CN201949631U - Multimedia brain wave game device - Google Patents

Multimedia brain wave game device Download PDF

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Publication number
CN201949631U
CN201949631U CN 201020546047 CN201020546047U CN201949631U CN 201949631 U CN201949631 U CN 201949631U CN 201020546047 CN201020546047 CN 201020546047 CN 201020546047 U CN201020546047 U CN 201020546047U CN 201949631 U CN201949631 U CN 201949631U
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CN
China
Prior art keywords
brain wave
processor
multimedia
game device
display screen
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN 201020546047
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Chinese (zh)
Inventor
胡若峰
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Shanghai Kerui Exhibition Display Engineering Technology Co., Ltd.
Shanghai Li Feng creative Exhibition Co., Ltd.
Original Assignee
SHANGHAI KERUI EXHIBITION DISPLAY ENGINEERING TECHNOLOGY Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by SHANGHAI KERUI EXHIBITION DISPLAY ENGINEERING TECHNOLOGY Co Ltd filed Critical SHANGHAI KERUI EXHIBITION DISPLAY ENGINEERING TECHNOLOGY Co Ltd
Priority to CN 201020546047 priority Critical patent/CN201949631U/en
Application granted granted Critical
Publication of CN201949631U publication Critical patent/CN201949631U/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Abstract

A multimedia brain wave game device comprises a brain wave detector, a processor and a display screen. The brain wave detector is connected with the processor. The processor is connected with the display screen. The processor sets the program for commanding the brain wave detector to acquire a signal once after every fixed time interval. The multimedia brain wave game device of the utility model performs attention training through controlling the brain wave. Furthermore the attention training for the children is combined with the game. The multimedia brain wave game device has the following advantages: capability for installation of different games, suitability for game competition of a plurality of persons, improved amusement, and integration of studying, amusement and training.

Description

A kind of multimedia brain wave game device
Technical field
The utility model relates to a kind of game device, relates in particular to a kind of multimedia game device by brain wave control.
Background technology
Modern science discovers that the brain wave of human brain is divided into a plurality of frequency ranges, can improve situations absent minded, that get excited, slightly move more by the SMR ripple of reinforcement 13-16Hz and the slow wave of inhibition 4-7Hz.
But existing notice strengthens the instrument for training function singleness, has certain professionally in the operation, is difficult to cause children's interest.Simultaneously, existing children's play machine mainly stimulates and attracts children by one-side audiovisual, belongs to pure amusement, to child's too big help and benefit not.
The utility model content
The purpose of this utility model is to overcome the deficiency of above-mentioned prior art existence and provides a kind of control by brain wave to carry out the notice training, and with children's notice training and the multimedia brain wave game device of playing and combining.
The purpose of this utility model can be achieved through the following technical solutions:
A kind of multimedia brain wave game device comprises brain wave detector, processor and display screen; Described brain wave detector connects processor, and processor connects display screen.
Described brain wave detector comprises that the scalp eeg signal that connects successively extracts electrode, pre-amplification circuit and filter circuit.
Described processor setting program, the indication brain wave detector is gathered a signal every Fixed Time Interval.
Compared with prior art, the utlity model has following advantage:
1. overcome the problem that existing notice strengthens the pure amusement of the dry as dust and existing game machine of instrument for training, will carry out the notice training by the control brain wave and combine with recreation, enhancing is interesting, the easier interest that causes children.
2. use the variation of recreation animated content on the eeg signal control display screen that brain wave detector collects, and the brain wave of a certain frequency range of intensive training optionally, give full play to children's internal potential, study, amusement and training are combined together.
3. game device of the present utility model both had been fit to single amusement, also was fit to many people and carried out game contest by the control brain wave, and the brain wave that not only helps the participant to draw oneself up train oneself notice, and while contest form also has more interest.
4. by optimizing the related software design, simple to operation, and multiple different recreation can be installed, increase interesting.
Description of drawings
Fig. 1 is the principle schematic of a kind of multimedia brain wave game device of the present utility model;
Fig. 2 is the structural representation of a kind of multimedia brain wave game device one embodiment of the present utility model;
Fig. 3 is the structural representation of a kind of another embodiment of multimedia brain wave game device of the present utility model.
The specific embodiment
Below in conjunction with accompanying drawing the utility model is elaborated.
As shown in Figure 1, a kind of multimedia brain wave game device comprises brain wave detector 6, processor 7 and display screen 1; Brain wave detector 6 connects processor 7, and processor 7 connects display screen 1.Brain wave detector 6 comprises that the scalp eeg signal that connects successively extracts electrode, pre-amplification circuit and filter circuit.Processor 7 setting programs, indication brain wave detector 6 is gathered a signal every Fixed Time Interval.
The brain wave data that brain wave detector 6 is gathered is the index of reflection notice, brain wave detector 6 places on the human body head, at first gather the faint eeg signal of brain scalp by the signal extraction electrode, the signal that collects then enters pre-amplification circuit and carries out the signal amplification, and the signal after the amplification enters and transfers to processor 7 after filter circuit is eliminated interference.By program setting, processor 7 indication brain wave detector 6 are gathered a signal every Fixed Time Interval.After the treated device 7 of signal is handled, by the program setting, compare in real time, and feed back on the display screen 1 with the form of animation and/or music.Several recreation participants can experience the power of own brain wave intuitively by the real-time contest situation that animation reflected on the display screen 1, and by constantly adjusting the animated gaming on the brain wave strength control display screen 1.
Collection, storage, comparison, signal that the software of multimedia brain wave game device of the present utility model has the control brain wave data feed back and function such as subscriber information management in real time, and multiple different games are housed.
Embodiment 1
As shown in Figure 2, a kind of multimedia brain wave game device comprises brain wave detector 6, processor 7 and display screen 1; Brain wave detector 6 connects processor 7, and processor 7 connects display screen 1.Brain wave detector 6 comprises that the scalp eeg signal that connects successively extracts electrode, pre-amplification circuit and filter circuit.
Recreation on the display screen 1 is that the attraction of 2 pairs of iron balls 3 of magnet competes fiercely, an iron ball 3 that is similar to pendulum is suspended in the middle of the display screen 1, and display screen 1 both sides are two blocks of magnet 2, respectively with red and green side expression, what magnetic force was big one can win the victory so that iron ball 3 is attracted to come.
The recreation participant puts on brain wave detector 6 respectively, being similar to Headphone device is worn on the head, recreation beginning back brain wave detector 6 was gathered 12 eeg signals every 1 second, transfer to processor 7 and compare in real time, which side signal is strong, and which side iron ball 3 just move lattice toward, be reflected on the display screen 1, the magnetic force of magnet 2 of side's representative that is exactly signal strong (notice is concentrated) is big, just iron ball 3 slowly can be attracted to come, and wins the victory.The recreation participant can experience the power of own brain wave intuitively by the move left and right of iron ball 3 on the display screen 1, and changes moving of iron ball 3 on the display screen 1 by continuous adjustment brain wave intensity.
Embodiment 2
As shown in Figure 3, a kind of multimedia brain wave game device comprises brain wave detector 6, processor 7 and display screen 1; Brain wave detector 6 connects processor 7, and processor 7 connects display screen 1.Brain wave detector 6 comprises that the scalp eeg signal that connects successively extracts electrode, pre-amplification circuit and filter circuit.
Recreation on the display screen 1 is that the thrust of 4 pairs of balls 5 of mechanical device competes fiercely, a ball 5 is placed in the middle of the display screen 1, and ball 5 both sides are two mechanical devices 4, use different color showings respectively, what thrust was big one can win the victory ball 5 is shifted onto the other side on one side.
The recreation participant puts on brain wave detector 6 respectively, being similar to Headphone device is worn on the head, recreation beginning back brain wave detector 6 was gathered 10 eeg signals every 1 second, transfer to processor 7 and compare in real time, which side signal is strong, and ball 5 just moves lattice on one side toward the other side, be reflected on the display screen 1, the thrust of mechanical device 4 of side's representative that is exactly signal strong (notice is concentrated) is big, just can with ball 5 slowly shift the other side there onto, win the victory.The recreation participant can experience the power of own brain wave intuitively by the move left and right of ball 5 on the display screen 1, and changes moving of ball 5 on the display screen 1 by continuous adjustment brain wave intensity.
More than disclosed only be several specific embodiments of the application, but the application is not limited thereto, any those skilled in the art can think variation, all should drop in the application's the protection domain.

Claims (2)

1. a multimedia brain wave game device is characterized in that, comprises brain wave detector, processor and display screen; Described brain wave detector connects processor, and processor connects display screen.
2. a kind of multimedia brain wave game device as claimed in claim 1 is characterized in that, described brain wave detector comprises that the scalp eeg signal that connects successively extracts electrode, pre-amplification circuit and filter circuit.
CN 201020546047 2010-09-29 2010-09-29 Multimedia brain wave game device Expired - Fee Related CN201949631U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN 201020546047 CN201949631U (en) 2010-09-29 2010-09-29 Multimedia brain wave game device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN 201020546047 CN201949631U (en) 2010-09-29 2010-09-29 Multimedia brain wave game device

Publications (1)

Publication Number Publication Date
CN201949631U true CN201949631U (en) 2011-08-31

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Family Applications (1)

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CN 201020546047 Expired - Fee Related CN201949631U (en) 2010-09-29 2010-09-29 Multimedia brain wave game device

Country Status (1)

Country Link
CN (1) CN201949631U (en)

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103657107A (en) * 2013-11-08 2014-03-26 北京林业大学 Toy racing vehicle capable of being controlled by human body brain wave intensity
CN103736284A (en) * 2014-01-16 2014-04-23 浙江大学城市学院 Brainwave intelligent fishing toy
CN104147796A (en) * 2014-06-27 2014-11-19 浙江大学城市学院 Intelligent brain electrical bubble machine toy
CN104318075A (en) * 2014-10-10 2015-01-28 常州大学 Long distance attention concentrating degree adversary system based on cloud network
CN107802262A (en) * 2017-11-09 2018-03-16 常州大学 A kind of brain is electrically coupled the device that VR is used for the more dynamic attention deficit therapeutic intervention of children
CN108766532A (en) * 2018-05-11 2018-11-06 深圳市心流科技有限公司 Improve teaching method, device and the computer readable storage medium of attention

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103657107A (en) * 2013-11-08 2014-03-26 北京林业大学 Toy racing vehicle capable of being controlled by human body brain wave intensity
CN103736284A (en) * 2014-01-16 2014-04-23 浙江大学城市学院 Brainwave intelligent fishing toy
CN103736284B (en) * 2014-01-16 2016-08-17 浙江大学城市学院 A kind of brain electricity intelligence fishing toy
CN104147796A (en) * 2014-06-27 2014-11-19 浙江大学城市学院 Intelligent brain electrical bubble machine toy
CN104318075A (en) * 2014-10-10 2015-01-28 常州大学 Long distance attention concentrating degree adversary system based on cloud network
CN107802262A (en) * 2017-11-09 2018-03-16 常州大学 A kind of brain is electrically coupled the device that VR is used for the more dynamic attention deficit therapeutic intervention of children
CN108766532A (en) * 2018-05-11 2018-11-06 深圳市心流科技有限公司 Improve teaching method, device and the computer readable storage medium of attention

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GR01 Patent grant
ASS Succession or assignment of patent right

Owner name: SHANGHAI LIFENG INNOVATION DISPLAY CO., LTD.

Free format text: FORMER OWNER: SHANGHAI CRE DISPLAY ENGINEERING TECHNOLOGY CO., LTD.

Effective date: 20130207

Owner name: SHANGHAI CRE DISPLAY ENGINEERING TECHNOLOGY CO., L

Effective date: 20130207

C41 Transfer of patent application or patent right or utility model
COR Change of bibliographic data

Free format text: CORRECT: ADDRESS; FROM: 201100 MINHANG, SHANGHAI TO: 201199 MINHANG, SHANGHAI

TR01 Transfer of patent right

Effective date of registration: 20130207

Address after: 201199 Shanghai city Minhang District Xin Road No. 396 building third room 108

Patentee after: Shanghai Li Feng creative Exhibition Co., Ltd.

Patentee after: Shanghai Kerui Exhibition Display Engineering Technology Co., Ltd.

Address before: 201100, room 5, building 1366, seven Xin Xin Road, Shanghai, Minhang District, China

Patentee before: Shanghai Kerui Exhibition Display Engineering Technology Co., Ltd.

CF01 Termination of patent right due to non-payment of annual fee
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20110831

Termination date: 20180929