CN116384038B - Combat behavior modeling simulation system - Google Patents

Combat behavior modeling simulation system Download PDF

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CN116384038B
CN116384038B CN202211691541.4A CN202211691541A CN116384038B CN 116384038 B CN116384038 B CN 116384038B CN 202211691541 A CN202211691541 A CN 202211691541A CN 116384038 B CN116384038 B CN 116384038B
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component
entity
behavior
instruction
user
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CN116384038A (en
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谭雄
陈招迪
毛敏慧
熊坤
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BEIJING HUARU TECHNOLOGY CO LTD
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BEIJING HUARU TECHNOLOGY CO LTD
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    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
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    • G06F30/20Design optimisation, verification or simulation

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Abstract

The invention discloses a combat behavior modeling simulation system, which comprises: the component design module is used for receiving a component generation instruction of a user to generate a behavior capability component and a physical equipment component; the physical equipment component characterizes physical capabilities of the combat entity; the entity assembly module is used for receiving the assembly instruction of the user so as to generate an entity model by utilizing the behavior capability assembly and the physical equipment assembly; the wanting editing module is used for receiving a wanting generation instruction of a user so as to generate a wanting model according to the entity model; and the expected operation module is used for carrying out deduction simulation on the expected model according to the simulation time. Therefore, the invention is beneficial to improving the generalization capability of the combat behavior modeling simulation and the intelligence of the model, thereby improving the modeling simulation efficiency.

Description

Combat behavior modeling simulation system
Technical Field
The invention relates to the technical field of simulation, in particular to a combat behavior modeling simulation system.
Background
In the operational behavior modeling simulation, the behavior coverage is very wide, and the intelligent, automatic and other characteristics of various military arms and various operational entities need to be expressed through behaviors. From the viewpoint of modeling realization, reasonably classifying and describing the behavior model in a grading manner; how to express each level of combat behaviors in a combat complex system by constructing a complete behavior model system structure to form an orthogonal complete behavior model system is a key point for solving the problem of behavior modeling.
In the prior art, the modeling manner of the behavior model is as follows: the command task capability component of the command entity directly issues the combat task instructions to the lower levels of combat entities, formation captain, uninterrupted combat entity templates or aggregation entities and the like according to the planning task list and the lower level selection rules, wherein the combat task instructions comprise clear task parameters. The lower level responds to task parameters through the task capability component, and executes tactical action flow, processes the temporary situation and controls equipment in the simulation process. The modeling mode has high coupling, a task capacity component is newly added, the task capacity component comprises tactical action flow, an on-the-fly situation and control equipment, and parameters corresponding to the task capacity are newly added to command the task capacity component. The modeling mode of the high-coupling behavior model has the following problems: it is difficult to directly strip part of the flow and newly increase the demands to respectively modify each task capability and only use the exposed task parameters for training, so that the problem of poor universality, expansibility and intelligence of modeling simulation is caused.
Disclosure of Invention
The technical problem to be solved by the invention is to provide a combat behavior modeling simulation system so as to improve the generalization capability of combat behavior modeling simulation and the intelligence of a model, and further improve the modeling simulation efficiency.
In order to solve the technical problem, a first aspect of the present invention discloses a combat behavior modeling simulation system, including:
the component design module is used for receiving a component generation instruction of a user to generate a behavior capability component and a physical equipment component; the physical equipment component characterizes physical capabilities of the combat entity;
the entity assembly module is used for receiving the assembly instruction of the user so as to generate an entity model by utilizing the behavior capability assembly and the physical equipment assembly;
the wanting editing module is used for receiving a wanting generation instruction of the user so as to generate a wanting model according to the entity model;
and the expected operation module is used for carrying out deduction simulation on the expected model according to the simulation time.
As an alternative embodiment, the behavioral capability component includes at least one of a command decision component, a tactical action component, and an equipment capability component;
the component design module receives a component generation instruction of a user to generate a behavioral capability component and a physical equipment component, comprising:
the component design module receives a capability component generation instruction of a user and generates a behavior capability component;
the component design module receives the user equipment component selection instruction and the input physical equipment parameter information, and generates a physical equipment component.
As an alternative embodiment, the component design module receives a capability component generation instruction of a user, generates a behavior capability component, and includes:
the component design module responds to a component creation instruction of a user to generate a blank behavior component;
the component design module responds to a component name input instruction of the user, modifies the component name of the blank behavior component and generates a first behavior component;
the component design module responds to an input instruction of the input type of the user, corrects the input type of the first behavior component and generates a second behavior component;
the component design module responds to the output type input instruction of the user, corrects the output type of the second behavior component and generates a third behavior component; the input-output relation formed by the input type and the output type is uniquely corresponding to the component type attribute of the behavior capability component;
the component design module responds to a knowledge logic new instruction of the user and creates a knowledge logic unit on the third behavior component;
the component design module responds to the knowledge logic editing instruction of the user to edit the knowledge logic unit on the third behavior component to generate a behavior capability component; the compiled knowledge logic unit characterizes the data processing capabilities of the behavioral capability component.
As an alternative embodiment, the entity assembling module receives a component assembling instruction of the user to generate an entity model by using the behavior capability component and the physical equipment component, and includes:
the entity assembly module responds to an entity newly-built instruction of the user to generate an initial entity model;
the entity assembling module responds to the entity name modification instruction of the user to generate an intermediate entity model;
and the entity assembling module is used for responding to the assembly selection assembling instruction of the user, assembling the behavior capability assembly and the physical equipment assembly on the intermediate entity model, and generating an entity model.
As an optional implementation manner, the entity assembling module, in response to the component selection assembling instruction of the user, assembles the behavior capability component and the physical equipment component to the intermediate entity model, and generates an entity model, including:
the entity assembly module responds to the selection operation instruction of the user on the behavior capability component, configures the behavior capability component in the middle entity model according to the capability component configuration position information input by the user, and generates a behavior entity model;
the entity assembly module judges whether the behavior entity model needs to be configured with the physical equipment component or not to obtain a component judgment result;
when the component judging result is negative, the entity assembling module determines that the behavior entity model is an entity model;
when the judgment result of the component is yes, the entity assembly module opens the equipment assembly authority;
the entity assembling module responds to a selection operation instruction of the user on the physical equipment component after the equipment assembling permission is acquired, and configures the physical equipment component in the behavior entity model according to equipment component configuration position information input by the user to generate the entity model.
As an optional implementation manner, the desired editing module receives a desired generation instruction of the user, so as to generate a desired model according to the entity model, and includes:
the wanted editing module responds to the entity editing instruction of the user and modifies the physical parameters of the entity model to obtain a target entity model; the model physical parameters comprise a combat entity name, a combat entity affiliated party, a combat entity position and a combat entity orientation;
and the wanted editing module responds to the command relationship association instruction of the user and associates command hierarchy relationships among the target entity models to obtain wanted models.
As an optional implementation manner, the command hierarchy relationship characterizes an internal association relationship between a superior command post and a subordinate entity of the combat entity corresponding to the target entity model; each of the target solid models corresponds to a unique one of the superior command posts.
As an optional implementation manner, the target entity model is used for simulating the combat behavior capability of the combat entity;
the combat behavior capability comprises a command decision behavior capability, and/or a tactical action behavior capability, and/or an equipment control behavior capability;
the command decision-making behavior capability characterizes the command decision-making capability of the combat entity;
the tactical decision behavior capability characterizes the capability of the combat entity for analysis, judgment and decision according to task instructions; the task instruction is a signal generated when the combat entity performs command decision;
the tactical action capabilities characterize the ability of the combat entity to decompose tasks and generate ordered equipment control instructions;
the equipment control behavior capability characterizes the control capability of the combat entity on the physical equipment component according to the equipment control instruction.
A second aspect of the invention discloses a computer-readable storage medium comprising the combat behavior modeling simulation system according to any of the first aspects.
A third aspect of the present invention discloses an electronic device, which includes the combat behavior modeling simulation system according to any one of the first aspects.
Compared with the prior art, the invention has the following beneficial effects:
the embodiment of the invention discloses a combat behavior modeling simulation system, which comprises a component design module, a physical equipment module and a behavior capacity module, wherein the component design module is used for receiving a component generation instruction of a user so as to generate the behavior capacity module and the physical equipment module; the physical equipment component characterizes physical capabilities of the combat entity; the entity assembly module is used for receiving the assembly instruction of the user so as to generate an entity model by utilizing the behavior capability assembly and the physical equipment assembly; the wanting editing module is used for receiving a wanting generation instruction of a user so as to generate a wanting model according to the entity model; and the expected operation module is used for carrying out deduction simulation on the expected model according to the simulation time. Therefore, the invention is beneficial to improving the generalization capability of the combat behavior modeling simulation and the intelligence of the model, thereby improving the modeling simulation efficiency.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings required for the description of the embodiments will be briefly described below, and it is apparent that the drawings in the following description are only some embodiments of the present invention, and other drawings may be obtained according to these drawings without inventive effort for a person skilled in the art.
Fig. 1 is a schematic structural diagram of a combat behavior modeling simulation system according to an embodiment of the present invention.
Detailed Description
In order that those skilled in the art will better understand the present invention, a technical solution in the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings in which it is apparent that the described embodiments are only some embodiments of the present invention, not all embodiments. All other embodiments, which can be made by those skilled in the art based on the embodiments of the invention without making any inventive effort, are intended to be within the scope of the invention.
The terms first, second and the like in the description and in the claims and in the above-described figures are used for distinguishing between different objects and not necessarily for describing a sequential or chronological order. Furthermore, the terms "comprise" and "have," as well as any variations thereof, are intended to cover a non-exclusive inclusion. For example, a process, method, apparatus, article, or article that comprises a list of steps or modules is not limited to the list of steps or modules but may, in the alternative, include steps or modules not listed or inherent to such process, method, article, or article.
Reference herein to "an embodiment" means that a particular feature, structure, or characteristic described in connection with the embodiment may be included in at least one embodiment of the invention. The appearances of such phrases in various places in the specification are not necessarily all referring to the same embodiment, nor are separate or alternative embodiments mutually exclusive of other embodiments. Those of skill in the art will explicitly and implicitly appreciate that the embodiments described herein may be combined with other embodiments.
Specifically, referring to fig. 1, fig. 1 is a schematic structural diagram of a combat behavior modeling simulation system according to an embodiment of the present invention. As shown in fig. 1, the combat behavior modeling simulation system includes:
a component design module 101 for receiving a component generation instruction of a user to generate a behavioral capability component and a physical equipment component; the physical equipment component characterizes physical capabilities of the combat entity;
the entity assembling module 102 is configured to receive a component assembling instruction of a user, so as to generate an entity model by using the behavior capability component and the physical equipment component;
a desired editing module 103, configured to receive a desired generation instruction of a user, so as to generate a desired model according to the entity model;
the desired operation module 104 is configured to perform deduction simulation on the desired model according to the simulation time.
It should be noted that, the physical equipment assembly includes a motion assembly, a sensor assembly, and a data processing assembly, and the embodiment of the present invention is not limited.
Alternatively, the above-described physical equipment components may generate components of different capabilities by configuring different physical equipment parameter information.
The combat entity is a virtual object running in the combat behavior modeling simulation system.
Optionally, the deduction simulation includes instruction feedback and conflict resolution.
Specifically, the specific mode of the instruction feedback is as follows:
for any target entity model in the designed models, the target entity model feeds back the situation that the target entity model completes the current task to an upper command post corresponding to the target entity model;
whether the situation that the current task is completed is successful or not is recognized by the superior command corresponding to the target entity model, and a recognition result is obtained;
when the identification result is negative, the superior command post corresponding to the target entity model re-plans the task instruction corresponding to the current task and issues the task instruction to the target entity model;
and when the identification result is yes, the superior command institute corresponding to the target entity model generates a new task command according to the current simulation situation of the designed model and issues the new task command to the target entity model.
Specifically, the specific manner of conflict resolution is as follows:
for any target entity model in the designed models, the target entity model receives task information; the task information comprises one of a new task instruction or current task feedback information;
the target entity model identifies task conflict between task information and a current task; task conflict characterizes that the task corresponding to the task information and the current task cannot be completed simultaneously;
the target entity model generates new task instructions according to the task information, and orders the new task instructions based on the task instructions corresponding to the current task to generate a task instruction sequence; the task instruction sequence characterizes the execution sequence of the task corresponding to the task information and the current task;
the target entity model issues a task instruction sequence to a subordinate entity corresponding to the target entity model.
Therefore, the operational behavior modeling simulation system described by the embodiment of the invention is beneficial to improving the generalization capability of operational behavior modeling simulation and the intelligence of a model, and further improving the modeling simulation efficiency.
As an alternative embodiment, the behavioral capability component includes at least one of a command decision component, a tactical action component, an equipment capability component;
the component design module 101 receives a component generation instruction of a user to generate a behavioral capability component and a physical equipment component, including:
the component design module 101 receives a capability component generation instruction of a user and generates a behavior capability component;
the component design module 101 receives a user equipment component selection instruction and input physical equipment parameter information, and generates a physical equipment component.
For example, if the user selects a sensor component, a sensor component selection instruction is generated, the component design module 101 responds to the sensor component selection instruction, generates a sensor component, sequentially receives physical equipment parameter information such as a minimum detection distance, a maximum detection distance, a target RCS value, a signal to noise ratio, whether to consider terrain shielding, and the like, which are input by the user, and the component design module 101 performs parameter correction on the sensor component according to the received physical equipment parameter information, so as to obtain a final physical equipment component.
Therefore, the operational behavior modeling simulation system described by the embodiment of the invention is beneficial to improving the generalization capability of operational behavior modeling simulation and the intelligence of a model, and further improving the modeling simulation efficiency.
As an alternative embodiment, the component design module 101 receives a capability component generation instruction of a user, generates a behavior capability component, and includes:
the component design module 101 responds to a component creation instruction of a user to generate a blank behavior component;
the component design module 101 modifies the component name of the blank behavior component in response to a component name input instruction of a user to generate a first behavior component;
the component design module 101 corrects the input type of the first behavior component in response to the input type input instruction of the user, and generates a second behavior component;
the component design module 101 corrects the output type of the second behavior component in response to the output type input instruction of the user, and generates a third behavior component; the input-output relation formed by the input type and the output type is uniquely corresponding to the component type attribute of the behavior capability component;
the component design module 101 responds to a knowledge logic creation instruction of a user to create a knowledge logic unit on the third behavior component;
the component design module 101 responds to a knowledge logic editing instruction of a user, edits a knowledge logic unit on the third behavior component, and generates a behavior capability component; the compiled knowledge logic unit characterizes the data processing capabilities of the behavioral capability component.
It should be noted that, the component type attribute characterizes the component type corresponding to the behavior capability component. Further, the component types include a command decision component type, a tactical action component type, and an equipment capability component type, which are not limited by the embodiments of the present invention. Each component type corresponds to a behavioral capability component.
Optionally, the knowledge logic unit processes data input by the behavior capability component from the input terminal and outputs the data from the output terminal. Further, the editing of the knowledge logic unit on the third behavior component is implemented by at least one functional unit of a knowledge base, a state machine or a behavior tree.
Therefore, the operational behavior modeling simulation system described by the embodiment of the invention is beneficial to improving the generalization capability of operational behavior modeling simulation and the intelligence of a model, and further improving the modeling simulation efficiency.
As an alternative embodiment, the entity assembling module 102 receives a component assembling instruction of a user to generate an entity model using a behavioral capability component and a physical equipment component, including:
the entity assembling module 102 responds to an entity newly-built instruction of a user to generate an initial entity model;
the entity assembling module 102 responds to the entity name modification instruction of the user to generate an intermediate entity model;
the entity assembling module 102 assembles the behavioral capability components and the physical equipment components to the intermediate entity model in response to the user's component selection assembly instructions, generating the entity model.
Optionally, the initial entity model characterizes a blank model corresponding to the combat entity.
Therefore, the operational behavior modeling simulation system described by the embodiment of the invention is beneficial to improving the generalization capability of operational behavior modeling simulation and the intelligence of a model, and further improving the modeling simulation efficiency.
As an alternative implementation, the entity assembling module 102 assembles the behavioral capability component and the physical equipment component to an intermediate entity model in response to a component selection assembling instruction of a user, and generates the entity model, including:
the entity assembling module 102 responds to a selection operation instruction of a user on the behavior capability component, configures the behavior capability component in the middle entity model according to the configuration position information of the capability component input by the user, and generates a behavior entity model;
the entity assembling module 102 judges whether the behavior entity model needs to be configured with physical equipment components to obtain a component judging result;
when the component judging result is negative, the entity assembling module 102 determines that the behavior entity model is an entity model;
when the component judgment result is yes, the entity assembling module 102 opens the equipment assembling authority;
the entity assembling module 102 responds to a selection operation instruction of a user on the physical equipment component after acquiring the equipment assembling authority, and configures the physical equipment component to the behavior entity model according to the equipment component configuration position information input by the user, so as to generate the entity model.
Optionally, the equipment assembly rights characterize whether the user can configure the physical equipment components of the model.
Therefore, the operational behavior modeling simulation system described by the embodiment of the invention is beneficial to improving the generalization capability of operational behavior modeling simulation and the intelligence of a model, and further improving the modeling simulation efficiency.
As an alternative embodiment, the wanted editing module 103 receives wanted generating instructions of the user to generate wanted models according to the entity models, including:
the wanted editing module 103 responds to the entity editing instruction of the user to modify the physical parameters of the entity model to obtain a target entity model; the model physical parameters comprise a combat entity name, a combat entity affiliated party, a combat entity position and a combat entity orientation;
the wanted editing module 103 responds to the command relation association instruction of the user to associate command hierarchy relations among the target entity models so as to obtain wanted models.
Therefore, the operational behavior modeling simulation system described by the embodiment of the invention is beneficial to improving the generalization capability of operational behavior modeling simulation and the intelligence of a model, and further improving the modeling simulation efficiency.
As an optional implementation mode, the command hierarchy relation characterizes the internal association relation between an upper command post of a combat entity corresponding to the target entity model and a lower entity; each target entity model corresponds to a unique one of the superordinate command posts.
It should be noted that, the above-mentioned superior command post and subordinate entity are both target entity models.
Therefore, the operational behavior modeling simulation system described by the embodiment of the invention is beneficial to improving the generalization capability of operational behavior modeling simulation and the intelligence of a model, and further improving the modeling simulation efficiency.
As an alternative implementation mode, the target entity model is used for simulating the combat behavior capability of the simulated combat entity;
the combat behavior capability includes a command decision behavior capability, and/or a tactical action behavior capability, and/or an equipment control behavior capability;
the command decision action capability characterizes the command decision capability of the combat entity;
the tactical decision behavior capability characterizes the capability of a combat entity for analysis, judgment and decision according to task instructions; the task instruction is a signal generated when the combat entity performs command decision;
tactical action capabilities characterize the ability of the combat entity to break down tasks and generate ordered equipment control instructions;
the equipment control behavior capability characterizes the ability of the combat entity to control physical equipment components in accordance with the equipment control instructions.
Alternatively, the tasks may be preset in a desired model, or may be generated by the combat entity when performing tactical decision-making capabilities. Further, the equipment control command includes take-off, area patrol and assault targets, and the embodiment of the invention is not limited.
Therefore, the operational behavior modeling simulation system described by the embodiment of the invention is beneficial to improving the generalization capability of operational behavior modeling simulation and the intelligence of a model, and further improving the modeling simulation efficiency.
Example two
The embodiment of the invention discloses a computer readable storage medium, which comprises the combat behavior modeling simulation system as in the first embodiment. It should be noted that, for the detailed description of the combat behavior modeling simulation system, please refer to the detailed description of the related content in the first embodiment, and the detailed description of the embodiment is omitted.
Example III
The embodiment of the invention discloses electronic equipment which comprises a combat behavior modeling simulation system as in the first embodiment. It should be noted that, for the detailed description of the combat behavior modeling simulation system, please refer to the detailed description of the related content in the first embodiment, and the detailed description of the embodiment is omitted.
The foregoing describes certain embodiments of the present disclosure, other embodiments being within the scope of the following claims. In some cases, the actions or steps recited in the claims can be performed in a different order than in the embodiments and still achieve desirable results. Furthermore, the processes depicted in the accompanying drawings do not necessarily have to be in the particular order shown, or sequential order, to achieve desirable results. In some embodiments, multitasking and parallel processing are also possible or may be advantageous.
In this specification, each embodiment is described in a progressive manner, and identical and similar parts of each embodiment are all referred to each other, and each embodiment mainly describes differences from other embodiments. In particular, for apparatus, devices, non-transitory computer readable storage medium embodiments, the description is relatively simple, as it is substantially similar to method embodiments, with reference to portions of the description of method embodiments being relevant.
The apparatus, the device, the nonvolatile computer readable storage medium and the method provided in the embodiments of the present disclosure correspond to each other, and therefore, the apparatus, the device, and the nonvolatile computer storage medium also have similar advantageous technical effects as those of the corresponding method, and since the advantageous technical effects of the method have been described in detail above, the advantageous technical effects of the corresponding apparatus, device, and nonvolatile computer storage medium are not described herein again.
In the 90 s of the 20 th century, improvements to one technology could clearly be distinguished as improvements in hardware (e.g., improvements to circuit structures such as diodes, transistors, switches, etc.) or software (improvements to the process flow). However, with the development of technology, many improvements of the current method flows can be regarded as direct improvements of hardware circuit structures. Designers almost always obtain corresponding hardware circuit structures by programming improved method flows into hardware circuits. Therefore, an improvement of a method flow cannot be said to be realized by a hardware entity module. For example, a programmable logic device (Programmable Logic Device, PLD) (e.g., a field programmable gate array (Field Programmable gate array, FPGA)) is an integrated circuit whose logic function is determined by the user programming the device. A designer programs to "integrate" a digital system onto a PLD without requiring the chip manufacturer to design and fabricate application-specific integrated circuit chips. Moreover, nowadays, instead of manually manufacturing integrated circuit chips, such programming is mostly implemented by using "logic compiler" software, which is similar to the software compiler used in program development and writing, and the original code before the compiling is also written in a specific programming language, which is called hardware description language (Hardware Description Language, HDL), but not just one of the hdds, but a plurality of kinds, such as ABEL (Advanced Boolean Expression Language), AHDL (Altera Hardware DescriptionLanguage), confluence, CUPL (Cornell University Programming Language), HDCal, JHDL (Java Hardware Description Language), lava, lola, myHDL, PALASM, RHDL (RubyHardware Description Language), etc., VHDL (Very-High-SpeedIntegrated Circuit Hardware Description Language) and Verilog are currently most commonly used. It will also be apparent to those skilled in the art that a hardware circuit implementing the logic method flow can be readily obtained by merely slightly programming the method flow into an integrated circuit using several of the hardware description languages described above.
The controller may be implemented in any suitable manner, for example, the controller may take the form of, for example, a microprocessor or processor and a computer readable medium storing computer readable program code (e.g., software or firmware) executable by the (micro) processor, logic gates, switches, application specific integrated circuits (Application Specific Integrated Circuit, ASIC), programmable logic controllers, and embedded microcontrollers, examples of which include, but are not limited to, the following microcontrollers: ARC 625D, atmel AT91SAM, microchip PIC18F26K20, and Silicone Labs C8051F320, the memory controller may also be implemented as part of the control logic of the memory. Those skilled in the art will also appreciate that, in addition to implementing the controller in a pure computer readable program code, it is well possible to implement the same functionality by logically programming the method steps such that the controller is in the form of logic gates, switches, application specific integrated circuits, programmable logic controllers, embedded microcontrollers, etc. Such a controller may thus be regarded as a kind of hardware component, and means for performing various functions included therein may also be regarded as structures within the hardware component. Or even means for achieving the various functions may be regarded as either software modules implementing the methods or structures within hardware components.
The system, apparatus, module or unit set forth in the above embodiments may be implemented in particular by a computer chip or entity, or by a product having a certain function. One typical implementation is a computer. In particular, the computer may be, for example, a personal computer, a laptop computer, a cellular telephone, a camera phone, a smart phone, a personal digital assistant, a media player, a navigation device, an email device, a game console, a tablet computer, a wearable device, or a combination of any of these devices.
For convenience of description, the above devices are described as being functionally divided into various units, respectively. Of course, the functions of each element may be implemented in one or more software and/or hardware elements when implemented in the present specification.
It will be appreciated by those skilled in the art that the present description may be provided as a method, system, or computer program product. Accordingly, the present specification embodiments may take the form of an entirely hardware embodiment, an entirely software embodiment or an embodiment combining software and hardware aspects. Furthermore, the present description embodiments may take the form of a computer program product on one or more computer-usable storage media (including, but not limited to, disk storage, CD-ROM, optical storage, etc.) having computer-usable program code embodied therein.
The present description is described with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems) and computer program products according to embodiments of the specification. It will be understood that each flow and/or block of the flowchart illustrations and/or block diagrams, and combinations of flows and/or blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor of a general purpose computer, special purpose computer, embedded processor, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be stored in a computer-readable memory that can direct a computer or other programmable data processing apparatus to function in a particular manner, such that the instructions stored in the computer-readable memory produce an article of manufacture including instruction means which implement the function specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be loaded onto a computer or other programmable data processing apparatus to cause a series of operational steps to be performed on the computer or other programmable apparatus to produce a computer implemented process such that the instructions which execute on the computer or other programmable apparatus provide steps for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
In one typical configuration, a computing device includes one or more processors (CPUs), input/output interfaces, network interfaces, and memory.
The memory may include volatile memory in a computer-readable medium, random Access Memory (RAM) and/or nonvolatile memory, such as Read Only Memory (ROM) or flash memory (flash RAM). Memory is an example of computer-readable media.
Computer readable media, including both non-transitory and non-transitory, removable and non-removable media, may implement information storage by any method or technology. The information may be computer readable instructions, data structures, modules of a program, or other data. Examples of storage media for a computer include, but are not limited to, phase change memory (PRAM), static Random Access Memory (SRAM), dynamic Random Access Memory (DRAM), other types of Random Access Memory (RAM), read Only Memory (ROM), electrically Erasable Programmable Read Only Memory (EEPROM), flash memory or other memory technology, compact disc read only memory (CD-ROM), digital Versatile Disks (DVD) or other optical storage, magnetic cassettes, magnetic tape disk storage or other magnetic storage devices, or any other non-transmission medium, which can be used to store information that can be accessed by a computing device. Computer-readable media, as defined herein, does not include transitory computer-readable media (transmission media), such as modulated data signals and carrier waves.
It should also be noted that the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further restrictions, by statements
The inclusion of an element defined by "… …" does not preclude the presence of additional identical elements in a process, method, article, or apparatus that comprises an element.
The description may be described in the general context of computer-executable instructions, such as program modules, being executed by a computer. Generally, program modules include routines, programs, objects, components, data structures, etc. that perform particular tasks or implement particular abstract data types. The specification may also be practiced in distributed computing environments where tasks are performed by remote processing devices that are linked through a communications network. In a distributed computing environment, program modules may be located in both local and remote computer storage media including memory storage devices.
In this specification, each embodiment is described in a progressive manner, and identical and similar parts of each embodiment are all referred to each other, and each embodiment mainly describes differences from other embodiments. In particular, for system embodiments, since they are substantially similar to method embodiments, the description is relatively simple, as relevant to see a section of the description of method embodiments.
Finally, it should be noted that: the embodiment of the invention discloses a combat behavior modeling simulation system which is disclosed as a preferred embodiment of the invention, and is only used for illustrating the technical scheme of the invention, but not limiting the technical scheme; although the invention has been described in detail with reference to the foregoing embodiments, those of ordinary skill in the art will understand that; the technical scheme recorded in the various embodiments can be modified or part of technical features in the technical scheme can be replaced equivalently; such modifications and substitutions do not depart from the spirit and scope of the corresponding technical solutions.

Claims (6)

1. A combat behavior modeling simulation system, the system comprising:
the component design module is used for receiving a component generation instruction of a user to generate a behavior capability component and a physical equipment component; the physical equipment component characterizes physical capabilities of the combat entity; the behavioral capability component includes at least one of a conductor decision component, a tactical action component, and an equipment capability component;
wherein the component design module receives a component generation instruction of a user to generate a behavioral capability component and a physical equipment component, comprising:
the component design module receives a capability component generation instruction of a user and generates a behavior capability component;
the component design module receives the user equipment component selection instruction and the input physical equipment parameter information to generate a physical equipment component;
the component design module receives a capability component generation instruction of a user, generates a behavior capability component and comprises the following components:
the component design module responds to a component creation instruction of a user to generate a blank behavior component;
the component design module responds to a component name input instruction of the user, modifies the component name of the blank behavior component and generates a first behavior component;
the component design module responds to an input instruction of the input type of the user, corrects the input type of the first behavior component and generates a second behavior component;
the component design module responds to the output type input instruction of the user, corrects the output type of the second behavior component and generates a third behavior component; the input-output relation formed by the input type and the output type is uniquely corresponding to the component type attribute of the behavior capability component;
the component design module responds to a knowledge logic new instruction of the user and creates a knowledge logic unit on the third behavior component;
the component design module responds to the knowledge logic editing instruction of the user to edit the knowledge logic unit on the third behavior component to generate a behavior capability component; the edited knowledge logic unit characterizes the data processing capacity of the behavior capacity component;
the entity assembly module is used for receiving the assembly instruction of the user so as to generate an entity model by utilizing the behavior capability assembly and the physical equipment assembly;
wherein the entity assembling module receives a component assembling instruction of the user to generate an entity model by using the behavior capability component and the physical equipment component, and the entity assembling module comprises:
the entity assembly module responds to an entity newly-built instruction of the user to generate an initial entity model;
the entity assembling module responds to the entity name modification instruction of the user to generate an intermediate entity model;
the entity assembling module is used for responding to the assembly selection assembling instruction of the user, assembling the behavior capability assembly and the physical equipment assembly on the middle entity model, and generating an entity model;
the entity assembling module is used for responding to the assembly selection assembling instruction of the user, assembling the behavior capability assembly and the physical equipment assembly on the intermediate entity model to generate an entity model, and comprises the following steps:
the entity assembly module responds to the selection operation instruction of the user on the behavior capability component, configures the behavior capability component in the middle entity model according to the capability component configuration position information input by the user, and generates a behavior entity model;
the entity assembly module judges whether the behavior entity model needs to be configured with the physical equipment component or not to obtain a component judgment result;
when the component judging result is negative, the entity assembling module determines that the behavior entity model is an entity model;
when the judgment result of the component is yes, the entity assembly module opens the equipment assembly authority;
the entity assembling module responds to a selection operation instruction of the user on the physical equipment component after the equipment assembling permission is acquired, and configures the physical equipment component in the behavior entity model according to equipment component configuration position information input by the user to generate an entity model;
the wanting editing module is used for receiving a wanting generation instruction of the user so as to generate a wanting model according to the entity model;
the expected operation module is used for carrying out deduction simulation on the expected model according to the simulation time;
the deduction simulation comprises instruction feedback and conflict resolution;
the specific mode of the instruction feedback is as follows:
for any target entity model in the designed models, the target entity model feeds back the situation that the target entity model completes the current task to an upper command post corresponding to the target entity model;
whether the situation that the current task is completed is successful or not is recognized by the superior command corresponding to the target entity model, and a recognition result is obtained;
when the identification result is negative, the superior command post corresponding to the target entity model re-plans the task instruction corresponding to the current task and issues the task instruction to the target entity model;
when the identification result is yes, the superior command post corresponding to the target entity model generates a new task instruction according to the current simulation situation of the designed model and issues the new task instruction to the target entity model;
the specific mode of conflict resolution is as follows:
for any target entity model in the designed models, the target entity model receives task information; the task information comprises one of a new task instruction or current task feedback information;
the target entity model identifies task conflict between task information and a current task; task conflict characterizes that the task corresponding to the task information and the current task cannot be completed simultaneously;
the target entity model generates new task instructions according to the task information, and orders the new task instructions based on the task instructions corresponding to the current task to generate a task instruction sequence; the task instruction sequence characterizes the execution sequence of the task corresponding to the task information and the current task;
the target entity model issues a task instruction sequence to a subordinate entity corresponding to the target entity model.
2. The combat behavior modeling simulation system of claim 1, wherein the wished editing module receives wished generation instructions of the user to generate wished patterns from the solid patterns, comprising:
the wanted editing module responds to the entity editing instruction of the user and modifies the physical parameters of the entity model to obtain a target entity model; the model physical parameters comprise a combat entity name, a combat entity affiliated party, a combat entity position and a combat entity orientation;
and the wanted editing module responds to the command relationship association instruction of the user and associates command hierarchy relationships among the target entity models to obtain wanted models.
3. The combat behavior modeling simulation system of claim 2, wherein the command hierarchy relationship characterizes an internal association relationship of a superior command post and a subordinate entity of the combat entity corresponding to the target entity model; each of the target solid models corresponds to a unique one of the superior command posts.
4. The combat behavior modeling simulation system of claim 2, wherein the target entity model is configured to simulate combat behavior capabilities of the combat entity;
the combat behavior capability comprises a command decision behavior capability, and/or a tactical action behavior capability, and/or an equipment control behavior capability;
the command decision-making behavior capability characterizes the command decision-making capability of the combat entity;
the tactical decision behavior capability characterizes the capability of the combat entity for analysis, judgment and decision according to task instructions; the task instruction is a signal generated when the combat entity performs command decision;
the tactical action capabilities characterize the ability of the combat entity to decompose tasks and generate ordered equipment control instructions;
the equipment control behavior capability characterizes the control capability of the combat entity on the physical equipment component according to the equipment control instruction.
5. A computer readable storage medium storing computer instructions which, when invoked, are operable to execute the combat behavior modeling simulation system of any of claims 1-4.
6. An electronic device comprising the combat behavior modeling simulation system of any of claims 1-4.
CN202211691541.4A 2022-12-27 2022-12-27 Combat behavior modeling simulation system Active CN116384038B (en)

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