CN1540555A - Method for designing 3D close-fitting garment pieces in virtual environment - Google Patents

Method for designing 3D close-fitting garment pieces in virtual environment Download PDF

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Publication number
CN1540555A
CN1540555A CNA2003101081578A CN200310108157A CN1540555A CN 1540555 A CN1540555 A CN 1540555A CN A2003101081578 A CNA2003101081578 A CN A2003101081578A CN 200310108157 A CN200310108157 A CN 200310108157A CN 1540555 A CN1540555 A CN 1540555A
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point
garment piece
dimensional
human body
virtual environment
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陆永良
李汝勤
冯毅力
张瑞云
纪峰
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Donghua University
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Donghua University
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Abstract

Step of the invention are: (1) in virtual environment, selecting and controlling points on dress stand by using mouse and 3D interactive ball; (2) points selected above are as points on borderlines of 3D garment piece, combining relevant data structure, and assigning data to points, lines of 3D garment piece and structures of garment piece; (3) creating points inside borderlines by using interpolation method, generating triangular patch through Delaunay triangularization and displaying result.

Description

The method of design three dimensional body fitted garment piece in a kind of virtual environment
Technical field:
The present invention relates to a kind of new three-dimensional garment CAD system, utilize this system can in three-dimensional virtual environment, directly design the three dimensional body fitted garment piece.
Background technology:
Take a broad view of the Garment CAD system of home and overseas, wherein the overwhelming majority belongs to the plane Garment CAD system.These systems all are that the prototype computing formula according to the dress planar cutting designs garment piece automatically, and then with the virtual computing machine manikin that is sewn onto of garment piece, observe its effect of dangling, further working at present focuses on the effect of dynamically dangling that realizes virtual costume.The plane CAD of Garment is simple, flexible, have certain superiority, but shortcoming is directly perceived inadequately, and design fit garment piece attractive in appearance needs rich experience.Three-dimensional cutting is not a new subject or new technology, and she has long development and applicating history.In the development history of clothing design, one of maximum difference of east dress ornament and Western dress development is exactly that the plane characteristic of east dress ornament is stronger, and the stereoscopic features distinctness of Western dress, therefore the tailoring technology of China is based on planar approach, and the tailoring technology in west is based on stereoscopic approach.In these years, the tailoring technology of China is subjected to the very big influence in west, changes to adapt to clothes fashion with rapid changepl. never-ending changes and improvements.The three-dimensional cutting method just under overall situation so gradually walk close to ours.The present invention is three-dimension interaction means of utilizing virtual reality technology to provide, in the virtual environment that computing machine generates, generate three-dimensional garment piece with certain fit degree, then three-dimensional garment piece is launched into two-dimentional garment piece, with two-dimentional garment piece output, in actual environment, on people's platform, verify subsequently with cloth.
Virtual reality technology is the senior human-computer interaction technology of behaviors such as the most effective a kind of anthropomorphic dummy looks in physical environment, listens, moves.This simulation have " face border sense " (immersive) and " interactivity " (interactive).Virtual reality technology also will make traditional C AD technology have a revolutionary change, virtual reality technology all has application at aspects such as Automobile Design, airplane design, the designs of virtual kitchen at present, and virtual reality technology has been applied on the CAD of Garment more productive two families that mainly contain abroad:
The one, the VirtuOsi project that Britain Nottingham Trent University released in 1996, it is reported that this project goal is to provide a sets of computer instrument to make the deviser can generate and show clothes in reality environment to the deviser, it comprises that generation has the generation of the reality environment of the simulation of expression, garment piece crop tool of human body that the joint connects and survey instrument, various fabric type and the discussion clothes that can demonstrate therein accurately;
An other family is that France makes every effort to overcome e-design, e-manufacturing, e-sales and the LectraOnline project [12-14] that (Lectra) company released in 2000, and wherein e-design makes the deviser design virtual costume (mainly being dress model at present), underwear, handbag and sofa exactly in virtual environment.Above-mentioned two families only see its introductory article, and concrete implementation method and thinking do not relate to.
Summary of the invention:
The invention provides in a kind of virtual environment the method for design three dimensional body fitted garment piece, mainly solve garment piece planar design technical matters intuitively inadequately, help realizing the three-dimensional cutting of clothes.
For solving the problems of the technologies described above, the present invention is achieved in that
The method of design three dimensional body fitted garment piece in a kind of virtual environment comprises that the three-dimensional garment CAD system is characterized in that concrete steps are:
1. in virtual environment, utilize the mutual ball of mouse and three dimensions to choose and control point on the manikin;
3. with the above-mentioned point of choosing as the borderline point of three-dimensional garment piece, in conjunction with related data structure, compose to give point, limit, the garment piece structure of three-dimensional garment piece outline line;
The method of 3. utilize planting generates the point in the border, Delaunay trigonometric ratio then, and the tri patch of generation garment piece, and it demonstration come out.
This three-dimensional garment CAD system comprises PC, small-sized stereo display observing system and the mutual ball of three dimensions, its middle-size and small-size stereo display observing system comprises high-grade professional 3D graphics accelerator, infrared central authorities control transmitter, wireless anaglyph spectacles, this system generate three-dimensional virtual environment in, the deviser introduces the generation real human body model of the three-dimensional human body measurement system of U.S. TC2 company.
This interpolation method is mutual ball of three dimensions (SPACEBALL) and the mouse that utilizes virtual reality system VR3800L to provide, acquisition is apart from some some I (1-14) of the surperficial certain distance of virtual human body, them as three-dimensional garment piece more borderline point and central points, point in the three dimensions has coordinate (x i, y i, z i, k i), k wherein iBe the point and the spacing of human body.To each bar limit, interpolation variable u (0-1), v (0-1):
x (u)=x 1+u(x 2-x 1),x (u,v)=x (u)+v*(x c-x (u));
y (u)=y 1+u(y 2-y 1),y (u,v)=y (u)+v*(y c-y (u));
z (u)=z 1+u(z 2-z 1),z (u,v)=z (u)+v*z c-z (u));
k (u)=k 1+u(k 2-k 1),k (u,v)=k (u)+v*(k c-k (u));
Wherein, (x 1, y 1, z 1, k 1), (x 2, y 2, z 2, k 2) be two end points on every limit; (x c, y c, z c, k c) be central point; For each point that interpolation obtains, with its nearest point, calculate on the searching manikin:
Figure A20031010815700071
Wherein, (x i, y i, z i) be the point that interpolation obtains, (x Mi, y Mi, z Mi) be the point on the model; Next step, suppose that human body surface is continuous, i.e. (x, the z coordinate of the point that y) closes on differs very little, then, replaces corresponding interpolation point z coordinate with the z coordinate of the point on the manikin of corresponding distance minimum, add corresponding spacing k, just obtained the point in the three-dimensional garment piece, and this is the garment piece with a fixed gap that meets human body contour outline, so just obtains (the x of the interior each point of clothing i, y i, z i, k i).
To three keratinoids that the Delaunay trigonometric ratio generates, removed the part that is positioned at outside the three-dimensional garment piece concave edge.
Innovative point of the present invention mainly contains several respects:
(1) developed a three-dimensional garment piece design system, these system integration 1 one cover small-sized virtual reality systems (real observing system of small-sized solid and the mutual ball of three dimensions), in the three-dimensional virtual environment that this system generates, the deviser can introduce the real manikin of generation by the three-dimensional human body measurement system of the U.S. (TC2) company, freely design three-dimensional garment piece on this basis, this system provides some interactive meanses, make the deviser can as in the true three-dimension environment design garment piece, design effect intuitively is provided, and this system develops with VC++6.0 and OpenGL.
(2) design a kind of new interpolation method, utilized this specific method, the fit three-dimensional garment piece that can obtain meeting human body and have certain pore volume, concrete grammar please refer to described in the literary composition.
(3) three keratinoids that the Delaunay trigonometric ratio is generated improve, and have removed to be positioned at the outer part of three-dimensional garment piece concave edge, thereby have obtained meeting fully the three-dimensional garment piece of garment piece design profile.
Advantage of the present invention mainly contains following several respects:
(1) developed a three-dimensional garment piece design system, these system integration 1 one cover small-sized virtual reality systems (real observing system of small-sized solid and the mutual ball of three dimensions), in the three-dimensional virtual environment that this system generates, the deviser can introduce the real manikin of generation by the three-dimensional human body measurement system of the U.S. (TC2) company, freely design three-dimensional garment piece on this basis, this system provides some interactive meanses, make the deviser can as in the true three-dimension environment design garment piece, design effect intuitively is provided, and this system develops with VC++6.0 and OpenGL.
(2) design a kind of new interpolation method, utilized this specific method, the fit three-dimensional garment piece that can obtain meeting human body and have certain pore volume, concrete grammar please refer to described in the literary composition.
(3) three keratinoids that the Delaunay trigonometric ratio is generated improve, and have removed to be positioned at the outer part of three-dimensional garment piece concave edge, thereby have obtained meeting fully the three-dimensional garment piece of garment piece design profile.
Description of drawings:
Fig. 1 is a system architecture synoptic diagram of the present invention.
Fig. 2 is the interface of the three-dimensional garment piece design system of exploitation.
Fig. 3-the 11st utilizes the formation step of three-dimensional garment piece of the present invention.
Embodiment:
The present invention uses Beijing VR3800L system that dawn, company provided, and as shown in Figure 1, it comprises small-sized stereo display observing system and the mutual ball 2 of three dimensions.Small-sized stereo display observing system comprises: high-grade professional 3D graphics accelerator (three-dimensional line by line acceleration demonstration, VR special use) 3, infrared central authorities control transmitter 4, wireless anaglyph spectacles 5.Utilize the mutual ball of three dimensions can realize the spatial interaction of three-dimensional body 6DOF, it is a kind of real three-dimensional input equipment, it can convert the pressure of small finger to the translation and the rotation amount of X, Y, Z direction, simultaneously real-time mobile 3 D image, like this it just to graphical model carried out six-freedom degree intuitively alternately.
The manikin of using among the present invention is to utilize clothes institute of Donghua University from the U.S. (TC 2) the three-dimensional human body measurement system that introduces of company generates.The principle of this system is to utilize four cameras in front and back to collect the image of four width of cloth human body different azimuth simultaneously, the method of utilizing Moire fringe to interfere then calculates the three-dimensional lattice data of manikin, then utilize the three-dimensional lattice data to carry out the triangular surface match, obtain three-dimensional (3 D) manikin, carry out size at last and extract operation, the unit's of obtaining human dimension.
Fig. 2 is the interface of the three-dimensional garment piece design system of exploitation.
The data structure of using among the present invention mainly contains four kinds, comprises dot structure, limit structure, triangular structure, three-dimensional garment piece structure, and is as follows:
More than four structures are garment piece data structures of problem design, utilize the mutual ball of mouse and three dimensions to choose and control point on the manikin, with it as the borderline point of three-dimensional garment piece, related data structure in conjunction with design, obtain point, limit, the garment piece structure of three-dimensional garment piece outline line, then utilize the method for interpolation to generate point in the border, Delaunay trigonometric ratio then, generate the tri patch of garment piece, obtain complete garment piece.
Before generating three-dimensional garment piece, at first must generate the outline line of garment piece.In real work, matched curve commonly used has: cubic parametric SPL, Bezier curve, B-spline curves etc.; So-called curve fitting is meant in the curve design process, makes the curve of generation reach some requirement with the interpolation or the method for approaching, as pressing close to original data point or reference mark sequence in allowed limits; Look as curve and to want " smooth ", " fairing " etc.Bezier curve and B-spline curves are the parametric lines to approach, they have advantages such as directly perceived and convex closure, but they are general not by given feature polygon, the method of the heavy node of utilization only can make them pass through other point, therefore they are mainly used in the design of free type curve, though, also can make them pass through given data point, after all around a big bend by using their inverse approximating method [16-18]; The cubic spline interpolation curve of using among the present invention has directly used the method for interpolation to make matched curve pass through given data point, and has satisfied the requirement of line smoothing, can well satisfy the demand.Three-dimensional garment piece outline line is made up of straight line and curve, selected point and to generate corresponding garment piece structure be according to following thinking:
(1) if the limit is made up of two points, determines that then this limit is a straight line;
(2) if the limit, determines then that this limit is a curve by forming more than two points;
For straight line, 2 definite straight lines obviously; And for curve, what use in the system is the cubic spline interpolation method, by the last front cut pieces that it can generate, the boundary Control point have 14 1,2,3 ... 14}; The limit has 7, be respectively, line1{1 2}, line2{2 3}, line3{3 45 6}, line4{6 7}, line5{7 89 10}, line6{10 11}, line7{1112 13 1}, central point is 14.
Annotate: can arbitrary rotation and translation model and garment piece in the system, selected three angles herein.
As shown in Figure 4, be the preceding skirt sheet that system generates, the boundary Control point have 91,2,3 ..., 9}; The limit has 5, be respectively, line1{1 2}, line2{2 3}, line3{3 45 6}, line4{6 7}, line5{7 89 1}, central point is 10.
After obtaining the outline line of garment piece, obtain point in the garment piece by interpolation again.B.K Hinds and J.McCartney have introduced a kind of digitizer that utilizes and have realized three-dimension interaction in two pieces of articles that 1990,1992 deliver, generate to have the method for the three-dimensional garment piece of certain fit degree.Its detailed process is that digitizer is mapped to 3 D human body surface in the computing machine, the 3 D human body surface moves in the mobile corresponding computing machine on the digitizer, level of freedom is provided in addition, determine side-play amount (being defined as the distance of human body normal plane certain point outside human body, i.e. the fit degree offset of clothes) apart from people's platform surface.When generating three-dimensional garment piece, at first determine to have the each point on the garment piece sideline of certain deviation amount, the utilization curve fitting obtains each limit curve of garment piece, uses interpolation method to obtain the side-play amount of each point in the garment piece then, carries out the three-dimensional garment piece that surface fitting has just obtained meeting body shape.
The particular case of coupling system has developed a kind of new interpolation method, can obtain to meet each point in the human body surface tool garment piece at regular intervals by it, thereby obtains meeting the three-dimensional garment piece of body shape according to these points, and following mask body is introduced this algorithm:
Mutual ball of the three dimensions that utilizes virtual reality system VR3800L to provide (SPACEBALL) and mouse, acquisition is apart from some some I (1-14) of the surperficial certain distance of virtual human body, them as three-dimensional garment piece more borderline point and central points, as shown in Figure 5.This interpolation method is mutual ball of three dimensions (SPACEBALL) and the mouse that utilizes virtual reality system VR3800L to provide, acquisition is apart from some some I (1-14) of the surperficial certain distance of virtual human body, them as three-dimensional garment piece more borderline point and central points, point in the three dimensions has coordinate (x i, y i, z i, k i), k wherein iBe the point and the spacing of human body.As shown in Figure 5, to each bar limit, interpolation variable u (0-1), v (0-1):
x (u)=x 1+u(x 2-x 1),x (u,v)=x (u)+v*(x c-x (u));
y (u)=y 1+u(y 2-y 1),y (u,v)=y (u)+v*(y c-y (u));
z (u)=z 1+u(z 2-z 1),z (u,v)=z (u)+v*z c-z (u));
k (u)=k 1+u(k 2-k 1),k (u,v)=k (u)+v*(k c-k (u));
Wherein, (x 1, y 1, z 1, k 1), (x 2, y 2, z 2, k 2) be two end points on every limit; (x c, y c, z c, k c) be central point; For each point that interpolation obtains, with its nearest point, calculate on the searching manikin:
Wherein, (x i, y i, z i) be the point that interpolation obtains, (x Mi, y Mi, z Mi) be the point on the model; Next step, suppose that human body surface is continuous, i.e. (x, the z coordinate of the point that y) closes on differs very little, then, replaces the z coordinate of corresponding interpolation point with the z coordinate of the point on the manikin of corresponding distance minimum, add corresponding spacing k, just obtained the point in the three-dimensional garment piece, and this is the garment piece with a fixed gap that meets human body contour outline, so just obtains (the x of the interior each point of clothing i, y i, z i, k i), be illustrated in fig. 6 shown below.
After the point that obtains by interpolation in the garment piece, with these Delaunay trigonometric ratios, the triangle relation between obtaining a little.The Delaunay trigonometric ratio is a kind of method at the discrete point trigonometric ratio, introduce Voronoi figure earlier: the Voronoi figure of one group of geometric object is divided into a series of intervals with codomain, the Voronoi figure of the point that each space comprises and some geometric objects is divided into a series of intervals with codomain, the point that each space comprises and the distance of some geometric objects are less than other geometric object, as shown in Figure 7.Given one group of planar point (1-10), the distance of the planar point that the point in each Voronoi polygon and each polygon comprise less than with the distance of other planar point; The triangle that the Delaunay trigonometric ratio obtains, and do not comprise given planar point in these leg-of-mutton circumscribed circles, the center of circle of circumscribed circle is the polygonal summit of Voronoi.
The Delaunay trigonometric ratio is the trigonometric ratio to two dimensional surface point, it is to three-dimensional interpolation point (x in system, y) coordinate carry out interpolationization, be equivalent to planar point (x, y) carry out trigonometric ratio, obtain their triangle relation, promptly a series of triangle, this triangle relation is applied on the three-dimensional point, has just obtained three-dimensional tri patch; As shown in Figure 8: the figure left side is the garment piece each point that interpolation obtains, in the middle of the figure is without improved Delaunay trigonometric ratio, by the trigonometric ratio of Delaunay shown in the figure acquiescence trigonometric ratio is carried out in the convex zone, some is positioned at the garment piece that is obtained by the trigonometric ratio of Delaunay shown in the figure outside the garment piece outline line, this is because Delaunay trigonometric ratio acquiescence is carried out trigonometric ratio to the convex zone, therefore for concave edge on the garment piece, the triangle that the Delaunay trigonometric ratio obtains has exceeded the border.In order to be met the triangular facet of garment piece outline line fully, in conjunction with the actual conditions of problem, the triangle that the Delaunay trigonometric ratio obtains has been done some improvement processing, removed the outer triangle of garment piece profile; Concrete Rule of judgment is if leg-of-mutton three summits all are positioned on the garment piece outline line, then this triangle is removed, and Fig. 8 right side is the garment piece triangular facet that obtains after improving.
As shown in Figure 9, be the last front cut pieces that obtains behind the Delaunay trigonometric ratio; As shown in figure 10, be the preceding skirt sheet that obtains behind the Delaunay trigonometric ratio; As shown in figure 11, be the back garment piece of going up that obtains behind the Delaunay trigonometric ratio.
The advantage of three-dimensional cutting is to design for plane cutting the relatively style of difficulty, such as adding pleat, wave, hanging down and style such as swing, is that present systemic-function also can't realize; As for dangling, when design system, also once considered on the basis of garment piece geometric model, generate the particle physics model of garment piece, thus the effect that obtains dangling, and this also is why to obtain the interior point of garment piece with the method for interpolation, trigonometric ratio generates garment piece then, interpolation thought by same also can reach the garment piece rectangular lattice, thereby can add particle model, therefore system's later stage can add the function of dangling, and just is subjected to the constraint of time and efforts at present, and this part work does not also launch; As for the variation of style, can reach certain requirement by the boundary Control point fully, be to meet the human body three-dimensional garment piece but this system generates by interpolation, relatively be fit to generate fit clothing, generate the clothes of loose class, possible effect is not very good, change a kind of interpolation method and could realize.
In sum, in virtual environment, utilize the mutual ball of mouse and three dimensions to choose and control point on the manikin, with it as the borderline point of three-dimensional garment piece, in conjunction with related data structure, obtain point, limit, the garment piece structure of three-dimensional garment piece outline line, then utilize the point in the specific interpolation method generation border, use improved Delaunay trigonometric ratio algorithm then, the three-dimensional garment piece that has obtained meeting human body surface and had certain voidage, the result is challenging.

Claims (4)

1, the method for design three dimensional body fitted garment piece in a kind of virtual environment, concrete steps are:
1. in virtual environment, utilize the mutual ball of mouse and three dimensions to choose and control point on the manikin;
2. with the above-mentioned point of choosing as the borderline point of three-dimensional garment piece, in conjunction with related data structure, compose to give point, limit, the garment piece structure of three-dimensional garment piece outline line;
3. utilize the method for interpolation to generate point in the border, Delaunay trigonometric ratio then, the tri patch of generation garment piece, and it demonstration come out.
2, the method for design three dimensional body fitted garment piece in the virtual environment according to claim 1, it is characterized in that this three-dimensional garment CAD system comprises PC (1), small-sized stereo display observing system and the mutual ball of three dimensions (2), its middle-size and small-size stereo display observing system comprises high-grade professional 3D graphics accelerator (3), infrared central authorities control transmitter (4), wireless anaglyph spectacles (5), this system generate three-dimensional virtual environment in, the deviser introduces the generation real human body model of the three-dimensional human body measurement system of U.S. TC2 company.
3, the method for design three dimensional body fitted garment piece in the virtual environment according to claim 1 and 2, it is characterized in that it being mutual ball of three dimensions (SPACEBALL) and the mouse that utilizes virtual reality system VR3800L to provide, acquisition is apart from some some I (1-14) of the surperficial certain distance of virtual human body, them as three-dimensional garment piece more borderline point and central points, point in the three dimensions has coordinate (x i, y i, z i, k i), k wherein iBe the point and the spacing of human body.To each bar limit, interpolation variable u (0-1), v (0-1):
x (u)=x 1+u(x 2-x 1),x (u,v)=x (u)+v*(x c-x (u));
y (u)=y 1+u(y 2-y 1),y (u,v)=y (u)+v*(y c-y (u));
z (u)=z 1+u(z 2-z 1),z (u,v)=z (u)+v*z c-z (u));
k (u)=k 1+u(k 2-k 1),k (u,v)=k (u)+v*(k c-k (u));
Wherein, (x 1, y 1, z 1, k 1), (x 2, y 2, z 2, k 2) be two end points on every limit; (x c, y c, z c, k c) be central point; For each point that interpolation obtains, with its nearest point, calculate on the searching manikin:
Figure A2003101081570003C1
Wherein, (x i, y i, z i) be the point that interpolation obtains, (x Mi, y Mi, z Mi) be the point on the model; Next step, suppose that human body surface is continuous, i.e. (x, the z coordinate of the point that y) closes on differs very little, then, replaces the z coordinate of corresponding interpolation point with the z coordinate of the point on the manikin of corresponding distance minimum, add corresponding spacing k, just obtained the point in the three-dimensional garment piece, and this is the garment piece with a fixed gap that meets human body contour outline, so just obtains (the x of the interior each point of clothing i, y i, z i, k i).
4, the method for design three dimensional body fitted garment piece in the virtual environment according to claim 1 and 2 is characterized in that three keratinoids to the generation of Delaunay trigonometric ratio, has removed to be positioned at the outer part of three-dimensional garment piece concave edge.
CNA2003101081578A 2003-10-24 2003-10-24 Method for designing 3D close-fitting garment pieces in virtual environment Pending CN1540555A (en)

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Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN100351843C (en) * 2005-07-08 2007-11-28 北京北大方正电子有限公司 Computerized three-dimensional demonstration method for special case type structures
CN100430949C (en) * 2007-02-12 2008-11-05 西安工程大学 Method for constructing divisional composite three-dimensional parameterized digital mannequin
CN101826126A (en) * 2010-04-02 2010-09-08 浙江大学 Garment design method based on three-dimensional sketch in any sight
CN102388407A (en) * 2009-04-08 2012-03-21 株式会社岛精机制作所 Wearing simulation device, simulation method, and simulation program
CN102708231A (en) * 2012-04-23 2012-10-03 杭州力孚信息科技有限公司 3D (three-dimensional) apparel grading method based on human body characteristics
CN103942827A (en) * 2013-01-22 2014-07-23 林凤飞 Three-dimensional dynamic visual hair planting design method

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN100351843C (en) * 2005-07-08 2007-11-28 北京北大方正电子有限公司 Computerized three-dimensional demonstration method for special case type structures
CN100430949C (en) * 2007-02-12 2008-11-05 西安工程大学 Method for constructing divisional composite three-dimensional parameterized digital mannequin
CN102388407A (en) * 2009-04-08 2012-03-21 株式会社岛精机制作所 Wearing simulation device, simulation method, and simulation program
CN102388407B (en) * 2009-04-08 2014-05-21 株式会社岛精机制作所 Wearing simulation device, simulation method, and simulation program
CN101826126A (en) * 2010-04-02 2010-09-08 浙江大学 Garment design method based on three-dimensional sketch in any sight
CN102708231A (en) * 2012-04-23 2012-10-03 杭州力孚信息科技有限公司 3D (three-dimensional) apparel grading method based on human body characteristics
CN103942827A (en) * 2013-01-22 2014-07-23 林凤飞 Three-dimensional dynamic visual hair planting design method

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