CN116785694A - Area determination method and device, electronic equipment and storage medium - Google Patents

Area determination method and device, electronic equipment and storage medium Download PDF

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Publication number
CN116785694A
CN116785694A CN202210266667.0A CN202210266667A CN116785694A CN 116785694 A CN116785694 A CN 116785694A CN 202210266667 A CN202210266667 A CN 202210266667A CN 116785694 A CN116785694 A CN 116785694A
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Prior art keywords
area
display
game
game area
information
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傅强
丁彬
帅一帆
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Beijing Co Wheels Technology Co Ltd
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Beijing Co Wheels Technology Co Ltd
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Priority to CN202210266667.0A priority Critical patent/CN116785694A/en
Priority to PCT/CN2023/080162 priority patent/WO2023174111A1/en
Publication of CN116785694A publication Critical patent/CN116785694A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

本公开涉及计算机技术领域,尤其涉及一种区域确定方法及装置、电子设备和存储介质。其中,该区域确定方法,包括:确定摄像装置采集界面中的车辆内部区域,车辆内部区域为车辆除车辆器件之外的空间;基于边界设定信息,在车辆内部区域中确定虚拟现实VR游戏对应的第一游戏区域;若接收到针对VR游戏的启动指令,则在展示界面展示第一游戏区域。采用本公开,可以提高游戏区域确定的便利性,可以减少用户在体验VR游戏时发生碰撞的情况。

The present disclosure relates to the field of computer technology, and in particular, to an area determination method and device, electronic equipment and storage media. Among them, the area determination method includes: determining the vehicle internal area in the camera device collection interface, the vehicle internal area is the space of the vehicle except the vehicle components; based on the boundary setting information, determining the virtual reality VR game corresponding to the vehicle internal area the first game area; if a startup instruction for the VR game is received, the first game area is displayed on the display interface. Using the present disclosure, the convenience of determining the game area can be improved, and the occurrence of collisions when users experience VR games can be reduced.

Description

区域确定方法及装置、电子设备和存储介质Area determination method and device, electronic equipment and storage medium

技术领域Technical field

本公开涉及计算机技术领域,尤其涉及一种区域确定方法及装置、电子设备和存储介质。The present disclosure relates to the field of computer technology, and in particular, to an area determination method and device, electronic equipment and storage media.

背景技术Background technique

虚拟现实是一种可以创建和体验虚拟世界的计算机仿真系统,它利用计算机生成一种模拟环境,是一种多信息融合的交互式的三维动态视景和实体行为的系统仿真,使用户沉浸到该模拟环境中。但是,当用户在车辆中玩VR游戏时,用户沉浸在VR游戏对应的的模拟环境中以至于当在模拟环境中进行活动时,用户会与车辆中的车辆器件发生碰撞。Virtual reality is a computer simulation system that can create and experience a virtual world. It uses computers to generate a simulation environment. It is a system simulation of interactive three-dimensional dynamic vision and entity behavior that integrates multiple information, allowing users to immerse themselves in the world. in this simulation environment. However, when a user plays a VR game in a vehicle, the user is immersed in the simulated environment corresponding to the VR game, so that when performing activities in the simulated environment, the user will collide with vehicle devices in the vehicle.

发明内容Contents of the invention

本公开提供了一种区域确定方法及装置、电子设备和存储介质,主要目的在于减少用户在车中玩VR游戏时与车辆中的车辆器件发生碰撞的情况。The present disclosure provides an area determination method and device, electronic equipment, and storage media. The main purpose is to reduce the occurrence of collisions between users and vehicle devices in the vehicle when playing VR games in the vehicle.

根据本公开的一方面,提供了一种区域确定方法,包括:According to an aspect of the present disclosure, a region determination method is provided, including:

确定摄像装置采集界面中的车辆内部区域,所述车辆内部区域为所述车辆除车辆器件之外的空间;Determine the vehicle interior area in the camera device collection interface, where the vehicle interior area is the space of the vehicle except for vehicle components;

基于边界设定信息,在所述车辆内部区域中确定虚拟现实VR游戏对应的第一游戏区域;Based on the boundary setting information, determine the first game area corresponding to the virtual reality VR game in the vehicle internal area;

若接收到针对所述VR游戏的启动指令,则在展示界面展示所述第一游戏区域。If a startup instruction for the VR game is received, the first game area is displayed on the display interface.

可选的,所述在展示界面展示所述第一游戏区域,包括:Optionally, displaying the first game area on the display interface includes:

获取所述第一游戏区域对应的第一展示方式,所述第一展示方式包括隐形展示方式和显形展示方式中其中一个;Obtain a first display mode corresponding to the first game area, where the first display mode includes one of an invisible display mode and a visible display mode;

基于所述第一展示方式,展示所述第一游戏区域。Based on the first display mode, the first game area is displayed.

可选的,所述在展示界面展示所述第一游戏区域之后,还包括:Optionally, after the display interface displays the first game area, it also includes:

获取VR设备对应的人体图像信息;Obtain the human body image information corresponding to the VR device;

若所述人体图像信息满足所述第一游戏区域对应的第一预警条件,则展示预警提示信息。If the human body image information satisfies the first warning condition corresponding to the first game area, warning prompt information is displayed.

可选的,所述在展示界面展示所述第一游戏区域之后,还包括:Optionally, after the display interface displays the first game area, it also includes:

获取VR设备中VR控制器的位置信息;Obtain the location information of the VR controller in the VR device;

若所述位置信息满足所述第一游戏区域对应的第二预警条件,则展示预警提示信息。If the location information satisfies the second warning condition corresponding to the first game area, warning prompt information is displayed.

可选的,所述展示预警提示信息,包括:Optionally, the display warning information includes:

获取所述预警提示信息对应的第二展示方式;Obtain the second display method corresponding to the early warning information;

采用所述第二展示方式展示所述预警提示信息。The second display method is used to display the early warning information.

可选的,所述第二展示方式为区域处理展示方式,所述采用所述第二展示方式展示所述预警提示信息,包括:Optionally, the second display method is a regional processing display method, and the use of the second display method to display the early warning information includes:

对所述第一游戏区域对应的边界区域进行模糊处理,得到处理后的第一游戏区域;Perform blur processing on the boundary area corresponding to the first game area to obtain the processed first game area;

展示所述处理后的第一游戏区域。The processed first game area is displayed.

根据本公开的另一方面,提供了一种区域确定装置,包括:According to another aspect of the present disclosure, an area determination device is provided, including:

区域获取单元,用于确定摄像装置采集界面中的车辆内部区域,所述车辆内部区域为所述车辆除车辆器件之外的空间;an area acquisition unit, used to determine the vehicle internal area in the camera device acquisition interface, where the vehicle internal area is the space of the vehicle except for vehicle components;

区域确定单元,用于基于边界设定信息,在所述车辆内部区域中确定虚拟现实VR游戏对应的第一游戏区域;An area determination unit configured to determine the first game area corresponding to the virtual reality VR game in the vehicle interior area based on the boundary setting information;

区域展示单元,用于若接收到针对所述VR游戏的启动指令,则在展示界面展示所述第一游戏区域。A region display unit, configured to display the first game region on a display interface if a startup instruction for the VR game is received.

可选的,所述区域展示单元包括方式获取子单元和区域展示子单元;所述区域展示单元,用于在展示界面展示所述第一游戏区域时:Optionally, the area display unit includes a mode acquisition subunit and an area display subunit; the area display unit is used to display the first game area on the display interface:

所述方式获取子单元,用于获取所述第一游戏区域对应的第一展示方式,所述第一展示方式包括隐形展示方式和显形展示方式中其中一个;The mode acquisition subunit is used to acquire the first display mode corresponding to the first game area, and the first display mode includes one of an invisible display mode and a visible display mode;

所述区域展示子单元,用于基于所述第一展示方式,展示所述第一游戏区域。The area display subunit is used to display the first game area based on the first display method.

可选的,所述装置还包括图像信息获取单元和信息展示单元,用于在展示界面展示所述第一游戏区域之后:Optionally, the device further includes an image information acquisition unit and an information display unit, configured to display the first game area on the display interface:

所述图像信息获取单元,用于获取VR设备对应的人体图像信息;The image information acquisition unit is used to acquire human body image information corresponding to the VR device;

所述信息展示单元,用于若所述人体图像信息满足所述第一游戏区域对应的第一预警条件,则展示预警提示信息。The information display unit is configured to display warning prompt information if the human body image information satisfies the first warning condition corresponding to the first game area.

可选的,所述装置还包括位置信息获取单元和信息展示单元,用于在展示界面展示所述第一游戏区域之后:Optionally, the device further includes a location information acquisition unit and an information display unit, configured to display the first game area on the display interface:

所述位置信息获取单元,用于获取VR设备中VR控制器的位置信息;The position information acquisition unit is used to obtain the position information of the VR controller in the VR device;

所述信息展示单元,用于若所述位置信息满足所述第一游戏区域对应的第二预警条件,则展示预警提示信息。The information display unit is configured to display warning prompt information if the location information satisfies the second warning condition corresponding to the first game area.

可选的,所述信息展示单元包括方式获取子单元和信息展示子单元,所述信息展示单元用于展示预警提示信息时:Optionally, the information display unit includes a method acquisition subunit and an information display subunit. When the information display unit is used to display early warning information:

所述方式获取子单元,用于获取所述预警提示信息对应的第二展示方式;The mode acquisition subunit is used to acquire the second display mode corresponding to the early warning information;

所述信息展示子单元,用于采用所述第二展示方式展示所述预警提示信息。The information display subunit is used to display the early warning information in the second display manner.

可选的,所述第二展示方式为区域处理展示方式,所述信息展示单元,用于采用所述第二展示方式展示所述预警提示信息时,具体用于:Optionally, the second display method is a regional processing display method, and the information display unit is used to display the early warning information in the second display method, specifically for:

对所述第一游戏区域对应的边界区域进行模糊处理,得到处理后的第一游戏区域;Perform blur processing on the boundary area corresponding to the first game area to obtain the processed first game area;

展示所述处理后的第一游戏区域。The processed first game area is displayed.

根据本公开的另一方面,提供了一种电子设备,包括:According to another aspect of the present disclosure, an electronic device is provided, including:

至少一个处理器;以及at least one processor; and

与所述至少一个处理器通信连接的存储器;其中,a memory communicatively connected to the at least one processor; wherein,

所述存储器存储有可被所述至少一个处理器执行的指令,所述指令被所述至少一个处理器执行,以使所述至少一个处理器能够执行前述一方面中任一项所述的方法。The memory stores instructions executable by the at least one processor, and the instructions are executed by the at least one processor to enable the at least one processor to perform the method according to any one of the preceding aspects. .

根据本公开的另一方面,提供了一种存储有计算机指令的非瞬时计算机可读存储介质,其中,所述计算机指令用于使所述计算机执行前述一方面中任一项所述的方法。According to another aspect of the present disclosure, there is provided a non-transitory computer-readable storage medium storing computer instructions, wherein the computer instructions are used to cause the computer to perform the method according to any one of the preceding aspects.

根据本公开的另一方面,提供了一种计算机程序产品,包括计算机程序,所述计算机程序在被处理器执行时实现前述一方面中任一项所述的方法。According to another aspect of the present disclosure, there is provided a computer program product comprising a computer program that, when executed by a processor, implements the method of any one of the preceding aspects.

在本公开一个或多个实施例中,通过确定摄像装置采集界面中的车辆内部区域,所述车辆内部区域为所述车辆除车辆器件之外的空间;基于边界设定信息,在所述车辆内部区域中确定虚拟现实VR游戏对应的第一游戏区域;若接收到针对所述VR游戏的启动指令,则在展示界面展示所述第一游戏区域。因此通过控制摄像装置获取车辆内部区域来获取VR游戏对应的区域时,可以基于边界设定信息直接展示该游戏区域,无需用户手动选择区域,可以提高区域确定的便利性,减少用户玩VR游戏时人体和车辆器件的触碰概率,提高VR游戏的便利性。In one or more embodiments of the present disclosure, by determining the vehicle interior area in the camera acquisition interface, the vehicle interior area is the space of the vehicle except for vehicle components; based on the boundary setting information, in the vehicle The first game area corresponding to the virtual reality VR game is determined in the internal area; if a start instruction for the VR game is received, the first game area is displayed on the display interface. Therefore, when the area corresponding to the VR game is obtained by controlling the camera device to obtain the internal area of the vehicle, the game area can be directly displayed based on the boundary setting information, without the user having to manually select the area, which can improve the convenience of area determination and reduce the time the user spends playing VR games. The contact probability of human body and vehicle components improves the convenience of VR games.

应当理解,本部分所描述的内容并非旨在标识本公开的实施例的关键或重要特征,也不用于限制本公开的范围。本公开的其它特征将通过以下的说明书而变得容易理解。It should be understood that what is described in this section is not intended to identify key or important features of the embodiments of the disclosure, nor is it intended to limit the scope of the disclosure. Other features of the present disclosure will become readily understood from the following description.

附图说明Description of the drawings

附图用于更好地理解本方案,不构成对本公开的限定。其中:The accompanying drawings are used to better understand the present solution and do not constitute a limitation of the present disclosure. in:

图1示出本公开实施例提供的一种区域确定方法的背景示意图;Figure 1 shows a background schematic diagram of an area determination method provided by an embodiment of the present disclosure;

图2示出本公开实施例提供的一种区域确定方法的系统架构图;Figure 2 shows a system architecture diagram of an area determination method provided by an embodiment of the present disclosure;

图3示出本公开实施例提供的第一种区域确定方法的流程示意图;Figure 3 shows a schematic flowchart of the first area determination method provided by an embodiment of the present disclosure;

图4示出本公开实施例提供的第二种区域确定方法的流程示意图;Figure 4 shows a schematic flowchart of the second area determination method provided by an embodiment of the present disclosure;

图5示出本公开实施例提供的第一种区域确定装置的结构示意图;Figure 5 shows a schematic structural diagram of a first area determination device provided by an embodiment of the present disclosure;

图6示出本公开实施例提供的第二种区域确定装置的结构示意图;Figure 6 shows a schematic structural diagram of a second area determination device provided by an embodiment of the present disclosure;

图7示出本公开实施例提供的第三种区域确定装置的结构示意图;Figure 7 shows a schematic structural diagram of a third area determination device provided by an embodiment of the present disclosure;

图8示出本公开实施例提供的第四种区域确定装置的结构示意图;Figure 8 shows a schematic structural diagram of a fourth area determination device provided by an embodiment of the present disclosure;

图9示出本公开实施例提供的第五种区域确定装置的结构示意图;Figure 9 shows a schematic structural diagram of a fifth area determination device provided by an embodiment of the present disclosure;

图10是用来实现本公开实施例的区域确定方法的电子设备的框图。FIG. 10 is a block diagram of an electronic device used to implement the area determination method of an embodiment of the present disclosure.

具体实施方式Detailed ways

以下结合附图对本公开的示范性实施例做出说明,其中包括本公开实施例的各种细节以助于理解,应当将它们认为仅仅是示范性的。因此,本领域普通技术人员应当认识到,可以对这里描述的实施例做出各种改变和修改,而不会背离本公开的范围和精神。同样,为了清楚和简明,以下的描述中省略了对公知功能和结构的描述。Exemplary embodiments of the present disclosure are described below with reference to the accompanying drawings, in which various details of the embodiments of the present disclosure are included to facilitate understanding and should be considered to be exemplary only. Accordingly, those of ordinary skill in the art will recognize that various changes and modifications can be made to the embodiments described herein without departing from the scope and spirit of the disclosure. Also, descriptions of well-known functions and constructions are omitted from the following description for clarity and conciseness.

随着科学技术的发展,计算机技术的日益成熟,提高了用户生产生活的便利性。用户例如可以在模拟环境中体验虚拟世界,该模拟环境例如可以利用虚拟现实技术构建的。但是为了减少用户在模拟环境中进行活动时与物理环境中的相邻物理对象发生碰撞的情况,例如,为了减少用户在车辆中玩VR游戏时,与车辆中车辆器件发生碰撞的情况,用户需要在体验虚拟世界之前手动构建可以进行活动的安全区域。With the development of science and technology, computer technology has become increasingly mature, which has improved the convenience of users' production and life. The user may experience the virtual world in a simulated environment, for example, which may be constructed using virtual reality technology. However, in order to reduce the collision between users and adjacent physical objects in the physical environment when performing activities in the simulated environment, for example, in order to reduce the collision between users and vehicle devices in the vehicle when playing VR games in the vehicle, the user needs to Manually build a safe area where activities can take place before experiencing the virtual world.

根据一些实施例,图1示出本公开实施例提供的一种区域确定方法的背景示意图。如图1所示,当终端展示利用虚拟现实技术构建的模拟环境时,终端可以获取用户通过移动手柄输入的区域坐标数据,进而终端可以根据该区域坐标数据构建并展示对应的安全区域。According to some embodiments, FIG. 1 shows a background schematic diagram of an area determination method provided by an embodiment of the present disclosure. As shown in Figure 1, when the terminal displays a simulated environment built using virtual reality technology, the terminal can obtain the area coordinate data input by the user by moving the handle, and then the terminal can construct and display the corresponding safe area based on the area coordinate data.

在一些实施例中,图2示出本公开实施例提供的一种区域确定方法的系统架构图。如图2所示,当手柄13获取到用户选择的区域坐标数据时,手柄13可以通过网络12将该区域坐标数据发生至终端11。进而,终端11可以根据手柄13输入的区域坐标数据构建并展示对应的安全区域。In some embodiments, FIG. 2 shows a system architecture diagram of an area determination method provided by an embodiment of the present disclosure. As shown in FIG. 2 , when the handle 13 obtains the area coordinate data selected by the user, the handle 13 can send the area coordinate data to the terminal 11 through the network 12 . Furthermore, the terminal 11 can construct and display the corresponding safe area according to the area coordinate data input by the handle 13 .

易于理解的是,相关技术中,终端需要根据用户输入的区域坐标数据来构建对应的安全区域,一旦用户所处的物理环境发生变化,则终端需要根据用户重新输入的区域坐标数据来再次构建安全区域,进而影响用户的游戏体验。另外,用户输入的区域坐标数据仅为水平坐标数据,仅适用于具备较大空间的物理环境,对于物理环境较为复杂的车辆来说并不适用。其次,用户体验完当前构建的模拟环境,想替换下一个模拟环境时,由于在当前构建的模拟环境中进行活动导致自身位置发生改变,在这种情况下,用户依旧会认为自己处于构建安全区域时的位置,从而导致活动时突破安全区域与安全区域之外的相邻物理对象发生碰撞。It is easy to understand that in related technologies, the terminal needs to construct the corresponding security area based on the area coordinate data input by the user. Once the physical environment where the user is located changes, the terminal needs to build the security area again based on the area coordinate data re-entered by the user. area, thereby affecting the user’s gaming experience. In addition, the regional coordinate data input by the user is only horizontal coordinate data, which is only applicable to physical environments with large spaces, and is not suitable for vehicles with complex physical environments. Secondly, after the user has experienced the currently constructed simulation environment and wants to replace the next simulation environment, his or her position will change due to activities in the currently constructed simulation environment. In this case, the user will still think that he is in the construction safe area. position at the time, causing collisions with adjacent physical objects outside the safe area when the activity breaks through the safe area.

下面结合具体的实施例对本公开进行详细说明。The present disclosure will be described in detail below with reference to specific embodiments.

在第一个实施例中,如图3所示,图3示出本公开实施例提供的第一种区域确定方法的流程示意图,该方法可依赖于计算机程序实现,可运行于进行区域确定的装置上。该计算机程序可集成在应用中,也可作为独立的工具类应用运行。In the first embodiment, as shown in Figure 3, Figure 3 shows a schematic flowchart of a first area determination method provided by an embodiment of the present disclosure. This method can be implemented relying on a computer program and can be run on a computer that performs area determination. on the device. The computer program can be integrated into an application or run as a stand-alone utility application.

其中,区域确定装置可以是具有区域确定功能的终端,该终端包括但不限于:虚拟现实(Virtual Reality,VR)设备、可穿戴设备、手持设备、个人电脑、平板电脑、车载设备、智能手机、计算设备或连接到无线调制解调器的其它处理设备等。在不同的网络中终端可以叫做不同的名称,例如:用户设备、接入终端、用户单元、用户站、移动站、移动台、远方站、远程终端、移动设备、用户终端、终端、无线通信设备、用户代理或用户装置、蜂窝电话、无绳电话、个人数字处理(personal digital assistant,PDA)、第五代移动通信技术(5thGeneration Mobile Communication Technology,5G)网络、第四代移动通信技术(the 4thgeneration mobile communication technology,4G)网络、第三代移动通信技术(3rd-Generation,3G)网络或未来演进网络中的终端等。The area determination device may be a terminal with an area determination function. The terminal includes but is not limited to: virtual reality (VR) equipment, wearable devices, handheld devices, personal computers, tablet computers, vehicle-mounted equipment, smart phones, A computing device or other processing device connected to a wireless modem, etc. Terminals can be called different names in different networks, such as: user equipment, access terminal, user unit, user station, mobile station, mobile station, remote station, remote terminal, mobile device, user terminal, terminal, wireless communication equipment , user agent or user device, cellular phone, cordless phone, personal digital assistant (PDA), 5th Generation Mobile Communication Technology (5G) network, the 4th generation mobile communication technology communication technology (4G) network, third-generation mobile communication technology (3rd-Generation, 3G) network or terminals in future evolution networks, etc.

具体的,该区域确定方法包括:Specifically, the methods for determining this area include:

S101,确定摄像装置采集界面中的车辆内部区域;S101, determine the vehicle interior area in the camera device collection interface;

根据一些实施例,摄像装置指的是用于获取车辆内部区域的装置。该摄像装置并不特指某一固定摄像装置。该摄像装置包括但不限于VR设备中安装的摄像头、车载摄像头、手机摄像头等等。According to some embodiments, a camera device refers to a device for capturing an interior area of a vehicle. The camera device does not specifically refer to a fixed camera device. The camera device includes but is not limited to cameras installed in VR equipment, vehicle cameras, mobile phone cameras, etc.

在一些实施例中,摄像装置采集界面指的是摄像装置采集到的图像所处的界面。该摄像装置采集界面并不特指某一固定界面。例如,当摄像装置所处的位置发生变化时,该摄像装置采集界面可以发生变化。当车辆发生变化时,该摄像装置采集界面也可以发生变化。In some embodiments, the camera device collection interface refers to the interface where images collected by the camera device are located. The acquisition interface of the camera device does not specifically refer to a fixed interface. For example, when the location of the camera device changes, the collection interface of the camera device may change. When the vehicle changes, the acquisition interface of the camera device can also change.

在一些实施例中,车辆内部区域指的是摄像装置在采界面中确定的车辆内部除车辆器件之外的空间所处的区域。该车辆内部区域并不特指某一固定区域。例如,当车辆发生变化时,该车辆内部区域也可以发生变化。当车辆内部器件发生变化时,该车辆内部区域也可以发生变化。当摄像装置所处的位置发生变化时,该车辆内部区域也可以发生变化。In some embodiments, the vehicle interior area refers to the area where the space inside the vehicle other than vehicle components is located as determined by the camera device in the acquisition interface. The vehicle interior area is not specific to a fixed area. For example, when the vehicle changes, the vehicle interior area can also change. When vehicle interior components change, the vehicle interior areas may also change. When the location of the camera device changes, the vehicle interior area may also change.

易于理解的是,当终端展示利用虚拟现实技术构建的模拟环境时,终端可以确定摄像装置采集界面中的车辆内部区域。It is easy to understand that when the terminal displays a simulated environment constructed using virtual reality technology, the terminal can determine the vehicle interior area in the camera device collection interface.

S102,基于边界设定信息,在车辆内部区域中确定虚拟现实VR游戏对应的第一游戏区域;S102, based on the boundary setting information, determine the first game area corresponding to the virtual reality VR game in the vehicle interior area;

根据一些实施例,虚拟现实VR游戏指的是终端利用虚拟现实技术构建的模拟环境,用于用户进行体验的游戏。该VR游戏并不特指某一固定VR游戏。该VR游戏包括但不限于射击类游戏、动作模拟类游戏、角色扮演类游戏、本地互动类游戏、真实场景体验类游戏等等。According to some embodiments, a virtual reality VR game refers to a simulated environment built by a terminal using virtual reality technology for users to experience games. This VR game does not specifically refer to a fixed VR game. The VR games include but are not limited to shooting games, action simulation games, role-playing games, local interactive games, real scene experience games, etc.

在一些实施例中,第一游戏区域指的是用户在模拟环境中活动时不会发生碰撞的区域。该第一游戏区域并不特指某一固定区域。例如,当车辆内部区域发生变化时,该第一游戏区域也可以发生变化。当终端接收到针对第一游戏区域的区域修改指令时,该第一游戏区域也可以发生变化。In some embodiments, the first game area refers to an area where collisions will not occur when the user moves in the simulated environment. The first game area does not specifically refer to a fixed area. For example, when the vehicle interior area changes, the first game area may also change. When the terminal receives an area modification instruction for the first game area, the first game area may also change.

在一些实施例中,边界设定信息指的是终端根据车辆内部区域确定第一游戏区域时所使用的信息。该边界设定信息并不特指某一固定信息。例如,终端可以设定车辆内部区域的底部边界为第一游戏区域的底部边界,设定距车辆内部区域中除底部边界之外的其它边界10cm处为第一游戏区域中除底部边界之外的其它边界。In some embodiments, the boundary setting information refers to information used by the terminal to determine the first game area based on the vehicle interior area. The boundary setting information does not refer to certain fixed information. For example, the terminal can set the bottom boundary of the vehicle interior area as the bottom boundary of the first game area, and set a distance of 10 cm from other boundaries in the vehicle interior area as the bottom boundary of the first game area except the bottom boundary. Other boundaries.

易于理解的是,当终端确定摄像装置采集界面中的车辆内部区域时,终端可以基于边界设定信息,在车辆内部区域中确定虚拟现实VR游戏对应的第一游戏区域。It is easy to understand that when the terminal determines the vehicle interior area in the camera device collection interface, the terminal can determine the first game area corresponding to the virtual reality VR game in the vehicle interior area based on the boundary setting information.

S103,若接收到针对VR游戏的启动指令,则在展示界面展示第一游戏区域。S103: If a startup instruction for the VR game is received, the first game area is displayed on the display interface.

根据一些实施例,启动指令指的是终端接收到用于启动游戏的指令,该启动指令例如可以是用户在终端界面中选择任一VR游戏时所输入的指令。该启动指令并不特指某一固定指令。该启动指令包括但不限于点击启动指令、语音启动指令、手势启动指令等等。例如,当用户点击任一VR游戏对应的控件时,终端可以获得该VR游戏对应的启动指令。当用户说出任一VR游戏对应的语音信息时,终端可以采集到该语音信息,终端可以基于该语音信息确定获取到该VR游戏对应的启动指令。当用户做出任一VR游戏对应的手势信息时,终端可以采集到该手势信息。当该手势信息用于启动该VR游戏时,终端可以获取到该VR游戏对应的启动指令。According to some embodiments, the startup instruction refers to an instruction received by the terminal for starting a game. The startup instruction may be, for example, an instruction input by the user when selecting any VR game in the terminal interface. The start command does not refer to a fixed command. The startup instructions include but are not limited to click startup instructions, voice startup instructions, gesture startup instructions, and so on. For example, when the user clicks on the control corresponding to any VR game, the terminal can obtain the start instruction corresponding to the VR game. When the user speaks the voice information corresponding to any VR game, the terminal can collect the voice information, and the terminal can determine to obtain the starting instruction corresponding to the VR game based on the voice information. When the user makes gesture information corresponding to any VR game, the terminal can collect the gesture information. When the gesture information is used to start the VR game, the terminal can obtain the start instruction corresponding to the VR game.

在一些实施例中,展示界面指的是终端利用虚拟现实技术构建的模拟环境后所展示的界面。该展示界面并不特指某一固定界面。例如,当构建的模拟环境发生变化时,该展示界面也可以发生变化。当第一游戏区域发生变化时,该展示界面也可以发生变化。In some embodiments, the display interface refers to the interface displayed by the terminal after a simulated environment built using virtual reality technology. The display interface does not specifically refer to a fixed interface. For example, when the built simulation environment changes, the display interface can also change. When the first game area changes, the display interface may also change.

易于理解的是,当终端确定虚拟现实VR游戏对应的第一游戏区域时,若终端接收到针对VR游戏的启动指令,则终端可以在展示界面展示该第一游戏区域。It is easy to understand that when the terminal determines the first game area corresponding to the virtual reality VR game, if the terminal receives a startup instruction for the VR game, the terminal can display the first game area on the display interface.

在本公开实施例中,通过确定摄像装置采集界面中的车辆内部区域,车辆内部区域为车辆除车辆器件之外的空间;基于边界设定信息,在车辆内部区域中确定虚拟现实VR游戏对应的第一游戏区域;若接收到针对VR游戏的启动指令,则在展示界面展示第一游戏区域。因此通过控制摄像装置获取车辆内部区域来获取VR游戏对应的区域时,可以直接基于边界设定信息展示该游戏区域,无需用户手动选择区域,可以提高区域确定的便利性,减少人体和车辆器件的触碰概率,提高VR游戏的便利性。In the embodiment of the present disclosure, by determining the vehicle interior area in the camera device collection interface, the vehicle interior area is the space of the vehicle except the vehicle components; based on the boundary setting information, the virtual reality VR game corresponding to the vehicle interior area is determined The first game area; if a startup instruction for the VR game is received, the first game area is displayed on the display interface. Therefore, when the camera device is controlled to obtain the internal area of the vehicle to obtain the area corresponding to the VR game, the game area can be displayed directly based on the boundary setting information, without the user having to manually select the area, which can improve the convenience of area determination and reduce the impact of the human body and vehicle components. Touch probability improves the convenience of VR games.

请参见图4,图4示出本公开实施例提供的第二种区域确定方法的流程示意图。具体的,该区域确定方法包括:Please refer to FIG. 4 , which shows a schematic flowchart of the second area determination method provided by an embodiment of the present disclosure. Specifically, the methods for determining this area include:

S201,确定摄像装置采集界面中的车辆内部区域;S201, determine the vehicle interior area in the camera device collection interface;

具体过程如上,此处不再赘述。The specific process is as above and will not be described again here.

根据一些实施例,本公开实施例的执行主体例如可以是VR设备。According to some embodiments, the execution subject of the embodiments of the present disclosure may be a VR device, for example.

根据一些实施例,终端确定摄像装置采集界面中的车辆内部区域的方式包括但不限于通过内部摄像头获取、通过外部摄像头获取、通过内外部摄像头获取等等。According to some embodiments, the manner in which the terminal determines the vehicle interior area in the camera device collection interface includes, but is not limited to, acquiring through internal cameras, acquiring through external cameras, acquiring through internal and external cameras, and so on.

在一些实施例中,当终端通过内部摄像头确定摄像装置采集界面中的车辆内部区域时,终端可以通过VR设备中安装的摄像头扫描车辆内部区域。例如,当VR设备内部安装至少两个摄像头时,终端可以基于该至少两个摄像头扫描车辆内部区域的全景图像。终端还可以通过控制VR设备旋转环视车辆内部区域,从而扫描车辆内部区域的全景图像。In some embodiments, when the terminal determines the vehicle interior area in the camera device collection interface through the internal camera, the terminal may scan the vehicle interior area through the camera installed in the VR device. For example, when at least two cameras are installed inside the VR device, the terminal can scan the panoramic image of the interior area of the vehicle based on the at least two cameras. The terminal can also control the VR device to rotate and look around the interior area of the vehicle, thereby scanning the panoramic image of the interior area of the vehicle.

在一些实施例中,当终端通过外部摄像头确定摄像装置采集界面中的车辆内部区域时,终端可以通过远程连接获取外部摄像头的扫描信息,进而获取车辆内部区域。该外部摄像头并不特指某一固定摄像头。该外部摄像头是指不设置在终端上的摄像头。该外部摄像头包括但不限于车载摄像头、手机摄像头等等。In some embodiments, when the terminal determines the vehicle interior area in the camera device collection interface through an external camera, the terminal can obtain the scan information of the external camera through a remote connection, and then obtain the vehicle interior area. The external camera is not specific to a fixed camera. The external camera refers to a camera that is not installed on the terminal. The external cameras include but are not limited to car cameras, mobile phone cameras, etc.

在一些实施例中,当终端通过内外部摄像头确定摄像装置采集界面中的车辆内部区域时,终端可以基于VR设备中安装的摄像头扫描的图像以及外部摄像头扫描的图像,获取车辆内部区域的全景图像,进而获取车辆内部区域。In some embodiments, when the terminal determines the interior area of the vehicle in the camera collection interface through internal and external cameras, the terminal can obtain a panoramic image of the interior area of the vehicle based on the image scanned by the camera installed in the VR device and the image scanned by the external camera. , and then obtain the vehicle interior area.

易于理解的是,当终端展示利用虚拟现实技术构建的模拟环境时,终端可以确定摄像装置采集界面中的车辆内部区域。It is easy to understand that when the terminal displays a simulated environment constructed using virtual reality technology, the terminal can determine the vehicle interior area in the camera device collection interface.

S202,基于边界设定信息,在车辆内部区域中确定虚拟现实VR游戏对应的第一游戏区域;S202, based on the boundary setting information, determine the first game area corresponding to the virtual reality VR game in the vehicle internal area;

具体过程如上,此处不再赘述。The specific process is as above and will not be described again here.

根据一些实施例,终端获取边界设定信息的方式包括但不限于基于预设信息的方式、基于用户设定的方式等等。因此终端通过边界设定信息确定第一游戏区域可以提高第一游戏区域建立的准确性。According to some embodiments, the method by which the terminal obtains the boundary setting information includes, but is not limited to, a method based on preset information, a method based on user settings, and so on. Therefore, the terminal determines the first game area through the boundary setting information and can improve the accuracy of establishing the first game area.

在一些实施例中,当终端获取到车辆内部区域中任一子区域对应的边界信息时,终端例如可以在终端内部存储的数据中查找到对应的边界设定信息。终端可以基于子区域对应的边界设定信息确定该子区域对应的游戏子区域。例如,当终端获取到车辆内部区域中车窗区域对应的车窗边界信息时,终端可以在内部存储的数据中查找到车窗区域对应的边界设定信息为在距车窗边界10cm处建立游戏区域的边界。In some embodiments, when the terminal obtains the boundary information corresponding to any sub-area in the vehicle interior area, the terminal can, for example, find the corresponding boundary setting information in the data stored inside the terminal. The terminal may determine the game sub-region corresponding to the sub-region based on the boundary setting information corresponding to the sub-region. For example, when the terminal obtains the window boundary information corresponding to the window area in the vehicle interior area, the terminal can find the boundary setting information corresponding to the window area in the internally stored data to establish a game 10cm away from the window boundary. The boundaries of the area.

在一些实施例中,当终端获取到车辆内部区域中任一子区域对应的边界信息,但终端在内部存储的数据中查找不到对应的边界设定信息时,终端可以发出提醒信息,该提醒信息用于提醒用户输入该子区域对应的边界设定信息。终端可以基于用户输入的边界设定信息确定该子区域对应的游戏子区域,并存储该边界设定信息。In some embodiments, when the terminal obtains the boundary information corresponding to any sub-area in the vehicle's internal area, but the terminal cannot find the corresponding boundary setting information in the internally stored data, the terminal can send a reminder message. The information is used to remind the user to enter the boundary setting information corresponding to the sub-area. The terminal can determine the game sub-area corresponding to the sub-area based on the boundary setting information input by the user, and store the boundary setting information.

例如,当终端获取到车辆内部区域中任一饰品区域对应的饰品边界信息,但终端在内部存储的数据中查找不到对应的边界设定信息时,终端可以获取用户所输入的边界设定信息,该边界设定信息例如可以是在距饰品边界5cm处建立游戏区域边界的信息,并存储该边界设定信息。For example, when the terminal obtains the accessory boundary information corresponding to any accessory area in the vehicle interior area, but the terminal cannot find the corresponding boundary setting information in the internally stored data, the terminal can obtain the boundary setting information input by the user. , the boundary setting information may be, for example, information that establishes the boundary of the game area at 5 cm from the boundary of the ornament, and stores the boundary setting information.

易于理解的是,当终端获取到车辆内部区域时,终端可以基于边界设定信息,在车辆内部区域中确定虚拟现实VR游戏对应的第一游戏区域。It is easy to understand that when the terminal obtains the vehicle interior area, the terminal can determine the first game area corresponding to the virtual reality VR game in the vehicle interior area based on the boundary setting information.

S203,若接收到针对VR游戏的启动指令,则在展示界面展示第一游戏区域;S203, if a startup instruction for the VR game is received, display the first game area on the display interface;

具体过程如上,此处不再赘述。The specific process is as above and will not be described again here.

根据一些实施例,当终端接收到针对VR游戏的启动指令,在展示界面展示第一游戏区域时,终端可以获取第一游戏区域对应的第一展示方式,并基于第一展示方式,展示第一游戏区域。因此可以提示用户人体在第一游戏区域中所处的位置以及人体周围的情况,可以减少用户在体验VR游戏时人体与车辆器件发生碰撞的情况,进而可以提高用户的游戏体验。According to some embodiments, when the terminal receives a startup instruction for a VR game and displays the first game area on the display interface, the terminal can obtain the first display mode corresponding to the first game area, and display the first display mode based on the first display mode. Game area. Therefore, the position of the user's human body in the first game area and the situation around the human body can be prompted, and the collision between the human body and the vehicle device when the user is experiencing the VR game can be reduced, thereby improving the user's gaming experience.

在一些实施例中,第一展示方式指的是第一游戏区域对应的展示方式。该第一展示方式并不特指某一固定展示方式。该第一展示方式包括但不限于隐形展示方式、显形展示方式等等。In some embodiments, the first display mode refers to the display mode corresponding to the first game area. The first display method does not specifically refer to a fixed display method. The first display method includes but is not limited to invisible display method, visible display method, etc.

例如,该第一展示方式例如可以是展示时长。终端可以基于所处的物理环境展示第一游戏区域对应的边界。在展示5s后隐藏该第一游戏区域对应的边界,终端可以开始展示VR游戏对应的模拟环境。终端也可以基于VR游戏对应的模拟环境展示第一游戏区域对应的边界,并在展示10s后隐藏该第一游戏区域对应的边界以展示VR游戏对应的模拟环境。For example, the first display mode may be a display duration. The terminal may display the corresponding boundary of the first game area based on the physical environment in which it is located. After 5 seconds of display, the boundary corresponding to the first game area is hidden, and the terminal can begin to display the simulated environment corresponding to the VR game. The terminal can also display the boundary corresponding to the first game area based on the simulation environment corresponding to the VR game, and hide the boundary corresponding to the first game area after 10 seconds of display to display the simulation environment corresponding to the VR game.

根据一些实施例,当终端接收到针对VR游戏的启动指令,在展示界面展示第一游戏区域时,终端可以获取VR设备的位移信息。基于位移信息和边界设定信息,在车辆内部区域中重新确定VR游戏对应的第二游戏区域,并在展示界面展示第二游戏区域。According to some embodiments, when the terminal receives a startup instruction for a VR game and displays the first game area on the display interface, the terminal can obtain the displacement information of the VR device. Based on the displacement information and boundary setting information, the second game area corresponding to the VR game is re-determined in the vehicle interior area, and the second game area is displayed on the display interface.

例如,当终端接收到针对VR游戏的启动指令,在展示界面展示第一游戏区域时,若终端检测到用户在第一游戏区域的边缘位置或者位于第一游戏区域的外部,则终端可以基于VR设备的位移信息,重新控制摄像装置获取车辆内部区域,并基于边界设定信息,在车辆内部区域中重新确定VR游戏对应的第二游戏区域。For example, when the terminal receives a startup instruction for a VR game and displays the first game area on the display interface, if the terminal detects that the user is at the edge of the first game area or is located outside the first game area, the terminal can use the VR-based Based on the displacement information of the device, the camera device is re-controlled to obtain the vehicle internal area, and based on the boundary setting information, the second game area corresponding to the VR game is re-determined in the vehicle internal area.

根据一些实施例,当终端接收到针对VR游戏的启动指令,在展示界面展示第一游戏区域时,终端还可以每隔预设时长控制摄像装置获取一次车辆内部区域,并基于边界设定信息,在车辆内部区域中重新确定VR游戏对应的第三游戏区域,并在展示界面展示第三游戏区域。According to some embodiments, when the terminal receives the startup instruction for the VR game and displays the first game area on the display interface, the terminal can also control the camera device to acquire the vehicle interior area every preset time period and set the information based on the boundary. Redefine the third game area corresponding to the VR game in the vehicle interior area, and display the third game area on the display interface.

例如,当终端每隔预设时长控制摄像装置在采集界面中确定一次车辆内部区域时,终端可以确定车辆内部区域是否发生变化。若终端在采集界面中确定到车辆内部区域发生变化,终端可以获取车辆内部区域对应的变化信息。该变化信息包括但不限于座椅调整导致的车辆内部区域变化信息、乘客变化导致的车辆内部区域变化信息等等。则终端可以基于边界设定信息,在车辆内部区域中重新确定VR游戏对应的第三游戏区域,并在展示界面展示第三游戏区域。For example, when the terminal controls the camera device to determine the vehicle interior area in the collection interface every preset time period, the terminal can determine whether the vehicle interior area changes. If the terminal determines in the collection interface that the internal area of the vehicle has changed, the terminal can obtain the change information corresponding to the internal area of the vehicle. The change information includes but is not limited to vehicle interior area change information caused by seat adjustment, vehicle interior area change information caused by passenger changes, and so on. Then the terminal can re-determine the third game area corresponding to the VR game in the vehicle interior area based on the boundary setting information, and display the third game area on the display interface.

易于理解的是,当终端确定虚拟现实VR游戏对应的第一游戏区域时,若终端接收到针对VR游戏的启动指令,则终端可以在展示界面展示该第一游戏区域。It is easy to understand that when the terminal determines the first game area corresponding to the virtual reality VR game, if the terminal receives a startup instruction for the VR game, the terminal can display the first game area on the display interface.

S204,获取VR设备对应的人体图像信息;S204, obtain human body image information corresponding to the VR device;

根据一些实施例,人体图像信息指的是使用VR设备的用户对应的图像信息。该人体图像信息并不特指某一固定信息。例如,当使用VR设备的用户发生变化时,该人体图像信息也可以发生变化。According to some embodiments, the human body image information refers to the image information corresponding to the user using the VR device. The human body image information does not specifically refer to certain fixed information. For example, when the user using the VR device changes, the human body image information can also change.

在一些实施例中,终端可以控制摄像装置采集用户图像,并基于该用户图像确定用户的尺寸数据。该尺寸数据包括但不限于身高、展臂长度等人体尺寸数据。进而,终端可以基于该尺寸数据在第一游戏区域中用户所处的位置建立用户的镜像模型。In some embodiments, the terminal may control the camera device to collect a user image and determine the user's size data based on the user image. This size data includes but is not limited to body size data such as height, arm length, etc. Furthermore, the terminal can establish a mirror model of the user at the user's location in the first game area based on the size data.

易于理解的是,当终端在启动VR游戏时,终端可以获取VR设备对应的人体图像信息。It is easy to understand that when the terminal starts a VR game, the terminal can obtain the human body image information corresponding to the VR device.

S205,若人体图像信息满足第一游戏区域对应的第一预警条件,则展示预警提示信息;S205, if the human body image information meets the first warning condition corresponding to the first game area, the warning prompt information is displayed;

根据一些实施例,第一预警条件指的是终端提示人体图像信息靠近第一游戏区域中存在碰撞风险的边界时采用的条件。该第一预警条件并不特指某一固定条件。当终端获取到针对第一预警条件的条件修改指令时,该第一预警条件也可以发生变化。According to some embodiments, the first warning condition refers to the condition adopted when the terminal prompts that the human body image information is close to the boundary where there is a collision risk in the first game area. The first warning condition does not specifically refer to a fixed condition. When the terminal obtains a condition modification instruction for the first warning condition, the first warning condition may also change.

在一些实施例中,存在碰撞风险的边界指的是和可以人体与发生碰撞的物理对象的距离低于预设距离的边界。例如,终端检测到第一游戏区域中任一人体图像边界离外部物理对象的最短距离为1m,则终端判断该人体图像边界不为存在碰撞风险的边界。In some embodiments, the boundary where there is a risk of collision refers to a boundary where the distance between the human body and the physical object that may collide is lower than a preset distance. For example, if the terminal detects that the shortest distance between any human body image boundary in the first game area and an external physical object is 1 m, the terminal determines that the human body image boundary is not a boundary with a risk of collision.

在一些实施例中,预警提示信息指的是当终端检测到人体图像信息满足第一游戏区域对应的第一预警条件时发出的信息。该预警提示信息并不特指某一固定信息。该预警提示信息包括但不限于边界提示信息、语音提示信息、振动提示信息等等。当终端接收到针对预警提示信息的信息修改指令时,该预警提示信息也可以发生变化。In some embodiments, the early warning prompt information refers to the information sent when the terminal detects that the human body image information satisfies the first early warning condition corresponding to the first game area. This early warning information does not refer to a certain fixed information. The early warning information includes but is not limited to boundary prompt information, voice prompt information, vibration prompt information, etc. When the terminal receives an information modification instruction for the early warning information, the early warning information may also change.

例如,当终端检测到人体图像信息距车窗区域对应的第一游戏区域边界的最短距离少于10cm时,终端可以显示第一游戏区域对应的边界信息。终端也可以发出预设语音信息来提示用户。For example, when the terminal detects that the shortest distance between the human body image information and the boundary of the first game area corresponding to the car window area is less than 10 cm, the terminal may display the boundary information corresponding to the first game area. The terminal can also send out a preset voice message to prompt the user.

易于理解的是,当终端获取到VR设备对应的人体图像信息时,若终端判断人体图像信息满足第一游戏区域对应的第一预警条件,则终端可以展示预警提示信息。It is easy to understand that when the terminal obtains the human body image information corresponding to the VR device, if the terminal determines that the human body image information satisfies the first warning condition corresponding to the first game area, the terminal can display the warning prompt information.

S206,获取VR设备中VR控制器的位置信息;S206, obtain the position information of the VR controller in the VR device;

根据一些实施例,VR控制器指的是与VR设备相结合来捕捉用户手势,以便模拟场景中的物体,从而使用户与模拟场景进行互动的控制器。该VR控制器并不特指某一固定控制器。该VR控制器包括但不限于手柄、手环等等。According to some embodiments, a VR controller refers to a controller that is combined with a VR device to capture user gestures in order to simulate objects in the scene, thereby allowing the user to interact with the simulated scene. The VR controller does not specifically refer to a fixed controller. The VR controller includes but is not limited to handles, bracelets, etc.

在一些实施例中,位置信息指的是VR控制器距离第一游戏区域对应的边界的最小位置信息。该位置信息并不特指某一固定位置信息。例如,当第一游戏区域发生变化时,该位置信息也可以发生变化。当VR设备的位置发生变化时,该位置信息也可以发生变化。In some embodiments, the position information refers to the minimum position information of the VR controller from the corresponding boundary of the first game area. The location information does not specifically refer to a fixed location information. For example, when the first game area changes, the location information may also change. When the position of the VR device changes, this position information can also change.

易于理解的是,当终端在启动VR游戏时,终端可以获取VR设备中VR控制器的位置信息。It is easy to understand that when the terminal starts a VR game, the terminal can obtain the position information of the VR controller in the VR device.

S207,若位置信息满足第一游戏区域对应的第二预警条件,则展示预警提示信息。S207: If the location information meets the second warning condition corresponding to the first game area, the warning prompt information is displayed.

根据一些实施例,第二预警条件指的是终端提示VR控制器距离第一游戏区域中存在碰撞风险的边界时采用的条件。该第二预警条件并不特指某一固定条件。当终端获取到针对第二预警条件的条件修改指令时,该第二预警条件也可以发生变化。According to some embodiments, the second warning condition refers to the condition adopted when the terminal prompts the VR controller to be away from the boundary of the first game area where there is a risk of collision. The second warning condition does not specifically refer to a fixed condition. When the terminal obtains a condition modification instruction for the second warning condition, the second warning condition may also change.

根据一些实施例,当终端展示预警提示信息时,终端可以获取预警提示信息对应的第二展示方式,并采用第二展示方式展示预警提示信息。According to some embodiments, when the terminal displays the early warning prompt information, the terminal can obtain the second display mode corresponding to the early warning prompt information, and display the early warning prompt information using the second display mode.

在一些实施例中,第二展示方式指的是终端检测到VR控制器的位置信息满足第一游戏区域对应的第二预警条件或者人体图像信息满足第一游戏区域对应的第一预警条件时,终端展示的预警信息时所采用的展示方式。该第二展示方式并不特指某一固定方式。例如,该第二展示方式可以为区域处理展示方式,也可以为文字展示方式。In some embodiments, the second display method refers to when the terminal detects that the position information of the VR controller satisfies the second warning condition corresponding to the first game area or the human body image information satisfies the first warning condition corresponding to the first game area, The display method used by the terminal to display warning information. The second display method does not specifically refer to a fixed method. For example, the second display mode may be a region processing display mode or a text display mode.

在一些实施例中,当终端采用区域处理展示方式展示预警提示信息时,终端可以对第一游戏区域对应的边界区域进行模糊处理,得到处理后的第一游戏区域,并展示处理后的第一游戏区域,可以提高预警提示信息展示的准确性。In some embodiments, when the terminal uses the area processing display method to display the warning prompt information, the terminal can blur the boundary area corresponding to the first game area to obtain the processed first game area, and display the processed first game area. The game area can improve the accuracy of warning information display.

易于理解的是,当终端获取到VR设备中VR控制器的位置信息时,若终端判断该位置信息满足第一游戏区域对应的第二预警条件,则终端可以展示预警提示信息。It is easy to understand that when the terminal obtains the position information of the VR controller in the VR device, if the terminal determines that the position information satisfies the second warning condition corresponding to the first game area, the terminal can display the warning prompt information.

在本公开实施例中,通过确定摄像装置采集界面中的车辆内部区域;基于边界设定信息,在车辆内部区域中确定虚拟现实VR游戏对应的第一游戏区域;因此通过控制摄像装置获取车辆内部区域来获取VR游戏对应的区域,无需用户手动选择区域,可以提高区域确定的便利性。其次,若接收到针对VR游戏的启动指令,则在展示界面展示第一游戏区域,因此可以在接收到针对VR游戏的启动指令时直接展示该游戏区域,可以减少人体和车辆器件的触碰概率,进而可以提高用户的游戏体验。另外,获取VR设备对应的人体图像信息,若人体图像信息满足第一游戏区域对应的第一预警条件,则展示预警提示信息;还可以获取VR设备中VR控制器的位置信息;若位置信息满足第一游戏区域对应的第二预警条件,则展示预警提示信息,通过在用户存在发生碰撞风险时进行预警提示,可以减少人体和车辆器件的触碰概率,进而可以提高用户的游戏体验。In the embodiment of the present disclosure, the vehicle interior area in the acquisition interface of the camera device is determined; based on the boundary setting information, the first game area corresponding to the virtual reality VR game is determined in the vehicle interior area; therefore, the vehicle interior is acquired by controlling the camera device area to obtain the area corresponding to the VR game, eliminating the need for the user to manually select the area, which can improve the convenience of area determination. Secondly, if a startup instruction for the VR game is received, the first game area is displayed on the display interface. Therefore, the game area can be directly displayed when the startup instruction for the VR game is received, which can reduce the probability of contact between the human body and vehicle components. , which in turn can improve the user’s gaming experience. In addition, the human body image information corresponding to the VR device is obtained. If the human body image information meets the first warning condition corresponding to the first game area, the warning prompt information is displayed; the position information of the VR controller in the VR device can also be obtained; if the position information satisfies The second warning condition corresponding to the first game area displays warning prompt information. By providing warning prompts when the user is at risk of collision, the probability of contact between the human body and vehicle components can be reduced, thereby improving the user's gaming experience.

本公开的技术方案中,所涉及的用户个人信息的收集、存储、使用、加工、传输、提供和公开等处理,均符合相关法律法规的规定,且不违背公序良俗。In the technical solution of this disclosure, the collection, storage, use, processing, transmission, provision and disclosure of user personal information are in compliance with relevant laws and regulations and do not violate public order and good customs.

下述为本公开装置实施例,可以用于执行本公开方法实施例。对于本公开装置实施例中未披露的细节,请参照本公开方法实施例。The following are device embodiments of the present disclosure, which can be used to perform method embodiments of the present disclosure. For details not disclosed in the device embodiments of the disclosure, please refer to the method embodiments of the disclosure.

请参见图5,其示出了本公开一个示例性实施例提供的第一种区域确定装置的结构示意图。该区域确定装置可以通过软件、硬件或者两者的结合实现成为装置的全部或一部分。该区域确定装置500包括区域获取单元501、区域确定单元502和区域展示单元503,其中:Please refer to FIG. 5 , which shows a schematic structural diagram of a first area determination device provided by an exemplary embodiment of the present disclosure. The area determining device can be implemented as all or part of the device through software, hardware, or a combination of both. The area determination device 500 includes an area acquisition unit 501, an area determination unit 502 and an area display unit 503, wherein:

区域获取单元501,用于确定摄像装置采集界面中的车辆内部区域,车辆内部区域为车辆除车辆器件之外的空间;The area acquisition unit 501 is used to determine the vehicle interior area in the camera device acquisition interface. The vehicle interior area is the space of the vehicle except for vehicle components;

区域确定单元502,用于基于边界设定信息,在车辆内部区域中确定虚拟现实VR游戏对应的第一游戏区域;The area determination unit 502 is used to determine the first game area corresponding to the virtual reality VR game in the vehicle interior area based on the boundary setting information;

区域展示单元503,用于若接收到针对VR游戏的启动指令,则在展示界面展示第一游戏区域。The area display unit 503 is configured to display the first game area on the display interface if a startup instruction for the VR game is received.

根据一些实施例,图6示出本公开实施例提供的第二种区域确定装置的结构示意图。如图6所示,区域展示单元503包括方式获取子单元513和区域展示子单元523;区域展示单元503,用于在展示界面展示第一游戏区域时:According to some embodiments, FIG. 6 shows a schematic structural diagram of a second area determination device provided by an embodiment of the present disclosure. As shown in Figure 6, the area display unit 503 includes a mode acquisition sub-unit 513 and an area display sub-unit 523; the area display unit 503 is used to display the first game area on the display interface:

方式获取子单元513,用于获取第一游戏区域对应的第一展示方式,第一展示方式包括隐形展示方式和显形展示方式中其中一个;The mode acquisition subunit 513 is used to acquire the first display mode corresponding to the first game area. The first display mode includes one of the invisible display mode and the visible display mode;

区域展示子单元523,用于基于第一展示方式,展示第一游戏区域。The area display subunit 523 is used to display the first game area based on the first display method.

根据一些实施例,图7示出本公开实施例提供的第三种区域确定装置的结构示意图。如图7所示,区域确定装置500还包括图像信息获取单元504和信息展示单元505,用于在展示界面展示第一游戏区域之后:According to some embodiments, FIG. 7 shows a schematic structural diagram of a third area determination device provided by an embodiment of the present disclosure. As shown in Figure 7, the area determination device 500 also includes an image information acquisition unit 504 and an information display unit 505, used for displaying the first game area on the display interface:

图像信息获取单元504,用于获取VR设备对应的人体图像信息;The image information acquisition unit 504 is used to acquire human body image information corresponding to the VR device;

信息展示单元505,用于若人体图像信息满足第一游戏区域对应的第一预警条件,则展示预警提示信息。The information display unit 505 is configured to display warning prompt information if the human body image information satisfies the first warning condition corresponding to the first game area.

根据一些实施例,图8示出本公开实施例提供的第四种区域确定装置的结构示意图。如图8所示,区域确定装置500还包括位置信息获取单元506和信息展示单元505,用于在展示界面展示第一游戏区域之后:According to some embodiments, FIG. 8 shows a schematic structural diagram of a fourth area determination device provided by an embodiment of the present disclosure. As shown in Figure 8, the area determination device 500 also includes a location information acquisition unit 506 and an information display unit 505, which are used to display the first game area on the display interface:

位置信息获取单元506,用于获取VR设备中VR控制器的位置信息;The position information acquisition unit 506 is used to obtain the position information of the VR controller in the VR device;

信息展示单元505,用于若位置信息满足第一游戏区域对应的第二预警条件,则展示预警提示信息。The information display unit 505 is configured to display warning prompt information if the location information satisfies the second warning condition corresponding to the first game area.

根据一些实施例,图9示出本公开实施例提供的第五种区域确定装置的结构示意图。如图9所示,信息展示单元505包括方式获取子单元515、和信息展示子单元525,信息展示单元505用于展示预警提示信息时:According to some embodiments, FIG. 9 shows a schematic structural diagram of a fifth area determination device provided by an embodiment of the present disclosure. As shown in Figure 9, the information display unit 505 includes a method acquisition sub-unit 515 and an information display sub-unit 525. The information display unit 505 is used to display warning prompt information:

方式获取子单元515,用于获取预警提示信息对应的第二展示方式;The mode acquisition subunit 515 is used to acquire the second display mode corresponding to the warning prompt information;

信息展示子单元525,用于采用第二展示方式展示预警提示信息。The information display subunit 525 is used to display the warning prompt information using the second display method.

根据一些实施例,第二展示方式为区域处理展示方式,信息展示子单元525,用于采用第二展示方式展示预警提示信息时,具体用于:According to some embodiments, the second display mode is a regional processing display mode, and the information display subunit 525 is used to display warning prompt information using the second display mode, specifically for:

对第一游戏区域对应的边界区域进行模糊处理,得到处理后的第一游戏区域;Perform blur processing on the boundary area corresponding to the first game area to obtain the processed first game area;

展示处理后的第一游戏区域。Shows the processed first game area.

要说明的是,上述实施例提供的区域确定装置在执行区域确定方法时,仅以上述各功能模块的划分进行举例说明,实际应用中,可以根据需要而将上述功能分配由不同的功能模块完成,即将设备的内部结构划分成不同的功能模块,以完成以上描述的全部或者部分功能。另外,上述实施例提供的区域确定装置与区域确定方法实施例属于同一构思,其体现实现过程详见方法实施例,这里不再赘述。It should be noted that when the area determination device provided in the above embodiments performs the area determination method, the division of the above functional modules is only used as an example. In practical applications, the above function allocation can be completed by different functional modules as needed. , that is, dividing the internal structure of the device into different functional modules to complete all or part of the functions described above. In addition, the area determination device provided in the above embodiments and the area determination method embodiments belong to the same concept. For details of the implementation process, please refer to the method embodiments, which will not be described again here.

上述本公开实施例序号仅仅为了描述,不代表实施例的优劣。The above serial numbers of the embodiments of the present disclosure are only for description and do not represent the advantages and disadvantages of the embodiments.

在本公开实施例中,通过区域获取单元确定摄像装置采集界面中的车辆内部区域,车辆内部区域为车辆除车辆器件之外的空间;区域确定单元基于边界设定信息,在车辆内部区域中确定虚拟现实VR游戏对应的第一游戏区域;区域展示单元若接收到针对VR游戏的启动指令,则在展示界面展示第一游戏区域。因此通过控制摄像装置获取车辆内部区域来获取VR游戏对应的区域时,可以直接展示该游戏区域,无需用户手动选择区域,可以提高区域确定的便利性,减少人体和车辆器件的触碰概率,提高VR游戏的便利性。In the embodiment of the present disclosure, the vehicle interior area in the camera acquisition interface is determined by the area acquisition unit, and the vehicle interior area is the space of the vehicle except the vehicle components; the area determination unit determines the vehicle interior area based on the boundary setting information. The first game area corresponding to the virtual reality VR game; if the area display unit receives a startup instruction for the VR game, the first game area is displayed on the display interface. Therefore, when the camera device is controlled to obtain the internal area of the vehicle to obtain the area corresponding to the VR game, the game area can be directly displayed without the user having to manually select the area. This can improve the convenience of area determination, reduce the probability of contact between the human body and vehicle components, and improve Convenience of VR gaming.

本公开的技术方案中,所涉及的用户个人信息的获取、存储和应用等,均符合相关法律法规的规定,且不违背公序良俗。In the technical solution of this disclosure, the acquisition, storage and application of user personal information are in compliance with relevant laws and regulations and do not violate public order and good customs.

根据本公开的实施例,本公开还提供了一种电子设备、一种可读存储介质和一种计算机程序产品。According to embodiments of the present disclosure, the present disclosure also provides an electronic device, a readable storage medium, and a computer program product.

图10示出了可以用来实施本公开的实施例的示例电子设备1000的示意性框图。电子设备旨在表示各种形式的数字计算机,诸如,膝上型计算机、台式计算机、工作台、个人数字助理、服务器、刀片式服务器、大型计算机、和其它适合的计算机。电子设备还可以表示各种形式的移动装置,诸如,个人数字处理、蜂窝电话、智能电话、可穿戴设备和其它类似的计算装置。本文所示的部件、它们的连接和关系、以及它们的功能仅仅作为示例,并且不意在限制本文中描述的和/或者要求的本公开的实现。Figure 10 shows a schematic block diagram of an example electronic device 1000 that may be used to implement embodiments of the present disclosure. Electronic devices are intended to refer to various forms of digital computers, such as laptop computers, desktop computers, workstations, personal digital assistants, servers, blade servers, mainframe computers, and other suitable computers. Electronic devices may also represent various forms of mobile devices, such as personal digital assistants, cellular phones, smart phones, wearable devices, and other similar computing devices. The components shown herein, their connections and relationships, and their functions are examples only and are not intended to limit implementations of the disclosure described and/or claimed herein.

如图10所示,设备1000包括计算单元1001,其可以根据存储在只读存储器(ROM)1002中的计算机程序或者从存储单元1008加载到随机访问存储器(RAM)1003中的计算机程序,来执行各种适当的动作和处理。在RAM 1003中,还可存储设备1000操作所需的各种程序和数据。计算单元1001、ROM 1002以及RAM 1003通过总线1004彼此相连。输入/输出(I/O)接口1005也连接至总线1004。As shown in FIG. 10 , the device 1000 includes a computing unit 1001 that can execute according to a computer program stored in a read-only memory (ROM) 1002 or loaded from a storage unit 1008 into a random access memory (RAM) 1003 Various appropriate actions and treatments. In the RAM 1003, various programs and data required for the operation of the device 1000 can also be stored. Computing unit 1001, ROM 1002 and RAM 1003 are connected to each other via bus 1004. An input/output (I/O) interface 1005 is also connected to bus 1004.

设备1000中的多个部件连接至I/O接口1005,包括:输入单元1006,例如键盘、鼠标等;输出单元1007,例如各种类型的显示器、扬声器等;存储单元1008,例如磁盘、光盘等;以及通信单元1009,例如网卡、调制解调器、无线通信收发机等。通信单元1009允许设备1000通过诸如因特网的计算机网络和/或各种电信网络与其他设备交换信息/数据。Multiple components in the device 1000 are connected to the I/O interface 1005, including: input unit 1006, such as a keyboard, mouse, etc.; output unit 1007, such as various types of displays, speakers, etc.; storage unit 1008, such as a magnetic disk, optical disk, etc. ; and communication unit 1009, such as a network card, modem, wireless communication transceiver, etc. The communication unit 1009 allows the device 1000 to exchange information/data with other devices through computer networks such as the Internet and/or various telecommunications networks.

计算单元1001可以是各种具有处理和计算能力的通用和/或专用处理组件。计算单元1001的一些示例包括但不限于中央处理单元(CPU)、图形处理单元(GPU)、各种专用的人工智能(AI)计算芯片、各种运行机器学习模型算法的计算单元、数字信号处理器(DSP)、以及任何适当的处理器、控制器、微控制器等。计算单元1001执行上文所描述的各个方法和处理,例如区域确定方法。例如,在一些实施例中,XXX方法可被实现为计算机软件程序,其被有形地包含于机器可读介质,例如存储单元1008。在一些实施例中,计算机程序的部分或者全部可以经由ROM 1002和/或通信单元1009而被载入和/或安装到设备1000上。当计算机程序加载到RAM 1003并由计算单元1001执行时,可以执行上文描述的区域确定方法的一个或多个步骤。备选地,在其他实施例中,计算单元1001可以通过其他任何适当的方式(例如,借助于固件)而被配置为执行区域确定方法。Computing unit 1001 may be a variety of general and/or special purpose processing components having processing and computing capabilities. Some examples of the computing unit 1001 include, but are not limited to, a central processing unit (CPU), a graphics processing unit (GPU), various dedicated artificial intelligence (AI) computing chips, various computing units running machine learning model algorithms, digital signal processing processor (DSP), and any appropriate processor, controller, microcontroller, etc. The computing unit 1001 performs various methods and processes described above, such as the area determination method. For example, in some embodiments, the XXX method may be implemented as a computer software program tangibly embodied in a machine-readable medium, such as storage unit 1008. In some embodiments, part or all of the computer program may be loaded and/or installed onto device 1000 via ROM 1002 and/or communication unit 1009 . When the computer program is loaded into the RAM 1003 and executed by the computing unit 1001, one or more steps of the area determination method described above may be performed. Alternatively, in other embodiments, the computing unit 1001 may be configured to perform the region determination method in any other suitable manner (eg, by means of firmware).

本文中以上描述的系统和技术的各种实施方式可以在数字电子电路系统、集成电路系统、场可编程门阵列(FPGA)、专用集成电路(ASIC)、专用标准产品(ASSP)、芯片上系统的系统(SOC)、负载可编程逻辑设备(CPLD)、计算机硬件、固件、软件、和/或它们的组合中实现。这些各种实施方式可以包括:实施在一个或者多个计算机程序中,该一个或者多个计算机程序可在包括至少一个可编程处理器的可编程系统上执行和/或解释,该可编程处理器可以是专用或者通用可编程处理器,可以从存储系统、至少一个输入装置、和至少一个输出装置接收数据和指令,并且将数据和指令传输至该存储系统、该至少一个输入装置、和该至少一个输出装置。Various implementations of the systems and techniques described above may be implemented in digital electronic circuit systems, integrated circuit systems, field programmable gate arrays (FPGAs), application specific integrated circuits (ASICs), application specific standard products (ASSPs), systems on a chip implemented in a system (SOC), load programmable logic device (CPLD), computer hardware, firmware, software, and/or a combination thereof. These various embodiments may include implementation in one or more computer programs executable and/or interpreted on a programmable system including at least one programmable processor, the programmable processor The processor, which may be a special purpose or general purpose programmable processor, may receive data and instructions from a storage system, at least one input device, and at least one output device, and transmit data and instructions to the storage system, the at least one input device, and the at least one output device. An output device.

用于实施本公开的方法的程序代码可以采用一个或多个编程语言的任何组合来编写。这些程序代码可以提供给通用计算机、专用计算机或其他可编程数据处理装置的处理器或控制器,使得程序代码当由处理器或控制器执行时使流程图和/或框图中所规定的功能/操作被实施。程序代码可以完全在机器上执行、部分地在机器上执行,作为独立软件包部分地在机器上执行且部分地在远程机器上执行或完全在远程机器或服务器上执行。Program code for implementing the methods of the present disclosure may be written in any combination of one or more programming languages. These program codes may be provided to a processor or controller of a general-purpose computer, special-purpose computer, or other programmable data processing device, such that the program codes, when executed by the processor or controller, cause the functions specified in the flowcharts and/or block diagrams/ The operation is implemented. The program code may execute entirely on the machine, partly on the machine, as a stand-alone software package, partly on the machine and partly on a remote machine or entirely on the remote machine or server.

在本公开的上下文中,机器可读介质可以是有形的介质,其可以包含或存储以供指令执行系统、装置或设备使用或与指令执行系统、装置或设备结合地使用的程序。机器可读介质可以是机器可读信号介质或机器可读储存介质。机器可读介质可以包括但不限于电子的、磁性的、光学的、电磁的、红外的、或半导体系统、装置或设备,或者上述内容的任何合适组合。机器可读存储介质的更具体示例会包括基于一个或多个线的电气连接、便携式计算机盘、硬盘、随机存取存储器(RAM)、只读存储器(ROM)、可擦除可编程只读存储器(EPROM或快闪存储器)、光纤、便捷式紧凑盘只读存储器(CD-ROM)、光学储存设备、磁储存设备、或上述内容的任何合适组合。In the context of this disclosure, a machine-readable medium may be a tangible medium that may contain or store a program for use by or in connection with an instruction execution system, apparatus, or device. The machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium. Machine-readable media may include, but are not limited to, electronic, magnetic, optical, electromagnetic, infrared, or semiconductor systems, devices or devices, or any suitable combination of the foregoing. More specific examples of machine-readable storage media would include electrical connections based on one or more wires, laptop disks, hard drives, random access memory (RAM), read only memory (ROM), erasable programmable read only memory (EPROM or flash memory), optical fiber, portable compact disk read-only memory (CD-ROM), optical storage device, magnetic storage device, or any suitable combination of the above.

为了提供与用户的交互,可以在计算机上实施此处描述的系统和技术,该计算机具有:用于向用户显示信息的显示装置(例如,CRT(阴极射线管)或者LCD(液晶显示器)监视器);以及键盘和指向装置(例如,鼠标或者轨迹球),用户可以通过该键盘和该指向装置来将输入提供给计算机。其它种类的装置还可以用于提供与用户的交互;例如,提供给用户的反馈可以是任何形式的传感反馈(例如,视觉反馈、听觉反馈、或者触觉反馈);并且可以用任何形式(包括声输入、语音输入或者、触觉输入)来接收来自用户的输入。To provide interaction with a user, the systems and techniques described herein may be implemented on a computer having a display device (eg, a CRT (cathode ray tube) or LCD (liquid crystal display) monitor) for displaying information to the user ); and a keyboard and pointing device (eg, a mouse or a trackball) through which a user can provide input to the computer. Other kinds of devices may also be used to provide interaction with the user; for example, the feedback provided to the user may be any form of sensory feedback (e.g., visual feedback, auditory feedback, or tactile feedback); and may be provided in any form, including Acoustic input, voice input or tactile input) to receive input from the user.

可以将此处描述的系统和技术实施在包括后台部件的计算系统(例如,作为数据服务器)、或者包括中间件部件的计算系统(例如,应用服务器)、或者包括前端部件的计算系统(例如,具有图形用户界面或者网络浏览器的用户计算机,用户可以通过该图形用户界面或者该网络浏览器来与此处描述的系统和技术的实施方式交互)、或者包括这种后台部件、中间件部件、或者前端部件的任何组合的计算系统中。可以通过任何形式或者介质的数字数据通信(例如,通信网络)来将系统的部件相互连接。通信网络的示例包括:局域网(LAN)、广域网(WAN)、互联网和区块链网络。The systems and techniques described herein may be implemented in a computing system that includes back-end components (e.g., as a data server), or a computing system that includes middleware components (e.g., an application server), or a computing system that includes front-end components (e.g., A user's computer having a graphical user interface or web browser through which the user can interact with implementations of the systems and technologies described herein), or including such backend components, middleware components, or any combination of front-end components in a computing system. The components of the system may be interconnected by any form or medium of digital data communication (eg, a communications network). Examples of communication networks include: local area network (LAN), wide area network (WAN), the Internet, and blockchain networks.

计算机系统可以包括客户端和服务器。客户端和服务器一般远离彼此并且通常通过通信网络进行交互。通过在相应的计算机上运行并且彼此具有客户端-服务器关系的计算机程序来产生客户端和服务器的关系。服务器可以是云服务器,又称为云计算服务器或云主机,是云计算服务体系中的一项主机产品,以解决了传统物理主机与VPS服务("Virtual Private Server",或简称"VPS")中,存在的管理难度大,业务扩展性弱的缺陷。服务器也可以为分布式系统的服务器,或者是结合了区块链的服务器。Computer systems may include clients and servers. Clients and servers are generally remote from each other and typically interact over a communications network. The relationship of client and server is created by computer programs running on corresponding computers and having a client-server relationship with each other. The server can be a cloud server, also known as cloud computing server or cloud host. It is a host product in the cloud computing service system to solve the problem of traditional physical host and VPS service ("Virtual Private Server", or "VPS" for short) Among them, there are defects such as difficult management and weak business scalability. The server can also be a distributed system server or a server combined with a blockchain.

应该理解,可以使用上面所示的各种形式的流程,重新排序、增加或删除步骤。例如,本发公开中记载的各步骤可以并行地执行也可以顺序地执行也可以不同的次序执行,只要能够实现本公开公开的技术方案所期望的结果,本文在此不进行限制。It should be understood that various forms of the process shown above may be used, with steps reordered, added or deleted. For example, each step described in the present disclosure can be executed in parallel, sequentially, or in a different order. As long as the desired results of the technical solution disclosed in the present disclosure can be achieved, there is no limitation here.

上述具体实施方式,并不构成对本公开保护范围的限制。本领域技术人员应该明白的是,根据设计要求和其他因素,可以进行各种修改、组合、子组合和替代。任何在本公开的精神和原则之内所作的修改、等同替换和改进等,均应包含在本公开保护范围之内。The above-mentioned specific embodiments do not constitute a limitation on the scope of the present disclosure. It will be understood by those skilled in the art that various modifications, combinations, sub-combinations and substitutions are possible depending on design requirements and other factors. Any modifications, equivalent substitutions, improvements, etc. made within the spirit and principles of this disclosure shall be included in the protection scope of this disclosure.

Claims (10)

1.一种区域确定方法,其特征在于,包括:1. A method for determining an area, characterized in that it includes: 确定摄像装置采集界面中的车辆内部区域,所述车辆内部区域为所述车辆除车辆器件之外的空间;Determine the vehicle interior area in the camera device collection interface, where the vehicle interior area is the space of the vehicle except for vehicle components; 基于边界设定信息,在所述车辆内部区域中确定虚拟现实VR游戏对应的第一游戏区域;Based on the boundary setting information, determine the first game area corresponding to the virtual reality VR game in the vehicle internal area; 若接收到针对所述VR游戏的启动指令,则在展示界面展示所述第一游戏区域。If a startup instruction for the VR game is received, the first game area is displayed on the display interface. 2.根据权利要求1所述的方法,其特征在于,所述在展示界面展示所述第一游戏区域,包括:2. The method according to claim 1, wherein displaying the first game area on the display interface includes: 获取所述第一游戏区域对应的第一展示方式,所述第一展示方式包括隐形展示方式和显形展示方式中其中一个;Obtain a first display mode corresponding to the first game area, where the first display mode includes one of an invisible display mode and a visible display mode; 基于所述第一展示方式,展示所述第一游戏区域。Based on the first display mode, the first game area is displayed. 3.根据权利要求1所述的方法,其特征在于,所述在展示界面展示所述第一游戏区域之后,还包括:3. The method according to claim 1, characterized in that after the first game area is displayed on the display interface, it further includes: 获取VR设备对应的人体图像信息;Obtain the human body image information corresponding to the VR device; 若所述人体图像信息满足所述第一游戏区域对应的第一预警条件,则展示预警提示信息。If the human body image information satisfies the first warning condition corresponding to the first game area, warning prompt information is displayed. 4.根据权利要求1所述的方法,其特征在于,所述在展示界面展示所述第一游戏区域之后,还包括:4. The method according to claim 1, characterized in that after the first game area is displayed on the display interface, it further includes: 获取VR设备中VR控制器的位置信息;Obtain the location information of the VR controller in the VR device; 若所述位置信息满足所述第一游戏区域对应的第二预警条件,则展示预警提示信息。If the location information satisfies the second warning condition corresponding to the first game area, warning prompt information is displayed. 5.根据权利要求3或4所述的方法,其特征在于,所述展示预警提示信息,包括:5. The method according to claim 3 or 4, characterized in that the display of early warning information includes: 获取所述预警提示信息对应的第二展示方式;Obtain the second display method corresponding to the early warning information; 采用所述第二展示方式展示所述预警提示信息。The second display method is used to display the early warning information. 6.根据权利要求5所述的方法,其特征在于,所述第二展示方式为区域处理展示方式,所述采用所述第二展示方式展示所述预警提示信息,包括:6. The method according to claim 5, characterized in that the second display method is a regional processing display method, and the use of the second display method to display the early warning prompt information includes: 对所述第一游戏区域对应的边界区域进行模糊处理,得到处理后的第一游戏区域;Perform blur processing on the boundary area corresponding to the first game area to obtain the processed first game area; 展示所述处理后的第一游戏区域。The processed first game area is displayed. 7.一种区域确定装置,其特征在于,包括:7. A region determining device, characterized in that it includes: 区域获取单元,用于确定摄像装置采集界面中的车辆内部区域,所述车辆内部区域为所述车辆除车辆器件之外的空间;an area acquisition unit, used to determine the vehicle internal area in the camera device acquisition interface, where the vehicle internal area is the space of the vehicle except for vehicle components; 区域确定单元,用于基于边界设定信息,在所述车辆内部区域中确定虚拟现实VR游戏对应的第一游戏区域;An area determination unit configured to determine the first game area corresponding to the virtual reality VR game in the vehicle interior area based on the boundary setting information; 区域展示单元,用于若接收到针对所述VR游戏的启动指令,则在展示界面展示所述第一游戏区域。A region display unit, configured to display the first game region on a display interface if a startup instruction for the VR game is received. 8.一种电子设备,包括:8. An electronic device, including: 至少一个处理器;以及at least one processor; and 与所述至少一个处理器通信连接的存储器;其特征在于,A memory communicatively connected with the at least one processor; characterized in that, 所述存储器存储有可被所述至少一个处理器执行的指令,所述指令被所述至少一个处理器执行,以使所述至少一个处理器能够执行权利要求1-6中任一项所述的方法。The memory stores instructions executable by the at least one processor, and the instructions are executed by the at least one processor, so that the at least one processor can perform any one of claims 1-6. Methods. 9.一种存储有计算机指令的非瞬时计算机可读存储介质,其特征在于,所述计算机指令用于使所述计算机执行根据权利要求1-6中任一项所述的方法。9. A non-transitory computer-readable storage medium storing computer instructions, wherein the computer instructions are used to cause the computer to execute the method according to any one of claims 1-6. 10.一种计算机程序产品,包括计算机程序,所述计算机程序在被处理器执行时实现根据权利要求1-6中任一项所述的方法。10. A computer program product comprising a computer program which, when executed by a processor, implements the method according to any one of claims 1-6.
CN202210266667.0A 2022-03-16 2022-03-16 Area determination method and device, electronic equipment and storage medium Pending CN116785694A (en)

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