CN116421979A - Game meeting management method, device, equipment, server and medium - Google Patents

Game meeting management method, device, equipment, server and medium Download PDF

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Publication number
CN116421979A
CN116421979A CN202310202965.8A CN202310202965A CN116421979A CN 116421979 A CN116421979 A CN 116421979A CN 202310202965 A CN202310202965 A CN 202310202965A CN 116421979 A CN116421979 A CN 116421979A
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Prior art keywords
game
contract
meeting
task
management
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CN202310202965.8A
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杜茂兵
顾费勇
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN202310202965.8A priority Critical patent/CN116421979A/en
Publication of CN116421979A publication Critical patent/CN116421979A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02DCLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
    • Y02D10/00Energy efficient computing, e.g. low power processors, power management or thermal management

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention provides a management method, a device, equipment, a server and a medium for a game public meeting, and relates to the technical field of blockchain. Comprising the following steps: responding to application operation of preset meeting operation input by a first game player, and acquiring management application information aiming at a game meeting; according to the management application information, a management request for a game congregation is sent to any node in the blockchain, so that the node adopts a pre-deployed congregation management contract, and a contract for the game congregation is generated according to the management request; the receiving node sends information of contracts, and the contracts are used for carrying out preset convention operation of game convention. The node adopts the pre-deployed convention management contracts, generates contracts for the game convention according to the management request, improves the degree of freedom of the contracts defining the game convention, and improves the degree of freedom of the game convention operation by the contracts for carrying out the preset convention operation of the game convention, thereby improving the degree of freedom of the game convention and improving the user experience.

Description

Game meeting management method, device, equipment, server and medium
Technical Field
The invention relates to the technical field of blockchains, in particular to a management method, a device, equipment, a server and a medium for a game public meeting.
Background
The network game is an individual multi-player online game which uses the Internet as a transmission medium, uses a game operator server and a user computer as processing terminals and uses game client software as an information interaction window. A game party is an organization in a network game and is generally composed of a large number of players.
In the related art, the current game convention is realized through a centralized program, the convention information is stored in a centralized database, and in the centralized design, the game convention can only be executed according to the well-defined rules of the game back end.
However, in the related art, the game meeting can only be executed according to the well defined rules at the back end of the game, so that the degree of freedom is low, and the user experience is reduced.
Disclosure of Invention
The present invention aims to solve the above-mentioned technical problems of the related art by providing a method, a device, a server and a medium for managing a game public meeting.
In order to achieve the above purpose, the technical scheme adopted by the embodiment of the invention is as follows:
in a first aspect, an embodiment of the present invention provides a method for managing a game public meeting, applied to a game client, where the method includes:
Responding to application operation of preset meeting operation input by a first game player, and acquiring management application information aiming at a game meeting;
according to the management application information, a management request for the game congregation is sent to any node in a blockchain, so that the node adopts a pre-deployed congregation management contract, and a contract for the game congregation is generated according to the management request;
and receiving information of the contract sent by the node, wherein the contract is used for carrying out the preset guild operation of the game guild.
In a second aspect, an embodiment of the present invention further provides a method for managing a game public meeting, applied to any node in a blockchain, where the method includes:
receiving a management request for a game public meeting sent by a game client, wherein the management request for the game public meeting is an application operation of responding to a preset public meeting operation input by a first game player by the game client, and acquiring management application information for the game public meeting; and is determined according to the management application information;
adopting a pre-deployed convention management contract, and generating a contract aiming at the game convention according to the management request;
and sending the information of the contract to the game client, wherein the contract is used for carrying out the preset guild operation of the game guild.
In a third aspect, an embodiment of the present invention further provides a management device for a game public meeting, which is applied to a game client, where the device includes:
the acquisition module is used for responding to the application operation of the preset convention operation input by the first game player and acquiring management application information aiming at the game convention;
the sending module is used for sending a management request for the game congregation to any node in a blockchain according to the management application information so that the node adopts a pre-deployed congregation management contract and generates a contract for the game congregation according to the management request;
and the receiving module is used for receiving the information of the contract sent by the node, and the contract is used for carrying out the preset guild operation of the game guild.
In a fourth aspect, an embodiment of the present invention further provides a management apparatus for a game public meeting, applied to any node in a blockchain, where the apparatus includes:
the game client responds to the application operation of the preset meeting operation input by the first game player, and acquires management application information for the game meeting; and is determined according to the management application information;
The generation module is used for generating contracts aiming at the game convention according to the management request by adopting a pre-deployed convention management contract;
and the sending module is used for sending the information of the contract to the game client, wherein the contract is used for carrying out the preset meeting operation of the game meeting.
In a fifth aspect, an embodiment of the present invention further provides a game client device, including: the game system comprises a memory and a processor, wherein the memory stores a computer program executable by the processor, and the processor realizes the game congregation management method according to any one of the first aspect when executing the computer program.
In a sixth aspect, an embodiment of the present invention further provides a server, including: a memory storing a computer program executable by the processor, and a processor implementing the game house management method according to any one of the second aspects.
In a seventh aspect, an embodiment of the present invention further provides a computer readable storage medium, where a computer program is stored, where the computer program is read and executed to implement the method for managing a game public meeting according to any one of the first aspect and the second aspect.
The beneficial effects of the invention are as follows: the embodiment of the invention provides a management method of a game meeting, which is applied to a game client, and comprises the following steps: responding to application operation of preset meeting operation input by a first game player, and acquiring management application information aiming at a game meeting; according to the management application information, a management request for a game congregation is sent to any node in the blockchain, so that the node adopts a pre-deployed congregation management contract, and a contract for the game congregation is generated according to the management request; the receiving node sends information of contracts, and the contracts are used for carrying out preset convention operation of game convention. The method comprises the steps that a management request for a game meeting is sent to a node, the node adopts a pre-deployed meeting management contract, and the contract for the game meeting is generated according to the management request, so that the definition of the defined contract for the game meeting is more flexible, the freedom degree of the contract for defining the game meeting is improved, in addition, the contract is used for carrying out preset meeting operation of the game meeting, the freedom degree of the game meeting operation is improved, the freedom degree of the game meeting is further improved, and the user experience is improved.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings that are needed in the embodiments will be briefly described below, it being understood that the following drawings only illustrate some embodiments of the present invention and therefore should not be considered as limiting the scope, and other related drawings may be obtained according to these drawings without inventive effort for a person skilled in the art.
FIG. 1 is a schematic flow chart of a method for managing a game public meeting according to an embodiment of the present invention;
FIG. 2 is a schematic flow chart of a method for managing a game concert according to an embodiment of the present invention;
FIG. 3 is a schematic flow chart of a method for managing a game concert according to an embodiment of the present invention;
FIG. 4 is a schematic flow chart of a method for managing a game public meeting according to an embodiment of the present invention;
FIG. 5 is a schematic flow chart of a method for managing a game concert according to an embodiment of the present invention;
FIG. 6 is a schematic flow chart of a method for managing a game concert according to an embodiment of the present invention;
FIG. 7 is a schematic flow chart of a method for managing a game concert according to an embodiment of the present invention;
FIG. 8 is a schematic flow chart of a method for managing a game concert according to an embodiment of the present invention;
fig. 9 is a schematic structural diagram of a management device for a game public meeting according to an embodiment of the present invention;
fig. 10 is a schematic structural diagram of a management device for a game public meeting according to an embodiment of the present invention;
FIG. 11 is a schematic diagram of a game client device according to an embodiment of the present invention;
fig. 12 is a schematic structural diagram of a server according to an embodiment of the present invention.
Detailed Description
For the purpose of making the objects, technical solutions and advantages of the embodiments of the present invention more apparent, the technical solutions of the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings in the embodiments of the present invention, and it is apparent that the described embodiments are some embodiments of the present invention, but not all embodiments of the present invention.
Thus, the following detailed description of the embodiments of the present application, as provided in the accompanying drawings, is not intended to limit the scope of the application, as claimed, but is merely representative of selected embodiments of the application. All other embodiments, which can be made by one of ordinary skill in the art based on the embodiments herein without making any inventive effort, are intended to be within the scope of the present application.
In the description of the present application, it should be noted that, if the terms "upper", "lower", and the like indicate an azimuth or a positional relationship based on the azimuth or the positional relationship shown in the drawings, or an azimuth or the positional relationship that is commonly put when the product of the application is used, it is merely for convenience of description and simplification of the description, and does not indicate or imply that the apparatus or element to be referred to must have a specific azimuth, be configured and operated in a specific azimuth, and therefore should not be construed as limiting the present application.
Furthermore, the terms first, second and the like in the description and in the claims and in the above-described figures, are used for distinguishing between similar objects and not necessarily for describing a particular sequential or chronological order. It is to be understood that the data so used may be interchanged where appropriate such that the embodiments of the invention described herein may be implemented in sequences other than those illustrated or otherwise described herein. Furthermore, the terms "comprises," "comprising," and "having," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a process, method, system, article, or apparatus that comprises a list of steps or elements is not necessarily limited to those steps or elements expressly listed but may include other steps or elements not expressly listed or inherent to such process, method, article, or apparatus.
It should be noted that, without conflict, features in embodiments of the present application may be combined with each other.
Aiming at the problems that in the related technology, a game meeting can only be executed according to a well defined rule at the back end of the game, the degree of freedom is low, and the user experience is reduced. The embodiment of the application provides a management method of a game meeting, wherein a management request for the game meeting is sent to a node according to management application information, the node adopts a pre-deployed meeting management contract, and generates the contract for the game meeting according to the management request, so that the definition of the defined contract for the game meeting is more flexible, the degree of freedom of the contract for defining the game meeting is improved, in addition, the contract is used for carrying out preset meeting operation of the game meeting, the degree of freedom of the game meeting operation is improved, the degree of freedom of the game meeting is further improved, and the user experience is improved.
Fig. 1 is a flow chart of a method for managing a game public meeting according to an embodiment of the present invention, where, as shown in fig. 1, the method may include:
s101, responding to application operation of preset convention operation input by a first game player, and acquiring management application information aiming at a game convention.
The application operation of the preset convention operation is used for applying for the preset convention operation, namely applying for the game convention operation.
In some embodiments, when the first game player needs to perform an operation for a game public meeting, the first game player may input an application operation of a preset public meeting operation at a game client, and the game client responds to the application operation to obtain management application information for the game public meeting.
Optionally, applying for operation with respect to a gaming convention may include at least one of: applying for joining or exiting a game convention, applying for a part of virtual assets in the game convention when the game convention has been completed to obtain rewards, etc., of course, other operations may be performed with respect to the game convention, which is not particularly limited in the embodiments of the present application.
S102, according to the management application information, a management request for the game congregation is sent to any node in the blockchain, so that the node adopts a pre-deployed congregation management contract, and a contract for the game congregation is generated according to the management request.
In some implementations, the game client can send a management request for a game convention to any node in the blockchain according to the management application information; the node may receive a management request for a gaming convention and generate a contract for the gaming convention based on the management request using a pre-deployed convention management contract.
In an embodiment of the present application, the contract of the game public may be at least one of: a meeting contract, a meeting task contract, and a virtual asset contract. The method comprises the steps of generating a meeting contract, creating a meeting, generating a meeting task contract, creating a meeting task, and generating a virtual asset contract. Therefore, contracts aiming at game meetings are generated according to the management request, the creation of the meeting creation and the creation of meeting tasks can be realized, and the virtual asset transfer function of the meeting, namely, the generation of the contracts can also improve the degree of freedom of management of the game meetings.
S103, the receiving node sends contract information.
The contract is used for carrying out preset convention operation of the game convention.
It should be noted that, the node may send information of the contract to the game client, the game client may receive the information of the contract, the information of the contract may characterize relevant information of the contract, so that the first game player may learn an application result or a management result for the game public, complete the application, and the like, and the corresponding information of the contract may also be different for different application information.
Free operation for game parties can be realized based on contracts, and user experience is improved. Optionally, the meeting contract is used for joining or exiting the game meeting, the meeting task contract of the public user is used for checking whether the meeting task is completed, and the virtual asset contract is used for realizing the function of virtual asset transfer.
In summary, the embodiment of the invention provides a method for managing a game meeting, which is applied to a game client, and includes: responding to application operation of preset meeting operation input by a first game player, and acquiring management application information aiming at a game meeting; according to the management application information, a management request for a game congregation is sent to any node in the blockchain, so that the node adopts a pre-deployed congregation management contract, and a contract for the game congregation is generated according to the management request; the receiving node sends information of contracts, and the contracts are used for carrying out preset convention operation of game convention. The method comprises the steps that a management request for a game meeting is sent to a node, the node adopts a pre-deployed meeting management contract, and the contract for the game meeting is generated according to the management request, so that the definition of the defined contract for the game meeting is more flexible, the freedom degree of the contract for defining the game meeting is improved, in addition, the contract is used for carrying out preset meeting operation of the game meeting, the freedom degree of the game meeting operation is improved, the freedom degree of the game meeting is further improved, and the user experience is improved.
In an embodiment of the present application, the meeting management contract may have the following functions:
contract Game Sociaty Manager (Congress management contract) {
1) The function of creating a convention (supporting the creation of a convention in a game, checking the signature of a game manager, judging that the user meets the requirement of creating the convention)
2) Member joining in concert function (support game user joining in concert, check game energy manager signature, judge user meeting in-game requirement)
3) A function of creating a meeting task (a meeting manager can specify a user to create a meeting task and issue a meeting reward)
4) Completing the task function (the user completes the task in the game, obtains the judgment in the game, and then executes the on-chain delivery task)
}
Optionally, the management application information is: the public convention creates application information, and the management request is as follows: the convention creates the request. Fig. 2 is a flow chart of a method for managing a game arcade, as shown in fig. 2, where in S102, according to management application information, a management request for the game arcade is sent to any node in a blockchain, so that the node adopts a pre-deployed arcade management contract, and a process for generating a arcade contract for the game arcade according to the management request may include:
S201, receiving a first check signature of the first game player returned by the game server.
The first check signature is a signature which is sent to the game client and is checked by the game server according to the application information created by the convention.
In some embodiments, the game client may send the meeting creation application information to the game server, the game server may receive the meeting creation application information, verify whether the user satisfies the meeting creation condition according to the meeting creation application information, and if so, the game server may return a first verification signature of the first game player to the game client.
In addition, the first check signature may be an administrator private key, indicating that the first game player may create a game public.
S202, sending a request for creating a public meeting to the node according to the first check signature and the private key of the first game player, so that the node generates a public meeting contract based on the public meeting management contract according to the first check signature and the private key of the first game player.
Wherein the guild contracts are used for executing joining or exiting operations on the game guild, and the contracts comprise guild contracts. The concert management contract has a function of creating a game concert.
In some embodiments, the game client may send a request for creating a meeting to the node according to the first check signature and the private key of the first game player, the node may receive the request for creating the meeting, determine that the first game player may create a game meeting according to the first check signature using the meeting management contract, and then generate a meeting contract according to the private key of the first game player, so as to implement creation of the game meeting.
In the embodiment of the application, other game players can find corresponding game parties from the party list wall displayed by the game client and apply for joining in the game parties, other game players click applications, the game server can check a plurality of requirements of the other game players, such as the level requirements, the liveness requirements, the game virtual assets and the like, after determining that the requirements of joining in the game parties are met, the signature of one game server is issued, and after the signature of the other game players through the game server, the signature of the private keys of the other game players can be used for linking in the game parties, and the game players join in the game parties.
Fig. 3 is a flowchart of a method for managing a game public meeting, as shown in fig. 3, where in S202, a creating request for a game public meeting is sent to a node according to a first check signature and a private key of a first game player, so that the node generates a public meeting contract based on a public meeting management contract according to the first check signature and the private key of the first game player, and the method may include:
And S301, adopting a meeting creation interface, sending a meeting creation request to the node according to the first check signature and the private key of the first game player, so that the node determines the joining requirement information of the member according to the preset corresponding relation in the meeting management contract, and creates the meeting contract.
The corresponding relation is used for representing the corresponding relation between the preset game player and the preset requirement information.
In this embodiment of the present application, a meeting creation interface may be provided in a game client, where the game client may use a meeting creation interface, send a meeting creation request to a node according to a first check signature and a private key of a first game player, receive the creation request, search a target preset game player matching with the private key of the first game player according to a preset correspondence, then determine target preset requirement information corresponding to the target preset game player, use the target preset requirement information as requirement information of a member joining in the game meeting, and create a meeting contract according to the requirement information joined by the member.
It should be noted that, after the game client side may obtain the private key signature of the first game player through the private key signature transaction of the blockchain address bound by the first game player.
In an embodiment of the present application, a convention contract may have the following functions:
contract Game Sociaty (meeting contract) {
1) admin convention manager account
2) Member (address= > bore) public member account
3) task list of task list public meeting
4) Task issuing sub-function (appointed member in public meeting can issue whole task)
5) Task completion sub-function (completing task delivery task in the public conference and automatically completing public conference Token transfer)
}
The process of the receiving node transmitting the information of the contract in S103 may include:
s302, if the creation success event of the convention contract is monitored, the requirement information added by the members in the convention contract is recorded, and the game convention creation is determined to be completed.
It should be noted that, if the game client monitors the successful creation event of the meeting contract, it is determined that the creation of the game meeting is completed, the game client may record the requirement information of joining the member in the meeting contract, that is, the requirement information of joining the member in the game meeting, and the game client may display the requirement information of joining the member, or may send the requirement information of joining the member to the game server.
In summary, a first game player may be enabled to create a game concert, and other game players may also be free to join or leave the game concert.
Optionally, the management application information is task creation application information, and the management request is task creation request; fig. 4 is a flow chart of a method for managing a game arcade, as shown in fig. 4, where in S102, according to management application information, a management request for the game arcade is sent to any node in a blockchain, so that the node adopts a pre-deployed arcade management contract, and a process for generating a contract for the game arcade according to the management request may include:
s401, acquiring a list of a plurality of game task identifiers according to the task creation application information.
In some embodiments, the game client may read the task list from the game server, resulting in a list of game task identifications.
In the embodiment of the application, the game client can self-define and create a meeting task contract, and respond to task creation application operation or task creation application information input by the first game player, wherein the game client can also acquire the completion time period of each game task in the list and the configuration information of the task completion rewards according to the task creation application information.
The configuration information of the task completion rewards may include: setting a task token reward and forwarding to a corresponding token.
S402, sending a request for creating the task to the node according to the private key of the first game player, the finishing time period of each game task in the list and the configuration information of the task finishing rewards, so that the node adopts a public conference management contract, and generating a contract for the public conference task and a public conference asset contract according to the task creating request, wherein the contract comprises the public conference task contract and the public conference asset contract.
In some embodiments, a meeting task template may also be stored in the meeting management contract, and the meeting management contract may be used to create a meeting task according to the meeting task template and the task creation request, so as to implement creation of the meeting task. User-defined templates may also be supported.
Each game party issues a free conference token, and the total amount of issue of the conference token may be included in the conference asset contract. There will be a conference member recruiting funds while the gaming party may fund a portion of the gaming conference.
In an embodiment of the present application, the meeting task contract may have the following functions:
contract GameSociatyisTask (meeting task contract) {
1) Association address
2) GameTaskList in-game character list
3) timeRequest time requirement
4) Administrator signature requirement verification
5) Transfer function (can transfer rewards within contracts to user accounts)
6) Task completion interface
}
The meeting asset contracts may have the following functions: all the public parties can issue Token for the self-excitation of the public parties, so that the users can actively complete the public party tasks and obtain public party rewards.
contract GameEconomicModal is ERC20 (meeting contract) {
1) Total amount of release (token supply in public meeting)
2) Transfer function (support mutual transaction transfer between users)
}
The process of the receiving node transmitting the information of the contract in S103 may include:
s403, receiving meeting task information in the meeting task contracts and meeting asset information in the meeting asset contracts sent by the nodes.
The game client can receive the time requirement of the meeting task sent by the node.
In the step S402, according to the private key of the first game player, the completion time period of each game task in the list, and the configuration information of the task completion rewards, a task creation request is sent to the node, so that the node adopts a public meeting management contract, and a process for generating a public meeting task contract and a public meeting asset contract according to the task creation request may include:
and sending a request for creating the task to the node by adopting a task creation interface according to the private key of the first game player, the completion time period of each game task in the list and the configuration information of the task completion rewards, so that the node adopts a public meeting management contract, creates a public meeting task contract according to the private key of the first game player, the completion time period of each game task in the list and the configuration information of the task completion rewards, and creates a public meeting asset contract according to the private key of the first game player and the configuration information of the task completion rewards.
The game client can be deployed with a meeting creation interface, a task creation interface and an administrator checked signature interface corresponding to the meeting management contract. The post-administrator-verification signature interface is used to send a verification signature to the node.
It should be noted that, the node may create a meeting task contract first and then create a meeting asset contract, may create a meeting asset contract first and then create a meeting task contract, and may also create a meeting task contract and a meeting asset contract at the same time, which is not limited in this embodiment of the present application.
Optionally, fig. 5 is a flow chart of a method for managing a game public meeting according to an embodiment of the present invention, as shown in fig. 5, the method may further include:
s501, responding to application operation of virtual asset transfer operation input by a second game player, and acquiring task completion application information aiming at a game public meeting.
The task completion application information is used for indicating that the meeting task is completed and applying rewards.
The second game player may be the same player as the first game player or may be a different player from the first game player.
S502, sending a task completion request to a meeting contract in the node according to the task completion application information, so that the node adopts the meeting task contract corresponding to the meeting contract, determining whether the meeting task is completed or not according to the task completion request, and if so, transferring part of virtual assets in the game meeting to a second game player by adopting the meeting asset contract and the meeting task contract.
In some embodiments, the game client sends a task completion request to a meeting contract in the node according to the task completion application information, the node receives the task completion request, invokes the meeting task contract through the meeting contract, adopts the meeting task contract to determine whether the meeting task is completed, if so, invokes the meeting asset contract, adopts the meeting asset contract to transfer part of the virtual assets in the game meeting to a second game player, and the second game player can acquire rewards after completing the meeting task.
Optionally, fig. 6 is a flow chart of a game meeting management method provided by the embodiment of the present invention, as shown in fig. 6, a process of sending a task completion request to a meeting contract in a node according to task completion application information in S502 may include:
s601, receiving a second check signature of a second game player returned by the game server, wherein the second check signature is a signature sent to the game client by the game server for checking the task completion degree according to the task completion application information.
The task completion application information comprises a task completion certification.
In some embodiments, if the second game player completes the meeting task within the time specified by the meeting task, the game client may obtain a task completion proof, the game client may send the task completion proof to the game server, the game server performs task completion verification according to the task completion proof, generates and sends an administrator signature, i.e., a second verification signature, to the game client, and the game client may receive the second verification signature.
S602, sending a task completion request to the public contract in the node according to the second check signature and the private key of the second game player.
In the embodiment of the application, the game client may send the task completion request to the public meeting contract in the node by using the second check signature and the private key of the second game player, so that the node calls the public meeting task contract and the public user asset contract according to the task completion request to rewards the second game player.
In summary, the customization of the game meeting task can be realized, and the rewarding of players who finish the game meeting task can also be realized.
In summary, an embodiment of the present invention provides a method for managing a game public meeting, including: responding to application operation of preset meeting operation input by a first game player, and acquiring management application information aiming at a game meeting; according to the management application information, a management request for a game congregation is sent to any node in the blockchain, so that the node adopts a pre-deployed congregation management contract, and a contract for the game congregation is generated according to the management request; the receiving node sends information of contracts, and the contracts are used for carrying out preset convention operation of game convention. The method comprises the steps that a management request for a game meeting is sent to a node, the node adopts a pre-deployed meeting management contract, and the contract for the game meeting is generated according to the management request, so that the definition of the defined contract for the game meeting is more flexible, the freedom degree of the contract for defining the game meeting is improved, in addition, the contract is used for carrying out preset meeting operation of the game meeting, the freedom degree of the game meeting operation is improved, the freedom degree of the game meeting is further improved, and the user experience is improved.
Moreover, the first game player can be realized to create the game meeting, other game players can also freely join or leave the game meeting, the self definition of the game meeting task is realized, the game meeting task can be further realized to be rewarded, and the degree of freedom of the game meeting is improved.
Fig. 7 is a flow chart of a method for managing a game public meeting, which is applied to any node in a blockchain, according to an embodiment of the present invention, and as shown in fig. 7, the method includes:
s701, receiving a management request for a game public meeting sent by a game client, wherein the management request for the game public meeting is an application operation of responding to a preset public meeting operation input by a first game player by the game client, and acquiring management application information for the game public meeting; and is determined according to the management application information.
S702, adopting a pre-deployed meeting management contract, and generating a contract for the game meeting according to the management request.
S703, sending contract information to the game client, wherein the contract is used for carrying out preset guild operation of the game guild.
The implementation process and principle corresponding to S701 to S703 may refer to the relevant descriptions of S101 to S103, which are not repeated here.
In summary, the embodiment of the invention provides a method for managing a game meeting, which is applied to a game client, and includes: applied to any node in a blockchain, comprising: receiving a management request for a game public meeting sent by a game client, wherein the management request for the game public meeting is application operation of responding to preset public meeting operation input by a first game player by the game client, and acquiring management application information for the game public meeting; and is determined according to the management application information; adopting a pre-deployed convention management contract, and generating a contract for a game convention according to a management request; and sending contract information to the game client, wherein the contract is used for carrying out preset meeting operation of a game meeting. The node adopts the pre-deployed convention management contracts, and generates contracts for the game convention according to the management request, so that the definition of the contracts of the defined game convention is more flexible, the degree of freedom of the contracts of the defined game convention is improved, in addition, the contracts are used for carrying out preset convention operation of the game convention, the degree of freedom of the game convention operation is improved, the degree of freedom of the game convention is further improved, and the user experience is improved.
Optionally, the management application information is: the public convention creates application information, and the management request is as follows: creating a request by a convention; the process of receiving the management request for the game public, which is sent by the game client in S701, may include:
Receiving a meeting creation request sent by a game client according to a first check signature and a private key of a first game player, wherein the first check signature is a signature sent to the game client by the game server according to meeting creation application information;
the process of generating the contract for the game meeting according to the management request using the pre-deployed meeting management contract in S702 may include:
and generating an conference contract by adopting a conference management contract according to the first check signature and the private key of the first game player, wherein the conference contract is used for executing joining or exiting operation on the game conference, and the contract comprises the conference contract.
Optionally, the process of generating the meeting contract by adopting the meeting management contract according to the first check signature and the private key of the first game player may include:
adopting a preset corresponding relation in the public meeting management contract, determining the joining requirement information of the members according to the first check signature and the private key of the first game player, and creating the public meeting contract;
the corresponding relation is used for representing the corresponding relation between the preset game player and the preset requirement information.
It should be noted that, the process and principle of generating the public contract may refer to the corresponding related description of fig. 2, which is not repeated herein.
Optionally, the management application information is task creation application information, and the management request is task creation request; the process of receiving the management request for the game public, which is sent by the game client in S701, may include:
receiving a task creation request by a game client according to a private key of a first game player, a completion time period of each game task in a list and configuration information of a task completion reward, wherein the list comprises a plurality of game task identifications and is acquired by the game client according to task creation application information;
the process of generating the contract for the game meeting according to the management request using the pre-deployed meeting management contract in S702 may include:
creating a meeting task contract and a meeting asset contract according to the private key of the first game player, the finishing time period of each game task in the list and the configuration information of the task finishing rewards, wherein the contract comprises the meeting task contract and the meeting asset contract;
the process of transmitting the information of the contract to the game client in S703 may include:
and sending the meeting task information in the meeting task contracts and the meeting asset information in the meeting asset contracts to the game client.
It should be noted that, the process and principle of generating the meeting task contracts and the meeting asset contracts may refer to the corresponding related descriptions in fig. 4, and are not repeated herein.
Optionally, the creating the meeting task contract and the meeting asset contract according to the private key of the first game player, the finishing time period of each game task in the list, and the configuration information of the task finishing rewards by adopting the meeting management contract, and the contract includes the meeting task contract and the meeting asset contract may include:
creating a meeting task contract according to the private key of the first game player, the finishing time period of each game task in the list and the configuration information of the task finishing rewards;
creating a conference asset contract according to the private key of the first game player and the configuration information of the mission completion rewards.
Optionally, fig. 8 is a flow chart of a method for managing a game public meeting according to an embodiment of the present invention, as shown in fig. 8, where the method may further include:
s801, receiving a task completion request sent by the game client according to the second check signature and the private key of the second game player; the second verification signature is a signature which is obtained by the game client and is sent to the game client by the game server according to task completion application information, wherein the task completion application information is obtained by the game client in response to application operation of virtual asset transfer operation input by a second game player.
S802, calling a meeting task contract through the meeting contract, and determining whether the meeting task is completed or not according to the task completion request.
And S803, if the game is completed, transferring part of the virtual assets in the game convention to a second game player by adopting the convention asset contract and the convention task contract.
The implementation process and principle corresponding to S801 to S803 may refer to the relevant descriptions corresponding to fig. 5 and 6, and are not repeated here.
The following describes a device, an electronic device, a storage medium, etc. for executing the method provided in the present application, and specific implementation processes and technical effects of the device, the electronic device, the storage medium, etc. refer to relevant contents of the foregoing method, which are not described in detail below.
Fig. 9 is a schematic structural diagram of a management apparatus for a game public meeting, which is provided by an embodiment of the present invention and is applied to a client device, as shown in fig. 9, the apparatus may include:
the acquiring module 901 is configured to respond to an application operation of a preset public place operation input by a first game player, and acquire management application information for the game public place;
a sending module 902, configured to send, to any node in a blockchain, a management request for the game public meeting according to the management application information, so that the node adopts a pre-deployed public meeting management contract, and generates a contract for the game public meeting according to the management request;
The receiving module 903 is configured to receive information that the node sends the contract, where the contract is used to perform the preset guild operation of the game guild.
Optionally, the management application information is: the public meeting creates application information, and the management request is: creating a request by a convention; the sending module 902 is specifically configured to receive a first check signature of the first game player returned by the game server, where the first check signature is a signature that is sent to the game client by the game server and checked by the game server according to the public meeting creation application information; and sending a request for creating the public conference to the node according to the first check signature and the private key of the first game player, so that the node generates a public conference contract based on the public conference management contract according to the first check signature and the private key of the first game player, wherein the public conference contract is used for executing joining or exiting operation on the game public conference, and the contract comprises the public conference contract.
Optionally, the sending module 902 is specifically configured to use a public conference creation interface, send the public conference creation request to the node according to the first check signature and the private key of the first game player, so that the node determines requirement information added by a member according to a preset corresponding relationship in the public conference management contract, and creates the public conference contract, where the corresponding relationship is used to characterize a corresponding relationship between a preset game player and preset requirement information;
The receiving module 903 is specifically configured to record the requirement information of joining the members in the conference contract if the creation success event of the conference contract is monitored, and determine that the game conference creation is completed.
Optionally, the management application information is task creation application information, and the management request is a task creation request; the sending module 902 is specifically configured to obtain a list of a plurality of game task identifiers according to the task creation application information; sending a request for creating a task to the node according to a private key of the first game player, a finishing time period of each game task in the list and configuration information of a task finishing reward, so that the node adopts the public meeting management contract, and generates a contract for the public meeting task and a contract for the public meeting asset according to the task creating request, wherein the contract comprises the contract for the public meeting task and the contract for the public meeting asset;
the receiving module 903 is specifically configured to receive meeting task information in the meeting task contract and meeting asset information in the meeting asset contract sent by the node.
Optionally, the sending module 902 is specifically configured to use a task creation interface to send, to the node, a request for creating a task according to the private key of the first game player, a completion time period of each game task in the list, and configuration information of a task completion reward, so that the node uses the public meeting management contract to create the public meeting task contract according to the private key of the first game player, the completion time period of each game task in the list, and the configuration information of the task completion reward, and create the public meeting asset contract according to the private key of the first game player and the configuration information of the task completion reward.
Optionally, the apparatus further includes:
the first acquisition module is used for responding to the application operation of the virtual asset transfer operation input by the second game player and acquiring task completion application information aiming at the game public meeting;
and the first sending module is used for sending a task completion request to the congregation contracts in the node according to the task completion application information, so that the node adopts the congregation task contracts corresponding to the congregation contracts, determines whether the congregation tasks are completed or not according to the task completion request, and transfers part of virtual assets in the game congregation to the second game player by adopting the congregation asset contracts and the congregation task contracts if the congregation tasks are completed.
Optionally, the first sending module is specifically configured to receive a second check signature of the second game player returned by the game server, where the second check signature is a signature sent to the game client by the game server and used for checking the task completion degree according to the task completion application information; and sending a task completion request to the public contract in the node according to the second check signature and the private key of the second game player.
Fig. 10 is a schematic structural diagram of a management device for a game public meeting, which is applied to any node in a blockchain, and as shown in fig. 10, the device may include:
a receiving module 1001, configured to receive a management request for a game public meeting sent by a game client, where the management request for the game public meeting is an application operation of responding to a preset public meeting operation input by a first game player by the game client, and obtain management application information for the game public meeting; and is determined according to the management application information;
a generating module 1002, configured to generate a contract for the game meeting according to the management request by adopting a pre-deployed meeting management contract;
and a sending module 1003, configured to send information of the contract to the game client, where the contract is used to perform the preset guild operation of the game guild.
Optionally, the management application information is: the public meeting creates application information, and the management request is: creating a request by a convention; the receiving module 1001 is specifically configured to receive a meeting creation request sent by the game client according to a first verification signature and a private key of the first game player, where the first verification signature is a signature that is sent to the game client by the game server according to the meeting creation application information and verified by the signature;
The generating module 1002 is specifically configured to generate, according to the first check signature and the private key of the first game player, a conference contract, where the conference contract is used to perform a joining or exiting operation on the game conference, and the contract includes the conference contract;
optionally, the generating module 1002 is specifically configured to determine, according to a first check signature and a private key of the first game player, requirement information added by a member by adopting a preset correspondence in the public conference management contract, and create the public conference contract; the corresponding relation is used for representing the corresponding relation between the preset game player and preset requirement information.
Optionally, the management application information is task creation application information, and the management request is a task creation request; the receiving module 1001 is specifically configured to receive a private key of the first game player, a completion time period of each game task in a list, and configuration information of a task completion reward, send the task creation request, where the list includes a plurality of game task identifiers, and the game client obtains the task creation request information according to the task creation request information;
The generating module 1002 is specifically configured to use the public conference management contract to create a public conference task contract and a public conference asset contract according to the private key of the first game player, the completion time period of each game task in the list, and the configuration information of the task completion rewards, where the contract includes the public conference task contract and the public conference asset contract;
the sending module 1003 is specifically configured to send, to the game client, the meeting task information in the meeting task contract and the meeting asset information in the meeting asset contract.
Optionally, the generating module 1002 is specifically configured to create the public meeting task contract according to the private key of the first game player, a completion time period of each game task in the list, and configuration information of the task completion reward; and creating the public meeting asset contract according to the private key of the first game player and the configuration information of the task completion rewards.
Optionally, the apparatus further includes:
the first receiving module is used for receiving a task completion request sent by the game client according to the second check signature and the private key of the second game player; the second verification signature is a signature which is used for verifying the completion degree of the task according to task completion application information by the game server and is sent to the game client, and the task completion application information is acquired by the game client in response to application operation of virtual asset transfer operation input by the second game player;
The determining module is used for calling the convention task contract through the convention contract and determining whether the convention task is completed or not according to the task completion request;
and the transfer module is used for transferring part of the virtual assets in the game convention to the second game player by adopting the convention asset contract and the convention task contract if the game convention is completed.
The foregoing apparatus is used for executing the method provided in the foregoing embodiment, and its implementation principle and technical effects are similar, and are not described herein again.
The above modules may be one or more integrated circuits configured to implement the above methods, for example: one or more application specific integrated circuits (Application Specific Integrated Circuit, abbreviated as ASIC), or one or more microprocessors (digital singnal processor, abbreviated as DSP), or one or more field programmable gate arrays (Field Programmable Gate Array, abbreviated as FPGA), or the like. For another example, when a module above is implemented in the form of a processing element scheduler code, the processing element may be a general-purpose processor, such as a central processing unit (Central Processing Unit, CPU) or other processor that may invoke the program code. For another example, the modules may be integrated together and implemented in the form of a system-on-a-chip (SOC).
Fig. 11 is a schematic structural diagram of a game terminal device according to an embodiment of the present invention, including: processor 1101, memory 1102.
The memory 1102 is used for storing a program, and the processor 1101 calls the program stored in the memory 1102 to execute the above-described method embodiment. The specific implementation manner and the technical effect are similar, and are not repeated here.
For example, the method may include:
responding to application operation of preset meeting operation input by a first game player, and acquiring management application information aiming at a game meeting;
according to the management application information, a management request for the game congregation is sent to any node in a blockchain, so that the node adopts a pre-deployed congregation management contract, and a contract for the game congregation is generated according to the management request;
and receiving information of the contract sent by the node, wherein the contract is used for carrying out the preset guild operation of the game guild.
Optionally, the management application information is: the public meeting creates application information, and the management request is: creating a request by a convention; and according to the management application information, sending a management request for the game congregation to any node in a blockchain, so that the node adopts a pre-deployed congregation management contract, and generating a congregation contract for the game congregation according to the management request, wherein the method comprises the following steps:
Receiving a first check signature of the first game player returned by the game server, wherein the first check signature is a signature which is sent to the game client by the game server according to the public meeting creation application information and is checked by the signature;
and sending a request for creating the public conference to the node according to the first check signature and the private key of the first game player, so that the node generates a public conference contract based on the public conference management contract according to the first check signature and the private key of the first game player, wherein the public conference contract is used for executing joining or exiting operation on the game public conference, and the contract comprises the public conference contract.
Optionally, the sending, to the node, a creation request for the game meeting according to the first check signature and the private key of the first game player, so that the node generates a meeting contract based on the meeting management contract according to the first check signature and the private key of the first game player, including:
adopting a public meeting creation interface, and sending a public meeting creation request to the node according to the first check signature and the private key of the first game player, so that the node determines requirement information added by members according to a preset corresponding relation in the public meeting management contract, and creates the public meeting contract, wherein the corresponding relation is used for representing the corresponding relation between the preset game player and the preset requirement information;
The receiving the information of the contract sent by the node comprises the following steps:
if the creation success event of the convention contract is monitored, the requirement information added by the members in the convention contract is recorded, and the game convention creation is determined to be completed.
Optionally, the management application information is task creation application information, and the management request is a task creation request; and according to the management application information, sending a management request for the game convention to any node in a blockchain, so that the node adopts a pre-deployed convention management contract, and generating a contract for the game convention according to the management request, wherein the method comprises the following steps:
acquiring a list of a plurality of game task identifiers according to the task creation application information;
sending a request for creating a task to the node according to a private key of the first game player, a finishing time period of each game task in the list and configuration information of a task finishing reward, so that the node adopts the public meeting management contract, and generates a contract for the public meeting task and a contract for the public meeting asset according to the task creating request, wherein the contract comprises the contract for the public meeting task and the contract for the public meeting asset;
The receiving the information of the contract sent by the node comprises the following steps:
and receiving the meeting task information in the meeting task contract and the meeting asset information in the meeting asset contract, which are sent by the node.
Optionally, the sending, to the node, the task creation request according to the private key of the first game player, the completion time period of each game task in the list, and configuration information of the task completion reward, so that the node adopts the meeting management contract, and generates, according to the task creation request, a meeting task contract and a meeting asset contract according to the meeting task contract, including:
and a task creation interface is adopted, and a task creation request is sent to the node according to the private key of the first game player, the completion time period of each game task in the list and the configuration information of the task completion rewards, so that the node adopts the public meeting management contract, creates the public meeting task contract according to the private key of the first game player, the completion time period of each game task in the list and the configuration information of the task completion rewards, and creates the public meeting asset contract according to the private key of the first game player and the configuration information of the task completion rewards.
Optionally, the method further comprises:
responding to application operation of virtual asset transfer operation input by a second game player, and acquiring task completion application information aiming at a game public meeting;
and sending a task completion request to the congregation contracts in the node according to the task completion application information, so that the node adopts the congregation task contracts corresponding to the congregation contracts, determining whether the congregation tasks are completed or not according to the task completion request, and if so, adopting the congregation asset contracts and the congregation task contracts to transfer part of virtual assets in the game congregation to the second game player.
Optionally, the sending a task completion request to the public meeting contract in the node according to the task completion application information includes:
receiving a second check signature of the second game player returned by the game server, wherein the second check signature is a signature sent to the game client by the game server for checking the task completion degree according to the task completion application information;
and sending a task completion request to the public contract in the node according to the second check signature and the private key of the second game player.
In summary, the node adopts the pre-deployed meeting management contracts, and generates the contracts for the game meeting according to the management request, so that the definition of the contracts for defining the game meeting is more flexible, the degree of freedom of the contracts for defining the game meeting is improved, and the contracts are used for carrying out the preset meeting operation of the game meeting, so that the degree of freedom of the game meeting operation is improved, the degree of freedom of the game meeting is further improved, and the user experience is improved.
Fig. 12 is a schematic structural diagram of a game terminal device according to an embodiment of the present invention, including: processor 1201, memory 1202.
The memory 1202 is used for storing a program, and the processor 1201 calls the program stored in the memory 1202 to execute the above-described method embodiment. The specific implementation manner and the technical effect are similar, and are not repeated here.
Receiving a management request for a game public meeting sent by a game client, wherein the management request for the game public meeting is an application operation of responding to a preset public meeting operation input by a first game player by the game client, and acquiring management application information for the game public meeting; and is determined according to the management application information;
adopting a pre-deployed convention management contract, and generating a contract aiming at the game convention according to the management request;
And sending the information of the contract to the game client, wherein the contract is used for carrying out the preset guild operation of the game guild.
Optionally, the management application information is: the public meeting creates application information, and the management request is: creating a request by a convention; the receiving the management request for the game public meeting sent by the game client side comprises the following steps:
receiving a public meeting creation request sent by the game client according to a first verification signature and a private key of the first game player, wherein the first verification signature is a signature sent to the game client by the game server according to the public meeting creation application information;
the adoption of the pre-deployed meeting management contracts, the generation of the contracts for the game meeting according to the management request, comprises the following steps:
generating a conference contract by adopting the conference management contract according to the first check signature and the private key of the first game player, wherein the conference contract is used for executing joining or exiting operation on the game conference, and the contract comprises the conference contract;
optionally, the generating, with the meeting management contract, a meeting contract according to the first check signature and the private key of the first game player includes:
Determining the joining requirement information of the member according to a first check signature and the private key of the first game player by adopting a preset corresponding relation in the public conference management contract, and creating the public conference contract;
the corresponding relation is used for representing the corresponding relation between the preset game player and preset requirement information.
Optionally, the management application information is task creation application information, and the management request is a task creation request; the receiving the management request for the game public meeting sent by the game client side comprises the following steps:
receiving a configuration information of the game client according to a private key of the first game player, a completion time period of each game task in a list and a task completion reward, and sending a task creation request, wherein the list comprises a plurality of game task identifications and is acquired by the game client according to the task creation application information;
the adoption of the pre-deployed meeting management contracts, the generation of the contracts for the game meeting according to the management request, comprises the following steps:
creating a meeting task contract and a meeting asset contract according to the private key of the first game player, the finishing time period of each game task in the list and the configuration information of the task finishing rewards, wherein the contract comprises the meeting task contract and the meeting asset contract;
The sending the information of the contract to the game client comprises:
and sending the meeting task information in the meeting task contract and the meeting asset information in the meeting asset contract to the game client.
Optionally, the step of creating a meeting task contract and a meeting asset contract according to the private key of the first game player, the completion time period of each game task in the list, and the configuration information of the task completion rewards, where the contract includes the meeting task contract and the meeting asset contract, includes:
creating the public meeting task contract according to the private key of the first game player, the finishing time period of each game task in the list and the configuration information of the task finishing rewards;
and creating the public meeting asset contract according to the private key of the first game player and the configuration information of the task completion rewards.
Optionally, the method further comprises:
receiving a task completion request sent by the game client according to the second check signature and the private key of the second game player; the second verification signature is a signature which is used for verifying the completion degree of the task according to task completion application information by the game server and is sent to the game client, and the task completion application information is acquired by the game client in response to application operation of virtual asset transfer operation input by the second game player;
Invoking the conference task contract through the conference contract, and determining whether the conference task is completed or not according to the task completion request;
and if so, transferring part of the virtual assets in the game convention to the second game player by adopting the convention asset contract and the convention task contract.
In summary, the node adopts the pre-deployed meeting management contracts, and generates the contracts for the game meeting according to the management request, so that the definition of the contracts for defining the game meeting is more flexible, the degree of freedom of the contracts for defining the game meeting is improved, and the contracts are used for carrying out the preset meeting operation of the game meeting, so that the degree of freedom of the game meeting operation is improved, the degree of freedom of the game meeting is further improved, and the user experience is improved.
Optionally, the present invention also provides a program product, such as a computer readable storage medium, comprising a program for performing the above-described method embodiments when being executed by a processor.
In the several embodiments provided by the present invention, it should be understood that the disclosed apparatus and method may be implemented in other manners. For example, the apparatus embodiments described above are merely illustrative, e.g., the division of the units is merely a logical function division, and there may be additional divisions when actually implemented, e.g., multiple units or components may be combined or integrated into another system, or some features may be omitted or not performed. Alternatively, the coupling or direct coupling or communication connection shown or discussed with each other may be an indirect coupling or communication connection via some interfaces, devices or units, which may be in electrical, mechanical or other form.
The units described as separate units may or may not be physically separate, and units shown as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of this embodiment.
In addition, each functional unit in the embodiments of the present invention may be integrated in one processing unit, or each unit may exist alone physically, or two or more units may be integrated in one unit. The integrated units may be implemented in hardware or in hardware plus software functional units.
The integrated units implemented in the form of software functional units described above may be stored in a computer readable storage medium. The software functional unit is stored in a storage medium, and includes several instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) or a processor (english: processor) to perform some of the steps of the methods according to the embodiments of the invention. And the aforementioned storage medium includes: u disk, mobile hard disk, read-Only Memory (ROM), random access Memory (Random Access Memory, RAM), magnetic disk or optical disk, etc.
The above is only a preferred embodiment of the present invention, and is not intended to limit the present invention, but various modifications and variations can be made to the present invention by those skilled in the art. Any modification, equivalent replacement, improvement, etc. made within the spirit and principle of the present invention should be included in the protection scope of the present invention.

Claims (18)

1. A method for managing a game concert, applied to a game client, comprising:
responding to application operation of preset meeting operation input by a first game player, and acquiring management application information aiming at a game meeting;
according to the management application information, a management request for the game congregation is sent to any node in a blockchain, so that the node adopts a pre-deployed congregation management contract, and a contract for the game congregation is generated according to the management request;
and receiving information of the contract sent by the node, wherein the contract is used for carrying out the preset guild operation of the game guild.
2. The method of claim 1, wherein the management application information is: the public meeting creates application information, and the management request is: creating a request by a convention; and according to the management application information, sending a management request for the game congregation to any node in a blockchain, so that the node adopts a pre-deployed congregation management contract, and generating a congregation contract for the game congregation according to the management request, wherein the method comprises the following steps:
Receiving a first check signature of the first game player returned by the game server, wherein the first check signature is a signature which is sent to the game client by the game server according to the public meeting creation application information and is checked by the signature;
and sending a request for creating the public conference to the node according to the first check signature and the private key of the first game player, so that the node generates a public conference contract based on the public conference management contract according to the first check signature and the private key of the first game player, wherein the public conference contract is used for executing joining or exiting operation on the game public conference, and the contract comprises the public conference contract.
3. The method of claim 2, wherein the sending a create request for the game public to the node based on the first check signature and the private key of the first game player to cause the node to generate a public contract based on the public conference management contract based on the first check signature and the private key of the first game player comprises:
adopting a public meeting creation interface, and sending a public meeting creation request to the node according to the first check signature and the private key of the first game player, so that the node determines requirement information added by members according to a preset corresponding relation in the public meeting management contract, and creates the public meeting contract, wherein the corresponding relation is used for representing the corresponding relation between the preset game player and the preset requirement information;
The receiving the information of the contract sent by the node comprises the following steps:
if the creation success event of the convention contract is monitored, the requirement information added by the members in the convention contract is recorded, and the game convention creation is determined to be completed.
4. The method according to claim 2, wherein the management application information is task creation application information, and the management request is a task creation request; and according to the management application information, sending a management request for the game convention to any node in a blockchain, so that the node adopts a pre-deployed convention management contract, and generating a contract for the game convention according to the management request, wherein the method comprises the following steps:
acquiring a list of a plurality of game task identifiers according to the task creation application information;
sending a request for creating a task to the node according to a private key of the first game player, a finishing time period of each game task in the list and configuration information of a task finishing reward, so that the node adopts the public meeting management contract, and generates a contract for the public meeting task and a contract for the public meeting asset according to the task creating request, wherein the contract comprises the contract for the public meeting task and the contract for the public meeting asset;
The receiving the information of the contract sent by the node comprises the following steps:
and receiving the meeting task information in the meeting task contract and the meeting asset information in the meeting asset contract, which are sent by the node.
5. The method of claim 4, wherein the sending the task creation request to the node according to the private key of the first game player, the completion time period of each game task in the list, and the configuration information of the task completion rewards, so that the node adopts the meeting management contract, and generating the meeting task contract and the meeting asset contract according to the task creation request includes:
and a task creation interface is adopted, and a task creation request is sent to the node according to the private key of the first game player, the completion time period of each game task in the list and the configuration information of the task completion rewards, so that the node adopts the public meeting management contract, creates the public meeting task contract according to the private key of the first game player, the completion time period of each game task in the list and the configuration information of the task completion rewards, and creates the public meeting asset contract according to the private key of the first game player and the configuration information of the task completion rewards.
6. The method according to claim 4, wherein the method further comprises:
responding to application operation of virtual asset transfer operation input by a second game player, and acquiring task completion application information aiming at a game public meeting;
and sending a task completion request to the congregation contracts in the node according to the task completion application information, so that the node adopts the congregation task contracts corresponding to the congregation contracts, determining whether the congregation tasks are completed or not according to the task completion request, and if so, adopting the congregation asset contracts and the congregation task contracts to transfer part of virtual assets in the game congregation to the second game player.
7. The method of claim 6, wherein the sending a task completion request to the public contract in the node according to the task completion application information comprises:
receiving a second check signature of the second game player returned by the game server, wherein the second check signature is a signature sent to the game client by the game server for checking the task completion degree according to the task completion application information;
And sending a task completion request to the public contract in the node according to the second check signature and the private key of the second game player.
8. A method of managing a game concert, applied to any node in a blockchain, the method comprising:
receiving a management request for a game public meeting sent by a game client, wherein the management request for the game public meeting is an application operation of responding to a preset public meeting operation input by a first game player by the game client, and acquiring management application information for the game public meeting; and is determined according to the management application information;
adopting a pre-deployed convention management contract, and generating a contract aiming at the game convention according to the management request;
and sending the information of the contract to the game client, wherein the contract is used for carrying out the preset guild operation of the game guild.
9. The method of claim 8, wherein the management application information is: the public meeting creates application information, and the management request is: creating a request by a convention; the receiving the management request for the game public meeting sent by the game client side comprises the following steps:
Receiving a public meeting creation request sent by the game client according to a first verification signature and a private key of the first game player, wherein the first verification signature is a signature sent to the game client by the game server according to the public meeting creation application information;
the adoption of the pre-deployed meeting management contracts, the generation of the contracts for the game meeting according to the management request, comprises the following steps:
and generating a conference contract by adopting the conference management contract according to the first check signature and the private key of the first game player, wherein the conference contract is used for executing joining or exiting operation on the game conference, and the contract comprises the conference contract.
10. The method of claim 9, wherein the employing the public conference management contract to generate a public conference contract based on the first check signature and the first game player's private key comprises:
determining the joining requirement information of the member according to a first check signature and the private key of the first game player by adopting a preset corresponding relation in the public conference management contract, and creating the public conference contract;
the corresponding relation is used for representing the corresponding relation between the preset game player and preset requirement information.
11. The method according to claim 9, wherein the management application information is task creation application information, and the management request is a task creation request; the receiving the management request for the game public meeting sent by the game client side comprises the following steps:
receiving a configuration information of the game client according to a private key of the first game player, a completion time period of each game task in a list and a task completion reward, and sending a task creation request, wherein the list comprises a plurality of game task identifications and is acquired by the game client according to the task creation application information;
the adoption of the pre-deployed meeting management contracts, the generation of the contracts for the game meeting according to the management request, comprises the following steps:
creating a meeting task contract and a meeting asset contract according to the private key of the first game player, the finishing time period of each game task in the list and the configuration information of the task finishing rewards, wherein the contract comprises the meeting task contract and the meeting asset contract;
the sending the information of the contract to the game client comprises:
And sending the meeting task information in the meeting task contract and the meeting asset information in the meeting asset contract to the game client.
12. The method of claim 9, wherein the employing the conference management contract creates a conference task contract and a conference asset contract based on the private key of the first game player, the completion time period of each game task in the list, and configuration information of the task completion rewards, the contract including the conference task contract and the conference asset contract, comprising:
creating the public meeting task contract according to the private key of the first game player, the finishing time period of each game task in the list and the configuration information of the task finishing rewards;
and creating the public meeting asset contract according to the private key of the first game player and the configuration information of the task completion rewards.
13. The method of claim 11, wherein the method further comprises:
receiving a task completion request sent by the game client according to the second check signature and the private key of the second game player; the second verification signature is a signature which is used for verifying the completion degree of the task according to task completion application information by the game server and is sent to the game client, and the task completion application information is acquired by the game client in response to application operation of virtual asset transfer operation input by the second game player;
Invoking the conference task contract through the conference contract, and determining whether the conference task is completed or not according to the task completion request;
and if so, transferring part of the virtual assets in the game convention to the second game player by adopting the convention asset contract and the convention task contract.
14. A game concert management device for use with a game client, the device comprising:
the acquisition module is used for responding to the application operation of the preset convention operation input by the first game player and acquiring management application information aiming at the game convention;
the sending module is used for sending a management request for the game congregation to any node in a blockchain according to the management application information so that the node adopts a pre-deployed congregation management contract and generates a contract for the game congregation according to the management request;
and the receiving module is used for receiving the information of the contract sent by the node, and the contract is used for carrying out the preset guild operation of the game guild.
15. A game concert management device for use with any node in a blockchain, the device comprising:
The game client responds to the application operation of the preset meeting operation input by the first game player, and acquires management application information for the game meeting; and is determined according to the management application information;
the generation module is used for generating contracts aiming at the game convention according to the management request by adopting a pre-deployed convention management contract;
and the sending module is used for sending the information of the contract to the game client, wherein the contract is used for carrying out the preset meeting operation of the game meeting.
16. A game client device, comprising: a memory and a processor, the memory storing a computer program executable by the processor, the processor implementing the method of managing a game play according to any one of the preceding claims 1-7 when the computer program is executed.
17. A server, comprising: a memory and a processor, the memory storing a computer program executable by the processor, the processor implementing the method of managing a game play according to any one of the preceding claims 8-13 when the computer program is executed.
18. A computer readable storage medium, wherein a computer program is stored on the storage medium, and when the computer program is read and executed, the method for managing a game concert according to any one of claims 1 to 13 is implemented.
CN202310202965.8A 2023-02-24 2023-02-24 Game meeting management method, device, equipment, server and medium Pending CN116421979A (en)

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Applications Claiming Priority (1)

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