CN117609253A - Simulation data storage and access method and device, computer equipment and storage medium - Google Patents
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Abstract
The application discloses a simulation data storage and access method, a device, a computer device and a storage medium, comprising: obtaining simulation data in a simulation process, wherein the simulation data comprises simulation entity data and simulation event data; carrying out preset configuration on the simulation data; when the simulation entity attribute is updated, the simulation entity attribute updating data and the simulation event data of each step of simulation are subjected to persistence storage; after the preset condition is met, the simulation entity attribute data and the simulation event data of the current simulation step length are subjected to persistence storage to generate a simulation time point list containing a simulation data corpus; and determining the jump time in response to receiving the simulation playback instruction, and reading target simulation data corresponding to the jump time from the simulation time point list. By adopting the intermittent simulation data corpus preservation, the need of playing back from the beginning in order to ensure the integrity of the data during the playback is avoided, and the data preservation quantity is greatly reduced.
Description
Technical Field
The present invention relates to the field of simulation data processing, and in particular, to a method and apparatus for storing and accessing simulation data, a computer device, and a storage medium.
Background
The computer simulation is to test a real system by using a simulation model of the system through an electronic computer so as to achieve the purposes of analysis and research, and is widely applied to various fields of military, scientific research, education, business, production development and the like in recent years. In the process of simulation deduction, the simulation data in the process of deduction needs to be collected and stored so as to support evaluation analysis and situation playback after simulation deduction. The existing simulation data acquisition can only store incremental data, and can not support any dragging and jumping of playback progress during playback; or only can save all entity attribute data at each simulation step moment, the data volume is large, the load of a database and network transmission is increased, and the problems of large occupied data resources, low data playback efficiency and the like are caused by the saving of simulation data.
Disclosure of Invention
The invention aims to provide a simulation data storage and access method and device, computer equipment and a computer storage medium, so as to at least solve the problem of low storage and playback efficiency of the current simulation data.
In order to solve the above technical problems, the present invention provides a method for storing and accessing simulation data, including:
obtaining simulation data of a simulation process, wherein the simulation data comprises simulation entity data and simulation event data;
carrying out preset configuration on the simulation data, wherein the simulation entity data comprises simulation entity attribute data and simulation entity attribute update data of each step of simulation; the simulation event data are data received by a simulation step length corresponding to each step of simulation;
when the simulation entity attribute is updated, the simulation entity attribute updating data and the simulation event data of each step of simulation are subjected to persistence storage;
after the preset condition is met, persistence storage is carried out on simulation entity attribute data of the current simulation step length and received simulation event data to generate a simulation time point list containing a simulation data corpus, wherein the simulation entity attribute data of the current simulation step length is the latest simulation entity attribute data corresponding to simulation time;
and determining the jump time in response to receiving the simulation playback instruction, and reading target simulation data corresponding to the jump time from the simulation time point list.
Optionally, the acquiring simulation data of the simulation process, where the simulation data includes simulation entity data and simulation event data includes:
acquiring subscription information, wherein the subscription information comprises declaration subscription of at least one of simulation entities, simulation events and simulation time;
and acquiring simulation data in a simulation process according to the subscription information, wherein the simulation data comprises simulation entity data and simulation event data corresponding to different simulation times.
Optionally, the performing preset configuration on the simulation data includes:
sequencing and configuring the simulation data according to the simulation time;
classifying and configuring the ordered simulation data according to the simulation entity type and the simulation event type, so that the simulation entity data comprises simulation entity attribute data and simulation entity attribute updating data of each step of simulation; the simulation event data is data received corresponding to a simulation step size of each step of simulation.
Optionally, the determining, in response to receiving the simulated playback instruction, a jump time, and reading target simulation data corresponding to the jump time from the simulated time point list, includes:
In response to receiving the simulation playback instruction, judging whether the simulation time needs to be skipped;
if yes, selecting the latest time before the jump simulation time as the jump time;
clearing the entity information of the current simulation; and reading the simulation entity attribute data and the simulation event data corresponding to the jump time from a simulation time point list containing the simulation data corpus.
Optionally, before the response to receiving the simulated playback instruction, the method further includes:
displaying the simulation time point list in a user interface in the form of a visual component;
and when a drag operation and/or a jump operation to the simulation time point list are received through the user interface, generating a simulation playback instruction.
Optionally, the acquiring simulation data of the simulation process includes:
acquiring the simulation system type of the simulation data;
configuring communication information according to the type of the simulation system; wherein,
when the simulation system type is a distributed simulation system, configuring a simulation interconnection middleware as communication information to communicate with the distributed simulation system so as to acquire simulation data of a simulation process;
when the simulation system type is a single-process efficient parallel simulation system, the inter-thread communication piece is configured to serve as communication information to communicate with the single-process efficient parallel simulation system so as to acquire simulation data of a simulation process.
Optionally, the meeting the preset condition includes:
when a preset simulation time interval is reached, determining that the preset condition is met; and/or the number of the groups of groups,
and when receiving a data corpus preservation instruction, determining that the preset condition is met.
In order to solve the above technical problems, an embodiment of the present invention further provides a device for storing and accessing simulation data, including:
the data acquisition module is used for acquiring simulation data of a simulation process, wherein the simulation data comprises simulation entity data and simulation event data;
the data configuration module is used for carrying out preset configuration on the simulation data, wherein the simulation entity data comprises simulation entity attribute data and simulation entity attribute update data of each step of simulation; the simulation event data are data received by a simulation step length corresponding to each step of simulation;
the first storage module is used for carrying out persistence storage on the simulation entity attribute updating data and the simulation event data of each step of simulation when the simulation entity attribute is updated;
the second storage module is used for carrying out persistence storage on simulation entity attribute data of the current simulation step length and received simulation event data after the preset condition is met so as to generate a simulation time point list containing a simulation data corpus, wherein the simulation entity attribute data of the current simulation step length is the latest simulation entity attribute data corresponding to the simulation time;
And the data playback module is used for determining the jump time in response to receiving the simulation playback instruction and reading target simulation data corresponding to the jump time from the simulation time point list.
Optionally, the data acquisition module is further configured to:
acquiring subscription information, wherein the subscription information comprises declaration subscription of at least one of simulation entities, simulation events and simulation time;
and acquiring simulation data in a simulation process according to the subscription information, wherein the simulation data comprises simulation entity data and simulation event data corresponding to different simulation times.
Optionally, the data configuration module is further configured to:
sequencing and configuring the simulation data according to the simulation time;
classifying and configuring the ordered simulation data according to the simulation entity type and the simulation event type, so that the simulation entity data comprises simulation entity attribute data and simulation entity attribute updating data of each step of simulation; the simulation event data is data received corresponding to a simulation step size of each step of simulation.
Optionally, the data playback module is further configured to:
in response to receiving the simulation playback instruction, judging whether the simulation time needs to be skipped;
If yes, selecting the latest time before the jump simulation time as the jump time;
clearing the entity information of the current simulation; and reading the simulation entity attribute data and the simulation event data corresponding to the jump time from a simulation time point list containing the simulation data corpus.
Optionally, the apparatus further comprises an instruction receiving module for;
displaying the simulation time point list in a user interface in the form of a visual component;
and when a drag operation and/or a jump operation to the simulation time point list are received through the user interface, generating a simulation playback instruction.
Optionally, the data acquisition module is further configured to;
acquiring the simulation system type of the simulation data;
configuring communication information according to the type of the simulation system; wherein,
when the simulation system type is a distributed simulation system, configuring a simulation interconnection middleware as communication information to communicate with the distributed simulation system so as to acquire simulation data of a simulation process;
when the simulation system type is a single-process efficient parallel simulation system, the inter-thread communication piece is configured to serve as communication information to communicate with the single-process efficient parallel simulation system so as to acquire simulation data of a simulation process.
Optionally, the meeting the preset condition includes:
when a preset simulation time interval is reached, determining that the preset condition is met; and/or the number of the groups of groups,
and when receiving a data corpus preservation instruction, determining that the preset condition is met.
In order to solve the above technical problem, an embodiment of the present invention further provides a computer device, which includes a memory and a processor, where the memory stores computer readable instructions, and when the computer readable instructions are executed by the processor, the processor is caused to execute the steps of the above simulation data saving and accessing method.
To solve the above technical problem, an embodiment of the present invention further provides a storage medium storing computer readable instructions, where the computer readable instructions when executed by one or more processors cause the one or more processors to execute the steps of the above simulation data saving and accessing method.
The beneficial effects of the invention are: the simulation data of the simulation process are obtained, wherein the simulation data comprise simulation entity data and simulation event data; carrying out preset configuration on the simulation data, wherein the simulation entity data comprises simulation entity attribute data and simulation entity attribute update data of each step of simulation; the simulation event data are data received by a simulation step length corresponding to each step of simulation; when the simulation entity attribute is updated, the simulation entity attribute updating data and the simulation event data of each step of simulation are subjected to persistence storage, the incremental data of the simulation entity in the simulation process are rapidly collected, and the storage efficiency of the data is improved; after the preset condition is met, the simulation entity attribute data of the current simulation step length and the received simulation event data are subjected to persistence storage to generate a simulation time point list containing a simulation data corpus, wherein the simulation entity attribute data of the current simulation step length is the latest simulation entity attribute data corresponding to the simulation time so as to store all attribute data of all entities in the simulation process; in response to receiving the simulation playback instruction, determining the jump time, and reading target simulation data corresponding to the jump time from the simulation time point list, so that playback and tracing of simulation data generated in a follow-up simulation process from any time point can be supported, any dragging and jumping of a playback progress can be supported, the playback efficiency of the simulation data is improved, and the data integrity of a simulation deduction process is improved.
Drawings
The foregoing and/or additional aspects and advantages of the present application will become apparent and readily appreciated from the following description of the embodiments, taken in conjunction with the accompanying drawings, in which:
FIG. 1 is a flow chart of an embodiment of a method for storing and accessing simulation data according to the present application;
FIG. 2 is a schematic structural diagram of an embodiment of a device for storing and accessing simulation data according to the present application;
fig. 3 is a basic structural block diagram of a computer device according to an embodiment of the present application.
Detailed Description
In order to enable those skilled in the art to better understand the present invention, embodiments of the present invention will be described below with reference to the accompanying drawings.
The terms "first," "second," "third," "fourth" and the like in the description and in the claims and in the above drawings, if any, are used for distinguishing between similar objects and not necessarily for describing a particular sequential or chronological order. It is to be understood that the data so used may be interchanged where appropriate such that the embodiments described herein may be implemented in other sequences than those illustrated or otherwise described herein. Furthermore, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, system, article, or apparatus that comprises a list of steps or elements is not necessarily limited to those steps or elements expressly listed or inherent to such process, method, article, or apparatus.
Referring to fig. 1, fig. 1 is a basic flow chart of a simulation data saving and accessing method according to the present embodiment, as shown in fig. 1, including the steps of:
s1100, acquiring simulation data of a simulation process, wherein the simulation data comprises simulation entity data and simulation event data;
the embodiment is applied to a scene of saving and replaying simulation data, computer simulation is to test a real system by using a simulation model of the system through an electronic computer so as to achieve the purposes of analysis and research, particularly in the process of simulation deduction, the simulation data in the process of deduction need to be collected and saved so as to support evaluation analysis and situation replay after the simulation deduction. Firstly, simulation data of a simulation process are obtained, wherein the simulation data comprise simulation entity data and simulation event data, the simulation data can be generated by a simulation system, the simulation data of the simulation process are obtained from the simulation system through communication with the simulation system, specifically, after the simulation in the simulation system is started, a simulation control module of the simulation system controls a data communication module, a data management module and a data storage module to complete initialization, and then simulation data can be generated in each step of simulation in the simulation operation process, wherein the simulation data comprise the simulation entity data and the simulation event data.
S1200, carrying out preset configuration on the simulation data, wherein the simulation entity data comprises simulation entity attribute data and simulation entity attribute update data of each step of simulation; the simulation event data are data received by a simulation step length corresponding to each step of simulation;
after the simulation data of the simulation process are obtained, the simulation data are subjected to preset configuration, and due to different settings of the simulation system, the data types and the data formats corresponding to the simulation data are inconsistent, in order to better analyze the simulation data, the simulation data are required to be configured into a data format suitable for analysis, namely, the simulation data are subjected to preset configuration according to preset data rules, in one implementation mode, firstly, the simulation data are ordered according to time sequence, and then the simulation data are classified according to the data types contained in the simulation data, wherein the simulation entity data comprise simulation entity attribute data and simulation entity attribute updating data of each step of simulation; the simulation event data is data received corresponding to a simulation step size of each step of simulation.
S1300, when the simulation entity attribute is updated, persistence storage is carried out on the simulation entity attribute updating data and the simulation event data of each step of simulation;
After the simulation data are subjected to preset configuration, the simulation entity attribute updating data and the simulation event data of each step of simulation are subjected to persistence storage, and in the storage of the simulation data, if the simulation entity attribute is updated in a simulation step length, the update of the entity attribute of each step of simulation and the event corresponding to each step of simulation are firstly associated, namely the simulation entity attribute updating data and the simulation event data of each step of simulation are subjected to persistence storage, and further, when the simulation entity attribute is updated in the simulation step length, the simulation entity attribute updating data and the simulation event data of each step of simulation are associated and are subjected to persistence storage, so that the attribute update of the simulation entity in each step of simulation and the corresponding simulation event are associated and stored, the increment data of the simulation entity in the simulation process are rapidly collected, and the storage efficiency of the data is improved.
S1400, after a preset condition is met, persistence storage is carried out on simulation entity attribute data of a current simulation step length and received simulation event data to generate a simulation time point list containing a simulation data corpus, wherein the simulation entity attribute data of the current simulation step length is the latest simulation entity attribute data corresponding to simulation time;
After the attribute update data and the simulation event data of each step of simulation entity are subjected to persistence preservation, namely after incremental data of simulation entities in the simulation process are collected, if preset conditions are met, the attribute data of all simulation entities in the simulation process are preserved, namely the attribute data of the simulation entity of the current simulation step length and the simulation event data received by the current simulation step length are subjected to persistence preservation, wherein the attribute data of the simulation entity of the current simulation step length is the latest attribute data of the simulation entity corresponding to the simulation time, so that the latest attribute data of all current simulation entities are preserved to generate a simulation time point list containing a simulation data set, and the attribute data of all simulation entities and the simulation events received by each step are related and stored according to different simulation entities to preserve all the attribute data of all entities in the simulation process.
S1500, determining the jump time in response to receiving the simulation playback instruction, and reading target simulation data corresponding to the jump time from the simulation time point list.
After the simulation entity attribute data of the current simulation step length and the received simulation event data are subjected to persistence storage to generate a simulation time point list containing a simulation data corpus, the simulation time point list containing the simulation data corpus supports playback of any simulation time point, namely when a simulation playback instruction is received, a jump time is determined in response to the simulation playback instruction being received, target simulation data corresponding to the jump time is read from the simulation time point list, playback and tracing of simulation data generated in a follow-up simulation process can be supported from any time point, random dragging and jumping of a playback progress are supported, target simulation data after the jump time is quickly acquired, the target simulation data also contain simulation entity data and simulation event data, and the simulation entity data comprises simulation entity attribute data and simulation entity attribute update data of each step of simulation; the simulation event data are data received corresponding to the simulation step length of each step of simulation, so that the playback efficiency of the simulation data is improved, and the data integrity of the simulation deduction process is improved. By adopting the intermittent data corpus preservation, namely the data corpus preservation is carried out at specific time or fixed time intervals, and the incremental data preservation is carried out at other simulation times, the condition that the playback is started from the beginning to ensure the integrity of the data during the playback is avoided, and the data preservation quantity is greatly reduced while the random skip of the playback time is supported.
In the above embodiment, by acquiring simulation data of a simulation process, the simulation data includes simulation entity data and simulation event data; carrying out preset configuration on the simulation data, wherein the simulation entity data comprises simulation entity attribute data and simulation entity attribute update data of each step of simulation; the simulation event data are data received by a simulation step length corresponding to each step of simulation; when the simulation entity attribute is updated, the simulation entity attribute updating data and the simulation event data of each step of simulation are subjected to persistence storage, the incremental data of the simulation entity in the simulation process are rapidly collected, and the storage efficiency of the data is improved; after meeting the preset conditions, the attribute data of the simulation entity of the current simulation step length and the received simulation event data are subjected to persistence storage to generate a simulation time point list containing a simulation data corpus so as to store all attribute data of all entities in the simulation process; in response to receiving the simulation playback instruction, determining the jump time, and reading target simulation data corresponding to the jump time from the simulation time point list, so that playback and tracing of simulation data generated in a follow-up simulation process from any time point can be supported, any dragging and jumping of a playback progress can be supported, the playback efficiency of the simulation data is improved, and the data integrity of a simulation deduction process is improved.
Further, in some embodiments, the acquiring simulation data of the simulation process, the simulation data including simulation entity data and simulation event data, includes:
acquiring subscription information, wherein the subscription information comprises declaration subscription of at least one of simulation entities, simulation events and simulation time;
and acquiring simulation data in a simulation process according to the subscription information, wherein the simulation data comprises simulation entity data and simulation event data corresponding to different simulation times.
In one embodiment, in the process of obtaining simulation data of a simulation process, the simulation data includes simulation entity data and simulation event data, subscription information is first obtained, where the subscription information includes a declaration subscription to at least one of a simulation entity, a simulation event, and a simulation time. The subscription information can be information configured in a simulation system, simulation is started in the simulation system, all modules of the simulation system complete initialization, a simulation control module joins the simulation, interest subscription of a simulation entity and a simulation event is declared, subscription information of the simulation system is obtained through communication with the simulation system, and therefore simulation data in a simulation process are obtained according to the subscription information, and the simulation data comprise simulation entity data and simulation event data corresponding to different simulation times.
According to the method and the device, the subscription information of the simulation system is acquired, so that simulation data in a simulation process are acquired according to the subscription information, the simulation data acquisition requirements under different scenes are met, and the acquisition efficiency of different simulation data under different scenes is improved.
Further, in some embodiments, the performing a preset configuration on the simulation data includes:
sequencing and configuring the simulation data according to the simulation time;
classifying and configuring the ordered simulation data according to the simulation entity type and the simulation event type, so that the simulation entity data comprises simulation entity attribute data and simulation entity attribute updating data of each step of simulation; the simulation event data is data received corresponding to a simulation step size of each step of simulation.
In this embodiment, in a process of performing preset configuration on the simulation data, first, acquiring a simulation time corresponding to the simulation data, then performing sequencing configuration on the simulation data according to the simulation time, performing organization management on the simulation data according to a front-to-back sequence of the simulation time, then performing classification configuration on the sequenced simulation data according to a simulation entity type and a simulation event type, and performing aggregation on the simulation data according to the simulation time, the simulation entity type and the simulation event type, so that the simulation entity data comprises simulation entity attribute data and simulation entity attribute update data of each step of simulation; the simulation event data is data received corresponding to a simulation step size of each step of simulation.
According to the embodiment, the simulation data are collected according to the simulation time, the simulation entity type and the simulation event type, the collected simulation data can be better applied to playback of the simulation data, and the playback efficiency of the simulation data and the reduction degree of simulation deduction are improved.
Further, in some embodiments, the determining, in response to receiving the simulated playback instruction, a jump time, and reading target simulated data corresponding to the jump time from the simulated time point list, includes:
in response to receiving the simulation playback instruction, judging whether the simulation time needs to be skipped;
if yes, selecting the latest time before the jump simulation time as the jump time;
clearing the entity information of the current simulation; and reading the simulation entity attribute data and the simulation event data corresponding to the jump time from a simulation time point list containing the simulation data corpus.
In this embodiment, in a process of determining a jump time in response to receiving a simulated playback instruction and reading target simulated data corresponding to the jump time from the simulated time point list, when in response to receiving the simulated playback instruction, whether the jump simulation time is needed is judged, if yes, a latest time before the jump simulation time is selected as the jump time; and then clearing the entity information of the current simulation to avoid confusion between the entity information of the current simulation and the information of the simulation entity of the jump time, and then reading the simulation entity attribute data and the simulation event data corresponding to the jump time from a simulation time point list containing a simulation data corpus, thereby carrying out complete playback on the simulation data generated in the simulation process and improving the playback efficiency of the simulation data and the reduction degree of simulation deduction.
Further, in some embodiments, before the response to receiving the simulated playback instruction, the method further includes:
displaying the simulation time point list in a user interface in the form of a visual component;
and when a drag operation and/or a jump operation to the simulation time point list are received through the user interface, generating a simulation playback instruction.
Before responding to receiving the simulation playback instruction, further comprising displaying the simulation time point list in a user interface in a form of a visual component; when the simulation time point list is displayed on a user interface in the form of a visual component, a user does not need to input a complex command to control the progress of simulation playback, and the user can perform visual operation on the user interface so as to rapidly control the simulation playback. Wherein the user interface is configured to be displayed on a situation display system.
Further, the user interface is further configured to schedule the operation of other modules, including start, stop, pause, continue, save a full set of data, etc. of the simulation process, and start, stop, pause, continue, skip time, etc. of the simulation process.
According to the embodiment, the visualized simulation time point list is displayed on the situation display system, and the user interface is supported to receive the dragging operation and/or the jumping operation of the simulation time point list, so that the playback of simulation data is rapidly completed.
Further, in some embodiments, the acquiring simulation data of the simulation process includes:
acquiring the simulation system type of the simulation data;
configuring communication information according to the type of the simulation system; wherein,
when the simulation system type is a distributed simulation system, configuring a simulation interconnection middleware as communication information to communicate with the distributed simulation system so as to acquire simulation data of a simulation process;
when the simulation system type is a single-process efficient parallel simulation system, the inter-thread communication piece is configured to serve as communication information to communicate with the single-process efficient parallel simulation system so as to acquire simulation data of a simulation process.
In the embodiment, in the process of acquiring simulation data of a simulation process, a communication mode is configured according to the type of a communication simulation system, and specifically, the type of the simulation system of the simulation data is acquired; when the simulation system type is a distributed simulation system, configuring a simulation interconnection middleware as communication information to communicate with the distributed simulation system so as to acquire simulation data of a simulation process; when the simulation system type is a single-process efficient parallel simulation system, the inter-thread communication piece is configured to serve as communication information to communicate with the single-process efficient parallel simulation system so as to acquire simulation data of a simulation process. According to the embodiment, the simulation system is communicated with the communication mode by configuring different communication modes, so that the efficiency of acquiring simulation data from the simulation system is improved.
Further, the meeting the preset condition includes:
when a preset simulation time interval is reached, determining that the preset condition is met; and/or the number of the groups of groups,
and when receiving a data corpus preservation instruction, determining that the preset condition is met.
In some embodiments, the meeting the preset condition includes: when a preset simulation time interval is reached, determining that the preset condition is met; and/or when receiving the data corpus save instruction, determining that the preset condition is met, after a certain simulation time interval or receiving the data corpus save instruction, performing persistence save on all attribute data of a simulation entity and simulation event data received in a current step length, specifically saving the simulation data in the current simulation step length to a database, then judging whether the simulation is finished or not, if not, setting the next simulation time, continuously executing the received simulation data, and if the simulation is finished, saving the simulation data which is indicated to the current simulation time to the database in a persistence mode, and greatly reducing the data save quantity while supporting random skip of the playback time.
Referring to fig. 2 specifically, fig. 2 is a schematic diagram of a basic structure of a device for storing and accessing simulation data according to the present embodiment.
As shown in fig. 2, a device for storing and accessing simulation data includes: a data acquisition module 1100, a data configuration module 1200, a first save module 1300, a second save module 1400, and a data playback module 1500. Wherein,
the data acquisition module 1100 is configured to acquire simulation data of a simulation process, where the simulation data includes simulation entity data and simulation event data;
the data configuration module 1200 is configured to perform preset configuration on the simulation data, where the simulation entity data includes simulation entity attribute data and simulation entity attribute update data that are simulated in each step; the simulation event data are data received by a simulation step length corresponding to each step of simulation;
the first storage module 1300 is configured to persist the simulation entity attribute update data and the simulation event data of each step of simulation when the simulation entity attribute is updated;
the second storage module 1400 is configured to persistence store, after a preset condition is met, simulation entity attribute data of a current simulation step length and received simulation event data, so as to generate a simulation time point list including a simulation data corpus, where the simulation entity attribute data of the current simulation step length is the latest simulation entity attribute data corresponding to a simulation time;
The data playback module 1500 is configured to determine a skip time in response to receiving a simulated playback instruction, and read target simulated data corresponding to the skip time from the simulated time point list.
The storage and access device of the simulation data acquires the simulation data of the simulation process, wherein the simulation data comprises simulation entity data and simulation event data; carrying out preset configuration on the simulation data, wherein the simulation entity data comprises simulation entity attribute data and simulation entity attribute update data of each step of simulation; the simulation event data are data received by a simulation step length corresponding to each step of simulation; when the simulation entity attribute is updated, the simulation entity attribute updating data and the simulation event data of each step of simulation are subjected to persistence storage, the incremental data of the simulation entity in the simulation process are rapidly collected, and the storage efficiency of the data is improved; after meeting the preset conditions, the attribute data of the simulation entity of the current simulation step length and the received simulation event data are subjected to persistence storage to generate a simulation time point list containing a simulation data corpus so as to store all attribute data of all entities in the simulation process; in response to receiving the simulation playback instruction, determining the jump time, and reading target simulation data corresponding to the jump time from the simulation time point list, so that playback and tracing of simulation data generated in a follow-up simulation process from any time point can be supported, any dragging and jumping of a playback progress can be supported, the playback efficiency of the simulation data is improved, and the data integrity of a simulation deduction process is improved.
Optionally, the data acquisition module is further configured to:
acquiring subscription information, wherein the subscription information comprises declaration subscription of at least one of simulation entities, simulation events and simulation time;
and acquiring simulation data in a simulation process according to the subscription information, wherein the simulation data comprises simulation entity data and simulation event data corresponding to different simulation times.
Optionally, the data configuration module is further configured to:
sequencing and configuring the simulation data according to the simulation time;
classifying and configuring the ordered simulation data according to the simulation entity type and the simulation event type, so that the simulation entity data comprises simulation entity attribute data and simulation entity attribute updating data of each step of simulation; the simulation event data is data received corresponding to a simulation step size of each step of simulation.
Optionally, the data playback module is further configured to:
in response to receiving the simulation playback instruction, judging whether the simulation time needs to be skipped;
if yes, selecting the latest time before the jump simulation time as the jump time;
clearing the entity information of the current simulation; and reading the simulation entity attribute data and the simulation event data corresponding to the jump time from a simulation time point list containing the simulation data corpus.
Optionally, the apparatus further comprises an instruction receiving module for;
displaying the simulation time point list in a user interface in the form of a visual component;
and when a drag operation and/or a jump operation to the simulation time point list are received through the user interface, generating a simulation playback instruction.
Optionally, the data acquisition module is further configured to;
acquiring the simulation system type of the simulation data;
configuring communication information according to the type of the simulation system; wherein,
when the simulation system type is a distributed simulation system, configuring a simulation interconnection middleware as communication information to communicate with the distributed simulation system so as to acquire simulation data of a simulation process;
when the simulation system type is a single-process efficient parallel simulation system, the inter-thread communication piece is configured to serve as communication information to communicate with the single-process efficient parallel simulation system so as to acquire simulation data of a simulation process.
Optionally, the meeting the preset condition includes:
when a preset simulation time interval is reached, determining that the preset condition is met; and/or the number of the groups of groups,
and when receiving a data corpus preservation instruction, determining that the preset condition is met.
In order to solve the technical problems, the embodiment of the application also provides computer equipment. Referring specifically to fig. 3, fig. 3 is a basic structural block diagram of a computer device according to the present embodiment.
As shown in fig. 3, the internal structure of the computer device is schematically shown. The computer device includes a processor, a non-volatile storage medium, a memory, and a network interface connected by a system bus. The nonvolatile storage medium of the computer device stores an operating system, a database and computer readable instructions, the database can store a control information sequence, and the computer readable instructions can enable the processor to realize a transaction certificate chaining method when the computer readable instructions are executed by the processor. The processor of the computer device is used to provide computing and control capabilities, supporting the operation of the entire computer device. The memory of the computer device may have stored therein computer readable instructions that, when executed by the processor, cause the processor to perform a method of simulated data storage and access. The network interface of the computer device is for communicating with a terminal connection. It will be appreciated by those skilled in the art that the structure shown in fig. 3 is merely a block diagram of some of the structures associated with the present application and is not limiting of the computer device to which the present application may be applied, and that a particular computer device may include more or fewer components than shown, or may combine certain components, or have a different arrangement of components.
The processor in this embodiment is configured to perform specific functions of the data acquisition module 1100, the data configuration module 1200, the first storage module 1300, the second storage module 1400, and the data playback module 1500 in fig. 2, and the memory stores program codes and various types of data required for executing the above modules. The network interface is used for data transmission between the user terminal or the server. The memory in this embodiment stores program codes and data required for executing all the sub-modules in the storage and access device of the simulation data, and the server can call the program codes and data of the server to execute the functions of all the sub-modules.
The method comprises the steps that the computer equipment obtains simulation data of a simulation process, wherein the simulation data comprise simulation entity data and simulation event data; carrying out preset configuration on the simulation data, wherein the simulation entity data comprises simulation entity attribute data and simulation entity attribute update data of each step of simulation; the simulation event data are data received by a simulation step length corresponding to each step of simulation; when the simulation entity attribute is updated, the simulation entity attribute updating data and the simulation event data of each step of simulation are subjected to persistence storage, the incremental data of the simulation entity in the simulation process are rapidly collected, and the storage efficiency of the data is improved; after meeting the preset conditions, the attribute data of the simulation entity of the current simulation step length and the received simulation event data are subjected to persistence storage to generate a simulation time point list containing a simulation data corpus so as to store all attribute data of all entities in the simulation process; in response to receiving the simulation playback instruction, determining the jump time, and reading target simulation data corresponding to the jump time from the simulation time point list, so that playback and tracing of simulation data generated in a follow-up simulation process from any time point can be supported, any dragging and jumping of a playback progress can be supported, the playback efficiency of the simulation data is improved, and the data integrity of a simulation deduction process is improved.
The present application also provides a storage medium storing computer readable instructions that, when executed by one or more processors, cause the one or more processors to perform the steps of any of the above-described embodiments of a method for storing and accessing simulated data.
Those skilled in the art will appreciate that implementing all or part of the above-described methods in accordance with the embodiments may be accomplished by way of a computer program stored in a computer-readable storage medium, which when executed, may comprise the steps of the embodiments of the methods described above. The storage medium may be a nonvolatile storage medium such as a magnetic disk, an optical disk, a Read-Only Memory (ROM), or a random access Memory (Random Access Memory, RAM).
The foregoing detailed description of the embodiments of the present application is presented in the figures, wherein like or similar reference numerals refer to like or similar elements or elements having like or similar functionality throughout. The embodiments described below by referring to the drawings are exemplary only for the purpose of illustrating the present application and are not to be construed as limiting the present application.
As used herein, the singular forms "a", "an", "the" and "the" are intended to include the plural forms as well, unless expressly stated otherwise, as understood by those skilled in the art. It will be further understood that the terms "comprises" and/or "comprising," when used in this specification, specify the presence of stated features, integers, steps, operations, elements, and/or components, but do not preclude the presence or addition of one or more other features, integers, steps, operations, elements, components, and/or groups thereof.
It will be understood by those skilled in the art that all terms (including technical and scientific terms) used herein have the same meaning as commonly understood by one of ordinary skill in the art to which this application belongs unless defined otherwise. It will be further understood that terms, such as those defined in commonly used dictionaries, should be interpreted as having a meaning that is consistent with their meaning in the context of the prior art and will not be interpreted in an idealized or overly formal sense unless expressly so defined herein.
As will be appreciated by those skilled in the art, a "terminal" as used herein includes both devices of a wireless signal receiver that have only wireless signal receivers without transmitting capabilities and devices of receiving and transmitting hardware that have devices capable of performing two-way communications over a two-way communications link. Such a device may include: a cellular or other communication device having a single-line display or a multi-line display or a cellular or other communication device without a multi-line display; a PCS (Personal Communications Service, personal communication system) that may combine voice, data processing, facsimile and/or data communication capabilities; a PDA (Personal Digital Assistant ) that can include a radio frequency receiver, pager, internet/intranet access, web browser, notepad, calendar and/or GPS (Global Positioning System ) receiver; a conventional laptop and/or palmtop computer or other appliance that has and/or includes a radio frequency receiver. As used herein, a "terminal" may be portable, transportable, installed in a vehicle (aeronautical, maritime, and/or land-based), or adapted and/or configured to operate locally and/or in a distributed fashion, to operate at any other location(s) on earth and/or in space. The "terminal" used herein may also be a communication terminal, a network access terminal, a music/video playing terminal, for example, a PDA, a MID (Mobile Internet Device ) and/or a mobile phone with music/video playing function, and may also be a smart tv, a set-top box, etc.
The hardware referred to by the names "server", "client", "service node" and the like in the present application is essentially an electronic device having the performance of a personal computer, and is a hardware device having necessary components disclosed by von neumann's principle, such as a central processing unit (including an arithmetic unit and a controller), a memory, an input device, and an output device, and a computer program is stored in the memory, and the central processing unit calls the program stored in the external memory to run in the memory, executes instructions in the program, and interacts with the input/output device, thereby completing a specific function.
It should be noted that the concept of "server" as referred to in this application is equally applicable to the case of a server farm. The servers should be logically partitioned, physically separate from each other but interface-callable, or integrated into a physical computer or group of computers, according to network deployment principles understood by those skilled in the art. Those skilled in the art will appreciate this variation and should not be construed as limiting the implementation of the network deployment approach of the present application.
One or several technical features of the present application, unless specified in the plain text, may be deployed either on a server to implement access by remotely invoking an online service interface provided by the acquisition server by a client, or directly deployed and run on the client to implement access.
The various data referred to in the present application, unless specified in the plain text, may be stored either remotely in a server or in a local terminal device, as long as it is suitable for being invoked by the technical solution of the present application.
Those skilled in the art will appreciate that: although the various methods of the present application are described based on the same concepts so as to be common to each other, the methods may be performed independently, unless otherwise indicated. Similarly, for each of the embodiments disclosed herein, the concepts presented are based on the same inventive concept, and thus, the concepts presented for the same description, and concepts that are merely convenient and appropriately altered although they are different, should be equally understood.
The various embodiments to be disclosed herein, unless the plain text indicates a mutually exclusive relationship with each other, the technical features related to the various embodiments may be cross-combined to flexibly construct a new embodiment, so long as such combination does not depart from the inventive spirit of the present application and can satisfy the needs in the art or solve the deficiencies in the prior art. This variant will be known to the person skilled in the art.
Those of skill in the art will appreciate that the various operations, methods, steps in the flow, actions, schemes, and alternatives discussed in the present application may be alternated, altered, combined, or eliminated. Further, other steps, means, or steps in a process having various operations, methods, or procedures discussed in this application may be alternated, altered, rearranged, split, combined, or eliminated. Further, steps, measures, schemes in the prior art with various operations, methods, flows disclosed in the present application may also be alternated, altered, rearranged, decomposed, combined, or deleted.
The foregoing is only a partial embodiment of the present application, and it should be noted that, for a person skilled in the art, several improvements and modifications can be made without departing from the principle of the present application, and these improvements and modifications should also be considered as the protection scope of the present application.
Claims (10)
1. The simulation data storage and access method is characterized by comprising the following steps:
obtaining simulation data of a simulation process, wherein the simulation data comprises simulation entity data and simulation event data;
carrying out preset configuration on the simulation data, wherein the simulation entity data comprises simulation entity attribute data and simulation entity attribute update data of each step of simulation; the simulation event data are data received by a simulation step length corresponding to each step of simulation;
When the simulation entity attribute is updated, the simulation entity attribute updating data and the simulation event data of each step of simulation are subjected to persistence storage;
after the preset condition is met, persistence storage is carried out on simulation entity attribute data of the current simulation step length and received simulation event data to generate a simulation time point list containing a simulation data corpus, wherein the simulation entity attribute data of the current simulation step length is the latest simulation entity attribute data corresponding to simulation time;
and determining the jump time in response to receiving the simulation playback instruction, and reading target simulation data corresponding to the jump time from the simulation time point list.
2. The method for storing and accessing simulation data according to claim 1, wherein the step of obtaining simulation data of a simulation process, the simulation data including simulation entity data and simulation event data, comprises:
acquiring subscription information, wherein the subscription information comprises declaration subscription of at least one of simulation entities, simulation events and simulation time;
and acquiring simulation data in a simulation process according to the subscription information, wherein the simulation data comprises simulation entity data and simulation event data corresponding to different simulation times.
3. The method for storing and accessing simulation data according to claim 2, wherein the performing the preset configuration on the simulation data comprises:
sequencing and configuring the simulation data according to the simulation time;
classifying and configuring the ordered simulation data according to the simulation entity type and the simulation event type, so that the simulation entity data comprises simulation entity attribute data and simulation entity attribute updating data of each step of simulation; the simulation event data is data received corresponding to a simulation step size of each step of simulation.
4. The method for storing and accessing simulation data according to claim 1, wherein determining a jump time in response to receiving a simulation playback instruction, and reading target simulation data corresponding to the jump time from the simulation time point list, comprises:
in response to receiving the simulation playback instruction, judging whether the simulation time needs to be skipped;
if yes, selecting the latest time before the jump simulation time as the jump time;
clearing the entity information of the current simulation; and reading the simulation entity attribute data and the simulation event data corresponding to the jump time from a simulation time point list containing the simulation data corpus.
5. The simulated data storage and access method of claim 1, further comprising, prior to receiving the simulated playback instruction:
displaying the simulation time point list in a user interface in the form of a visual component;
and when a drag operation and/or a jump operation to the simulation time point list are received through the user interface, generating a simulation playback instruction.
6. The method for storing and accessing simulation data according to claim 1, wherein the step of obtaining the simulation data of the simulation process comprises:
acquiring the simulation system type of the simulation data;
configuring communication information according to the type of the simulation system; wherein,
when the simulation system type is a distributed simulation system, configuring a simulation interconnection middleware as communication information to communicate with the distributed simulation system so as to acquire simulation data of a simulation process;
when the simulation system type is a single-process efficient parallel simulation system, the inter-thread communication piece is configured to serve as communication information to communicate with the single-process efficient parallel simulation system so as to acquire simulation data of a simulation process.
7. The method for storing and accessing simulation data according to claim 1, wherein the meeting of the preset condition includes:
When a preset simulation time interval is reached, determining that the preset condition is met; and/or the number of the groups of groups,
and when receiving a data corpus preservation instruction, determining that the preset condition is met.
8. A device for storing and accessing simulation data, comprising:
the data acquisition module is used for acquiring simulation data of a simulation process, wherein the simulation data comprises simulation entity data and simulation event data;
the data configuration module is used for carrying out preset configuration on the simulation data, wherein the simulation entity data comprises simulation entity attribute data and simulation entity attribute update data of each step of simulation; the simulation event data are data received by a simulation step length corresponding to each step of simulation;
the first storage module is used for carrying out persistence storage on the simulation entity attribute updating data and the simulation event data of each step of simulation when the simulation entity attribute is updated;
the second storage module is used for carrying out persistence storage on simulation entity attribute data of the current simulation step length and received simulation event data after the preset condition is met so as to generate a simulation time point list containing a simulation data corpus, wherein the simulation entity attribute data of the current simulation step length is the latest simulation entity attribute data corresponding to the simulation time;
And the data playback module is used for determining the jump time in response to receiving the simulation playback instruction and reading target simulation data corresponding to the jump time from the simulation time point list.
9. A computer device comprising a memory and a processor, wherein the memory has stored therein computer readable instructions which, when executed by the processor, cause the processor to perform the steps of the simulation data preservation and access method of any one of claims 1 to 7.
10. A storage medium storing computer readable instructions which, when executed by one or more processors, cause the one or more processors to perform the steps of the simulation data preservation and access method of any one of claims 1 to 7.
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