CN116484487A - Wallboard reinforcement method, device, equipment and storage medium - Google Patents

Wallboard reinforcement method, device, equipment and storage medium Download PDF

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Publication number
CN116484487A
CN116484487A CN202310747762.7A CN202310747762A CN116484487A CN 116484487 A CN116484487 A CN 116484487A CN 202310747762 A CN202310747762 A CN 202310747762A CN 116484487 A CN116484487 A CN 116484487A
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wallboard
graph
target
reinforcement area
reinforcement
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CN116484487B (en
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田龙
黄诚
任晓东
陈叶舟
唐修国
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Sany Construction Technology Co Ltd
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Sany Construction Technology Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F30/00Computer-aided design [CAD]
    • G06F30/10Geometric CAD
    • G06F30/13Architectural design, e.g. computer-aided architectural design [CAAD] related to design of buildings, bridges, landscapes, production plants or roads
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/20Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02DCLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
    • Y02D10/00Energy efficient computing, e.g. low power processors, power management or thermal management

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Abstract

The invention relates to the technical field of building design, and provides a wallboard reinforcement method, a wallboard reinforcement device, wallboard reinforcement equipment and a wallboard storage medium, wherein the wallboard reinforcement method comprises the following steps: determining a target reinforcement rule corresponding to a target reinforcement area in a wallboard of the canvas based on input operation, wherein the wallboard comprises wallboard graphics; when the mouse moves to the canvas, creating a graph of the target reinforcement area under the target reinforcement rule, and displaying the graph of the target reinforcement area according to the position of the mouse; and obtaining the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in real time, and marking the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in the canvas. Solves the problem of poor positioning effect of the reinforcement areas in the prior art, and improves the positioning effect of the reinforcement areas.

Description

Wallboard reinforcement method, device, equipment and storage medium
Technical Field
The invention relates to the technical field of building design, in particular to a wallboard reinforcement method, a wallboard reinforcement device, wallboard reinforcement equipment and a wallboard storage medium.
Background
The reinforcement in the wallboard can increase the stability, and the functions in different areas of the wallboard are different, so that different reinforcement rules can be provided, if the reinforcement generation of some complex components cannot be met according to the predefined reinforcement rules, all reinforcement rules are predefined, the algorithm implementation difficulty is high, and all conditions cannot be contained. At present, the reinforcement area of the wallboard can be edited based on canvas, but the graph area of the reinforcement area is positioned in the wallboard by adopting fixed relative positions, such as four corner points of a rectangular wallboard, so that the positioning function can be realized, but the positions relative to other points cannot be known, and therefore, the positioning effect of the conventional reinforcement area is poor.
Disclosure of Invention
The invention provides a wallboard reinforcement method, a wallboard reinforcement device, wallboard reinforcement equipment and a storage medium, which are used for solving the defect of poor positioning effect of a reinforcement area in the prior art and realizing the improvement of the positioning effect of the reinforcement area.
The invention provides a wallboard reinforcement method, which comprises the following steps:
determining a target reinforcement rule corresponding to a target reinforcement area in a wallboard of the canvas based on input operation, wherein the wallboard comprises wallboard graphics;
when the mouse moves to the canvas, creating a graph of the target reinforcement area under the target reinforcement rule, and displaying the graph of the target reinforcement area according to the position of the mouse;
and obtaining the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in real time, and marking the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in the canvas.
According to the wallboard reinforcement method provided by the invention, the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction is obtained in real time, and the method comprises the following steps:
and obtaining the midpoints of the edges of the graph of the target reinforcement area in each direction in real time, and calculating the distances between the midpoints of the edges of the graph of the target reinforcement area in each direction and the corresponding nearest wallboard graph.
According to the wallboard reinforcement method provided by the invention, the midpoint of the edges of the graph of the target reinforcement area in each direction is obtained in real time, and the distance between the midpoint of the edges of the graph of the target reinforcement area in each direction and the corresponding nearest wallboard graph is calculated, and the method comprises the following steps:
acquiring all vertex coordinates in the graph of the target reinforcement area in real time;
traversing each side of the target reinforcement area, and executing the following operations on the currently traversed side of the target reinforcement area:
calculating the midpoint and the direction vector of the edge of the target reinforcement area based on the vertex coordinates corresponding to the first end and the vertex coordinates corresponding to the second end of the edge of the target reinforcement area;
normalizing the direction vector of the edge of the target reinforcement area to obtain a first unit vector;
rotating the first unit vector to obtain a detection direction perpendicular to the edge of the target reinforcement area;
constructing rays by taking the midpoint of the edge of the target reinforcement area as a ray origin and the detection direction as a ray direction;
calculating the distance from the intersection point of the ray and each wallboard graph in the wallboard to the ray origin;
taking a wallboard graph in which a target intersection point with the shortest distance from the ray origin point is positioned in the wallboard as a nearest wallboard graph corresponding to the edge of the target reinforcement area;
And taking the distance between the target intersection point and the ray origin as the distance between the midpoint of the edge of the target reinforcement area and the corresponding nearest wallboard graph.
According to the method for reinforcing the wallboard provided by the invention, the distance from the intersection point of the ray and each wallboard graph in the wallboard to the ray origin is calculated, and the method comprises the following steps:
traversing each side of each wallboard graph in the wallboards, and executing the following operations on the currently traversed sides of the wallboard graphs:
calculating the direction vector of the side of the wallboard graph based on the vertex coordinates corresponding to the first end and the vertex coordinates corresponding to the second end of the side of the wallboard graph;
normalizing the direction vector of the edge of the wallboard graph to obtain a second unit vector;
rotating the second unit vector to obtain the normal line of the plane where the edge of the wallboard graph is located, wherein the rotation direction of the second unit vector is the same as that of the first unit vector;
and obtaining the distance from the intersection point of the ray and the side of the wallboard graph to the ray origin point based on the ray direction, the ray origin point, the vertex coordinates corresponding to one end of the side of the wallboard graph and the normal line.
According to the wallboard reinforcement method provided by the invention, the distances between the graph of the target reinforcement area and the corresponding nearest wallboard graph in all directions are marked in the canvas, and the wallboard reinforcement method comprises the following steps:
and drawing a marking line between the midpoint of the edge of the target reinforcement area and the target intersection point of the corresponding nearest wallboard graph in the canvas, and marking the distance between the midpoint of the edge of the target reinforcement area and the target intersection point on the marking line.
According to the wallboard reinforcement method provided by the invention, the graph of the target reinforcement area is displayed according to the position of the mouse, and the method comprises the following steps:
when the distance from the target intersection point to the ray origin point is larger than a set threshold value, responding to the movement operation of the mouse, and displaying the graph of the target reinforcement area at the position indicated by the mouse;
and stopping responding to the movement operation of the mouse when the distance from the target intersection point to the ray origin point is smaller than or equal to the set threshold value, and displaying the edge of the target reinforcement area at the position where the distance between the ray origin point and the target intersection point is zero.
According to the wallboard reinforcement method provided by the invention, the target reinforcement rule corresponding to the target reinforcement area in the wallboard of the canvas is determined based on the input operation, and the method comprises the following steps:
Displaying selection items of the reinforcement rules;
and determining a target reinforcement rule corresponding to the target reinforcement area in the wallboard of the canvas based on the input operation of the selection item of the reinforcement rule.
The invention also provides a wallboard reinforcement device, which comprises:
the rule determining module is used for determining a target reinforcement rule corresponding to a target reinforcement area in a wallboard of the canvas based on input operation, wherein the wallboard comprises wallboard graphics;
the creating display module is used for creating the graph of the target reinforcement area under the target reinforcement rule when the mouse moves to the canvas and displaying the graph of the target reinforcement area according to the position of the mouse;
the distance labeling module is used for obtaining the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in real time, and labeling the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in the canvas.
The invention also provides an electronic device comprising a memory, a processor and a computer program stored on the memory and capable of running on the processor, wherein the processor realizes any one of the wallboard reinforcement methods when executing the program.
The invention also provides a non-transitory computer readable storage medium having stored thereon a computer program which when executed by a processor implements a wall panel reinforcement method as described in any one of the above.
According to the wallboard reinforcement method provided by the invention, after the target reinforcement rule corresponding to the target reinforcement area in the wallboard of the canvas is determined based on the input operation, when a mouse moves to the canvas, the graph of the target reinforcement area under the target reinforcement rule is created, the graph of the target reinforcement area is displayed according to the position of the mouse, the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction is obtained in real time, and the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction is marked in the canvas, so that a user can conveniently and clearly know the position of the target reinforcement area relative to surrounding wallboard graphs, the accurate and comprehensive positioning of the target reinforcement area is realized, and the positioning effect of the target reinforcement area is improved.
Drawings
In order to more clearly illustrate the invention or the technical solutions of the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described, and it is obvious that the drawings in the description below are some embodiments of the invention, and other drawings can be obtained according to these drawings without inventive effort for a person skilled in the art.
FIG. 1 is a schematic flow chart of a method for reinforcing a wallboard according to the present invention;
FIG. 2 is a schematic illustration of a three-dimensional model of a wallboard provided by the present invention;
FIG. 3 is a schematic illustration of a user interface provided by the present invention;
FIG. 4 is a second schematic flow chart of the method for reinforcing the wall panel according to the present invention;
FIG. 5 is a third schematic flow chart of the method for reinforcing the wallboard according to the present invention;
FIG. 6 is a schematic illustration of a target reinforcement area in a wall panel provided by the present invention;
FIG. 7 is a second schematic illustration of a target reinforcement area in a wall panel provided by the present invention;
FIG. 8 is a third schematic illustration of a target reinforcement area in a wall panel provided by the present invention;
FIG. 9 is a schematic illustration of a target reinforcement area in a wall panel provided by the present invention;
FIG. 10 is a schematic illustration of a wall panel provided by the present invention;
FIG. 11 is a fifth schematic illustration of a target reinforcement area in a wall panel provided by the present invention;
fig. 12 is a schematic structural view of a wall panel reinforcement device provided by the invention;
fig. 13 is a schematic structural diagram of an electronic device provided by the present invention.
Detailed Description
For the purpose of making the objects, technical solutions and advantages of the present invention more apparent, the technical solutions of the present invention will be clearly and completely described below with reference to the accompanying drawings, and it is apparent that the described embodiments are some embodiments of the present invention, not all embodiments. All other embodiments, which can be made by those skilled in the art based on the embodiments of the invention without making any inventive effort, are intended to be within the scope of the invention.
The wallboard reinforcement method of the present invention is described below in connection with fig. 1-11.
The embodiment provides a wallboard reinforcement method, which can be executed by electronic equipment such as a computer or a mobile phone, and at least comprises the following steps as shown in fig. 1:
step 110, determining a target reinforcement rule corresponding to a target reinforcement area in a wallboard of the canvas based on the input operation, wherein the wallboard comprises a wallboard graph.
In practice, the wallboard to be reinforced may be selected first, and then geometric information, such as coordinates of three-dimensional contour points of the wallboard, may be extracted from a three-dimensional model of the wallboard (e.g., the three-dimensional model of the wallboard shown in fig. 2), for example, using a Revit API. And then, projecting the coordinates of the extracted three-dimensional contour points onto a two-dimensional plane to obtain the coordinates of the two-dimensional contour points of the wallboard. The contour points of the wallboard are uniformly ordered in a counterclockwise direction or uniformly ordered in a clockwise direction. The wall panel is drawn in the canvas based on the coordinates of the two-dimensional contour points of the wall panel. The wall panel includes a wall panel graphic, the specific content of which may be dependent on the actual construction of the wall panel, the wall panel graphic may include an outer profile graphic of the wall panel, if the wall panel includes an opening, the wall panel graphic may also include an opening graphic, if there is an already installed reinforcement area in the wall panel, the wall panel graphic may also include an already installed reinforcement area graphic, and so on. As shown in FIG. 3, the outline graphic and the hole graphic of wallboard 340 are drawn in canvas 310 provided by user interface 300. The wallboard shown in fig. 3 has a length of 6000mm and a width of 2950mm.
The target reinforcement area is the reinforcement area that needs to be provided in the wallboard. The reinforcement can be carried out in the wall body at the notch, the edge component, the connecting beam, the filling wall and the like, and as different reinforcement areas have corresponding reinforcement rules, the reinforcement rules adopted by the target reinforcement areas, namely the target reinforcement rules, need to be determined. Exemplary, the determining, based on the input operation, the target reinforcement rule corresponding to the target reinforcement area in the wall panel of the canvas specifically includes: displaying selection items of the reinforcement rules; and determining a target reinforcement rule corresponding to the target reinforcement area in the wallboard of the canvas based on the input operation of the selection item of the reinforcement rule. Therefore, a user can flexibly select the target reinforcement rules of the target reinforcement areas according to the reinforcement requirements of the wallboards.
As shown in fig. 3, different reinforcement rules are also provided in the user interface, and illustratively, the selection of reinforcement rules 320 includes a notch reinforcement rule, an edge member reinforcement rule, a tie Liang Peijin rule, a infill wall reinforcement rule, and so forth. As shown in fig. 3, a size setting control 330 for the reinforcement area under each reinforcement rule is also provided in the user interface, and the size setting control 330 is used to input an initial size of the reinforcement area, including an initial length and an initial width, which is illustrated in fig. 3 as 200mm for the initial length and 200mm for the initial width. In practice, a size setting control of the reinforcement area can be displayed in response to a clicking operation of a selection item of a reinforcement rule; and acquiring the size information of the target reinforcement area through a size setting control.
And 120, when the mouse moves to the canvas, creating the graph of the target reinforcement area under the target reinforcement rule, and displaying the graph of the target reinforcement area according to the position of the mouse.
After the target reinforcement rule is selected, when the mouse moves into the canvas, the graph of the target reinforcement region under the target reinforcement rule can be created according to the size information of the target reinforcement region, and the graph of the target reinforcement region is displayed according to the position of the mouse.
And 130, obtaining the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in real time, and marking the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in the canvas.
In the process of displaying the graph of the target reinforcement area on the canvas, the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction can be obtained in real time, and the nearest wallboard graph is the wallboard graph which is closest to the graph of the target reinforcement area in a certain direction. The graphic that targets the reinforcement area is then marked in the canvas at distances in each direction from the corresponding nearest wallboard graphic. Because the position of the graph of the target reinforcement area can be dynamically changed along with the movement of the mouse, the nearest wallboard graph and the distance corresponding to the graph of the target reinforcement area marked in the canvas in all directions are also dynamically changed instead of being fixed, so that a user can conveniently and clearly know the position of the target reinforcement area relative to surrounding wallboard graphs, the accurate and comprehensive positioning of the target reinforcement area is realized, and the positioning effect of the target reinforcement area is better.
When a user moves the mouse to a proper position by combining the distance between the graph of the target reinforcement area marked in the canvas and the corresponding nearest wallboard graph in each direction, the mouse can be clicked to place, so that the reinforcement area can be quickly and freely arranged. When the clicking operation of the mouse is detected, the graph of the target reinforcement area is placed at the position indicated by the clicking operation of the mouse. The reinforced areas under different reinforced rules in the canvas are distinguished by different fills.
When the size information, the name and other attribute information of the target reinforcement area need to be modified, the target reinforcement area can be controlled to enter an editing state in response to clicking operation on the target reinforcement area, and the attribute information of the target reinforcement area is modified through an attribute setting control provided by a user interface.
In this embodiment, after determining, based on an input operation, a target reinforcement rule corresponding to a target reinforcement area in a wallboard of a canvas, when a mouse moves to the canvas, a graph of the target reinforcement area under the target reinforcement rule is created, and the graph of the target reinforcement area is displayed according to a position of the mouse, so that distances between the graph of the target reinforcement area and a corresponding nearest wallboard graph in each direction are obtained in real time, and distances between the graph of the target reinforcement area and a corresponding nearest wallboard graph in each direction are marked in the canvas, so that a user can conveniently and clearly know a position of the target reinforcement area relative to surrounding wallboard graphs, accurate and comprehensive positioning of the target reinforcement area is realized, and a positioning effect of the target reinforcement area is improved.
In an exemplary embodiment, the obtaining, in real time, the distance between the pattern of the target reinforcement area and the corresponding nearest wallboard pattern in each direction may include:
and obtaining the midpoints of the edges of the graph of the target reinforcement area in each direction in real time, and calculating the distances between the midpoints of the edges of the graph of the target reinforcement area in each direction and the corresponding nearest wallboard graph.
In practice, the pattern of the target reinforcement area may be a polygon, and the shape of the pattern of the target reinforcement area may be a rectangle, or may be other shapes, which are not illustrated here. The distance of the nearest wallboard graph corresponding to the direction of each side of the graph of the target reinforcement area can be marked. In order to conveniently and intuitively display the distance between each side of the graph of the target reinforcement area and the corresponding nearest wallboard graph, the distance between the midpoint of the graph of the target reinforcement area in each direction and the corresponding nearest wallboard graph is calculated in the embodiment, and the calculation of the midpoint of the graph of the target reinforcement area in each direction is simpler and accords with the operation habit of a user.
In an exemplary embodiment, the obtaining, in real time, a midpoint of an edge of the graph of the target reinforcement area in each direction, and calculating a distance between the midpoint of the edge of the graph of the target reinforcement area in each direction and a corresponding nearest wallboard graph includes:
And the first step, acquiring all vertex coordinates in the graph of the target reinforcement area in real time.
All vertex coordinates in the pattern of the target reinforcement area may be arranged counterclockwise or may be arranged clockwise.
Step two, traversing each side of the target reinforcement area, and executing the following operations on the currently traversed side of the target reinforcement area, as shown in fig. 4:
step 410, calculating a midpoint and a direction vector of the edge of the target reinforcement area based on the vertex coordinates corresponding to the first end and the vertex coordinates corresponding to the second end of the edge of the target reinforcement area.
According to the arrangement sequence of the vertex coordinates of the edges of the target reinforcement areas, the midpoint of the edges of the target reinforcement areas is calculated based on the vertex coordinates corresponding to the first ends and the vertex coordinates corresponding to the second ends of the edges of the target reinforcement areas, such as the tail end point and the initial end point of the edges of the target reinforcement areas:
middlePoint = startPoint+(endPoint-startPoint)/2 (1)
where middlePoint represents the midpoint, startPoint represents the starting endPoint, and endPoint represents the tail endPoint.
Direction vector of edge of target reinforcement area:
direction=endpoint-startPoint (2)
wherein direction represents the direction vector of the edge of the target reinforcement area.
And 420, normalizing the direction vector of the edge of the target reinforcement area to obtain a first unit vector.
In this step, the direction vector direction of the edge of the target reinforcement region is normalized to the unit vector normal direction, i.e., the first unit vector.
And 430, rotating the first unit vector to obtain a detection direction perpendicular to the edge of the target reinforcement region.
When all the vertex coordinates in the graph of the target reinforcement area are arranged in a counterclockwise direction, the first unit vector normal direction can be rotated by 90 degrees clockwise, and the detection direction rayDirection perpendicular to the edge of the target reinforcement area is obtained.
And 440, constructing rays by taking the midpoint of the edge of the target reinforcement area as a ray origin and the detection direction as a ray direction.
The ray equation can be expressed as follows:
r(t)=O+td (3)
where O is the origin of the ray (i.e., middlePoint), d is the unit direction vector of the ray motion (i.e., rayDirection), t is the motion distance of the ray motion, and r (t) is the point reached after passing through t.
Step 450, calculating the distance from the ray origin to the intersection point of the ray and each of the wall panel patterns in the wall panel.
And 460, taking the wallboard graph of the wallboard where the target intersection point with the shortest distance from the ray origin point is located as the nearest wallboard graph corresponding to the edge of the target reinforcement area.
And 470, taking the distance between the intersection point of the target and the ray origin as the distance between the midpoint of the edge of the target reinforcement area and the corresponding nearest wallboard graph.
In this embodiment, a midpoint of an edge of the target reinforcement area is taken as a ray origin, a ray direction is taken as a ray direction, an intersection point of the ray and each wallboard graph (for example, an outer contour graph and an inner hole graph) in the wallboard is calculated, and the intersection point with the shortest movement distance is taken as the intersection point of the closest wallboard graph intersected by the ray, and is taken as the target intersection point. Thus, the distance between the midpoint of the edge of the target reinforcement area and the corresponding nearest wallboard pattern can be obtained quickly and accurately.
In an exemplary embodiment, the calculating the distance from the ray origin to the intersection of the ray with each of the wall panel graphics may include:
traversing each edge of each wallboard graph in the wallboards, and performing the following operations on the currently traversed edges of the wallboard graph, as shown in fig. 5:
step 510, calculating a direction vector of the edge of the wallboard graph based on the vertex coordinates corresponding to the first end and the vertex coordinates corresponding to the second end of the edge of the wallboard graph.
In practice, the vertex coordinates of the wallboard pattern may be obtained and arranged counterclockwise or clockwise. The arrangement mode of the vertex coordinates of the wallboard graph is the same as that of the vertex coordinates of the target reinforcement area.
And step 520, normalizing the direction vector of the edge of the wallboard graph to obtain a second unit vector.
And 530, rotating the second unit vector to obtain the normal line of the plane where the edge of the wallboard graph is located, wherein the rotation direction of the second unit vector is the same as that of the first unit vector.
Step 540, obtaining a distance from an intersection point of the ray and the edge of the wallboard graph to the ray origin point based on the ray direction, the ray origin point, a vertex coordinate corresponding to one end of the edge of the wallboard graph, and the normal line.
One end point of the side of the wallboard graph is a point Q in the plane of the side of the wallboard graph, a unit direction vector (a second unit vector) of the side of the wallboard graph is clockwise rotated by 90 degrees to be a normal N of the plane, and a plane equation of the plane of the side of the wallboard graph is constructed based on the point Q:
(P-Q) ∙N=0 (4)
where P represents another point in the plane of the edge of the wallboard pattern, which may be considered the intersection of the ray and the plane of the edge of the wallboard pattern.
The plane equation and the ray equation are combined to obtain a calculation formula of t:
t = ((Q-O)∙N)/(d∙N) (5)
here, t is the distance of the ray from the plane in which the edge of the wallboard graph lies, and may represent the distance from the intersection of the ray with the edge of the wallboard graph to the origin of the ray. When t=0, the edges of the wallboard graph and the edges of the target reinforcement area are attached together, and the intersection point and the ray origin point coincide. When t >0, it indicates that there is an intersection point and the intersection point is not coincident with the origin of the ray, and at this time, the edge of the wallboard graph and the edge of the target reinforcement area have a certain distance.
Based on this, this step 540 may obtain the distance from the intersection of the ray with the edge of the wallboard figure to the ray origin according to equation (5). Therefore, the distance from the intersection point of the ray and the side of the wallboard graph to the ray origin point can be simply and rapidly obtained by combining the ray direction, the ray origin point, the vertex coordinates corresponding to one end of the side of the wallboard graph and the normal line of the plane where the vertex coordinates are located, and the intersection point closest to the direction of the side of the target reinforcement area can be accurately obtained after all the wallboard graphs are traversed.
In this embodiment, in the process of calculating the distance from the intersection point of the ray and each wallboard graph in the wallboard to the origin of the ray, although each edge of each wallboard graph is traversed, the distance corresponding to the edge with the same normal N and the same ray direction can be calculated, because the normal and the ray direction are perpendicular to each other and cannot have the intersection point, the calculation speed can be increased.
In an exemplary embodiment, the marking the distance between the graphic of the target reinforcement area and the corresponding nearest wallboard graphic in each direction in the canvas may include:
and drawing a marking line between the midpoint of the edge of the target reinforcement area and the target intersection point of the corresponding nearest wallboard graph in the canvas, and marking the distance between the midpoint of the edge of the target reinforcement area and the target intersection point on the marking line.
In implementation, the position of the target intersection point can be obtained by combining a ray equation after t is obtained.
As shown in fig. 6, 7 and 8, taking the target reinforcement area as a rectangle as an example, the current target reinforcement area is schematically filled with dots in fig. 6 to 8, and along with the different positions of the target reinforcement area, marking lines between the midpoints of four sides of the target reinforcement area and the target intersection point of the corresponding nearest wallboard graph can be dynamically drawn in the canvas in real time, and the distances between the midpoints of the sides of the target reinforcement area and the target intersection point are marked. For example, in FIG. 6, the top edge of the target reinforcement area is closest to the top edge of the hole pattern, labeled 506mm, the bottom edge is closest to the bottom edge of the hole pattern, labeled 444mm, the left edge is closest to the right edge of the left hole pattern, labeled 745mm, the right edge is closest to the left edge of the right hole pattern, and labeled 655mm. In FIG. 7, the top edge of the target reinforcement area is closest to the top edge of the outer contour pattern of the wallboard, labeled 110mm, the bottom edge is closest to the bottom edge of the hole pattern, labeled 1140mm, the left edge is closest to the right edge of the left hole pattern, labeled 718mm, the right edge is closest to the left edge of the right hole pattern, and labeled 682mm. In FIG. 8, the top edge of the target reinforcement area is closest to the top edge of the hole pattern, labeled as 536mm, the bottom edge is closest to the bottom edge of the hole pattern, labeled as 414mm, the left edge is closest to the left edge of the outer contour pattern of the wallboard, labeled as 149mm, the right edge is closest to the right edge of the left hole pattern, and labeled as 351mm.
When the target intersection point and the middle point overlap, the distance between the middle point of the edge of the target reinforcement region and the target intersection point is zero, and at this time, drawing of the marking line may be canceled, and only the distance may be displayed.
In the embodiment, the distance between the midpoint of the edge of the target reinforcement area and the corresponding target intersection point of the nearest wallboard graph and the distance between the midpoint and the corresponding target intersection point of the nearest wallboard graph can be clearly indicated through the marking line, so that the user can conveniently check the distance.
It should be noted that, in addition to the above-described method of calculating the distance by using rays, the distance may be calculated by using a projection from the midpoint to the edge of the wall panel pattern, or the distance may be calculated by using a drop from the midpoint to the edge of the wall panel pattern, etc., which are not specifically described herein.
In an exemplary embodiment, the displaying the graph of the target reinforcement area according to the position of the mouse includes:
when the distance from the target intersection point to the ray origin point is larger than a set threshold value, responding to the movement operation of the mouse, and displaying the graph of the target reinforcement area at the position indicated by the mouse;
and stopping responding to the movement operation of the mouse when the distance from the target intersection point to the ray origin point is smaller than or equal to the set threshold value, and displaying the edge of the target reinforcement area at the position where the distance between the ray origin point and the target intersection point is zero.
If the target position of the target reinforcement area is the position of the edge of the wallboard graph, because the mouse moves a small distance to the target position to possibly cross the edge of the wallboard graph when the mouse moves a small distance to the target position, the operation is inconvenient, therefore, a set threshold value a is set in the embodiment, when t is detected to be less than or equal to a, the edge of the target reinforcement area is displayed at the position with the zero distance between the ray origin and the target intersection point, as shown in fig. 9, the graph of the target reinforcement area can be directly adsorbed to the position with the distance of 0 from the edge of the wallboard graph, so that the operation of the critical position is optimized, the mouse does not change the position of the graph of the target reinforcement area when moving within the set threshold value range without repeated operation of the user, and the graph of the target reinforcement area can move along with the movement of the mouse when t is greater than a. For example, a=5 mm, although other values may be set as desired. The mesh-like filling areas and the dot-like filling areas in fig. 9 are already provided reinforcement areas.
The following illustrates the scheme of the present invention by taking a specific application scenario as an example.
As shown in fig. 10, assume that the lower left corner of the wallboard is the origin (0, 0) of the coordinate system. The dimensions of the panel outer profile are known to be 6000 mm x 5000mm, with the vertex coordinates of the panel outer profile being arranged in a counter-clockwise manner as (0, 0), (6000,0,0), (6000,5000,0), (0,5000,0). The size of the hole pattern is 3000 mm mm 2500mm, and the vertex coordinates of the hole pattern are arranged in a counterclockwise manner (1500,1250,0), (4500,1250,0), (4500,3750,0) and (1500,3750,0).
First, the reinforcement rule of the target reinforcement area is selected, and assuming that the size of the pattern of the target reinforcement area is 500 mm ×300× 300 mm, the pattern of the target reinforcement area may be placed based on the center, and when the mouse is moved to (750, 2500), as shown in fig. 11, the stripe filling area is the position where the target reinforcement area is located when the mouse is moved to (750, 2500).
The vertex coordinates of the target reinforcement areas are arranged counterclockwise as (500,2350,0), (1000,2350,0), (1000,2650,0), and (500,2650,0). And traversing each side of the graph of the target reinforcement area, and calculating the distance between each direction of the graph of the target reinforcement area and the nearest wallboard graph on the periphery. The bottom side of the pattern of the target reinforcement area is exemplified here, with the sides in the other directions being identical. Referring to the current location of the target reinforcement area of fig. 11, it is possible to obtain:
bottom start endpoint startpoint= (500,2350,0);
end point= (1000,2350,0) at bottom end;
direction vector direction of bottom = endpoint-startponit= (500,0,0), normalized normal direction= (1, 0);
midpoint of the bottom edge middlepoint=startpoint+ (endPoint-startPoint)/2= (750,2350,0);
the outer direction of the bottom edge (rotated 90 ° clockwise) raydirection= (0, -1, 0).
The ray direction is the ray direction by taking the point middlePoint as the ray origin, and the ray R is simulated.
Traversing each edge of the outer contour graph and the hole graph of the wallboard, selecting one point on the edge as one point in a plane, and constructing the plane with the outer side direction of the edge as the normal direction. The bottom edge of the outer outline pattern of the wallboard and the bottom edge of the hole pattern are selected for illustration, and the method can obtain:
a starting endpoint wallStartPoint (0, 0) of the bottom edge of the outer contour graph of the wallboard;
the tail end point of the bottom edge of the outer contour graph of the wallboard is wallEndPoint (6000,0,0);
the outside direction wallnormal= (0, -1, 0) of the bottom edge of the outer contour graph of the wallboard;
a starting endpoint openingStartPoint (1500,1250,0) of the bottom edge of the hole pattern;
tail end point of bottom edge of the hole pattern openingEndPoint (4500,1250,0);
outside direction of bottom edge of hole pattern openingnormal= (0, -1, 0);
and respectively calculating the distances from the bottom edge of the outer contour graph and the bottom edge of the hole graph of the wallboard by combining a plane equation and a ray equation. That is, it can be obtained in combination with the formula (5):
O=middlePoint=(750,2350,0);
d= rayDirection =(0,-1,0);
data q=wallstartpoint= (0, 0), n=wallnormal= (0, -1, 0) combined with the outer profile of the wallboard, calculated as t=2350.
Data q=openingstartpoint= (1500,1250,0), n=openingnormal= (0, -1, 0) combined with the hole pattern, calculated as t=1100.
Taking the minimum value of t, i.e., t=1100, as the distance from the bottom edge of the pattern of the target reinforcement area to the nearest wallboard pattern.
The calculation process of the other sides of the graph of the target reinforcement area is similar, and finally the distance between the graph of the target reinforcement area and the nearest wallboard graph in all directions can be obtained, as shown in fig. 11, the left side edge of the graph of the target reinforcement area is closest to the left side edge of the outline graph of the wallboard, the marked distance is 500 mm, the right side edge is closest to the left side edge of the hole graph, the marked distance is also 500 mm, the bottom edge is closest to the bottom edge of the hole graph, the marked distance is 1100mm, the top edge is closest to the top edge of the hole graph, and the marked distance is also 1100mm.
After the user determines the position according to the label of the target reinforcement area, clicking the mouse to place.
According to the embodiment, the relative positions of the outer contour graph and the inner hole graph of the wallboard, which are the distances between the target reinforcement areas, are displayed in real time, the operation and the precision of placing the graph at the critical position are optimized, and the reinforcement operation of a user is facilitated.
The wallboard reinforcement device provided by the invention is described below, and the wallboard reinforcement device described below and the wallboard reinforcement method described above can be referred to correspondingly.
This embodiment provides a wallboard reinforcement device, as shown in fig. 12, including:
a rule determining module 1201, configured to determine, based on an input operation, a target reinforcement rule corresponding to a target reinforcement area in a wall panel of a canvas, where the wall panel includes a wall panel graphic;
a creation display module 1202, configured to create a graphic of the target reinforcement area under the target reinforcement rule when a mouse moves to the canvas, and display the graphic of the target reinforcement area according to a position of the mouse;
the distance labeling module 1203 is configured to obtain, in real time, a distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction, and label, in the canvas, a distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction.
In an exemplary embodiment, the distance labeling module 1203 is specifically configured to:
and obtaining the midpoints of the edges of the graph of the target reinforcement area in each direction in real time, and calculating the distances between the midpoints of the edges of the graph of the target reinforcement area in each direction and the corresponding nearest wallboard graph.
In an exemplary embodiment, the distance labeling module 1203 is specifically configured to:
acquiring all vertex coordinates in the graph of the target reinforcement area in real time;
traversing each side of the target reinforcement area, and executing the following operations on the currently traversed side of the target reinforcement area:
calculating the midpoint and the direction vector of the edge of the target reinforcement area based on the vertex coordinates corresponding to the first end and the vertex coordinates corresponding to the second end of the edge of the target reinforcement area;
normalizing the direction vector of the edge of the target reinforcement area to obtain a first unit vector;
rotating the first unit vector to obtain a detection direction perpendicular to the edge of the target reinforcement area;
constructing rays by taking the midpoint of the edge of the target reinforcement area as a ray origin and the detection direction as a ray direction;
calculating the distance from the intersection point of the ray and each wallboard graph in the wallboard to the ray origin;
taking a wallboard graph in which a target intersection point with the shortest distance from the ray origin point is positioned in the wallboard as a nearest wallboard graph corresponding to the edge of the target reinforcement area;
and taking the distance between the target intersection point and the ray origin as the distance between the midpoint of the edge of the target reinforcement area and the corresponding nearest wallboard graph.
In an exemplary embodiment, the distance labeling module 1203 is specifically configured to:
traversing each side of each wallboard graph in the wallboards, and executing the following operations on the currently traversed sides of the wallboard graphs:
calculating the direction vector of the side of the wallboard graph based on the vertex coordinates corresponding to the first end and the vertex coordinates corresponding to the second end of the side of the wallboard graph;
normalizing the direction vector of the edge of the wallboard graph to obtain a second unit vector;
rotating the second unit vector to obtain the normal line of the plane where the edge of the wallboard graph is located, wherein the rotation direction of the second unit vector is the same as that of the first unit vector;
and obtaining the distance from the intersection point of the ray and the side of the wallboard graph to the ray origin point based on the ray direction, the ray origin point, the vertex coordinates corresponding to one end of the side of the wallboard graph and the normal line.
In an exemplary embodiment, the distance labeling module 1203 is specifically configured to:
and drawing a marking line between the midpoint of the edge of the target reinforcement area and the target intersection point of the corresponding nearest wallboard graph in the canvas, and marking the distance between the midpoint of the edge of the target reinforcement area and the target intersection point on the marking line.
In an exemplary embodiment, a display module 1202 is created, specifically for:
when the distance from the target intersection point to the ray origin point is larger than a set threshold value, responding to the movement operation of the mouse, and displaying the graph of the target reinforcement area at the position indicated by the mouse;
and stopping responding to the movement operation of the mouse when the distance from the target intersection point to the ray origin point is smaller than or equal to the set threshold value, and displaying the edge of the target reinforcement area at the position where the distance between the ray origin point and the target intersection point is zero.
In an exemplary embodiment, the rule determination module 1201 is specifically configured to:
displaying selection items of the reinforcement rules;
and determining a target reinforcement rule corresponding to the target reinforcement area in the wallboard of the canvas based on the input operation of the selection item of the reinforcement rule.
Fig. 13 illustrates a physical structure diagram of an electronic device, as shown in fig. 13, which may include: processor 1310, communication interface (Communications Interface) 1320, memory 1330 and communication bus 1340, wherein processor 1310, communication interface 1320, memory 1330 communicate with each other via communication bus 1340. Processor 1310 may call logic instructions in memory 1330 to perform a wallboard reinforcement method, the method comprising:
Determining a target reinforcement rule corresponding to a target reinforcement area in a wallboard of the canvas based on input operation, wherein the wallboard comprises wallboard graphics;
when the mouse moves to the canvas, creating a graph of the target reinforcement area under the target reinforcement rule, and displaying the graph of the target reinforcement area according to the position of the mouse;
and obtaining the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in real time, and marking the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in the canvas.
Further, the logic instructions in the memory 1330 can be implemented in the form of software functional units and can be stored in a computer readable storage medium when sold or used as a stand alone product. Based on this understanding, the technical solution of the present invention may be embodied essentially or in a part contributing to the prior art or in a part of the technical solution, in the form of a software product stored in a storage medium, comprising several instructions for causing a computer device (which may be a personal computer, a server, a network device, etc.) to perform all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a random access Memory (RAM, random Access Memory), a magnetic disk, or an optical disk, or other various media capable of storing program codes.
In another aspect, the present invention also provides a computer program product comprising a computer program stored on a non-transitory computer readable storage medium, the computer program comprising program instructions which, when executed by a computer, enable the computer to perform the method of reinforcing a wall panel provided by the methods described above, the method comprising:
determining a target reinforcement rule corresponding to a target reinforcement area in a wallboard of the canvas based on input operation, wherein the wallboard comprises wallboard graphics;
when the mouse moves to the canvas, creating a graph of the target reinforcement area under the target reinforcement rule, and displaying the graph of the target reinforcement area according to the position of the mouse;
and obtaining the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in real time, and marking the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in the canvas.
In yet another aspect, the present invention also provides a non-transitory computer readable storage medium having stored thereon a computer program which when executed by a processor is implemented to perform the above provided wallboard reinforcement methods, the method comprising:
Determining a target reinforcement rule corresponding to a target reinforcement area in a wallboard of the canvas based on input operation, wherein the wallboard comprises wallboard graphics;
when the mouse moves to the canvas, creating a graph of the target reinforcement area under the target reinforcement rule, and displaying the graph of the target reinforcement area according to the position of the mouse;
and obtaining the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in real time, and marking the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in the canvas.
The apparatus embodiments described above are merely illustrative, wherein the elements illustrated as separate elements may or may not be physically separate, and the elements shown as elements may or may not be physical elements, may be located in one place, or may be distributed over a plurality of network elements. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of this embodiment. Those of ordinary skill in the art will understand and implement the present invention without undue burden.
From the above description of the embodiments, it will be apparent to those skilled in the art that the embodiments may be implemented by means of software plus necessary general hardware platforms, or of course may be implemented by means of hardware. Based on this understanding, the foregoing technical solution may be embodied essentially or in a part contributing to the prior art in the form of a software product, which may be stored in a computer readable storage medium, such as ROM/RAM, a magnetic disk, an optical disk, etc., including several instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) to execute the method described in the respective embodiments or some parts of the embodiments.
Finally, it should be noted that: the above embodiments are only for illustrating the technical solution of the present invention, and are not limiting; although the invention has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the technical scheme described in the foregoing embodiments can be modified or some technical features thereof can be replaced by equivalents; such modifications and substitutions do not depart from the spirit and scope of the technical solutions of the embodiments of the present invention.

Claims (10)

1. A method of reinforcing a wallboard, comprising:
determining a target reinforcement rule corresponding to a target reinforcement area in a wallboard of the canvas based on input operation, wherein the wallboard comprises wallboard graphics;
when the mouse moves to the canvas, creating a graph of the target reinforcement area under the target reinforcement rule, and displaying the graph of the target reinforcement area according to the position of the mouse;
and obtaining the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in real time, and marking the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in the canvas.
2. The wallboard reinforcement method of claim 1, wherein the obtaining in real time the distance of the pattern of the target reinforcement area from the corresponding nearest wallboard pattern in each direction comprises:
and obtaining the midpoints of the edges of the graph of the target reinforcement area in each direction in real time, and calculating the distances between the midpoints of the edges of the graph of the target reinforcement area in each direction and the corresponding nearest wallboard graph.
3. The wallboard reinforcement method according to claim 2, wherein the obtaining, in real time, a midpoint of the edge of the pattern of the target reinforcement area in each direction, and calculating a distance between the midpoint of the edge of the pattern of the target reinforcement area in each direction and a corresponding nearest wallboard pattern, comprises:
Acquiring all vertex coordinates in the graph of the target reinforcement area in real time;
traversing each side of the target reinforcement area, and executing the following operations on the currently traversed side of the target reinforcement area:
calculating the midpoint and the direction vector of the edge of the target reinforcement area based on the vertex coordinates corresponding to the first end and the vertex coordinates corresponding to the second end of the edge of the target reinforcement area;
normalizing the direction vector of the edge of the target reinforcement area to obtain a first unit vector;
rotating the first unit vector to obtain a detection direction perpendicular to the edge of the target reinforcement area;
constructing rays by taking the midpoint of the edge of the target reinforcement area as a ray origin and the detection direction as a ray direction;
calculating the distance from the intersection point of the ray and each wallboard graph in the wallboard to the ray origin;
taking a wallboard graph in which a target intersection point with the shortest distance from the ray origin point is positioned in the wallboard as a nearest wallboard graph corresponding to the edge of the target reinforcement area;
and taking the distance between the target intersection point and the ray origin as the distance between the midpoint of the edge of the target reinforcement area and the corresponding nearest wallboard graph.
4. A wallboard reinforcement method according to claim 3, wherein said calculating the distance from the intersection of the ray with each of the wallboard patterns in the wallboard to the origin of the ray comprises:
traversing each side of each wallboard graph in the wallboards, and executing the following operations on the currently traversed sides of the wallboard graphs:
calculating the direction vector of the side of the wallboard graph based on the vertex coordinates corresponding to the first end and the vertex coordinates corresponding to the second end of the side of the wallboard graph;
normalizing the direction vector of the edge of the wallboard graph to obtain a second unit vector;
rotating the second unit vector to obtain the normal line of the plane where the edge of the wallboard graph is located, wherein the rotation direction of the second unit vector is the same as that of the first unit vector;
and obtaining the distance from the intersection point of the ray and the side of the wallboard graph to the ray origin point based on the ray direction, the ray origin point, the vertex coordinates corresponding to one end of the side of the wallboard graph and the normal line.
5. The wallboard reinforcement method of claim 3 or 4, wherein the labeling the distance of the graphic of the target reinforcement area from the corresponding nearest wallboard graphic in each direction in the canvas comprises:
And drawing a marking line between the midpoint of the edge of the target reinforcement area and the target intersection point of the corresponding nearest wallboard graph in the canvas, and marking the distance between the midpoint of the edge of the target reinforcement area and the target intersection point on the marking line.
6. The wall panel reinforcement method according to claim 4, wherein the displaying the graphic of the target reinforcement area according to the position of the mouse comprises:
when the distance from the target intersection point to the ray origin point is larger than a set threshold value, responding to the movement operation of the mouse, and displaying the graph of the target reinforcement area at the position indicated by the mouse;
and stopping responding to the movement operation of the mouse when the distance from the target intersection point to the ray origin point is smaller than or equal to the set threshold value, and displaying the edge of the target reinforcement area at the position where the distance between the ray origin point and the target intersection point is zero.
7. The method for reinforcing a wall panel according to claim 1, wherein the determining, based on the input operation, a target reinforcing rule corresponding to a target reinforcing region in the wall panel of the canvas comprises:
displaying selection items of the reinforcement rules;
And determining a target reinforcement rule corresponding to the target reinforcement area in the wallboard of the canvas based on the input operation of the selection item of the reinforcement rule.
8. A wallboard reinforcement device, comprising:
the rule determining module is used for determining a target reinforcement rule corresponding to a target reinforcement area in a wallboard of the canvas based on input operation, wherein the wallboard comprises wallboard graphics;
the creating display module is used for creating the graph of the target reinforcement area under the target reinforcement rule when the mouse moves to the canvas and displaying the graph of the target reinforcement area according to the position of the mouse;
the distance labeling module is used for obtaining the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in real time, and labeling the distance between the graph of the target reinforcement area and the corresponding nearest wallboard graph in each direction in the canvas.
9. An electronic device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, wherein the processor implements the wallboard reinforcement method of any one of claims 1 to 7 when the program is executed by the processor.
10. A non-transitory computer readable storage medium having stored thereon a computer program, wherein the computer program when executed by a processor implements the wallboard reinforcement method of any of claims 1 to 7.
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