CN115330900B - System matrix fast iterative computation method for PET image reconstruction - Google Patents
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Abstract
The invention discloses a system matrix fast iterative computation method for PET image reconstruction, and belongs to the technical field of image processing. Firstly, an LOR line is brought into a siddon algorithm, a first voxel index coordinate passed by the LOR line is calculated, and a voxel neighborhood is obtained; secondly, determining a voxel increment through an LOR line, adding the first voxel passed by the ray with the voxel increment to obtain a voxel to be passed by the ray and searching a neighborhood of the voxel to judge whether the voxel is out of range; if the boundary is not out of range, adding the voxel and the voxel increment to obtain the next voxel, and repeating the step until the boundary is out of range; and finally, substituting the calculated neighborhood voxels into a distance algorithm to obtain the distance from the voxels to the ray, and substituting the distance into a probability formula to obtain a system matrix. The invention optimizes the orthogonal distance ray tracing algorithm and improves the imaging quality.
Description
Technical Field
The invention relates to the technical field of image processing, in particular to a system matrix fast iterative computation method for PET image reconstruction.
Background
Positron Emission Tomography (PET) is a medical imaging technique that has recognized clinical value for disease diagnosis and therapy monitoring. How to reconstruct high quality PET images quickly and accurately is a hotspot of current research. Usually, an iterative method is used to reconstruct the Rawdata data acquired by the PET device, and in order to accurately calculate the mapping relationship between the image space and the projection space, a system matrix is required to be solved, which reflects the mapping relationshipThe contribution of rays to image pixels directly influences the reconstruction speed and the image quality, and is the key of an iterative reconstruction algorithm.
The classical system matrix solving algorithm is the Siddon algorithm proposed by Robert l. Siddon in 1985, which finds all voxels crossed by the LOR line and their intercepts with the LOR line, representing the probability that the voxel is detected by the ray with its intercept with the ray. The increment method changes the multiplication operation in the Siddon algorithm into the addition and subtraction operation, thereby improving the calculation speed. The central pixel law gives the voxel probability value of 1 traversed by a ray, the others being 0. The area weighting algorithm uses the intersection area of the ray and the voxel as the weight of the system matrix, and the detail texture of the reconstructed image is clearer. The orthogonal distance ray tracing algorithm finds voxels around the ray by the siddon algorithm, making the ray have a width.
However, although the siddon algorithm and the incremental method and the center pixel method have high reconstruction speed, the reconstructed image is missing. The area-weighted reconstruction method has excellent quality but slow speed. The quality of the image reconstructed by the orthogonal distance ray tracing algorithm is not as good as that of the area weighting method, but the speed is higher than that of the area weighting method, but the speed is still slower than that of the siddon and the like.
Disclosure of Invention
1. Technical problem to be solved by the invention
In view of the defects of the prior art, the invention provides a system matrix fast iterative calculation method for PET image reconstruction, which optimizes an orthogonal distance ray tracing algorithm, optimizes a siddon algorithm, introduces incremental thinking, recursively calculates voxel indexes, reduces the calculation time of the siddon algorithm, optimizes the query of adjacent voxel neighborhoods by addition and subtraction operation, and optimizes a point-to-straight line distance calculation formula to improve the calculation speed of the orthogonal distance ray tracing algorithm. In addition, when the matrix probability of the system is calculated, the calculation mode of the probability value is optimized, and the imaging quality is improved.
2. Technical scheme
In order to achieve the purpose, the technical scheme provided by the invention is as follows:
the invention relates to a system matrix fast iterative computation method for PET image reconstruction, which comprises the steps of firstly bringing an LOR line into a siddon algorithm, computing a first voxel passed by the LOR line and obtaining a voxel neighborhood; secondly, determining a voxel increment through an LOR line, adding the first voxel passed by the ray with the voxel increment to obtain a voxel to be passed by the ray and searching a neighborhood of the voxel to judge whether the voxel is out of range; if the boundary is not out of range, adding the voxel and the voxel increment to obtain the next voxel, and repeating the step until the boundary is out of range; and finally, substituting the calculated neighborhood voxels into a distance algorithm, solving the distance from the voxels to the rays, and substituting the distance into a probability formula to solve a system matrix.
The method introduces incremental thinking on the basis of the siddon algorithm, directly solves the non-repetitive neighborhood of the current voxel and the last voxel, and accelerates the index calculation of the voxel coordinate; secondly, iteratively solving the distance from the neighborhood voxel to the LOR line based on the distance from the voxel to the LOR line, thereby further improving the calculation speed; finally, the probability value of the voxel completely covered by the detector is set to be a fixed value, and the probability value of other voxels is smaller as the distance from the LOR line is farther, so that the imaging quality of the algorithm is improved. A large number of evaluation experiments are carried out on the resolution prosthesis model and the line source prosthesis model, and the effectiveness of the invention is verified.
3. Advantageous effects
Compared with the prior art, the technical scheme provided by the invention has the following remarkable effects:
(1) The invention relates to a system matrix fast iterative calculation method for PET image reconstruction, which introduces increment thinking, replaces multiplication operation by addition and subtraction, simplifies the calculation of voxel coordinate index, and can directly find the non-repetitive neighborhood of the voxel coordinate index and the previous voxel;
(2) According to the rapid iterative calculation method for the system matrix of the PET image reconstruction, when the distance from a voxel to an LOR line is calculated, the distance from the last voxel to the LOR line is utilized, the calculation of the distance from the adjacent voxel to the LOR line is iteratively calculated, and the calculation speed is increased;
(3) The invention relates to a system matrix fast iterative computation method for PET image reconstruction, which optimizes the probability computation mode of the system matrix, considers the condition that a detector has a certain width and voxels are completely covered by the detector, makes the probability value of the voxels in a certain range from a central line be a constant value, and decreases the probability value larger than the range, thereby improving the imaging quality.
Drawings
FIG. 1 is a diagram of an optimization framework for an orthogonal distance ray tracing algorithm;
FIG. 2 (a) is a resolution prosthesis model;
FIG. 2 (b) is a model of a line source prosthesis;
FIG. 3 is a graph of the effect of iterative reconstruction of resolution prosthesis data using four different algorithms;
FIG. 4 is a graph of the effect of iterative reconstruction of resolution prosthesis data using four different algorithms;
FIG. 5 (a) is a gray value contrast plot of a reconstructed image using the center pixel method, the siddon algorithm, the orthogonal distance ray tracing algorithm, and the algorithm of the present invention;
FIG. 5 (b) is a schematic diagram of gray value change of a reconstructed image by a central pixel method;
FIG. 5 (c) is a schematic diagram of gray value change of a reconstructed image by the siddon algorithm;
FIG. 5 (d) is a schematic diagram showing the gray value variation of the reconstructed image by the orthogonal distance ray tracing algorithm;
FIG. 5 (e) is a schematic diagram of the gray value variation of the reconstructed image by the algorithm of the present invention;
fig. 6 is a diagram of the time it takes to compute the ray-crossing a voxel array of size 216 x 163 using different algorithms, with the abscissa representing the number of rays and the ordinate representing time. Wherein the solid line represents the center pixel method, the dashed line represents the siddon algorithm, the dotted line represents the orthogonal distance algorithm, and the dotted line represents the algorithm of the present invention.
Detailed Description
For a further understanding of the invention, reference should be made to the following detailed description taken in conjunction with the accompanying drawings and examples.
Example 1
In Positron Emission Tomography (PET) studies, iterative reconstruction of PET acquired data is typically performed using an iterative method, where a system matrix reflects a mapping relationship between an image space and a projection space, which is a key of an iterative reconstruction algorithm. The conventional orthogonal distance ray tracing algorithm is complex in calculation and low in efficiency, in order to improve the calculation speed and the imaging quality of the algorithm, the embodiment optimizes the orthogonal distance ray tracing algorithm, and provides a system matrix fast iterative calculation method for PET image reconstruction, wherein a frame diagram of the optimization algorithm is shown in FIG. 1.
This embodiment first brings the LOR line into the siddon algorithm, calculates the first voxel that the LOR line passes through and acquires the voxel neighborhood. Secondly, determining voxel increment through an LOR line, adding the first voxel passed by the ray with the voxel increment to obtain the next voxel to be passed by the ray, searching the neighborhood of the next voxel to be passed by the ray, and judging whether the voxel is out of range or not. If the boundary is not crossed, the voxel is added with the voxel increment to obtain the next voxel, and the step is repeated until the boundary is crossed. And finally, substituting the calculated neighborhood voxels into a distance algorithm to obtain the distance from the voxels to the ray, and substituting the distance into a probability formula to obtain a system matrix.
The algorithm of the embodiment can be divided into three parts, wherein the first part is to use the siddon algorithm to find the first voxel through which a ray passes; the second part is that other voxels and neighborhoods which the ray passes through are obtained on the basis of the first voxel through addition and subtraction; the third part is to utilize the distance formula provided by the invention to calculate the distance from the voxel to the LOR line, and then the calculation result is substituted into the probability value calculation method of the invention. The following will be specifically described:
finding the first voxel crossed by LOR line by siddon algorithm
For oneThe voxel array of (1), whereinThe number of planes on the x-axis is indicated,indicating the number of planes on the y-axis,number of planes in z-axisThe R.L.Siddon algorithm firstly calculates the x-axis of the three-dimensional space coordinateN x The positions of the planes parallel to each other are calculated and then calculated on the y-axis and the z-axis respectivelyN y AndN z position of the planes parallel to each other:
wherein the content of the first and second substances,dx、dyanddzrespectively representx、y、zThe distance between the planes in the direction is also the length, width and height of the voxel.
Let the starting point coordinate of the ray beThe coordinate of the end point isAfter acquiring the position of the voxel array, the siddon algorithm calculatesAndwhereinRepresents the ratio of the distance from the first plane to the ray starting point on the x-axis to the distance of the ray in the x-axis direction,denotes the number one on the x-axisN x The ratio of the distance from each plane to the starting point of the ray to the distance in the x-axis direction of the ray can be obtained by the same method. Wherein the content of the first and second substances,andrepresenting the point of incidence and the point of emergence, respectively, of a ray through the voxel array:
wherein:
for theAndother values of α in between, can also be obtained by different parameter planes. By the formula (1) and the formula (2), respectively, it is possible to obtainx,y,zRange of directional plane indices,Andi.e. the plane through which the ray will pass:
the Siddon algorithm respectively calculates the first time passing of the ray by using the plane index rangex,y,zIn the plane ofThe value of the sum of the values,αthe value represents the ratio of the distance value from the ray's intersection with a different plane to the ray's origin to the ray's distance in that direction:
wherein the content of the first and second substances,λrepresenting a first plane through which the rays passαValue of a step of,denotes the number one on the x-axisi min A plane and ai max The set of ratios of the distances from the planes to the ray origin to the ray x-axis direction distances,、the correspondences represent sets in the y-axis and z-axis,representing the alpha value of a ray traversing a first plane in the x-axis direction,representing the value of alpha for a ray traversing a first plane in the y-axis direction,representing the alpha value of the ray through the first plane in the direction of the z-axis. Since the first voxel a ray traverses is relatively special, the ray may traverse diagonally from the voxel, and willIs penetrated by raysx,y,zComparing the minimum distance ratios of the planes, and if equal, expressing the minimum distance ratios asThe values are incremented in the respective directions, let:
、andrespectively represent LOR lines onx、y、zThe increment between the planes in the direction is,is the coordinates of the origin of the ray,is the end-point coordinate of the ray,representing the alpha value of the ray after increment in the x-axis direction,the alpha value of the ray after increment in the y-axis direction is shown,representing the alpha value of the ray after increment in the z-axis direction. Using the method proposed by r.l.siddon to calculate the index coordinates of voxels, the index coordinate of the first voxel traversed by the ray is:
wherein the content of the first and second substances,as the first voxel coordinate traversed by the ray, and then by the pair of voxelsPlus one minus one to get its 26 neighbors.
Incremental method for calculating voxel and neighborhood thereof
After the first voxel coordinate index is obtained, other voxels and their neighborhoods are obtained by an addition and subtraction method. First it is determined whether the ray is increasing or decreasing in the x, y, z direction:
greater than 0, indicating that the voxel traversed by the ray is indexed atIncreasing in direction;less than 0, the voxel index that the ray passed is atDecreasing in direction. Then, solve to obtainλAfter the value:
will be provided withλAnda comparison is made to determine the next plane through which the LOR line passes:
whereinRepresenting the voxels through which the ray passes,representing voxelsA neighborhood that is not repeated with the last voxel. It should be noted that, in general, the indices of neighboring voxels in a ray differ by a certain amountBut in special cases the ray will cross from the diagonal of the voxel.
According to the formulas (8), (9), (10), (11) and (12), the voxel index coordinate to be passed by the ray next can be calculated by using the current voxel index coordinate when the ray passes throughAll voxels through which the ray passes can be traversed, wherein,representing the exit point of the ray through the voxel array.
Distance formula
As can be seen from the above, except that the first voxel coordinate index is obtained by complex calculation, other voxel coordinate indexes are obtained by addition and subtraction on the basis of the first voxel. Therefore, when the distance from the geometric center of the voxel to the ray is calculated, the distance from the first voxel to the ray is calculated by using a point-to-straight line distance formula, and the first voxel indexes coordinatesCan be calculated from equation (6). Let voxel A be the first voxel traversed by the ray PQ, with an index coordinate ofIf the index coordinate of the adjacent voxel B of the voxel A is obtained by adding one to or subtracting one from the index coordinate of the voxel A, the index coordinate of the voxel B is set as. The distance of voxel A to ray PQ is first calculated, where the vector of AQ isThe vector of PQ isThe distance from voxel a to ray PQ is then formulated as follows:
wherein the content of the first and second substances,,representing a vectorbThe die (a) of (b) is,representing a vectorThe mold of (4);
since voxel A and voxel B are adjacent and the vector of AQ isThe vector for BQ can be deduced asThe distance formula of voxel B to ray PQ is as follows:
The same can be said for other neighboring voxels. The formula (14) simplifies the point-to-straight line calculation step and increases the calculation speed.
At the time of obtaining the voxel-to-ray distanceThen, if the distance is less thandis(disRepresenting the width of a voxel), thenIs constant if it is greater than or equal todisThen will beSubstituting into the probability formula:
denotes the firstjThe individual voxel isiThe probability of detection of a bar LOR line,Lis adjusted according to the ratio between the detector modules and the voxels.
As shown in FIG. 2 (a), it is a cross section of a disc prosthesis model with a radius of 37.5mm and hole diameters of 4.8mm,4mm,3.2mm,2.4mm,1.6mm and 1.2mm, respectively. And simulating the resolution prosthesis by using GATE software to acquire the resolution prosthesis data.
Figure 2 (b) is a model of a line source prosthesis and its position in which the gray circle represents the FOV area of the PET device, and a 5mm diameter hollow cylinder filled with a radioactive source is placed 45mm below the center of the FOV. Simulating the line source prosthesis by using GATE software, and acquiring data of the line source prosthesis.
The algorithm of the present embodiment was compared with the siddon algorithm, the center-pixel method, and the orthogonal distance ray tracing algorithm.
1) The Siddon algorithm: the voxel that the LOR line passes through is calculated first, then the intercept at which the LOR line intersects the voxel is calculated, and the intercept represents the probability that the voxel is detected by the LOR line.
2) Center Pixel Method (CPM): the voxels through which the LOR line passes are determined by the siddon algorithm and the probability value for these voxels is assigned to 1.
3) Orthogonal distance ray tracing algorithm (ORRTA): the voxels through which the LOR line passes are determined using the siddon algorithm, then the neighborhood of these voxels is found, and the distance of each voxel to the LOR line is calculated, the smaller the distance, the greater the probability that the voxel is detected by the LOR line.
In the MLEM algorithm, the resolution prosthesis data were tested using the center pixel method, the siddon algorithm, the orthogonal distance algorithm and the inventive algorithm, respectively, and the results are shown in fig. 3 (a) - (d), wherein fig. 3 (e) - (h) are partial image magnifications of fig. 3 (a) - (d). As can be seen from fig. 3, the shape of each point in the image reconstructed by the center pixel method and the siddon algorithm is irregular, while each point in the image reconstructed by the orthogonal distance ray tracing algorithm and the algorithm of the present invention is close to a circle.
The four images in the upper row of fig. 3 were evaluated using no-reference image indicators such as a Natural Image Quality Evaluator (NIQE), a Standard Deviation (SD), a Spatial Frequency (SF), an Entropy (Entropy), and the like, respectively, wherein a smaller NIQE value indicates better image quality, and a larger SD, SF, and Entropy values indicate better image quality, and the results are shown in table 1.
TABLE 1 image quality evaluation results
Method | NIQE | SD | SF | Entropy |
CPM | 24.1471 | 31.6994 | 8.1482 | 2.3048 |
Siddon | 24.0625 | 30.4521 | 8.1426 | 2.2751 |
ORRTA | 24.0520 | 33.8662 | 8.2252 | 2.3025 |
Ours | 23.9745 | 34.1124 | 8.2428 | 2.3072 |
It can be concluded from fig. 3 and table 1 that the performance of our algorithm model on the resolution prosthesis exceeds that of the center pixel method, the siddon algorithm and the orthogonal distance ray tracing algorithm, which proves that the algorithm of the present invention can reconstruct an image with better quality.
In the MLEM algorithm, the line source prosthesis data were tested using the center pixel method, the siddon algorithm, the orthogonal distance algorithm, and the algorithm of the present invention, respectively, and the results are shown in fig. 4 (a) - (d), in which fig. 4 (e) - (h) are partial image enlargements of fig. 4 (a) - (d).
According to the line source prosthesis model, the line source prosthesis consists of a circle, and as can be seen from fig. 4, the images reconstructed by the central pixel method and the siddon algorithm are irregular circles, the noise around the radioactive source is more, and each point in the images reconstructed by the orthogonal distance ray tracing algorithm and the algorithm of the invention is close to the circle.
And horizontally selecting a ray passing through the line source image, and comparing gray values on the four rays, wherein a peak is a radioactive source. The results are shown in fig. 5 (a), 5 (b), 5 (c), 5 (d), and 5 (e), where zx represents the center pixel method, siddon represents the siddon algorithm, zj represents the orthogonal distance ray tracing algorithm, and outputs represents the algorithm proposed by the present invention. It can be found that the edge of the line source of the image generated by the algorithm of the invention is smoother compared with other algorithms, and the noise of the area outside the line source is relatively less, so that the algorithm of the invention can reconstruct an image with better quality.
Table 2 image quality evaluation results
Method | NIQE | SD | SF | Entropy |
CPM | 20.6126 | 4.2280 | 3.0470 | 0.8060 |
Siddon | 20.8212 | 4.4116 | 3.0401 | 0.8759 |
ORRTA | 19.0518 | 4.4023 | 2.9330 | 0.8754 |
Ours | 18.5210 | 4.4756 | 3.0536 | 0.8947 |
As can be seen from Table 2, the performance of the algorithm model on the resolution prosthesis exceeds that of the center pixel method, the siddon algorithm and the orthogonal distance ray tracing algorithm, which proves that the algorithm of the invention can reconstruct an image with better quality.
In order to compare the operation speeds of the central pixel method, the siddon algorithm, the orthogonal distance ray tracing algorithm and the algorithm of the invention, the invention compares the speeds of the four algorithms by calculating the time for the ray to pass through the voxel array with the size of 216 × 216 × 163.
As shown in FIG. 6, the time consumed by the orthogonal distance ray tracing algorithm to calculate the ray to pass through the voxel is obviously longer than that consumed by the central pixel method and the siddon algorithm, while the time consumed by the algorithm of the invention is only 0.42 time of that consumed by the orthogonal distance algorithm, so that the calculation time of the orthogonal distance ray tracing algorithm is reduced by about 6/10, and the calculation speed is obviously improved.
Therefore, the algorithm provided by the invention can effectively improve the calculation speed and reduce the calculation time.
In order to verify the effectiveness of the improvement points proposed by the present invention, the present invention performed a series of ablation experiments on a resolution prosthesis model. The experimental setup was as follows: (1) The Ray model uses an orthogonal distance Ray tracing algorithm to calculate the time and imaging quality of the Ray traversing the voxel array. (2) Ray + Incre: and (3) introducing incremental thinking on the basis of a Ray model, and simplifying voxel coordinate calculation. (3) Ray + Incre + Neigh: and (3) optimizing the query of the neighborhood on the basis of (2). (4) Ray + Incre + Neigh + true: and (3) simplifying the calculation of the distance between the point and the straight line. (5) Ray + Incre + Neigh + distance + Pro: i.e. a full version of the model proposed by the present invention. The experimental results are shown in table 3, where Time represents the Time taken for 1000 rays to pass through a voxel array with a size of 216 × 216 × 163, the more the Time is, the slower the speed is, and NIQE represents the imaging quality at different stages of the ablation experiment, and the smaller the value is, the better the imaging quality is. As shown in table 3, it can be found by comparing (1) and (2) that the calculation of the voxel index by the reference increment method can be accelerated. Through the comparison of (2) and (3), the method for directly searching the non-repetitive neighborhood can be found out to reduce the time for removing the duplicate and accelerate the speed. By comparing (3) and (4), the optimization of the distance from the point to the straight line is found to greatly improve the calculation speed of the whole algorithm. Through comparison of (5) with (1), (2), (3) and (4), it can be proved that setting the probability value of the voxel completely covered by the detector to a fixed value can improve the imaging quality when the probability value is calculated.
TABLE 3 ablation test results
Number | Model | Time | NIQE | SD | SF | Entropy |
(1) | Ray | 443ms | 24.0520 | 33.8662 | 8.2252 | 2.3025 |
(2) | Ray+Incre | 401ms | 24.0520 | 33.8662 | 8.2252 | 2.3025 |
(3) | Ray+Incre+Neigh | 376ms | 24.0520 | 33.8662 | 8.2252 | 2.3025 |
(4) | Ray+Incre+Neigh+tance | 188ms | 24.0520 | 33.8662 | 8.2252 | 2.3025 |
(5) | Ray+Incre+Neigh+tance+Pro | 189ms | 23.9745 | 34.1124 | 8.2428 | 2.3072 |
The invention provides a new algorithm for accelerating the calculation speed and improving the imaging quality based on an orthogonal distance ray tracing algorithm. The algorithm firstly uses an increment method to calculate the coordinate index of a voxel passed by a ray, finds a neighborhood where the voxel is not repeated with the previous voxel, then calculates the distance between the voxel and the ray by using an optimized point-to-straight line distance formula, and finally calculates the probability that each voxel is detected by an LOR line through a new probability formula. Research has shown that compared with the orthogonal distance ray tracing algorithm, the new algorithm reduces the calculation time by about 60% and has certain improvement on the image quality. Therefore, the algorithm ensures the imaging quality and improves the PET imaging speed.
The present invention and its embodiments have been described above schematically, without limitation, and what is shown in the drawings is only one of the embodiments of the present invention, and the actual structure is not limited thereto. Therefore, without departing from the spirit of the present invention, a person of ordinary skill in the art should understand that the present invention shall not be limited to the embodiments and the similar structural modes without creative design.
Claims (2)
1. A system matrix fast iterative computation method for PET image reconstruction is characterized in that: firstly, an LOR line is brought into a siddon algorithm, a first voxel which is passed by the LOR line is calculated, and a voxel neighborhood is obtained; secondly, determining a voxel increment through an LOR line, adding the first voxel passed by the ray with the voxel increment to obtain a voxel to be passed by the ray and searching a neighborhood of the voxel to judge whether the voxel is out of range; if the boundary is not out of range, adding the voxel and the voxel increment to obtain the next voxel, and repeating the step until the boundary is out of range; finally, substituting the calculated neighborhood voxels into a distance algorithm, solving the distance from the voxels to the rays, and substituting the distance into a probability formula to solve a system matrix; wherein:
the specific process of solving the first voxel through which the ray passes by using the siddon algorithm is as follows:
(1) For oneThe voxel array of (1), whereinThe number of planes on the x-axis is indicated,indicating the number of planes on the y-axis,the number of planes on the z axis is expressed, and the siddon algorithm is utilized to calculate the number of planes on the x axis in the three-dimensional space coordinateN x The positions of the planes parallel to each other are calculated and then calculated on the y-axis and the z-axis respectivelyN y AndN z the position of the planes parallel to each other;
(2) After the position of the voxel array is obtained, siddon computes the entrance and exit points of the ray through the voxel arrayAnd;
(3) Respectively obtaining the coordinate system in the coordinate system based on the step (1) and the step (2)x,y,zRange of directional plane indices,And;
(4) Respectively calculating the first time of ray passing through the plane index range obtained in the step (3)x,y,zThe value of α at the plane, which represents the ratio of the value of the distance from the ray origin to the ray intersection with a different plane to the distance of the ray in that direction:
wherein the content of the first and second substances,λrepresenting a first plane through which the ray passesαA value;representing the second on the x-axisi min A plane and ai max The set of ratios of the distances from the planes to the ray origin to the ray x-axis direction distances,、the correspondences represent sets in the y-axis and z-axis,representing the first ray in the direction of the x-axisThe value of a for each of the planes,representing the value of alpha for a ray traversing a first plane in the y-axis direction,an alpha value representing the ray through a first plane in the z-axis direction;
(5) Based on a first plane traversed by the rayαValue, calculating the index coordinate of the first voxel that the ray passes through;
After the first voxel coordinate index is found, it is first determined whether the ray is increasing or decreasing in the x, y, z direction, and then solvedλValue of willλAnd withComparing, determining the next plane to be crossed by the LOR line, and repeating the steps when the LOR line passes throughAll voxels through which the ray passes can be traversed at this time, wherein,an exit point representing a ray through the voxel array;
when calculating the distance from the geometric center of the voxel to the ray, firstly, the distance from the first voxel A to the ray PQ is calculated by using a point-to-straight line distance formula, wherein the vector of AQ isThe vector of PQ isDistance of voxel A from ray PQThe formula is as follows:
wherein, the first and the second end of the pipe are connected with each other,,representing a vectorbThe die (a) of (b) is,representing a vectorThe die of (2);
for the neighboring voxel B of voxel A, the vector of its BQ isThe distance formula of voxel B to ray PQ is as follows:
the situation of other neighboring voxels can be derived in the same way;
at the time of obtaining the voxel-to-ray distanceThen, if the distance is less thandisThen, thenIs a constant if greater than or equal todisThen will beSubstituting into the probability formula:
2. The fast iterative computation method of system matrix for PET image reconstruction as recited in claim 1, wherein: in the case of a ray crossing from a diagonal of a voxel, it willλThrough with raysx,y,zComparing the minimum distance ratios of the planes, and if equal, expressing the minimum distance ratios asαThe values are incremented in the respective directions, let:
wherein, the first and the second end of the pipe are connected with each other,dx、dyanddzrespectively representx、y、zThe distance between the planes in the direction of the plane,、andrespectively represent LOR lines onx、y、zThe increment between the planes in the direction is,is the coordinates of the origin of the ray,is the end point coordinate of the ray,representing the alpha value of the ray after increment in the direction of the x axis,representing the alpha value of the ray after increment in the y-axis direction,representing the alpha value of the ray after increment in the z-axis direction.
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