CN201930518U - Intelligent toy - Google Patents

Intelligent toy Download PDF

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Publication number
CN201930518U
CN201930518U CN2011200767744U CN201120076774U CN201930518U CN 201930518 U CN201930518 U CN 201930518U CN 2011200767744 U CN2011200767744 U CN 2011200767744U CN 201120076774 U CN201120076774 U CN 201120076774U CN 201930518 U CN201930518 U CN 201930518U
Authority
CN
China
Prior art keywords
rope
hemisphere
circle ring
puzzle
knot
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
CN2011200767744U
Other languages
Chinese (zh)
Inventor
殷茜
Original Assignee
殷茜
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 殷茜 filed Critical 殷茜
Priority to CN2011200767744U priority Critical patent/CN201930518U/en
Application granted granted Critical
Publication of CN201930518U publication Critical patent/CN201930518U/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Abstract

The utility model relates to the field of toys, in particular to a rope-untying toy in intelligent toys. An intelligent toy comprises a rope, a hemispheroid 1, a hemispheroid 2 and a ring, wherein the hemispheroid 1, the hemispheroid 2 and the ring are sleeved on the rope, the rope is wound on the ring to form a knot, one end of the rope penetrates through the knot and penetrates out of the inner side of the ring, both end parts of the rope are connected, the two hemispheroids are sleeved on the rope, and the round surfaces of the two hemispheroids are partitioned through the ring. The intelligent toy has the advantages that the structure is novel, the playability is strong, and the species of the intelligent toys are enriched.

Description

Puzzle
Technical field
The utility model relates to the toy field, especially a kind of rope loosening toy in the puzzle.
Background technology
Puzzle mainly is divided into block toy and rope loosening toy, and rope loosening toy has certain degree of difficulty mostly, needs hand brain and usefulness, can cultivate children's elaborative faculty and manipulative ability especially, also is fit to the adult simultaneously and wears down the time in leisure, therefore is subjected to liking of consumer deeply.Rope loosening toy kind in the market seldom, there has been considerable time in most rope loosening toys, the structure playing method is out-of-date, press for novel structure, playability strong, have the rope loosening toy of new meaning to emerge.
Summary of the invention
In order to enrich the kind of puzzle, goal of the invention of the present utility model has provided a kind of novel structure, puzzle that playability is strong.
In order to realize above-mentioned goal of the invention, the utility model has adopted following technical scheme:
Puzzle, comprise a rope and cover hemisphere one, hemisphere two, circle ring thereon, rope is gone up around the circle ring and is constituted knot, one end of rope passes this knot and passes from circle ring inboard, the rope both ends link to each other, two hemispheres are socketed on the rope, and separate by the circle ring between two hemispheroidal circular face.
As preferably, described hemisphere one is identical with hemisphere two shapes.
Adopted the puzzle of technique scheme, novel structure is simple, and its final effect is under the situation of not damaging existing modular construction, by the position of separating between rope and the adjustment component two hemispheroidal circular face is merged, and forms spherical.The advantage of this puzzle is a novel structure, and playability is strong, has enriched the kind of puzzle.
Description of drawings
Fig. 1: the structural representation of the utility model embodiment.
Fig. 2: the utility model embodiment playing method step 2 schematic diagram.
Fig. 3: the utility model embodiment playing method step 3 schematic diagram.
Fig. 4: the utility model embodiment playing method final effect schematic diagram.
The specific embodiment
Below in conjunction with Fig. 1, Fig. 2 the utility model is described further.
As shown in Figure 1, puzzle is made of a rope 4 and cover hemisphere 1, hemisphere 22, circle ring 3 thereon.Hemisphere 1 and hemisphere 22 are hemispherical, and shape is identical.Rope 4 constitutes knot on circle ring 3, an end of rope 4 passes this knot and passes from circle ring 3 inboards, and promptly this structure is that rope 4 breaks into unijunction, and circle ring 3 is through on this unijunction as shown in Figure 1.Rope 4 one ends and its other end that pass are connected as a single entity, and form the fake that closed at both ends links to each other.Hemisphere 1, hemisphere 22 all are socketed on the rope 4, and separate by circle ring 3 between two hemispheroidal circular face, and promptly hemisphere 1 and hemisphere 22 are opposing as shown in Figure 1 is enclosed within on the rope 4.Above-mentioned circle ring 3 is a becket, and material obviously is different from other parts, with the final effect of stressing toy the isolated circle ring 3 of two hemispheroidal circular face is moved on to its outside.
As shown in Figure 1, Figure 2, Figure 3 and Figure 4, the final effect of this puzzle playing method is under the situation of not damaging existing modular construction, concern by the position between the adjustment component, the isolated circle ring 3 of two hemispheroidal circular face is moved on to its outside, make two hemispheroidal circular face be socketed in opposite directions on the rope 4, and can be merged into sphere, form state as shown in Figure 4.Concrete steps are as follows: (1) passes knot according to the direction shown in the A arrow among Fig. 1 with hemisphere 1; (2) according to the direction shown in B arrow among Fig. 2 and the C arrow, pulling cord 4 forms winding state as shown in Figure 3 respectively; (3) according to the direction shown in the D arrow among Fig. 3, again hemisphere 1 is passed knot, form final effect as shown in Figure 4.

Claims (2)

1. puzzle, it is characterized in that comprising a rope and cover hemisphere one, hemisphere two, circle ring thereon, rope is gone up around the circle ring and is constituted knot, one end of rope passes this knot and passes from circle ring inboard, the rope both ends link to each other, two hemispheres are socketed on the rope, and separate by the circle ring between two hemispheroidal circular face.
2. puzzle according to claim 1 is characterized in that described hemisphere one is identical with hemisphere two shapes.
CN2011200767744U 2011-03-22 2011-03-22 Intelligent toy Expired - Lifetime CN201930518U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN2011200767744U CN201930518U (en) 2011-03-22 2011-03-22 Intelligent toy

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN2011200767744U CN201930518U (en) 2011-03-22 2011-03-22 Intelligent toy

Publications (1)

Publication Number Publication Date
CN201930518U true CN201930518U (en) 2011-08-17

Family

ID=44442060

Family Applications (1)

Application Number Title Priority Date Filing Date
CN2011200767744U Expired - Lifetime CN201930518U (en) 2011-03-22 2011-03-22 Intelligent toy

Country Status (1)

Country Link
CN (1) CN201930518U (en)

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Legal Events

Date Code Title Description
GR01 Patent grant
C14 Grant of patent or utility model
CX01 Expiry of patent term

Granted publication date: 20110817

CX01 Expiry of patent term