CN116192946A - Cloud rendering system and cloud rendering method - Google Patents

Cloud rendering system and cloud rendering method Download PDF

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Publication number
CN116192946A
CN116192946A CN202310159844.XA CN202310159844A CN116192946A CN 116192946 A CN116192946 A CN 116192946A CN 202310159844 A CN202310159844 A CN 202310159844A CN 116192946 A CN116192946 A CN 116192946A
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server
rendering
servers
proxy
cloud
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薛萌
叶斌
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Bizhen Technology Shanghai Co ltd
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Bizhen Technology Shanghai Co ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/2866Architectures; Arrangements
    • H04L67/288Distributed intermediate devices, i.e. intermediate devices for interaction with other intermediate devices on the same level
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/10Protocols in which an application is distributed across nodes in the network
    • H04L67/104Peer-to-peer [P2P] networks
    • H04L67/1044Group management mechanisms 

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  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Physics & Mathematics (AREA)
  • Computing Systems (AREA)
  • Mathematical Physics (AREA)
  • Theoretical Computer Science (AREA)
  • Data Exchanges In Wide-Area Networks (AREA)

Abstract

The invention provides a cloud rendering system and a cloud rendering method, wherein the system comprises the following components: a deployed main server, a registration server, and a plurality of deployed local area network units; wherein each local area network unit comprises a plurality of deployed rendering servers and at least one proxy server; when cloud rendering is started, in one local area network unit, a plurality of rendering servers in the local area network unit are connected with proxy servers, and the proxy servers receive communication data of a main server and distribute the communication data to the plurality of rendering servers. The invention forwards communication data in the local area network unit, thereby greatly reducing the use of public network bandwidth.

Description

Cloud rendering system and cloud rendering method
Technical Field
The present invention relates to the field of network communication technologies, and in particular, to a cloud rendering system and a cloud rendering method.
Background
When a picture is rendered on a computer or a mobile device, a display card in the device can perform a series of transformations to render the picture to a screen of the device, which is called local rendering.
The cloud rendering is to start an application program on a computer in the cloud, perform picture rendering by a display card device in the cloud, transmit the rendered picture to an access terminal through a network, and finally present the picture on a screen of the terminal.
Cloud rendering technology is one direction of rapid development in the current communication field. When the cloud rendering is performed in real time, the cloud rendering does not depend on the computing power of a local computer, but uses a cloud high-performance graph rendering server to perform rendering, the rendered picture is transmitted to a local terminal through the Internet, and the local terminal performs certain decoding operation on the transmitted picture and then displays the picture on a screen.
With the continuous promotion of network conditions and the continuous development of 5G, a large number of interactive applications can utilize cloud rendering technology to complete picture rendering, and then utilize other servers to process network synchronization information of each terminal.
As shown in the schematic diagram of the mechanism of the cloud rendering system in the prior art in fig. 1, the high-performance rendering servers for cloud rendering are generally in clusters, and there may be hundreds of rendering servers in a cluster, and the cost of the rendering server hardware and the cost of the network bandwidth may become the cost of the device provider. Under the architecture, when one performer client holds the performance activities of thousands or even tens of thousands of activities by using the cloud rendering technology, a large number of rendering servers are needed, each rendering server may only bear one audience client, when holding the activities of thousands or even tens of thousands of people, the audience client receives performance data of the performer client and communicates with the rendering server through the main server, the information amount in the communication process consumes huge bandwidth, so that huge bandwidth cost is brought, and in addition, the main server and the rendering server synchronize the information amount at high frequency, so that huge load is also caused. This problem results in a large number of virtual show events that can be controlled to a small number of people, and is difficult to meet market demands.
Disclosure of Invention
The invention provides a cloud rendering system and a cloud rendering method, which are used for solving the technical problem that in the prior art, the communication information quantity between a cloud rendering main server and a rendering server is huge, so that huge bandwidth is consumed.
One aspect of the present invention provides a cloud rendering system including: a deployed main server, a registration server, and a plurality of deployed local area network units;
wherein each local area network unit comprises a plurality of deployed rendering servers and at least one proxy server;
when cloud rendering is started, in one local area network unit, a plurality of rendering servers in the local area network unit are connected with the proxy server, and the proxy server receives communication data of the main server and distributes the communication data to the plurality of rendering servers.
In a preferred embodiment, the cloud rendering system further comprises: a plurality of spectator clients, and at least one actor client;
when a plurality of audience clients start cloud rendering, the local area network unit distributes a rendering server to each of the plurality of audience clients, and the audience clients run on the rendering server and communicate with the audience.
In a preferred embodiment, the actor client runs on an actor appliance in direct communication with a master server.
In a preferred embodiment, in one of the lan units, a plurality of the rendering servers in the lan unit establish a connection with the proxy server through the registration server.
In a preferred embodiment, in one of the lan units, the address of the proxy server is registered to the registration server when the proxy server in the lan unit is started;
and when a plurality of rendering servers are started, the addresses of the proxy servers in the registration server are acquired, and the plurality of rendering servers are connected with the proxy servers.
In a preferred embodiment, a plurality of said proxy servers are included in one of said lan units.
In a preferred embodiment, in one of the lan units, when one or more proxy servers in the lan unit are started, the address of the started proxy server is registered in the registration server;
when a plurality of rendering servers are started, the addresses of the started proxy servers in the registration server are obtained, and the plurality of rendering servers are connected with the started proxy servers or the started proxy servers.
Another aspect of the present invention is to provide a method for establishing a connection between a rendering server and a proxy server of a cloud rendering system, the method comprising the following method steps:
s101, registering a proxy server;
when the proxy server is started, registering the address of the proxy server in a registration server;
s102, a rendering server acquires a proxy server address;
when a rendering server is started, the rendering server acquires the address of the proxy server in the registration server;
s103, the rendering server establishes connection with the proxy server.
In a preferred embodiment, in step S102, the rendering server sends a request to the registration server;
the registration server returns the address of the started proxy server to the rendering server;
the rendering server forms the returned addresses of all the started proxy servers into an address list, and calculates the delay time of address return of all the proxy servers in the address list;
and establishing connection between the proxy server with the minimum delay time for the address return of the proxy server and the rendering server in the addresses of all the proxy servers.
Still another aspect of the present invention is to provide a cloud rendering method of a cloud rendering system, the cloud rendering method including the method steps of:
s201, the actor client side is directly communicated with a main server, and actor communication data are sent to the main server;
s202, the main server is connected and communicated with proxy servers in a plurality of local area network units, and the proxy servers in the plurality of local area network units are triggered to start;
the method comprises the steps that cloud rendering is started by a plurality of audience clients, a plurality of rendering servers in a plurality of local area network units are triggered to start, and each of the plurality of audience clients is respectively allocated with one rendering server, and the audience clients run on the rendering servers and are communicated with audience equipment;
a plurality of rendering servers in each local area network unit are connected with the proxy server;
s203, in each local area network unit, the proxy server receives the communication data of the main server and distributes the communication data to a plurality of rendering servers;
s204, in each local area network unit, the plurality of rendering servers render pictures of the received communication data and send the rendered pictures to a plurality of audience devices.
Compared with the prior art, the invention has the following beneficial effects:
according to the cloud rendering system and the cloud rendering method, the communication data is forwarded in the local area network unit, so that the use of public network bandwidth can be greatly reduced.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings that are needed in the description of the embodiments or the prior art will be briefly described, and it is obvious that the drawings in the description below are some embodiments of the present invention, and other drawings can be obtained according to the drawings without inventive effort for a person skilled in the art.
Fig. 1 is a schematic structural diagram of a cloud rendering system in the prior art.
Fig. 2 is a schematic structural diagram of a cloud rendering system according to an embodiment of the present invention.
Fig. 3 is a schematic structural diagram of a cloud rendering system according to another embodiment of the present invention.
Fig. 4 is a flowchart of a method for establishing a connection between a rendering server and a proxy server of the cloud rendering system according to the present invention.
Detailed Description
To further clarify the above and other features and advantages of the present invention, a further description of the invention will be rendered by reference to the appended drawings. It should be understood that the specific embodiments presented herein are for purposes of explanation to those skilled in the art and are intended to be illustrative only and not limiting.
In the description of the present invention, it should be understood that the terms "center", "longitudinal", "lateral", "length", "width", "thickness", "upper", "lower", "front", "rear", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", "outer", "clockwise", "counterclockwise", "axial", "radial", "circumferential", etc. indicate orientations or positional relationships based on the orientations or positional relationships shown in the drawings are merely for convenience in describing the present invention and simplifying the description, and do not indicate or imply that the device or element being referred to must have a specific orientation, be configured and operated in a specific orientation, and therefore should not be construed as limiting the present invention.
Furthermore, the terms "first," "second," and the like, are used for descriptive purposes only and are not to be construed as indicating or implying a relative importance or implicitly indicating the number of technical features indicated. Thus, a feature defining "a first" or "a second" may explicitly or implicitly include at least one such feature. In the description of the present invention, the meaning of "plurality" means at least two, for example, two, three, etc., unless specifically defined otherwise.
Examples:
as shown in fig. 2, a schematic structural diagram of a cloud rendering system according to a first embodiment of the present invention, according to an embodiment of the present invention, there is provided a cloud rendering system, including: a deployed host server 100, a registration server 300, and a plurality of local area network units deployed, such as a first local area network unit 200, a second local area network unit 200a, … …. Each local area network unit includes a deployed cluster of rendering servers, and at least one proxy server.
In the embodiment, taking the first lan unit 200 as an example, the first lan unit 200 includes a deployed rendering server cluster 202, and at least one proxy server 201. The rendering server cluster 202 includes a plurality of rendering servers, e.g., a first rendering server 2021, a second rendering server 2022, and third rendering servers 2023, … ….
A rendering server is a server device that participates in rendering with the cloud, also referred to as a rendering node. The rendering servers are networked through a local area network connection in the form of a server cluster, forming a rendering server cluster 202.
According to an embodiment of the present invention, the host server 100 and the registration server 300 operate on the public network.
In some embodiments, the rendering servers in rendering server cluster 202 may also bind to the extranet IP, providing extranet access.
According to an embodiment of the present invention, the cloud rendering system further includes: a plurality of spectator clients, and at least one actor client, actor device B (dynamic capture device) downloads the actor client, the actor client running on actor device B. Actor client B communicates directly with main server 100, and main server 100 communicates with the proxy server of each local area network unit.
In some embodiments, the actor client may be multiple to enable multiple actor devices B to perform synchronously.
When a plurality of audience clients enter the system to start cloud rendering, in a local area network unit, the local area network unit distributes a rendering server to each client of the plurality of audience clients, and the audience clients (rendering execution programs) run on the rendering server and communicate with audience devices (mobile phones, computers or other terminal devices).
As shown in fig. 2, the plurality of viewer clients corresponds to a plurality of viewer devices, which are exemplary viewer devices No. 1G 1, no. 2G 2, no. 3G 3, … ….
For example, the first lan unit 200 allocates a first rendering server 2021 to the viewer client corresponding to the viewer device G1, a second rendering server 2022 to the viewer client corresponding to the viewer device G2, and third rendering servers 2023, … … to the viewer client corresponding to the viewer device G3.
The viewer client corresponding to the viewer device G1, the viewer client corresponding to the viewer device G2, and the viewer client corresponding to the viewer device G3 are respectively operated on the first rendering server 2021, the second rendering server 2022, and the third rendering servers 2023 and … ….
The viewer device No. 1G 1 communicates with its corresponding viewer client, the viewer device No. 2G 2 communicates with its corresponding viewer client, the viewer device No. 3G 3 communicates with its corresponding viewer client, and each viewer client transmits the rendering result to the corresponding viewer device for display.
The audience equipment (mobile phone, computer or other terminal equipment) does not need to download the audience client, and the audience equipment is connected with the corresponding audience client through the address link of the audience client to display the rendering result, for example, the audience equipment is connected with the corresponding audience client through a browser and a WeChat internal link to display the rendering result.
In one lan unit, a plurality of rendering servers in the lan unit establish connection with a proxy server, and the proxy server receives communication data of the main server 100 and distributes the communication data to the plurality of rendering servers.
For example, the first lan unit 200, and the plurality of rendering servers (first rendering server 2021, second rendering server 2022, third rendering server 2023, … …) in the first lan unit 200 establish connection with the proxy server 201, and the proxy server 201 receives communication data (gesture data) of the main server 100 and distributes the communication data to the plurality of rendering servers (first rendering server 2021, second rendering server 2022, third rendering server 2023, … …).
Further, in one lan unit, a plurality of rendering servers in the lan unit establish connection with the proxy server through the registration server 300.
Specifically, in one lan unit, when a proxy server in the lan unit is started, the address of the proxy server is registered in the registration server 300. The starting process of the proxy server in the local area network unit is as follows: the actor client B transmits communication data (attitude data) to the main server 100, and when the main server 100 transmits the communication data (attitude data) to the proxy server of each lan unit, the proxy server of each lan unit is started.
When a plurality of rendering servers are started, the addresses of proxy servers in the registration server 300 are acquired, and the plurality of rendering servers establish connection with the proxy servers.
For example, the first lan unit 200, and when the actor client operating in the actor device B transmits communication data (gesture data) to the main server 100, the main server 100 transmits the communication data (gesture data) to the proxy server 201 of the first lan unit 200, the proxy server 201 of the first lan unit 200 is started.
When the proxy server 201 in the first lan unit 200 is started, the address of the proxy server 201 is registered in the registration server 300.
When a plurality of audience clients (an audience client corresponding to the audience device G1, an audience client corresponding to the audience device G2, an audience client … … corresponding to the audience device G3) enter the system to start cloud rendering, the first local area network unit 200 allocates a first rendering server 2021 to the audience client corresponding to the audience device G1, allocates a second rendering server 2022 to the audience client corresponding to the audience device G2, allocates third rendering servers 2023 and … … to the audience client corresponding to the audience device G3, and starts the plurality of rendering servers, that is, the first rendering server 2021 starts, the second rendering server 2022 starts, the third rendering server 2023 starts and … ….
The first, second, and third rendering servers 2021, 2022, 2023, and … … acquire addresses of the proxy servers 201 in the registration server 300, and the first, second, and third rendering servers 2021, 2022, 2023, and … … establish connection with the proxy servers 201.
When the first, second, and third rendering servers 2021, 2022, 2023, and … … establish connection with the proxy server 201, the proxy server 201 distributes the received communication data (attitude data) of the main server 100 to the first, second, and third rendering servers 2021, 2022, 2023, and … …. The audience clients running on the first, second, and third rendering servers 2021, 2022, 2023, … … render scenes, performers, and virtual audiences, and transmit the rendered pictures to the audience devices No. 1G 1, no. 2G 2, and No. 3G 3 … ….
In another embodiment of the present invention, a schematic diagram of a cloud rendering system is shown in fig. 3, where a lan unit includes a plurality of proxy servers.
Taking the first lan unit 200 as an example, the first lan unit 200 includes a first proxy server 201a, a second proxy server 201b, and third proxy servers 201c and … ….
In a lan unit, when one or more proxy servers in the lan unit are started, the address of the started proxy server is registered in the registration server 300.
In a lan unit, when a plurality of rendering servers are started, addresses of started proxy servers in the registration server 300 are acquired, and the plurality of rendering servers establish connection with the started proxy server or proxy servers.
Taking the first lan unit 200 as an example, the first proxy server 201a and the second proxy server 201b in the first lan unit 200 are started, and if the other proxy servers are not started, the addresses of the first proxy server 201a and the second proxy server 201b in the first lan unit 200 are registered in the registration server 300.
For the case that the local area network unit includes a plurality of proxy servers, the starting procedure of the proxy server in the local area network unit is: the actor client operating in actor device B transmits communication data (pose data) to the main server 100, and when the main server 100 transmits communication data (pose data) to one proxy server of each lan unit, the proxy server proxy of each lan unit is started.
Also taking the first lan unit 200 as an example, the actor client operating in the actor device B transmits communication data (gesture data) to the main server 100, when the main server 100 transmits the communication data (gesture data) to one proxy server (any one proxy server, for example, the first proxy server 201 a) in the first lan unit 200, the proxy server (for example, the first proxy server 201 a) in the first lan unit 200 starts up, and forwards the communication data (gesture data) to the other proxy servers (for example, the second proxy server 201B), and the other proxy servers (for example, the second proxy server 201B) that receive the communication data (gesture data) start up.
When the first, second, and third rendering servers 2021, 2022, 2023, and … … are started, addresses of the first and second proxy servers 201a, 201b in the registration server 300 are acquired, and the first, second, and third rendering servers 2021, 2022, 2023, and … … establish connection with one or more proxy servers that have been started, the first and second proxy servers 201a, 201 b.
As shown in fig. 4, a flowchart of a method for establishing a connection between a rendering server and a proxy server in a cloud rendering system according to an embodiment of the present invention provides a method for establishing a connection between a rendering server and a proxy server in a cloud rendering system, including the following method steps:
step S101, registering a proxy server.
When the proxy server is started, the address of the proxy server is registered in the registration server.
Taking the first lan unit 200 as an example, when the proxy server 201 receives communication data (attitude data) transmitted from the main server 100, the proxy server 201 starts up, and registers the address of the proxy server 201 in the registration server 300.
Step S102, the rendering server obtains the proxy server address.
When the rendering server starts up, the rendering server acquires the address of the proxy server in the registration server 300. The method specifically comprises the following steps:
the rendering server sends a request to the registration server 300.
The registration server 300 returns the address of the started proxy server to the rendering server.
The rendering server forms the returned addresses of all the started proxy servers into an address list, and calculates the delay time of address return of all the proxy servers in the address list. In a preferred embodiment, for the case of multiple proxy servers in the lan unit, the delay time for address returns of proxy servers in the lan unit is calculated first, and then the delay time for address returns of proxy servers outside the lan unit is calculated.
And establishing connection between the proxy server with the minimum delay time for the address return of the proxy server and the rendering server in the addresses of all the proxy servers.
Taking the first lan unit 200 as an example, when a plurality of audience clients (the audience client corresponding to the audience device G1, the audience client corresponding to the audience device G2, and the audience client … … corresponding to the audience device G3) enter the system to start cloud rendering, the first lan unit 200 allocates a first rendering server 2021 to the audience client corresponding to the audience device G1, allocates a second rendering server 2022 to the audience client corresponding to the audience device G2, allocates third rendering servers 2023 and … … to the audience client corresponding to the audience device G3, and the plurality of rendering servers start, that is, the first rendering server 2021 starts, the second rendering server 2022 starts, and the third rendering server 2023 starts … ….
The first rendering server 2021, the second rendering server 2022, and the third rendering servers 2023, … … acquire addresses of the proxy servers 201 in the registration server 300.
Specifically, the first rendering server 2021, the second rendering server 2022, and the third rendering servers 2023, … … register the server 300 to send requests.
The registration server 300 returns the addresses of the started proxy servers to the first, second, and third rendering servers 2021, 2022, 2023, … ….
The first, second, and third rendering servers 2021, 2022, 2023, … … form an address list from the returned addresses of all the started proxy servers, and calculate the delay times for the address returns of all the proxy servers in the address list.
Among the addresses of all the proxy servers, the proxy server having the smallest delay time for the address return of the proxy server establishes a connection with the first, second, and third rendering servers 2021, 2022, 2023, … ….
Since the registration server 300 returns to the first rendering server 2021, the second rendering server 2022, and the third rendering servers 2023, … … that the addresses of the started proxy servers include the addresses of the proxy servers 201 in the first lan unit 200, it is also possible to include the addresses of the proxy servers in other lan units (for example, the addresses of the proxy servers in the second lan unit 200 a). The first rendering server 2021, the second rendering server 2022, and the third rendering servers 2023 and … … form an address list by returning addresses of all proxy servers that have been started, and calculate delay times for returning the addresses of all proxy servers in the address list, thereby screening and connecting the proxy servers 201 in the first lan unit 200.
In a preferred embodiment, for the case of multiple proxy servers within the lan unit, the delay time for address returns of proxy servers within the first lan unit 200 (e.g., first proxy server 201a, second proxy server 201 b) is calculated first, and then the delay time for address returns of proxy servers outside the first lan unit 200 (e.g., proxy servers within the second lan unit 200 a) is calculated.
Step S103, the rendering server establishes connection with the proxy server.
Taking the first lan unit 200 as an example, the first rendering server 2021, the second rendering server 2022, and the third rendering servers 2023 and … … acquire the addresses of the proxy servers 201 in the registration server 300, and then establish connection with the proxy servers 201.
According to an embodiment of the present invention, there is provided a cloud rendering method of a cloud rendering system, including the method steps of:
step S201, the actor client running in actor device B directly communicates with the main server 100, and sends actor communication data (gesture data) to the main server 100.
In step S202, the main server 100 communicates with proxy servers in the lan units, and triggers the proxy servers in the lan units to start.
And the plurality of audience clients start cloud rendering, trigger a plurality of rendering servers in the plurality of local area network units to start, respectively allocate one rendering server to each of the plurality of audience clients, and the audience clients run on the rendering servers and communicate with the audience equipment.
A plurality of rendering servers within each local area network unit establish connections with proxy servers. The method for establishing connection between the plurality of rendering servers and the proxy server in each lan unit has been described above, and will not be described here again.
In step S203, in each lan unit, the proxy server receives the communication data of the main server 100 and distributes the communication data to a plurality of rendering servers.
In step S204, in each lan unit, the plurality of rendering servers perform image rendering on the received communication data, and send the rendered image to the plurality of viewer devices.
The following description will be given by taking a specific virtual performance scene as an example.
In a virtual performance, there is a virtual performer, and spectators enter the virtual scene in the form of virtual spectators. The rendering server is responsible for rendering scenes, performers and virtual audiences. The synchronization mechanism of the host server 100 allows virtual spectators to interact with and watch shows with other virtual spectators in a virtual scene by virtue of their avatars.
The virtual performer uses real communication data (gesture data) of the performer, and the communication data (gesture data) can be acquired by using a performer device B (dynamic capture device), and a performer client running on the performer device B directly communicates with the main server 100. When a performer performs a performance, two types of information are generated, namely, action performance (gesture) and sound. In the embodiment, taking action performance (gesture) as an example, action information of a performer is collected through a performer device B (action capturing device), the collected information is converted into communication data (gesture data) and sent to a main server 100, and then the communication data is sent to a plurality of audience devices (for example, an audience device No. 1G 1, an audience device No. 2G 2, an audience device No. 3G 3 … …) by the main server 100 through a cloud rendering system of the present invention.
After receiving the communication data (gesture data), the audience client running on the rendering server calculates the data, maps the communication data (gesture data) to each corresponding part of the body of the virtual performer, and drives the virtual performer by the communication data (gesture data) of the performer.
The actor's pose data involves tens of feature points of the human body, each of which is 6-dimensional data (three-dimensional positional information+three-dimensional rotational information) and requires a high frame rate to transmit the data (30 frames per second or more), so that a large amount of pose data per second is generated, which requires a very large bandwidth for export if it is to be distributed to thousands of users through the main server 100, and a high cost is generated.
The present invention provides a cloud rendering system and a cloud rendering method, wherein a main server 100 transmits received communication data (gesture data) of a performer client to a plurality of local area network units (a first local area network unit 200, second local area network units 200a, … …).
The proxy server in each local area network unit forwards the communication data (gesture data) to the rendering server in each local area network unit, and the forwarding process is that the communication data are transmitted in the local area network through the internal network bandwidth, so that the internal network bandwidth is sufficient and free, and the cost is greatly reduced. Without proxy servers, all rendering servers in the LAN unit would have to establish a connection with the main server 100 and obtain the performer's communication data (gesture data) via the public network bandwidth, which would be a significant overhead if the audience were large.
In some embodiments, there are multiple LAN units in a virtual show (because the rendering servers of one LAN unit may not be sufficient), one or more proxy servers are provided in each LAN unit. If 10000 rendering servers are distributed in 10 lan units, the main server 100 only forwards 10 communication data (gesture data) to proxy servers in 10 lan units, and the proxy servers in each lan unit can complete tasks by forwarding 1000 times in the lan, if there are no proxy servers, 10000 communication data (gesture data) are needed on the public network, and the consumption of bandwidth of the public network is huge.
While embodiments of the present invention have been shown and described above, it will be understood that the above embodiments are illustrative and not to be construed as limiting the invention, and that variations, modifications, alternatives and variations may be made to the above embodiments by one of ordinary skill in the art within the scope of the invention.

Claims (10)

1. A cloud rendering system, the cloud rendering system comprising: a deployed main server, a registration server, and a plurality of deployed local area network units;
wherein each local area network unit comprises a plurality of deployed rendering servers and at least one proxy server;
when cloud rendering is started, in one local area network unit, a plurality of rendering servers in the local area network unit are connected with the proxy server, and the proxy server receives communication data of the main server and distributes the communication data to the plurality of rendering servers.
2. The cloud rendering system of claim 1, wherein the cloud rendering system further comprises: a plurality of spectator clients, and at least one actor client;
when a plurality of audience clients start cloud rendering, the local area network unit distributes a rendering server to each of the plurality of audience clients, and the audience clients run on the rendering server and communicate with audience equipment.
3. The cloud rendering system of claim 2, wherein the actor client operates on an actor device in direct communication with a master server.
4. The cloud rendering system of claim 1, wherein in one of the lan units, a plurality of the rendering servers within the lan unit establish a connection with the proxy server through the registration server.
5. The cloud rendering system of claim 4, wherein in one of said lan units, upon start-up of said proxy server within said lan unit, registering an address of said proxy server in said registration server;
and when a plurality of rendering servers are started, the addresses of the proxy servers in the registration server are acquired, and the plurality of rendering servers are connected with the proxy servers.
6. The cloud rendering system of claim 1, wherein a plurality of said proxy servers are included within one of said lan units.
7. The cloud rendering system of claim 6, wherein in one of said lan units, upon activation of one or more of said proxy servers within said lan unit, an address of said activated proxy server is registered with said registration server;
when a plurality of rendering servers are started, the addresses of the started proxy servers in the registration server are obtained, and the plurality of rendering servers are connected with the started proxy servers or the started proxy servers.
8. A method of establishing a connection between a rendering server and a proxy server of a cloud rendering system according to any of claims 1 to 7, the method comprising the method steps of:
s101, registering a proxy server;
when the proxy server is started, registering the address of the proxy server in a registration server;
s102, a rendering server acquires a proxy server address;
when a rendering server is started, the rendering server acquires the address of the proxy server in the registration server;
s103, the rendering server establishes connection with the proxy server.
9. The method of establishing a connection between a rendering server and a proxy server according to claim 8, wherein in step S102, the rendering server sends a request to the registration server;
the registration server returns the address of the started proxy server to the rendering server;
the rendering server forms the returned addresses of all the started proxy servers into an address list, and calculates the delay time of address return of all the proxy servers in the address list;
and establishing connection between the proxy server with the minimum delay time for the address return of the proxy server and the rendering server in the addresses of all the proxy servers.
10. A cloud rendering method of the cloud rendering system of any of claims 1 to 7, characterized in that the cloud rendering method comprises the method steps of:
s201, the actor client side is directly communicated with a main server, and actor communication data are sent to the main server;
s202, the main server is connected and communicated with proxy servers in a plurality of local area network units, and the proxy servers in the plurality of local area network units are triggered to start;
the method comprises the steps that cloud rendering is started by a plurality of audience clients, a plurality of rendering servers in a plurality of local area network units are triggered to start, and each of the plurality of audience clients is respectively allocated with one rendering server, and the audience clients run on the rendering servers and are communicated with audience equipment;
a plurality of rendering servers in each local area network unit are connected with the proxy server;
s203, in each local area network unit, the proxy server receives the communication data of the main server and distributes the communication data to a plurality of rendering servers;
s204, in each local area network unit, the plurality of rendering servers render pictures of the received communication data and send the rendered pictures to a plurality of audience devices.
CN202310159844.XA 2023-02-23 2023-02-23 Cloud rendering system and cloud rendering method Pending CN116192946A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN116743738A (en) * 2023-07-20 2023-09-12 北京道迩科技有限公司 Log transmission method and device and electronic equipment

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN116743738A (en) * 2023-07-20 2023-09-12 北京道迩科技有限公司 Log transmission method and device and electronic equipment
CN116743738B (en) * 2023-07-20 2024-04-05 北京道迩科技有限公司 Log transmission method and device and electronic equipment

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