CN115970268A - Multi-mode game controller and control method thereof - Google Patents

Multi-mode game controller and control method thereof Download PDF

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Publication number
CN115970268A
CN115970268A CN202310081967.6A CN202310081967A CN115970268A CN 115970268 A CN115970268 A CN 115970268A CN 202310081967 A CN202310081967 A CN 202310081967A CN 115970268 A CN115970268 A CN 115970268A
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China
Prior art keywords
mode
wireless
game controller
connection
wifi
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CN202310081967.6A
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Chinese (zh)
Inventor
郭斌涛
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Shenzhen Dashine Intelligent Control Technology Co ltd
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Shenzhen Dashine Intelligent Control Technology Co ltd
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Priority to CN202310081967.6A priority Critical patent/CN115970268A/en
Publication of CN115970268A publication Critical patent/CN115970268A/en
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    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02DCLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
    • Y02D30/00Reducing energy consumption in communication networks
    • Y02D30/70Reducing energy consumption in communication networks in wireless communication networks

Abstract

The invention discloses a multi-mode game controller and a control method thereof, wherein the control method of the multi-mode game controller comprises the following steps: step S1, starting a game controller; s2, tracing the information of the last connection equipment and judging whether the wireless equipment is connected last time; if the connection is over, the step S3 is carried out; if not, the step S4 is executed; s3, judging the type of the wireless equipment connected last time, and performing reconnection operation; s4, pairing new wireless equipment; s5, switching a current connection mode according to user operation, wherein the connection mode comprises a wired mode and a wireless mode, and the wireless mode comprises a WIFI mode and a Bluetooth mode; and S6, closing the game controller. The invention is compatible with three connection modes of the wired connection mode, the WIFI connection mode and the Bluetooth connection mode to connect the game equipment, supports the free switching among the three connection modes of the wired connection mode, the WIFI connection mode and the Bluetooth connection mode, and enhances the compatibility of products.

Description

Multi-mode game controller and control method thereof
Technical Field
The invention relates to the technical field of game equipment, in particular to a multi-mode game controller and a control method thereof.
Background
At present, with the development of science and technology and social economy, various electronic competitions and electronic games are prevalent, and virtual entertainment gradually occupies a part of people's lives. The game controller is a main accessory of a common electronic game machine, the market share is extremely high, and a user can control a game virtual character by operating a rocker, a trigger, a button and the like on the game controller.
The game controller connection mode comprises three connection modes of a wired connection mode, a WIFI connection mode and a Bluetooth connection mode so as to be connected with game equipment (a game host, a mobile phone and the like) to play games. At present, game controllers in the market only have a single wired/WIFI/Bluetooth connection mode or a wired + WIFI/Bluetooth connection mode, and are lack of game controllers compatible with three connection modes, so that the game controllers can only be compatible with a small number of game devices, and the compatibility is low.
Disclosure of Invention
In order to overcome the problems that the existing game controller can only be compatible with a small part of game equipment and has lower compatibility, the invention provides a multi-mode game controller and a control method thereof.
The technical scheme of the invention is as follows:
in a first aspect, the present invention provides a method for controlling a multimode game controller, comprising the steps of:
step S1, starting a game controller;
s2, tracing the information of the last connection equipment and judging whether the wireless equipment is connected last time; if the connection is over, the step S3 is executed; if not, the step S4 is executed;
s3, judging the type of the wireless equipment connected last time, and performing reconnection operation;
s4, pairing new wireless equipment;
s5, switching a current connection mode according to user operation, wherein the connection mode comprises a wired mode and a wireless mode, and the wireless mode comprises a WIFI mode and a Bluetooth mode;
and S6, closing the game controller.
According to the multi-mode game controller control method of the scheme, the step S1 specifically comprises the following steps: if the long-time pressing of the starting key exceeds the preset time, the game controller enters a normal working state.
According to the control method of the multi-mode game controller in the scheme, the step S3 specifically comprises the following substeps:
s31, judging the type of the wireless equipment connected last time, and connecting back the wireless equipment connected last time; if the last wireless device is a WIFI device, performing WIFI reconnection operation; if the wireless device connected last time is a Bluetooth device, performing Bluetooth connection operation;
step S32, if the reconnection succeeds within the preset time, entering a wireless mode of the reconnection, wherein the wireless mode comprises a WIFI mode and a Bluetooth mode, and otherwise, entering step S6;
step S33, if the long-time pressing of the starting key exceeds the preset time in the process of the connection back, the step S6 is entered;
and S34, if the set key is pressed for more than the preset time in the wireless connection process, the step S4 is executed.
According to the multi-mode game controller control method of the above scheme, the step S4 specifically includes the following sub-steps:
s41, the Bluetooth module and the WIFI module are in an opposite state at the same time, and new wireless equipment is searched;
step S42, if the wireless device is successfully reached within the preset time, connecting a new wireless device, and entering a wireless mode corresponding to the wireless device, wherein the wireless mode comprises a WIFI mode and a Bluetooth mode;
and S43, if the wireless device is not successfully connected within the preset time, returning to the step S3.
According to the multi-mode game controller control method of the above scheme, the step S5 specifically includes the following sub-steps:
step S51, if the wireless mode is in, accessing a USB line, and judging whether the current accessed equipment is equipment supporting the GIP protocol by the game controller, if so, entering a wired mode; otherwise, returning to the current wireless mode;
step S52, if the USB cable is removed in the wired mode, returning to the step S3;
s53, if in the Bluetooth mode, double-clicking the machine key to carry out WIFI (wireless fidelity) connection operation;
and S54, if the WIFI mode is adopted, double-clicking the machine key to perform Bluetooth connection operation.
Further, step S5 specifically includes the following substeps:
and step S55, if the set key is pressed for more than the preset time in the wireless mode, the step S4 is executed.
According to the multi-mode game controller control method of the scheme, the step S6 specifically comprises the following steps: and closing the game controller, cutting off the connection between the game controller and the game equipment, and ending the working state.
According to the multi-mode game controller control method of the above scheme, the step S6 specifically includes the following sub-steps:
s61, in the processes of wireless connection and wireless pairing, if the long-time pressing of a starting key exceeds the preset time, manually closing the game controller;
step S61, in the wireless mode, if no operation is performed within the preset time, automatically closing the game controller;
step S63, in the wireless mode, if the long-time pressing of the power-on key exceeds the preset time, the game controller is manually closed;
and step S64, in the wireless mode, automatically closing the game controller when a shutdown instruction of the external wired/wireless equipment is received through the GIP.
On the other hand, the invention provides a multi-mode game controller based on the control method of the multi-mode game controller, which comprises a controller main body and a handle, wherein the top of the handle is provided with a fork opening matched with the shape of the lower end of the controller main body, and the controller main body is detachably arranged in the fork opening.
According to the multi-mode game controller control of the scheme, the controller main body is provided with a startup key and a pairing key, the controller main body is internally provided with a main control MCU, a Bluetooth module, a WIFI module and a USB module, and the main control MCU is electrically connected with the startup key, the pairing key, the Bluetooth module, the WIFI module and the USB module respectively.
Furthermore, the inside of handle is provided with inferior accuse MCU and motor, the back of handle is provided with mapping key and programming key, inferior accuse MCU respectively with motor, mapping key and programming key electric connection, the controller main part is installed behind the fork mouth, inferior accuse MCU with master control MCU electric connection.
Furthermore, a connecting socket is arranged at the bottom of the controller main body and electrically connected with the main control MCU, connecting pins matched with the connecting socket are arranged at the bottom of the fork, the connecting pins are electrically connected with the secondary control MCU, the controller main body is installed behind the fork, and the connecting pins are inserted into the connecting socket.
Furthermore, the bottom of controller main part is provided with the catching groove, the bottom of handle is provided with the hasp that can the horizontal slip, the hasp is located the one end of fork mouth be provided with the knot of catching groove looks joint colludes, the other end of hasp is provided with the portion of stirring.
Furthermore, a sliding groove for sliding the lock catch is arranged at the bottom of the handle.
Further, the shell of the handle comprises a face shell, a bottom shell and an inner support arranged between the face shell and the bottom shell, and the fork opening is formed after the inner support is connected with the face shell.
Furthermore, motor mounting grooves are formed in the left side and the right side of the bottom of the inner support, and one motor is mounted in each motor mounting groove.
Furthermore, guide grooves are formed in the left side and the right side of the lower end of the controller main body, and guide pins matched with the guide grooves are arranged on the left side and the right side of the inner support.
Furthermore, the bottom of controller main part is provided with the audio frequency interface, the audio frequency interface with master control MCU electric connection, the bottom of handle be provided with the corresponding perforation of dodging of audio frequency interface.
Furthermore, a lithium battery, a power management circuit, a discharge management circuit and a charge management circuit are arranged in the controller main body, the power management circuit is electrically connected with the main control MCU and the lithium battery respectively, the lithium battery is also electrically connected with the discharge management circuit and the charge management circuit respectively, and the USB module is also electrically connected with the discharge management circuit and the charge management circuit respectively.
Further, be provided with LED pilot lamp and vibrating motor in the controller main part, master control MCU respectively with the LED pilot lamp with vibrating motor electric connection.
Furthermore, a rocker, a trigger and a function key are arranged on the controller main body, and the main control MCU is electrically connected with the rocker, the trigger and the function key respectively.
According to the invention of the scheme, the beneficial effects of the invention are as follows:
the multi-mode game controller control method provided by the invention can realize three connection modes of wired connection, WIFI connection and Bluetooth connection with game equipment (game host, mobile phone and the like) to play games, is compatible with most of game equipment, supports the mutual free switching of the three connection modes of wired connection, WIFI connection and Bluetooth connection, and enhances the compatibility of products; after the mobile terminal is started, the information of the last connected equipment can be automatically traced, and the wireless equipment connected last time can be automatically connected; if the connection back fails or no operation is performed in the wireless mode, the game controller can be automatically closed, so that the electric quantity of the game controller is saved; the game controller can charge the external equipment through the USB line, or the game controller charges the battery in the game controller through the USB line, so that the game time of a user is ensured, and meanwhile, the use frequency of the game controller is increased.
Drawings
FIG. 1 is a flowchart of a multi-mode game controller control method according to embodiment 1 of the present invention;
FIG. 2 is a detailed flowchart of step S3 in FIG. 1;
FIG. 3 is a detailed flowchart of step S4 in FIG. 1;
FIG. 4 is a detailed flowchart of step S5 in FIG. 1;
FIG. 5 is a detailed flowchart of step S6 in FIG. 1;
FIG. 6 is a schematic structural diagram illustrating an assembled state of a multimode game controller according to embodiment 2 of the present invention;
FIG. 7 is a schematic structural diagram illustrating a split state of a multi-mode game controller according to embodiment 2 of the present invention;
fig. 8 is a schematic structural diagram of a controller body according to embodiment 2 of the present invention;
FIG. 9 is a schematic view of the structure of the grip of embodiment 2 of the present invention;
FIG. 10 is a schematic structural view of the grip of embodiment 2 of the present invention from another perspective;
FIG. 11 is a schematic structural view of the grip of embodiment 2 of the present invention from another perspective;
FIG. 12 is an exploded view of the grip of embodiment 2 of the present invention;
fig. 13 is a schematic frame diagram of a controller main body in embodiment 2 of the present invention;
FIG. 14 is a schematic block diagram of a grip of embodiment 2 of the present invention.
In the context of the figures, it is,
1. a controller main body; 101. a rocker; 102. a trigger; 103. a power-on key; 104. a machine pairing key; 105. a main control MCU; 106. a Bluetooth module; 107. a WIFI module; 108. a USB module; 109. a connection socket; 110. buckling grooves; 111. a guide groove; 112. an audio interface; 113. a lithium battery; 114. a power management circuit; 115. a discharge management circuit; 116. a charging management circuit; 117. an LED indicator light; 118. a vibration motor; 2. a grip; 201. a fork opening; 202. a secondary control MCU; 203. a motor; 204. a mapping key; 205. a programming key; 206. connecting a contact pin; 207. a chute; 208. locking; 2081. buckling; 2082. a toggle part; 209. a face shell; 210. a bottom case; 211. an inner support; 2111. a motor mounting groove; 2112. a guide pin; 212. avoiding the perforation.
Detailed Description
In order to make the technical problems, technical solutions and advantageous effects to be solved by the present invention more clearly apparent, the present invention is further described in detail below with reference to the accompanying drawings and embodiments.
It is to be understood that the terms "comprises" and "comprising," and any variations thereof, in the description and claims of this invention are intended to cover non-exclusive inclusions. For example, a process, method, system, article, or apparatus that comprises a list of steps or elements is not limited to only those steps or elements listed, but may alternatively include other steps or elements not listed, or inherent to such process, method, article, or apparatus.
It should be noted that the terms "mounted," "disposed," "connected," and the like are to be understood broadly, and may be, for example, fixedly connected, detachably connected, or integrated; can be mechanically or electrically connected; they may be directly connected or indirectly connected through intervening media, or they may be connected internally or in any other suitable relationship, unless expressly stated otherwise. The terms "upper", "lower", "left", "right", "top", "bottom", "back", and the like indicate orientations or positions based on the orientations or positions shown in the drawings, and are only for convenience of description and should not be construed as limiting the technical solution.
Example 1
Referring to fig. 1, the present embodiment provides a method for controlling a multi-mode game controller, including the following steps:
step S1, starting a game controller, specifically: if the long-time pressing of the power-on key exceeds the preset time (such as 1 second), the game controller enters a normal working state.
S2, tracing the information of the last connection equipment and judging whether the wireless equipment is connected last time; if the connection is over, the step S3 is executed; if not, the process proceeds to step S4.
And S3, judging the type of the wireless equipment connected last time, and performing the back connection operation.
Referring to fig. 2, in the present embodiment, the step S3 specifically includes the following sub-steps:
step S31, judging the type of the wireless equipment connected last time, and connecting back the wireless equipment connected last time; if the last wireless device is a WIFI device, performing WIFI loopback operation; and if the wireless equipment connected last time is the Bluetooth equipment, performing Bluetooth connection operation.
And step S32, if the reconnection succeeds within the preset time (such as 2 minutes), entering a wireless mode of reconnection, and otherwise, entering step S6.
And step S33, if the long-time pressing of the power-on key exceeds the preset time (such as 6 seconds) in the process of the connection back, the step S6 is entered.
And step S34, if the opposite key is pressed for more than preset time (such as 2 seconds) in the wireless connection process, the step S4 is carried out.
And S4, pairing the new wireless equipment.
Referring to fig. 3, in the present embodiment, the step S4 specifically includes the following sub-steps:
and S41, the Bluetooth module and the WIFI module are in an opposite state at the same time, and new wireless equipment is searched.
And S42, if the wireless device is successfully accessed within the preset time (such as 2 minutes), connecting a new wireless device, and entering a wireless mode corresponding to the wireless device, wherein the wireless mode comprises a WIFI mode and a Bluetooth mode.
And S43, if the wireless device is not successfully connected within the preset time (such as 2 minutes), returning to the step S3.
And S5, switching the current connection mode according to user operation. The connection mode comprises a wired mode and a wireless mode, and the wireless mode comprises a WIFI mode and a Bluetooth mode.
Referring to fig. 4, in the present embodiment, the step S5 specifically includes the following sub-steps:
step S51, if the wireless mode is in, accessing a USB line, judging whether the current accessed equipment supports the GIP protocol or not by the game controller, if so, entering a wired mode; otherwise, the current wireless mode is returned, at the moment, the USB wire is only used as a charging function, the game controller can charge the accessed external equipment, or the game controller charges a battery in the game controller through the USB wire, the game time of the user is ensured, and meanwhile, the use frequency of the game controller is increased. The GIP protocol is a communication protocol between the game controller and the external device, and includes a wired/wireless mode.
Step S52, if the USB cable is removed in the wired mode, the step S3 is returned to, and the wireless back connection operation is carried out.
And S53, if the Bluetooth mode is adopted, double-click is carried out on the machine key, and WIFI reconnection operation is carried out.
And S54, if the WIFI mode is adopted, double-clicking the machine key to perform Bluetooth connection operation.
Step S6, turning off the game controller, specifically: and closing the game controller, cutting off the connection between the game controller and the game equipment, and ending the working state.
Referring to fig. 5, in the present embodiment, the step S6 specifically includes the following sub-steps:
and S61, in the wireless connection and wireless pairing process, if the long-time pressing of the startup key exceeds the preset time (such as 6 seconds), manually closing the game controller.
Step S61, in the wireless mode, if there is no operation (i.e. sleep > 15 minutes) within a preset time (e.g. 15 minutes), the game controller is automatically turned off.
And S63, in the wireless mode, if the starting key is pressed for a long time (for example, 5 seconds), the game controller is manually closed.
And step S64, in the wireless mode, receiving a shutdown instruction of the external wired/wireless equipment through the GIP protocol, and automatically shutting down the game controller.
In this embodiment, in step S51, after accessing the USB cable in the wireless mode and the game controller determines that the currently accessed device supports the GIP protocol, the game controller double-clicks the set key to enter the wired mode. The step enters the wired mode only by adding a double-click machine key operation, so that the wireless mode can be prevented from exiting after the equipment supporting the GIP protocol is mistakenly connected.
Referring to fig. 4, in the present embodiment, the step S5 further includes the following sub-steps:
and step S55, if the pairing key is pressed for more than the preset time (such as 2 seconds) in the wireless mode, the step S4 is entered, and the new wireless equipment is paired, so that the game controller can directly pair the new wireless equipment in the wireless mode.
According to the control method of the multi-mode game controller, three connection modes of wired connection, WIFI connection and Bluetooth connection can be achieved, game equipment (game hosts, mobile phones and the like) can be connected to play games, most of game equipment is compatible, the three connection modes of wired connection, WIFI connection and Bluetooth connection are freely switched, and product compatibility is enhanced; after the wireless device is started, the information of the last connected device can be automatically traced, and the last connected wireless device can be automatically connected; if the connection back fails or no operation is performed in the wireless mode, the game controller can be automatically closed, so that the electric quantity of the game controller is saved; the game controller can charge the external device through the USB line, or the game controller charges the battery inside the game controller through the USB line, so that the game time of a user is ensured, and meanwhile, the use frequency of the game controller is increased.
As will be appreciated by one skilled in the art, aspects of the present invention may be embodied as a system, method or program product. Thus, various aspects of the invention may be embodied in the form of: an entirely hardware embodiment, an entirely software embodiment (including firmware, microcode, etc.) or an embodiment combining hardware and software aspects that may all generally be referred to herein as a "managing circuit," module "or" system.
Moreover, while the operations of the method of the invention are depicted in the drawings in a particular order, this does not require or imply that the operations must be performed in this particular order, or that all of the illustrated operations must be performed, to achieve desirable results. Additionally or alternatively, certain steps may be omitted, multiple steps combined into one step execution, and/or one step broken down into multiple step executions.
Example 2
Referring to fig. 6 to 14, the present embodiment provides a multi-mode game controller, which includes a controller main body 1 and a handle 2, a fork 201 matched with the shape of the lower end of the controller main body 1 is disposed on the top of the handle 2, and the controller main body 1 is detachably mounted in the fork 201.
Be provided with rocker 101, trigger 102, start key 103 and to machine key 104 on the controller main part 1, be provided with main control MCU105, bluetooth module 106, WIFI module 107 and USB module 108 in the controller main part 1, main control MCU105 respectively with rocker 101, trigger 102, start key 103, to machine key 104, bluetooth module 106, WIFI module 107 and USB module 108 electric connection. After the set key 104 is pressed, the main control MCU105 sends corresponding signals to the Bluetooth module 106, the WIFI module 107 or the USB module 108, and the Bluetooth module 106 outputs the signals through a Bluetooth antenna after receiving and processing the signals; after receiving and processing the signal, the WIFI module 107 outputs the signal through a WIFI antenna; after the USB module 108 receives and processes the signals, the game controller is enumerated as a GIP (host and PC) device. The processor of the main control MCU105 can execute the control method of the multi-mode game controller in embodiment 1, so that the controller main body 1 can be connected to game devices (game hosts, mobile phones, etc.) in three connection modes of wired, WIFI, and bluetooth to play games, and is compatible with most game devices, and the three connection modes of wired, WIFI, and bluetooth are freely switched to each other, thereby enhancing product compatibility.
The interior of the handle 2 is provided with a secondary control MCU202 and a motor 203, the back of the handle 2 is provided with a mapping key 204 and a programming key 205, the secondary control MCU202 is electrically connected with the motor 203, the mapping key 204 and the programming key 205 respectively, after the controller main body 1 is installed in a fork 201 of the handle 2, the secondary control MCU202 is electrically connected with the main control MCU105, and the connection and communication between the controller main body 1 and the handle 2 are realized.
In the multi-mode game controller, the controller main body 1 is detachably connected with the handle 2, and the programming key 205, the mapping key 204 and the motor 203 which are originally arranged on the controller main body 1 are integrated on the handle 2, so that the controller main body 1 can have a small size and is convenient to store and carry, and a user can select whether to install the handle 2 according to game needs.
Referring to fig. 8, 11 to 14, in the present embodiment, a connection socket 109 is disposed at the bottom of the controller main body 1, the connection socket 109 is electrically connected to the main control MCU105, a connection pin 206 matched with the connection socket 109 is disposed at the bottom of the fork 201, the connection pin 206 is electrically connected to the sub-control MCU202, and after the controller main body 1 is mounted on the fork 201 of the handle 2, the connection pin 206 is inserted into the connection socket 109. Through the arrangement of the connecting pin 206 and the connecting socket 109, after the controller body 1 is mounted on the fork 201 of the handle 2, the controller body 1 and the handle 2 can be stably and reliably connected and communicated. Preferably, the connecting pins 206 are pogo pin spring pins.
Referring to fig. 8 to 12, in the present embodiment, the bottom of the controller main body 1 is provided with a buckle slot 110, the bottom of the handle 2 is provided with a sliding slot 207, the sliding slot 207 is internally provided with a lock catch 208 capable of sliding left and right along the sliding slot 207, one end of the lock catch 208 located at the fork 201 is provided with a buckle hook 2081 clamped with the buckle slot 110, and the other end of the lock catch 208 is provided with a toggle portion 2082. After the controller body 1 is installed in the fork 201 of the handle 2, the user pulls the pulling portion 2082 of the latch 208 leftwards by hand, the latch 208 slides leftwards, and the hook 2081 of the latch 208 is clamped into the buckle slot 110 of the controller body 1, so that the locking is completed. When the grip 2 needs to be released, the user pulls the pulling portion 2082 of the latch 208 rightwards by hand, the latch 208 slides rightwards, the hook 2081 of the latch 208 is separated from the buckle slot 110 of the controller body 1, and the grip 2 can be removed. Through the above mentioned catching groove 110 and the lock catch 208, the controller main body 1 can be detachably mounted on the fork opening 201 of the handle 2, and the lock catch 208 is shifted left and right, so that the handle 2 can be easily locked and released, and the user can conveniently mount and dismount the handle 2.
Referring to fig. 11 and 12, in the present embodiment, the housing of the grip 2 includes a surface casing 209, a bottom casing 210, and an inner support 211 disposed between the surface casing 209 and the bottom casing 210, the inner support 211 is connected to the surface casing 209 to form a fork 201, and the internal circuit component of the grip 2 is located in a space surrounded by the surface casing 209, the bottom casing 210, and the inner support 211. The left side and the right side of the bottom of the inner support 211 are provided with motor mounting grooves 2111, and a motor 203 is mounted in each motor mounting groove 2111.
Further, in order to enable the hook 2081 of the latch 208 to be accurately clamped into the catching groove 110 of the controller body 1, guide grooves 111 are formed on the left and right sides of the lower end of the controller body 1, and guide pins 2112 matched with the guide grooves 111 are formed on the left and right sides of the inner support 211. The handle 2 is attached to the controller body 1, the controller body 1 is pushed into the fork 201 of the handle 2 from top to bottom, the guide pin 2112 slides along the guide groove 111, and the positioning of the controller body 1 and the handle 2 is completed, so that the hook 2081 of the lock catch 208 can be accurately clamped into the buckle groove 110 of the controller body 1, and the locking is completed.
Referring to fig. 8, 9, 11, and 13, in the present embodiment, an audio interface 112 is disposed at the bottom of the controller main body 1, the audio interface 112 is electrically connected to the main control MCU105, and the audio interface 112 is used for a user to plug in an earphone to listen to the sound of the game device. Meanwhile, the bottom of the handle 2 is provided with an avoiding perforation 212 corresponding to the audio interface 112, so that the handle 2 prevents the audio interface 112 of the controller main body 1 from being blocked by the handle 2 after the controller main body 1 is mounted on the handle 2, and a user cannot insert an earphone into the audio interface 112.
Referring to fig. 13, in the embodiment, a lithium battery 113, a power management circuit 114, a discharge management circuit 115, and a charge management circuit 116 are disposed in the controller main body 1, the power management circuit 114 is electrically connected to the main control MCU105 and the lithium battery 113, the lithium battery 113 is also electrically connected to the discharge management circuit 115 and the charge management circuit 116, and the USB module 108 is also electrically connected to the discharge management circuit 115 and the charge management circuit 116. The lithium battery 113 supplies power to each module inside the controller main body 1 through the power management circuit 114. The discharging management circuit 115 is used for charging external electronic devices (mobile phones, ipads, and the like) when the USB module 108 is externally connected to the external electronic devices (mobile phones, ipads, and the like), so as to ensure the game time of the user and increase the use frequency of the game controller. The charging management circuit 116 is used for charging the lithium battery 113 when the USB module 108 is externally connected to a power supply.
It should be understood that the power management circuit 114, the discharge management circuit 115, and the charge management circuit 116 are well known to those skilled in the art, and the present invention is not modified and only applied to the present invention, so the detailed circuits and operation principles of the power management circuit 114, the discharge management circuit 115, and the charge management circuit 116 will not be described repeatedly.
Referring to fig. 8 and 13, in the present embodiment, an LED indicator 117 and a vibration motor 118 are disposed in the controller main body 1, and the main control MCU105 is electrically connected to the LED indicator 117 and the vibration motor 118 respectively. The LED indicator lamp 117 is used to remind the user of the charging state of the controller main body 1; the vibration motor 118 is used for generating vibration, so that the real vibration feeling of a user in the game is improved, and the simulation effect of the game is better.
It will be understood that modifications and variations can be made by persons skilled in the art in light of the above teachings and all such modifications and variations are intended to be included within the scope of the invention as defined in the appended claims.
The invention is described above with reference to the accompanying drawings, which are illustrative, and it is obvious that the implementation of the invention is not limited in the above manner, and it is within the scope of the invention to adopt various modifications of the inventive method concept and technical solution, or to apply the inventive concept and technical solution to other fields without modification.

Claims (10)

1. A multi-mode game controller control method, comprising the steps of:
step S1, starting a game controller;
s2, tracing the information of the last connection equipment and judging whether the wireless equipment is connected last time; if the connection is over, the step S3 is executed; if not, the step S4 is executed;
s3, judging the type of the wireless equipment connected last time, and performing reconnection operation;
s4, pairing new wireless equipment;
s5, switching a current connection mode according to user operation, wherein the connection mode comprises a wired mode and a wireless mode, and the wireless mode comprises a WIFI mode and a Bluetooth mode;
and S6, closing the game controller.
2. The multi-mode game controller control method according to claim 1, wherein the step S1 is specifically: if the long-time pressing of the starting key exceeds the preset time, the game controller enters a normal working state.
3. The multi-mode game controller control method of claim 1, wherein step S3 specifically comprises the sub-steps of:
s31, judging the type of the wireless equipment connected last time, and connecting back the wireless equipment connected last time; if the last wireless device is a WIFI device, performing WIFI loopback operation; if the wireless device connected last time is a Bluetooth device, performing Bluetooth connection operation;
step S32, if the reconnection succeeds within the preset time, entering a wireless mode of the reconnection, wherein the wireless mode comprises a WIFI mode and a Bluetooth mode, and otherwise, entering step S6;
step S33, if the long-time pressing of the starting key exceeds the preset time in the process of the connection back, the step S6 is entered;
and S34, if the set key is pressed for more than the preset time in the wireless connection process, the step S4 is executed.
4. The multi-mode game controller control method according to claim 1, wherein step S4 specifically comprises the following sub-steps:
s41, the Bluetooth module and the WIFI module are in a machine-to-machine state at the same time, and new wireless equipment is searched;
step S42, if the wireless device is successfully reached within the preset time, connecting a new wireless device, and entering a wireless mode corresponding to the wireless device, wherein the wireless mode comprises a WIFI mode and a Bluetooth mode;
and S43, if the wireless device is not successfully connected within the preset time, returning to the step S3.
5. The multi-mode game controller control method according to claim 1, wherein step S5 specifically comprises the following sub-steps:
step S51, if the wireless mode is in, accessing a USB line, and judging whether the current accessed equipment is equipment supporting the GIP protocol by the game controller, if so, entering a wired mode; otherwise, returning to the current wireless mode;
step S52, if the USB cable is removed in the wired mode, returning to the step S3;
s53, if in the Bluetooth mode, double-clicking the machine key to carry out WIFI (wireless fidelity) connection operation;
and S54, if the WIFI mode is adopted, double-clicking the machine key to perform Bluetooth connection operation.
6. The multi-mode game controller control method according to claim 5, wherein the step S5 further comprises the following sub-steps:
and step S55, if the opposite key is pressed for more than the preset time in the wireless mode, the step S4 is executed.
7. The multi-mode game controller control method according to claim 1, wherein step S6 specifically is: and closing the game controller, cutting off the connection between the game controller and the game equipment, and ending the working state.
8. The multi-mode game controller control method according to claim 1, wherein step S6 specifically comprises the following sub-steps:
step S61, in the wireless connection and wireless pairing process, if the long-time pressing of the power-on key exceeds the preset time, the game controller is manually closed;
step S61, in the wireless mode, if no operation is performed within the preset time, automatically closing the game controller;
step S63, in the wireless mode, if the long-time pressing of the starting key exceeds the preset time, manually closing the game controller;
and step S64, in the wireless mode, receiving a shutdown instruction of the external wired/wireless equipment through the GIP protocol, and automatically shutting down the game controller.
9. A multi-mode game controller applied to the multi-mode game controller control method of any one of claims 1 to 8, characterized by comprising a controller main body and a handle, wherein the top of the handle is provided with a fork mouth matched with the shape of the lower end of the controller main body, and the controller main body is detachably mounted in the fork mouth.
10. The multi-mode game controller of claim 9, wherein a power-on key and a power-on key are provided on the controller main body, a main control MCU, a bluetooth module, a WIFI module and a USB module are provided in the controller main body, and the main control MCU is electrically connected to the power-on key, the bluetooth module, the WIFI module and the USB module, respectively.
CN202310081967.6A 2023-01-16 2023-01-16 Multi-mode game controller and control method thereof Pending CN115970268A (en)

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CN1683033A (en) * 2004-03-31 2005-10-19 微软公司 Wireless game controller with fast connect to a host
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CN206372510U (en) * 2016-12-31 2017-08-04 深圳市达实智控科技股份有限公司 A kind of controller that the control of three moulds can be achieved
CN107948958A (en) * 2017-11-16 2018-04-20 中科创达软件股份有限公司 A kind of method, apparatus and central equipment that information is transmitted based on BLE
WO2018213501A1 (en) * 2017-05-16 2018-11-22 Performance Designed Products Llc Smart user input devices, and systems and methods for monitoring such smart user input devices
CN111615086A (en) * 2019-02-26 2020-09-01 北京奇虎科技有限公司 Method and device for pairing game handles capable of being connected to network
CN112354174A (en) * 2020-12-03 2021-02-12 张威 Intelligent equipment joining system and method based on big data

Patent Citations (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1654104A (en) * 2004-01-30 2005-08-17 微软公司 Game controller that converts between wireless operation and wired operation
CN1683033A (en) * 2004-03-31 2005-10-19 微软公司 Wireless game controller with fast connect to a host
CN104038263A (en) * 2014-06-18 2014-09-10 小米科技有限责任公司 Method and device for establishing Bluetooth connection
CN205759625U (en) * 2016-06-17 2016-12-07 深圳市申江科技开发有限公司 remote-control handle
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WO2018213501A1 (en) * 2017-05-16 2018-11-22 Performance Designed Products Llc Smart user input devices, and systems and methods for monitoring such smart user input devices
CN107948958A (en) * 2017-11-16 2018-04-20 中科创达软件股份有限公司 A kind of method, apparatus and central equipment that information is transmitted based on BLE
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CN112354174A (en) * 2020-12-03 2021-02-12 张威 Intelligent equipment joining system and method based on big data

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