CN115632731B - Synchronous playing strategy for multi-playing terminal - Google Patents

Synchronous playing strategy for multi-playing terminal Download PDF

Info

Publication number
CN115632731B
CN115632731B CN202211318296.2A CN202211318296A CN115632731B CN 115632731 B CN115632731 B CN 115632731B CN 202211318296 A CN202211318296 A CN 202211318296A CN 115632731 B CN115632731 B CN 115632731B
Authority
CN
China
Prior art keywords
playing
terminal
audio
terminals
playback
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
CN202211318296.2A
Other languages
Chinese (zh)
Other versions
CN115632731A (en
Inventor
冯健达
王子兵
林弟
张常华
朱正辉
赵定金
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Guangdong Baolun Electronics Co ltd
Original Assignee
Guangdong Baolun Electronics Co ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Guangdong Baolun Electronics Co ltd filed Critical Guangdong Baolun Electronics Co ltd
Priority to CN202211318296.2A priority Critical patent/CN115632731B/en
Publication of CN115632731A publication Critical patent/CN115632731A/en
Application granted granted Critical
Publication of CN115632731B publication Critical patent/CN115632731B/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04HBROADCAST COMMUNICATION
    • H04H20/00Arrangements for broadcast or for distribution combined with broadcast
    • H04H20/18Arrangements for synchronising broadcast or distribution via plural systems
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04HBROADCAST COMMUNICATION
    • H04H20/00Arrangements for broadcast or for distribution combined with broadcast
    • H04H20/53Arrangements specially adapted for specific applications, e.g. for traffic information or for mobile receivers
    • H04H20/61Arrangements specially adapted for specific applications, e.g. for traffic information or for mobile receivers for local area broadcast, e.g. instore broadcast
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04HBROADCAST COMMUNICATION
    • H04H60/00Arrangements for broadcast applications with a direct linking to broadcast information or broadcast space-time; Broadcast-related systems
    • H04H60/56Arrangements characterised by components specially adapted for monitoring, identification or recognition covered by groups H04H60/29-H04H60/54
    • H04H60/58Arrangements characterised by components specially adapted for monitoring, identification or recognition covered by groups H04H60/29-H04H60/54 of audio
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04HBROADCAST COMMUNICATION
    • H04H60/00Arrangements for broadcast applications with a direct linking to broadcast information or broadcast space-time; Broadcast-related systems
    • H04H60/76Arrangements characterised by transmission systems other than for broadcast, e.g. the Internet
    • H04H60/78Arrangements characterised by transmission systems other than for broadcast, e.g. the Internet characterised by source locations or destination locations

Abstract

The invention discloses a synchronous playing strategy of a multi-playing terminal, which comprises the following steps: step 1: acquiring the physical position of each playing terminal; step 2: determining the playing coverage range of each playing terminal based on the physical position of the playing terminal according to the playing task volume of the audio to be played; step 3: dividing a plurality of play groups, synchronously playing the audio to be played by each play terminal in the same play group, and asynchronously playing the audio to be played by the play terminals in different play groups. The invention effectively avoids the pressure brought by synchronous playing of all the playing terminals to the server, reduces the audio data issuing pressure of the server, and has less delay and higher response speed and response efficiency compared with the synchronous playing of all the terminals when realizing the synchronization in the playing coverage range.

Description

Synchronous playing strategy for multi-playing terminal
Technical Field
The invention relates to the technical field of audio synchronous playing processing, in particular to a synchronous playing strategy of a multi-playing terminal.
Background
In the process of simultaneously broadcasting a plurality of broadcasting terminals by using the current broadcasting system, synchronous broadcasting is generally performed, so that each broadcasting terminal can synchronously play corresponding audio according to a time node. If all the playing terminals need to be synchronized, huge pressure is necessarily caused to the server for issuing the audio data, and further the synchronous playing effect is affected, so that a better playing strategy is needed.
Disclosure of Invention
Aiming at the defects of the prior art, the invention aims to provide a synchronous playing strategy of a multi-playing terminal, which can solve the problems described in the background art.
The technical scheme for realizing the purpose of the invention is as follows: a synchronous playing strategy of a multi-playing terminal comprises the following steps:
step 1: acquiring the physical position of each playing terminal;
step 2: determining the playing coverage range of each playing terminal based on the physical position of the playing terminal according to the playing task volume of the audio to be played;
step 3: among all the playing terminals, a plurality of playing terminals are preset as sub-center playing terminals, each sub-center playing terminal is located in a playing coverage range far away from the other side,
dividing the rest of playing terminals into a certain sub-center playing terminal according to the playing coverage range, dividing at least one corresponding rest of playing terminal by each center playing terminal, so that each sub-center playing terminal and a plurality of other playing terminals are positioned in the same playing group, dividing any playing terminal into only one playing group,
each playing terminal in the same playing group synchronously plays the audio to be played, and the playing terminals in different playing groups asynchronously play the audio to be played.
Further, in the step 1, the physical position of the playing terminal is determined by adopting satellite positioning or recording positioning or preset mark positioning.
Further, in the step 2, the volume of the audio to be played is determined according to the audio amplitude.
Further, the playing coverage is determined according to the lowest audio amplitude of the audio to be played or the average audio amplitude of the whole audio to be played.
Further, if the decibel value k of the audio at the distance r from the current playing terminal is less than or equal to the preset threshold value, taking the region with the radius r as the center of a circle of the current playing terminal as the playing coverage area of the current playing terminal, and calculating the decibel value k of the audio at the distance r from the current playing terminal according to the following formula:
k=10log(10,4 π )+20log(10,r) 。
further, a pickup monitoring module is built in each playing terminal, the current playing terminal is used as a center for playing audio, surrounding playing terminals monitor the playing volume of the current playing terminal, so that the audio attenuation value of the current playing terminal and any surrounding playing terminal is determined, all the playing terminals with the audio attenuation value being larger than or equal to the preset attenuation value are regarded as the playing coverage range of the current playing terminal, each playing terminal is sequentially used as the current playing terminal, and the playing coverage range of each playing terminal can be determined.
The beneficial effects of the invention are as follows: according to the invention, all the playing terminals in a small subarea can be synchronously played according to the playing coverage range, and the playing terminals in other subareas can be synchronously or asynchronously played with the playing terminals in the current subarea, so that the pressure brought by synchronous playing of all the playing terminals to a server is effectively avoided, the audio data issuing pressure of the server is reduced, and compared with the delay under the synchronization of all the terminals, the delay is less and the response speed and the response efficiency are higher.
Drawings
FIG. 1 is a schematic flow chart of the present invention;
fig. 2 is a schematic diagram of distribution and division of each playing terminal.
Detailed Description
The invention is further described with reference to the accompanying drawings and detailed description below:
as shown in fig. 1, a multi-play terminal synchronous play strategy includes the following steps:
step 1: and acquiring the physical position of each playing terminal.
A plurality of playing terminals can be arranged in a certain area like a park, a tourist attraction and the like, so that audio can be played at different positions, and audio broadcasting in the area is realized. The physical location of the playing terminal can be determined by satellite positioning, base station positioning, preset mark positioning and the like, and different playing terminals are placed at different physical locations.
Step 2: and determining the playing coverage range of each playing terminal based on the physical position of the playing terminal according to the playing task volume of the audio to be played.
The volume of the audio to be played may be determined according to the audio amplitude, for example, playing a notification, a song, etc., and the playing coverage may be determined according to the lowest audio amplitude of the audio to be played or the average audio amplitude of the whole audio to be played, that is, the audio to be played may be clearly heard by the human ear within the range.
If the decibel value k of the audio frequency at the distance r from the current playing terminal is less than or equal to a preset threshold value, taking the region with the radius r as the center of a circle of the current playing terminal as the playing coverage of the current playing terminal. Since the audio is attenuated when transmitted in air, the decibel value k of the audio at the distance r from the current playing terminal is calculated according to the following formula:
k=10log(10,4 π )+20log(10,r)
in an optional implementation manner, each playing terminal is internally provided with a pickup monitoring module, the current playing terminal is used as a center for playing audio, surrounding playing terminals monitor the playing volume of the current playing terminal, so that the audio attenuation value of the current playing terminal and any surrounding playing terminal is determined, and all playing terminals with the audio attenuation value larger than or equal to the preset attenuation value are regarded as the playing coverage range of the current playing terminal. And taking each playing terminal as the current playing terminal in turn, so that the playing coverage of each playing terminal can be determined.
Step 3: among all the playing terminals, a plurality of playing terminals are preset as sub-center playing terminals, and each sub-center playing terminal is located in a playing coverage range far away from the other side, namely, any sub-center playing terminal is not located in the playing coverage range of any other center playing terminal.
And dividing the rest of playing terminals into a certain sub-center playing terminal according to the playing coverage range, wherein each center playing terminal divides at least one corresponding rest of playing terminal, so that each sub-center playing terminal and a plurality of other playing terminals are positioned in the same playing group, and any playing terminal is divided into only one playing group.
Each playing terminal in the same playing group synchronously plays the audio to be played, and the playing terminals in different playing groups can synchronously or asynchronously play the audio to be played.
According to the method, all playing terminals in a small subarea can be synchronously played according to the playing coverage range, and playing terminals in other subareas can be synchronously or asynchronously played with the playing terminals in the current subarea, so that the pressure brought to a server by synchronous playing of all the playing terminals is effectively avoided, the audio data issuing pressure of the server is relieved, and compared with the delay under the synchronization of all the terminals, the delay is less in the playing coverage range, and the response speed and the response efficiency are higher.
Referring to fig. 2, numerals 1 to 16 in the drawing denote respective playback terminals, and it is assumed that the playback terminal No. 1 receives the transmission delay of the server-issued audio for 10ms (milliseconds), and the transmission delay at these playback terminals is minimum; the transmission delay of the audio transmitted by the server is 400ms (millisecond) when the 16 # playing terminal receives the audio, and the transmission delay of the audio is maximum at the 16 # playing terminals. If the existing audio synchronous playing method is adopted, the number 1 terminal needs to wait 390ms after receiving the instruction (the instruction is received in 10 ms) and then starts playing the audio together with the number 16 playing terminal, the playing efficiency of the synchronous playing audio is low, except for the playing terminal with the maximum transmission delay, all the other playing terminals need to start playing the audio together after receiving the audio data for a certain time, and the response speed and the efficiency of the playing terminals are low.
And, according to the present invention, it is assumed that 4 play sets are divided according to the play coverage, for example, 1-7 are first play sets, 8-10 are second play sets, 11-13 are third play sets, and 14-16 are fourth play sets. Compared with the existing synchronous playing method, the synchronous playing method has the advantages that only each playing terminal in each playing group is required to synchronously play, the difference between the minimum transmission delay and the maximum transmission delay of the playing terminals in the same playing group is smaller, and therefore the response speed and the efficiency are higher, and the synchronous playing is more effective.
The invention can be used as built-in program processing software applied to a terminal (such as a sound box), thereby forming a new generation of information hardware terminal and better meeting the experience of users.
The embodiment disclosed in the present specification is merely an illustration of one-sided features of the present invention, and the protection scope of the present invention is not limited to this embodiment, and any other functionally equivalent embodiment falls within the protection scope of the present invention. Various other corresponding changes and modifications will occur to those skilled in the art from the foregoing description and the accompanying drawings, and all such changes and modifications are intended to be included within the scope of the present invention as defined in the appended claims.

Claims (5)

1. The synchronous playing strategy of the multi-playing terminal is characterized by comprising the following steps:
step 1: acquiring the physical position of each playing terminal;
step 2: according to the volume of the playing task of the audio to be played, determining the playing coverage range of each playing terminal based on the physical position of the playing terminal;
step 3: among all the playing terminals, a plurality of playing terminals are preset as sub-center playing terminals, each sub-center playing terminal is located in a playing coverage range far away from the other side,
dividing the rest of playing terminals into a certain sub-center playing terminal according to the playing coverage range, dividing each sub-center playing terminal into at least one corresponding rest of playing terminal, thereby dividing each sub-center playing terminal and other playing terminals into the same playing group, dividing any playing terminal into only one playing group,
each playing terminal in the same playing group synchronously plays the audio to be played, the playing terminals in different playing groups asynchronously play the audio to be played,
each playing terminal is internally provided with a pickup monitoring module, the current playing terminal is used as a center for playing audio, surrounding playing terminals monitor the playing volume of the current playing terminal, so that the audio attenuation value between the current playing terminal and any surrounding playing terminal is determined, all the playing terminals with the audio attenuation value being more than or equal to the preset attenuation value are regarded as the playing coverage area of the current playing terminal, each playing terminal is sequentially used as the current playing terminal, and the playing coverage area of each playing terminal can be determined.
2. The synchronized playback strategy of a multi-playback terminal according to claim 1, wherein in the step 1, the physical location of the playback terminal is determined by satellite positioning, recorded positioning, or preset mark positioning.
3. The synchronized playback strategy of a multi-playback terminal of claim 1, wherein in step 2, the playback task volume of the audio to be played back is determined based on the audio amplitude.
4. The synchronized playback strategy of claim 1, wherein the playback coverage is determined based on a lowest audio amplitude of the audio to be played back or an average audio amplitude of the entire audio to be played back.
5. The synchronized playback strategy of a multi-playback terminal according to claim 1, wherein if the decibel value k of the audio at the distance r from the current playback terminal is less than or equal to a preset threshold, the area with the current playback terminal as the center and the radius r is the playback coverage area of the current playback terminal, and the decibel value k of the audio at the distance r from the current playback terminal is calculated according to the following formula:
CN202211318296.2A 2022-10-26 2022-10-26 Synchronous playing strategy for multi-playing terminal Active CN115632731B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202211318296.2A CN115632731B (en) 2022-10-26 2022-10-26 Synchronous playing strategy for multi-playing terminal

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202211318296.2A CN115632731B (en) 2022-10-26 2022-10-26 Synchronous playing strategy for multi-playing terminal

Publications (2)

Publication Number Publication Date
CN115632731A CN115632731A (en) 2023-01-20
CN115632731B true CN115632731B (en) 2023-10-13

Family

ID=84907611

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202211318296.2A Active CN115632731B (en) 2022-10-26 2022-10-26 Synchronous playing strategy for multi-playing terminal

Country Status (1)

Country Link
CN (1) CN115632731B (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN116961806B (en) * 2023-09-21 2024-02-09 广东保伦电子股份有限公司 Satellite time service-based flower and car audio synchronous broadcasting system, device and method

Citations (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20050017135A (en) * 2003-08-08 2005-02-22 엘지전자 주식회사 Method for controlling the multichannel streaming of mobile phone
CN105161124A (en) * 2015-09-02 2015-12-16 广东欧珀移动通信有限公司 Audio playing method and apparatus of multiple playing devices
CN105656520A (en) * 2016-03-22 2016-06-08 广东欧珀移动通信有限公司 Method and device for controlling bluetooth module of playing equipment and audio/video playing system
CN105828235A (en) * 2015-08-07 2016-08-03 维沃移动通信有限公司 Method for playing audio and electronic equipment
CN107071158A (en) * 2017-03-29 2017-08-18 奇酷互联网络科技(深圳)有限公司 Audio-frequency information shares control method, device and mobile communication equipment
WO2018126829A1 (en) * 2017-01-03 2018-07-12 中兴通讯股份有限公司 Information synchronization method and device, and computer storage medium
CN112449285A (en) * 2020-12-15 2021-03-05 广州市登宝路电器有限公司 Method and system for synchronously playing multiple sound boxes
CN112802502A (en) * 2021-03-09 2021-05-14 湖南工学院 Vehicle-mounted intelligent USB flash disk and audio content distribution method and system based on network service
CN215682633U (en) * 2021-06-21 2022-01-28 世邦通信股份有限公司 Audio visual broadcasting system
CN114172605A (en) * 2021-11-18 2022-03-11 湖南康通电子股份有限公司 Synchronous playing method, system and storage medium

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9078010B2 (en) * 2012-09-28 2015-07-07 Sonos, Inc. Audio content playback management
CN103065658B (en) * 2012-12-18 2015-07-08 华为技术有限公司 Control method and device of multi-terminal synchronized playing
US20150016631A1 (en) * 2013-07-12 2015-01-15 Apple Inc. Dynamic tail shortening
CN104038717B (en) * 2014-06-26 2017-11-24 北京小鱼在家科技有限公司 A kind of intelligent recording system
CN104269182B (en) * 2014-09-18 2017-05-31 歌尔股份有限公司 The methods, devices and systems that a kind of audio sync is played

Patent Citations (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20050017135A (en) * 2003-08-08 2005-02-22 엘지전자 주식회사 Method for controlling the multichannel streaming of mobile phone
CN105828235A (en) * 2015-08-07 2016-08-03 维沃移动通信有限公司 Method for playing audio and electronic equipment
CN105161124A (en) * 2015-09-02 2015-12-16 广东欧珀移动通信有限公司 Audio playing method and apparatus of multiple playing devices
CN105656520A (en) * 2016-03-22 2016-06-08 广东欧珀移动通信有限公司 Method and device for controlling bluetooth module of playing equipment and audio/video playing system
WO2018126829A1 (en) * 2017-01-03 2018-07-12 中兴通讯股份有限公司 Information synchronization method and device, and computer storage medium
CN107071158A (en) * 2017-03-29 2017-08-18 奇酷互联网络科技(深圳)有限公司 Audio-frequency information shares control method, device and mobile communication equipment
CN112449285A (en) * 2020-12-15 2021-03-05 广州市登宝路电器有限公司 Method and system for synchronously playing multiple sound boxes
CN112802502A (en) * 2021-03-09 2021-05-14 湖南工学院 Vehicle-mounted intelligent USB flash disk and audio content distribution method and system based on network service
CN215682633U (en) * 2021-06-21 2022-01-28 世邦通信股份有限公司 Audio visual broadcasting system
CN114172605A (en) * 2021-11-18 2022-03-11 湖南康通电子股份有限公司 Synchronous playing method, system and storage medium

Also Published As

Publication number Publication date
CN115632731A (en) 2023-01-20

Similar Documents

Publication Publication Date Title
CN115632731B (en) Synchronous playing strategy for multi-playing terminal
EP2926572B1 (en) Collaborative sound system
EP1788846B1 (en) Audio reproducing system
US6002775A (en) Method and apparatus for electronically embedding directional cues in two channels of sound
EP1571884A2 (en) Sound reproducing method and apparatus
EP1635612A2 (en) Audio reproduction apparatus and audio reproduction system
US9467792B2 (en) Method for processing of sound signals
CN1447624A (en) Automatic audio system equalization
CN107231574A (en) Video broadcasting method and video play device
CN107301028B (en) Audio data processing method and device based on multi-person remote call
CN106598539A (en) Method and apparatus for processing audio in application
CN110213707A (en) Earphone and its hearing-aid method, computer readable storage medium
CN106856094B (en) Surrounding type live broadcast stereo method
CN114915874B (en) Audio processing method, device, equipment and medium
CN112770141B (en) Video delivery method and device for mobile equipment and computer readable storage medium
JP2002291100A (en) Audio signal reproducing method, and package media
US8503362B2 (en) Speaker synchronization technique for wireless multichannel sound data transmission system
CN103345403A (en) Method and terminal device for deeply controlling sound playing through earphones
CN103338119A (en) Voice channel distribution method and voice system
Melchior et al. Emerging technology trends in spatial audio
JP3740780B2 (en) Multi-channel playback device
JP2882449B2 (en) Sound image localization control device for video games
CN115116416A (en) Method and device for optimizing microphone signal delay
CN110381351A (en) Data processing method and equipment
CN110312198A (en) Virtual source of sound method for relocating and device for digital camera

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
CB02 Change of applicant information

Address after: No. 56 Nanli East Road, Shiqi Town, Panyu District, Guangzhou City, Guangdong Province, 510000

Applicant after: Guangdong Baolun Electronics Co.,Ltd.

Address before: No.19 Chuangyuan Road, Zhongcun street, Panyu District, Guangzhou, Guangdong 510000

Applicant before: GUANGZHOU ITC ELECTRONIC TECHNOLOGY Co.,Ltd.

CB02 Change of applicant information
GR01 Patent grant
GR01 Patent grant