CN116981504A - Screen golf device - Google Patents

Screen golf device Download PDF

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Publication number
CN116981504A
CN116981504A CN202280021177.2A CN202280021177A CN116981504A CN 116981504 A CN116981504 A CN 116981504A CN 202280021177 A CN202280021177 A CN 202280021177A CN 116981504 A CN116981504 A CN 116981504A
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CN
China
Prior art keywords
golf
virtual
game
screen
history
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202280021177.2A
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Chinese (zh)
Inventor
李山馥
崔弘洛
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sbs Media Network Co ltd
Gspi Ltd
Original Assignee
Sbs Media Network Co ltd
Gspi Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from KR1020210051851A external-priority patent/KR102514113B1/en
Application filed by Sbs Media Network Co ltd, Gspi Ltd filed Critical Sbs Media Network Co ltd
Priority claimed from PCT/KR2022/003553 external-priority patent/WO2022197050A1/en
Publication of CN116981504A publication Critical patent/CN116981504A/en
Pending legal-status Critical Current

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Abstract

The screen golf device according to an embodiment of the present application includes a virtual game storage part storing data on virtual player characters of real professional golfers and condition data of a history golf game played by at least one of the real professional golfers, and a processing part deriving a trajectory of a golf ball from golf ball sensing information derived from a sensing part for sensing movement of the golf ball when a user hits the golf ball on a tee on a swing plate with a golf club, and processing the virtual golf game with the virtual player characters according to the derived trajectory and the condition data of the history golf game, and may display a progress status of the virtual golf game on the screen part.

Description

Screen golf device
Technical Field
The present application relates to a screen golf device.
Background
Generally, golf is a sport that strikes a white ball on a course with a club and drives it into a Hole (Hole), and win-or-lose is counted according to the number of shots required from the start point to the time of driving the ball into the Hole.
That is, a hole cup is provided at a certain distance, a ball is hit by a driver or the like and is driven into the hole cup, each course has a prescribed hit several times, and a golfer who runs out the course with the minimum number of hits wins.
Golf has been popular, and not only a screen golf course that can play a ball outdoors but also a screen golf course that can play a ball indoors is popular.
In addition, there is an increasing demand for being able to enhance the feel of presence on screen golf courses.
Disclosure of Invention
Technical problem to be solved
The screen golf device according to the embodiment of the present application is used to provide a user with a screen golf game having a feeling of presence.
The problems of the present application are not limited to the above-mentioned problems, and other problems not mentioned will be clearly understood by those skilled in the art from the following description.
Solution to the problem
The screen golf device according to one aspect of the present application includes a virtual game storage part storing data on virtual player characters of real professional golfers and condition data of a history golf game played by at least one of the real professional golfers, and a processing part deriving a trajectory of a golf ball from golf ball sensing information derived from a sensing part for sensing movement of the golf ball when a user hits the golf ball on a tee on a swing plate with a golf club, and processing the virtual golf game with the virtual player characters according to the derived trajectory and the condition data of the history golf game, and may display a progress status of the virtual golf game on the screen part.
The virtual game storage part stores a rebroadcast voice data including voice data of a rebroadcast group regarding a virtual golf game event (event) set in advance, the voice data of the rebroadcast group being generated by synthesizing voice information of a broadcast rebroadcast group rebroadcast through the history golf game, and the processing part may process the voice data of the rebroadcast group when the event occurs during processing of the virtual golf game.
The condition data of the history golf game includes wind direction data and wind speed data of the history golf game, and the processing part may change the derived trajectory according to at least one of the wind direction data and the wind speed data.
The processing section may process the virtual golf game on a virtual course implementing a tee-in area, a mid-return path, a green, and an obstacle constituting the hole of the history golf game.
The processing part may apply a handicap to the virtual player character in the virtual golf game, thereby enabling the user to compete with the virtual player character of the real professional golfer.
The processing section may set a profit for a real professional golfer of a virtual player character in proportion to a selection frequency of the virtual player character when the user selects the virtual player character as an opponent of the virtual golf game.
The processing part may register the identification information of the user and the number of shots of each round in a virtual celebrity hall when the user defeats the virtual player character of the real professional golfer in the virtual golf game.
The processing section may read, from the virtual game storage section, advertisement data presented by a real professional golfer of the virtual player character participating in the virtual golf game, and display the advertisement data on the screen section.
ADVANTAGEOUS EFFECTS OF INVENTION
The screen golf device according to the embodiment of the present application can provide the user with a game on a virtual golf course similar to a golf course played by a real professional golfer together with the virtual player character of the real professional golfer, whereby the user can enjoy screen golf with a feeling of presence.
The effects of the present application are not limited to the above-mentioned effects, and other effects not mentioned will be clearly understood by those of ordinary skill in the art from the following description.
Drawings
Fig. 1 illustrates a screen golf device according to an embodiment of the present application.
Fig. 2 is a diagram for explaining an example of a trajectory derivation method of a golf ball.
Fig. 3 is a view for explaining a trajectory change of a golf ball according to wind direction and wind speed of condition data of a history golf game.
Detailed Description
Hereinafter, embodiments of the present application will be described in detail with reference to the accompanying drawings. However, the drawings are merely illustrative for the purpose of more easily disclosing the contents of the present application, and it is obvious to those skilled in the art that the scope of the present application is not limited by the scope of the drawings.
Furthermore, the terminology used herein is for the purpose of describing particular embodiments only and is not intended to be limiting of the application. Singular expressions include plural expressions unless the context clearly indicates otherwise.
It should be understood that in the present application, terms such as "comprises" or "comprising" are intended to specify the presence of stated features, integers, steps, acts, components, elements or combinations thereof, but do not preclude the presence or addition of one or more other features or integers, steps, acts, components, elements or groups thereof.
Fig. 1 illustrates a screen golf device according to an embodiment of the present application. As shown in fig. 1, the screen golf device according to the embodiment of the present application includes a virtual game storage part 110 and a processing part 130.
The virtual game storage part 110 stores data about virtual player characters (characters) of real professional golfers and condition data of a history golf game played by at least one person among the real professional golfers.
The real professional golfer may include at least one of an retired professional golfer and an active professional golfer. For example, real professional golfers may include professional golfers who have participated in or are participating in professional golf games at home and abroad, such as thai woods, feil mickersen, bosli, celadon, and the like.
The history golf course may include real professional golfers as golf courses in which the player actually participated. For example, the history golf game of thai woods may be a golf game such as PGA tournament, uk tournament, us tournament, 2001 university, and 2002 us tournament, which is a PGA tournament in which thai woods participated in and won in 2000.
At this time, the history golf course may include at least a part of the courses actually played by the real professional golfer.
The condition data of the history golf course may include, but is not limited to, information of a golf course in which the history golf course is held, course information of the history golf course, topographic information on the history golf course, weather information at the time of the history golf course, and round trip tracker (round shot tracker) information of real professional golfers.
The information of the golf course in which the history golf game is held includes, but is not limited to, the name of the golf course, the position of the golf course, scenic graphical information of the golf course, and the like.
The course information of the history golf game includes, but is not limited to, a course map (map), a position and a shape of a play area (play group), a position and a shape of a medium return path (through the green), a position and a shape of a green (green), and a position and a shape of a barrier (hard), and scenic graphic information of the course.
The tee area is the starting area of each hole, and the medium return path can be the area combining the fairway and the grass growing area. In addition, the green may be an area where lawns are cut short for putting, and the obstacle may include an obstacle such as a pit and a water obstacle provided in the course for difficulty or landscaping of the course.
The topographical information of the course may include, but is not limited to, elevation and inclination.
The weather information may include, but is not limited to, temperature, wind speed, wind direction, humidity, etc. of the history golf game at the time.
The virtual game storage part 110 may provide a database required for the operation of the screen golf device of the present application. For example, the database of the virtual game storage 110 is constructed by associating real professional golfers, history golf games, and condition data, and may also be constructed by associating other items than these items.
In fig. 1, the processing section 130 and the virtual race storage section 110 are shown to be disposed in the same space, but the present application is not limited to this. For example, the processing section 130 may access the virtual race storage section 110 through a wired or wireless network. Alternatively, the processing unit 130 and the virtual race storage unit 110 may be mounted in one housing to communicate via a data bus (data bus).
On the other hand, a virtual player character may be generated by 3D rendering the face and body shape of a real professional golfer and representing the swing of the real player as an image through motion capture. Information and data about the virtual player character may be stored in the virtual game storage 110. At this time, the real professional golfer and the real player may be the same person or may be different persons from each other.
When a user hits a golf ball on a tee box (tee box) section 151 with a golf club on a swing plate (swing plate) 150, the processing section 130 derives a trajectory of the golf ball based on golf ball sensing information derived from a sensing section 152 for detecting movement of the golf ball.
The processing portion 130 may include a processor (e.g., CPU, AP, GPU, microcontroller, etc.) and a storage portion (e.g., SSD, HDD, ROM, RAM, etc.).
The processing portion 130 may include an interface (e.g., USB, HDMI, D-SUB, etc.) for connecting with at least one of the sensing portion 152, speaker 153, tee portion 151, and beam projector 154 of fig. 1. The processing part 130 may include at least one of a sensing part 152, a speaker 153, a tee part 151, and a beam projector 154, and a communication module (e.g., a bluetooth module, a mobile communication module, a Wi-Fi module, a wired LAN module, etc.) for communicating with other electronic devices.
The processing section 130 may include an input section (e.g., keyboard, mouse, stylus, touch screen, touch panel, etc.) for inputting information and a display section (e.g., CRT, LCD, OLED, etc.) for displaying the operation of the processing section 130.
The processing portion 130 may operate as a server computing device, in which case it may communicate with a client computing device (not shown) located at the screen golf course via a network. The client computing device may be connected with the sensing part 152, the speaker 153, the beam projector 154, and the tee-up part 151 to transmit an operation request of the processing part 130.
The sensing part 152 is used to derive the trajectory of the golf ball. For this, the sensing part 152 may include a camera. One of the sensing parts 152 may be disposed on the ceiling of the screen golf course to photograph the X-Y plane of fig. 1. Another one of the sensing parts 152 may be disposed on the ground of the screen golf course to photograph the Y-Z plane of fig. 1.
At this time, the Y-axis in fig. 1 is a direction from the swing plate 150 and the tee 151 toward the screen 155, the Z-axis is a height direction of the screen golf course, and the X-axis is a direction perpendicular to the Y-axis and the Z-axis.
As shown in fig. 2, the sensing part 152 may transmit first image information about a change in the position of the golf ball with respect to the X-Y plane and second image information about a change in the position of the golf ball with respect to the Y-Z plane to the processing part 130. The processing part 130 processes the first image information and the second image information so that the trajectory of the golf ball can be derived by the coordinate change of the golf ball in the X-Y-Z space.
The trajectory derivation method of the golf ball as shown above is only one example, and is not limited thereto, and the trajectory of the golf ball may be derived by various methods. For example, the sensing part 152 may derive a trajectory of the golf ball by detecting a position where the golf ball collides with the screen part 155 according to a swing of the user.
The processing unit 130 processes the virtual golf game with the virtual player character based on the derived trajectory and the condition data of the history golf game, and displays the progress of the virtual golf game on the screen unit 155.
Before this, the processing part 130 may display a list of real professional golfers that the user can select on the display part or the screen part 155. When the user selects a preferred real professional golfer from the list, the processing part 130 may play a virtual golf game between the user and the virtual player character of the selected real professional golfer.
Furthermore, the processing part 130 may display a list of the history golf games in which the real professional golfer selected by the user participated on the display part or the screen part 155. When the user selects one from the history golf game list, the processing part 130 reads the condition data of the selected history golf game from the virtual game storage part 110 and implements the golf course displayed on the screen part 155 according to the condition data.
As described above, the user can enjoy the game on the virtual golf course similar to the golf course played by the real professional golfer together with the virtual player character of the real professional golfer. Thus, the user can enjoy screen golf with a feeling of presence.
On the other hand, the condition data of the history golf course may include wind direction data and wind speed data of the history golf course. For example, the condition data of the history golf game may include wind direction data and wind speed data of the 2002 us public game winning thai woods.
The wind direction data and the wind speed data may be wind direction/wind speed data listed by holes or wind direction/wind speed data listed by the date of holding the history golf game, but are not limited thereto.
The processing unit 130 may change the derived trajectory of the golf ball according to at least one of the wind direction data and the wind speed data. For example, when the trajectory of the golf ball according to the swing of the user is as shown in fig. 2, the processing part 130 may derive the changed trajectory as shown in fig. 3 according to the wind direction data and the wind speed data.
Thus, the user can feel the actual environmental influence in the history golf course, and thus the user can feel the same sense of presence as in the golf course with a real professional golfer.
On the other hand, the processing unit 130 may play a virtual golf game on a virtual course implementing a tee-in area, a medium return path, a green, and an obstacle constituting a hole of a history golf game.
As described above, the virtual game storage unit 110 of the present application may store the positions and shapes of the tee boxes (ball grooves) of the 18 holes, the positions and shapes of the medium return ball paths (through the green), the green and the obstacle (hard), the scenic graphical information of the course, and the like, with respect to the historic golf games played by the famous professional golfers.
With this, the processing unit 130 can realize a virtual course and can play a virtual golf game between a user and a virtual player character on the virtual course.
The user can experience the sense of reality that he is participating in the history golf game while performing the virtual golf game.
On the other hand, the processing part 130 may apply handicap to the virtual player character in the virtual golf game, thereby enabling the user to compete with the virtual player character of the real professional golfer.
Since the difference in strength between the real professional golfer and the user is very large, a difference for canceling the difference in strength may be applied in order that the user can enjoy the virtual game together with the virtual player character of the real professional golfer.
At this time, the virtual game storage part 110 accumulates and stores the results of a plurality of virtual golf games in which the user participates, and the processing part 130 may evaluate the strength of the user by analyzing the accumulated results and adjust the size of the gap according to the evaluation results.
In contrast, the processing unit 130 may process the virtual golf game by setting the winning probability of the virtual player character. For example, even if a real professional golfer plays a birdcage ball or a player save in a specific hole of a history golf game, the processing part 130 may make a virtual player character play a cypress or a bicuspid in a specific hole of a virtual golf game according to winning probabilities, thereby increasing the game fun of the user.
On the other hand, the virtual race storage section 110 may store the rebroadcast voice data. The rebroadcast voice data may include voice data regarding a rebroadcast group of a virtual golf game event (event) set in advance. The voice data of the rebroadcast group may be generated by synthesizing voice information of the broadcast rebroadcast group rebroadcast through the history golf game.
The processing unit 130 may process the voice data of the rebroadcast group when an event occurs during processing of the virtual golf game. Thereby, the voice data of the rebroadcast group can be output from the speaker 153 of fig. 1.
The voice data of the rebroadcast group may include at least one of voice data of a presenter and voice data of an announcer.
An event may occur during the course of a virtual golf game. For example, the event includes a description about characteristics of respective holes constituting a course, about putting (tee up) and putting (tee off), occurrence of a bird ball, occurrence of a gauge bar and cypress, occurrence of a golf ball falling into an obstacle or exceeding a course boundary, winning, losing, capturing a crown, and the like, but is not limited thereto.
The speech synthesis may be performed by dividing the speech of the retransmission group recorded in the broadcast for the history golf game into a predetermined speech unit, adding a symbol to the speech unit, inputting the symbol to the synthesizer, and then artificially creating the speech by combining only the necessary speech units again according to the instruction of the processing unit 130.
Further, the rear part of the front voice and the front part of the rear voice may be recorded together with the boundary of the sectional voice of the voice as the center, thereby performing voice synthesis based on this. The present application is not limited to the speech synthesis method described above, and can be implemented by various speech synthesis methods.
The speech synthesis method described above is only an example, and the present application is not limited to such a speech synthesis method.
On the other hand, when the user selects a virtual player character as an opponent in the virtual golf game, the processing part 130 may set a profit for the real professional golfer of the virtual player character in proportion to the selection frequency of the virtual player character.
That is, the user has a high possibility of selecting a virtual player character of a popular real professional golfer, and can induce the real professional golfer to actively participate in the motivation of the virtual golf experience service provided by the present application by sharing (sharing) revenue with the real professional golfer who selects a virtual player character having a high frequency.
On the other hand, when the user defeats the virtual player character of the real professional golfer in the virtual golf game, the processing part 130 may register the identification information of the user and the number of shots of each round in the virtual celebrity hall.
The identification information of the user may be at least one of a name of the user, an ID of the user, a facial image of the user, and a swing image of the user, but the present application is not limited thereto.
Since the virtual golf game provided by the present application is prototyped with a history of golf games played by real professional golfers, it may be difficult for a user to defeat the virtual player character. Thus, the fact that the user defeats the virtual player character may indicate that the user's golf practice is excellent.
The present application can register a user who wins a virtual golf game by defeating a virtual player character to a virtual celebrity hall, thereby guiding other users to actively participate in the service of the present application.
On the other hand, the processing part 130 may read advertisement data presented by a real professional golfer of a virtual player character participating in a virtual golf game from the virtual game storage part 110 and display it on the screen part 155.
Since a real professional golfer can produce various marketing effects, it is an advertising model preferred by advertisers, whereby various advertisements developed by the real professional golfer are exposed to the public.
When a virtual golf game is played between the user and the virtual player character, the processing part 130 may increase the marketing effect by displaying advertisements of real professional golfers who are prototypes of the virtual player character through the screen part 155.
The advertisement data as described above may be stored in the virtual race storage section 110, and the processing section 130 may request the advertiser to settle the advertisement fee according to the exposure time of the advertisement data.
As described above, it will be apparent to those skilled in the art from this disclosure that embodiments according to the present application can be embodied in other specific forms without departing from the spirit or scope of the application, in addition to the embodiments described above. The embodiments described above are therefore to be considered as illustrative and not restrictive, and the application is therefore not to be limited to the details given herein, but may be modified within the scope and equivalents of the appended claims.

Claims (8)

1. A screen golf device comprises a virtual match storage part and a processing part, characterized in that,
the virtual game storage part stores data on virtual player characters of real professional golfers and condition data of a history golf game played by at least one person among the real professional golfers,
when a user is positioned on the swing plate and hits a golf ball on the table portion with a golf club,
the processing section derives a trajectory of the golf ball from golf ball sensing information derived from a sensing section for sensing movement of the golf ball, and processes a virtual golf game with the virtual player character based on the derived trajectory and condition data of the history golf game, and displays a progress status of the virtual golf game on a screen section.
2. A screen golf apparatus according to claim 1, wherein,
the virtual match storage stores rebroadcast voice data,
the rebroadcast voice data includes voice data regarding a rebroadcast group of a preset virtual golf game event,
the voice data of the rebroadcast group is generated by synthesizing voice information of the broadcast rebroadcast group rebroadcast through the history golf game,
the processing section processes voice data of the rebroadcast group when the event occurs in the course of processing the virtual golf game.
3. A screen golf apparatus according to claim 1, wherein,
the condition data of the history golf course includes wind direction data and wind speed data of the history golf course,
the processing unit changes the derived trajectory according to at least one of the wind direction data and the wind speed data.
4. A screen golf device according to any one of claims 1 to 3, characterized in that,
the processing section processes the virtual golf game on a virtual course implementing a tee-in area, a mid-return path, a green, and an obstacle constituting a hole of the history golf game.
5. A screen golf apparatus according to claim 1, wherein,
the processing section applies a handicap to the virtual player character in the virtual golf game, thereby enabling the user to compete with the virtual player character of the real professional golfer.
6. A screen golf apparatus according to claim 1, wherein,
the processing section sets a profit for a real professional golfer of a virtual player character in proportion to a selection frequency of the virtual player character when the user selects the virtual player character as an opponent of a virtual golf game.
7. A screen golf apparatus according to claim 1, wherein,
when the user defeats the virtual player character of the real professional golfer in the virtual golf game, the processing section registers the identification information of the user and the number of shots of each round in a virtual celebrity hall.
8. A screen golf apparatus according to claim 1, wherein,
the processing section reads, from the virtual game storage section, advertisement data appearing on a real professional golfer of the virtual player character participating in the virtual golf game, and displays the advertisement data on the screen section.
CN202280021177.2A 2021-03-16 2022-03-14 Screen golf device Pending CN116981504A (en)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
KR10-2021-0034319 2021-03-16
KR1020210051851A KR102514113B1 (en) 2021-03-16 2021-04-21 Screen golf apparatus
KR10-2021-0051851 2021-04-21
PCT/KR2022/003553 WO2022197050A1 (en) 2021-03-16 2022-03-14 Screen golf device

Publications (1)

Publication Number Publication Date
CN116981504A true CN116981504A (en) 2023-10-31

Family

ID=88477156

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202280021177.2A Pending CN116981504A (en) 2021-03-16 2022-03-14 Screen golf device

Country Status (1)

Country Link
CN (1) CN116981504A (en)

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