CN116380082A - Quick path planning method and system for unmanned vehicle in unknown environment - Google Patents
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Abstract
Description
技术领域technical field
本发明涉及无人车领域,特别是涉及一种无人车在未知环境的快速路径规划方法及系统。The invention relates to the field of unmanned vehicles, in particular to a fast path planning method and system for an unmanned vehicle in an unknown environment.
背景技术Background technique
路径规划是指在已知地图和无人车当前状态的情况下,用合理的方法规划无人车的运动轨迹,使无人车能够在避开障碍物的同时到达目的地,这是无人车技术领域中必不可少的重要问题之一。Path planning refers to planning the trajectory of the unmanned vehicle in a reasonable way when the map and the current state of the unmanned vehicle are known, so that the unmanned vehicle can reach the destination while avoiding obstacles. One of the essential and important issues in the field of vehicle technology.
然而,当无人车需要在存在复杂障碍物的场所进行路线规划时,障碍物复杂的物体形状、结构等因素会导致无人车路径规划的计算成本呈现指数级增长,这使得无人车的路径规划效率大大降低。However, when unmanned vehicles need to perform route planning in places with complex obstacles, the complex object shape and structure of obstacles will lead to an exponential increase in the calculation cost of unmanned vehicle path planning, which makes the unmanned vehicles Path planning efficiency is greatly reduced.
发明内容Contents of the invention
本发明的目的是提供一种路径规划效率高的无人车在未知环境的快速路径规划方法及系统。The purpose of the present invention is to provide a fast path planning method and system for an unmanned vehicle in an unknown environment with high path planning efficiency.
为实现上述目的,本发明提供了如下方案:To achieve the above object, the present invention provides the following scheme:
本发明提供了一种无人车在未知环境的快速路径规划方法,包括:The invention provides a fast path planning method for an unmanned vehicle in an unknown environment, including:
步骤1:将目标环境的三维点云数据投影到一个以地面为基准的二值化平面,并根据投影后的所述二值化平面上的边缘点,确定所述目标环境中的障碍物多边形;Step 1: Project the 3D point cloud data of the target environment to a ground-based binarization plane, and determine the obstacle polygon in the target environment according to the edge points on the binarization plane after projection ;
步骤2:采用第一多边形过滤法、第二多边形过滤法以及第三多边形过滤法,对所述障碍物多边形的顶点进行过滤;Step 2: Using the first polygon filtering method, the second polygon filtering method and the third polygon filtering method to filter the vertices of the obstacle polygon;
所述第一多边形过滤法包括:判断所述障碍物多边形中任意相邻的两条边的长度是否均小于第一设定长度;若是,则对所述相邻的两条边之间的顶点进行过滤;所述第一设定长度以无人车自身不发生碰撞的最小直径进行设定;The first polygon filtering method includes: judging whether the lengths of any two adjacent sides in the obstacle polygon are less than the first set length; The vertices of the unmanned vehicle are filtered; the first set length is set with the minimum diameter of the unmanned vehicle itself that does not collide;
所述第二多边形过滤法包括:判断所述障碍物多边形中任意相邻的两条边的长度是否均小于第二设定长度;若是,则对所述相邻的两条边之间的顶点进行过滤;第二设定长度以所述障碍物多边形的最小外接四边形中最长对角线的设定比例长度进行设定;The second polygon filtering method includes: judging whether the lengths of any two adjacent sides in the obstacle polygon are less than the second set length; The vertices of the obstacle are filtered; the second set length is set with the set proportional length of the longest diagonal in the minimum circumscribed quadrilateral of the obstacle polygon;
所述第三多边形过滤法包括,判断所述障碍物多边形中任意相邻的两条边构成的内凹角是否小于设定角度;若是,则对所述相邻的两条边之间的顶点进行过滤;The third polygon filtering method includes, judging whether the concave angle formed by any two adjacent sides in the obstacle polygon is smaller than the set angle; vertices to filter;
步骤3:根据过滤后的顶点所构成的障碍物多边形,确定所述目标环境的最优通过路径。Step 3: Determine the optimal passing path of the target environment according to the obstacle polygon formed by the filtered vertices.
可选的,在步骤1之前,还包括:Optionally, before
采用激光雷达,收集所述目标环境的三维点云数据。The laser radar is used to collect the three-dimensional point cloud data of the target environment.
可选的,所述步骤1具体包括:Optionally, the
基于PCL方法,对所述三维点云数据进行降采样处理;Based on the PCL method, the down-sampling process is carried out to the three-dimensional point cloud data;
将降采样后的所述三维点云数据投影到一个以地面为基准的二值化平面,确定所述目标环境的二值化图像;Projecting the down-sampled 3D point cloud data onto a ground-based binarized plane to determine a binarized image of the target environment;
基于平衡滤波器,对所述二值化图像进行滤波;filtering the binarized image based on a balanced filter;
根据滤波后的所述二值化图像中的边缘点,确定所述目标环境中的障碍物多边形。Determine the obstacle polygon in the target environment according to the edge points in the filtered binarized image.
可选的,在所述步骤1之后,在所述步骤2之前,还包括:Optionally, after
根据所述障碍物多边形的顶点数量,判断所述障碍物多边形是否进行多边形过滤,具体包括:According to the number of vertices of the obstacle polygon, it is judged whether the obstacle polygon performs polygon filtering, specifically including:
当所述障碍物多边形的顶点数量大于10时,对所述障碍物多边形进行多边形过滤;When the number of vertices of the obstacle polygon is greater than 10, performing polygon filtering on the obstacle polygon;
当所述障碍物多边形的顶点数量小于10时,对所述障碍物多边形不进行多边形过滤。When the number of vertices of the obstacle polygon is less than 10, no polygon filtering is performed on the obstacle polygon.
可选的,所述步骤3,具体包括:Optionally, the step 3 specifically includes:
根据过滤后的所述障碍物多边形,确定所述目标环境的可视图;Determine the visible view of the target environment according to the filtered obstacle polygon;
根据所述可视图,基于改进的A*算法,确定所述目标环境的最优通过路径。According to the visual map, the optimal passing path of the target environment is determined based on the improved A* algorithm.
可选的,所述改进的A*算法,具体如下:Optionally, the improved A* algorithm is specifically as follows:
F(x)=G(x)+H(x)+T(x);F(x)=G(x)+H(x)+T(x);
其中,T(x)为通过时间启发项,G(x)为起始节点到当前节点的路程长度启发项、H(x)为当前节点到目标节点的估计代价启发项。Among them, T(x) is the heuristic item of passing time, G(x) is the heuristic item of the distance length from the starting node to the current node, and H(x) is the estimated cost heuristic item from the current node to the target node.
可选的,所述通过时间启发项,具体如下:Optionally, the passing time heuristic item is specifically as follows:
; ;
其中,为代价函数中的权重系数,/>为无人车在节点处的航向角变化值。in, is the weight coefficient in the cost function, /> is the heading angle change value of the unmanned vehicle at the node.
本发明还提供了一种无人车在未知环境的快速路径规划系统,包括:The present invention also provides a fast path planning system for an unmanned vehicle in an unknown environment, including:
数据处理模块,用于将目标环境的三维点云数据投影到一个以地面为基准的二值化平面,并根据二值化平面上的边缘点数据,确定所述目标环境中的障碍物多边形;The data processing module is used to project the three-dimensional point cloud data of the target environment to a binarization plane based on the ground, and determine the obstacle polygon in the target environment according to the edge point data on the binarization plane;
过滤模块,用于采用第一多边形过滤法、第二多边形过滤法以及第三多边形过滤法,对所述障碍物多边形进行过滤;所述第一多边形过滤法包括:判断所述障碍物多边形中任意相邻的两条边的长度是否均小于第一设定长度;若是,则对所述相邻的两条边之间的顶点进行过滤;所述第一设定长度以无人车自身不发生碰撞的最小直径进行设定;所述第二多边形过滤法包括:判断所述障碍物多边形中任意相邻的两条边的长度是否均小于第二设定长度;若是,则对所述相邻的两条边之间的顶点进行过滤;第二设定长度以所述障碍物多边形的最小外接四边形中最长对角线的设定比例长度进行设定;A filtering module, configured to filter the obstacle polygon by using the first polygon filtering method, the second polygon filtering method and the third polygon filtering method; the first polygon filtering method includes: Judging whether the lengths of any two adjacent sides in the obstacle polygon are less than the first set length; if so, filtering the vertices between the two adjacent sides; the first setting The length is set with the minimum diameter of the unmanned vehicle itself that does not collide; the second polygon filtering method includes: judging whether the lengths of any adjacent two sides in the obstacle polygon are less than the second setting length; if so, filter the vertices between the two adjacent sides; the second set length is set with the set proportional length of the longest diagonal in the smallest circumscribed quadrilateral of the obstacle polygon ;
路径规划模块,用于根据过滤后的所述障碍物多边形,确定所述目标环境的最优通过路径。A path planning module, configured to determine the optimal passing path of the target environment according to the filtered obstacle polygon.
可选的,所述数据处理模块包括:Optionally, the data processing module includes:
降采样单元,用于基于PCL方法,对所述三维点云数据进行降采样处理;A down-sampling unit, configured to perform down-sampling processing on the three-dimensional point cloud data based on the PCL method;
图像单元,用于将降采样后的所述三维点云数据投影到一个以地面为基准的二值化平面,确定所述目标环境的二值化图像;An image unit, configured to project the downsampled 3D point cloud data onto a ground-based binarized plane to determine a binarized image of the target environment;
滤波单元,用于基于平衡滤波器,对所述二值化图像进行滤波;a filtering unit, configured to filter the binarized image based on a balanced filter;
绘图单元,用于根据滤波后的所述二值化图像中的边缘点,确定所述目标环境中的障碍物多边形。A drawing unit, configured to determine obstacle polygons in the target environment according to edge points in the filtered binarized image.
可选的,所述路径规划模块包括:Optionally, the path planning module includes:
可视图单元,用于根据过滤后的所述障碍物多边形,确定所述目标环境的可视图;a visual view unit, configured to determine a visible view of the target environment according to the filtered obstacle polygon;
路径规划单元,用于根据所述可视图,基于改进的A*算法,确定所述目标环境的最优通过路径。A path planning unit, configured to determine the optimal passing path of the target environment based on the improved A* algorithm according to the visual map.
根据本发明提供的具体实施例,本发明公开了以下技术效果:According to the specific embodiments provided by the invention, the invention discloses the following technical effects:
本发明提供了一种无人车在未知环境的快速路径规划方法及系统,方法包括:将目标环境的三维点云数据投影到一个以地面为基准的二值化平面,并根据二值化平面上的边缘点数据,确定目标环境中的障碍物多边形;采用第一多边形过滤法、第二多边形过滤法以及第三多边形过滤法,对障碍物多边形进行过滤;第一多边形过滤法包括:判断障碍物多边形中任意相邻的两条边的长度是否均小于第一设定长度;若是,则对相邻的两条边之间的顶点进行过滤;第一设定长度以无人车自身不发生碰撞的最小直径进行设定;第二多边形过滤法包括:判断障碍物多边形中任意相邻的两条边的长度是否均小于第二设定长度;若是,则对相邻的两条边之间的顶点进行过滤;第二设定长度以障碍物多边形的最小外接四边形中最长对角线的设定比例长度进行设定;根据过滤后的障碍物多边形,确定目标环境的最优通过路径。本发明采用第一多边形过滤法、第二多边形过滤法和第三多边形过滤法对障碍物多边形进行简化,减少了对含有复杂障碍物的环境进行路径规划的计算量,提高了路径规划的效率。The present invention provides a fast path planning method and system for an unmanned vehicle in an unknown environment. The method includes: projecting the three-dimensional point cloud data of the target environment onto a binarization plane based on the ground, and according to the binarization plane The edge point data on the target environment to determine the obstacle polygon; using the first polygon filtering method, the second polygon filtering method and the third polygon filtering method to filter the obstacle polygon; the first polygon filtering method The polygon filtering method includes: judging whether the lengths of any adjacent two sides in the obstacle polygon are all less than the first set length; if so, filtering the vertices between the adjacent two sides; the first setting The length is set with the minimum diameter of the unmanned vehicle itself that does not collide; the second polygon filtering method includes: judging whether the lengths of any adjacent two sides in the obstacle polygon are less than the second set length; if so, The vertices between two adjacent sides are then filtered; the second set length is set with the set proportional length of the longest diagonal in the smallest circumscribed quadrilateral of the obstacle polygon; according to the filtered obstacle polygon , to determine the optimal path through the target environment. The present invention uses the first polygon filtering method, the second polygon filtering method and the third polygon filtering method to simplify the obstacle polygon, which reduces the amount of calculation for path planning in an environment containing complex obstacles, and improves the efficiency of path planning.
附图说明Description of drawings
为了更清楚地说明本发明实施例或现有技术中的技术方案,下面将对实施例中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本发明的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动性的前提下,还可以根据这些附图获得其他的附图。In order to more clearly illustrate the technical solutions in the embodiments of the present invention or the prior art, the following will briefly introduce the accompanying drawings required in the embodiments. Obviously, the accompanying drawings in the following description are only some of the present invention. Embodiments, for those of ordinary skill in the art, other drawings can also be obtained according to these drawings without paying creative labor.
图1为本发明实施例提供的无人车在未知环境的快速路径规划方法流程图;Fig. 1 is the flow chart of the fast path planning method for an unmanned vehicle in an unknown environment provided by an embodiment of the present invention;
图2为本发明实施例提供的第一多边形过滤方法的示意图;图2(a)为过滤前的障碍物多边形,图2(b)为过滤后的障碍物多边形;Fig. 2 is a schematic diagram of the first polygon filtering method provided by the embodiment of the present invention; Fig. 2(a) is the obstacle polygon before filtering, and Fig. 2(b) is the obstacle polygon after filtering;
图3为本发明实施例提供的第二多边形过滤方法的示意图;图3(a)为过滤前的障碍物多边形,图3(b)为过滤后的障碍物多边形;Fig. 3 is a schematic diagram of the second polygon filtering method provided by the embodiment of the present invention; Fig. 3(a) is the obstacle polygon before filtering, and Fig. 3(b) is the obstacle polygon after filtering;
图4为本发明实施例提供的第三多边形过滤方法的示意图;图4(a)为过滤前的障碍物多边形,图4(b)为过滤后的障碍物多边形;Fig. 4 is a schematic diagram of the third polygon filtering method provided by the embodiment of the present invention; Fig. 4(a) is the obstacle polygon before filtering, and Fig. 4(b) is the obstacle polygon after filtering;
图5为本发明实施例提供的路径规划原理示意图。FIG. 5 is a schematic diagram of a path planning principle provided by an embodiment of the present invention.
具体实施方式Detailed ways
下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例仅仅是本发明一部分实施例,而不是全部的实施例。基于本发明中的实施例,本领域普通技术人员在没有做出创造性劳动前提下所获得的所有其他实施例,都属于本发明保护的范围。The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.
本发明的目的是提供一种无人车在未知环境的快速路径规划方法及系统,可减少建图和路径规划的计算量,提高路径规划的速度。The purpose of the present invention is to provide a fast path planning method and system for an unmanned vehicle in an unknown environment, which can reduce the amount of calculation for map building and path planning, and increase the speed of path planning.
为使本发明的上述目的、特征和优点能够更加明显易懂,下面结合附图和具体实施方式对本发明作进一步详细的说明。In order to make the above objects, features and advantages of the present invention more comprehensible, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.
如图1所示,本发明提供了一种无人车在未知环境的快速路径规划方法,包括:As shown in Figure 1, the present invention provides a fast path planning method for an unmanned vehicle in an unknown environment, including:
步骤1:将目标环境的三维点云数据投影到一个以地面为基准的二值化平面,并根据投影后的所述二值化平面上的边缘点,确定所述目标环境中的障碍物多边形。Step 1: Project the 3D point cloud data of the target environment to a ground-based binarization plane, and determine the obstacle polygon in the target environment according to the edge points on the binarization plane after projection .
步骤2:采用第一多边形过滤法、第二多边形过滤法以及第三多边形过滤法,对所述障碍物多边形的顶点进行过滤。Step 2: Filter the vertices of the obstacle polygon by using the first polygon filtering method, the second polygon filtering method and the third polygon filtering method.
所述第一多边形过滤法包括:判断所述障碍物多边形中任意相邻的两条边的长度是否均小于第一设定长度;若是,则对所述相邻的两条边之间的顶点进行过滤;所述第一设定长度以无人车自身不发生碰撞的最小直径进行设定。The first polygon filtering method includes: judging whether the lengths of any two adjacent sides in the obstacle polygon are less than the first set length; The vertices of the unmanned vehicle are filtered; the first set length is set with the minimum diameter of the unmanned vehicle itself that does not collide.
所述第二多边形过滤法包括:判断所述障碍物多边形中任意相邻的两条边的长度是否均小于第二设定长度;若是,则对所述相邻的两条边之间的顶点进行过滤;第二设定长度以所述障碍物多边形的最小外接四边形中最长对角线的设定比例长度进行设定。The second polygon filtering method includes: judging whether the lengths of any two adjacent sides in the obstacle polygon are less than the second set length; The vertices of the obstacle polygon are filtered; the second set length is set with the set proportional length of the longest diagonal in the smallest circumscribed quadrilateral of the obstacle polygon.
所述第三多边形过滤法包括,判断所述障碍物多边形中任意相邻的两条边构成的内凹角是否小于设定角度;若是,则对所述相邻的两条边之间的顶点进行过滤。The third polygon filtering method includes, judging whether the concave angle formed by any two adjacent sides in the obstacle polygon is smaller than the set angle; Vertices are filtered.
步骤3:根据过滤后的顶点所构成的障碍物多边形,确定所述目标环境的最优通过路径。Step 3: Determine the optimal passing path of the target environment according to the obstacle polygon formed by the filtered vertices.
在一些实施例中,在步骤1,还可以包括:In some embodiments, in
基于激光雷达,收集所述目标环境的三维点云数据。Based on the laser radar, the three-dimensional point cloud data of the target environment is collected.
具体的,激光雷达收集点云数据S,通过slam方法建立点云地图,然后使用PCL方法对点云进行降采样得到降采样之后的点云地图S’。Specifically, the lidar collects point cloud data S, establishes a point cloud map through the slam method, and then uses the PCL method to down-sample the point cloud to obtain the down-sampled point cloud map S'.
在一些实施例中,所述步骤1,具体可以包括:In some embodiments, the
基于PCL方法,对所述三维点云数据进行降采样处理。Based on the PCL method, down-sampling processing is performed on the three-dimensional point cloud data.
将降采样后的所述三维点云数据投影到一个以地面为基准的二值化平面,确定所述目标环境的二值化图像。Projecting the down-sampled 3D point cloud data onto a ground-based binarized plane to determine a binarized image of the target environment.
基于平衡滤波器,对所述二值化图像进行滤波。The binarized image is filtered based on a balanced filter.
根据滤波后的所述二值化图像中的边缘点,确定所述目标环境中的障碍物多边形。Determine the obstacle polygon in the target environment according to the edge points in the filtered binarized image.
其中,基于PCL方法,对所述三维点云数据进行降采样处理,具体可以如下:Wherein, based on the PCL method, the downsampling process is carried out to the three-dimensional point cloud data, specifically as follows:
本发明可以基于PCL方法中的Voxel Grid降采样方法,对三维点云数据进行降采样处理。首先定义Voxel Grid filter的对象。定义filtering Cloud(需要进行降采样的点云数据)。向Voxel Grid filter中输入原始的PointCloud数据(三维点云数据)。对PointCloud数据进行降采样处理。输出滤波器处理后的点云。The present invention can perform down-sampling processing on the three-dimensional point cloud data based on the Voxel Grid down-sampling method in the PCL method. First define the Voxel Grid filter object. Define filtering Cloud (point cloud data that needs to be down-sampled). Input the original PointCloud data (3D point cloud data) into the Voxel Grid filter. Downsampling of PointCloud data. Output filter processed point cloud.
具体的,使用PCL方法对三维点云数据进行降采样可以带来以下几个优点:Specifically, using the PCL method to downsample the 3D point cloud data can bring the following advantages:
1)减少数据量:点云数据通常非常庞大,将其降采样可以减少数据量,使其更容易存储、传输和处理。1) Reduce the amount of data: Point cloud data is usually very large, and downsampling it can reduce the amount of data, making it easier to store, transmit, and process.
2)去除噪声:在采集、重建或处理点云数据时,常常会存在噪声或异常点,这些点对于后续的处理和分析都会造成干扰。通过对点云数据进行降采样,可以去除这些噪声点,使得数据更加干净和准确。2) Noise removal: When collecting, reconstructing or processing point cloud data, there are often noise or abnormal points, which will interfere with subsequent processing and analysis. By downsampling the point cloud data, these noise points can be removed, making the data cleaner and more accurate.
3)提高处理效率:降采样可以使得点云密度降低,从而减少后续处理所需的时间和计算资源。因此,在大规模点云数据的处理中,降采样是一个有效的数据预处理手段。3) Improve processing efficiency: Downsampling can reduce the density of point clouds, thereby reducing the time and computing resources required for subsequent processing. Therefore, in the processing of large-scale point cloud data, downsampling is an effective means of data preprocessing.
4)显著释放存储空间:由于降低数据量,有效减轻不必要数据的存贮负担。4) Significant release of storage space: due to the reduction of data volume, the storage burden of unnecessary data is effectively reduced.
即使用PCL方法对点云进行降采样可以大大提高点云数据的处理效率,减少存储和计算资源的消耗,并且有效地去除噪声点、提高数据的准确度。这些因素可以使得点云数据更好地应用于无人机、自动驾驶、机器人等方向。That is, using the PCL method to down-sample the point cloud can greatly improve the processing efficiency of the point cloud data, reduce the consumption of storage and computing resources, and effectively remove noise points and improve the accuracy of the data. These factors can make point cloud data better applied to drones, autonomous driving, robots and other directions.
其中,基于平衡滤波器,对所述二值化图像进行滤波,具体可以如下:Wherein, based on a balanced filter, the binarized image is filtered, specifically as follows:
平衡滤波器通过将二值化图像中每个像素周围的颜色值进行平均运算来减少图像中噪声的影响。这种滤波器通常使用一个大小为n×n的卷积核,其中n是一个奇数,以保证核的中心位置可以定位到当前像素。卷积操作通过对每个像素的周围n×n个像素进行加权平均来实现。平均滤波器在去除噪声的同时也会将图像中的细节模糊化一些。最后,根据每个像素点的颜色灰度值,可以得到灰度图像I2。Balance filters reduce the effect of noise in an image by averaging the color values around each pixel in the binarized image. This filter usually uses a convolution kernel of size n×n, where n is an odd number to ensure that the center of the kernel can be located at the current pixel. The convolution operation is implemented by weighting the n×n surrounding pixels of each pixel. The average filter will also blur the details in the image while removing noise. Finally, according to the color gray value of each pixel, the gray image I 2 can be obtained.
其中,根据滤波后的所述二值化图像中的边缘点,确定所述目标环境中的障碍物多边形,具体可以如下:Wherein, the obstacle polygon in the target environment is determined according to the edge points in the filtered binarized image, specifically as follows:
提取灰度图像I2中的边缘点,并分析边缘点的拓扑结构得到第个障碍物多边形的顶点/>。Extract the edge points in the grayscale image I 2 , and analyze the topological structure of the edge points to get the first vertices of obstacle polygons /> .
在一些实施例中,在步骤2之前,还可以包括:In some embodiments, before step 2, it may also include:
根据所述障碍物多边形的顶点数量,判断所述障碍物多边形是否进行多边形过滤。According to the number of vertices of the obstacle polygon, it is judged whether polygon filtering is performed on the obstacle polygon.
具体的,当所述障碍物多边形的顶点数量大于10时,对所述障碍物多边形进行多边形过滤。当所述障碍物多边形的顶点数量小于10时,对所述障碍物多边形不进行多边形过滤。在具体实施过程中,顶点数量可以根据实际情况来设定。例如目标环境中的障碍物多边形的顶点数量均小于10,那么阈值可以进行适当调整。Specifically, when the number of vertices of the obstacle polygon is greater than 10, polygon filtering is performed on the obstacle polygon. When the number of vertices of the obstacle polygon is less than 10, no polygon filtering is performed on the obstacle polygon. In the specific implementation process, the number of vertices can be set according to the actual situation. For example, the number of vertices of the obstacle polygons in the target environment is less than 10, then the threshold can be adjusted appropriately.
在本实施例中,所述步骤2,具体可以包括:In this embodiment, the step 2 may specifically include:
采用第一多边形过滤法、第二多边形过滤法以及第三多边形过滤法,对所述障碍物多边形进行过滤。The obstacle polygons are filtered by using the first polygon filtering method, the second polygon filtering method and the third polygon filtering method.
首先计算某一点是外凸角还是内凹角。first calculate a point Whether it is convex or concave.
此时设多边形的顶点按照逆时针进行排序和存储的,则对于第,/>,/>个顶点,首先计算第/>个顶点的位置是否为内凹角,根据向量叉积定义,有:At this time, if the vertices of the polygon are sorted and stored counterclockwise, then for the first , /> , /> vertices, first calculate the />th Whether the position of a vertex is a concave angle, defined according to the vector cross product, has:
。 .
其中×表示向量叉乘;*表示数量乘积;xi,yi分别表示点的x坐标和y坐标。Among them, × means vector cross product; * means quantity product; x i , y i represent The x-coordinate and y-coordinate of the point.
若上式结果大于0,则在/>顺时针方向,即点/>对应的角为外凸角;若上式结果小于0,则/>在/>逆时针方向,即点/>对应的角为内凹角。If the result of the above formula is greater than 0, then at /> Clockwise, i.e. dot /> The corresponding angle is the convex angle; if the result of the above formula is less than 0, then /> at /> Counterclockwise, i.e. dot /> The corresponding corners are concave corners.
若点处是内凹角,则过滤后无碰撞风险,继续进行下面步骤。若点/>处是外凸角,则过滤后有碰撞风险,跳过这点/>。if point If there is an inner concave corner, there is no risk of collision after filtering, and proceed to the following steps. If point /> If there is an outer convex corner, there is a risk of collision after filtering, skip this point /> .
具体的,第一多边形过滤法包括:判断所述障碍物多边形中任意相邻的两条边的长度是否均小于第一设定长度;若是,则对所述相邻的两条边之间的顶点进行过滤。Specifically, the first polygon filtering method includes: judging whether the lengths of any two adjacent sides in the obstacle polygon are less than the first set length; The vertices in between are filtered.
具体的,第二多边形过滤法包括:判断所述障碍物多边形中任意相邻的两条边的长度是否均小于第二设定长度;若是,则对所述相邻的两条边之间的顶点进行过滤。Specifically, the second polygon filtering method includes: judging whether the lengths of any two adjacent sides in the obstacle polygon are less than the second set length; The vertices in between are filtered.
具体的,第三多边形过滤法包括,判断所述障碍物多边形中任意相邻的两条边构成的内凹角是否小于设定角度;若是,则对所述相邻的两条边之间的顶点进行过滤。Specifically, the third polygon filtering method includes judging whether the concave angle formed by any two adjacent sides in the obstacle polygon is smaller than the set angle; vertices are filtered.
其中,第一多边形过滤法是以无人车辆模型进行过滤,具体可以如下:Among them, the first polygon filtering method is to filter with an unmanned vehicle model, which can be specifically as follows:
车辆在地图中占据一个圆,即车辆的外接圆,以车辆几何中心为圆心,以不发生碰撞的距离为半径,设圆的直径为dcollision(即第一设定长度)。The vehicle occupies a circle in the map, that is, the circumscribed circle of the vehicle, with the geometric center of the vehicle as the center and the distance without collision as the radius, and the diameter of the circle is d collision (ie the first set length).
计算障碍物多边形每个顶点之间的欧式距离,对第个顶点和第/>个顶点之间的距离/>,公式如下:Calculate the Euclidean distance between each vertex of the obstacle polygon, for the first vertices and /> distance between vertices /> , the formula is as follows:
。 .
其中,xi,yi分别表示点的x坐标和y坐标。Among them, x i , y i represent The x-coordinate and y-coordinate of the point.
如图2(a)和图2(b)所示,对第个顶点来说,和第i-1个顶点的距离为di-1,和第个顶点的距离为/>。当满足条件di-1<dcollision且di<dcollision时,将第/>个顶点和第i个顶点相关联的边将被过滤,第i个点之后的点的标号自动减1。As shown in Figure 2(a) and Figure 2(b), for the first For a vertex, the distance from the i-1th vertex is d i-1 , and the distance from the i-1th vertex is d i-1 , and The distance between vertices is /> . When the conditions d i-1 <dcollision and d i <dcollision are met, the /> The edge associated with the i-th vertex and the i-th vertex will be filtered, and the labels of the points after the i-th point will be automatically decremented by 1.
在完成第一多边形过滤法的过滤之后,得到障碍物多边形的顶点。After completing the filtering of the first polygon filtering method, the vertices of the obstacle polygon are obtained .
其中,第二多边形过滤法是根据障碍物的大小继续过滤,具体可以如下:Among them, the second polygon filtering method is to continue filtering according to the size of the obstacle, which can be as follows:
将能够包括多边形的最小外接矩形的对角线长度的0.05倍作为过滤阈值。0.05 times the diagonal length of the smallest circumscribed rectangle that can include a polygon is used as the filtering threshold.
通过遍历得到顶点中横坐标最大值xmax和最小值xmin,得到多边形在横向上占的跨度:By traversing to get the maximum value x max and minimum value x min of the abscissa in the vertex, get the horizontal span of the polygon:
xcontour=xmax-xmin。x contour = x max - x min .
同样的方法得到多边形在纵向上占的跨度:The same method gets the vertical span of the polygon:
ycontour=ymax-ymin。y contour = y max - y min .
然后设为多边形的“规模”,计算公式如下:then set For the "scale" of the polygon, the calculation formula is as follows:
。 .
如图3(a)和图3(b)所示,对第个顶点来说,若和第/>个顶点的距离/>,以及和第/>个顶点的距离/>,当满足条件:/>时,将第/>个顶点和第i个顶点相关联的边将被过滤,第i个顶点之后的顶点的标号自动减1。As shown in Figure 3(a) and Figure 3(b), for the first For a vertex, if and /> distance of vertices /> , and and the /> distance of vertices /> , when the condition is met: /> , put the /> The edge associated with the i-th vertex and the i-th vertex will be filtered, and the labels of the vertices after the i-th vertex will be automatically decremented by 1.
具体的,ratio可以取0.05,也可根据实际环境和实验情况进行调整。Specifically, the ratio can be set to 0.05, and can also be adjusted according to the actual environment and experimental conditions.
其中,第三多边形过滤方法根据内角大小对障碍物多边形进行过滤,具体可以如下:Among them, the third polygon filtering method filters the obstacle polygon according to the size of the inner angle, specifically as follows:
如图4(a)和图4(b)所示,在多边形中,存在一些较为平滑的部分轮廓会出现突然向内的一个内凹角,这时候内凹角过小的顶点可以删除。As shown in Figure 4(a) and Figure 4(b), in the polygon, there are some smoother partial contours that will suddenly have a concave angle inward. At this time, the vertices with too small concave angles can be deleted.
则对于第i,i-1,i+1个顶点,计算第个顶点处内凹角angle的余弦值。根据向量点乘定义:/>。Then for the i, i-1, i+1 vertices, calculate the The cosine of the concave angle angle at vertices. According to the definition of vector dot product: /> .
其中,表示向量点乘;*表示数量乘积;/>分别表示/>点的x坐标和y坐标。in, Indicates vector dot product; * indicates quantity product; /> Respectively represent /> The x-coordinate and y-coordinate of the point.
再根据三角形公式计算此时角度大小angle设阈值anglemax为内凹角的最大值,取这个值为30度,若满足条件cos(angle)>cos(anglemax),则说明内凹角过小,删除和第个顶点相关联的边,第/>个点之后的点的标号自动减1。在完成此项过滤之后,得到多边形的顶点。Then calculate the angle according to the triangle formula at this time. Set the threshold angle max as the maximum value of the concave angle, and take this value as 30 degrees. If the condition cos(angle)>cos(angle max ) is satisfied, the concave angle is too small. Delete and the first The edge associated with the vertex, the /> The labels of points after points are automatically decremented by 1. After completing this filtering, the vertices of the polygon are obtained .
具体的,内凹角的最大值根据实际应用环境在确定,其角度的最大值为无人车无法进入内凹角部分的角度。Specifically, the maximum value of the concave angle is determined according to the actual application environment, and the maximum value of the angle is the angle at which the unmanned vehicle cannot enter the concave angle.
如上所述,过滤障碍物多边形中的顶点的目的是通过简化多边形,减少计算量。第一设定长度是根据无人车辆自身大小进行设定,去除障碍物多边形中过短的边。第二设定长度是根据障碍物多边形的大小进行过滤,当障碍物很大时,对障碍物多边形的精度要求适当降低,以此简化多边形。其中ratio取0.05为实验所得,在实际应用中也可以根据具体实验的环境进行修改。As mentioned above, the purpose of filtering the vertices in the obstacle polygon is to reduce the amount of computation by simplifying the polygon. The first set length is set according to the size of the unmanned vehicle itself, and the side that is too short in the obstacle polygon is removed. The second setting length is to filter according to the size of the obstacle polygon. When the obstacle is large, the accuracy requirement for the obstacle polygon is appropriately reduced, so as to simplify the polygon. Among them, ratio takes 0.05 as the experimental result, and can also be modified according to the specific experimental environment in practical applications.
在一些实施例中,所述步骤3,具体可以包括:In some embodiments, the step 3 may specifically include:
根据过滤后的所述障碍物多边形,确定所述目标环境的可视图。A visible view of the target environment is determined according to the filtered obstacle polygon.
根据所述可视图,基于改进的A*算法,确定所述目标环境的最优通过路径。According to the visual map, the optimal passing path of the target environment is determined based on the improved A* algorithm.
其中,根据过滤后的所述障碍物多边形,确定所述目标环境的可视图,具体如下:Wherein, according to the filtered obstacle polygon, the visible view of the target environment is determined, specifically as follows:
通过过滤后的障碍物的轮廓特征点构建可视图。Contour feature points passing through filtered obstacles Build visualizations.
在局部地图中,将障碍物轮廓点作为可视图中的顶点,同一个障碍物的相邻顶点之间构成可视图中障碍物的边。In the local map, the obstacle contour points are used as vertices in the visible view, and the adjacent vertices of the same obstacle form the edges of obstacles in the visible view.
对于多边形地图,存在局部地图和全局地图,对于局部地图当中的顶点和全局地图当中的顶点,若两个顶点的欧式距离小于某个阈值,则假设这两个顶点在实际表示的是同一个坐标点,并将他们关联。在通过前面步骤获得局部地图后,每过一段时间对全局地图进行一次更新。For polygonal maps, there are local maps and global maps. For vertices in the local map and vertices in the global map, if the Euclidean distance between the two vertices is less than a certain threshold, it is assumed that the two vertices actually represent the same coordinates point and link them. After the local map is obtained through the previous steps, the global map is updated every once in a while.
其中,根据所述可视图,基于改进的A*算法,确定所述目标环境的最优通过路径,具体可以如下:Wherein, according to the visual diagram, based on the improved A* algorithm, the optimal passing path of the target environment is determined, specifically as follows:
使用改进的A*算法,基于可视图进行规划导航。考虑导航的速度和安全性,在算法中加入基于通过时间和安全性的启发项。在节点处根据车辆通过此处圆弧所需要的时间,基于时间会生成基于通过时间的启发项。根据节点处路径航向角的变化大小生成基于安全性的启发项/>。此时每个节点处的启发函数为:/>;其中/>为传统A*算法启发函数中的启发项。Use the improved A* algorithm to plan navigation based on the visual map. Considering the speed and safety of navigation, heuristics based on passing time and safety are added to the algorithm. At the node, according to the time required for the vehicle to pass through the arc here, a heuristic item based on the passing time will be generated based on the time . Generate safety-based heuristics based on the magnitude of change in path heading angle at nodes /> . At this time, the heuristic function at each node is: /> ; where /> is the heuristic item in the traditional A* algorithm heuristic function.
以图5为例,当规划程序运行到点时,对于后续点的启发项目将添加/>,,式中,/>为代价函数中的权重系数。/>为在此顶点前后路径的夹角,即车辆在顶点处的航向角变化值。例如角度/>为/>,/>的夹角,车辆的航向角变化最小,车辆行驶路径的平滑度最高,通过顶点时所需要转向的时间也最小,/>的值就最小。图中蓝色的三条待选择路径,只对于/>来说,/>路径所得到启发函数的值越小,/>路径所得到启发函数的值越大。Take Figure 5 as an example, when the planning program runs to point, heuristic items for subsequent points will add /> , , where, /> is the weight coefficient in the cost function. /> is the included angle of the path before and after this vertex, that is, the heading angle change value of the vehicle at the vertex. e.g. angle /> for /> , /> The included angle, the heading angle of the vehicle changes the least, the smoothness of the vehicle's driving path is the highest, and the time required to turn when passing the apex is also the smallest, /> value is the smallest. The three blue paths to be selected in the figure are only for /> say, /> The smaller the value of the heuristic function obtained by the path, the /> The value of the heuristic function obtained by the path is larger.
综上,当所选路径在顶点处航向角变化越小,车辆路径平滑度越高,车辆通过此处所需要的时间就越少,同时安全性就越高,越有利于车辆快速安全地通过,此时的启发函数值就越小。根据启发函数进行规划,从而得到同时保证导航速度和安全性的一条最优路径。In summary, when the selected path has a smaller change in heading angle at the vertex, the smoother the vehicle path, the less time it takes for the vehicle to pass through, and the higher the safety, the more conducive the vehicle can pass quickly and safely. At this time, the value of the heuristic function is smaller. Plan according to the heuristic function, so as to obtain an optimal path that guarantees the navigation speed and safety at the same time.
本发明还提供了一种无人车在未知环境的快速路径规划系统,包括:The present invention also provides a fast path planning system for an unmanned vehicle in an unknown environment, including:
数据处理模块,用于将目标环境的三维点云数据投影到一个以地面为基准的二值化平面,并根据二值化平面上的边缘点数据,确定所述目标环境中的障碍物多边形。The data processing module is used to project the 3D point cloud data of the target environment to a ground-based binarization plane, and determine the obstacle polygon in the target environment according to the edge point data on the binarization plane.
过滤模块,用于采用第一多边形过滤法、第二多边形过滤法以及第三多边形过滤法,对所述障碍物多边形进行过滤;所述第一多边形过滤法包括:判断所述障碍物多边形中任意相邻的两条边的长度是否均小于第一设定长度;若是,则对所述相邻的两条边之间的顶点进行过滤;所述第一设定长度以无人车自身不发生碰撞的最小直径进行设定;所述第二多边形过滤法包括:判断所述障碍物多边形中任意相邻的两条边的长度是否均小于第二设定长度;若是,则对所述相邻的两条边之间的顶点进行过滤;第二设定长度以所述障碍物多边形的最小外接四边形中最长对角线的设定比例长度进行设定。A filtering module, configured to filter the obstacle polygon by using the first polygon filtering method, the second polygon filtering method and the third polygon filtering method; the first polygon filtering method includes: Judging whether the lengths of any two adjacent sides in the obstacle polygon are less than the first set length; if so, filtering the vertices between the two adjacent sides; the first setting The length is set with the minimum diameter of the unmanned vehicle itself that does not collide; the second polygon filtering method includes: judging whether the lengths of any adjacent two sides in the obstacle polygon are less than the second setting length; if so, filter the vertices between the two adjacent sides; the second set length is set with the set proportional length of the longest diagonal in the smallest circumscribed quadrilateral of the obstacle polygon .
路径规划模块,用于根据过滤后的所述障碍物多边形,确定所述目标环境的最优通过路径。A path planning module, configured to determine the optimal passing path of the target environment according to the filtered obstacle polygon.
在一些实施例中,所述数据处理模块可以包括:In some embodiments, the data processing module may include:
降采样单元,用于基于PCL方法,对所述三维点云数据进行降采样处理。The down-sampling unit is configured to perform down-sampling processing on the three-dimensional point cloud data based on the PCL method.
图像单元,用于将降采样后的所述三维点云数据投影到一个以地面为基准的二值化平面,确定所述目标环境的二值化图像。The image unit is configured to project the down-sampled 3D point cloud data onto a ground-based binarized plane to determine a binarized image of the target environment.
滤波单元,用于基于平衡滤波器,对所述二值化图像进行滤波。A filtering unit is configured to filter the binarized image based on a balanced filter.
绘图单元,用于根据滤波后的所述二值化图像中的边缘点,确定所述目标环境中的障碍物多边形。A drawing unit, configured to determine obstacle polygons in the target environment according to edge points in the filtered binarized image.
在一些实施例中,所述路径规划模块可以包括:In some embodiments, the path planning module may include:
可视图单元,用于根据过滤后的所述障碍物多边形,确定所述目标环境的可视图。The visible view unit is configured to determine the visible view of the target environment according to the filtered obstacle polygon.
路径规划单元,用于根据所述可视图,基于改进的A*算法,确定所述目标环境的最优通过路径。A path planning unit, configured to determine the optimal passing path of the target environment based on the improved A* algorithm according to the visual map.
综上所述,本发明具有以下优点:In summary, the present invention has the following advantages:
(1)本发明通过基于车辆模型、基于障碍物大小的方法对多边形进行过滤,并且加入了内凹角顶点的过滤方法,简化了地图当中的多边形,减少了后续建图和规划的计算量,提高了路径规划的速度。(1) The present invention filters polygons based on the vehicle model and the size of obstacles, and adds a filtering method for concave corner vertices, which simplifies the polygons in the map, reduces the amount of calculations for subsequent mapping and planning, and improves speed of path planning.
(2)本发明基于可视图的建图和传统A*算法,提出了基于可视图的改进A*算法,可以在距离最短的基础上,加入基于通过时间和安全性的启发项,获得最优路径,能够减少导航的时间,并且保证车辆在行驶当中的安全性。(2) The present invention is based on the visual graph-based mapping and the traditional A* algorithm, and proposes an improved A* algorithm based on the visual graph. On the basis of the shortest distance, heuristic items based on passing time and security can be added to obtain the optimal The route can reduce the navigation time and ensure the safety of the vehicle while driving.
本说明书中各个实施例采用递进的方式描述,每个实施例重点说明的都是与其他实施例的不同之处,各个实施例之间相同相似部分互相参见即可。对于实施例公开的系统而言,由于其与实施例公开的方法相对应,所以描述的比较简单,相关之处参见方法部分说明即可。Each embodiment in this specification is described in a progressive manner, each embodiment focuses on the difference from other embodiments, and the same and similar parts of each embodiment can be referred to each other. As for the system disclosed in the embodiment, since it corresponds to the method disclosed in the embodiment, the description is relatively simple, and for the related information, please refer to the description of the method part.
本文中应用了具体个例对本发明的原理及实施方式进行了阐述,以上实施例的说明只是用于帮助理解本发明的方法及其核心思想;同时,对于本领域的一般技术人员,依据本发明的思想,在具体实施方式及应用范围上均会有改变之处。综上所述,本说明书内容不应理解为对本发明的限制。In this paper, specific examples have been used to illustrate the principle and implementation of the present invention. The description of the above embodiments is only used to help understand the method of the present invention and its core idea; meanwhile, for those of ordinary skill in the art, according to the present invention Thoughts, there will be changes in specific implementation methods and application ranges. In summary, the contents of this specification should not be construed as limiting the present invention.
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