CN117202031A - Audio playing method, audio playing device, vehicle and storage medium - Google Patents

Audio playing method, audio playing device, vehicle and storage medium Download PDF

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Publication number
CN117202031A
CN117202031A CN202311391374.6A CN202311391374A CN117202031A CN 117202031 A CN117202031 A CN 117202031A CN 202311391374 A CN202311391374 A CN 202311391374A CN 117202031 A CN117202031 A CN 117202031A
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China
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audio
target
channel
preset
channels
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Chinese (zh)
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倪智翔
王肖
胡蓉
陈娜
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Guangzhou Xiaopeng Motors Technology Co Ltd
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Guangzhou Xiaopeng Motors Technology Co Ltd
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Priority to CN202311391374.6A priority Critical patent/CN117202031A/en
Publication of CN117202031A publication Critical patent/CN117202031A/en
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Abstract

The application discloses an audio playing method, an audio playing device, a vehicle and a nonvolatile computer readable storage medium, which comprise the steps of obtaining audio information to be played; performing sound reduction processing on the audio of a target channel in a plurality of preset channels under the condition that the audio information comprises the audio of the plurality of preset channels, so that the audio of the target channel is different from the playing parameters of the audio of other preset channels in the plurality of preset channels, wherein the playing parameters at least comprise the volume of each loudspeaker for playing the audio; and playing a plurality of audios of the preset channels according to the audio information after the sound reduction processing, so that the audios of the target channels and the audios of other channels can be distinguished, users can clearly distinguish the audios of the target channels and the audios of other channels, and the problem of audio conflict of different channels is solved.

Description

Audio playing method, audio playing device, vehicle and storage medium
Technical Field
The present application relates to the field of sound playback, and more particularly, to an audio playback method, an audio playback apparatus, a vehicle, and a non-volatile computer-readable storage medium.
Background
In a vehicle-mounted audio system, which generally includes music playing, text To Speech (TTS) broadcasting, voice communication, voice recognition, various push notifications, voice prompts, and the like, in a multi-task system, audio is in conflict at many times, and only one audio playing can be supported at one time point, and when the vehicle-mounted audio system is used in a multi-application scene, the use experience of a user is easily affected, and the like.
Disclosure of Invention
The embodiment of the application provides an audio playing method, an audio playing device, a vehicle and a nonvolatile computer readable storage medium, which can carry out sound reduction processing on the acquired audio of a target channel in a plurality of preset channels so as to meet different use requirements of different users on the audio and improve the satisfaction degree of the users using an audio system when riding the vehicle.
The audio playing method of the embodiment of the application comprises the steps of obtaining audio information to be played; performing sound reduction processing on the audio of a target channel in a plurality of preset channels under the condition that the audio information comprises the audio of the plurality of preset channels, so that the audio of the target channel is different from the playing parameters of the audio of other preset channels in the plurality of preset channels, wherein the playing parameters at least comprise the volume of each loudspeaker for playing the audio; and playing the audio of a plurality of preset sound channels according to the audio information after the sound reduction processing.
In some embodiments, the audio information comprises an audio type, and after obtaining the audio information to be played, the method further comprises: and determining the preset channels corresponding to the audio types in the audio information based on preset mapping relations between the audio types and the preset channels.
In certain embodiments, further comprising: determining priority orders of the plurality of preset sound channels according to the play priorities of the plurality of preset sound channels; and determining the preset sound channel in the target sorting range as the target sound channel.
In certain embodiments, further comprising: acquiring an application program operated by a foreground; and determining the preset channels other than the preset channels corresponding to the audio types of the application program as the target channels in the plurality of preset channels.
In some embodiments, the performing the sound reduction processing on the audio of the target channel in the audio information includes at least one of the following steps: synchronously reducing the volume of the audio of the target channel at each loudspeaker; and synchronously reducing the volume of the audio of the target channel in a first target loudspeaker, wherein the first target loudspeaker is the other loudspeakers except the loudspeaker positioned in the first target azimuth.
In certain embodiments, further comprising: synchronously reducing the volume of the audio of the preset channel outside the target channel in a second target loudspeaker, wherein the second target loudspeaker is the other loudspeaker outside the loudspeaker in a second target azimuth, and the first target azimuth and the second target azimuth are different.
In some embodiments, the method is applied to a vehicle, the vehicle comprises a head and a tail, the first target position is one of the position of the head and the position of the tail, and the second target position is the other of the position of the head and the position of the tail.
In some embodiments, the preset channel other than the target channel includes a plurality of channels, the method further comprising: synchronously reducing the volume of the audio of each preset channel except the target channel in a corresponding third target loudspeaker, wherein the third target loudspeaker is other loudspeakers except the loudspeaker positioned at a corresponding third target azimuth, the third target azimuth is different from the first target azimuth, and the third target azimuth corresponding to each preset channel except the target channel is different from each other.
The audio playing device comprises an acquisition module, a sound reduction processing module and a playing module, wherein the acquisition module is used for acquiring audio information to be played; the sound reduction processing module is used for carrying out sound reduction processing on the audio of the target channel in the preset channels under the condition that the audio information comprises the audio of the preset channels so as to enable the playing parameters of the audio of the preset channels to be different, wherein the playing parameters at least comprise the volume of the audio played by each loudspeaker; the playing module is used for playing the audio of a plurality of preset sound channels according to the audio information after the sound reduction processing.
The vehicle of the embodiment of the application comprises a processor, a memory and a computer program; and a speaker, wherein the audio is played at the speaker, the computer program being stored in the memory and executed by the processor, the computer program comprising instructions for performing the method of audio playback as described in any of the above embodiments.
The non-transitory computer readable storage medium of the embodiment of the present application includes a computer program that, when executed by a processor, causes the processor to execute the audio playing method of any of the above embodiments.
According to the audio playing method, the audio playing device, the vehicle and the nonvolatile computer readable storage medium, audio information to be played is obtained, and under the condition that the audio information comprises the audio of a plurality of preset channels, the audio of a target channel in the preset channels is subjected to sound reduction processing, so that the audio of the target channel is different from the playing parameters of the audio of other preset channels in the preset channels, the playing parameters at least comprise the volume of each loudspeaker for playing the audio, and therefore when the audio information is played according to the sound reduction processing, the audio of the target channel and the audio of the other channels are distinguished, so that a user can clearly distinguish the audio of the target channel from the audio of the other channels, and the problem of audio conflict of different channels is solved.
Additional aspects and advantages of embodiments of the application will be set forth in part in the description which follows and, in part, will be obvious from the description, or may be learned by practice of embodiments of the application.
Drawings
The foregoing and/or additional aspects and advantages of the present application will become apparent and readily appreciated from the following description of the embodiments, taken in conjunction with the accompanying drawings, in which:
fig. 1 is a schematic view of an application scenario of an audio playing method according to some embodiments of the present application;
FIG. 2 is a flow chart of an audio playing method according to some embodiments of the present application;
FIG. 3 is a flow chart of an audio playing method according to some embodiments of the present application;
FIG. 4 is a flow chart of an audio playing method according to some embodiments of the present application;
fig. 5 is a schematic view of an application scenario of an audio playing method according to some embodiments of the present application;
FIG. 6 is a block diagram of an audio playback device according to some embodiments of the present application;
FIG. 7 is a schematic diagram of the connection state of a non-transitory computer readable storage medium and a processor of some embodiments of the application.
Detailed Description
Embodiments of the present application are described in detail below, examples of which are illustrated in the accompanying drawings, wherein like or similar reference numerals refer to like or similar elements or elements having like or similar functions throughout. The embodiments described below by referring to the drawings are exemplary only for explaining the embodiments of the present application and are not to be construed as limiting the embodiments of the present application.
To facilitate an understanding of the application, the following terms used in connection with the application will be explained:
vehicles are one of vehicles used for human transportation or transportation, and can be classified into automobiles, trucks, and the like according to the use.
The vehicle-mounted audio is driving auxiliary equipment for providing vehicle navigation, prompt or multimedia video for a driver in the driving process, so that the driver can obtain other information while driving safely and correctly, the boring sense of the driver and passengers in the journey is reduced, and the user experience of using the vehicle-mounted audio equipment by a user is improved. The vehicle of the present application may be an automobile, a truck, etc. with a car audio, and for brevity, the application is described by taking an automobile with a car audio as an example, and the principle of the automobile is similar to that of other vehicles, and will not be described here again.
In a vehicle audio system, audio output conflicts often occur in a multitasking system, and when an audio output conflict occurs, a corresponding piece of audio is generally reduced or even suspended in a vehicle according to a certain determination condition to output final audio.
However, sometimes the cut-in audio is not the audio that all users on the vehicle need to receive, and the unified processing method cannot meet the user requirements when the audio conflict occurs.
In order to solve the above technical problems, an embodiment of the present application provides an audio playing method.
An application scenario of the technical scheme of the present application is described first, as shown in fig. 1, and the audio playing method provided by the present application may be applied to the application scenario shown in fig. 1. The audio playing method is applied to an audio playing system 1000, and the audio playing system 1000 includes a vehicle 100.
The vehicle 100 is any vehicle used for human riding instead of walking or transportation, such as an automobile, truck, etc.
The vehicle 100 includes a speaker 10, a body 20, a processor 30, and a memory 40; the vehicle body 20 includes a vehicle head 21 and a vehicle tail 22; the processor 30 is capable of controlling the operating conditions of the speaker 10, the speaker 10 and the processor 30 being disposed within the body 20 of the vehicle 100.
The speaker 10 is used to convert an input audio electric power signal into an acoustic power signal and then radiate the acoustic power signal to a current scene, i.e., play audio inside a vehicle.
Alternatively, the speakers may be universal serial bus (Universal Serial Bus, USB) PLAYERs, compact discs (CD PLAYER), tape PLAYERs, radios, system speakers, and the like. Different audio types may be played by the same playback device, e.g., the same speaker may be used to play system alarms, alert tones, system interactive tones, etc.
Optionally, the loudspeaker 10 comprises one or more. The speaker 10 may be provided at least one of an inner wall of the head 21 or an inner wall of the tail 22, for example, the speaker 10 is provided at the inner wall of the head 21 and the inner wall of the tail 22, or the speaker 10 is provided at the inner wall of the head 21.
The vehicle 100 acquires audio information through the processor 30, and audio playback inside the vehicle is achieved through the speaker 10.
In one embodiment, the audio playback system further includes a server 200, the server 200 and the vehicle 100 communicating over a network, and processing the audio may be implemented in at least one of the vehicle 100 and the server 200. For example, the audio playback method is processed by the processor 30 of the vehicle 100 and controls the speaker 10; or processed by the server 200 and output to the vehicle 100, and the speaker 10 is controlled by the vehicle 100.
In one embodiment, the server 200 may be a stand-alone physical server 200, or may be a server 200 cluster or a distributed system formed by a plurality of physical servers 200, or may be a cloud server 200 that provides cloud services, cloud databases, cloud computing, cloud functions, cloud storage, network services, cloud communication, middleware services, domain name services, security services, CDNs, and basic cloud computing services such as big data and artificial intelligence platforms. The embodiments of the present application are not limited in this regard.
In one embodiment, the vehicle 100 may include a display screen 101, where the display screen 101 is capable of displaying functions such as a type of audio currently being played, a preset channel being carried on, and a volume of each preset channel. The display screen 101 may also be an interactive touch display screen 101, and the user may issue control commands, such as adjusting the volume of a certain preset channel, through the touch of the display screen 101.
For example, in the case where the audio information includes audio of a plurality of preset channels, the display screen 101 of the vehicle 100 may display the audio type of the target channel of the plurality of preset channels, so as to intuitively prompt the user to distinguish the preset channel from the target channel subjected to the sound reduction processing, thereby improving the user experience. For another example, the display screen 101 of the vehicle 100 may display the playing parameters of each preset channel after the sound reduction process, so that the volume of each preset channel may be determined, so that the user may decide whether to adjust the preset channel.
The audio playing mode of the present application will be described in detail as follows:
referring to fig. 1 and 2, an embodiment of the present application provides an audio playing mode, where the audio playing mode includes:
step 011: and acquiring the audio information to be played.
Specifically, the vehicle is generally provided with a plurality of Application programs (APP), some APP can play audio in the vehicle through a speaker, the vehicle can receive audio information to be played in real time in the using process, play or pause the audio according to the received audio information, and the user can also select which audio to play independently and issue corresponding playing characterization instructions to the vehicle to control the audio to play or pause. When a vehicle acquires audio information to be played, which is transmitted by a plurality of APP, audio collision occurs. The audio types that need to be played by the APP are often different, and different audio types are generally correspondingly provided with different channels. For example, music, video and other APP are correspondingly provided with a multimedia sound channel; the navigation APP plays the navigation voice audio type and is correspondingly provided with a navigation sound channel; the relevant audio of the system is correspondingly provided with system channels.
Optionally, the audio information includes an audio type, and after the audio information to be played is acquired, a preset channel corresponding to each audio type in the audio information is determined based on a preset mapping relationship between the audio type and the preset channel.
Specifically, the audio types and the preset channels may be in one-to-one correspondence, and a preset mapping table representing a mapping relationship between the audio types and the preset channels may be generated, the preset channel table may be stored in at least one of the memory 40 or the server 200, and after the audio information to be played is acquired, the preset channels corresponding to the audio of each audio type in the audio information may be found through the preset mapping table of the audio types and the preset channels, so as to determine the preset channels required for playing the audio information.
For example, if the acquired audio information to be played includes multimedia audio and navigation audio. Then the audio information can be determined to contain the audio of the multimedia channel and the audio of the navigation channel by finding the multimedia channel corresponding to the multimedia audio and the navigation channel corresponding to the navigation audio through the preset mapping relation between the audio type and the preset channel.
Step 012: and carrying out sound reduction processing on the audio of the target channel in the plurality of preset channels under the condition that the audio information comprises the audio of the plurality of preset channels, so that the playing parameters of the audio of the plurality of preset channels are different, and the playing parameters at least comprise the volume of each loudspeaker for playing the audio.
Specifically, when the audio information received by the vehicle includes audio of a plurality of preset channels, that is, the speakers need to output the audio of the plurality of preset channels, the audio of the target channel in the plurality of preset channels is subjected to a sound reduction process, so that the audio of the plurality of preset channels is different in volume of each speaker.
Alternatively, the sound reduction processing may be to reduce the volume of the audio of the target channel in the plurality of preset channels when the respective speakers play, for example, reduce the volume of the audio of the target channel when the speakers play or reduce the volume of the audio of the target channel in a certain speaker.
Note that, among channels played by speakers, for a channel with a volume of 0, this may be achieved by setting the volume of the target channel in the current speaker to 0, or by not transmitting audio data of a channel with a volume of 0 to the current speaker.
Optionally, the priority ranking of the plurality of preset channels may be determined according to the play priorities of the plurality of preset channels; and determining a preset channel in the target sequencing range as a target channel.
Specifically, based on a preset playing priority order, the acquired plurality of preset channels are subjected to playing priority ordering to obtain an ordering result of the plurality of preset channels, and the preset channels meeting a target ordering range are determined to be target channels.
For example, in the audio information, three channels of a preset channel, a preset channel B and a preset channel C exist, and the preset playing priority order is a > B > C, and after the obtained playing priorities of the three channels of the preset channel a, the preset channel B and the preset channel C are ordered, the preset channel C or the preset channel B and the preset channel C are determined to be the target channels according to the target ordering range (for example, the playing priority is the lowest and the playing priority is located at the last two bits).
Optionally, acquiring an application program operated by a foreground; and determining a preset channel out of the preset channels corresponding to the audio type of the application program as a target channel.
Specifically, as described above, a plurality of APPs on the vehicle play audio inside the vehicle through the speakers, the vehicle may acquire APP information that the foreground is running, and after acquiring, determine a preset channel other than a preset channel corresponding to the audio type of the APP as a target channel.
For example, the vehicle runs a navigation APP, the preset channels corresponding to the navigation APP are navigation channels, and the preset channels except the navigation channels are determined to be target channels needing sound reduction processing. If the acquired audio information to be played comprises the audio of the navigation channel and the audio of the multimedia channel, determining the multimedia channel as a target channel.
Step 013: and playing the audio of a plurality of preset channels according to the audio information after the sound reduction processing.
Specifically, according to the playing parameters of each preset channel obtained after the sound reduction processing, the volume of each loudspeaker when playing each preset channel is determined, so that the playing of the audio information after the sound reduction processing is realized, and the user can distinguish the sound of each preset channel and solve the problem of sound conflict due to the fact that the playing parameters of the audio of a plurality of preset channels are different.
According to the audio playing method, the audio information to be played is obtained, under the condition that the audio information comprises the audio of a plurality of preset channels, the audio of the target channel in the preset channels is subjected to the sound reduction processing, so that the audio of the target channel is different from the playing parameters of the audio of other preset channels in the preset channels, the playing parameters at least comprise the volume of the audio played by each loudspeaker, and therefore when the audio information subjected to the sound reduction processing is played, the audio of the target channel is distinguished from the audio of the other channels, a user can clearly distinguish the audio of the target channel from the audio of the other channels, and the problem of audio conflict of different channels is solved.
Referring to fig. 3, in certain embodiments, step 012: in the case that the audio information includes audio of a plurality of preset channels, performing a sound reduction process on audio of a target channel in the plurality of preset channels, so that playing parameters of the audio of the target channel and audio of other preset channels in the plurality of preset channels are different, wherein the playing parameters at least include volumes of audio played by speakers, and further include:
step 0121: synchronously reducing the volume of the audio of the target channel in each loudspeaker;
specifically, the method is realized by synchronously reducing the volume of a target channel in each loudspeaker and playing the audio subjected to the sound reduction processing in each loudspeaker. That is, when the audio information includes a plurality of preset channels, the volume of the target channel is reduced, and the preset channels with the audio parameters of the target channel reduced synchronously are played at the respective speakers, thereby realizing the sound reduction processing of the target channel.
For example, the vehicle has a speaker a and a speaker B, and the received audio information includes audio of a multimedia channel and a navigation channel, where the preset volumes of the multimedia channel and the navigation channel are both 50. And determining that the target sound channel is a multimedia sound channel, namely, the multimedia sound channel needs to be subjected to sound reduction processing, and then the vehicle reduces the volume of the multimedia sound channel to 10, and at the moment, the loudspeaker A and the loudspeaker B play the audio comprising the multimedia sound channel according to the volume of the multimedia sound channel subjected to sound reduction processing.
Referring to fig. 4, in certain embodiments, step 012: in the case that the audio information includes audio of a plurality of preset channels, performing a sound reduction process on audio of a target channel in the plurality of preset channels, so that playing parameters of the audio of the target channel and audio of other preset channels in the plurality of preset channels are different, wherein the playing parameters at least include volumes of audio played by speakers, and further include:
step 0122: the volume of the audio of the target channel in the first target speaker is synchronously reduced, and the first target speaker is other speakers except for the speaker positioned at the first target azimuth.
Specifically, the volume of the audio of the target channel in the first target speaker is synchronously reduced, the volume is not reduced in other speakers except for the speaker positioned in the first target direction, and finally the audio subjected to the sound reduction processing is played in each speaker.
For example, there are two speakers a and two speakers B on the vehicle, the position of the rear row (the seat other than the driver's seat and the passenger's seat) of the vehicle is determined as the first target position, and the two speakers a are disposed at the first target position, and then the other two speakers B other than the speakers a disposed at the first target position are the first target speakers. At this time, the received audio information includes the audio of the system channel and the navigation channel, the target channel is the navigation channel, and the preset volumes of the navigation channel and the system channel are both 50, so that the volumes of the audio of the navigation channel in the two speakers B on the vehicle driver's seat and the co-driver's seat are synchronously reduced to 20.
Optionally, the volume of the audio of the preset channel outside the target channel is synchronously reduced in the second target speaker, the second target speaker is other speakers outside the speaker located at the second target azimuth, and the first target azimuth and the second target azimuth are different.
Optionally, the method is applied to a vehicle, the vehicle comprises a head and a tail, the first target position is one of the position of the head and the position of the tail, and the second target position is the other of the position of the head and the position of the tail.
Specifically, the first target azimuth is different from the second target azimuth, the vehicle comprises a head and a tail, and when the azimuth of the head is determined to be the first target azimuth, the azimuth of the tail is determined to be the second target azimuth; or determining the position of the tail as a first target position, and determining the position of the head as a second target position. The volume of the speakers in different target orientations is synchronously reduced to realize the audio frequency downconversion processing.
For example, the description will be given taking the position of the vehicle tail as the first target position, the position of the vehicle head as the second target position, the speaker a being located at the vehicle tail (i.e., the first target position), and the speaker B being located at the vehicle head (i.e., the second target position). Assuming that the audio information received at this time includes audio of the multimedia channel and audio of the system channel, the initial volume is 50, and the target channel is determined to be the multimedia channel, the volume of the multimedia channel in the speaker B (for example, the target channel is reduced to 0) can be reduced, and then the volume of the system channel in the speaker a (for example, the target channel is reduced to 0) can be synchronously reduced, so that the multimedia audio is played at the tail of a vehicle, the system audio is played at the head of a vehicle, and the audio of different channels is played through different directions, so that the problem that the audio of a plurality of channels are simultaneously played, and the problem that the user is difficult to distinguish is solved.
Optionally, the preset channels other than the target channel include a plurality of channels, and the method for playing audio further includes: the volume of the audio of each preset channel outside the target channel in the corresponding third target loudspeaker is synchronously reduced, the third target loudspeaker is other loudspeakers except the loudspeaker positioned at the corresponding third target azimuth, the third target azimuth is different from the first target azimuth, and the third target azimuth corresponding to each preset channel outside the target channel is different from each other.
Specifically, when the audio information to be played acquired by the vehicle in actual use includes a plurality of preset channels, the preset channels other than the target channel include a plurality of preset channels.
For example, referring to fig. 5, a speaker is disposed at a front, a rear, a left side, and a right side of a vehicle, wherein the speaker at the rear is speaker a, the speaker at the front is speaker B, the speaker at the left side is speaker C, and the speaker at the right side is speaker D. The tail position of the vehicle is determined as a first target position, and the first target speakers are a speaker B, a speaker C and a speaker D. When the acquired audio information to be played comprises audio of a system channel, a navigation channel, a multimedia channel and a communication channel, determining that the multimedia channel is a target channel according to the playing priority ordering, wherein the system channel, the navigation channel and the communication channel except the multimedia channel are corresponding to respective third target orientations, which can comprise the following cases:
(1) The system channel, the navigation channel and the communication channel have the same third target orientation.
For example, the system channel, the navigation channel and the communication channel are all in a third target direction of the left side direction of the vehicle body; or the system sound channel, the navigation sound channel and the communication sound channel all take the right side direction of the vehicle body of the vehicle as a third target direction; or the system channel, the navigation channel and the communication channel all take the head position of the vehicle as a third target position, and the like.
Taking the left side of the vehicle body as the third target azimuth of the system channel, the navigation channel and the communication channel as an example for explanation, the system channel, the navigation channel and the communication channel have a third target loudspeaker B at the head, a third target loudspeaker A at the tail and a third target loudspeaker D at the right side of the vehicle body. Assuming that the audio information received at this time includes audio of a multimedia channel, a system channel, a navigation channel and a communication channel, the initial volume is 50, the target channel is determined to be the multimedia channel, the first target azimuth is the tailstock azimuth of the vehicle,
the volume of the multimedia channel in the first target speaker (i.e., speaker B, speaker C, and speaker D) may be reduced (e.g., reduced to 0), and the volume of the system channel in the third target speaker (i.e., speaker B, speaker a, and speaker D) corresponding to the system channel may be reduced (e.g., reduced to 0), the volume of the navigation channel in the third target speaker (i.e., speaker B, speaker a, and speaker D) corresponding to the navigation channel may be reduced (e.g., reduced to 0), and the volume of the communication channel in the third target speaker (i.e., speaker B, speaker a, and speaker D) corresponding to the communication channel may be reduced (e.g., reduced to 0).
(2) Any two channels of the system channel, the navigation channel and the communication channel have the same third target azimuth.
For example, the system channel and the navigation channel each take the left side position of the vehicle body as a third target position, and the communication channel takes the right side position of the vehicle body as a third target position; or the system sound channel and the communication sound channel are both in the third target azimuth of the left side azimuth of the vehicle body, and the navigation sound channel is in the third target azimuth of the right side azimuth of the vehicle body; or the navigation sound channel and the communication sound channel are both in the third target direction of the left side direction of the vehicle body, the system sound channel is in the third target direction of the right side direction of the vehicle body, and the like.
Taking the system sound channel and the navigation sound channel as the third target azimuth, taking the car body left azimuth of the car as the third target azimuth for the communication sound channel, taking the car body right azimuth of the car as the third target azimuth for the illustration, the car head of the car is provided with a third target loudspeaker B, the car tail of the car is provided with a third target loudspeaker A, the right side of the car is provided with a third target loudspeaker D, and the car head of the car is provided with a third target loudspeaker B, the car tail of the car is provided with a third target loudspeaker A, and the left side of the car is provided with a third target loudspeaker C. Assuming that the audio information received at this time includes audio of the multimedia channel, the system channel, the navigation channel, and the communication channel, the initial volume is 50, the target channel is determined to be the multimedia channel, the first target direction is the tail direction of the vehicle, the volume of the multimedia channel in the first target speaker (i.e., speaker B, speaker C, and speaker D) may be reduced (e.g., reduced to 0), the volume of the system channel in the corresponding third target speaker (i.e., speaker B, speaker a, and speaker D) may be reduced (e.g., reduced to 0), the volume of the navigation channel in the corresponding third target speaker (i.e., speaker B, speaker a, and speaker D) may be reduced (e.g., reduced to 0), and the volume of the communication channel in the corresponding third target speaker (i.e., speaker B, speaker a, and speaker C) may be reduced (e.g., reduced to 0).
(3) The system channel, the navigation channel, and the communication channel have different third target orientations.
For example, the third target position of the system channel is the head position of the vehicle, the third target position of the navigation channel is the left side position of the body of the vehicle, and the third target position of the communication channel is the right side position of the body of the vehicle; or the third target azimuth of the system sound channel is the left side azimuth of the vehicle body, the third target azimuth of the navigation sound channel is the right side azimuth of the vehicle body, the third target azimuth of the communication sound channel is the head azimuth of the vehicle, and the like.
Taking the third target azimuth of the system sound channel as the head azimuth of the vehicle, the third target azimuth of the navigation sound channel as the left azimuth of the vehicle body, and the third target azimuth of the communication sound channel as the right azimuth of the vehicle body as an example, the system sound channel is described, wherein the tail of the vehicle is provided with a third target loudspeaker A, the left side of the vehicle is provided with a third target loudspeaker C, and the right side of the vehicle is provided with a third target loudspeaker D; for a navigation sound channel, a third target loudspeaker B is arranged on the head of the vehicle, a third target loudspeaker D is arranged on the right side of the body of the vehicle, and a third target loudspeaker A is arranged on the tail of the vehicle; for the communication channel, the vehicle head is provided with a third target loudspeaker B, the left side of the vehicle body is provided with a third target loudspeaker C, and the vehicle tail is provided with a third target loudspeaker A.
Assuming that the audio information received at this time includes audio of the multimedia channel, the system channel, the navigation channel, and the communication channel, the initial volume is 50, the target channel is determined to be the multimedia channel, the first target direction is the tail direction of the vehicle, the volume of the multimedia channel in the first target speaker (i.e., speaker B, speaker C, and speaker D) may be reduced (e.g., reduced to 0), the volume of the system channel in the corresponding third target speaker (i.e., speaker a, speaker C, and speaker D) may be reduced (e.g., reduced to 0), the volume of the navigation channel in the corresponding third target speaker (i.e., speaker B, speaker a, and speaker D) may be reduced (e.g., reduced to 0), and the volume of the communication channel in the corresponding third target speaker (i.e., speaker B, speaker C, and speaker a) may be reduced (e.g., reduced to 0).
Referring to fig. 6, in order to better implement the audio playing method according to the embodiment of the present application, the embodiment of the present application further provides an audio playing device 10, where the audio playing device 10 includes an obtaining module 11, a sound reduction processing module 12, and a playing module 13, and the obtaining module 11 is configured to obtain audio information to be played; the sound reduction processing module 12 is configured to perform sound reduction processing on the audio of the target channel in the plurality of preset channels, so that the playing parameters of the audio of the plurality of preset channels are different, where the playing parameters at least include the volume of each speaker playing the audio; the playing module 13 is configured to play audio of a plurality of preset channels according to the audio information after the sound reduction processing.
In some embodiments, the audio information includes an audio type, and the obtaining module 10 is further configured to determine, after obtaining the audio information to be played, a preset channel corresponding to each audio type in the audio information based on a preset mapping relationship between the audio type and the preset channel.
In some embodiments, the sound reduction processing module 12 is further specifically configured to determine a priority ranking of the plurality of preset channels according to the play priorities of the plurality of preset channels, and determine the preset channels within the target ranking range as target channels.
In some embodiments, the sound reduction processing module 12 is specifically further configured to obtain an application running in the foreground; and determining a preset channel out of the preset channels corresponding to the audio type of the application program as a target channel.
In some embodiments, the sound reduction processing module 12 is specifically further configured to synchronously reduce the volume of the audio of the target channel at each speaker; or synchronously reducing the volume of the audio of the target channel in the first target loudspeaker, wherein the first target loudspeaker is a loudspeaker positioned outside the loudspeaker of the first target azimuth.
In some embodiments, the sound reduction processing module 12 is specifically further configured to synchronously reduce the volume of the audio of the preset channel other than the target channel in the second target speaker, where the second target speaker is another speaker located other than the speaker in the second target direction, and the first target direction and the second target direction are different.
In some embodiments, the preset channels other than the target channels include a plurality of preset channels, and the sound reduction processing module 12 is specifically further configured to synchronously reduce the volume of the audio of each preset channel other than the target channels in the corresponding third target speaker, where the third target speaker is another speaker located other than the speaker in the corresponding third target direction, and the third target direction and the first target direction are different, and the third target directions corresponding to each preset channel other than the target channels are different.
The audio playing device is described above in connection with the accompanying drawings from the perspective of functional modules, which may be implemented in hardware, instructions in software, or a combination of hardware and software modules. Specifically, each step of the method embodiment in the embodiment of the present application may be implemented by an integrated logic circuit of hardware in a processor and/or an instruction in a software form, and the steps of the method disclosed in connection with the embodiment of the present application may be directly implemented as a hardware encoding processor or implemented by a combination of hardware and software modules in the encoding processor. Alternatively, the software modules may be located in a well-established storage medium in the art such as random access memory, flash memory, read-only memory, programmable read-only memory, electrically erasable programmable memory, registers, and the like. The storage medium is located in a memory, and the processor reads the information in the memory, and in combination with the hardware, the steps in the method implementation mode are completed.
Referring again to fig. 1, the vehicle of the present embodiment includes a processor 30, a memory 40, and a computer program, wherein the computer program is stored in the memory 40 and executed by the processor 30, and the computer program includes instructions for executing the audio playing method of any of the above embodiments.
Referring to fig. 7, the embodiment of the present application further provides a computer readable storage medium 600, on which a computer program 610 is stored, where the computer program 610, when executed by the processor 620, implements the steps of the audio playing method of any of the above embodiments, which is not described herein for brevity.
In the description of the present specification, reference to the terms "certain embodiments," "in one example," "illustratively," and the like, means that a particular feature, structure, material, or characteristic described in connection with the embodiments or examples is included in at least one embodiment or example of the present application. In this specification, schematic representations of the above terms do not necessarily refer to the same embodiments or examples. Furthermore, the particular features, structures, materials, or characteristics described may be combined in any suitable manner in any one or more embodiments or examples. Furthermore, the different embodiments or examples described in this specification and the features of the different embodiments or examples may be combined and combined by those skilled in the art without contradiction.
Any process or method descriptions in flow charts or otherwise described herein may be understood as representing modules, segments, or portions of code which include one or more executable instructions for implementing specific logical functions or steps of the process, and further implementations are included within the scope of the preferred embodiment of the present application in which functions may be executed out of order from that shown or discussed, including substantially concurrently or in reverse order, depending on the functionality involved, as would be understood by those reasonably skilled in the art of the present application.
While embodiments of the present application have been shown and described above, it will be understood that the above embodiments are illustrative and not to be construed as limiting the application, and that variations, modifications, alternatives and variations may be made to the above embodiments by one of ordinary skill in the art within the scope of the application.

Claims (11)

1. An audio playing method, comprising:
acquiring audio information to be played;
performing sound reduction processing on the audio of a target channel in a plurality of preset channels under the condition that the audio information comprises the audio of the plurality of preset channels, so that the audio of the target channel is different from the playing parameters of the audio of other preset channels in the plurality of preset channels, wherein the playing parameters at least comprise the volume of each loudspeaker for playing the audio;
and playing the audio of a plurality of preset sound channels according to the audio information after the sound reduction processing.
2. The audio playing method according to claim 1, wherein the audio information includes an audio type, and after acquiring the audio information to be played, the method further comprises:
and determining the preset channels corresponding to the audio types in the audio information based on preset mapping relations between the audio types and the preset channels.
3. The audio playing method according to claim 1, further comprising:
determining priority orders of the plurality of preset sound channels according to the play priorities of the plurality of preset sound channels;
and determining the preset sound channel in the target sorting range as the target sound channel.
4. The audio playing method according to claim 1, further comprising:
acquiring an application program operated by a foreground; a kind of electronic device with high-pressure air-conditioning system
And determining the preset channels except the preset channels corresponding to the audio types of the application program as the target channels in the plurality of preset channels.
5. The audio playing method according to any one of claims 1 to 4, wherein the performing the sound reduction processing on the audio of the target channel in the plurality of audio information includes at least one of the following steps:
synchronously reducing the volume of the audio of the target channel at each loudspeaker;
and synchronously reducing the volume of the audio of the target channel in a first target loudspeaker, wherein the first target loudspeaker is the other loudspeakers except the loudspeaker positioned in the first target azimuth.
6. The audio playing method according to claim 5, further comprising:
synchronously reducing the volume of the audio of the preset channel outside the target channel in a second target loudspeaker, wherein the second target loudspeaker is the other loudspeaker outside the loudspeaker in a second target azimuth, and the first target azimuth and the second target azimuth are different.
7. The audio playback method as recited in claim 6, applied to a vehicle that includes a head and a tail, wherein the first target azimuth is one of an azimuth in which the head is located and an azimuth in which the tail is located, and the second target azimuth is the other of the azimuth in which the head is located and the azimuth in which the tail is located.
8. The audio playing method according to claim 5, wherein the preset channels other than the target channel include a plurality of channels, the method further comprising:
synchronously reducing the volume of the audio of each preset channel except the target channel in a corresponding third target loudspeaker, wherein the third target loudspeaker is other loudspeakers except the loudspeaker positioned at a corresponding third target azimuth, the third target azimuth is different from the first target azimuth, and the third target azimuth corresponding to each preset channel except the target channel is different from each other.
9. An audio playback apparatus, comprising:
the acquisition module is used for acquiring the audio information to be played;
the sound reduction processing module is used for carrying out sound reduction processing on the audio of the target channel in the preset channels under the condition that the audio information comprises the audio of the preset channels so as to enable the playing parameters of the audio of the preset channels to be different, wherein the playing parameters at least comprise the volume of the audio played by each loudspeaker;
and the playing module is used for playing the audio of a plurality of preset sound channels according to the audio information after the sound reduction processing.
10. A vehicle, characterized by comprising:
a processor, a memory, a computer program; a kind of electronic device with high-pressure air-conditioning system
A speaker, wherein the audio is played at the speaker, the computer program being stored in the memory and executed by the processor, the computer program comprising instructions for performing the method of any of claims 1 to 8.
11. A non-transitory computer readable storage medium containing a computer program which, when executed by a processor, causes the processor to perform the instructions of the method of audio playback of any one of claims 1 to 8.
CN202311391374.6A 2023-10-24 2023-10-24 Audio playing method, audio playing device, vehicle and storage medium Pending CN117202031A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202311391374.6A CN117202031A (en) 2023-10-24 2023-10-24 Audio playing method, audio playing device, vehicle and storage medium

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202311391374.6A CN117202031A (en) 2023-10-24 2023-10-24 Audio playing method, audio playing device, vehicle and storage medium

Publications (1)

Publication Number Publication Date
CN117202031A true CN117202031A (en) 2023-12-08

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Country Status (1)

Country Link
CN (1) CN117202031A (en)

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