - Basketball pass training device based on interactive projection system and wireless network - Google Patents
Basketball pass training device based on interactive projection system and wireless network Download PDFInfo
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- CN202438105U CN202438105U CN2011205734018U CN201120573401U CN202438105U CN 202438105 U CN202438105 U CN 202438105U CN 2011205734018 U CN2011205734018 U CN 2011205734018U CN 201120573401 U CN201120573401 U CN 201120573401U CN 202438105 U CN202438105 U CN 202438105U
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- projection system
- interactive projection
- basketball
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Abstract
The utility model provides a basketball pass training device based on an interactive projection system and a wireless network, which relates to a basketball training device and aims to meet the requirements on basketball pass training. According to the basketball pass training device based on the interactive projection system and the wireless network, the width of an impact wall is 3.5m to 5.5m, and the height of the impact wall is 2.5m to 3.5m; a curtain is paved on the complete impact wall; a projection control signal input terminal of the interactive projection system is connected with a projection control signal output terminal of a control circuit; a pass drop point acquisition signal output terminal of the interactive projection system is connected with a pass drop point acquisition signal input terminal of the control circuit; a wireless signal receiving circuit receives a wireless signal transmitted from a wireless signal transmitting circuit by virtue of the wireless network; and a signal output terminal of the wireless signal receiving circuit is connected with a signal input terminal of the control circuit. The basketball pass training device disclosed by the utility model is applicable to the basketball pass training.
Description
Technical field
The utility model relates to a kind of basketball training device.
Background technology
At present; In basketball pass training, main method is to drill through cooperating with the teammate, and training tool is more single; Be difficult to the sportsman; Especially the point guard sportsman's who pass work is had relatively high expectations pass consciousness, reaction speed promote, and more can't give intensive training, and the training effect of basketball pass is relatively poor.
Can be good at utilizing up-to-date scientific and technological achievement in research, meet modern high-level training developing direction, the basketball pass trainer that utilizes sportsman's movable information that the player motion technical process is monitored does not abroad also occur at home.
The utility model content
The utility model is for the needs that are applicable to that the basketball pass is trained, thereby a kind of basketball pass trainer based on interactive projection system and wireless network is provided.
Based on the basketball of interactive projection system and wireless network pass trainer, it comprises and impacts wall, interactive projection system, curtain, wireless signal transmission circuit, wireless signal receiving circuit and PLC control circuit;
The width that impacts wall is that 3.5 meters~5.5 meters, height are 2.5~3.5 meters; Curtain is covered with and is laid on and impacts on the wall;
The projection control signal input of interactive projection system is connected with the projection control signal output of control circuit;
The pass drop point of interactive projection system is gathered signal output part and is connected with the pass drop point collection signal input part of control circuit;
Wireless signal receiving circuit receives the wireless signal of wireless signal transmission circuit emission through wireless network;
The signal output part of wireless signal receiving circuit is connected with the signal input part of control circuit.
It also comprises range sensor, and range sensor fixedly impacts on the wall; The distance signal output of range sensor is connected with the distance signal input of control circuit.
Wireless signal transmission circuit and wireless signal receiving circuit all adopt infrared technique or Bluetooth technology to realize.
It also comprises timer, and the time signal output of said timer is connected with the time signal input of control circuit.
Beneficial effect: a kind of basketball pass trainer of the ground-breaking proposition of the utility model based on interactive projection system and wireless network, the utility model can effectively improve sportsman's respond, promotes sportsman's ability to predict; And can carry out intensive training targetedly, thereby promote sportsman's pass training effect significantly.
The utility model adopts the contactless basketball pass trainer of original creation, simulation true to nature environment and the basketball scene of passing of coming personally, and training effect is extremely remarkable;
The interactive projection system that the utility model adopts is a cutting edge technology, can several data be merged, and supports for follow-up basketball movement theory provides powerful experience.
Description of drawings
Fig. 1 is the structural representation of the utility model; Fig. 2 is structural representation that impacts the unit among Fig. 1; Fig. 3 is the control section structural representation of the utility model;
The specific embodiment
The specific embodiment one, combination Fig. 1 to Fig. 3 explain this specific embodiment; Based on the basketball of interactive projection system and wireless network pass trainer, it comprises and impacts wall, interactive projection system 1, curtain 20, wireless signal transmission circuit 41, wireless signal receiving circuit 42 and PLC control circuit 10;
The width that impacts wall is that 3.5 meters~5.5 meters, height are 2.5~3.5 meters; Curtain 20 is covered with and is laid on and impacts on the wall;
The projection control signal input of interactive projection system 1 is connected with the projection control signal output of control circuit 10;
The pass drop point of interactive projection system 1 is gathered signal output part and is connected with the pass drop point collection signal input part of control circuit 10;
Wireless signal receiving circuit 42 receives the wireless signal of wireless signal transmission circuit 41 emissions through wireless network;
The signal output part of wireless signal receiving circuit 42 is connected with the signal input part of control circuit 10.
Operation principle: the operation principles of interactive projection system is at first to be through capture device (inductor) target image (like the participant) to be caught shooting; Then by the image analysis system analysis; Thereby produce the action of the object that is captured; This action data combines the real-time imaging interaction systems, makes the interaction effect that generation is combined closely between participant and the screen.
The composition of the interactive part of interactive projection system: interactive part is formed first by four parts: the signals collecting part, catch shooting according to interactive demand, and capture device has infrared inductor, video cameras, heating power device for shooting etc.; Second portion: signal processing, this part is analyzed data that produced and virtual scene system docking to the data of gathering in real time; Third part: imaging moiety; Utilize projector or other picture reproducers to be presented on certain location to image; Picture reproducer is except projector, and plasma display, LCD, the LED screen can be as the carrier of interactive image. the 4th part: and auxiliary equipment, like transmission line; Installation component, PA-system etc.
The utility model as target image, is realized non-contacting basketball pass training with passing target point, and catches shooting through basketball is passed, and carries out carrying out network analysis by control circuit, obtains return of serve accuracy rate statistical value.
Control interactive projection system 1 one section image that has multiple image of projection on curtain 20 all comprises receive a sportsman's current point and a passing target dot pattern on every two field picture, the broadcast of N two field picture is a time cycle at interval.
The utility model is through interactive projection system indication passing target point, the training that the sportsman can autotelicly be passed; Simulation is environment when participating in the cintest, thereby effectively improves sportsman's reaction speed and flexible ability, and the reaction time of reducing the sportsman.The utility model is applicable to basketball pass training.
The utility model can be resultful raising sportsman's respond, promote sportsman's ability to predict; And can carry out intensive training targetedly, thereby promote sportsman's pass training effect significantly.Be particularly useful for guard sportsman's pass training.
The difference of the described basketball pass trainer based on interactive projection system and wireless network of the specific embodiment two, this specific embodiment and the specific embodiment one is that it also comprises range sensor 2, and range sensor 2 fixedly impacts on the wall; The distance signal output of range sensor 2 is connected with the distance signal input of control circuit 10.
This embodiment adopts range sensor 2 to gather sportsman's range information, and the investigative range of range sensor 2 is sportsman's a pass scope, and after the sportsman carried out this scope, PLC control circuit 10 control interactive projection systems started, and realize the training of sportsman's pass.
The difference of the described basketballs pass trainer based on interactive projection system and wireless network of the specific embodiment three, this specific embodiment and the specific embodiment two is that wireless signal transmission circuit 41 all adopts infrared technique to realize with wireless signal receiving circuit 42.
The difference of the described basketballs pass trainer based on interactive projection system and wireless network of the specific embodiment four, this specific embodiment and the specific embodiment two is that wireless signal transmission circuit 41 all adopts Bluetooth technology to realize with wireless signal receiving circuit 42.
The difference of the described basketballs pass trainer based on interactive projection system and wireless network of the specific embodiment five, this specific embodiment and the specific embodiment two is; It also comprises timer 5, and the time signal output of said timer 5 is connected with the time signal input of control circuit 10.
Claims (5)
1. based on the basketball of interactive projection system and wireless network pass trainer, it is characterized in that: it comprises and impacts wall, interactive projection system (1), curtain (20), wireless signal transmission circuit (41), wireless signal receiving circuit (42) and PLC control circuit (10);
The width that impacts wall is that 3.5 meters~5.5 meters, height are 2.5~3.5 meters; Curtain (20) is covered with and is laid on and impacts on the wall;
The projection control signal input of interactive projection system (1) is connected with the projection control signal output of control circuit (10);
The pass drop point of interactive projection system (1) is gathered signal output part and is connected with the pass drop point collection signal input part of control circuit (10);
Wireless signal receiving circuit (42) receives the wireless signal of wireless signal transmission circuit (41) emission through wireless network;
The signal output part of wireless signal receiving circuit (42) is connected with the signal input part of control circuit (10).
2. the basketball pass trainer based on interactive projection system and wireless network according to claim 1 is characterized in that it also comprises range sensor (2), and range sensor (2) fixedly impacts on the wall;
The distance signal output of range sensor (2) is connected with the distance signal input of control circuit (10).
3. the basketball pass trainer based on interactive projection system and wireless network according to claim 2 is characterized in that wireless signal transmission circuit (41) and wireless signal receiving circuit (42) all adopt infrared technique to realize.
4. the basketball pass trainer based on interactive projection system and wireless network according to claim 2 is characterized in that wireless signal transmission circuit (41) and wireless signal receiving circuit (42) all adopt Bluetooth technology to realize.
5. the basketball pass trainer based on interactive projection system and wireless network according to claim 2; It is characterized in that it also comprises timer (5), the time signal output of said timer (5) is connected with the time signal input of control circuit (10).
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN2011205734018U CN202438105U (en) | 2011-12-31 | 2011-12-31 | Basketball pass training device based on interactive projection system and wireless network |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN2011205734018U CN202438105U (en) | 2011-12-31 | 2011-12-31 | Basketball pass training device based on interactive projection system and wireless network |
Publications (1)
Publication Number | Publication Date |
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CN202438105U true CN202438105U (en) | 2012-09-19 |
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Application Number | Title | Priority Date | Filing Date |
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CN2011205734018U Expired - Fee Related CN202438105U (en) | 2011-12-31 | 2011-12-31 | Basketball pass training device based on interactive projection system and wireless network |
Country Status (1)
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CN (1) | CN202438105U (en) |
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2011
- 2011-12-31 CN CN2011205734018U patent/CN202438105U/en not_active Expired - Fee Related
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Legal Events
Date | Code | Title | Description |
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C14 | Grant of patent or utility model | ||
GR01 | Patent grant | ||
C17 | Cessation of patent right | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20120919 Termination date: 20121231 |