CN115228078A - Cloud game archiving and sharing method, system, device and storage medium - Google Patents

Cloud game archiving and sharing method, system, device and storage medium Download PDF

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Publication number
CN115228078A
CN115228078A CN202210650960.7A CN202210650960A CN115228078A CN 115228078 A CN115228078 A CN 115228078A CN 202210650960 A CN202210650960 A CN 202210650960A CN 115228078 A CN115228078 A CN 115228078A
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archive
loading
terminal
archiving
picture
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张艺胜
王伟
罗焕阳
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Zhuhai Kingsoft Digital Network Technology Co Ltd
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Zhuhai Kingsoft Digital Network Technology Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/10File systems; File servers
    • G06F16/17Details of further file system functions
    • G06F16/176Support for shared access to files; File sharing support

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Data Mining & Analysis (AREA)
  • Databases & Information Systems (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

The invention discloses a cloud game archiving and sharing method, system, device and storage medium. The cloud game archiving and sharing method includes the steps of analyzing an archiving request initiated by a first terminal, storing corresponding archived data into a task pool of a server, obtaining an archiving set from the task pool according to archiving and sharing information requested by a second terminal when the archiving and sharing request initiated by a second terminal is received, loading a first target archive from the archiving set according to an archiving and loading mode, and enabling the second terminal to display a first picture of a cloud game after the first target archive is loaded. The invention can be widely applied to the technical field of cloud games.

Description

Cloud game archiving and sharing method, system, device and storage medium
Technical Field
The present application relates to the field of cloud game technologies, and in particular, to a method, a system, an apparatus, and a storage medium for archiving and sharing a cloud game.
Background
With the development of cloud game technology, a user can perform quick loading and playing of a game through a cloud game application at a terminal. The cloud game is a game mode based on cloud computing, all games run in a server in a running mode of the cloud game, rendered game pictures are compressed by the server and sent to user equipment, and the user equipment only needs to have basic video decompression and rendering capabilities and instruction input and sending capabilities. Therefore, the cloud game technology can greatly reduce the performance requirement of the game on the user equipment, and the game experience of the player is improved.
However, most of the existing cloud game playing methods tend to a game mode in which game archives among users are independent from each other, a single user can only load and play a game archive of a self account from a cloud server, the game archive cannot be shared with other users or the game archives of other users are loaded, and the interactivity among the users is poor, particularly for a stand-alone game in a cloud game application.
Disclosure of Invention
The present invention aims to solve at least to some extent one of the technical problems existing in the prior art.
Therefore, an object of the embodiments of the present invention is to provide a method, a system, a device and a storage medium for archiving and sharing cloud game, so as to improve interactivity between cloud game users and meet the interactive requirements of the cloud game users.
In order to achieve the technical purpose, the technical scheme adopted by the embodiment of the invention comprises the following steps:
in one aspect, an embodiment of the present invention provides a cloud game archiving and sharing method, including the following steps:
receiving an archiving request sent by a first terminal, and determining corresponding archived data according to the archiving request, wherein the archived data comprises game data, and the game data is the game data corresponding to the first terminal when a server receives the archiving request;
storing the archived data into a task pool of the server;
receiving an archiving sharing request sent by a second terminal, and acquiring archiving sharing information from the archiving sharing request, wherein the archiving sharing information comprises an archiving loading mode;
acquiring an archive set from the task pool according to the archive sharing information;
loading a first target archive from the archive set according to the archive loading mode, so that the cloud game is loaded to a first picture;
and sending the data corresponding to the first picture to the second terminal so that the second terminal displays the first picture.
In addition, the cloud game archive sharing method according to the above embodiment of the present invention may further have the following additional technical features:
further, in the cloud game archive sharing method according to the embodiment of the present invention, the loading a first target archive from the archive set according to the archive loading manner, so that the cloud game is loaded on a first screen includes:
acquiring the first target archive from the archive set according to the archive loading mode, and loading the first target archive to enable the cloud game to be loaded to a second picture, wherein the second picture is used for previewing task content corresponding to the first target archive;
sending data corresponding to the second picture to the second terminal so that the second terminal can display the second picture;
receiving a first loading instruction sent by the second terminal, wherein the first loading instruction is an instruction generated after the second terminal receives a first operation on the second picture;
and loading the cloud game to the first picture according to the first loading instruction.
Further, in an embodiment of the present invention, the archiving loading manner includes a random loading manner and a selective loading manner;
the acquiring the first target archive from the archive set according to the archive loading mode includes at least one of the following steps:
when the archive loading mode is a random loading mode, randomly determining an archive from the archive set as the first target archive;
and when the archive loading mode is the selective loading mode, determining an archive selected by the second operation from the archive set as the first target archive.
Further, in an embodiment of the present invention, when the archive loading manner is the selected loading manner, the determining, from the archive set, an archive that the second operation has been selected as the first target archive includes:
loading the cloud game to a third picture according to the selective loading mode, wherein the third picture comprises various files in the file set and corresponding file selection controls, and the file selection controls are used for selecting corresponding files after receiving the second operation;
sending data corresponding to the third picture to the second terminal so that the second terminal can display the third picture;
receiving an archiving selection instruction sent by the second terminal, wherein the archiving selection instruction is an instruction generated after the archiving selection control of the second terminal receives the second operation;
and acquiring the first target archive from the archive set according to the archive selection instruction.
Further, in an embodiment of the present invention, the loading the cloud game to a third screen according to the selected loading manner includes:
acquiring the archived data in the archive set according to the selected loading mode;
and loading the cloud game to the third picture according to the data of each archive in the archive set.
Further, in an embodiment of the present invention, the second screen further includes a return control, where the return control is configured to generate a second loading instruction after receiving a third operation;
when the archiving and loading manner is a selective loading manner, after the step of sending the data corresponding to the second picture to the second terminal so that the second terminal displays the second picture, the method further includes:
acquiring the second load instruction;
loading the cloud game to the third picture according to the second loading instruction;
and sending the data corresponding to the third picture to the second terminal so that the second terminal displays the third picture.
Further, in an embodiment of the present invention, when the archiving loading mode is a random loading mode, after the step of sending the data corresponding to the second screen to the second terminal so that the second terminal displays the second screen, the method further includes:
acquiring the second load instruction;
and returning to the step of acquiring the first target archive from the archive set according to the archive loading mode and loading the first target archive so as to load the cloud game to a second picture according to the second loading instruction.
Further, in one embodiment of the present invention, the archived shared information further includes a target task type;
the acquiring an archive set from the task pool according to the archive sharing information includes:
and screening all the archived sets belonging to the target task type from the task pool.
On the other hand, an embodiment of the present invention provides a cloud game archiving and sharing system, including:
the device comprises a first receiving module, a second receiving module and a third receiving module, wherein the first receiving module is used for receiving an archiving request sent by a first terminal and determining corresponding archiving data according to the archiving request, the archiving data comprises game data, and the game data is the game data corresponding to the first terminal when a server receives the archiving request;
the storage module is used for storing the archived data into a task pool of the server;
the second receiving module is used for receiving an archiving and sharing request sent by a second terminal and acquiring archiving and sharing information from the archiving and sharing request, wherein the archiving and sharing information comprises an archiving and loading mode;
the archive acquisition module is used for acquiring an archive set from the task pool according to the archive sharing information;
the archive loading module is used for loading a first target archive from the archive set according to the archive loading mode so that the cloud game is loaded to a first picture;
and the sending module is used for sending the data corresponding to the first picture to the second terminal so as to enable the second terminal to display the first picture.
In another aspect, an embodiment of the present invention provides a cloud game archive sharing apparatus, including:
at least one processor;
at least one memory for storing a program;
when the program is executed by the processor, the processor is enabled to realize the cloud game archive sharing method.
In another aspect, an embodiment of the present invention provides a storage medium, and a storage medium, where a program executable by a processor is stored, where the program executable by the processor is used, when executed by the processor, to implement the archive sharing method for cloud games.
Advantages and benefits of the present invention will be set forth in part in the description which follows and, in part, will be obvious from the description, or may be learned by practice of the present application:
according to the embodiment of the invention, the archiving request initiated by the first terminal is analyzed, the corresponding archived data is stored in the task pool of the server, the archived set is obtained from the task pool according to the archiving sharing information requested by the second terminal when the archiving sharing request initiated by the second terminal is received, the first target archive is loaded from the archived set according to the archiving loading mode, and the second terminal displays the first picture of the cloud game after the first target archive is loaded, so that a more convenient and flexible archiving sharing mode among cloud game users is realized, the interactivity among the cloud game users is improved, the interaction requirements of the cloud game users are met, and the game experience of the cloud game users is improved.
Drawings
In order to more clearly illustrate the embodiments of the present application or the technical solutions in the prior art, the following description is made on the drawings of the embodiments of the present application or the related technical solutions in the prior art, and it should be understood that the drawings in the following description are only for convenience and clarity of describing some embodiments in the technical solutions of the present application, and it is obvious for those skilled in the art that other drawings can be obtained according to these drawings without creative efforts.
Fig. 1 is a schematic flowchart illustrating an embodiment of a cloud game archiving and sharing method according to the present invention;
FIG. 2 is a schematic diagram of a first image loading process of an embodiment of a cloud game archive sharing method according to the present invention;
FIG. 3 is a second schematic view of a cloud game archive sharing method according to an embodiment of the present invention;
fig. 4 is a schematic view illustrating a loading method selection process according to an embodiment of the present invention;
FIG. 5 is a third diagram illustrating a third screen display according to an embodiment of the present invention;
fig. 6 is a schematic diagram illustrating a return flow of selecting a loading manner according to an embodiment of the present invention;
fig. 7 is a schematic diagram illustrating a return flow of a random loading manner according to an embodiment of the cloud game archive sharing method of the present invention;
FIG. 8 is a schematic structural diagram of an embodiment of a cloud game archive sharing system according to the present invention;
fig. 9 is a schematic structural diagram of an embodiment of a cloud game archive sharing device according to the present invention.
Detailed Description
Reference will now be made in detail to embodiments of the present invention, examples of which are illustrated in the accompanying drawings, wherein like or similar reference numerals refer to the same or similar elements or elements having the same or similar function throughout. The embodiments described below with reference to the drawings are exemplary only for the purpose of explaining the present application and are not to be construed as limiting the present application. For the step numbers in the following embodiments, they are set for convenience of illustration only, the order between the steps is not limited at all, and the execution order of each step in the embodiments can be adapted according to the understanding of those skilled in the art.
The terms "first," "second," "third," and "fourth," etc. in the description and claims of the invention and in the accompanying drawings are used for distinguishing between different objects and not for describing a particular order. Furthermore, the terms "include" and "have," as well as any variations thereof, are intended to cover a non-exclusive inclusion. For example, a process, method, system, article, or apparatus that comprises a list of steps or elements is not limited to only those steps or elements listed, but may alternatively include other steps or elements not listed, or inherent to such process, method, article, or apparatus.
Reference in the specification to "an embodiment" means that a particular feature, structure, or characteristic described in connection with the embodiment can be included in at least one embodiment of the invention. The appearances of the phrase in various places in the specification are not necessarily all referring to the same embodiment, nor are separate or alternative embodiments mutually exclusive of other embodiments. It is explicitly and implicitly understood by one skilled in the art that the embodiments described herein may be combined with other embodiments.
First, description will be given of cloud computing and cloud games related to the embodiments of the present application:
cloud Computing (Cloud Computing):
cloud computing is a computing mode, and distributes computing tasks on a resource pool formed by a large number of computers, so that resources in each 'cloud' can be infinitely expanded to users, and can be acquired at any time, used as required, expanded at any time and paid according to use. A cloud computing Infrastructure as a Service (IaaS) platform is established by a cloud computing basic capability provider, and multiple types of virtual resources are deployed in the resource pool and are selected by an external client for use. The cloud computing resource pool mainly comprises: a computing device (being a virtualized machine, containing an operating system), a storage device, and a network device. According to the logic function division, a Platform as a Service (PaaS) layer can be deployed on the IaaS layer, a Software as a Service (SaaS) layer can be deployed on the PaaS layer, and the SaaS can be directly deployed on the IaaS layer. PaaS is a platform on which software runs, such as databases and Web containers; saaS is various service software, such as a Web portal website, a short message group sender and the like. Generally, the SaaS layer and PaaS layer are upper layers relative to the IaaS layer.
Cloud gaming (Cloud gaming):
cloud games, which may also be referred to as game on demand (game), are an online game technology based on cloud computing technology. Cloud game technology enables light-end devices (thin clients) with relatively limited graphics processing and data computing capabilities to run high-quality games. In a cloud game scene, a game is not operated in a user game terminal but in a cloud server, and the cloud server renders the game scene into a video and audio stream which is transmitted to the user game terminal through a network. The user game terminal does not need to have strong graphic operation and data processing capacity, and only needs to have basic streaming media playing capacity and the capacity of acquiring user input instructions and sending the instructions to the cloud server.
With the development of cloud game technology, a user can perform quick loading and playing of a game through a cloud game application at a terminal. Cloud games are game modes based on cloud computing, all games run in a server in a running mode of the cloud games, rendered game pictures are compressed by the server and sent to user equipment, and the user equipment only needs to have basic video decompression and rendering capabilities and instruction input and sending capabilities. Therefore, the cloud game technology can greatly reduce the performance requirement of the game on the user equipment, and the game experience of the player is improved.
However, most of the existing cloud game playing methods tend to a game mode in which game archives among users are independent from each other, a single user can only load and play a game archive of a self account from a cloud server, the game archive cannot be shared with other users or the game archives of other users are loaded, and the interactivity among the users is poor, particularly for a stand-alone game in a cloud game application.
Therefore, the invention provides a cloud game archiving and sharing method, system, device and storage medium. The method and the device have the advantages that the archiving request initiated by the first terminal is analyzed, the corresponding archiving data is stored into the task pool of the server, the archiving set is obtained from the task pool according to the archiving sharing information requested by the second terminal when the archiving sharing request initiated by the second terminal is received, the first target archive is loaded from the archiving set according to the archiving loading mode, and the second terminal displays the first picture of the cloud game after the first target archive is loaded, so that the more convenient and flexible archiving sharing mode among cloud game users is realized, the interactivity among the cloud game users is improved, the interaction requirements of the cloud game users are met, and the game experience of the cloud game users is improved.
A method, a system, an apparatus, and a storage medium for sharing a cloud game archive according to an embodiment of the present invention will be described in detail with reference to the accompanying drawings.
Referring to fig. 1, an embodiment of the present invention provides a cloud game archiving and sharing method, including the following steps:
s101, receiving an archiving request sent by a first terminal, and determining corresponding archived data according to the archiving request;
the archiving and sharing method for the cloud game is operated in a server, and the server can be a background server of an application program of the cloud game. The server may be one server, a server cluster composed of a plurality of servers, or a cloud computing service center. Optionally, the server provides background services for the cloud game applications in the plurality of terminals at the same time.
The archived data comprises game data, and the game data is the game data corresponding to the first terminal when the server receives the archived request. It is to be understood that the archived data is used to record game data and timestamps involved in the operation of the cloud game application by the first terminal.
Specifically, in the embodiment of the present invention, the first terminal is any terminal that sends an archive request to the server. The first terminal may be an electronic device such as a mobile phone, a tablet Computer, a game console, an electronic book reader, a multimedia playing device, a wearable device, a Personal Computer (PC), and the like. Optionally, a cloud game application is installed and operated in the first terminal; or the first terminal does not have the cloud game application installed and run, and after receiving a starting instruction for the cloud game application, the first terminal acquires data of the cloud game application from a server of the cloud game to load the cloud game application. The embodiment of the invention does not limit the attachment relation of the cloud game Application program, optionally, the cloud game Application program is an independent Application program, can be directly operated in an operating system, and can be operated without depending on other Application programs, for example, the cloud game Application program is mobile phone software (APP); alternatively, the cloud game application is a sub-application of the target application and needs to be executed by the target application, for example, the cloud game application is an applet.
The first terminal sends the archiving request condition, which comprises at least one of the following conditions: the first terminal background closes the game or cloud game application program and automatically sends an archiving request to the server; or the first terminal prompts the player whether to save the archived data of the game or not, and sends an archiving request to the server after the player confirms. The server receives and analyzes the archiving request sent by the first terminal, and acquires the game data corresponding to the first terminal when the archiving request is received, so as to form the archiving data corresponding to the archiving request.
In an embodiment of the present invention, when the first terminal sends the archive request, the first terminal may set a task type corresponding to the archive, and the server stores the corresponding archive data into the task pool in a classified manner according to the set task type. In an embodiment of the present invention, the task types are divided according to difficulty of the tasks, or the task types are divided according to the corresponding game types, for example, the task types include adventure, strategy, card, shooting, and sport, which is not limited in the present invention.
In another embodiment of the present invention, after the first terminal sends the archive request, the server stores the corresponding archive data into the task pool according to the archive request, and classifies the archive data by identifying the archive data.
S102, storing the archived data into a task pool of the server;
the task pool is arranged in the server and used for storing archived data determined by the server after the first terminal sends an archiving request to the server.
Optionally, the archived data is obtained according to the task type classification requested by the archive sharing request when the task pool receives the archive sharing request.
S103, receiving an archiving and sharing request sent by a second terminal, and acquiring archiving and sharing information from the archiving and sharing request;
the archive sharing information comprises an archive loading mode.
Specifically, in the embodiment of the present invention, the second terminal is any terminal that sends an archive sharing request to the server. And when receiving the archiving and sharing request sent by the second terminal, the server analyzes the archiving and sharing request to obtain archiving and sharing information corresponding to the archiving and sharing request.
In the embodiment of the present invention, the description of the second terminal is the same as the description of the first terminal in step S101, and is not repeated.
S104, acquiring an archive set from the task pool according to the archive sharing information;
in an embodiment of the present invention, the archive shared information further includes a target task type, and when acquiring the archive sets from the task pool, the archive shared information specifically includes screening all the archive sets belonging to the target task type from the task pool.
Optionally, the target task type is a task type preset in the archive sharing, and in one embodiment of the present invention, the task type of the archive sharing is divided according to difficulty, time and reward of the task.
Specifically, according to the task type of the archive requested to be shared by the second terminal (i.e., the target task type), all archives belonging to the target task type are acquired from the archive data stored with the request of the first terminal as an archive set, and the to-be-stored server selects and loads the archives in the archive set according to the archive loading mode selected by the second terminal.
Optionally, the server may identify keywords or words of the target task type, match the keywords or words of the task type of the archived data stored in the task pool, and acquire archived data corresponding to all the matched keywords or words as an archived set; alternatively, the server may also match the identifier corresponding to the target task type with the identifier of the task type of the archived data stored in the task pool by generating the identifier corresponding to the target task type, and acquire the archived data corresponding to all the matched identifiers as an archive set, which is not limited in the embodiment of the present invention. It is to be understood that at least one archive is included in the set of archives.
S105, loading a first target archive from the archive set according to the archive loading mode, so that the cloud game is loaded to a first picture;
the first picture is a game picture corresponding to the first target archive. It is understood that the game screen content displayed on the initial display interface of the first screen is the same as the game screen content displayed on the corresponding screen frame in the game data at the starting time (e.g., time stamp) of the first target archive. In an embodiment of the present invention, the first target archive is one archive selected by the server from the archive set according to an archive loading manner.
Specifically, the server loads a first target archive to obtain corresponding game data, performs screen rendering on the game data corresponding to the first target archive, and generates corresponding video stream data, that is, a first screen.
Referring to fig. 2, in the embodiment of the present invention, step S105 may be further divided into the following steps S1051-S1054:
step S1051, obtain the said first goal to file from the said archiving set according to the said way of filing and loading the said first goal to file and make the said cloud game load to the second picture;
and the second picture is used for previewing the task content corresponding to the first target archive.
Optionally, the task content includes game video recorded when the first terminal operates game data corresponding to the first target archive or image or text description content input or generated when an archive request is sent, where the game video, image or text description content includes game video or text description content of an operation mode related in the first target archive, such as game video, image or text description content that introduces operations such as automatic running, jumping and releasing skills of a game character, game video, image or text description content that introduces various operation controls (such as buttons, sliders and the like) in the first target archive, game video, image or text description content that introduces usage methods of various virtual articles, props and the like in the first target archive, and game video, image or text description content that introduces task completion conditions, clearance conditions and rewards. Specifically, fig. 3 shows a text description for introducing the task completion condition, clearance condition, and reward of the first-target archive.
Specifically, the server loads a first target archive to obtain corresponding game data, performs picture rendering on the game data corresponding to the first target archive, and generates video stream data of a second picture before generating video stream data of a first picture so that the cloud game is loaded to the second picture for providing a preview service of task content in the first picture.
In an embodiment of the present invention, the archive loading manner includes a random loading manner and a selective loading manner, and the method for acquiring the first target archive from the archive set according to the archive loading manner includes at least one of the following:
(1) When the archive loading mode is a random loading mode, randomly determining an archive from the archive set as the first target archive;
(2) And when the archive loading mode is the selective loading mode, determining an archive selected by the second operation from the archive set as the first target archive.
Referring to fig. 4, the method (2) includes the following steps:
s401, loading the cloud game to a third picture according to the selected loading mode;
and the third picture comprises various archives in the archive set and corresponding archive selection controls, and the archive selection controls are used for a user to select the corresponding archives after receiving the second operation.
Specifically, in the embodiment of the present invention, if the archive loading manner is a selective loading manner, before the server obtains the first target archive, it needs to generate corresponding archive selection controls according to all the archives in the archive set, and load the cloud game into an archive selection screen, that is, a third screen, according to each archive in the archive set and the corresponding archive selection control, specifically including: acquiring the archived data in the archive set according to the selected loading mode; and loading the cloud game to the third picture according to the data of each archive in the archive set.
In the embodiment of the present invention, the display style of the third picture (archive selection picture) is not limited, and optionally, the third picture includes at least one row of display elements, each row includes one display element, and each display element corresponds to one archive option; or the third picture comprises at least one column of display elements, each column comprises one display element, and each display element corresponds to one archived option; or, the third screen includes n (n is a positive integer) rows and m (m is a positive integer) columns of display elements, each row includes at least one display element, each column also includes at least one display element, and each display element corresponds to an archived option. Optionally, the display style of the archive selection interface is predefined by the developer or defined by the user. It is understood that the archive selection control and the archive may be displayed as a whole or separately (the archive selection control may be displayed at any position near the display area of the corresponding archive), and optionally, the archive and the corresponding archive selection control constitute one display element. In particular, fig. 5 shows a third screen (archive selection screen) including 2 rows and 4 columns of display elements.
The embodiment of the invention does not limit the display style of the archive selection control, optionally, the archive selection control is a button, and the archive selection control on the second terminal can trigger the second terminal to select the archive after receiving a second operation (such as clicking operation on the archive selection control); or the archive selection control is a slider, and the archive selection control on the second terminal can trigger the second terminal to select the archive after receiving a second operation (such as moving or dragging the archive selection control); alternatively, the archive selection control is a text box, and the user/player may input content in a certain archive option to trigger the second terminal to select the archive. Optionally, in order to improve the interface display effect, at least one archived option in the archived set is displayed in the third screen in the same display style. In addition, the archived display area can also include archived content information, such as an archived start timestamp, an archived time length, an archived content summary, an archived historical number of people loaded or a historical loading degree, an archived current number of people loaded or a current loading degree, and the like.
The embodiment of the present invention does not limit the display order of the archive and the corresponding archive selection control in the third picture:
in one embodiment of the present invention, the display position order of at least one archive and the corresponding archive selection control in the third screen is determined according to the length of the duration of at least one archive in the archive set. For example, three archives are included in the archive set, the time lengths of the three archives are 01, 27, 06, 43, and 03, and assuming that each row of the third screen includes one archive and corresponding archive selection control, the archive and corresponding archive selection controls of the third screen are displayed in sequence from top to bottom, with time lengths of 01, 03, 18, and 06, or the archive and corresponding archive selection controls of the third screen are displayed in sequence from top to bottom, with time lengths of 06.
In another embodiment of the present invention, the display position order of the at least one archive and the corresponding archive selection control in the third screen is determined according to the number of the current loaders of the at least one archive in the archive set. For example, three archives are included in the archive collection, the current number of loading people of the three archives is 4, 10 and 7, respectively, and assuming that each line of the third screen includes one archive and a corresponding archive selection control, the archives with the current number of loading people of 4, 7 and 10 and corresponding archive selection controls are sequentially displayed in the third screen from top to bottom, or the archives with the current number of loading people of 10, 7 and 4 and corresponding archive selection controls are sequentially displayed from top to bottom.
In another embodiment of the present invention, the order of display positions of the at least one archive and the corresponding archive selection control in the third screen is determined based on the number of historical loaders of the at least one archive in the archive set. For example, three archives are included in the archive collection, the number of historical loaders of the three archives is 33, 77 and 26, respectively, and assuming that each line of the third screen includes one archive and a corresponding archive selection control, the archives with the number of historical loaders of 26, 33 and 77 and corresponding archive selection controls are displayed in the third screen from top to bottom, or the archives with the number of historical loaders of 77, 33 and 26 and corresponding archive selection controls are displayed in the third screen from top to bottom.
S402, sending data corresponding to the third picture to the second terminal so that the second terminal can display the third picture;
specifically, in the embodiment of the present invention, the server sends data (such as video stream data) corresponding to the third picture after video coding to the second terminal through the network, so that the second terminal decodes and renders the data corresponding to the third picture, and displays the picture rendered by the server, that is, the third picture, on the second terminal.
S403, receiving an archiving selection instruction sent by the second terminal;
and the archiving selection instruction is an instruction generated after the archiving selection control of the second terminal receives the second operation.
Specifically, according to step S301, when the archive selection control is a button, the archive selection control on the second terminal receives a second operation (for example, a click operation on the archive selection control), and then the second terminal may be triggered to select the archive, generate an archive selection instruction, and send the archive selection instruction to the server; or the archive selection control is a slider, and the archive selection control on the second terminal can trigger the second terminal to select the archive after receiving a second operation (such as moving or dragging the archive selection control) and generate an archive selection instruction to send the archive selection instruction to the server; or the archiving selection control is a text box, and the user/player inputs content in a certain archiving option to trigger the second terminal to select the archiving, generate an archiving selection instruction and send the archiving selection instruction to the server.
S404, acquiring the first target archive from the archive set according to the archive selection instruction.
Specifically, the server performs instruction analysis after receiving the archive selection instruction, obtains data corresponding to the archive selection instruction, that is, the archived information selected by the second terminal, and acquires the first target archive from the archive set according to the archived information selected by the second terminal.
Step S1052, sending data corresponding to the second image to the second terminal, so that the second terminal displays the second image;
specifically, in the embodiment of the present invention, the server sends data (e.g., video stream data) corresponding to the second picture after video coding to the second terminal through the network, so that the second terminal decodes and renders the data corresponding to the second picture, and displays the picture rendered by the server, that is, the second picture, on the second terminal.
Step S1053, receiving a first loading instruction sent by the second terminal;
the first loading instruction is an instruction generated by the second terminal after receiving a first operation on the second picture.
Specifically, in response to a first operation for the second screen, the second terminal transmits a first load instruction to the server. In this embodiment of the present invention, the first operation may be an operation of the second terminal receiving a click or a slide in the second screen, or may also be a trigger operation of a control, such as "confirm" or "next" existing in the second screen, which is not limited in this embodiment of the present invention. FIG. 3 illustrates a "confirm" control in a second screen, with a first operation (e.g., a single click) on the "confirm" control to generate a first load instruction.
In an embodiment of the present invention, the second screen further includes a return control, and the return control is configured to generate a second loading instruction after receiving a third operation.
The display style of the return control is not limited, optionally, the return control is a button, and a second loading instruction can be generated after the return control in the second picture receives a third operation (such as clicking operation on the return control); or the return control is a slider, and the return control in the second picture can generate a second loading instruction after receiving a third operation (such as moving or dragging the return control); or the return control is a text box, and the user/player can generate a second loading instruction by inputting the content in the second picture. In addition, the display position of the return control is not limited in the embodiment of the invention, and the return control can be displayed at any position of the second picture. FIG. 3 illustrates a return control in a second screen, where a third operation (e.g., a single click) on the return control generates a second load instruction
Referring to fig. 6, in an embodiment of the present invention (when the archive loading mode is the selective loading mode), after step S1052, the method for sharing an archive of a cloud game further includes the following steps:
s601, acquiring the second loading instruction;
the second loading instruction is an instruction generated by the second terminal after the return control of the second screen receives a third operation. As can be seen from the description of the third operation in connection with step S1053, in the embodiment of the present invention, the second load instruction is used to return (load) the cloud game from the second screen to the third screen.
Specifically, in a second screen of the second terminal, after the return control receives the third operation, a second loading instruction is generated and sent to the server, and the server receives the second loading instruction sent by the terminal.
S602, loading the cloud game to the third picture according to the second loading instruction;
specifically, the server analyzes the second loading instruction and reloads the cloud game to the third picture according to the second loading instruction.
And S603, sending the data corresponding to the third picture to the second terminal so that the second terminal displays the third picture.
Specifically, the server sends data (such as video stream data) corresponding to the third picture to the second terminal through the network after video coding, so that the second terminal decodes and renders the data corresponding to the third picture, and displays a picture rendered by the server, that is, the third picture, on the second terminal.
It is to be understood that steps S601-S603 are for enabling the user/player to return to the third screen to reselect the archive after selecting the archive (first target archive) in the third screen and previewing the archived task content in the second screen.
Referring to fig. 7, in an embodiment of the present invention (when the archive loading manner is the random loading manner), after step S1052, the archive sharing method for cloud games further includes the following steps:
s701, acquiring the second loading instruction;
s702, returning to the step S1051 according to the second loading instruction.
It is understood that steps S701-S702 are used to enable the user/player to obtain an archive (first target archive) by random loading and to return to re-randomly select the archive after previewing the archived task content on the second screen.
Step S1054, loading the cloud game to the first screen according to the first loading instruction.
Specifically, according to the first load instruction received in step S1053, the server parses the first load instruction, and loads the cloud game to the first screen.
And S106, sending the data corresponding to the first picture to the second terminal so that the second terminal can display the first picture.
Specifically, in the embodiment of the present invention, the server sends data (e.g., video stream data) corresponding to the first picture after video coding to the second terminal through the network, so that the second terminal decodes and renders the data corresponding to the first picture, and displays the picture rendered by the server, that is, the first picture, on the second terminal.
According to the steps S101 to S106, in the archive sharing method for cloud game in the embodiment of the present invention, by analyzing the archive request initiated by the first terminal, the corresponding archive data is stored in the task pool of the server, and when the archive sharing request initiated by the second terminal is received, the archive set is obtained from the task pool according to the archive sharing information requested by the second terminal, and the first target archive is loaded from the archive set according to the archive loading manner, so that the second terminal displays the first picture of the cloud game after the first target archive is loaded, thereby implementing a more convenient and flexible archive sharing manner between cloud game users, improving interactivity between cloud game users, meeting the interaction requirements of the cloud game users, and improving the game experience of the cloud game users.
Taking a first terminal as a terminal (terminal A for short) held by a user A, a second terminal as a terminal (terminal B for short) held by a user B, and game task types including adventure types, strategy types, card types, shooting types and sport types as examples, based on the sharing method of the embodiment of the invention, a specific application embodiment is provided, which mainly comprises the following steps
In one embodiment of the present invention, the method comprises the following steps:
1) The method comprises the steps that a server receives an archiving request sent by a terminal A in real time, and determines corresponding archiving data according to the archiving request, wherein the archiving data comprises game data and task types, the game data is the game data corresponding to the terminal A when the server receives the archiving request, and the task types comprise adventure types, strategy types, card types, shooting types and sport types. And the server stores the archived data into a task pool of the server in a classified manner according to the task types.
2) And the server receives the archiving and sharing request sent by the terminal B, and acquires the archiving and sharing information from the archiving and sharing request by analyzing the archiving and sharing request. The archiving sharing information comprises an adventure type and a random loading mode;
3) Screening all archiving sets belonging to the adventure class from the task pool;
4) Randomly determining an archive from the archive set as a first target archive in a random loading mode, and loading the first target archive to enable the cloud game to be loaded to a second picture;
5) Sending data corresponding to the second picture to the terminal B so that the terminal B displays the second picture;
6) If the server receives a first loading instruction sent by the terminal B (the terminal B receives a first operation on a second picture), loading the cloud game to the first picture according to the first loading instruction, and sending data corresponding to the first picture to the terminal B so that the terminal B displays the first picture; and if the server receives a second loading instruction sent by the terminal B (the return control of the terminal B in the second picture receives a third operation), returning to the step 3 according to the second loading instruction).
Next, a cloud game archive sharing system proposed according to an embodiment of the present application is described with reference to the drawings.
Fig. 8 is a schematic structural diagram of a cloud game archive sharing system according to an embodiment of the present application.
The system specifically comprises:
a first receiving module 801, configured to receive an archive request sent by a first terminal, and determine corresponding archive data according to the archive request, where the archive data includes game data, and the game data is game data corresponding to the first terminal when a server receives the archive request;
a storage module 802, configured to store the archived data in a task pool of the server;
a second receiving module 803, configured to receive an archive sharing request sent by a second terminal, and obtain archive sharing information from the archive sharing request, where the archive sharing information includes an archive loading manner;
an archive acquisition module 804, configured to acquire an archive set from the task pool according to the archive sharing information;
an archive loading module 805 configured to load a first target archive from the archive set according to the archive loading manner, so that the cloud game is loaded onto a first screen;
a sending module 806, configured to send data corresponding to the first picture to the second terminal, so that the second terminal displays the first picture.
It can be seen that the contents in the foregoing method embodiments are all applicable to this system embodiment, the functions specifically implemented by this system embodiment are the same as those in the foregoing method embodiment, and the advantageous effects achieved by this system embodiment are also the same as those achieved by the foregoing method embodiment.
Referring to fig. 9, an embodiment of the present application provides a cloud game archive sharing apparatus, including:
at least one processor 901;
at least one memory 902 for storing programs;
when the program is executed by the processor 901, the processor 901 is enabled to implement the cloud game archive sharing method described in steps S101-S106.
Similarly, the contents of the method embodiments are all applicable to the apparatus embodiments, the functions specifically implemented by the apparatus embodiments are the same as the method embodiments, and the beneficial effects achieved by the apparatus embodiments are also the same as the beneficial effects achieved by the method embodiments.
In alternative embodiments, the functions/acts noted in the block diagrams may occur out of the order noted in the operational illustrations. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality/acts involved. Furthermore, the embodiments presented and described in the flowcharts of the present application are provided by way of example in order to provide a more thorough understanding of the technology. The disclosed methods are not limited to the operations and logic flows presented herein. Alternative embodiments are contemplated in which the order of various operations is changed and in which sub-operations described as part of larger operations are performed independently.
Furthermore, although the present application is described in the context of functional modules, it should be understood that, unless otherwise stated to the contrary, one or more of the functions and/or features may be integrated in a single physical device and/or software module, or one or more functions and/or features may be implemented in separate physical devices or software modules. It will also be understood that a detailed discussion regarding the actual implementation of each module is not necessary for an understanding of the present application. Rather, the actual implementation of the various functional modules in the apparatus disclosed herein will be understood within the ordinary skill of an engineer, given the nature, function, and internal relationship of the modules. Accordingly, those skilled in the art can, using ordinary skill, practice the present application as set forth in the claims without undue experimentation. It is also to be understood that the specific concepts disclosed are merely illustrative of and not intended to limit the scope of the application, which is to be determined by the appended claims along with their full scope of equivalents.
The functions may be stored in a computer-readable storage medium if they are implemented in the form of software functional units and sold or used as separate products. Based on such understanding, the technical solution of the present application or portions thereof that substantially contribute to the prior art may be embodied in the form of a software product stored in a storage medium, which includes programs for enabling a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present application. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and other various media capable of storing program codes.
The logic and/or steps represented in the flowcharts or otherwise described herein, such as an ordered listing of executable programs that can be considered for implementing logical functions, can be embodied in any computer-readable medium for use by or in connection with a program execution system, apparatus, or device, such as a computer-based system, processor-containing system, or other system that can fetch the programs from the program execution system, apparatus, or device and execute the programs. For the purposes of this description, a "computer-readable medium" can be any means that can contain, store, communicate, propagate, or transport the program for use by or in connection with the program execution system, apparatus, or device.
More specific examples (a non-exhaustive list) of the computer-readable medium would include the following: an electrical connection (electronic device) having one or more wires, a portable computer diskette (magnetic device), a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber device, and a portable compact disc read-only memory (CDROM). Further, the computer-readable medium could even be paper or another suitable medium upon which the program is printed, as the program can be electronically captured, via for instance optical scanning of the paper or other medium, then compiled, interpreted or otherwise processed in a suitable manner if necessary, and then stored in a computer memory.
It should be understood that portions of the present application may be implemented in hardware, software, firmware, or a combination thereof. In the above embodiments, the various steps or methods may be implemented in software or firmware stored in memory and executed by a suitable program execution system. For example, if implemented in hardware, as in another embodiment, any one or combination of the following techniques, which are known in the art, may be used: a discrete logic circuit having a logic gate circuit for implementing a logic function on a data signal, an application specific integrated circuit having an appropriate combinational logic gate circuit, a Programmable Gate Array (PGA), a Field Programmable Gate Array (FPGA), or the like.
In the foregoing description of the specification, reference to the description of "one embodiment/example," "another embodiment/example," or "certain embodiments/examples," etc., means that a particular feature, structure, material, or characteristic described in connection with the embodiment or example is included in at least one embodiment or example of the application. In this specification, schematic representations of the above terms do not necessarily refer to the same embodiment or example. Furthermore, the particular features, structures, materials, or characteristics described may be combined in any suitable manner in any one or more embodiments or examples.
While embodiments of the present application have been shown and described, it will be understood by those of ordinary skill in the art that: numerous changes, modifications, substitutions and variations can be made to the embodiments without departing from the principles and spirit of the application, the scope of which is defined by the claims and their equivalents.
While the present application has been described with reference to the preferred embodiments, it will be understood by those skilled in the art that various changes in form and details may be made therein without departing from the spirit and scope of the invention as defined by the appended claims.

Claims (11)

1. A cloud game archive sharing method is characterized by comprising the following steps:
receiving an archiving request sent by a first terminal, and determining corresponding archived data according to the archiving request, wherein the archived data comprises game data, and the game data is the game data corresponding to the first terminal when a server receives the archiving request;
storing the archived data into a task pool of the server;
receiving an archiving sharing request sent by a second terminal, and acquiring archiving sharing information from the archiving sharing request, wherein the archiving sharing information comprises an archiving loading mode;
acquiring an archiving set from the task pool according to the archiving shared information;
loading a first target archive from the archive set according to the archive loading mode, so that the cloud game is loaded to a first picture;
and sending the data corresponding to the first picture to the second terminal so that the second terminal displays the first picture.
2. The cloud game archive sharing method according to claim 1, wherein the loading a first target archive from the archive set according to the archive loading manner so that the cloud game is loaded to a first screen comprises:
acquiring the first target archive from the archive set according to the archive loading mode, and loading the first target archive to enable the cloud game to be loaded to a second picture, wherein the second picture is used for previewing task content corresponding to the first target archive;
sending data corresponding to the second picture to the second terminal so that the second terminal can display the second picture;
receiving a first loading instruction sent by the second terminal, wherein the first loading instruction is an instruction generated after the second terminal receives a first operation on the second picture;
and loading the cloud game to the first picture according to the first loading instruction.
3. The cloud game archive sharing method according to claim 2, wherein the archive loading manner includes a random loading manner and a selective loading manner;
the acquiring the first target archive from the archive set according to the archive loading mode includes at least one of the following steps:
when the archive loading mode is a random loading mode, randomly determining an archive from the archive set as the first target archive;
and when the archive loading mode is the selective loading mode, determining an archive selected by the second operation from the archive set as the first target archive.
4. The cloud game archive sharing method according to claim 3, wherein when the archive loading mode is a selective loading mode, determining an archive selected by a second operation from the archive set as the first target archive includes:
loading the cloud game to a third picture according to the selective loading mode, wherein the third picture comprises various files in the file set and corresponding file selection controls, and the file selection controls are used for selecting corresponding files after receiving the second operation;
sending data corresponding to the third picture to the second terminal so that the second terminal can display the third picture;
receiving an archive selection instruction sent by the second terminal, wherein the archive selection instruction is an instruction generated after the archive selection control of the second terminal receives the second operation;
and acquiring the first target archive from the archive set according to the archive selection instruction.
5. The cloud game archive sharing method according to claim 4, wherein the loading the cloud game to a third screen according to the selected loading manner includes:
acquiring the archived data in the archive set according to the selected loading mode;
and loading the cloud game to the third picture according to the data of each archive in the archive set.
6. The cloud game archive sharing method according to claim 4, wherein the second screen further includes a return control, and the return control is configured to generate a second loading instruction after receiving a third operation;
when the archive loading mode is a selective loading mode, after the step of sending the data corresponding to the second picture to the second terminal so that the second terminal displays the second picture, the method further includes:
acquiring the second load instruction;
loading the cloud game to the third picture according to the second loading instruction;
and sending the data corresponding to the third picture to the second terminal so that the second terminal displays the third picture.
7. The cloud game archive sharing method according to claim 6, wherein when the archive loading mode is a random loading mode, after the step of sending the data corresponding to the second picture to the second terminal so that the second terminal displays the second picture, the method further comprises:
acquiring the second load instruction;
and returning to the step of acquiring the first target archive from the archive set according to the archive loading mode and loading the first target archive so as to load the cloud game to a second picture according to the second loading instruction.
8. The cloud game archive sharing method according to claim 1, wherein the archive sharing information further includes a target task type;
the acquiring an archive set from the task pool according to the archive sharing information comprises:
and screening all the archiving sets belonging to the target task type from the task pool.
9. A cloud game archive sharing system, comprising:
the device comprises a first receiving module, a second receiving module and a third receiving module, wherein the first receiving module is used for receiving an archiving request sent by a first terminal and determining corresponding archiving data according to the archiving request, the archiving data comprises game data, and the game data is the game data corresponding to the first terminal when a server receives the archiving request;
the storage module is used for storing the archived data into a task pool of the server;
the second receiving module is used for receiving an archiving and sharing request sent by a second terminal and acquiring archiving and sharing information from the archiving and sharing request, wherein the archiving and sharing information comprises an archiving and loading mode;
the archive acquisition module is used for acquiring an archive set from the task pool according to the archive sharing information;
the archive loading module is used for loading a first target archive from the archive set according to the archive loading mode so that the cloud game is loaded to a first picture;
and the sending module is used for sending the data corresponding to the first picture to the second terminal so as to enable the second terminal to display the first picture.
10. A cloud game archive sharing device is characterized by comprising:
at least one processor;
at least one memory for storing a program;
the program, when executed by the processor, causes the processor to implement the cloud game archive sharing method of any of claims 1-8.
11. A storage medium having stored therein a processor-executable program, wherein the processor-executable program, when executed by a processor, is configured to implement the cloud game archive sharing method according to any one of claims 1 to 8.
CN202210650960.7A 2022-06-10 2022-06-10 Cloud game archiving and sharing method, system, device and storage medium Pending CN115228078A (en)

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