CN115277620A - Social application processing method and system - Google Patents

Social application processing method and system Download PDF

Info

Publication number
CN115277620A
CN115277620A CN202210758668.7A CN202210758668A CN115277620A CN 115277620 A CN115277620 A CN 115277620A CN 202210758668 A CN202210758668 A CN 202210758668A CN 115277620 A CN115277620 A CN 115277620A
Authority
CN
China
Prior art keywords
user
video
real
offline
module
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CN202210758668.7A
Other languages
Chinese (zh)
Other versions
CN115277620B (en
Inventor
王清华
黄德辉
杨鹏
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Newborn Town Network Technology Beijing Co ltd
Original Assignee
Newborn Town Network Technology Beijing Co ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Newborn Town Network Technology Beijing Co ltd filed Critical Newborn Town Network Technology Beijing Co ltd
Priority to CN202210758668.7A priority Critical patent/CN115277620B/en
Publication of CN115277620A publication Critical patent/CN115277620A/en
Application granted granted Critical
Publication of CN115277620B publication Critical patent/CN115277620B/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • H04L51/043Real-time or near real-time messaging, e.g. instant messaging [IM] using or handling presence information
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/07User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail characterised by the inclusion of specific contents
    • H04L51/10Multimedia information

Landscapes

  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Multimedia (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention relates to a social application processing method and a system, wherein the method comprises the following steps: monitoring a real-time online status of the second user; the method comprises the steps that real-time video data of a second user are received when the second user is online, wherein the real-time video data are original video data collected by the second user in real time; matching a second user for a first user based on a request of the first user for the second user, and sending the video data matched with the second user and the real-time online state of the video data to the first user; when the matched second user is online, the video data of the second user is real-time video data; and when the matched second user is offline, the video data of the second user is a prerecorded offline video. The method and the device meet the requirement of real social contact of the user, improve the social contact efficiency, and help the user to establish an effective social contact relationship, thereby improving the user experience and increasing the user viscosity.

Description

Social application processing method and system
Technical Field
The invention relates to the technical field of internet application, in particular to a social application processing method and system.
Background
With the development of science and technology and the change of living habits, the social activities of people are developed from off-line to on-line. Various social applications provide convenient online social platforms or social applications for people, and people can get contact with other people at any time and any place to establish a conversation. Many people often choose social applications that only socialize with acquaintances, based on social security, etc. One feature of these social applications is that users first establish a trusted social relationship with others and then add each other to the social application. Since this type of social application has a limited extension to social relationships, people often also use other social platforms or social applications that can establish social relationships with strangers. For such social applications providing strangers with social contact, most users may have some degree of anxiety about the realism of the social objects from a user perspective, which decreases the user population and user stickiness of the social application by some degree from an application perspective.
Disclosure of Invention
Aiming at the technical problems in the prior art, the invention provides a social application processing method and a social application processing system, which are used for truly representing social users.
In order to solve the technical problem, according to an aspect of the present invention, the present invention provides a social application processing method, applied to a server, including the following steps:
monitoring a real-time online status of the second user;
the method comprises the steps that real-time video data of a second user are received when the second user is online, wherein the real-time video data are original video data collected by the second user in real time; and
matching a second user for a first user based on a request of the first user for the second user, and sending video data matched with the second user and the real-time online state of the video data to the first user;
when the matched second user is online, the transmitted video data of the second user is real-time video data; and when the matched second user is offline, the sent video data of the second user is a pre-recorded offline video.
In order to solve the above technical problem, according to another aspect of the present invention, there is provided a social application processing method applied to a first user client, including the steps of:
sending a user request for a second user to a server;
receiving a preset amount of second user data returned by the server, wherein the user data at least comprises second user video data and a real-time online state; and
before the first user performs social operation, playing the second user video in an exposure window and marking the real-time online state of the second user, wherein the exposure window is a data display window which is exposed on a first user terminal screen and is visible for the first user;
when a second user is online, playing a real-time video of the second user in an exposure window; and when a second user is offline, playing the prerecorded offline video of the second user in an exposure window.
In order to solve the above technical problem, according to another aspect of the present invention, the present invention provides a social application processing system, which is applied to a server, and includes a server communication module, a first status monitoring module, a user data module, and a user matching module, wherein the server communication module is configured to communicate with a client; the first state monitoring module is used for monitoring the real-time online state of a second user; the user data module is used for receiving and storing real-time video data of a second user when the second user is online and offline video prerecorded by the second user; the user matching module is connected with the server communication module, the first state monitoring module and the user data module, is configured to match a second user for a first user based on a user request of the first user to the second user, and sends the matched video data of the second user and the real-time online state of the video data to the first user through the server communication module; when the matched second user is online, the transmitted video data of the second user is real-time video data; and when the matched second user is offline, the sent second user video data is a pre-recorded offline video.
In order to solve the technical problem, according to another aspect of the present invention, the present invention provides a social application processing system, which is applied to a client, and comprises a client communication module, a user request module, a data playing module and a status marking module, wherein the client communication module is in communication with a server; the user request module is connected with the client communication module and is configured to send a user request for a second user to a server through the client communication module; the data playing module is connected with the client communication module and configured to receive a preset amount of second user video data returned by the server and play a second user video in an exposure window before the first user performs social operation, wherein the exposure window is a data display window which is exposed on a screen of the first user terminal equipment and is visible for the first user; when a second user is online, playing a real-time video of the second user in an exposure window; when a second user is offline, playing a prerecorded offline video of the second user in an exposure window; the status marking module is connected with the data playing module and configured to mark a real-time online status of a second user in an exposure window.
The method and the device ensure the real social contact requirement of the user through various measures, and can improve the social contact efficiency and help the user to establish an effective social contact relation while meeting the real social contact requirement of the user, thereby improving the user experience and increasing the user viscosity.
Drawings
Preferred embodiments of the present invention will be described in further detail below with reference to the accompanying drawings, in which:
FIG. 1 is a functional block diagram of a social application processing system according to one embodiment of the present invention;
FIG. 2 is a flow diagram of a method for processing social applications at a server according to one embodiment of the invention;
fig. 3 is a flowchart of a method for processing offline video by a server according to an embodiment of the present invention;
FIG. 4 is a flowchart of a method for processing social applications applied to a first user client, according to one embodiment of the invention;
FIG. 5 is a functional block diagram of a social application processing system applied to a server according to one embodiment of the present invention;
FIG. 6 is a schematic block diagram of a social application processing system applied to a server according to another embodiment of the present invention;
FIG. 7 is a functional block diagram of an audit module according to one embodiment of the invention;
FIG. 8 is a functional block diagram of a social application processing system applied to a server according to yet another embodiment of the present invention; and
FIG. 9 is a schematic block diagram of a social application processing system applied to a client according to one embodiment of the present invention.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are some, but not all, embodiments of the present invention. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
In the following detailed description, reference is made to the accompanying drawings that form a part hereof and in which is shown by way of illustration specific embodiments of the application. In the drawings, like numerals describe substantially similar components throughout the different views. Various specific embodiments of the present application are described in sufficient detail to enable those skilled in the art, having the benefit of this disclosure, to practice the subject application. It is to be understood that other embodiments may be utilized and structural, logical or electrical changes may be made to the embodiments of the present application.
Fig. 1 is a schematic block diagram of a social application processing system according to an embodiment of the present invention, where the social application processing system includes a user side and a server side, where the user side includes a first user side and a second user side, respectively corresponding to two different users. The second user sends the real-time video of the second user to the server, when the first user uses the social application, the server sends the video data of the second user to the first user, the first user can watch the video of the second user before carrying out social operation, and after the social relation is determined to be established, the first user can establish a video call with the second user or send message communication with the second user. In one embodiment, the first user is a normal user, the second user is an anchor, and the server transmits video data of the anchor to the normal user in a feed stream. Referring to fig. 1, a first user client 10 runs in a first user device 1, and a second user client 30 runs in a second user device 3, where the first user device 1 and the second user device 3 may be devices with cameras, microphones, and processors, such as smart phones, tablet computers, and desktop computers. The server 20 operates in the server 2. The server 2 may be any server or server cluster.
FIG. 2 is a flowchart of a social application processing method applied to a server according to an embodiment of the present invention, including the following steps:
step S110, monitoring a real-time online status of the second user. The server monitors whether the second user is online or offline and whether the second user is in a conversation state currently. In one embodiment, the second user client actively reports the online state of the second user when the second user is online or offline, and the server records and maintains the online state actively reported by the second user client. And when the second user applies the social application, the second user client sends the real-time video data of the second user to the server. Therefore, when the server receives the online notification reported by the second user client and receives the real-time video thereof, the server can determine that the second user is in the online state currently, when the server monitors that the second user establishes a video connection channel with other users, the server can determine that the second user is busy online, and if the second user is online but does not establish a video connection channel with other users, the server can determine that the second user is idle online.
And step S120, receiving the real-time video data of the second user when the second user is online. And the server receives and caches real-time video data of the second user in the social process. The real-time video data are original video data acquired by a second user in real time, namely the video data which are not processed by a beautifying tool, so that authenticity of the image of the second user in the video seen by the first user is guaranteed at a video source.
Step S130, matching the second user with the first user based on the request of the first user to the second user. The server may match the first user to the second user using different policies. For example, the server randomly determines n second users in an online state. The method has the advantages that the second users provided for the first user are all in an online state, and the first user and the second user can conveniently establish a social relationship in real time. As another example, a certain matching policy is employed to match a first user to a second user. When the server provides the second user data in a feed stream manner, video data of a plurality of (e.g., 10-20) second users can be provided to the first user at a time according to the setting.
Step S140, sending the video data matched to the second user and the real-time online status thereof to the first user. When the matched second user is online, the video data of the second user is real-time video data; and when the matched second user is offline, the video data of the second user is a prerecorded offline video.
The invention provides the video data of the users for the users, so that the users can see real user images, the videos can represent the users more truly compared with characters and pictures, and the users can obtain the accurate online state of the social object by monitoring the real-time online state of the users, thereby ensuring the real social requirements of the users.
In the invention, in order to meet the social requirement of the user and expand the social object range of the first user, when the first user is matched with the second user, the offline second user can be matched with the first user according to the matching degree. In order to show the real image of the offline second user, when the offline second user is matched with a first user, the offline video prerecorded by the offline second user is sent to the first user, and even if the second user is in an offline state and does not have a real-time video, the second user can still be observed through the prerecorded offline video, so that the social requirement of reality is met. Thus, as shown in fig. 3, the method further includes the following processing steps:
and step S101, receiving an off-line video prerecorded by a second user. The offline video is an original video collected by a second user.
And S102, auditing the offline video according to the auditing indexes.
Step S103, judging whether the offline video meets the requirement of the audit index, if so, determining that the audit is passed and storing the offline video in step S104; if the requirement of the audit index is not satisfied, in step S105, it is determined that the audit does not pass, the video is deleted, and the second user is notified.
The auditing indexes comprise some general content indexes, such as auditing indexes which do not conform to social public order, good custom and the like; and auditing indexes such as group behavior specification auditing indexes and individual behavior specifications can be determined according to different identifications of the user in the region for some group behavior specifications, popular habits and the like. In addition, the audit indicators include indicators from other angles, such as people authenticity indicators, quality indicators, interaction indicators, and the like. In a specific embodiment, when the offline video is checked in step S102, the content of the offline video is checked by using the content index, and when the content index passes through, the person authenticity index, the quality index, and the interaction index are sequentially used for checking.
When the offline video is checked according to the human authenticity index, on one hand, whether a beauty tool is applied to the offline video is checked, and if the beauty tool such as face thinning and skin grinding is applied, the offline video is determined to be unqualified. And on the other hand, whether the person in the video is the second user is checked, so that the offline video is firstly subjected to framing processing to obtain a plurality of video frames, one or more frames are extracted from the video, the portrait in the video frame is further identified, and then the portrait in the video frame is compared with the real image of the second user. The real image of the second user is, for example, a picture uploaded by the second user and stored in the database. And when the difference between the portrait in the video frame and the real image of the second user is smaller than a threshold value, confirming that the offline video meets the requirement of the character authenticity index, namely confirming that the character in the offline video is the second user. In specific implementation, the trained machine learning model can be used to complete the aforementioned verification of the authenticity of the character.
When the offline video is checked according to the quality index, firstly, the video attribute of the offline video is extracted, wherein the video attribute comprises one or more of duration, size and definition, then the video attribute is compared with the corresponding attribute standard, and the offline video is confirmed to meet the requirement of the quality index when the video attribute meets the corresponding attribute standard. For example, when the video duration is greater than 20s, the size is not less than 20M, and the definition is higher than 1080p, the video can be considered to meet the quality index requirement.
When the offline video is checked according to the interactive indexes, firstly, the offline video is subjected to framing processing to obtain a plurality of video frames, then the portrait limb actions in the video frames are identified, then the interactive effect between the identified limb actions and the opposite user is evaluated, and if the evaluated interactive effect meets the requirements, the offline video is confirmed to meet the requirements of the interactive indexes. For example, offline video needs to exhibit interactive actions such as calling, greeting, etc. with hands, head, etc. and if these actions are recognized, they can be considered satisfactory. Further, a step of voice recognition may be included, for example, by obtaining audio information in the video, recognizing voice content of a person in the video through voice recognition, determining whether the voice content is an interaction purpose, and determining whether an interaction requirement is met by combining an interaction effect evaluated from the video, and further determining a degree of the interaction effect.
In a further embodiment, when performing the foregoing audit, the audit value of the corresponding audit indicator may also be quantified. For example, for the authenticity index, a similarity value of the similarity between the portrait in the video and the person can be obtained through a trained machine learning model, and the similarity value is used as an auditing value of the authenticity index. The higher the similarity value is, the more the portrait in the video is similar to the person, and the larger the auditing value is, the truer the offline video is. For the quality index, firstly, the attribute value of each video attribute is calculated, for example, the difference value between the attribute and the preset attribute standard is calculated, then the ratio of the difference value to the attribute standard is calculated as the attribute value of the video attribute, and then the reciprocal of the sum of the attribute values of all the video attributes is taken as the auditing value of the quality index. The smaller the attribute value of the video attribute is, the larger the audit value is, and the better the offline video quality is represented. And regarding the interactive index, the evaluation value is used as an audit value according to the evaluation result of the video or the evaluation result of the video and the voice. The higher the evaluation value is, the larger the audit value is, which indicates that the interaction effect of the offline video is better.
Corresponding weights can be set for the three audit indexes, weighted calculation is carried out according to the respective weights and audit values, and finally a total audit value is obtained, wherein the audit value represents the high-quality degree of the offline video in the aspects of reality, quality and interaction, and the higher the total audit value is, the higher the high-quality degree of the offline video is, the more the offline video conforms to the real social intention of the user, and the social invitation of the user is easily obtained, so that the offline video audit value is used as a matching item when the user is matched. In order to meet the social requirement of a first user and expand the user matching range of the first user, an offline second user is also used as an available user during matching, when a plurality of available offline users are matched, the offline video audit value is used as the matching priority of the plurality of available offline users, and the higher the audit value is, the higher the matching priority is.
When the first user is matched with the second user in step S130, both the online second user and the offline second user with the offline video can be used as available users. And when the matching strategy is adopted to match the first user with the second user, matching is carried out by adopting the online state and the recommended attribute. Since there are various online states and various recommended attributes, a hierarchical matching strategy can be adopted. For example, when the recommended attributes are geographic area, language of use, and cultural attributes, while the online status is online free, online busy, and offline, the second user may be matched for the first user as follows:
firstly, querying a second user in the same geographical area as the first user, querying a second user in the same language as the first user, and querying a second user with the same cultural attribute as the first user. If the number of the second users obtained through the query is large, the query priority can be set, and the query priority is reduced in sequence according to the geographic area, the used language and the cultural attribute. The method comprises the steps of firstly obtaining a geographical area user group which is the same as the geographical area where a first user is located, inquiring a second user which is the same as the language used by the first user in the geographical area user group, further reducing the number of available second users to obtain a language user group, and inquiring a second user which is the same as the first user in culture attribute in the second user group to obtain the finally available second user. And if the number of the users is not large, combining the user groups respectively obtained according to the geographic area, the using language and the culture attribute into the available user groups.
The presence status of each second user in the available user group is then queried.
And then obtain a plurality of second users from the available user groups according to the priorities of online free, online busy and offline. And when a plurality of offline second users are obtained, selecting the offline second users as matching priorities according to the audit values.
In step S140, after the video data of the second user is sent to the first user, if it is monitored that the real-time online status of the second user changes during the data valid period, the new real-time online status of the second user is sent to the first user. The server monitors the online state of the second user and the state of the first user, the user client collects user operations and reports some user operations to the server, so that the server can monitor the social progress of the user according to the reported data, for example, the first user watches the video of the second user, the second user who the first user performs video call, the number of the second users who the first user performs video call, and the like, and therefore, the method is effective when the video of the second user is played in the exposure window or is not played in the exposure window and is still in the cache of the first user terminal device. And in the video effective period of the second user, the server monitors whether the online state changes in real time, and if the online state changes, the server sends the new online state to the client of the first user so as to update the online state of the second user in the cache. Therefore, the online state of the second user seen by the first user in the exposure window is guaranteed to be a real-time online state.
Fig. 4 is a flowchart of a social application processing method applied to a first user client according to an embodiment of the present invention, including the following steps:
step S210, sending a request for the second user to the server. In one embodiment, when a first user opens a second user exposure window via a second user exposure portal provided by a client, the first user client sends a user request for the second user to the server. The user request comprises the identity of the first user. In another embodiment, when the first user has opened the second user exposure window and is watching the video of the second user in the exposure window, when the video data of the second user, which is not played in the current cache of the first user device, reaches a preset number, such as any one of 1-5, the first user client sends the user request to the server again, so that new video data of the second user can be obtained before the video data of the second user, which is currently cached, is played completely, and the video is played continuously without pause. The exposure window is a data display/video playing window which is exposed on a screen of the first user terminal and is visible for the first user.
Step S220, receiving a preset amount of second user data returned by the server, where the user data at least includes second user video data and a real-time online status. According to the processing method of the server, after receiving the user request, the server matches the first user with the second user, and returns the video data, the real-time online state and other data of the second user. In one embodiment, when the server returns data via a feed stream, the video data of multiple second users is typically returned at once. The first user client caches the video data and continuously plays the video data on the first user equipment according to the screen page turning operation of the first user.
Step S230, before the first user performs social operation, playing the second user video in an exposure window and marking a real-time online status of the second user. When a second user is online, playing a real-time video of the second user in an exposure window; and when a second user is offline, playing the prerecorded offline video of the second user in an exposure window.
Further, the method further includes a step S240 of monitoring a real-time online status of the second user in the exposure window.
Step S250, determining whether the real-time online status of the second user in the exposure window changes, and if so, re-marking the online status of the second user in the exposure window according to the new online status of the second user in step S260. If no change has occurred, then the method returns to step S240 to continuously monitor the real-time online status of the second user in the exposure window.
While monitoring the real-time online status of the second user in the exposure window in step S240, in one manner, the server sends the real-time online status of the second user, of which the online status has changed, to the first user client in a push manner. In the method, when a first user client receives the real-time online state of a second user sent by a server, the online state of the second user in a cache is updated, whether the second user is located in an exposure window is checked, and if the second user is located in the exposure window, the online state of the second user in the exposure window is updated. In another mode, the first user client regularly pulls the real-time online state of the second user in the exposure window from the server side in a pulling mode. Namely, the first user client sends an online state query request of a second user in an exposure window to the server at regular time, and the server responds to the online state query request and returns the current latest online state of the second user to the first user client. And the first user client compares whether the received latest online state is consistent with the online state marked by the second user in the current exposure window, and if not, the online state of the second user in the current exposure window is updated.
When a first user enters a corresponding exposure window through various second user flow exposure inlets, a first user client receives video data of a second user matched with the first user client by a server, plays the video of the second user in the current exposure window, and marks the online state of the second user in the exposure window. When the second user is online, the second user real-time video is played currently, and when the second user is offline, the offline video pre-recorded by the second user is played. The first user can switch the second user by switching the button so that the video of a different second user can be seen. When a first user identifies a second user who is interested in him/herself and decides to socialize with him/her, he/she may choose to dial a video phone or send a greeting message.
When the second user is online, the second user can receive video telephone invitation or sent greeting information from the first user in real time, so that the first user can be given timely feedback, and the first user can receive the same greeting from the second user in real time. If the second user is offline, the offline video prerecorded by the second user is played, the quality of the offline video meets the minimum requirement of playing and presents interactive effects of calling, calling and the like between the online offline video and the user in front of the screen, so that when the first user watches the video, the first user can have an immersive interactive experience in advance, and a foundation is laid for subsequent real video call.
In the invention, the second user video watched by the first user before social contact is the shot original video, so that when the first user and the second user carry out video call, the second user watched by the first user is consistent with the image in the video watched before social contact, thereby meeting the requirement of real social contact of the users. The method and the device ensure the accuracy and the real-time performance of the online state of the second user, and the first user can accurately determine whether the feedback of the current social contact object can be obtained, so that the first user is helped to determine whether the social contact with the first user is needed, and the social contact efficiency is effectively improved.
In another aspect, the present invention further provides a social application processing system, as shown in fig. 5, which is a schematic block diagram of a social application processing system applied to a server according to an embodiment of the present invention, wherein the social application processing system includes a server communication module 21, a user data module 22, a first status monitoring module 23, and a user matching module 24, wherein the server communication module 21 is in communication with a client, and referring to fig. 1, may be in communication with a first user client 10 and a first user client 30. The user data module 22 is connected to the server communication module 21, and receives and stores real-time video data of a second user when the second user is online and a prerecorded offline video of the second user for offline. The first status monitoring module 23 monitors the real-time presence status of the second user. The subscriber matching module 24 is connected to the server communication module 21, the first status monitoring module 23 and the subscriber data module 22. The server communication module 21 sends a request for the second user from the first user client to the user matching module 24, and the user matching module 24 matches the second user for the first user based on the request for the second user from the first user, and sends the matched video data of the second user and the real-time online status thereof to the first user through the server communication module 21. If the matched second user is online, the video data of the second user is real-time video data; and if the matched second user is offline, the video data of the second user is a prerecorded offline video.
As shown in fig. 6, the schematic block diagram of a social application processing system applied to a server according to another embodiment of the present invention is shown, and compared with the system in fig. 5, this embodiment further includes an auditing module 25, which is connected to the server communication module 21 and the user data module 22, in an implementation manner, when receiving an offline video uploaded by a second user, the server communication module 21 sends the offline video to the auditing module 25, and the auditing module 25 audits the received offline video according to an auditing index, and when the offline video meets a requirement of the auditing index, sends the offline video to the user data module 22, and stores the offline video. The auditing module not only performs conventional auditing and whether to use a beauty tool for auditing, but also includes a human real auditing unit 251, a quality auditing unit 252 and/or an interactive auditing unit 253 shown in fig. 7, which are respectively used for completing corresponding auditing indexes. The person real-life auditing unit 251 is configured to audit whether the person in the offline video is the second user. The quality examining unit 252 is configured to examine whether the video attribute of the offline video meets the corresponding attribute standard. The interactive checking unit 253 is configured to check whether the human body actions in the offline video satisfy the requirement of the interactive effect.
As shown in fig. 8, fig. 8 is a schematic block diagram of a social application processing system applied to a server according to another embodiment of the present invention, and compared with the system in fig. 6, this embodiment further includes a matching item setting module 26, which is connected to the auditing module 25 and the user matching module 24. In this embodiment, the auditing module 25 further quantizes the auditing value of the corresponding auditing indicator when auditing the received offline video, which is specifically described in the foregoing method and is not described herein again. The matching term setting module 26 sets a matching term by the audit value. The matching item can also comprise an online state and a recommendation attribute, and a corresponding priority is set. The user matching module 24 matches the first user with the second user by using the matching item set by the matching item setting module 26, which is specifically described in the foregoing method and is not described herein again.
The first state monitoring module 23 is connected to the user matching module 24 and the server communication module 21, and after the user matching module 24 matches a second user for a first user, the online state corresponding to the second user is sent to the user matching module 24, so that the user matching module 24 sends the online state of the second user and the video data of the second user to the first user together. When the online status of the second user and the video data are sent to the first user together, and the first status monitoring module 23 monitors that the real-time online status of the second user changes during the data validity period, the new real-time online status of the second user is sent to the first user through the server communication module 21.
Fig. 9 is a schematic block diagram of a social application processing system applied to a client according to an embodiment of the present invention, referring to fig. 1, the social application processing system is applied to a first user client, the first user client is located in a first user terminal device, wherein the social application processing system includes a client communication module 11, a user request module 12, a data display module 13 and a status marking module 14, wherein the client communication module 11 is in communication with a server 20. The user request module 12 is connected to the client communication module 11, and sends a second user request to the server 20 through the client communication module 11. The data display module 13 is connected to the client communication module 11, receives a preset amount of second user video data returned by the server 20, and plays the second user video in an exposure window before the first user performs social operation, wherein the exposure window is a data display window exposed on the screen of the first user equipment 1 and visible to the first user; when a second user is online, playing a real-time video of the second user in an exposure window; and when a second user is offline, playing the prerecorded offline video of the second user in an exposure window. The status marking module 14 is connected to the data display module 13, and is configured to mark a real-time online status of a second user in the exposure window.
Further, the client further includes a second status monitoring module 15, which is connected to the client communication module 11, the data display module 13, and the status marking module 14, and is configured to monitor a real-time online status of the second user in the exposure window, and notify the status marking module 14 of updating the online status of the second user in the exposure window according to a new online status of the second user when the online status of the second user in the exposure window changes. When receiving the real-time online status of the second user actively issued by the server, the second status monitoring module 15 updates the online status of the second user in the cache, and checks whether the second user is located in the exposure window, if the second user is located in the exposure window, the new online status is sent to the status marking module 14, and the status marking module 14 updates the online status of the second user in the exposure window. In another mode, the first user client periodically pulls the real-time online state of the second user in the exposure window from the server in a pulling mode. That is, the second status monitoring module 15 sends the online status query request of the second user in the exposure window to the server at regular time, and the server 20 returns the current latest online status of the second user in response to the online status query request. When the second status monitoring module 15 receives the current latest online status of the second user returned by the server 20 in response to the online status query request, it compares the received latest online status with the online status marked for the second user in the current exposure window to see if they are consistent, and if they are not consistent, it sends the new online status to the status marking module 14, and the status marking module 14 updates the online status of the second user in the exposure window.
The method and the device ensure the real social contact requirement of the user through various measures, can improve the social contact efficiency and help the user to establish an effective social contact relation while meeting the real social contact requirement of the user, thereby improving the user experience and increasing the user viscosity.
The above embodiments are provided only for illustrating the present invention and not for limiting the present invention, and those skilled in the art can make various changes and modifications without departing from the scope of the present invention, and therefore, all equivalent technical solutions should fall within the scope of the present invention.

Claims (18)

1. A social application processing method is applied to a server side and comprises the following steps:
monitoring a real-time online status of the second user;
receiving real-time video data of a second user when the second user is online, wherein the real-time video data is original video data acquired by the second user in real time; and
matching a second user for a first user based on a request of the first user for the second user, and sending video data matched with the second user and the real-time online state of the video data to the first user;
when the matched second user is online, the transmitted video data of the second user is real-time video data; and when the matched second user is offline, the sent video data of the second user is a pre-recorded offline video.
2. The method of claim 1, further comprising:
receiving offline video data prerecorded by a second user, wherein the offline video data is original video data acquired by the second user;
auditing the offline video according to auditing indexes; and
and responding to the offline video meeting the requirement of the auditing index, and storing the offline video.
3. The method of claim 2, wherein the audit indicator comprises a people authenticity indicator, and the step of auditing the offline video according to the people authenticity indicator comprises the steps of:
performing frame processing on the offline video to obtain a plurality of video frames;
identifying a portrait in a video frame;
comparing the portrait in the video frame with the real image of the second user; and
and confirming that the offline video meets the requirement of the character authenticity index in response to the fact that the difference between the portrait in the video frame and the real image of the second user is smaller than a threshold value.
4. The method of claim 2, wherein the review indicators comprise quality indicators, and reviewing the offline video according to the quality indicators comprises:
extracting video attributes of the offline video, wherein the video attributes comprise one or more of duration, size and definition; and
and comparing the video attribute with the corresponding attribute standard, and confirming that the offline video meets the requirement of the quality index when the video attribute meets the corresponding attribute standard.
5. The method of claim 2, wherein the review indicators comprise interactive indicators, and reviewing the offline video according to the interactive indicators comprises:
performing frame processing on the offline video to obtain a plurality of video frames;
identifying portrait limb actions in the video frame;
evaluating the interaction effect of the identified limb action and the opposite user; and
and when the evaluated interaction effect meets the requirement, confirming that the offline video meets the requirement of the interaction index.
6. The method of any of claims 3-5, further comprising:
when the offline video is audited according to the audit indexes, quantifying the audit values of the corresponding audit indexes; and
and determining the audit value of the offline video as the matching priority.
7. The method of claim 6, further comprising: and when the first user is matched with a second user and a plurality of available offline users are matched, matching is carried out according to the audit value of the offline video.
8. The method of claim 1, further comprising: after sending video data of a second user to a first user, in response to monitoring that a change in a real-time presence status of the second user occurs within a data validity period, sending a new real-time presence status of the second user to the first user.
9. A social application processing method applied to a first user client comprises the following steps:
sending a user request for a second user to a server;
receiving a preset amount of second user data returned by the server, wherein the user data at least comprises second user video data and a real-time online state; and
before the first user performs social operation, playing the second user video in an exposure window and marking the real-time online state of the second user, wherein the exposure window is a data display window which is exposed on a first user terminal screen and is visible for the first user;
when a second user is online, playing a real-time video of the second user in an exposure window; and when a second user is offline, playing the prerecorded offline video of the second user in an exposure window.
10. The method of claim 9, further comprising:
monitoring a real-time online status of a second user in the exposure window; and
in response to a change in the presence status of the second user in the exposure window, the presence status of the second user in the exposure window is relabeled according to the new presence status of the second user.
11. A social application processing system applied to a server side comprises:
a server communication module configured to communicate with a client;
a first status monitoring module configured to monitor a real-time online status of a second user;
a user data module configured to receive and store real-time video data of a second user while online and an offline video prerecorded by the second user; and
the user matching module is connected with the server communication module, the first state monitoring module and the user data module, is configured to match a second user for a first user based on a user request of the first user to the second user, and sends the matched video data of the second user and the real-time online state of the video data to the first user through the server communication module;
when the matched second user is online, the transmitted video data of the second user is real-time video data; and when the matched second user is offline, the sent second user video data is a pre-recorded offline video.
12. The processing system of claim 11, further comprising an audit module coupled to the server communication module and the user data module, configured to audit the received offline video according to an audit indicator, and notify the user data module to store the offline video when the offline video meets a requirement of the audit indicator.
13. The processing system of claim 12, wherein the audit module comprises one or more of the following audit units:
a figure real auditing unit configured to audit whether the figure in the offline video is the second user;
a quality auditing unit configured to audit whether the video attributes of the offline video meet corresponding attribute standards; and
and the interactive auditing unit is configured to audit whether the human body and limb actions in the offline video meet the requirement of interactive effect.
14. The processing system of claim 12, wherein the review module further quantifies a review value for the corresponding review indicator when reviewing the received offline video; correspondingly, the system further comprises a matching item setting module which is connected with the auditing module and is configured to determine the auditing value as the matching item when one user matches.
15. The processing system of claim 14, the user matching module coupled to the matching item setting module and configured to match the first user with a second user using the matching item set by the matching item setting module.
16. The processing system of claim 11, wherein a first status monitoring module is coupled to the subscriber matching module and the server communication module, and after sending video data of a second subscriber to the first subscriber, monitors whether a real-time presence status of the second subscriber has changed during a data valid period, and sends a new real-time presence status of the second subscriber to the first subscriber via the server communication module.
17. A social application processing system applied to a client, comprising:
a client communication module configured to communicate with a server;
a user request module connected with the client communication module and configured to send a user request for a second user to a server via the client communication module;
the data playing module is connected with the client communication module and configured to receive a preset amount of second user video data returned by the server and play the second user video in an exposure window before the first user performs social operation, wherein the exposure window is a data display window which is exposed on a screen of the first user terminal equipment and is visible for the first user; when a second user is online, playing a real-time video of the second user in an exposure window; when a second user is offline, playing a prerecorded offline video of the second user in an exposure window; and
a status marking module, connected with the data playback module, configured to mark a real-time online status of a second user in an exposure window.
18. The processing system of claim 17, further comprising a second status monitoring module, coupled to the status marking module, configured to monitor a real-time presence status of a second user in an exposure window, the status marking module being notified when a change in the presence status of the second user in the exposure window updates the presence status of the second user in the exposure window according to a new presence status of the second user.
CN202210758668.7A 2022-06-29 2022-06-29 Social application processing method and system Active CN115277620B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202210758668.7A CN115277620B (en) 2022-06-29 2022-06-29 Social application processing method and system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202210758668.7A CN115277620B (en) 2022-06-29 2022-06-29 Social application processing method and system

Publications (2)

Publication Number Publication Date
CN115277620A true CN115277620A (en) 2022-11-01
CN115277620B CN115277620B (en) 2024-06-04

Family

ID=83763390

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202210758668.7A Active CN115277620B (en) 2022-06-29 2022-06-29 Social application processing method and system

Country Status (1)

Country Link
CN (1) CN115277620B (en)

Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20080177994A1 (en) * 2003-01-12 2008-07-24 Yaron Mayer System and method for improving the efficiency, comfort, and/or reliability in Operating Systems, such as for example Windows
US20120226701A1 (en) * 2011-03-04 2012-09-06 Puneet Singh User Validation In A Social Network
CN103402125A (en) * 2010-06-28 2013-11-20 中华电信股份有限公司 Active mobile television advertising method applied to mobile terminal device
CN107071501A (en) * 2017-04-25 2017-08-18 北京潘达互娱科技有限公司 Direct broadcasting room display methods and device
CN107276889A (en) * 2017-07-10 2017-10-20 微家实业(上海)有限公司 A kind of system of real name network social intercourse system and method
US10325596B1 (en) * 2018-05-25 2019-06-18 Bao Tran Voice control of appliances
CN111581625A (en) * 2020-06-12 2020-08-25 支付宝(杭州)信息技术有限公司 User identity identification method and device and electronic equipment

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20080177994A1 (en) * 2003-01-12 2008-07-24 Yaron Mayer System and method for improving the efficiency, comfort, and/or reliability in Operating Systems, such as for example Windows
CN103402125A (en) * 2010-06-28 2013-11-20 中华电信股份有限公司 Active mobile television advertising method applied to mobile terminal device
US20120226701A1 (en) * 2011-03-04 2012-09-06 Puneet Singh User Validation In A Social Network
CN107071501A (en) * 2017-04-25 2017-08-18 北京潘达互娱科技有限公司 Direct broadcasting room display methods and device
CN107276889A (en) * 2017-07-10 2017-10-20 微家实业(上海)有限公司 A kind of system of real name network social intercourse system and method
US10325596B1 (en) * 2018-05-25 2019-06-18 Bao Tran Voice control of appliances
CN111581625A (en) * 2020-06-12 2020-08-25 支付宝(杭州)信息技术有限公司 User identity identification method and device and electronic equipment

Non-Patent Citations (3)

* Cited by examiner, † Cited by third party
Title
ABHIMITRA MEKA;GEREON FOX: "Live User-Guided Intrinsic Video for Static Scenes", IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, vol. 23, no. 11, 11 August 2017 (2017-08-11) *
张小强,田美芬: "自媒体版权的侵权、维权与治理", 青年记者, 28 February 2017 (2017-02-28) *
昵称68918425: "抖音直播怎么做?新人直播必学的十二技巧", pages 11, Retrieved from the Internet <URL:http://www.360doc.com/content/20/0724/10/68918425_926458016.shtml> *

Also Published As

Publication number Publication date
CN115277620B (en) 2024-06-04

Similar Documents

Publication Publication Date Title
US8791977B2 (en) Method and system for presenting metadata during a videoconference
CN110557659B (en) Video recommendation method and device, server and storage medium
CN108269128B (en) Advertisement putting method, device, equipment and storage medium
US8538093B2 (en) Method and apparatus for encouraging social networking through employment of facial feature comparison and matching
US20140340467A1 (en) Method and System for Facial Recognition for a Videoconference
CN107580237A (en) Operating method, device, system and the storage medium of TV
CN112383830A (en) Video cover determining method and device and storage medium
CN110929086A (en) Audio and video recommendation method and device and storage medium
CN111970471B (en) Conference participant scoring method, device, equipment and medium based on video conference
CN113038185B (en) Bullet screen processing method and device
CN112752037A (en) Processing method and device for mixed audio and video stream
CN112287848A (en) Live broadcast-based image processing method and device, electronic equipment and storage medium
CN114598919A (en) Video processing method, video processing device, computer equipment and storage medium
CN110324653A (en) Game interaction exchange method and system, electronic equipment and the device with store function
CN115277620B (en) Social application processing method and system
CN116600152A (en) Virtual anchor live broadcast method, device, equipment and storage medium
CN111031183A (en) Color ring back tone playing method, electronic equipment and storage medium
US8923574B2 (en) Method and apparatus for encouraging social networking through employment of facial feature comparison and matching
CN114727119B (en) Live broadcast continuous wheat control method, device and storage medium
CN115776446A (en) Service quality monitoring system based on big data
CN113596597A (en) Game video acceleration method and device, computer equipment and storage medium
Rimell et al. The significance of cross-modal interaction in audio-visual quality perception
EP4336389A1 (en) Method for tracking an object in a user signal
CN114500912B (en) Call processing method, electronic device and storage medium
CN113221002B (en) Information display method and device

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
GR01 Patent grant
GR01 Patent grant