CN118295520A - 信息处理装置、信息处理方法和存储介质 - Google Patents
信息处理装置、信息处理方法和存储介质 Download PDFInfo
- Publication number
- CN118295520A CN118295520A CN202410013020.6A CN202410013020A CN118295520A CN 118295520 A CN118295520 A CN 118295520A CN 202410013020 A CN202410013020 A CN 202410013020A CN 118295520 A CN118295520 A CN 118295520A
- Authority
- CN
- China
- Prior art keywords
- user
- virtual object
- operation mode
- operating body
- control unit
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
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Classifications
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/013—Eye tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04842—Selection of displayed objects or displayed text elements
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/10—Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
- G06V40/107—Static hand or arm
- G06V40/11—Hand-related biometrics; Hand pose recognition
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/012—Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Multimedia (AREA)
- User Interface Of Digital Computer (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2023-000734 | 2023-01-05 | ||
| JP2023000734A JP2024097269A (ja) | 2023-01-05 | 2023-01-05 | 情報処理装置および情報処理方法 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| CN118295520A true CN118295520A (zh) | 2024-07-05 |
Family
ID=91683502
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CN202410013020.6A Pending CN118295520A (zh) | 2023-01-05 | 2024-01-04 | 信息处理装置、信息处理方法和存储介质 |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US20240231481A1 (enExample) |
| JP (1) | JP2024097269A (enExample) |
| CN (1) | CN118295520A (enExample) |
Family Cites Families (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US10088971B2 (en) * | 2014-12-10 | 2018-10-02 | Microsoft Technology Licensing, Llc | Natural user interface camera calibration |
| US10101803B2 (en) * | 2015-08-26 | 2018-10-16 | Google Llc | Dynamic switching and merging of head, gesture and touch input in virtual reality |
| JP2019008351A (ja) * | 2017-06-20 | 2019-01-17 | ソニー株式会社 | 情報処理装置、情報処理方法及び記録媒体 |
| US10996742B2 (en) * | 2017-10-17 | 2021-05-04 | Logitech Europe S.A. | Input device for AR/VR applications |
| JP2019082891A (ja) * | 2017-10-31 | 2019-05-30 | セイコーエプソン株式会社 | 頭部装着型表示装置、表示制御方法、およびコンピュータープログラム |
| WO2019226691A1 (en) * | 2018-05-22 | 2019-11-28 | Magic Leap, Inc. | Transmodal input fusion for a wearable system |
| CN111309142B (zh) * | 2018-12-11 | 2024-11-22 | 托比股份公司 | 用于切换显示设备的输入模态的方法和设备 |
| US11107265B2 (en) * | 2019-01-11 | 2021-08-31 | Microsoft Technology Licensing, Llc | Holographic palm raycasting for targeting virtual objects |
| US20220137787A1 (en) * | 2020-10-29 | 2022-05-05 | XRSpace CO., LTD. | Method and system for showing a cursor for user interaction on a display device |
| US11475642B2 (en) * | 2020-12-18 | 2022-10-18 | Huawei Technologies Co., Ltd. | Methods and systems for selection of objects |
| US11294475B1 (en) * | 2021-02-08 | 2022-04-05 | Facebook Technologies, Llc | Artificial reality multi-modal input switching model |
-
2023
- 2023-01-05 JP JP2023000734A patent/JP2024097269A/ja active Pending
- 2023-12-22 US US18/393,948 patent/US20240231481A1/en active Pending
-
2024
- 2024-01-04 CN CN202410013020.6A patent/CN118295520A/zh active Pending
Also Published As
| Publication number | Publication date |
|---|---|
| US20240231481A1 (en) | 2024-07-11 |
| JP2024097269A (ja) | 2024-07-18 |
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| Date | Code | Title | Description |
|---|---|---|---|
| PB01 | Publication | ||
| PB01 | Publication | ||
| SE01 | Entry into force of request for substantive examination | ||
| SE01 | Entry into force of request for substantive examination |