CN115543541A - Virtual content distribution system, method, device and computer readable medium - Google Patents

Virtual content distribution system, method, device and computer readable medium Download PDF

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Publication number
CN115543541A
CN115543541A CN202211341761.4A CN202211341761A CN115543541A CN 115543541 A CN115543541 A CN 115543541A CN 202211341761 A CN202211341761 A CN 202211341761A CN 115543541 A CN115543541 A CN 115543541A
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China
Prior art keywords
information
virtual content
distributed
virtual
management unit
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CN202211341761.4A
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Chinese (zh)
Inventor
周清会
郭立勋
陆春宇
张建国
汤代理
王珍珍
郑�硕
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Shanghai Manheng Digital Technology Co ltd
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Shanghai Manheng Digital Technology Co ltd
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Priority to CN202211341761.4A priority Critical patent/CN115543541A/en
Publication of CN115543541A publication Critical patent/CN115543541A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/455Emulation; Interpretation; Software simulation, e.g. virtualisation or emulation of application or operating system execution engines
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/445Program loading or initiating
    • G06F9/44521Dynamic linking or loading; Link editing at or after load time, e.g. Java class loading
    • G06F9/44526Plug-ins; Add-ons
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/46Multiprogramming arrangements
    • G06F9/54Interprogram communication
    • G06F9/542Event management; Broadcasting; Multicasting; Notifications

Abstract

The application provides a distribution system, a method, equipment and a computer readable medium of virtual content, wherein the distribution system of the virtual content is applied to a virtual simulation training platform, and the virtual simulation training platform is provided with a main terminal plug-in; the virtual simulation training platform is used for acquiring information to be distributed and acquiring address information of the virtual content according to the information to be distributed; the information to be distributed comprises information of a receiving device and information of virtual content to be distributed; the virtual simulation training platform is further configured to send the address information of the virtual content to the receiving device through the main-end plug-in. The application provides a distribution scheme of virtual content, which can be used for at least solving the technical problems of pain point and low practical training efficiency of single transmission of VR virtual content.

Description

Virtual content distribution system, method, device and computer readable medium
Technical Field
The present application relates to the field of information technology, and in particular, to a system, a method, a device, and a computer-readable medium for distributing virtual content.
Background
With the increasing demand of various industries on the virtual simulation training platform, for example, the demand of the education industry on the virtual simulation training platform is particularly outstanding, and the virtual simulation training platform in the related aspect falls on the ground at all times. Through the deep application of the virtual simulation practical training platform in the traditional practical training field, the traditional practical training mode can be broken through, and various problems such as limited site, single practical training scene, abstract practical training content, potential safety hazard in high-risk industry and the like can be effectively solved based on immersive experience in a virtual environment, so that the practical training effect is effectively improved. In the construction of the virtual simulation training platform, it is more and more important how to standardize and manage the resources of the virtual simulation training platform.
However, the inventors found that there are at least the following technical problems in the related art:
the virtual simulation training platform is operated, pain points needing single transmission of VR virtual contents exist, and therefore training efficiency is affected.
Disclosure of Invention
An object of the present application is to provide a distribution system, a method, a device and a computer readable medium for virtual content, which are at least used to solve the technical problems of pain point and low practical training efficiency of single transmission of VR virtual content.
In order to achieve the above object, some embodiments of the present application provide a distribution system of virtual content, which is applied to a virtual simulation training platform, where the virtual simulation training platform is provided with a main-end plug-in; the virtual simulation training platform is used for acquiring information to be distributed and acquiring address information of the virtual content according to the information to be distributed; the information to be distributed comprises information of a receiving device and information of virtual content to be distributed; the virtual simulation training platform is further used for sending the address information of the virtual content to the receiving equipment through the main end plug-in.
Some embodiments of the present application further provide a method for distributing virtual content, the method being the system for distributing virtual content described above, and the method including: acquiring information to be distributed, and acquiring address information of the virtual content according to the information to be distributed; the information to be distributed comprises information of a receiving device and information of virtual content to be distributed; and sending the address information of the virtual content to the receiving equipment.
Some embodiments of the present application further provide a distribution apparatus of virtual content, the apparatus including: one or more processors; and a memory storing computer program instructions that, when executed, cause the processor to perform the method as described above.
Some embodiments of the present application also provide a computer readable medium having stored thereon computer program instructions executable by a processor to implement the method of distribution of virtual content.
Compared with the prior art, in the distribution scheme of the virtual content provided by the embodiment of the application, the provided distribution system of the virtual content is applied to a virtual simulation training platform, and the virtual simulation training platform is provided with a main terminal plug-in; the virtual simulation training platform is used for acquiring information to be distributed and acquiring address information of the virtual content according to the information to be distributed; the virtual simulation training platform is further used for sending the address information of the virtual content to the receiving equipment through the main end plug-in; the information to be distributed comprises information of a receiving device and information of virtual content to be distributed. Because the virtual simulation practical training platform only needs to maintain a small number of main end plug-ins, and the main end plug-ins can be deployed in a real practical training base site, all receiving devices in the same network with the virtual simulation practical training platform can be quickly searched and collected, and then based on the main end plug-ins, virtual contents can be distributed in batches, so that communication between the virtual simulation practical training platform and the receiving devices is facilitated, and the main end plug-ins can distribute the virtual contents in batches, so that the data circulation efficiency and the practical training efficiency are improved, and the problem that when the virtual simulation practical training platform is used for carrying out, VR virtual contents are transmitted singly is solved. In addition, compared with the prior art, the method is favorable for reducing the maintenance cost and improving the universality of the product.
Drawings
Fig. 1 is a schematic structural diagram of a virtual content distribution system according to an embodiment of the present application;
fig. 2 is a schematic structural diagram of another virtual content distribution system provided in an embodiment of the present application;
fig. 3 is an overall architecture diagram of a distribution system of virtual content according to an embodiment of the present application;
fig. 4 is a processing flow chart of a method for distributing virtual content according to an embodiment of the present application;
fig. 5 is an overall process interactive flow of a virtual content distribution method provided by an embodiment of the present application;
fig. 6 is a schematic structural diagram of a distribution apparatus for virtual content according to an embodiment of the present application.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are some embodiments of the present application, but not all embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
The following terms are used herein.
VR, virtual Reality, also known as smart mirror technology, and also known as Virtual Reality in english, refer to a technology for providing an immersive sensation in an interactive three-dimensional environment generated on a computer by comprehensively using a computer graphics system and various interface devices such as Reality and control.
Virtual content, i.e. VR virtual resources, refers to content that can be experienced by VR devices, for example, the virtual content can be divided into: VR games, VR videos, etc.
PC, personal Computer, english full name Personal Computer includes: desktop, notebook, mini notebook, tablet, ultrabook, and the like.
CAVE, a projection-based immersive virtual reality display system.
UDP, user Datagram Protocol, english full name User Datagram Protocol, provides a method for an application program to send an encapsulated IP packet without establishing a connection.
API, application Program Interface, english-language Application Program Interface, application Program can be used to exchange standard set of information and commands with computer operating system.
In the related art, when the virtual simulation training platform is operated, pain points where virtual contents need to be transmitted individually exist. That is to say, in the same time period, based on the virtual simulation training platform, only after one demonstration video is sent, the demonstration video can be sent continuously. For example, in a certain time period, based on the virtual simulation training platform, only after the demonstration video is sent to the terminal device 1, the demonstration video can be sent to the receiving device 2; accordingly, the receiving apparatus 2 can receive the presentation video only after the receiving apparatus 1 has finished receiving the presentation video. Therefore, the whole transmission flow of the virtual content has sequential behavior relation, which greatly reduces the practical training efficiency.
In addition, in the existing deployment scheme of the virtual simulation training platform, since the server is often deployed in a machine room and other specific places and is separated from a real training base place, the virtual simulation training platform often needs to maintain a large number of binding relationships between receiving devices and slave-end plug-ins, which has higher requirements on the virtual simulation training platform itself and hardware facilities such as a network, and accordingly, the maintenance cost is increased, and the universality of the product is reduced.
The embodiment of the application provides a distribution system of virtual content, which is applied to a virtual simulation training platform, wherein a main end plug-in is installed on the virtual simulation training platform; the virtual simulation training platform is used for acquiring information to be distributed and acquiring address information of the virtual content according to the information to be distributed; the virtual simulation training platform is further used for sending the address information of the virtual content to the receiving equipment through the main end plug-in; the information to be distributed comprises information of a receiving device and information of virtual content to be distributed. Because the virtual simulation training platform is provided with the main end plug-in, the virtual content can be distributed in batches based on the main end plug-in, the data transfer efficiency is improved, the virtual content can be rapidly distributed to each receiving device, and the training efficiency is greatly improved. Therefore, the pain point of single transmission of VR virtual content when the virtual simulation training platform is used is solved.
Moreover, in the distribution system of the virtual content provided by the embodiment of the application, the virtual simulation training platform only needs to maintain a small number of main end plug-ins which can be deployed in a real training base site, so that all receiving devices (specifically, slave end plug-ins of the receiving devices) in the same network with the virtual simulation training platform can be quickly searched and collected in a local area network or UDP mode, and further, the communication between the virtual simulation training platform and the receiving devices is facilitated, the training efficiency is improved, the maintenance cost is favorably reduced, and the universality of products is improved.
As shown in fig. 1, a main plug-in 11 is installed on the virtual simulation training platform 10; the virtual simulation training platform 10 is configured to acquire information to be distributed, and acquire address information of the virtual content according to the information to be distributed; the information to be distributed comprises information of a receiving device and information of virtual content to be distributed; the virtual simulation training platform 10 is further configured to send address information of the virtual content to the receiving device through the main-end plug-in 11.
In practical application, a user may select a desired virtual content through the virtual simulation training platform 10, and select a corresponding receiving device through the issuing function of the virtual simulation training platform 10. For example, a plurality of receiving devices in a certain area range may be selected according to actual requirements, and of course, a single device may also be selected as a receiving device, which is not specifically limited in this embodiment.
The receiving device may be a virtual hardware device that communicates with the virtual simulation training platform 10. Such as VR helmets, VR large screens, CAVE, PCs, and sets of PCs, etc., which the present embodiment is not particularly limited. Further, the receiving device is generally a supporting body of the virtual hardware device, for example, the VR headset needs to be connected with a PC, and the PC is the supporting body.
The information of the receiving device included in the information to be distributed may be identification information for characterizing the receiving device. For example, numbers 1, 2, 3 may be used to identify VR headset 1, VR headset 2, and VR headset 3, respectively; for another example, the letters a, B, C may be used to identify a VR helmet, a VR large screen, and a five-person table, respectively; the information of the receiving device may also be represented by a model of the receiving device, which is not specifically limited in this embodiment.
The information of the virtual content included in the information to be distributed may be identification information for characterizing the virtual content. For example, if the virtual content is related content required for teaching, the letter a may be used to represent teaching content for art, A1 represents a course 1 for the art teaching content, and A2 represents a course 2 for the art teaching content; the information of the pseudo content may be represented by a title of the virtual content, an icon having a special shape, or the like, which is not particularly limited in this embodiment.
In some examples, the host plug-in 11 may send the address information of the virtual content to the receiving device by means of UDP broadcast communication.
In an application scenario, by using the virtual content distribution system provided by the embodiment of the application, pain points of single transmission in virtual content demonstration or virtual content real exercise drilling in a teaching link can be solved, so that the virtual content is quickly distributed to each receiving device.
In some embodiments of the present application, the virtual simulation training platform 10 may further include: an apparatus management unit 21 and an application management unit 22, as shown in fig. 2, where the apparatus management unit 21 is configured to obtain the information to be distributed, and send the information to be distributed to the application management unit 22; the application management unit 22 is configured to obtain address information of the virtual content according to the information to be distributed, and send the address information of the virtual content to the device management unit 21; the device management unit 21 is further configured to send the address information of the virtual content to the host plug-in 11, so that the host plug-in 11 sends the address information of the virtual content to the receiving device.
The application management unit 22 may obtain the address information of the virtual content through an API interface according to the information to be distributed.
In some embodiments of the present application, the device management unit 21 is further configured to determine whether the communication state of the receiving device is normal according to the information to be distributed, obtain a determination result, and send the determination result to the application management unit 22; the application management unit 22 is configured to, when the determination result indicates that the communication state of the receiving device is normal, perform the step of obtaining the address information of the virtual content according to the information to be distributed and sending the address information of the virtual content to the device management unit 21.
That is to say, after acquiring the information to be distributed, the device management unit 21 may first determine whether the receiving device is in an online state. If the receiving device is in the online state, a determination result that the communication state of the receiving device is normal may be obtained, and at this time, the application management unit 22 obtains the address information of the virtual content according to the information to be distributed, and sends the address information of the virtual content to the device management unit 21. If the communication state of the receiving device is in the abnormal state as a result of the determination, the device management unit 21 may not perform any operation, or may only send a prompt message indicating that the communication state of the receiving device is in the abnormal state to the application management unit 22, which may be set according to actual requirements, and this embodiment is not limited in particular.
The device management unit 21 may specifically determine whether the communication state of the receiving device is normal by performing UDP communication and/or actively executing a Ping command.
In some embodiments of the present application, the main plug-in 11 is further configured to receive backhaul information sent by the receiving device, and send the backhaul information to the device management unit 21; the device management unit 21 is further configured to manage the receiving device according to the backhaul information.
Wherein, the backhaul information herein may include: feedback information used for representing the completion of the transmission of the virtual content, and storage address information of the virtual content in the receiving equipment. The host plug-in 11 transmits the backhaul information to the device management unit 21, so that the device management unit 21 can synchronously update the status of the corresponding receiving device based on the backhaul information.
In some embodiments of the present application, the device management unit 21 is further configured to send the backhaul information to the application management unit 22.
That is, the device management unit 21 notifies the application management unit 22 that the corresponding virtual content has been delivered by transmitting the backhaul information to the application management unit 22.
In some embodiments of the present application, the host plug-in 11 is configured to encrypt the address information of the virtual content, and then send the encrypted address information of the virtual content to the receiving device.
In some embodiments of the present application, the master plug-in 11 is configured to send address information of the virtual content to a slave plug-in of the receiving device.
The slave end plug-in of the receiving equipment receives the address information of the virtual content, can analyze the address information of the virtual content, and further executes pulling and downloading operations on the virtual content.
In some examples, after pulling and downloading the virtual content, the slave plug-in of the receiving device may also perform a check, such as an MD5 check, on the virtual content to check the correctness of the data by performing a hash operation on the received transmission data.
The slave end plug-in of the receiving device can synchronously download or copy the virtual content. For example, for the same virtual content, different receiving devices located in the same area may implement synchronous copy of the same virtual content between different receiving devices through a UDP protocol in the local area network, so as to perform a downloading task.
In addition, in some examples, the master plug-in 11 and the slave plug-in may be installed by registering a custom pseudo protocol. For example, windows system is implemented by adding Protocol (Protocol) in registry
Fig. 3 shows an overall architecture diagram of a distribution system of virtual content. The resource management center is specifically configured to provide related resource services of the virtual content, such as resource management, resource encryption, resource storage, and the like, and related personnel may select the virtual content to be distributed based on the resource management center. The device management unit is specifically a device management center, and is used for providing device services, such as device registration, device management, device monitoring and the like; the application management unit is specifically an application management center, and is used for providing application services, such as parameter management, registration management, data monitoring, distribution management, and the like.
Particularly, a main plug-in installed on a virtual simulation training platform of the virtual content distribution system is a main end plug-in the embodiment of the present application, a slave plug-in the figure is a slave end plug-in the embodiment of the present application, the slave end plug-in is installed on a receiving device, and the number of the receiving device is multiple. Because the virtual simulation training platform is provided with the main end plug-in, the virtual content can be distributed in batches based on the main end plug-in, the data transfer efficiency is improved, the virtual content can be rapidly distributed to each receiving device, and the pain point of single transmission of the VR virtual content when the virtual simulation training platform is used for carrying out is solved.
An embodiment of the present application further provides a method for distributing virtual content, which is applied to a system for distributing virtual content according to any of the above embodiments, and as shown in fig. 4, the method includes:
step S101, obtaining information to be distributed, and obtaining address information of the virtual content according to the information to be distributed. The information to be distributed comprises information of a receiving device and information of virtual content to be distributed.
Step S102, sending the address information of the virtual content to the receiving device.
Since the present embodiment is a method embodiment corresponding to a distribution system of virtual content, details are not described here to avoid repetition.
Fig. 5 shows an overall process interactive flow of a distribution method for virtual content provided by an embodiment of the present application, where the process includes:
step S201, the virtual simulation training platform acquires information to be distributed and sends the information to be distributed to an equipment management unit of the virtual simulation training platform.
Wherein the information to be distributed includes information of a receiving device and information of virtual content to be distributed. In some examples, related personnel can select virtual content to be distributed through a resource management unit of a virtual simulation practical training platform, then determine corresponding required receiving equipment to obtain the information to be distributed, and send the information to be distributed to an equipment management unit of the virtual simulation practical training platform through a sending function of the virtual simulation practical training platform.
Step S202, after acquiring the information to be distributed, the device management unit first confirms whether the communication state of the corresponding receiving device is normal. If the communication is judged to be abnormal, the service is interrupted; if the communication is determined to be normal, the process proceeds to step S203.
In step S203, the device management unit obtains address information of the virtual content through an API provided by the application service unit of the virtual simulation training platform.
Step S204, the device management unit sends the address information of the virtual content to the main-end plug-in, the main-end plug-in encrypts the address information and sends the address information of the virtual content to the slave-end plug-in of the receiving device in a UDP broadcast communication mode.
Step S205, the slave plug-in of the receiving device parses the received address information, obtains the pull and downloads the virtual content.
And step S206, the slave end plug-in of the receiving equipment executes downloading operation on the virtual content, MD5 verification is carried out, and after the MD5 verification is passed, return information is sent to the master end plug-in.
Wherein, the backhaul information may include: feedback information used for representing the completion of the transmission of the virtual content, and storage address information of the virtual content in the receiving equipment.
Step S207, the main plug-in sends the return information to the device management unit, and the device management unit synchronously updates the state of the corresponding receiving device based on the return information.
Step S208, the device management unit notifies the application service unit that the virtual content has been delivered.
In addition, an embodiment of the present application further provides a virtual content distribution device, which has a structure as shown in fig. 6, and the device includes a memory 31 for storing computer readable instructions and a processor 32 for executing the computer readable instructions, where when the computer readable instructions are executed by the processor, the processor is triggered to execute the virtual content distribution method.
The methods and/or embodiments of the present application embodiments may be implemented as computer software programs. For example, embodiments of the present disclosure include a computer program product comprising a computer program embodied on a computer readable medium, the computer program comprising program code for performing the method illustrated in the flow chart. The computer program, when executed by a processing unit, performs the above-described functions defined in the method of the present application.
It should be noted that the computer readable medium described herein can be a computer readable signal medium or a computer readable storage medium or any combination of the two. A computer readable medium may be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the foregoing. More specific examples of the computer readable storage medium may include, but are not limited to: an electrical connection having one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing. In the present application, a computer readable medium may be any tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device.
In this application, however, a computer readable signal medium may include a propagated data signal with computer readable program code embodied therein, for example, in baseband or as part of a carrier wave. Such a propagated data signal may take any of a variety of forms, including, but not limited to, electro-magnetic, optical, or any suitable combination thereof. A computer readable signal medium may also be any computer readable medium that is not a computer readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device. Program code embodied on a computer readable medium may be transmitted using any appropriate medium, including but not limited to: wireless, wire, fiber optic cable, RF, etc., or any suitable combination of the foregoing.
Computer program code for carrying out operations for aspects of the present application may be written in any combination of one or more programming languages, including an object oriented programming language such as Java, smalltalk, C + +, and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In the case of a remote computer, the remote computer may be connected to the user's computer through any type of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet service provider).
The flowchart or block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of apparatus, methods and computer program products according to various embodiments of the present application. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems that perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
As another aspect, the present application also provides a computer-readable medium, which may be included in the apparatus described in the foregoing embodiments; or may be separate and not incorporated into the device. The computer-readable medium carries one or more computer-readable instructions executable by a processor to perform the steps of the method and/or solution of the embodiments of the present application as described above.
In a typical configuration of the present application, the terminal, the devices serving the network each include one or more processors (CPUs), input/output interfaces, network interfaces, and memory.
The memory may include forms of volatile memory in a computer readable medium, random Access Memory (RAM) and/or non-volatile memory, such as Read Only Memory (ROM) or flash memory (flash RAM). Memory is an example of a computer-readable medium.
Computer-readable media include permanent and non-permanent, removable and non-removable media and may implement information storage by any method or technology. The information may be computer readable instructions, data structures, modules of a program, or other data. Examples of computer storage media include, but are not limited to, phase change memory (PRAM), static Random Access Memory (SRAM), dynamic Random Access Memory (DRAM), other types of Random Access Memory (RAM), read Only Memory (ROM), electrically Erasable Programmable Read Only Memory (EEPROM), flash memory or other memory technology, compact disc read only memory (CD-ROM), digital Versatile Disks (DVD) or other optical storage, magnetic cassettes, magnetic tape, magnetic disk storage or other magnetic storage devices, or any other non-transmission medium that can be used to store information that can be accessed by a computing device.
In addition, the embodiment of the application also provides a computer program, and the computer program is stored in computer equipment, so that the computer equipment executes the method executed by the control code.
It should be noted that the present application may be implemented in software and/or a combination of software and hardware, for example, implemented using Application Specific Integrated Circuits (ASICs), general purpose computers or any other similar hardware devices. In some embodiments, the software programs of the present application may be executed by a processor to implement the above steps or functions. As such, the software programs (including associated data structures) of the present application can be stored in a computer readable recording medium, such as RAM memory, magnetic or optical drive or diskette and the like. Further, some of the steps or functions of the present application may be implemented in hardware, for example, as circuitry that cooperates with the processor to perform various steps or functions.
It will be evident to those skilled in the art that the present application is not limited to the details of the foregoing illustrative embodiments, and that the present application may be embodied in other specific forms without departing from the spirit or essential attributes thereof. The present embodiments are therefore to be considered in all respects as illustrative and not restrictive, the scope of the application being indicated by the appended claims rather than by the foregoing description, and all changes which come within the meaning and range of equivalency of the claims are therefore intended to be embraced therein. Any reference sign in a claim should not be construed as limiting the claim concerned. Furthermore, it will be obvious that the term "comprising" does not exclude other elements or steps, and the singular does not exclude the plural. A plurality of units or means recited in the apparatus claims may also be implemented by one unit or means in software or hardware. The terms first, second, etc. are used to denote names, but not any particular order.

Claims (10)

1. A distribution system of virtual content is characterized in that the distribution system is applied to a virtual simulation training platform, and a main end plug-in is installed on the virtual simulation training platform;
the virtual simulation training platform is used for acquiring information to be distributed and acquiring address information of the virtual content according to the information to be distributed; the information to be distributed comprises information of a receiving device and information of virtual content to be distributed;
the virtual simulation training platform is further configured to send the address information of the virtual content to the receiving device through the main-end plug-in.
2. The distribution system of claim 1, wherein the virtual simulation training platform further comprises: a device management unit and an application management unit;
the device management unit is used for acquiring the information to be distributed and sending the information to be distributed to the application management unit;
the application management unit is used for acquiring the address information of the virtual content according to the information to be distributed and sending the address information of the virtual content to the equipment management unit;
the device management unit is further configured to send the address information of the virtual content to the host plug-in, so that the host plug-in sends the address information of the virtual content to the receiving device.
3. The dispensing system of claim 2,
the device management unit is further configured to determine whether the communication state of the receiving device is normal according to the information to be distributed, obtain a determination result, and send the determination result to the application management unit;
and the application management unit is used for executing the step of acquiring the address information of the virtual content according to the information to be distributed and sending the address information of the virtual content to the equipment management unit when the judgment result shows that the communication state of the receiving equipment is normal.
4. The dispensing system of claim 2,
the main end plug-in is also used for receiving the return information sent by the receiving equipment and sending the return information to the equipment management unit;
the device management unit is further configured to manage the receiving device according to the backhaul information.
5. The dispensing system of claim 4,
the device management unit is further configured to send the backhaul information to the application management unit.
6. The dispensing system of claim 1,
the main end plug-in is used for encrypting the address information of the virtual content and then sending the encrypted address information of the virtual content to the receiving equipment.
7. The dispensing system of claim 1,
and the master end plug-in is used for sending the address information of the virtual content to the slave end plug-in of the receiving equipment.
8. A method for distributing virtual content, which is applied to the system for distributing virtual content according to any one of claims 1 to 7, the method comprising:
acquiring information to be distributed, and acquiring address information of the virtual content according to the information to be distributed; the information to be distributed comprises information of a receiving device and information of virtual content to be distributed;
and sending the address information of the virtual content to the receiving equipment.
9. An apparatus for distributing virtual content, the apparatus comprising:
one or more processors; and
a memory storing computer program instructions that, when executed, cause the processor to perform the method of claim 8.
10. A computer readable medium having stored thereon computer program instructions executable by a processor to implement the method of claim 8.
CN202211341761.4A 2022-10-28 2022-10-28 Virtual content distribution system, method, device and computer readable medium Pending CN115543541A (en)

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Applications Claiming Priority (1)

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CN115543541A true CN115543541A (en) 2022-12-30

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