CN116351038A - 互联网运动竞技器材 - Google Patents
互联网运动竞技器材 Download PDFInfo
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- CN116351038A CN116351038A CN202310111989.2A CN202310111989A CN116351038A CN 116351038 A CN116351038 A CN 116351038A CN 202310111989 A CN202310111989 A CN 202310111989A CN 116351038 A CN116351038 A CN 116351038A
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
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Abstract
运动器材通过运动形成运动力矩电信号传输至对方器材的形成阻力矩或在人身上形成冲击力,从而形成互联网竞技对抗运动。
Description
本发明涉及一种互联网+体育运动器材,尤其是能让人快乐和自觉地坚持健身运动的器材。
目前公知的互联网+体育运动器材是通过信息技术处理直观的表现在电脑或电视场景中虚拟人物的运动上,基于体育项目和体育规则,通过互联网实现人与人之间的信息互动,借助信息沟手段为运动者通提供专业的运动指导服务。
本发明的目的是提供一种新的互联网+体育运动器材,既有传统器材的运动功能还有能模拟真实运动中的对抗功能,通过竞技与对抗形成运动兴趣。
本发明是这样实现的:运动器材通过运动形成运动力矩电信号传输至对方器材的形成阻力矩或在人身上形成冲击力,从而形成互联网竞技对抗运动。
举个例子:传统的划船机模拟的是赛艇的运动姿势,其结构分为水阻,风阻,磁阻和液压四种形式,无论是单人或多人使用仅仅是自娱自乐,本专利是这样的,划船机运动后形成运动力矩,其力矩形成信号,并通过网络传输给对方划船机形成相应的阻力,双方需要克服对方的阻力来形成速度和距离优势,根据规则最终决出胜负。
例子2、互联网拔河:一队人马在拔河机上模拟划船运动,所施加之力量形成电信号,传输至另一拔河机上形成阻力矩,双方形成力量差而产生运动速度和距离,根据规则最终决出胜负。
由于采用本技术方案,可以让体育器材既实现有传统器材的运动功能还有能像真实运动中的对抗功能,让体育运动更加的有魅力。
附图说明:图1是本发明以划船机为例子的结构原理图:1和4是运动员,2和5是阻力器,3是互联网,6是划船机。当1划动船桨时,阻力器不仅模拟出水阻力阻尼感,同时还把阻力的力度信号通过互联网3传送至对方的阻力器5上,让对手感觉到对方的力量,而对手4也把自己的力量信号通过互联网3传送到对方的阻力器2上,让对方感受到自己的力量,最后根据规则决出胜负。
Claims (2)
1.运动器材通过运动形成运动力矩电信号传输至对方器材的形成阻力矩或在人身上形成冲击力,从而形成互联网竞技对抗运动。
2.根据1所述,运动器材通过运动形成运动力矩电信号传输至对方器材的形成速度差,从而形成互联网竞技对抗运动。
Priority Applications (1)
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CN202310111989.2A CN116351038A (zh) | 2023-01-12 | 2023-01-12 | 互联网运动竞技器材 |
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CN202310111989.2A CN116351038A (zh) | 2023-01-12 | 2023-01-12 | 互联网运动竞技器材 |
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CN116351038A true CN116351038A (zh) | 2023-06-30 |
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CN202310111989.2A Pending CN116351038A (zh) | 2023-01-12 | 2023-01-12 | 互联网运动竞技器材 |
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2023
- 2023-01-12 CN CN202310111989.2A patent/CN116351038A/zh active Pending
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