CN114999376A - Display method for virtual reality equipment - Google Patents
Display method for virtual reality equipment Download PDFInfo
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- CN114999376A CN114999376A CN202210758023.3A CN202210758023A CN114999376A CN 114999376 A CN114999376 A CN 114999376A CN 202210758023 A CN202210758023 A CN 202210758023A CN 114999376 A CN114999376 A CN 114999376A
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- area
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- partition
- brightness
- subarea
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G3/00—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes
- G09G3/20—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters
- G09G3/22—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters using controlled light sources
- G09G3/30—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters using controlled light sources using electroluminescent panels
- G09G3/32—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters using controlled light sources using electroluminescent panels semiconductive, e.g. using light-emitting diodes [LED]
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G2320/00—Control of display operating conditions
- G09G2320/02—Improving the quality of display appearance
- G09G2320/0233—Improving the luminance or brightness uniformity across the screen
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- Y—GENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y02—TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
- Y02B—CLIMATE CHANGE MITIGATION TECHNOLOGIES RELATED TO BUILDINGS, e.g. HOUSING, HOUSE APPLIANCES OR RELATED END-USER APPLICATIONS
- Y02B20/00—Energy efficient lighting technologies, e.g. halogen lamps or gas discharge lamps
- Y02B20/40—Control techniques providing energy savings, e.g. smart controller or presence detection
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- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- Computer Hardware Design (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Control Of Indicators Other Than Cathode Ray Tubes (AREA)
Abstract
An adjustment method for a virtual reality device, comprising the steps of: s1: performing data analysis on the content of the display area, determining a quarter area with the maximum tolerance among pixels of the display picture as a high-partition area, and determining a low-partition area outside the high-partition area; s2: a lamp beads are placed on the lamp panel, and half of the lamp beads are placed in the high subarea and the low subarea respectively; setting a reference distance x, wherein the distance between lamp beads in a high-region is 1/2x, and the distance between lamp beads in a low-region is 2 x; s3: gray level acquisition points are respectively arranged in the high subarea and the low subarea; s4: the first regulator regulates and controls the brightness of the high sub-area, and the second regulator regulates and controls the brightness of the low sub-area to ensure the uniformity of the brightness of the high sub-area and the brightness of the low sub-area.
Description
Technical Field
The invention relates to the field of display devices, in particular to an adjusting method for virtual reality equipment.
Background
As shown in fig. 1, the MiniLED panel turns off the LED lamp in the background area, but does not optimize the black module in the central area. In order to improve the display quality of the MiniLED product and improve the contrast. In the prior art, a smaller-pitch LED Array is generally adopted, that is, the ratio of the number of backlight partitions to the pixels of the display panel is increased, and the larger the ratio is, the finer the display image is.
The method has the defects that the distance is reduced, the number of partitions is increased, the processing power consumption of image processing is increased, higher requirements are put on the chip performance of the driving IC, and larger data storage units are required.
Disclosure of Invention
Aiming at the defects of the prior art, the invention aims to improve the optimization effect of the central area under the condition of not increasing the number of the MiniLED of the whole lamp panel and the number of the subareas, and not increasing the data budget power consumption of the driving IC.
Therefore, an adjusting method for virtual reality equipment is provided, and the specific technical scheme is as follows:
an adjustment method for a virtual reality device, characterized by:
the method comprises the following steps:
s1: performing data analysis on the content of the display area, determining a quarter area with the maximum tolerance among pixels of the display picture as a high-partition area, and determining a low-partition area outside the high-partition area;
s2: a lamp beads are placed on the lamp panel, and half of the lamp beads are placed in the high subarea and the low subarea respectively;
setting a reference distance x, wherein the distance between lamp beads in a high subarea is 1/2x, and the distance between lamp beads in a low subarea is 2 x;
s3: gray level collection points are respectively arranged in the high subarea and the low subarea to obtain a high subarea gray level mean value and a low subarea gray level mean value;
s4: a first regulator and a second regulator are respectively arranged in the driving module, the first regulator is internally provided with a high-area shape and coordinate values, and the first regulator is used for controlling lamp beads in the high-area;
the second regulator is internally provided with a low-partition region shape and coordinate values and is used for controlling lamp beads in the low partition region;
s5: the first regulator regulates and controls the brightness of the high sub-area, and the second regulator regulates and controls the brightness of the low sub-area to ensure the uniformity of the brightness of the high sub-area and the brightness of the low sub-area.
Further:
the S5 specifically includes:
the first adjuster ensures the brightness of the high partition through gamma adjustment, the second adjuster ensures the brightness of the low partition through gamma adjustment, and the uniformity of the brightness is ensured by synchronously displaying corresponding gray-scale pictures in the high partition and the low partition.
The invention has the beneficial effects that:
firstly, the cost is reduced without increasing the number of partitions of MiniLED and the number of LED particles;
secondly, data algorithms cannot be increased, and the data storage space is reduced;
third, a high quality display effect of the target area can be achieved.
Drawings
FIG. 1 is a diagram of display effects in a background;
FIG. 2 is a flow chart of the operation of the present invention;
FIG. 3 is a view of the layout of the lamp panel;
the attached drawing in the figure illustrates a low-partition area 1, a high-partition area 2 and a lamp bead 3.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
As shown in fig. 2 and 3:
an adjustment method for a virtual reality device,
the method comprises the following steps:
s1: performing data analysis on the content of the display area, determining a quarter area with the maximum tolerance among pixels of a display picture as a high-partition area 2, and determining a low-partition area 1 outside the high-partition area;
s2: a lamp beads 3 are placed on the lamp panel, and half of the lamp beads 3 are placed in the high-partition area 2 and the low-partition area 1 respectively;
a reference distance x is set, the distance between the lamp beads 3 in the high-partition area 2 is 1/2x, and the distance between the lamp beads 3 in the low-partition area 1 is 2 x;
s3: respectively arranging gray level acquisition points in the high subarea and the low subarea to obtain a high subarea gray level mean value and a low subarea gray level mean value;
s4: a first regulator and a second regulator are respectively arranged in the driving module, the shape and the coordinate value of the high-resolution area 2 are arranged in the first regulator, and the first regulator is used for controlling the lamp beads 3 in the high-resolution area 2;
the second regulator is internally provided with a low-partition area 1 in shape and coordinate values and is used for controlling the lamp beads 3 in the low partition;
s5: the first adjuster ensures the brightness of the high partition by gamma adjustment, the second adjuster ensures the brightness of the low partition by gamma adjustment, and the uniformity of the brightness is ensured by synchronously displaying corresponding gray-scale pictures in the high partition and the low partition.
It will be evident to those skilled in the art that the invention is not limited to the details of the foregoing illustrative embodiments, and that the present invention may be embodied in other specific forms without departing from the spirit or essential attributes thereof. The present embodiments are therefore to be considered in all respects as illustrative and not restrictive, the scope of the invention being indicated by the appended claims rather than by the foregoing description, and all changes which come within the meaning and range of equivalency of the claims are therefore intended to be embraced therein. Any reference sign in a claim should not be construed as limiting the claim concerned.
Furthermore, it should be understood that although the present description refers to embodiments, not every embodiment may contain only a single embodiment, and such description is for clarity only, and those skilled in the art should integrate the description, and the embodiments may be combined as appropriate to form other embodiments understood by those skilled in the art.
Claims (2)
1. An adjustment method for a virtual reality device, characterized by:
the method comprises the following steps:
s1: performing data analysis on the content of the display area, determining a quarter area with the maximum tolerance among pixels of the display picture as a high-partition area, and determining a low-partition area outside the high-partition area;
s2: a lamp beads are placed on the lamp panel, and half of the lamp beads are placed in the high subarea and the low subarea respectively;
setting a reference distance x, wherein the distance between lamp beads in a high-region is 1/2x, and the distance between lamp beads in a low-region is 2 x;
s3: gray level collection points are respectively arranged in the high subarea and the low subarea to obtain a high subarea gray level mean value and a low subarea gray level mean value;
s4: a first regulator and a second regulator are respectively arranged in the driving module, the first regulator is internally provided with a high-area shape and coordinate values, and the first regulator is used for controlling lamp beads in the high-area;
the second regulator is internally provided with a low-partition region shape and coordinate values and is used for controlling lamp beads in the low partition region;
s5: the first regulator regulates and controls the brightness of the high sub-area, and the second regulator regulates and controls the brightness of the low sub-area to ensure the uniformity of the brightness of the high sub-area and the brightness of the low sub-area.
2. An adjustment method for a virtual reality device according to claim 1, characterized in that:
the S5 specifically includes:
the first adjuster ensures the brightness of the high partition through gamma adjustment, the second adjuster ensures the brightness of the low partition through gamma adjustment, and the uniformity of the brightness is ensured by synchronously displaying corresponding gray-scale pictures in the high partition and the low partition.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN202210758023.3A CN114999376A (en) | 2022-06-30 | 2022-06-30 | Display method for virtual reality equipment |
Applications Claiming Priority (1)
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CN202210758023.3A CN114999376A (en) | 2022-06-30 | 2022-06-30 | Display method for virtual reality equipment |
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Publication Number | Publication Date |
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CN114999376A true CN114999376A (en) | 2022-09-02 |
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CN202210758023.3A Pending CN114999376A (en) | 2022-06-30 | 2022-06-30 | Display method for virtual reality equipment |
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2022
- 2022-06-30 CN CN202210758023.3A patent/CN114999376A/en active Pending
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