CN115518379A - Data processing method and device based on cloud game, electronic equipment and storage medium - Google Patents

Data processing method and device based on cloud game, electronic equipment and storage medium Download PDF

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Publication number
CN115518379A
CN115518379A CN202211074160.1A CN202211074160A CN115518379A CN 115518379 A CN115518379 A CN 115518379A CN 202211074160 A CN202211074160 A CN 202211074160A CN 115518379 A CN115518379 A CN 115518379A
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China
Prior art keywords
virtual
target
client
display interface
game
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CN202211074160.1A
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Chinese (zh)
Inventor
杨俊伟
王在峰
李子贶
邓子聪
刘柱
樊庆立
郑福真
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN202211074160.1A priority Critical patent/CN115518379A/en
Publication of CN115518379A publication Critical patent/CN115518379A/en
Priority to PCT/CN2023/083845 priority patent/WO2024045584A1/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

The application provides a data processing method, a device, electronic equipment and a storage medium based on a cloud game, a user of a client does not need to log in a game server, only a first display interface provided by a cloud server end needs to be received, virtual props needing to be matched are selected, a second display interface which is matched can be obtained, the cloud server end obtains partial or all virtual props owned by a prepared virtual account number from the game server end, the virtual props are provided for the user of the client, even if the user does not purchase some virtual props, the mixed matching effect of the virtual props can be experienced, the data processing process of the matched virtual props is carried out at the cloud server end, the waiting time of the user of the client is greatly shortened, in addition, the cloud server end provides a configuration control which can check the matching effect of the virtual props for the client, the user of the client can only carry out the virtual matching operation, the virtual props which are not owned by the user can not be deleted or purchased at will, and the safety of the prepared virtual props is guaranteed.

Description

Data processing method and device based on cloud game, electronic equipment and storage medium
Technical Field
The present application relates to the field of data processing technologies, and in particular, to a data processing method and apparatus based on a cloud game, an electronic device, and a storage medium.
Background
With the development of the game industry, many popular games can release exquisite props such as the skins, equipment, action expressions and the like of virtual characters, but under the condition that the props are not purchased, the effect of mixing the props cannot be realized, if a user wants to experience the effect of mixing the props, the user needs to buy all the props to be experienced, so that the game experience of the user is poor, in addition, if the end game user wants to check the effect of mixing the props, the end game user needs to log in own game account number through a computer, and can carry out mixing operation after the game is started and loaded, which is very inconvenient, so that the time cost of the user when the user experiences the game each time is high, and meanwhile, the popularization of the game is not facilitated.
Disclosure of Invention
In view of this, an object of the present application is to provide a data processing method, an apparatus, an electronic device, and a storage medium based on a cloud game, so as to solve a problem that a user cannot experience a virtual item mashup effect that is not purchased at a non-computer terminal.
Based on the above purpose, the present application provides a data processing method based on a cloud game, which is applied to a cloud server, and the method includes:
creating a plurality of cloud service hosts, and in response to receiving first request information sent by a client, selecting and distributing a target cloud service host for the client from the plurality of cloud service hosts according to the first request information; a target game runs on the target cloud service host;
grabbing a first display interface of the target game operated by the target cloud service host, and sending the first display interface to the client; wherein the first display interface displays: preparing a virtual role owned by a virtual account, at least one virtual prop and a configuration control corresponding to the virtual prop;
responding to second request information sent by the client, selecting a target virtual item from the at least one virtual item according to the second request information, configuring the target virtual item on the virtual character, and generating a second display interface of the target game; wherein the second request information is used for indicating the operation behavior of the user of the client;
providing the second presentation interface to the client; wherein the second display interface displays: and configuring the virtual character of the target virtual item.
Optionally, the method further includes:
establishing connection with a game server, acquiring at least one prepared virtual account number provided by the game server, and distributing the prepared virtual account number to the plurality of cloud service hosts;
driving the target cloud service hosts to run the target game through the prepared virtual account number, and entering a virtual item display process of the target game;
calling a first display interface of a virtual item display process of the target game; the first display interface displays a virtual role owned by the prepared virtual account, at least one virtual item and a configuration control corresponding to the virtual item.
Optionally, the method further includes:
classifying the configuration controls corresponding to the virtual props to obtain executable configuration controls and non-executable configuration controls;
and setting an unexecutable identifier for the unexecutable configuration control so as to remind a user of the client to distinguish the configuration control according to the unexecutable identifier.
Optionally, the selecting a target virtual item from the at least one virtual item according to the second request information further includes:
judging the operation behavior of the user of the client aiming at the configuration control according to the second request information;
in response to the operational behavior being a triggering operation for the non-executable configuration control, generating a non-executable instruction and sending the non-executable instruction to the client.
Based on the above purpose, the present application provides a data processing method based on a cloud game, which is applied to a client, and the method includes:
providing at least one virtual starting control for a user, responding to the virtual starting control triggered by the user, generating first request information, and sending the first request information to a cloud server;
receiving a first path tool display interface of a target game captured from a target cloud service host, wherein the first path tool display interface is provided by the cloud server; the target game is operated by the target cloud service host, and the first display interface displays: preparing a virtual role owned by a virtual account number, at least one virtual item and a configuration control corresponding to the virtual item;
responding to the triggering operation of the user for the configuration control, generating second request information, and sending the second request information to a cloud server side; wherein the second request information indicates an operation behavior of a user of the client;
receiving and displaying a second display interface of the target game sent by the cloud server; wherein the second display interface displays: and configuring the virtual role of the target virtual item.
Optionally, the method further includes:
and receiving a non-executable instruction sent by the cloud server, and generating an operation invalidation prompt according to the non-executable instruction so as to remind a user of the client that the triggering operation is invalid.
Based on the same purpose, the application also provides a data processing device based on the cloud game, which is applied to a cloud server side, and the device comprises:
the distribution module is configured to create a plurality of cloud service hosts, respond to the fact that first request information sent by a client is received, and select and distribute a target cloud service host for the client from the plurality of cloud service hosts according to the first request information; a target game runs on the target cloud service host;
the grabbing module is configured to grab a first display interface of the target game operated by the target cloud service host and send the first display interface to the client; wherein the first display interface displays: preparing a virtual role owned by a virtual account, at least one virtual prop and a configuration control corresponding to the virtual prop;
the judging module is configured to respond to the reception of second request information sent by the client, select a target virtual item from the at least one virtual item according to the second request information, configure the target virtual item on the virtual character, and generate a second display interface of the target game; wherein the second request information is used for indicating the operation behavior of the user of the client;
a configuration module configured to provide the second presentation interface to the client; wherein the second display interface displays: and configuring the virtual character of the target virtual item.
Based on the same purpose, the application also provides a data processing device based on the cloud game, which is applied to the client side, and the device comprises:
the system comprises a first sending module, a second sending module and a third sending module, wherein the first sending module is configured to provide at least one virtual starting control for a user, respond to the fact that the user triggers the virtual starting control, generate first request information and send the first request information to a cloud server side;
the receiving module is configured to receive a first road tool display interface of a target game grabbed from a target cloud service host, wherein the first road tool display interface is provided by the cloud server; the target game is operated by the target cloud service host, and the first display interface displays: preparing a virtual role owned by a virtual account number, at least one virtual item and a configuration control corresponding to the virtual item;
the second sending module is configured to respond to the triggering operation of the user for the configuration control, generate second request information and send the second request information to the cloud server side; wherein the second request information indicates an operation behavior of a user of the client;
the second receiving module is configured to receive and display a second display interface of the target game sent by the cloud server; wherein the second display interface displays: and configuring the virtual role of the target virtual item.
In view of the above object, the present application further provides an electronic device, which includes a memory, a processor, and a computer program stored in the memory and executable on the processor, wherein the processor executes the computer program to implement the data processing method based on the cloud game according to any one of the above aspects.
In view of the above object, the present application further provides a non-transitory computer-readable storage medium storing computer instructions for causing the computer to execute the cloud game-based data processing method according to any one of the above aspects.
As can be seen from the above, according to the cloud game-based data processing method, apparatus, electronic device and storage medium provided by the present application, a plurality of cloud service hosts are created by a cloud server, after receiving first request information sent by a client, a target cloud service host is selected and allocated for the client among the plurality of cloud service hosts according to the first request information, the target cloud service host runs a target game and displays a first display interface of the target game, the first display interface includes a virtual role owned by a prepared virtual account number provided by a game server to the cloud server, at least one virtual item and a configuration control corresponding to the virtual item, the cloud server captures the first display interface and sends the first display interface to the client, after receiving the first display interface, the client can generate second request information capable of indicating the operation behavior of the user according to the triggering operation of the user of the client for the configuration control, the second request information is sent to the cloud server, the cloud server receives the second request information sent by the client, the target virtual item is selected from at least one virtual item according to the second request information, the target virtual item is configured on the virtual role, a second display interface is generated, the second display interface is provided for the client through the target cloud server, the client displays the received second display interface including the virtual role configured with the target virtual item to the user of the client, and the mixed-building effect of the virtual items is achieved. In the whole data processing process, a user of a client does not need to log in a game server, only a first display interface which is provided by a cloud server and can display and select virtual props is needed to be received, the virtual props which are needed to be matched are selected, a second display interface which is completed in matching can be obtained, the cloud server obtains part or all of the virtual props which are owned by a prepared virtual account number from the game server, the virtual props are provided for the user of the client to browse and select, even if the user does not purchase a certain virtual prop, the effect of mixed matching of the virtual props can be experienced, the data processing process of matching of the virtual props is carried out at the cloud server, the waiting time of the user of the client is greatly shortened, in addition, the cloud server provides a configuration control which can check the matching effect of the virtual props for the client, so that the user of the client can only carry out matching operation of the virtual props, the virtual props which are not owned by the user of the client can not be deleted or purchased at will, and the safety of the prepared virtual props is guaranteed.
Drawings
In order to more clearly illustrate the technical solutions in the present application or the prior art, the drawings needed to be used in the description of the embodiments or the prior art will be briefly described below, and it is obvious that the drawings in the following description are only the present application, and that other drawings can be obtained by those skilled in the art without inventive efforts.
Fig. 1 is a schematic view of an application scenario of a data processing method based on a cloud game according to an embodiment of the present application.
Fig. 2 is a schematic view of another application scenario of the cloud game based data processing method according to the embodiment of the present application.
Fig. 3 is a schematic multi-end interaction diagram of a data processing method based on a cloud game according to an embodiment of the present application.
Fig. 4 is a schematic view of a first display interface provided in the embodiment of the present application.
Fig. 5 is a schematic diagram of a second display interface provided in the embodiment of the present application.
Fig. 6 is a schematic flowchart of a cloud server side to which the data processing method based on the cloud game provided in the embodiment of the present application is applied.
Fig. 7 is a schematic flow chart illustrating that the data processing method based on the cloud game provided in the embodiment of the present application is applied to a client.
Fig. 8 is a schematic view of a data processing apparatus based on a cloud game applied to a cloud server according to an embodiment of the present disclosure.
Fig. 9 is a schematic diagram of a data processing apparatus based on a cloud game applied to a client according to an embodiment of the present application.
Fig. 10 is a more specific hardware structure diagram of the electronic device according to the embodiment.
Detailed Description
In order to make the objects, technical solutions and advantages of the present application more apparent, the present application is further described in detail below with reference to the accompanying drawings in combination with specific embodiments.
It is to be noted that, unless otherwise defined, technical or scientific terms used herein shall have the ordinary meaning as understood by those of ordinary skill in the art to which this application belongs. As used in this application, the terms "first," "second," and the like, do not denote any order, quantity, or importance, but rather are used to distinguish one element from another. The word "comprising" or "comprises", and the like, means that the element or item preceding the word comprises the element or item listed after the word and its equivalent, but does not exclude other elements or items. The terms "connected" or "coupled" and the like are not restricted to physical or mechanical connections, but may include electrical connections, whether direct or indirect. "upper", "lower", "left", "right", and the like are used merely to indicate relative positional relationships, and when the absolute position of the object being described is changed, the relative positional relationships may also be changed accordingly.
As described in the background section, cloud games are game modes based on cloud computing, and in an operation mode of the cloud games, all games are operated at a cloud server, and rendered game display pictures are compressed and then transmitted to users through a network. At the client, the user's gaming device does not require any high-end processor and graphics card, but only basic video decompression capability.
The applicant finds that many popular games can release exquisite props such as the skin, equipment and action expressions of virtual characters in the process of achieving the application, but the user cannot achieve the effect of mixing the props without purchasing the props, and the user needs to buy all the props to be experienced when trying to experience the effect of mixing the props, so that the game experience of the user is poor.
With the development of cloud computing, a new form of cloud-based game has been proposed, that is, a cloud game. The cloud game is implemented by a remote cloud server terminal according to game running logic and picture rendering, and the terminal equipment of the player only needs to receive audio and video streams and game pictures from the server and play the audio and video streams and the game pictures on the equipment without installing a target game. Because the logic processes of the game do not need to be performed at the player's client, the player can play some games with higher game logic processes at any time and place using a low-processing-performance device such as a cell phone.
The principles and spirit of the present application are explained in detail below with reference to several representative embodiments of the present application.
Referring to fig. 1, a schematic view of an application scenario of the data processing method based on the cloud game provided in the embodiment of the present application is shown.
The application scenario includes a terminal device 101.
The terminal device includes, but is not limited to, a desktop computer, a mobile phone, a mobile computer, a tablet computer, a media player, a smart wearable device, a Personal Digital Assistant (PDA), or other electronic devices capable of implementing the above functions.
The terminal device 101 is configured to provide a graphical user interface, where content displayed by the graphical user interface includes a virtual start control provided by a client for a user and a display interface received by the terminal device 101 from a cloud server.
Wherein, a virtual character refers to a movable object in a virtual scene. The movable object may be at least one of a virtual character, a virtual animal, and an animation character. Alternatively, when the virtual scene is a three-dimensional virtual scene, the virtual character may be a three-dimensional stereo model. Each virtual character has its own shape and volume in the three-dimensional virtual scene, and occupies a part of the space in the three-dimensional virtual scene. Optionally, the virtual character is a three-dimensional character constructed based on three-dimensional human skeleton technology, and the virtual character realizes different external images by wearing different virtual skins or virtual articles. In some implementations, the virtual role can also be implemented by using a 2.5-dimensional or 2-dimensional model, which is not limited in this application.
The virtual prop refers to a prop which can be used by a virtual character in a virtual scene, and comprises at least one of a functional prop and virtual equipment. For example, virtual props include virtual skins that can equip the appearance of virtual characters, launch-like virtual props, near-use-like virtual props, and throw-like virtual props.
In addition, the terminal device 101 has certain data storage and data operation capabilities.
The virtual article display method in the game according to the exemplary embodiment of the present application is described below with reference to the application scenario of fig. 1. It should be noted that the above application scenarios are only presented to facilitate understanding of the spirit and principles of the present application, and the embodiments of the present application are not limited in this respect. Rather, embodiments of the present application may be applied to any scenario where applicable.
Hereinafter, the technical means of the present application will be described in further detail by specific examples.
Referring to fig. 2, a schematic view of another application scenario of the cloud game based data processing method according to the embodiment of the present application is provided. The application scenario includes a terminal device 101, a client 102, and a cloud server 103. The terminal device 101, the client 102 and the cloud server 103 may be connected through a wired or wireless communication network. The terminal device 101 includes, but is not limited to, a desktop computer, a mobile phone, a mobile computer, a tablet computer, a media player, a smart wearable device, a Personal Digital Assistant (PDA), or other electronic devices capable of implementing the above functions. The client 102 and the cloud server 103 may be independent physical servers, may also be a server cluster or a distributed system formed by a plurality of physical servers, and may also be cloud servers providing basic cloud computing services such as cloud service, a cloud database, cloud computing, cloud functions, cloud storage, network service, cloud communication, middleware service, domain name service, security service, CDN, big data and artificial intelligence platforms, and the like.
The cloud game-based data processing method according to the exemplary embodiment of the present application is described below with reference to an application scenario of fig. 1. It should be noted that the above application scenarios are only presented to facilitate understanding of the spirit and principles of the present application, and the embodiments of the present application are not limited in this respect. Rather, embodiments of the present application may be applied to any scenario where applicable.
Referring to fig. 3, a schematic multi-end interaction diagram of a data processing method based on a cloud game provided in an embodiment of the present application is shown.
Step S301, a client provides at least one virtual starting control for a user, responds to the virtual starting control triggered by the user, generates first request information, and sends the first request information to a cloud server.
In specific implementation, the client can be in communication connection with the cloud server through a smart phone, a handheld device such as a Pad, a PC, and a Web, and at least one virtual starting control can be directly provided for the user at the client, or at least one virtual starting control can be provided for the user through a virtual community of the client.
As shown in fig. 1, the virtual start control provided in this embodiment of the present application may be directly disposed on a graphical user interface of the terminal device 101, and is used to instruct a user to enter a display interface of the virtual item. The virtual starting control can also be embedded in any virtual community APP capable of networking communication, which is arranged on the graphical user interface of the terminal device 101, as an independent module.
In specific implementation, if a player operates through a module embedded in the virtual community APP, the player can log in through an associated account of the virtual community, and then perform subsequent operation of triggering the virtual start control, where the associated account of the virtual community includes, but is not limited to, a personal social account pre-authorized by the user, a target game personal account pre-authorized by the user, and a personalized account corresponding to the virtual community pre-authorized by the user.
It should be noted that, an account of a user logging in a virtual community APP is different from the prepared virtual account mentioned in this application, the prepared virtual account is provided by a game operator through a game server, and is not a personal account of the user.
Further, after the user triggers the virtual start control, the client generates first request information in response to the virtual start control triggered by the user, where the first request information may include, but is not limited to, a CPU, a GPU, a memory, a video decoding software type, a network condition, and the like of the client, and the client may transmit the first request information to the cloud server through network transmission.
Step S302, a plurality of cloud service hosts are created by a cloud server, a first request message sent by a client is responded, and a target cloud service host is selected and distributed for the client in the plurality of cloud service hosts according to the first request message, wherein a target game runs on the target cloud service host.
In specific implementation, a plurality of PC hosts can be established at a cloud server, a target game can be started by the PC hosts, each PC host includes a cloud service host, the cloud service host can display a display picture of a virtual item of the target game, after receiving first request information sent by a client, the cloud server can select and allocate one target cloud service host for the client among a plurality of cloud service hosts according to the types of the CPU, the GPU, the memory, the video decoding software, the network conditions and the like of the client carried by the first request information, and it should be noted that the selection of the cloud service host can be completed by selecting a host corresponding to a virtual display.
As an alternative embodiment, after a certain cloud service host is selected, the virtual reality device may be tagged with a label that has been selected, so as to ensure that the virtual reality device is not repeatedly selected.
As an optional embodiment, the cloud server also needs to establish a connection with the game server, acquire at least one prepared virtual account provided by the game server, and distribute the prepared virtual account to a plurality of cloud service hosts. It should be noted that, the prepared virtual account numbers received by the cloud service host are all provided by the game operator through the game server, the virtual items owned by the prepared virtual account numbers are relatively perfect, and may include all the sold virtual items in the game mall of the target game, and may also include pre-sold virtual items, in some existing games, for some virtual items in the game, a player may assemble only after purchasing the game item, and then check the assembly effect of the game item, and for items that the player does not purchase, the player cannot directly check the assembly effect of the game item.
As an alternative embodiment, the cloud server may capture any progress screen on the cloud service host, including but not limited to a loading progress interface of the target game, a game battle progress interface of the target game, and a virtual item display progress interface of the target game.
Specifically, after distributing the prepared virtual account to a plurality of cloud service hosts, the cloud server drives the target cloud service hosts to run the target game through the prepared virtual account, the specific running process is similar to that of a normal user running the game at the client through a terminal device, except that in the embodiment of the application, the main body of the running game is the target cloud service hosts driven by the cloud server, the target cloud service hosts log in the target game through the prepared virtual account, a loading process interface of the target game is generated by rendering of the cloud service hosts in the login process, then, after the login is successful, the target cloud service hosts jump to a homepage interface of the target game and can also be understood as a 'hall' interface of the target game, in the interface, a game process can be selected according to actual requirements, for example, if a client player wants to enter a game partner, the cloud server can drive the target cloud service hosts to connect with a server for fighting of the target game, enter a game fighting process, and the cloud service hosts can render a game fighting interface of the target game generated by rendering of the target game in the game fighting process.
In this embodiment of the application, the first display interface refers to a virtual item display process interface of the target game, for example, an item display process interface presented after the target cloud service host jumps to a game "mall", and item assembly can be performed on a virtual character in the item display process.
The cloud server side calls a first display interface of the target game after distributing the prepared virtual account to the plurality of cloud service hosts, wherein the first display interface displays a virtual role owned by the prepared virtual account, at least one virtual prop and a configuration control corresponding to the virtual prop, and the configuration control can be matched with the virtual prop corresponding to the configuration control to the virtual role after being triggered.
Referring to fig. 1, which is a schematic view of an application scenario in an embodiment of the present application, after a client user triggers a virtual start control through a graphical display interface of a terminal device 101, the client user directly enters a first road tool display interface of a target game captured from a target cloud service host provided by a cloud server.
It should be noted that the virtual character may include a plurality of portions where the virtual prop can be configured, for example, an upper body, a lower body, a left hand, a right hand, eyes, ears, a nose, and the like, where at most one virtual prop can be configured at each portion, for example, only one virtual casing may be configured at the upper body portion of the virtual character, and a user may configure the casing on the upper body of the virtual character by triggering the configuration control corresponding to the casing of the psychoscope, and if the user wants to obtain a configuration effect of another casing, when the user triggers the configuration control corresponding to another casing, a casing effect displayed last time by a triggering operation on the configuration control at the same portion is removed, and is replaced with a display effect corresponding to the triggering operation.
Step S303, a cloud server side captures a first display interface of the target game operated by the target cloud service host, and sends the first display interface to the client side; wherein the first display interface displays: preparing a virtual role owned by a virtual account, at least one virtual prop and a configuration control corresponding to the virtual prop.
After a target cloud service host is selected for the client, the cloud server captures a first display interface on the target cloud service host, wherein the first display interface is acquired from a game background of a target game after the PC host logs in the target game by using a prepared virtual account.
Referring to fig. 4, a schematic view of a first display interface provided in the embodiment of the present application is shown.
As an optional embodiment, the first display interface may display a virtual character owned by the prepared virtual account, at least one virtual item, and a configuration control corresponding to the virtual item, where the virtual character may be a character or an animal character or an avatar character, the virtual item may not be limited to clothing, sports equipment, decorations, decoration maps, weaponry, and the like, and the configuration control includes, in addition to a configuration control for instructing the item to be worn and a cancel configuration control for canceling wearing the item, other controls for purchasing the virtual item or deleting the virtual item at the game server side.
Further, the configuration controls can be classified, and the configuration controls are divided into executable configuration controls and non-executable configuration controls according to actual requirements, for example, if the configuration controls have controls for configuring or canceling virtual props on virtual roles, the controls are divided into executable configuration controls, and if the configuration controls are controls for purchasing or deleting virtual props, the controls are divided into non-executable configuration controls.
As an optional embodiment, the classification of the configuration controls may also be implemented by setting an operation shielding region, and referring to fig. 4, the operation shielding may be set by planning a range of a display region of the first display interface, for example, by obtaining an overall ratio of the first display interface, setting a length and a width of a region where the inoperable control is located, and obtaining a corresponding shielding region according to the length and the width.
As an optional embodiment, in the operation blocking area, the cloud server side may feed back the non-executable instruction of all the instructions of the operation behavior of the user.
As an alternative embodiment, the non-executable configuration control may be set with a non-executable identifier, so as to remind the user of the client to distinguish the configuration controls according to the non-executable identifier, and further remind the user not to attempt to purchase or delete an improper operation.
Step S304, the client receives a first road tool display interface of the target game, which is provided by the cloud server and captured from a target cloud service host; the target game is operated by the target cloud service host, and the first display interface displays: preparing a virtual role owned by a virtual account, at least one virtual prop and a configuration control corresponding to the virtual prop.
In specific implementation, the cloud server sends the first display interface after the configuration controls are classified or after the operation shielding region is set to the client, so that the client provides the first display interface for a user of the client to perform subsequent operation.
Step S305, responding to the triggering operation of the user for the configuration control, generating second request information, and sending the second request information to the cloud server; wherein the second request information indicates an operation behavior of a user of the client.
In specific implementation, after seeing the first display interface, a user of the client may select a virtual prop of the mood instrument, and check a configuration effect by triggering a configuration control corresponding to the virtual prop, specifically, the client generates second request information in response to a trigger operation of the user for the configuration control, where the second request information indicates an operation behavior of the user, and the operation behavior may include: the method comprises the steps that a user triggers a wearable configuration control in an executable configuration control, the user triggers a wearable cancellation configuration control in the executable configuration control, the user triggers a purchase control in a non-executable configuration control, the user triggers a configuration deletion control in the non-executable configuration control or the user operates in an operation shielding area, and the like.
Step S306, in response to receiving second request information sent by the client, the cloud server selects a target virtual item from the at least one virtual item according to the second request information, configures the target virtual item on the virtual character, and generates a second display interface of the target game; wherein the second request information is used for indicating the operation behavior of the user of the client.
As an optional embodiment, after receiving the sent second request information, the cloud server determines, according to the second request information, an operation behavior of the user of the client with respect to the configuration control, and if the operation behavior of the user indicated by the second request information is a trigger operation for the executable configuration control, selects, according to the second request information, a target virtual item of the user's mood instrument from the virtual item, and configures the target virtual item on a virtual character, generates a second display interface, and sends the second display interface to the client, so as to implement an effect of matching the virtual item, taking the target virtual item as a one-piece dress as an example, referring to fig. 5, a schematic diagram of the second display interface provided in this embodiment of the application is provided.
As an optional embodiment, if the operation behavior of the user indicated by the second request information is a trigger operation for the non-executable configuration control, the cloud server generates a non-executable instruction, and sends the non-executable instruction to the client.
Step S307, the cloud server side provides the second display interface to the client side; wherein the second display interface displays: and configuring the virtual role of the target virtual item.
In the specific implementation, the cloud server side grabs a second display interface of a target game operated by the target cloud service host computer and provides the second display interface for the client side, at the moment, the second display interface displays a virtual character with a target virtual prop wearing a user mental apparatus, the effect of virtual prop mixing and matching can be brought out,
step S308, the client receives and displays a second display interface of the target game sent by the cloud server; wherein the second display interface displays: and configuring the virtual character of the target virtual item.
In specific implementation, the client receives and displays the second display interface sent by the cloud server, and provides the second display interface for the user through the display device of the client, so that the user can check the display effect of the target virtual prop selected by the user.
As can be seen from the above, according to the data processing method based on the cloud game provided by the application, a plurality of cloud service hosts are created through a cloud server, after first request information sent by a client is received, a target cloud service host is selected and allocated for the client in the plurality of cloud service hosts according to the first request information, the target cloud service host displays a first display interface, the first display interface comprises a virtual role owned by a prepared virtual account provided by a game server to the cloud server, at least one virtual item and a configuration control corresponding to the virtual item, the cloud server captures the first display interface, sends the first display interface to the client, after the client receives the first display interface, can generate second request information capable of indicating an operation behavior of the user according to a trigger operation of the user of the client on the configuration control, and sends the second request information to the cloud server, the cloud server receives the second request information sent by the client, selects the target virtual item from the at least one virtual item according to the second request information, configures the target virtual item on the virtual item, generates a second display interface, and provides the second display interface to the client through the cloud server, so that the client displays the target cloud service host, and the target cloud service host receives the mixed virtual item including a mixed virtual item display effect of the virtual item. In the whole data processing process, a user of a client does not need to log in a game server, only a first display interface which is provided by a cloud server and can display and select virtual props is needed to be received, the virtual props which are needed to be matched are selected, a second display interface which is matched can be obtained, the cloud server obtains part or all of the virtual props owned by a prepared virtual account number from the game server, the virtual props are provided for the user of the client, even if the user does not purchase some virtual props, the effect of mixed matching of the virtual props can be experienced, the data processing process of matching of the virtual props is carried out at the cloud server, the waiting time of the user of the client is greatly shortened, in addition, the cloud server provides a configuration control which can check the matching effect of the virtual props for the client, the user of the client can only carry out matching operation of the virtual props, the virtual props which are not owned by the user can not be deleted or purchased at will, and the safety of the prepared virtual account number is guaranteed.
Referring to fig. 6, a schematic flowchart of a cloud server side to which the data processing method based on the cloud game provided in the embodiment of the present application is applied is shown.
Step S601, a plurality of cloud service hosts are created, a first request message sent by a client is received, a target cloud service host is selected and distributed for the client from the plurality of cloud service hosts according to the first request message, and a target game runs on the target cloud service host.
Step S602, capturing a first display interface of the target game operated by the target cloud service host, and sending the first display interface to the client; wherein, the first show interface shows: preparing a virtual role owned by a virtual account, at least one virtual prop and a configuration control corresponding to the virtual prop.
Step S603, responding to a second request message sent by the client, selecting a target virtual item from the at least one virtual item according to the second request message, configuring the target virtual item on the virtual character, and generating a second display interface of the target game; wherein the second request information is used for indicating the operation behavior of the user of the client.
Step S604, providing the second display interface to the client; wherein the second display interface displays: and configuring the virtual character of the target virtual item.
The specific implementation of steps S601 to S604 is described in detail above, and is not described herein again.
Referring to fig. 7, a schematic flow chart of the cloud game-based data processing method applied to the client according to the embodiment of the present application is shown.
Step S701, at least one virtual starting control is provided for a user, first request information is generated in response to the fact that the user triggers the virtual starting control, and the first request information is sent to a cloud server side.
Step S702, receiving a first road tool display interface of a target game captured from a target cloud service host, which is provided by the cloud server; the target game is operated by the target cloud service host, and the first display interface displays: preparing a virtual role owned by a virtual account, at least one virtual prop and a configuration control corresponding to the virtual prop.
Step S703, in response to a trigger operation of the user for the configuration control, generating second request information, and sending the second request information to the cloud server; wherein the second request information indicates an operation behavior of a user of the client.
Step S704, receiving and displaying a second display interface of the target game sent by the cloud server; wherein the second display interface displays: and configuring the virtual role of the target virtual item.
The specific implementation of steps S701 to S704 is described in detail above, and is not described herein again.
It should be noted that the method of the embodiment of the present application may be executed by a single device, such as a computer or a server. The method of the embodiment of the application can also be applied to a distributed scene and is completed by the mutual cooperation of a plurality of devices. In such a distributed scenario, one of the multiple devices may only perform one or more steps of the method of the embodiment, and the multiple devices interact with each other to complete the method.
It should be noted that the above-mentioned description describes specific embodiments of the present application. Other embodiments are within the scope of the following claims. In some cases, the actions or steps recited in the claims may be performed in a different order than in the embodiments described above and still achieve desirable results. In addition, the processes depicted in the accompanying figures do not necessarily require the particular order shown, or sequential order, to achieve desirable results. In some embodiments, multitasking and parallel processing may also be possible or may be advantageous.
Fig. 8 is a schematic diagram of a data processing apparatus based on a cloud game applied to a cloud server according to an embodiment of the present disclosure.
Based on the same conception, the application also provides a data processing device based on the cloud game, which is applied to a cloud server side and comprises:
the distribution module 801 is configured to create a plurality of cloud service hosts, select and distribute a target cloud service host from the plurality of cloud service hosts for a client according to first request information in response to receiving the first request information sent by the client, wherein a target game runs on the target cloud service host;
a crawling module 802 configured to crawl a first display interface of the target game run by the target cloud service host, and send the first display interface to the client; wherein the first display interface displays: preparing a virtual role owned by a virtual account, at least one virtual prop and a configuration control corresponding to the virtual prop;
a determining module 803, configured to, in response to receiving a second request message sent by the client, select a target virtual item from the at least one virtual item according to the second request message, configure the target virtual item on the virtual character, and generate a second display interface of the target game; wherein the second request information is used for indicating the operation behavior of the user of the client;
a configuration module 804 configured to provide the second presentation interface to the client; wherein the second display interface displays: and configuring the virtual character of the target virtual item.
Referring to fig. 9, a schematic diagram of a data processing apparatus applied to a client based on a cloud game according to an embodiment of the present disclosure is shown.
Based on the same conception, the application also provides a data processing device based on the cloud game, which is applied to the client and comprises:
a first sending module 901, configured to provide at least one virtual start control for a user, generate first request information in response to the virtual start control triggered by the user, and send the first request information to a cloud server;
a receiving module 902, configured to receive a first tacker display interface of a target game grabbed from a target cloud service host, provided by the cloud server; the target game is operated by the target cloud service host, and the first display interface displays: preparing a virtual role owned by a virtual account, at least one virtual prop and a configuration control corresponding to the virtual prop;
a second sending module 903, configured to generate second request information in response to a trigger operation of the user for the configuration control, and send the second request information to a cloud server; wherein the second request information indicates an operation behavior of a user of the client;
a second receiving module 904, configured to receive and display a second display interface of the target game sent by the cloud server; wherein the second display interface displays: and configuring the virtual role of the target virtual item.
For convenience of description, the above devices are described as being divided into various modules by functions, and are described separately. Of course, the functions of the modules may be implemented in the same software and/or hardware or in multiple software and/or hardware when implementing the embodiments of the present application.
The device of the foregoing embodiment is used for implementing the corresponding cloud game-based data processing method in the foregoing embodiment, and has the beneficial effects of the corresponding method embodiment, which are not described herein again.
Based on the same concept, corresponding to the method of any embodiment, the application further provides an electronic device, which includes a memory, a processor, and a computer program stored in the memory and capable of running on the processor, and when the processor executes the program, the cloud game-based data processing method according to any embodiment is implemented.
Fig. 10 is a schematic diagram illustrating a more specific hardware structure of an electronic device according to this embodiment, where the device may include: a processor 1010, a memory 1020, an input/output interface 1030, a communication interface 1040, and a bus 1050. Wherein the processor 1010, memory 1020, input/output interface 1030, and communication interface 1040 are communicatively coupled to each other within the device via bus 1050.
The processor 1010 may be implemented by a general-purpose CPU (Central Processing Unit), a microprocessor, an Application Specific Integrated Circuit (ASIC), or one or more Integrated circuits, and is configured to execute related programs to implement the technical solutions provided in the embodiments of the present disclosure.
The Memory 1020 may be implemented in the form of a ROM (Read Only Memory), a RAM (Random Access Memory), a static storage device, a dynamic storage device, or the like. The memory 1020 may store an operating system and other application programs, and when the technical solution provided by the embodiments of the present specification is implemented by software or firmware, the relevant program codes are stored in the memory 1020 and called to be executed by the processor 1010.
The input/output interface 1030 is used for connecting an input/output module to input and output information. The i/o module may be configured as a component within the device (not shown) or may be external to the device to provide corresponding functionality. The input devices may include a keyboard, a mouse, a touch screen, a microphone, various sensors, etc., and the output devices may include a display, a speaker, a vibrator, an indicator light, etc.
The communication interface 1040 is used for connecting a communication module (not shown in the drawings) to implement communication interaction between the present apparatus and other apparatuses. The communication module can realize communication in a wired mode (such as USB, network cable and the like) and also can realize communication in a wireless mode (such as mobile network, WIFI, bluetooth and the like).
The bus 1050 includes a path to transfer information between various components of the device, such as the processor 1010, memory 1020, input/output interface 1030, and communication interface 1040.
It should be noted that although the above-mentioned device only shows the processor 1010, the memory 1020, the input/output interface 1030, the communication interface 1040 and the bus 1050, in a specific implementation, the device may also include other components necessary for normal operation. In addition, those skilled in the art will appreciate that the above-described apparatus may also include only the components necessary to implement the embodiments of the present disclosure, and need not include all of the components shown in the figures.
The electronic device of the foregoing embodiment is used to implement the corresponding data processing method based on the cloud game in any of the foregoing embodiments, and has the beneficial effects of the corresponding method embodiment, which are not described herein again.
Based on the same concept, corresponding to any of the above-mentioned embodiment methods, the present application also provides a non-transitory computer-readable storage medium storing computer instructions for causing the computer to execute the cloud game-based data processing method according to any of the above-mentioned embodiment.
Computer-readable media of the present embodiments, including both non-transitory and non-transitory, removable and non-removable media, may implement information storage by any method or technology. The information may be computer readable instructions, data structures, modules of a program, or other data. Examples of computer storage media include, but are not limited to, phase change memory (PRAM), static Random Access Memory (SRAM), dynamic Random Access Memory (DRAM), other types of Random Access Memory (RAM), read Only Memory (ROM), electrically Erasable Programmable Read Only Memory (EEPROM), flash memory or other memory technology, compact disc read only memory (CD-ROM), digital Versatile Discs (DVD) or other optical storage, magnetic cassettes, magnetic tape magnetic disk storage or other magnetic storage devices, or any other non-transmission medium that can be used to store information that can be accessed by a computing device.
The computer instructions stored in the storage medium of the above embodiment are used to enable the computer to execute the data processing method based on the cloud game according to any of the above embodiments, and have the beneficial effects of the corresponding method embodiments, which are not described herein again.
Those of ordinary skill in the art will understand that: the discussion of any embodiment above is meant to be exemplary only, and is not intended to intimate that the scope of the disclosure, including the claims, is limited to these examples; within the context of the present application, features from the above embodiments or from different embodiments may also be combined, steps may be implemented in any order, and there are many other variations of the different aspects of the embodiments of the present application as described above, which are not provided in detail for the sake of brevity.
In addition, well-known power/ground connections to Integrated Circuit (IC) chips and other components may or may not be shown within the provided figures for simplicity of illustration and discussion, and so as not to obscure the embodiments of the application. Furthermore, devices may be shown in block diagram form in order to avoid obscuring embodiments of the application, and this also takes into account the fact that specifics with respect to implementation of such block diagram devices are highly dependent upon the platform within which the embodiments of the application are to be implemented (i.e., specifics should be well within purview of one skilled in the art). Where specific details (e.g., circuits) are set forth in order to describe example embodiments of the application, it should be apparent to one skilled in the art that the embodiments of the application can be practiced without, or with variation of, these specific details. Accordingly, the description is to be regarded as illustrative instead of restrictive.
While the present application has been described in conjunction with specific embodiments thereof, many alternatives, modifications, and variations of these embodiments will be apparent to those skilled in the art in light of the foregoing description. For example, other memory architectures, such as Dynamic RAM (DRAM), may use the discussed embodiments.
The present embodiments are intended to embrace all such alternatives, modifications and variances which fall within the broad scope of the appended claims. Therefore, any omissions, modifications, substitutions, improvements, and the like that may be made without departing from the spirit and principles of the embodiments of the present application are intended to be included within the scope of the present application.

Claims (10)

1. A data processing method based on a cloud game is applied to a cloud server side, and the method comprises the following steps:
the method comprises the steps that a plurality of cloud service hosts are created, and a target cloud service host is selected and distributed for a client in the cloud service hosts according to first request information in response to the fact that the first request information sent by the client is received; a target game runs on the target cloud service host;
grabbing a first display interface of the target game operated by the target cloud service host, and sending the first display interface to the client; wherein the first display interface displays: preparing a virtual role owned by a virtual account, at least one virtual prop and a configuration control corresponding to the virtual prop;
responding to second request information sent by the client, selecting a target virtual item from the at least one virtual item according to the second request information, configuring the target virtual item on the virtual character, and generating a second display interface of the target game; wherein the second request information is used for indicating the operation behavior of the user of the client;
providing the second display interface to the client; wherein the second display interface displays: and configuring the virtual role of the target virtual item.
2. The method of claim 1, further comprising:
establishing connection with a game server, acquiring at least one prepared virtual account number provided by the game server, and distributing the prepared virtual account number to the plurality of cloud service hosts;
driving the target cloud service host to run the target game through the prepared virtual account number, and entering a virtual item display process of the target game;
calling a first display interface of a virtual item display process of the target game; the first display interface displays a virtual role owned by the prepared virtual account, at least one virtual item and a configuration control corresponding to the virtual item.
3. The method of claim 2, further comprising:
classifying the configuration controls corresponding to the virtual props to obtain executable configuration controls and non-executable configuration controls;
and setting an unexecutable identifier for the unexecutable configuration control so as to remind a user of the client to distinguish the configuration control according to the unexecutable identifier.
4. The method of claim 1, wherein selecting a target virtual item from the at least one virtual item according to the second request message further comprises:
judging the operation behavior of the user of the client aiming at the configuration control according to the second request information;
in response to the operational behavior being a triggering operation for the non-executable configuration control, generating a non-executable instruction and sending the non-executable instruction to the client.
5. A data processing method based on a cloud game is applied to a client side, and the method comprises the following steps:
providing at least one virtual starting control for a user, responding to the virtual starting control triggered by the user, generating first request information, and sending the first request information to a cloud server;
receiving a first path tool display interface of a target game captured from a target cloud service host, wherein the first path tool display interface is provided by the cloud server; the target game is operated by the target cloud service host, and the first display interface displays: preparing a virtual role owned by a virtual account, at least one virtual prop and a configuration control corresponding to the virtual prop;
responding to the triggering operation of the user for the configuration control, generating second request information, and sending the second request information to the cloud server side; wherein the second request information indicates an operation behavior of a user of the client;
receiving and displaying a second display interface of the target game sent by the cloud server; wherein the second display interface displays: and configuring the virtual role of the target virtual item.
6. The apparatus of claim 5, further comprising:
and receiving a non-executable instruction sent by the cloud server, and generating an operation invalidation prompt according to the non-executable instruction so as to remind a user of the client that the triggering operation is invalid.
7. A data processing device based on a cloud game is applied to a cloud server side, and the device comprises:
the distribution module is configured to create a plurality of cloud service hosts, respond to the fact that first request information sent by a client is received, and select and distribute a target cloud service host for the client from the plurality of cloud service hosts according to the first request information; a target game runs on the target cloud service host;
the grabbing module is configured to grab a first display interface of the target game operated by the target cloud service host and send the first display interface to the client; wherein the first display interface displays: preparing a virtual role owned by a virtual account, at least one virtual prop and a configuration control corresponding to the virtual prop;
the judging module is configured to respond to the reception of second request information sent by the client, select a target virtual item from the at least one virtual item according to the second request information, configure the target virtual item on the virtual character, and generate a second display interface of the target game; the second request information is used for indicating the operation behavior of the user of the client;
a configuration module configured to provide the second presentation interface to the client; wherein the second display interface displays: and configuring the virtual character of the target virtual item.
8. A data processing device based on a cloud game is applied to a client side, and the device comprises:
the system comprises a first sending module, a second sending module and a third sending module, wherein the first sending module is configured to provide at least one virtual starting control for a user, respond to the fact that the user triggers the virtual starting control, generate first request information and send the first request information to a cloud server;
the receiving module is configured to receive a first road tool display interface of a target game grabbed from a target cloud service host, wherein the first road tool display interface is provided by the cloud server; the target game is operated by the target cloud service host, and the first display interface displays: preparing a virtual role owned by a virtual account, at least one virtual prop and a configuration control corresponding to the virtual prop;
the second sending module is configured to respond to the triggering operation of the user for the configuration control, generate second request information and send the second request information to the cloud server side; wherein the second request information indicates an operation behavior of a user of the client;
the second receiving module is configured to receive and display a second display interface of the target game sent by the cloud server; wherein the second display interface displays: and configuring the virtual role of the target virtual item.
9. An electronic device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, characterized in that the processor implements the method according to any of claims 1 to 6 when executing the program.
10. A non-transitory computer readable storage medium storing computer instructions for causing a computer to perform the method of any one of claims 1 to 6.
CN202211074160.1A 2022-09-02 2022-09-02 Data processing method and device based on cloud game, electronic equipment and storage medium Pending CN115518379A (en)

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