CN115344841A - Meta-universe access method based on block chain network and block chain network device - Google Patents
Meta-universe access method based on block chain network and block chain network device Download PDFInfo
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Abstract
The invention discloses a metastic access method based on a block chain network and a block chain network device, and relates to the technical field of virtual reality. The blockchain network includes: a plurality of metastables nodes and a plurality of virtual reality device nodes; the method comprises the following steps: the virtual reality equipment node acquires identity information of a user using the virtual reality equipment, acquires a public key associated with the identity information in a block chain account book, and verifies the identity information by using the public key; if the verification is passed, acquiring an intelligent contract of each meta-universe platform node in the block chain account book; and acquiring a client corresponding to the metastables node by determining a client code in the intelligent contract of the metastables node to be accessed, and accessing the metastables node through the access address. The method can provide a reliable and uniform way of accessing the metauniverse platform.
Description
Technical Field
The invention relates to the technical field of virtual reality, in particular to a metastic space access method based on a block chain network and a block chain network device.
Background
The metauniverse (Metaverse) is a virtual world which is linked and created by using scientific and technological means and is mapped and interacted with the real world, and is a digital living space with a novel social system. The meta universe is essentially a virtualization and digitization process of the real world, and in the meta universe, a great deal of transformation needs to be performed on content production, economic systems, user experience, physical world content and the like. However, the development of the meta universe is gradual, and is finally shaped by continuously fusing and evolving a plurality of tools and platforms under the support of shared infrastructure, standards and protocols. It provides an immersive experience based on augmented reality technology, generates a mirror image of the real world based on digital twin technology, and allows each user to do content production and world editing.
However, currently, each meta space platform only exchanges information internally and adopts the economic system of the platform itself, so that centralization is easy to form, and at present, there is no way to realize unified access of the meta space platform, so how to establish a unified large meta space is a problem which needs to be solved urgently.
Disclosure of Invention
Therefore, the invention provides a metastic space access method based on a block chain network and a block chain network device, so as to solve the problem that unified access of various metastic space platforms cannot be realized in the prior art.
In order to achieve the above object, in a first aspect, the present invention provides a metastic space access method based on a blockchain network, the blockchain network including: a plurality of metastables nodes and a plurality of virtual reality device nodes; the method comprises the following steps:
the virtual reality equipment node acquires identity information of a user using the virtual reality equipment node, acquires a public key associated with the identity information in a block chain account book, and verifies the identity information by using the public key;
if the verification is passed, acquiring an intelligent contract of each meta-universe platform node in the block chain account book, wherein the intelligent contract of one meta-universe platform node comprises an access address and a client code corresponding to the meta-universe platform node;
acquiring a client corresponding to the meta-universe platform node by determining the client code in the intelligent contract of the meta-universe platform node to be accessed;
and accessing the meta-universe platform node through the access address of the client.
In some examples, for one virtual reality device node, when a user uses a virtual reality device corresponding to the virtual reality device node for the first time, the method includes:
the virtual reality equipment node acquires the identity information of the user and randomly generates a pair of public key and private key according to the identity information;
associating the public key with the identity information;
broadcasting first registration information containing the public key to a block chain network;
and each node in the block chain network receives the first registration information, verifies the first registration information, and records the public key into a block chain account book if the verification is passed.
In some examples, the virtual reality device node obtains identity information of a user using the virtual reality device node, and obtains a public key associated with the identity information in a blockchain ledger, before verifying the identity information using the public key, the method includes:
for a metasplatform node, broadcasting second registration information containing platform identity information to the blockchain network by the metasplatform node;
and each node in the block chain network receives the second registration information, verifies the platform identity information in the second registration information, and if the verification is passed, records the platform identity information into the block chain account book.
In some examples, after the metasplatform node is accessed via the client and the access address, the method includes:
the virtual reality equipment node acquires each piece of recommendation information issued by the meta-universe platform node in a block chain account book;
obtaining recommendation optimization information corresponding to the user, sorting the recommendation information according to the recommendation optimization information, and displaying the sorted recommendation information to the user.
In some examples, the recommendation optimization information includes a user access frequency and a recommendation information priority; the sorting of each piece of recommendation information according to the recommendation optimization information includes:
determining the sequencing priority of each piece of recommended information according to the weight of the user access frequency and the weight of the recommended information priority;
and sequencing the recommendation information according to the sequence of the sequencing priority from high to low.
In some examples, after the accessing the metastable node through the client and the access address, the method further comprises:
the virtual reality equipment node acquires the identifier of the meta universe platform node which is determined to be collected by a user;
broadcasting a first broadcast message containing the identification to the blockchain network;
and each node in the block chain network receives the first broadcast message and records the identification into the block chain account book.
In some examples, the obtaining the intelligent contract of each metasystem platform node in the blockchain ledger if the verification passes includes:
and if the verification is passed, paying a general certificate to obtain the intelligent contract of each meta-universe platform node in the block chain account book.
In a second aspect, the present invention also provides a blockchain network device, including: a plurality of metastables nodes and a plurality of virtual reality device nodes; wherein the content of the first and second substances,
the virtual reality equipment node is used for acquiring identity information of a user using the virtual reality equipment node, acquiring a public key associated with the identity information from a block chain account book, and verifying the identity information by using the public key;
if the verification is passed, acquiring an intelligent contract of each meta-universe platform node in the block chain account book, wherein the intelligent contract of one meta-universe platform node comprises an access address and a client code corresponding to the meta-universe platform node;
acquiring a client corresponding to the metastables platform node by determining the client code in the intelligent contract of the metastables platform node to be accessed;
and accessing the metascapplatform node through the client and the access address.
In a third aspect, the present invention provides an electronic device comprising:
at least one processor; and
a memory communicatively coupled to the at least one processor; wherein the content of the first and second substances,
the memory stores instructions executable by the at least one processor to enable the at least one processor to perform the method described above.
In a fourth aspect, the present invention provides a non-transitory computer readable storage medium having stored thereon computer instructions for causing the computer to perform the above-described method.
The invention has at least the following advantages:
according to the method and the device for accessing the metachronic system based on the block chain network, provided by the embodiment of the invention, each metachronic platform node and the virtual reality equipment node of the user are accessed into the block chain for access management, any metachronic platform can be registered and accessed into the block chain network through the block chain network to become the metachronic platform node, each user can access the metachronic platform through the virtual reality equipment node and access the block chain, in addition, an intelligent contract mechanism is introduced, the transaction of the metachronic platform and the user is ensured, and therefore, the reliable method for uniformly accessing the metachronic platform is realized.
Drawings
The accompanying drawings, which are included to provide a further understanding of the invention and are incorporated in and constitute a part of this specification, illustrate embodiments of the invention and together with the description serve to explain the principles of the invention and not to limit the invention.
Fig. 1 is a flowchart of a method for accessing a metasequoiy based on a blockchain network according to an embodiment of the present invention;
FIG. 2 is a flowchart of a method for accessing a metaspace based on a blockchain network according to a second embodiment of the present invention;
fig. 3 is an architecture diagram of a blockchain network device according to a third embodiment of the present invention;
fig. 4 is a schematic structural diagram of an electronic device according to the present invention.
Detailed Description
In order to make the technical solutions of the present invention better understood, the present invention will be described in further detail with reference to the accompanying drawings and specific embodiments.
It is to be understood that the specific embodiments and figures described herein are merely illustrative of the invention and are not limiting of the invention.
It is to be understood that the embodiments and features of the embodiments can be combined with each other without conflict.
It is to be understood that, for the convenience of description, only parts related to the present invention are shown in the drawings of the present invention, and parts not related to the present invention are not shown in the drawings.
It should be understood that each unit and module related in the embodiments of the present invention may correspond to only one physical structure, may also be composed of multiple physical structures, or multiple units and modules may also be integrated into one physical structure.
It will be understood that, without conflict, the functions, steps, etc. noted in the flowchart and block diagrams of the present invention may occur in an order different from that noted in the figures.
It is to be understood that the flowchart and block diagrams of the present invention illustrate the architecture, functionality, and operation of possible implementations of systems, apparatus, devices and methods according to various embodiments of the present invention. Each block in the flowchart or block diagrams may represent a unit, module, segment, code, which comprises executable instructions for implementing the specified function(s). Furthermore, each block or combination of blocks in the block diagrams and flowchart illustrations can be implemented by a hardware-based system that performs the specified functions or by a combination of hardware and computer instructions.
It should be understood that the units and modules referred to in the embodiments of the present invention may be implemented by software, or may be implemented by hardware, for example, the units and modules may be located in a processor.
The first embodiment,
Referring to fig. 1, fig. 1 shows a flowchart of a metasma access method based on a blockchain network according to an embodiment.
The embodiment provides a metastic universe access method based on a blockchain network, wherein the blockchain network comprises a plurality of metastic universe platform nodes and a plurality of virtual reality equipment nodes. The method comprises the following steps:
s11, the virtual reality equipment node acquires the identity information of a user using the virtual reality equipment node, acquires a public key associated with the identity information in the block chain account book, and verifies the identity information by using the public key.
Specifically, in this embodiment, each VR (Virtual Reality) device is installed with a client corresponding to the local blockchain network, and each client is used as a VR device node to access the blockchain network and is registered in a blockchain account book of the blockchain network.
When each user uses the VR device for the first time, the VR device acquires identity information of the user, a pair of matched public key and private key is produced according to the identity information, the public key is associated with the identity information, and the VR device node corresponding to the VR device broadcasts first registration information containing the public key of the associated identity information to the block chain network, so that the public key is recorded into a block chain account book by the node in each block chain network, and registration of the user in the block chain network is completed.
When a subsequent user uses the VR device, the VR device acquires the identity information of the user, the VR device node searches a public key associated with the identity information in a block chain account book, if the public key is searched, a private key which is stored in the VR device and generated according to the identity information is used for verification, and if the public key passes the verification, the identity of the user is determined to be legal.
And S12, if the verification is passed, the virtual reality device node acquires the intelligent contract of each meta-universe platform node in the block chain account book, wherein the intelligent contract of one meta-universe platform node comprises an access address and a client code corresponding to the meta-universe platform node.
Specifically, each meta-space platform serves as a meta-space platform node through the access block chain network, when the meta-space platform node accesses the block chain network, platform identity information of the meta-space platform node is registered on the block chain network, after the registration is completed, the meta-space platform node issues an intelligent contract of the meta-space platform node on the block chain network, and the node in each block chain network records the intelligent contract into a block chain account book. The intelligent contract includes payment criteria, an access address, and a client code for accessing a metaspace platform corresponding to the metaspace platform node. The VR equipment node can acquire the payment standard, the access address and the client code of each meta-universe platform by downloading the intelligent contract of each meta-universe platform node in the block chain account book.
In some examples, S12 includes: and if the verification is passed, the virtual reality equipment nodes pay for the evidence to obtain the intelligent contract of each meta-universe platform node in the block chain account book, wherein the intelligent contract of one meta-universe platform node comprises an access address and a client code corresponding to the meta-universe platform node. In some examples, the smart contract may also include payment criteria.
If a VR device node wants to acquire an intelligent contract of a meta-universe platform node, a certain evidence (token) needs to be paid to acquire the authority of viewing the intelligent contract of each meta-universe platform node, so that the safety of the meta-universe platform node is guaranteed, a certain threshold is set for an accessing user, a large amount of malicious accesses can be prevented, and the load pressure of a server is reduced.
S13, the virtual reality equipment node acquires the client corresponding to the metastic platform node by determining the client code in the intelligent contract of the metastic platform node to be accessed,
and S14, accessing the meta-universe platform corresponding to the meta-universe platform node through the client and the access address.
Specifically, the VR device node acquires an intelligent contract of each meta-universe platform through payment evidence, the user determines a meta-universe platform node to be accessed, acquires a client code in the intelligent contract of the meta-universe platform node, downloads the client code to VR equipment corresponding to the VR device node, and then runs the client code, and access to the meta-universe platform corresponding to the meta-universe platform node is achieved through an access address in the intelligent contract of the meta-universe platform node.
According to the metasma access method based on the block chain network, each metasma platform node and the virtual reality device node of the user are accessed into the block chain for access management, any metasma platform can be registered through the block chain network, each user can access the metasma platform through the virtual reality device node access block chain, and an intelligent contract mechanism is introduced to guarantee the transaction of the metasma platform and the user, so that a reliable method for uniformly accessing the metasma platform is achieved.
Example II,
Referring to fig. 2, fig. 2 is a flowchart illustrating a metasma access method based on a blockchain network according to a second embodiment.
The embodiment provides a metastic-universe access method based on a blockchain network, wherein the blockchain network comprises a plurality of metastic-universe platform nodes and a plurality of virtual reality device nodes.
Aiming at a virtual reality device node, the method comprises the following steps:
and S01, when the user uses the virtual reality equipment node corresponding to the virtual reality equipment node for the first time, the virtual reality equipment node acquires the identity information of the user and randomly generates a pair of public key and private key according to the identity information.
Specifically, each VR (Virtual Reality) device is installed with a client corresponding to the blockchain network, and each client is used as a VR device node to access the blockchain network and is registered in a blockchain account book of the blockchain network.
When each user uses the VR equipment for the first time, the VR equipment can acquire the identity information of the user and randomly generate a pair of matched public key and private key according to the identity information.
In some examples, the identity information of the user obtained by the VR device includes at least one of: iris feature information, name, certificate number, etc. of the user.
And S02, associating the public key with the identity information by the virtual reality equipment node.
The randomly generated public key is associated with the identity information, the public key is only stored into the block chain account book subsequently, and the associated public key is searched according to the identity information when identity verification is carried out each time without storing the identity information of the user, so that the data storage amount can be reduced.
The method for associating the public key with the identity information can be implemented in various ways, such as: and generating relation information of the public key and the identity information generated according to the identity information, and subsequently storing the public key and the relation information into a block chain account book, namely completely associating the public key with the identity information.
And S03, broadcasting the first registration information containing the public key to the block chain network by the virtual reality equipment node.
Specifically, S03 may comprise a plurality of sub-steps:
the first substep is that first registration information containing a public key generated according to the identity information and relation information of the public key and the identity information is generated;
and a second substep of signing the first registration information by using a private key matched with the public key and then broadcasting the signed first registration information to the block chain network.
And, before any step after S03, the method may further include: the identity information and a private key (generated from the identity information) are stored locally at the VR device.
And S04, each node in the block chain network receives the first registration information, verifies the first registration information, and if the verification is passed, records the public key into a block chain account book.
Specifically, S04 may include a plurality of substeps:
step one, each node in the block chain network receives first registration information, acquires a public key contained in the first registration information, and verifies a signature of the first registration information;
and step two, if the verification is passed, recording the public key and the relation between the public key and the identity information into a block chain account book.
When each user accesses the blockchain network by using the VR device node for the first time, the user needs to register through the steps. In addition, each metastable node also needs to be registered.
With continued reference to fig. 2, for a meta-universe platform node, the method includes:
s1, broadcasting second registration information containing platform identity information to a block chain network by the meta-universe platform node.
Specifically, the platform identity information may include authentication information of the metastables, platform identification, and the like.
S1 may comprise the following substeps:
step one, generating second registration information containing platform identity information and a self public key by a meta-universe platform node;
and in the second substep, the metaspace platform node signs the second registration information according to the private key of the metaspace platform node and broadcasts the signed second registration information to the block chain network.
And S2, each node in the block chain network receives the second registration information, verifies the platform identity information in the second registration information, and if the verification is passed, records the platform identity information into a block chain account book.
Step one, each node in the block chain network receives second registration information, acquires a public key of a metastic platform node contained in the second registration information, and verifies a signature of the second registration information;
and step two, if the verification is passed, recording the public key of the metastic platform node and the platform identity information into a block chain account book.
In some examples, S2 further includes sub-step three: the metasplatform node broadcasts a contract broadcast message containing the intelligent contract to the blockchain network so that each blockchain network node credits the intelligent contract into a blockchain ledger.
A metasystem platform node's intelligent contracts include, but are not limited to: and the subsequent nodes execute corresponding charging on the VR equipment nodes according to the payment standard in the intelligent contract so as to ensure the transaction execution of the VR equipment nodes and the meta-universe platform nodes.
After the user registration using the VR device is completed, if the access of the meta-space platform is to be performed, the method may include the following steps:
s21, the virtual reality equipment node acquires the identity information of the user using the virtual reality equipment node, acquires a public key associated with the identity information in the block chain account book, and verifies the identity information by using the public key.
In this step, the node using the VR device is registered on the blockchain network, so that the public key associated with the identity information of the user and the relationship information between the public key and the identity information are stored in the blockchain account book, each time the user uses the VR device, the VR device obtains the identity information of the user, searches the public key associated with the identity information in the blockchain account book according to the relationship information, if the corresponding public key is searched, the private key generated according to the identity information and stored in the VR device is used for verification, and if the verification is passed, the identity of the user is determined to be legal.
And S22, if the verification is passed, the virtual reality equipment node acquires the intelligent contract of each meta-universe platform node in the block chain account book, wherein the intelligent contract of one meta-universe platform node comprises an access address and a client code corresponding to the meta-universe platform node.
If the identity of the user passes the verification, taking the fact that the VR equipment node needs to pay the token as an example, if the VR equipment node wants to acquire the intelligent contract of the meta-universe platform node, a certain token needs to be paid to acquire the authority of viewing the intelligent contract of each meta-universe platform node, so that the safety of the meta-universe platform node is guaranteed, a certain threshold is set for an accessing user, a large amount of malicious accesses can be prevented, and the load pressure of a server is reduced.
And S23, the virtual reality equipment node acquires the client corresponding to the metastic platform node by determining the client code in the intelligent contract of the metastic platform node to be accessed.
And S24, accessing the meta-universe platform corresponding to the meta-universe platform node through the client and the access address.
Specifically, the VR device node obtains the intelligent contracts of all the meta-universe platforms through payment certification, the user determines the meta-universe platform node to be accessed, obtains a client code in the intelligent contract of the meta-universe platform node, downloads the client code to the VR device corresponding to the VR device node, operates the client code, and achieves access to the meta-universe platform corresponding to the meta-universe platform node through an access address in the intelligent contract of the meta-universe platform node.
And S25, the virtual reality equipment nodes acquire each piece of recommendation information issued by the meta-universe platform nodes in the block chain account book.
After a user can be networked through a VR device node, each meta-universe platform in the blockchain network can issue a plurality of pieces of recommendation information, wherein the recommendation information comprises at least one of the following information: commodity information, consultation information, update information, etc. A plurality of pieces of recommendation information are recorded in the block chain account book, and when a user accesses the block chain network through VR equipment, the plurality of pieces of recommendation information in the block chain account book can be automatically downloaded.
S26, the virtual reality equipment node obtains recommendation optimization information corresponding to the user, sorts the recommendation information according to the recommendation optimization information, and displays the sorted recommendation information to the user.
Since the number of recommendation information is huge, the display order thereof may be optimized, and specifically, the recommendation optimization information may include at least one of: the method comprises the following steps of user access frequency, recommended information priority and the like, wherein the user access frequency is the frequency of the user to access the meta-universe platform to which the recommended information belongs. Based on this, S26 includes the following substeps:
the method comprises the following steps that firstly, a VR device node obtains user access frequency and recommendation information priority corresponding to a user;
determining the sequencing priority of each piece of recommended information according to the weight of the user access frequency and the weight of the recommended information priority;
and thirdly, sequencing the recommendation information according to the sequence of the sequencing priority from high to low, and displaying the sequenced recommendation information to the user.
Or, in some examples, each meta universe platform is provided with a preset rule of recommendation information, and each recommendation information may also be ordered according to the preset rule of the meta universe platform, for example: the meta-space platform classifies the recommendation information, the recommendation information of each category has a corresponding category priority, and the preset rule is as follows: and sorting according to the mode that the category priority is from high to low, and in this case, recommending the optimization information as the category priority of each piece of recommended information. Based on this, S26 includes the following substeps:
the method comprises the following steps that firstly, a VR equipment node obtains the category priority of each piece of information;
and a second substep of sequencing the recommendation information according to the order of the category priority from high to low and displaying the sequenced recommendation information to the user.
Of course, the recommendation information may be randomly displayed, which is not limited herein.
In the method provided by the invention, the user can also collect the meta-universe platform, namely the VR device node records the identifier of the meta-universe platform node corresponding to the meta-universe platform into the local favorite, so that when the user uses the VR device node, the user can access the meta-universe platform node through the identifier of the meta-universe platform node collected in the favorite.
Of course, the identifier of the favorite may also be broadcasted to the blockchain network by a broadcast method, and the blockchain account book is logged into the blockchain account book, so as to implement the permanent favorite, which is not limited by the local device (e.g. VR device). In this case, after S24, the method further includes:
step one, a VR device node obtains an identifier of a meta-universe platform node determined to be collected by a user.
Step two, broadcasting the first broadcast message containing the identifier to a block chain network.
And step three, each node in the block chain network receives the first broadcast message and records the identifier into a block chain account book.
If the user changes VR equipment, the user can directly search the identification in the favorite of the user in the block chain account book through the identity information to obtain the collected metastic platform.
According to the method for accessing the metasphere based on the block chain network, each metasphere platform node and a virtual reality device node of a user are accessed into the block chain for access management, any metasphere platform can be registered through the block chain network, each user can access the metasphere platform through the virtual reality device node and the block chain, in addition, an intelligent contract mechanism is introduced, the transaction of the metasphere platform and the user is guaranteed, and therefore a reliable method for uniformly accessing the metasphere platform is achieved.
Example III,
Referring to fig. 3, fig. 3 shows an architecture diagram implementing an exemplary blockchain network device provided by three. This embodiment provides a block chain network device, on which a block chain network is disposed, the block chain network including: a plurality of metastables nodes 11 and a plurality of virtual reality device nodes 12. Wherein, the first and the second end of the pipe are connected with each other,
the virtual reality device node 12 is configured to acquire identity information of a user using the virtual reality device node, acquire a public key associated with the identity information in the block chain book, and verify the identity information using the public key;
if the verification is passed, paying for a pass certificate to obtain an intelligent contract of each meta-universe platform node 11 in the block chain account book, wherein the intelligent contract of one meta-universe platform node 11 comprises an access address and a client code corresponding to the meta-universe platform node 11;
and acquiring a client corresponding to the metaspace platform node 11 by determining a client code in the intelligent contract of the metaspace platform node 11 to be accessed.
And accessing the metastables corresponding to the metastable node 11 through the client and the access address.
In some examples, for one virtual reality device node 12, the virtual reality device node 12 is configured to obtain identity information of a user when the user uses a virtual reality device corresponding to the virtual reality device node 12 for the first time, and randomly generate a pair of a public key and a private key according to the identity information;
associating the public key with the identity information;
broadcasting first registration information containing a public key to a block chain network;
each node in the block chain network is used for receiving the first registration information, verifying the first registration information, and if the first registration information passes verification, recording the public key into a block chain account book.
In some examples, for one metastable node 11, metastable node 11 is to broadcast second registration information containing platform identity information to the blockchain network;
and each node in the block chain network is used for receiving the second registration information, verifying the platform identity information in the second registration information, and if the platform identity information passes verification, recording the platform identity information into a block chain account book.
In some examples, the virtual reality device node 12 is further configured to obtain each piece of recommendation information issued by the metastables platform node 11 in the blockchain ledger;
and acquiring recommendation optimization information corresponding to the user, sequencing each recommendation information according to the recommendation optimization information, and displaying each sequenced recommendation information to the user.
In some examples, the recommendation optimization information includes a user access frequency and a recommendation information priority; the virtual reality device node 12 is further configured to determine an ordering priority of each piece of recommendation information according to the weight of the user access frequency and the weight of the recommendation information priority; and sequencing the recommendation information according to the sequence of the sequencing priority from high to low.
In some examples, the virtual reality device node 12 is further to: acquiring an identifier of a metauniverse platform node which is determined to be collected by a user; broadcasting a first broadcast message containing the identity to a blockchain network; each node in the block chain network receives the first broadcast message and records the identifier into a block chain account book.
In some examples, the virtual reality device node 12 is further to: and if the verification is passed, the intelligent contracts of all the meta-universe platform nodes in the block chain account book are acquired through payment and evidence.
The block chain network provided by the embodiment of the invention has the advantages that each meta-universe platform node and the virtual reality equipment node of the user are accessed into the block chain for access management, any meta-universe platform can be registered through the block chain network, each user can access the meta-universe platform through the virtual reality equipment node and the block chain, in addition, an intelligent contract mechanism is introduced, the transaction of the meta-universe platform and the user is ensured, and therefore, a reliable method for uniformly accessing the meta-universe platform is realized.
Examples IV,
The present invention provides an electronic device including:
at least one processor. And
a memory communicatively coupled to the at least one processor. Wherein the content of the first and second substances,
the memory stores instructions executable by the at least one processor to enable the at least one processor to perform the above-described blockchain network-based metastables access method.
In the technical scheme of the disclosure, the acquisition, storage, application and the like of the personal information of the related user all accord with the regulations of related laws and regulations, and do not violate the customs of public sequences.
Referring to fig. 4, fig. 4 shows a schematic block diagram of an example electronic device 800 that may be used to implement embodiments of the present disclosure. Electronic devices are intended to represent various forms of digital computers, such as laptops, desktops, workstations, personal digital assistants, servers, blade servers, mainframes, and other appropriate computers. The electronic device may also represent various forms of mobile devices, such as personal digital processing, cellular phones, smart phones, wearable devices, and other similar computing devices. The components shown herein, their connections and relationships, and their functions, are meant to be examples only, and are not intended to limit implementations of the disclosure described and/or claimed herein.
As shown in fig. 4, the apparatus 800 includes a computing unit 801 which can perform various appropriate actions and processes according to a computer program stored in a Read Only Memory (ROM) 802 or a computer program loaded from a storage unit 808 into a Random Access Memory (RAM) 803. In the RAM 803, various programs and data required for the operation of the device 800 can also be stored. The calculation unit 801, the ROM 802, and the RAM 803 are connected to each other by a bus 804. An input/output (I/O) interface 805 is also connected to bus 804.
A number of components in the device 800 are connected to the I/O interface 805, including: an input unit 806, such as a keyboard, a mouse, etc. An output unit 807 such as various types of displays, speakers, and the like. A storage unit 808 such as a magnetic disk, optical disk, or the like. And a communication unit 809 such as a network card, modem, wireless communication transceiver, etc. The communication unit 809 allows the device 800 to exchange information/data with other devices via a computer network such as the internet and/or various telecommunication networks.
Various implementations of the systems and techniques described here above may be implemented in digital electronic circuitry, integrated circuitry, field Programmable Gate Arrays (FPGAs), application Specific Integrated Circuits (ASICs), application Specific Standard Products (ASSPs), system on a chip (SOCs), load programmable logic devices (CPLDs), computer hardware, firmware, software, and/or combinations thereof. These various embodiments may include: implemented in one or more computer programs that are executable and/or interpretable on a programmable system including at least one programmable processor, which may be special or general purpose, receiving data and instructions from, and transmitting data and instructions to, a storage system, at least one input device, and at least one output device.
Program code for implementing the methods of the present disclosure may be written in any combination of one or more programming languages. These program codes may be provided to a processor or controller of a general purpose computer, special purpose computer, or other programmable data processing apparatus, such that the program codes, when executed by the processor or controller, cause the functions/operations specified in the flowchart and/or block diagram to be performed. The program code may execute entirely on the machine, partly on the machine, as a stand-alone software package partly on the machine and partly on a remote machine or entirely on the remote machine or server.
Examples V,
The present invention provides a non-transitory computer-readable storage medium having stored thereon computer instructions for causing a computer to execute the method according to the above.
In the context of this disclosure, a machine-readable medium may be a tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device. The machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium. A machine-readable medium may include, but is not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any suitable combination of the foregoing. More specific examples of a machine-readable storage medium would include an electrical connection based on one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
To provide for interaction with a user, the systems and techniques described here can be implemented on a computer having: a display device (e.g., a CRT (cathode ray tube) or LCD (liquid crystal display) monitor) for displaying information to a user. And a keyboard and a pointing device (e.g., a mouse or a trackball) by which a user can provide input to the computer. Other kinds of devices may also be used to provide for interaction with a user. For example, feedback provided to the user can be any form of sensory feedback (e.g., visual feedback, auditory feedback, or tactile feedback). And input from the user may be received in any form, including acoustic, speech, or tactile input.
The systems and techniques described here can be implemented in a computing system that includes a back-end component (e.g., as a data server), or that includes a middleware component (e.g., an application server), or that includes a front-end component (e.g., a user computer having a graphical user interface or a web browser through which a user can interact with an implementation of the systems and techniques described here), or any combination of such back-end, middleware, or front-end components. The components of the system can be interconnected by any form or medium of digital data communication (e.g., a communication network). Examples of communication networks include: local Area Networks (LANs), wide Area Networks (WANs), and the Internet.
The computer system may include clients and servers. A client and server are generally remote from each other and typically interact through a communication network. The relationship of client and server arises by virtue of computer programs running on the respective computers and having a client-server relationship to each other. The server may be a cloud server, a server of a distributed system, or a server combined with a blockchain network.
It should be understood that various forms of the flows shown above, reordering, adding or deleting steps, may be used. For example, the steps described in the present disclosure may be executed in parallel, sequentially, or in different orders, as long as the desired results of the technical solutions disclosed in the present disclosure can be achieved, and the present disclosure is not limited herein.
It will be understood that the above embodiments are merely exemplary embodiments adopted to illustrate the principles of the present invention, and the present invention is not limited thereto. It will be apparent to those skilled in the art that various modifications and improvements can be made without departing from the spirit and scope of the invention, and such modifications and improvements are also considered to be within the scope of the invention.
Claims (10)
1. A method for metasphere access based on a blockchain network, the blockchain network comprising: a plurality of metastables nodes and a plurality of virtual reality device nodes; the method comprises the following steps:
the virtual reality equipment node acquires identity information of a user using the virtual reality equipment node, acquires a public key associated with the identity information in a block chain account book, and verifies the identity information by using the public key;
if the verification is passed, acquiring an intelligent contract of each meta-universe platform node in the block chain account book, wherein the intelligent contract of one meta-universe platform node comprises an access address and a client code corresponding to the meta-universe platform node;
acquiring a client corresponding to the metastables platform node by determining the client code in the intelligent contract of the metastables platform node to be accessed;
and accessing the meta space platform node through the client and the access address.
2. The method of claim 1, wherein for one virtual reality device node, when a user uses a virtual reality device corresponding to the virtual reality device node for the first time, the method comprises:
the virtual reality equipment node acquires the identity information of the user and randomly generates a pair of public key and private key according to the identity information;
associating the public key with the identity information;
broadcasting first registration information containing the public key to a block chain network;
and each node in the block chain network receives the first registration information, verifies the first registration information, and if the verification is passed, records the public key into a block chain account book.
3. The method of claim 1, wherein the virtual reality device node obtains identity information of a user using the virtual reality device node and obtains a public key associated with the identity information in a blockchain ledger, the method comprising, prior to verifying the identity information using the public key:
for a metasplatform node, broadcasting second registration information containing platform identity information to the blockchain network by the metasplatform node;
and each node in the block chain network receives the second registration information, verifies the platform identity information in the second registration information, and if the verification is passed, the platform identity information is recorded into the block chain account book.
4. The method of claim 1, wherein after the metasplatform node is accessed via the client and the access address, the method comprises:
the virtual reality equipment node acquires each piece of recommendation information issued by the meta-universe platform node in the block chain account book;
obtaining recommendation optimization information corresponding to the user, sorting the recommendation information according to the recommendation optimization information, and displaying the sorted recommendation information to the user.
5. The method of claim 4, wherein the recommendation optimization information includes a user access frequency and a recommendation information priority; the sorting of each piece of recommendation information according to the recommendation optimization information includes:
determining the sequencing priority of each piece of recommended information according to the weight of the user access frequency and the weight of the recommended information priority;
and sequencing the recommendation information according to the sequence of the sequencing priority from high to low.
6. The method of claim 1, wherein after the metasplatform node is accessed via the client and the access address, the method further comprises:
the virtual reality equipment node acquires an identifier of the meta-universe platform node which is determined to be collected by a user;
broadcasting a first broadcast message containing the identification to the blockchain network;
each node in the block chain network receives the first broadcast message and records the identifier into the block chain ledger.
7. The method of claim 1, wherein the obtaining an intelligent contract for each of the metascapai nodes in the blockchain ledger if the validation passes comprises:
and if the verification is passed, the intelligent contract of each meta-universe platform node in the block chain account book is obtained through payment and evidence.
8. A blockchain network apparatus, wherein a blockchain network comprises: a plurality of metastables nodes and a plurality of virtual reality device nodes; wherein, the first and the second end of the pipe are connected with each other,
the virtual reality equipment node is used for acquiring identity information of a user using the virtual reality equipment node, acquiring a public key associated with the identity information in a block chain account book, and verifying the identity information by using the public key;
if the verification is passed, acquiring an intelligent contract of each meta-universe platform node in the block chain account book, wherein the intelligent contract of one meta-universe platform node comprises an access address and a client code corresponding to the meta-universe platform node;
acquiring a client corresponding to the metastables platform node by determining the client code in the intelligent contract of the metastables platform node to be accessed;
and accessing the meta space platform node through the client and the access address.
9. An electronic device, comprising:
at least one processor; and
a memory communicatively coupled to the at least one processor; wherein the content of the first and second substances,
the memory stores instructions executable by the at least one processor to cause the at least one processor to perform the method of any one of claims 1-7.
10. A non-transitory computer readable storage medium having stored thereon computer instructions for causing a computer to perform the method of any one of claims 1-7.
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