CN115193058A - System function of preventing plug-in from being opened more - Google Patents

System function of preventing plug-in from being opened more Download PDF

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Publication number
CN115193058A
CN115193058A CN202110374672.9A CN202110374672A CN115193058A CN 115193058 A CN115193058 A CN 115193058A CN 202110374672 A CN202110374672 A CN 202110374672A CN 115193058 A CN115193058 A CN 115193058A
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China
Prior art keywords
information
conditions
system function
player
follows
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CN202110374672.9A
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Chinese (zh)
Inventor
周湖滨
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Guangzhou Wentian Information Technology Co ltd
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Guangzhou Wentian Information Technology Co ltd
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Priority to CN202110374672.9A priority Critical patent/CN115193058A/en
Publication of CN115193058A publication Critical patent/CN115193058A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/75Enforcing rules, e.g. detecting foul play or generating lists of cheating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5586Details of game data or player data management for enforcing rights or rules, e.g. to prevent foul play

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention discloses a system function for preventing multiple plug-ins, which relates to the fields of computer information technology, computer technology and the like, and comprises two main functions, wherein 1, a scene uniform receives information of a player and sends the information to a central uniform for processing. 2. The central uniform receives the information sent by all scene uniform, and carries out classification judgment on the information, and carries out punishment on the types meeting the conditions. The invention can enable the game operator to clearly know the conditions of the use of plug-ins and punishment of the users, and is convenient for rapidly processing the problems of the users.

Description

System function of preventing plug-in from being opened more
Technical Field
The invention relates to a system function for preventing multiple plug-ins, in particular to a system function for preventing plug-ins, and belongs to the technical field of computer technology application.
Background
The game industry develops rapidly in recent years and becomes a violent industry, so that a plurality of studios which live with game cheating appear, the cheating of the cheating is caused, the user experience is seriously influenced, and the benefit of a developer is damaged. Therefore, a system function of preventing plug-ins from being opened more is provided for solving the problems, so that the influence of the plug-ins on the product of the department of China is avoided.
Disclosure of Invention
The present invention provides a system function for preventing multiple plug-ins in order to solve the above problems.
The invention realizes the aim through the following technical scheme, and the system function of preventing multiple plug-ins is characterized in that: the first function is that the scene uniform receives the information of the player and sends the information to the central uniform for processing. Secondly, the central uniform receives information sent by all scene uniform, and carries out classification judgment on the information, and punishment is carried out on classes meeting conditions.
Firstly, the invention provides a system function of preventing multiple plug-ins, and the technical scheme adopted for solving the technical problems is as follows:
1. core data structure and main algorithm: the data of the players are saved by a hash _ Map < int IP, list < ActorInfo > >. During the judgment, the comparison is needed one by one.
2. Functional partitioning (dividing functions by project dll, describing functions in a sentence, no item written)
(1) Scene clothes realized function
Collecting player data and sending to the center suit
(2) Function realized by central clothes
And judging rules, judging more players and processing.
3. Further, the specific technological process is as follows:
(1) xls function is responsible for combining all corpora and collecting all players' information, and the specific script fields are shown in FIG. 4
(2) Xls condition triggers, see figure 5 for the specific script fields
(3) The player with the CheatSort. Xls match of the player with the CheatSort. Is recorded, and the specific script field is shown in figure 6
(4) And then filter out players who are not too many by CheatFilter
The specific script field is shown in figure 7
(5) The remaining players will execute the cheatPunish. Xls penalty, and the specific script fields are shown in FIG. 8
(6) See fig. 9 for a similar drawing.
Drawings
FIGS. 1 and 2 are technical flow charts of the first embodiment of the invention
FIG. 3 is a structural frame diagram of the second embodiment of the present invention
FIGS. 4, 5, 6, 7 and 8 are field diagrams of scripts for implementing the technology of the present invention
FIG. 9 is a class diagram of a particular use of the present technology.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be obtained by a person skilled in the art without making any creative effort based on the embodiments in the present invention, belong to the protection scope of the present invention.
The first embodiment is as follows:
the system function of preventing multiple plug-ins is mainly composed of two manufacturing functions, namely, a first function, a scene uniform receives information of a player and sends the information to a center uniform for processing. Secondly, the central uniform receives information sent by all scene uniform, and carries out classification judgment on the information, and punishment is carried out on classes meeting conditions.
Referring to fig. 1 and 2, a specific implementation flow of this embodiment is as follows:
1. core data structure and main algorithm: the data of the players are stored by a hash _ Map < int IP, list < ActorInfo > > during the judgment, the comparison is needed one by one, and in the worst case, n! times (n is the number of players under the unified IP) need to be compared.
2. Functional partitioning (dividing functions by project dll, describing functions in a sentence, no item written)
(1) Scene clothes realized function
Collecting player data and sending to the center suit
(2) Function realized by central clothes
And judging rules, judging more players and processing.
3. Further, the specific technological process is as follows:
(1) xls function is responsible for combining all corpora and collecting all players' information, see fig. 4
(2) Xls, see fig. 5
(3) CheatSort. Xls match with player who opened more, and record it, see FIG. 6
(4) And then filter out players who are not too many by using CheatFilter
(5) The remaining players will then execute the cheatPunish. Xls penalty, see FIG. 8
(6) See figure 9 for similar drawing
In this example, after the technical scheme is executed, a management background is provided for the operator, so that punished player information can be inquired, and rapid operation processing can be performed.
Example two:
referring to fig. 3, the present embodiment provides a system function of preventing multiple plug-ins, and the number of manufactured functions is mainly two, and first, the scene uniform receives information of a player and sends the information to the center uniform for processing. Secondly, the central uniform receives information sent by all scene uniform, and carries out classification judgment on the information, and punishment is carried out on classes meeting conditions.
The scenario server receives player information module 1 for gathering information to the cheatrules.
The central service processing module 2 triggers a condition file: xls.
The central garment processing module 3 matches the condition file: xls, and recorded.
The central server processing module 4 filters the condition file: xls.
The central uniform processing module 5 penalizes the condition file: xls, cheatpush.
In this example, after the implementation of the scheme, the support logging and the support persistence (localization) are provided for the operator, so that the operator can conveniently perform query and operation.
In conclusion, the system function of reversing multiple plug-ins can enable operators to clearly know the use situation of the plug-ins, facilitate and rapidly position, improve the working efficiency and reduce the loss.
It will be apparent to those skilled in the art that various modifications and variations can be made in the present invention without departing from the spirit or scope of the invention.

Claims (8)

1. The utility model provides a system function of anti hanging many, its characterized in that: the manufacturing functions are mainly two, firstly, the scene uniform receives information of a player and sends the information to the central uniform for processing, and secondly, the central uniform receives the information sent by all the scene uniform and carries out classification judgment on the information, and more punishments are carried out on categories meeting conditions.
2. The system function of claim 1, wherein: the scene service receives information of the player, and mainly collects the following information:
a. role ID
b. Role level
c. Equipment hero and the hero rating 4 byte e.1 for integer: first hero, 2: second hero, 3 first hero rating, 4 second hero rating.
d. Defending reputation
e. Dynamic map ID of current character
f. Time of line-up
g. Time to end of line
h. Skill level of life
Figure 145565DEST_PATH_IMAGE001
Creating character time
Figure 249656DEST_PATH_IMAGE002
Whether the name of the pet is the default 'new-born pet'
Figure 29393DEST_PATH_IMAGE003
Whether or not there is an added weapon group
l, name of role
m, name of the recipient
n, whether there is a building or not
o, whether or not there is a carrier
p, whether there is a payment
q, whether there is any improved equipment
r, whether there is arena level
s, whether there is a dress
And t, memory state data, wherein the client sends information to the server at random, the information is the memory state of the client, and data of some modules are selected to be used as sha1 and sha1 (role ID, map ID and random string).
3. A system function of preventing multiple plug-ins according to claims 1 and 2, characterized in that: and the data information collected by the scene service is transmitted to the central server in a data packet mode through a network, wherein the network data packet is encrypted in a dynamic encryption mode.
4. The system function of claim 1, wherein: after the data information received by the central server is received, classification judgment is carried out, and the process is as follows:
the judgment rule conditions are as follows:
a. whether the player is an individual player or not is distinguished by judging the number of account numbers and roles and whether a plurality of numbers are on-line or not at the same time
b. Whether the characters are studios or not (or internet bars and schools) is distinguished by judging whether the character creation time and the character online and offline time are dispersed or not
c. Working room seal number
d. The method comprises the steps that a plurality of personal players open numbers are not processed for a while, account grouping is carried out through IP and benefit delivery behaviors and on-line conditions, related accounts are grouped into a group, and rewards acquired by the group where the characters are located are controlled according to the sum of benefits acquired by the group where the characters are located (for example, rewards acquired by the characters logged in after the same group are bound), specific reward control is planned, and information is provided by a program to support
e. Judgment conditions we determined
I. Exclusion conditions may continue to be used (character grouping under the same IP, inline conformity calculation, normal player exclusion calculation) plus rank exclusion conditions, such as: more than 40-level exclusion and the like
II. At present, the similarity conditions are 9, and 5 and 6 conditions are set to be consistent, so that the similarity is considered to be similar and is too low in strictness, and the common player is caught.
5. The system function of claim 1, wherein: after the data information is classified through the central service, cheating players are judged according to conditions, punishment is carried out, such as processing of seal numbers and the like, logs are supported, persistence is supported, and operators can conveniently inquire and operate.
6. The system function of claim 4, wherein: the required script comprises a file:
a. xls function is configured with trigger conditions as follows:
ActionID ActionType Param1
b. xls is mainly used to determine the similarity condition of two players, i.e. the configuration conforms to the characteristic of how open, as follows:
SortID SortType Param1
C. xls configuration requires filtering, i.e., does not meet the property of being too open, which needs to be excluded, as follows:
FilterID FilterConditions 。
7. the system function of claim 2, wherein: the script files needed to be used for collecting player data information: xls function is responsible for joining all corpora as follows:
RuleID ActionID SortID SameNum FilterID PunishID 。
8. the system function of claim 5, wherein: the penalty requires a script file to be used: xls penalty is set as follows:
PunishID ExecuteNum PunishType Param1。
CN202110374672.9A 2021-04-08 2021-04-08 System function of preventing plug-in from being opened more Pending CN115193058A (en)

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Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2007006192A1 (en) * 2005-07-08 2007-01-18 Rong Wang A method for detecting cheat in the network games
CN107096220A (en) * 2017-05-22 2017-08-29 珠海金山网络游戏科技有限公司 A kind of plug-in detection of client and the system and method sealed and stopped automatically

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2007006192A1 (en) * 2005-07-08 2007-01-18 Rong Wang A method for detecting cheat in the network games
CN107096220A (en) * 2017-05-22 2017-08-29 珠海金山网络游戏科技有限公司 A kind of plug-in detection of client and the system and method sealed and stopped automatically

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