CN1464385A - Method and system for learning language using computer software - Google Patents

Method and system for learning language using computer software Download PDF

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Publication number
CN1464385A
CN1464385A CN 02123181 CN02123181A CN1464385A CN 1464385 A CN1464385 A CN 1464385A CN 02123181 CN02123181 CN 02123181 CN 02123181 A CN02123181 A CN 02123181A CN 1464385 A CN1464385 A CN 1464385A
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user
theme
language
interactive learning
learning methods
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CN 02123181
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Chinese (zh)
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李天政
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Abstract

The present invention discloses a language learning method and system thereof which utilizes computer program for providing the language learners with a virtual environment of cooperating learning and communication. By means of the limiting mechanism for language category and language stage, the method can enable the learners to study the characters, words and grammar of a language from shallow to deep layer, thus achieving the goal to raise the learners' listening, speaking, reading and writing abilities.

Description

Utilize the interactive learning methods and the system thereof of computer program
Technical field
The present invention is about a kind of interactive learning methods and system thereof, particularly about a kind of interactive learning methods and system thereof that utilizes computer program as communication media.
Background technology
The mankind are actually via five kinds of sense organs such as vision, the sense of hearing, sense of smell, sense of touch and the sense of taste and carry out every study, and common people utilize the vision and the sense of hearing to learn a language.When reading aloud, the Word message of being read aloud on the books is via reciter's eyes, brain and face.And communicate in one's mother tongue when talking with, this information is via speaker's brain, face and interlocutor's ear, brain.Because the language that the reciter read aloud not is the expression of its original idea, and does not have interactive mechanism, when why this just learns foreign languages,, still learn bad reason even spend suitable time and spirit.
General traditional foreign language learning mode is to utilize books, audiotape, video-tape and general foreign language teaching software etc. from the superficial to the deep to teach the individual character and the syntax, but because it does not still have interactive mechanism, therefore, often causes the learner to get half the result with twice the effort.
In generation nineteen ninety, is early stage, the literal communication mechanism begins to prevail on multi-thread chat of network (IRC) and the MUD lines such as (MUD), though it is not to be fundamental purpose with the training foreign languages, but another approach of training foreign languages also is provided, and so it has following shortcoming: (1) can't directly be linked up with language; (2) typing speed must be very fast; (3) Dui Hua theme is subject to the ability of foreign language; And (4) communication both sides' language varying degree, often cause the obstacle in the communication, and may influence the wish that continues communication.Though therefore IRC and MUD can provide interactive mechanism, because it has the disappearance in the use, and is not suitable for the beginner, and it also can't provide the training of listening and saying the aspect.
The speech recognition system that nineteen ninety-five occurs still has the shortcoming that mutual environment can't be provided, and also has the problem of accuracy deficiency in the speech recognition.
If carry out the foreign language exercise with the online game of multiparty conference system or additional voice transmitting function, though need not typewrite and be to link up with language, but because it mainly is to be purpose with the amusement, therefore there is no incremental mechanism from the superficial to the deep, so still be subjected to the restriction and the not reciprocity problem existence of language degree of caller for the foreign language aptitude familiarity of conversation subject.
Summary of the invention
Fundamental purpose of the present invention provides the method and system of an interactive learning language, and the learner is in virtual environment, and from the superficial to the deep interim study avoids being subject in the prior art learner's foreign language aptitude and the not reciprocity communication disorders of language degree.And the present invention can be designed to the form of an interesting online game, promotes at least two users' study wish to increase interest.
Interactive learning methods of the present invention by the communicative mode at least two human world, is reached the purpose of language learning, and it comprises following step: (1) sets a theme with a computer program; (2) at least two users login this theme, and play the part of the role in the theme; (3) this computer program guides the progress of this theme, and progressively induces this at least two user to express new glossary and statement and carry out to each other communication; And (4) enter rank to more highly difficult theme.In addition, the present invention also can comprise the category of language of this theme use of a qualification in addition or inform user's category of language; And this at least two user need cooperate the progress of this theme and react, if reaction not as good as or reaction mistake step such as promptly suffer exit.
The present invention utilizes at least one computing machine to constitute a system that learns a language, and provide a theme of linking up by building a computer program that places this at least one computing machine, it comprises following feature: (1) provides a task (recreation) or course to learn a language for the learner, progress along with this task or this course, progressively add new things about this task or this course, and the glossary that makes new advances of deriving, to increase the range of language learning; (2) provide a task (recreation) or course to learn a language for the learner, distinguish different grades, and, use glossary and the grammer progressively deepened, to increase the degree of depth of language learning along with the progress of this task or this course according to complexity and difficulty; (3) can limit all users uses same language to link up; (4) can be for linking up simultaneously more than two people and practising; (5) in task or course, provide the user to play the part of different roles, be available for users to produce the interactive learning relation with other people; Reach (6) and be provided with superseded mechanism, the approximate user of Chinese language degree is rested in the theme of same grade.This at least one computing machine can be a webserver or a personal computer, and is different according to the demand on using.
Description of drawings
The present invention will illustrate according to following accompanying drawing:
Fig. 1 is the synoptic diagram of communication framework of the present invention;
Fig. 2 is the scene of first preferred embodiment of the present invention;
Fig. 3 is the scene of second preferred embodiment of the present invention;
Fig. 4 is the scene of the 3rd preferred embodiment of the present invention;
Fig. 5 is the scene of the 4th preferred embodiment of the present invention; And
Fig. 6 is a combine scenes of the present invention.
The element numbers explanation
10 link up framework 12 users one
14 users, 2 16 users three
18 users four
102,112,114,116 multimedia computers
104 webservers, 106 screens
108 loudspeaker, 110 microphones
20 scenes, 202 hunting persons one
204 hunting persons, 2 206 hunting persons three
208 hunting persons, 4 210,214,216 trees
212 tigers
30 scenes, 302 hunting persons five
304 hunting persons, 6 306 hunting persons seven
308 hunting persons, 8 310 hunting persons nine
312 tigers, 314 trees
40 scenes, 402 hunting persons 11
404 hunting persons, 12 hunting persons 13
408 hunting persons, 10 hunting persons 14
412 rabbits, 414,416,418,420 caves
422 set greatly
50 shop scenes, 52 salesmans
54 hunting persons, 15 hunting persons 16
58 hunting persons, 17 foods
60 combine scenes
Embodiment
Fig. 1 is the synoptic diagram of communication framework 10 of the present invention, and this is linked up framework 10 and is the virtual environment for learner's practice language.In this virtual environment, utilize the multimedia computer 102,112,114 and 116 that to propagate voice, carry out the interchange of information through the webserver 104, and one " the foreign language world " program (scheming not shown) can be built and placed each multimedia computer 102,112,114 and 116 and the webserver 104, so that each user's intercourse platform to be provided.This webserver 104 is used to produce a theme, wherein user 1 observes the screen 106 of a multimedia computer 102 by eyes and receives the sound of the loudspeaker 108 of this multimedia computer 102 by ear, the relevant information of this theme is passed to user 1 brain, this brain is said this user's 1 reaction after via analysis and judgement and is transferred to this webserver 104 via the microphone 110 of this multimedia computer 102 via its face, so that send message to user 2 14.Similarly, user 2 14 also uses identical flow process, promptly utilizes a multimedia computer 112 and reaches communication with user 1.User 3 16 watched and listened to user 1 and user's 2 14 communication situation respectively by multimedia computer 114 and 116 with 4 18 of users this moment, and this moment promptly as shown in Figure 1.When user 3 16 or user's 4 18 desires adding communication, be about to originally unidirectional and change into two-way communication.
This communication framework with webserver 104 can use for many people, promptly present general client/server framework (client server), this webserver 104 also can be replaced by general personal computer in fact, be applied to the main frame (main frame) of less people's use or (the peer to peer) of equity and link up framework, the development of this personal computer and this webserver 104 these themes of may command.
Fig. 2 is the language learning scene of first preferred embodiment of the present invention, and it is shown on the screen of this multimedia computer 102,112,114 and 116.Show a scene 20 of hunting in first preferred embodiment, it themes as 4 and is gone to hunt by the hunting person that the user controlled, and limits and link up with English.Hunting person 1 found that a tiger 212 walked close at that time, because of having little time to prepare weapon, thereby lose no time to climb up a tree 210, and cry " My God ", and hunting person 2 204 and hunting person 3 206 see that this hunting person 1 climbs up a tree 210, also all climb up a tree 214,216 respectively, and cry " Climb " to hunting person 4 208 and reach " Tiger ".Play the part of this hunting person 4 208 user this moment if listen to such an extent that understand " Climb " or " Tiger ", or be skillful in the person of watching the mood and guessing the thoughts, will make the action of climbing tree, runing away or shooting this tiger 212 to death, otherwise will be killed or eat up by this tiger 212.So understand " Tiger " originally the person of climing up a tree is not arranged, will understand original " Tiger " is exactly the meaning of tiger.Use English because this example limits, the category of language of its use can promptly be informed at the beginning in this theme.Outer language is linked up if a user always is to use English, other user can link up with it by setting refusal, for example its role is set at stealthy state, and stop the transmission of its voice, therefore he will can not get the message from other people, may be eliminated because of can not find food or being eaten up by the beast of prey at last.Present embodiment is applicable to the English beginner, learns simple glossary and using method thereof etc. by the recreation nature.
Fig. 3 is the scene 30 of second preferred embodiment of the present invention, and it is applicable to the user that the language degree is preferable.When hunting person 5 302 sees a tiger 312, climb up a tree 314 at once, and cry " A tiger is coming from the west ", after hunting person 6 304 and hunting person 7 306 hear, toward east run on one side towards apart from this tiger 312 nearest hunting persons eight 308 shout " Run east " reach " Follow me " on one side.Suppose that this hunting person 8 308 understands that because of listening other people warning eaten up by this tiger 312, this moment hunting person 9 310 seeing helplessly should hunting person 8 308 eaten up and cry " No ... " abjectlyThis routine military order user learns some new glossarys, and for example " east " and " west ", and will learn a complete sentence.In addition, if should hunting person 5 302, the situation of saying " rabbit " may cause shooter 304,306,310 also to be eaten up with " tiger " by mistake by this tiger 312.Understand that the user that " tiger " reach " rabbit " will correct this hunting person 5 302 this moment, and should hunting person 5 302 also can be by learning correct glossary in the mistake.
Fig. 4 is the scene of the 3rd preferred embodiment of the present invention, and it is applicable to the user that the language degree is better.The 3rd preferred embodiment shows the scene 40 of a beagling, and be not to only depend on simple reaction to achieve the goal this moment, and must be by cooperating with one another, thereby has more deepened the complexity of linking up.After hunting person 10 finds that a rabbit 412 is bored cave 414 under the nearly big tree 422, excited cry " I find a rabbit under the tree ".Listen to such an extent that the people that understands loses no time to go to big tree and wants branch cup custard for 422 times, do not understand but can the person of watching the mood and guessing the thoughts also can follow others to run, so learn the meaning of the words.This rabbit 412 creeps in this cave 414 subsequently, and cave 414,416,418 and 420 is the intercommunication state, and in order to catch this rabbit 412, the shooter must use language communication more accurately, to cooperate.For example send hunting person 11 to watch and observe easternmost cave 418, this hunting person 11 repayment " The rabbitis not here ", hunting person 12 and hunting person 13 observe cave 420, and it is repaid " The rabbit is on the north hole " respectively and reaches " I can ' t findit ".Must coordinate to send someone to observe northern cave 416 this moment and guarantee each cave 414,416,418 and 420 all the someone guard, and send hunting person 10 and hunting person 14 to collect firewood, preparation is with this cave 414 of sootiness, force this rabbit 412 to escape from outside the cave 416, so just can grab and obtain this rabbit 412.Wanting to use foreign language to do so complicated communication and interaction, is not a nothing the matter, but along with course and task from the superficial to the deep reach the continuous study of new glossary, can enter here hunting person and have the ability naturally to accomplish.In fact, the 3rd preferred embodiment is the rank of advancing of second preferred embodiment, the hunting person of the every test by the second preferred embodiment scene 30, had basic communication skill, and find that the things in this scene 30 is not attractive, decision is left scene 30 and is entered another complicated scene 40, to promote the degree of language.
Fig. 5 is the scene of the present invention's the 4th preferred embodiment, and it is about a shop scene 50.This shop is that the salesman 52 of English is responsible for by mother tongue, and in general the shop of virtual world all is that computing machine is responsible for managing, but just loses the chance of truly talking with like this, and the user is difficult to practise the language about dealing.The foreigner that can employ mother tongue and be English in virtual environment manages this virtual shop as this salesman 52.In hunting person enters the shop, consume, just must do shopping with English and communication price with this salesman 52.For example should hunting person 15, hunting person 16 and hunting person 17 say respectively with the relevant statement of concluding the business " I want to exchange a gunwith 10 rabbits ", " It is too expensive " and reach " I need morebullets ", conclude the business so the user can learn how to make in English.What sold on network in this shop is virtual food 59 or weapon (scheming not shown), the experience that real commodity are to use English in fact and really link up with the native English speaker, and allow the user learn new glossary and statement about dealing.
Fig. 6 is the synoptic diagram of the combine scenes 60 of above-mentioned all scenes.This scene 60 is divided into several zones according to complexity and the difficulty of using language, because " the foreign language world " of the present invention is provided with superseded mechanism, therefore the user of different language degree can feel barren in unaccommodated zone or because of surviving by natural selection, can choose in the suitable zone naturally and learn.In addition, because this combine scenes 60 comprises several zones, so it also can supply user's exercise of different language kind simultaneously according to the zone, and the situation that unlikely generation is disturbed; In addition, also can not limit the use of category of language, supply the user of different language kind to form group, competitive resource or contest mutually improves the interest that the user learns a language in the same area.
In addition, the present invention also also can design a Modern World, as the extension of the foregoing description.For example take away animals and plants, and add modern goodses such as automobile, TV.This course attempt allows the user learn individual characters such as automobile, TV, and the syntax of necessary association use, after passing through savage and wild jungle, hunting person has come Modern World, here be flooded with new thing miscellaneous, hunting person begins study and how exercise gets a lift, and how to do shopping thing such as how to drive.
The foregoing description a series of interactive learning methods from the superficial to the deep are provided, capable of being combined or independent the use selected for the learner of different language degree.And language learning of the present invention is not limited to the study of the voice aspect of listening and speaking, can also communication text reads and write the ability of aspect with enhancement.In addition, the present invention does not limit foreign language, also can or lose the scholar and learn the mother tongue use for child.
Technology contents of the present invention and technical characterstic disclose as above, yet the personage who is familiar with this technology still may be based on explanation of the present invention and explanation and done all replacement and modifications that does not deviate from spirit of the present invention.Therefore, protection scope of the present invention should be not limited to the disclosed content of embodiment, and should comprise various do not deviate from replacement of the present invention and modifications, and is contained by the scope of appended claim.

Claims (14)

1. interactive learning methods that utilizes computer program comprises following steps:
Set a theme with a computer program;
At least two users login in this theme, and play the part of the role in the theme;
This computer program guides the progress of this theme, and progressively induces this at least two user to express new glossary and statement and carry out this at least two users communication to each other; And
Enter rank to more highly difficult theme;
Progress by this theme allows communicates with each other between this two user at least, and then reaches the effect of interactive learning.
2. interactive learning methods as claimed in claim 1, wherein also comprise in addition one the restriction category of language step.
3. interactive learning methods as claimed in claim 1 wherein also comprises this at least two user and need cooperate the progress of this theme and react the step that reaction promptly suffers exit not as good as the user who reaches the reaction mistake.
4. interactive learning methods as claimed in claim 2 wherein is to limit the category of language that this theme uses by this computer program.
5. interactive learning methods as claimed in claim 1, wherein this at least two user can set and cut off the mode of voice transfer by being set in stealth in this computer program, to limit the employed category of language of other user.
6. interactive learning methods as claimed in claim 1 is wherein linked up with voice between this two user at least.
7. interactive learning methods as claimed in claim 1 wherein should be set the category of language of using and be English.
8. interactive learning methods as claimed in claim 1, wherein the progress of this theme can be by the personage's channeling conduct that is mother tongue with this setting language.
9. langue leaning system that utilizes computer program comprises:
At least one computing machine is used to carry out a language learning virtual environment, being characterized as of this language learning virtual environment:
Have a plurality of themes from the superficial to the deep;
Allow at least two users can play the part of role in this theme; And
According to the progress of this theme, can progressively induce this at least two user to express new glossary and statement and carry out to each other communication.
10. langue leaning system as claimed in claim 9, wherein this at least one computing machine is a webserver and supplies this at least two user to login.
11. langue leaning system as claimed in claim 9, wherein this principal computer is one can propagate the multimedia computer of voice.
12. the recording medium of an embodied on computer readable, it writes down a kind of interactive learning methods that utilizes computer program, and instruct computer is carried out the following step:
Carry out a plurality of themes from the superficial to the deep;
This at least two user can play the part of the role in this theme; And
According to the progress of theme, can progressively induce this at least two user to express new glossary and statement and carry out to each other communication.
13. recording medium as claimed in claim 12 also comprises this at least two user and need cooperate the progress of this theme and react, reaction not as good as and the wrong user of reaction promptly suffer exit.
14. recording medium as claimed in claim 12 also comprises the step that category of language is used in a restriction.
CN 02123181 2002-06-25 2002-06-25 Method and system for learning language using computer software Pending CN1464385A (en)

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CN 02123181 CN1464385A (en) 2002-06-25 2002-06-25 Method and system for learning language using computer software

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112863268A (en) * 2021-01-19 2021-05-28 青岛黄海学院 Spoken English man-machine dialogue device
CN112863267A (en) * 2021-01-19 2021-05-28 青岛黄海学院 English man-machine conversation system and learning method

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112863268A (en) * 2021-01-19 2021-05-28 青岛黄海学院 Spoken English man-machine dialogue device
CN112863267A (en) * 2021-01-19 2021-05-28 青岛黄海学院 English man-machine conversation system and learning method
CN112863268B (en) * 2021-01-19 2022-06-03 青岛黄海学院 Spoken English man-machine conversation device
CN112863267B (en) * 2021-01-19 2022-06-03 青岛黄海学院 English man-machine conversation system and learning method

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