CN114782622A - Exclusive customization method and device for football shoe logo - Google Patents

Exclusive customization method and device for football shoe logo Download PDF

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Publication number
CN114782622A
CN114782622A CN202210324400.2A CN202210324400A CN114782622A CN 114782622 A CN114782622 A CN 114782622A CN 202210324400 A CN202210324400 A CN 202210324400A CN 114782622 A CN114782622 A CN 114782622A
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China
Prior art keywords
rendering
logo
information
color
target
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CN202210324400.2A
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Chinese (zh)
Inventor
林子森
吴昊
谢子立
林冠宇
谢巧琳
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Guangdong Shidi Intelligent Technology Co Ltd
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Guangdong Shidi Intelligent Technology Co Ltd
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Priority to CN202210324400.2A priority Critical patent/CN114782622A/en
Publication of CN114782622A publication Critical patent/CN114782622A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures

Abstract

The embodiment of the application discloses a method and a device for exclusively customizing a football shoe logo. According to the technical scheme provided by the embodiment of the application, the target material information and the color information of the main body graph in the target image are identified by receiving the target image input by a user, the target material information comprises a digital mapping of a corresponding fabric, and the digital mapping is obtained by performing digital scanning processing on the basis of the corresponding fabric in the target image; constructing rendering display options based on the target material information and the color information; and importing the three-dimensional model of the shoe body, positioning a logo rendering area pre-marked on the three-dimensional model of the shoe body, responding to the selection operation of a user on a rendering display option, and rendering and displaying the target material information and the color information to the logo rendering area. By adopting the technical means, the materials of the logo can be adaptively selected, the color matching liked by the user can be rendered, the flexibility of shoe body logo design is improved, and the personalized design experience of the user is optimized.

Description

Exclusive customization method and device for football shoe logo
Technical Field
The embodiment of the application relates to the technical field of computers, in particular to a method and a device for exclusive customization of a ball shoe logo.
Background
With the development and innovation of the shoe manufacturing industry, shoe body design technology is continuously developed and advanced. At present, when a shoe body is designed, the construction and design of a three-dimensional model of the shoe body and the rendering display of color matching of the shoe body can be realized through a computer, so that the efficiency of shoe body design can be improved, and the design effect is optimized. For the configuration of the football shoe logo (graphic signs such as trademarks, logos and the like), designers generally design and finish the information such as the material, color matching and the like of logo graphic elements independently, then construct corresponding rendering options, and then render and display the rendering options at the designated position of the three-dimensional model of the shoe body. Through showing logo graphic elements on the model, the design result of the football shoe logo can be visually reflected, and the design effect of the football shoe is optimized.
However, the design of the whole logo graphic element needs manual design of a designer, so that the whole logo color matching setting process is relatively complicated and lacks flexibility.
Disclosure of Invention
The embodiment of the application provides an exclusive customization method and device of a football shoe logo, which can adaptively select the material of the logo and render the color matching liked by a user, improve the flexibility of shoe body logo design, optimize the personalized design experience of the user and solve the technical problem of complexity and inconvenience in shoe body logo design.
In a first aspect, an embodiment of the present application provides a method for exclusively customizing a ball shoe logo, including:
receiving a target image input by a user, and identifying target material information and color information of a main body graph in the target image, wherein the target material information comprises a digital chartlet of a corresponding fabric, and the digital chartlet is obtained by performing digital scanning processing on the corresponding fabric in the target image;
constructing a rendering display option based on the target material information and the color information;
and importing a three-dimensional shoe model, positioning a logo rendering area pre-marked by the three-dimensional shoe model, responding to the selection operation of a user on the rendering display option, and rendering and displaying the target material information and the color information to the logo rendering area.
Further, the identifying the target material information and the color information of the main body graph in the target image includes:
inputting the target image into a pre-constructed target detection model, and positioning a main body graph of the target image based on the target detection model.
Further, the identifying the target material information and the color information of the main body figure in the target image further includes:
and carrying out binarization processing on the main body graph to generate a binarized image, and determining the color information of the main body graph based on the RGB numerical value of the binarized image.
Further, the identifying the target material information and the color information of the main body figure in the target image further includes:
if the main body graph comprises a plurality of material information, generating and displaying a corresponding number of material options based on the plurality of material information;
and responding to the selection operation of the user on any one of the material options, and determining the corresponding material information as the target material information.
Further, rendering and displaying the target material information and the color information to the logo rendering area includes:
determining a plurality of preset sub-areas of the logo rendering area under the condition that the number of the color information is multiple;
and rendering and displaying each color information to the corresponding sub-area.
Further, the rendering and displaying each color information to the corresponding sub-area respectively includes:
constructing color matching rendering options of each piece of color information;
responding to the click operation of a user on one sub-region, determining a corresponding target sub-region, and displaying each color matching rendering option;
and rendering and displaying the corresponding color information to the target sub-area according to the color matching rendering option selected by the user.
Further, the rendering and displaying each color information to the corresponding sub-area respectively includes:
determining master color matching information and slave color matching information from each color information, and determining master regions and slave regions from each sub-region;
and rendering and displaying the master color matching information to the master area, and rendering and displaying the slave color matching information to the slave area.
In a second aspect, the present application provides a customized device for a ball shoe logo, including:
the identification module is used for receiving a target image input by a user and identifying target material information and color information of a main body graph in the target image, wherein the target material information comprises a digital map of a corresponding fabric, and the digital map is obtained by performing digital scanning processing on the basis of the corresponding fabric in the target image;
a construction module for constructing rendering display options based on the target material information and the color information;
and the rendering module is used for importing the shoe body three-dimensional model, positioning a logo rendering area pre-labeled by the shoe body three-dimensional model, responding to the selection operation of a user on the rendering display option, and rendering and displaying the target material information and the color information to the logo rendering area.
In a third aspect, an embodiment of the present application provides an electronic device, including:
a memory and one or more processors;
the memory to store one or more programs;
when executed by the one or more processors, cause the one or more processors to implement a method of customized customization specific to a footwear logo as described in the first aspect.
In a fourth aspect, embodiments of the present application provide a storage medium containing computer-executable instructions for performing the method for customized customization of a sports shoe logo according to the first aspect when executed by a computer processor.
The method comprises the steps of identifying target material information and color information of a main body graph in a target image by receiving the target image input by a user, wherein the target material information comprises a digital mapping of corresponding fabric, and the digital mapping is obtained by performing digital scanning processing on the basis of the corresponding fabric in the target image; constructing rendering display options based on the target material information and the color information; and importing the three-dimensional model of the shoe body, positioning a logo rendering area pre-marked on the three-dimensional model of the shoe body, responding to the selection operation of a user on a rendering display option, and rendering and displaying the target material information and the color information to the logo rendering area. By adopting the technical means, the materials of the logo can be adaptively selected, the color matching liked by the user can be rendered, the flexibility of shoe body logo design is improved, and the personalized design experience of the user is optimized.
Drawings
FIG. 1 is a flow chart of a method for customizing a sole logo of a soccer shoe according to an embodiment of the present application;
FIG. 2 is a flowchart illustrating a target texture information determination process according to an embodiment of the present disclosure;
FIG. 3 is a flowchart of color matching partition rendering in a first embodiment of the present application;
FIG. 4 is a flow chart of logo rendering display according to a first embodiment of the present application;
FIG. 5 is a schematic structural diagram of a customized device for a golf shoe logo provided in the second embodiment of the present application;
fig. 6 is a schematic structural diagram of an electronic device according to a third embodiment of the present application.
Detailed Description
In order to make the objects, technical solutions and advantages of the present application more apparent, specific embodiments of the present application will be described in detail with reference to the accompanying drawings. It is to be understood that the specific embodiments described herein are merely illustrative of the application and are not limiting of the application. It should be further noted that, for the convenience of description, only some but not all of the matters relating to the present application are shown in the drawings. Before discussing exemplary embodiments in greater detail, it should be noted that some exemplary embodiments are described as processes or methods depicted as flowcharts. Although a flowchart may describe the operations (or steps) as a sequential process, many of the operations can be performed in parallel, concurrently, or simultaneously. In addition, the order of the operations may be re-arranged. The process may be terminated when its operations are completed, but could have additional steps not included in the figure. The processes may correspond to methods, functions, procedures, subroutines, and the like.
The first embodiment is as follows:
fig. 1 is a flowchart illustrating a method for customizing a sole logo, which is provided in an embodiment of the present disclosure, in which the method for customizing a sole logo may be performed by a sole customization device of a sole logo, the sole customization device of the sole logo may be implemented in a software and/or hardware manner, and the sole customization device of the sole logo may be formed by two or more physical entities or may be formed by one physical entity. Generally speaking, the customized device specific to the sports shoe logo can be a computer device such as a computer, a mobile phone, and a tablet.
The following description will be given by taking the exclusive customization equipment of the sneaker logo as an example of the main body of the exclusive customization method for executing the sneaker logo. Referring to fig. 1, the exclusive customization method of the sneaker logo specifically comprises the following steps:
s110, receiving a target image input by a user, and identifying target material information and color information of a main body graph in the target image, wherein the target material information comprises a digital map of a corresponding fabric, and the digital map is obtained by performing digital scanning processing on the basis of the corresponding fabric in the target image.
When the exclusive customization of the logo of the shoe body is carried out, a target image is input, and the rendering display option is constructed through the target material information and the color information provided by the target image. Then, a three-dimensional shoe body model is introduced to design relevant parameters of various parts (such as a logo, a vamp, a shoelace, a tongue, a midsole and an outsole) of the shoe body on the basic shoe body structure provided by the three-dimensional shoe body model. The embodiment of the application mainly designs to the color matching and the material of the shoe body logo, and the target material information and the color information are displayed in a rendering mode on the basic outline graph displayed at the position of the shoe body three-dimensional model logo so as to achieve exclusive customization of the color matching and the material of the shoe body logo. Before that, a three-dimensional model of the shoe body is constructed in advance according to the shoe body with logo design required, so that various types of design results of the shoe body can be displayed visually, and the shoe body design effect is optimized. The method for constructing the three-dimensional model of the shoe body has a plurality of modes, and the specific construction mode is not fixedly limited in the embodiment of the application, so that the details are not repeated herein.
For example, in an actual design scene, when a user views fabric materials and colors of favorite articles and object graphics, the user can capture an image of the article, define the image as a target image, and perform detection and identification based on the target image to obtain target material information and color information of a main body graphic in the target image.
And inputting the target image into a pre-constructed target detection model, and positioning a main body graph of the target image based on the target detection model. Before this, an object detection model needs to be constructed in advance to detect and identify the main body graph of the object image. In order to train the target detection model of the main body graph, it is necessary to collect various types of image information (such as various entity logo images, article images, cartoon toy images, etc.) as a training data set, and then manually mark out rectangular frames of the main body graph one by one from the image information as marking data. And further designing a neural network structure and a loss function of the target detection model of the main body graph, and training network parameters of the target detection model of the main body graph by using the marking data. After the model training is completed, the model structure and parameters are saved for subsequent target detection. The method can be used for detecting the main body graph by constructing an object detection model of the main body graph in advance. According to actual needs, a target detection model such as YOLOv5 may be selected as the target detection model, and the specific detection model is not fixedly limited in the embodiments of the present application and is not described herein again.
And deploying the trained target detection model on the exclusive customization equipment of the sneaker logo in the embodiment of the application. The target image input by the user is input into the target detection model, and the detection frame of the main body graph in the target image can be output through model calculation and processing, so that the detection of the main body graph is completed. For example, when a user sees a favorite shoe logo design, the user takes an image of the shoe logo as a target image, inputs the target image into a target detection model, and performs model training on the basis of a plurality of entity logo images in advance by the target detection model, so that a logo image part in the target image can be detected as a main body image, and the main body image detection of the target image is completed.
Further, based on the detected main body graph, the identification of the object material information and the color information of the main body graph is respectively carried out. For the identification of the target material information, a matting algorithm can be used for obtaining a transparency digital map of a main body graph, and then the target material information is constructed based on the transparency digital map.
Specifically, in order to obtain the material information of the corresponding fabric, digital scanning processing needs to be performed on the corresponding fabric to obtain digital maps of different fabrics, so as to construct target material information based on the digital maps.
Wherein, a fabric digitalized scanning system is provided to obtain digitalized pictures of different fabrics. The fabric digital scanning system comprises: the fabric digitalized scanning module is used for acquiring a fabric image to be detected and uploading the fabric image to the fabric digitalized scanning data processing module for data processing so as to generate a digitalized mapping of the fabric; the fabric digital scanning control module is used for controlling the on-off of a light source of the fabric digital scanning module and the shooting of a camera so as to complete the acquisition and uploading of fabric images; the fabric digitalized scanning data processing module is used for calculating and processing the fabric images uploaded by the fabric digitalized scanning module based on a deep learning method so as to output a digitalized mapping of the fabric to be detected; and the fabric digitalized scanning effect correcting and correcting module is used for correcting and correcting the digitalized mapping output by the fabric digitalized scanning data processing module so as to ensure the accuracy of an output result.
The fabric digitalized scanning module is integrated with a camera, the camera is a high-resolution industrial camera, is installed at the installation position of the closed shooting environment and is used for shooting an image of the fabric to be detected from top to bottom. The fabric image information can be accurately acquired by shooting in a closed environment, and the interference of ambient light on the image acquisition precision is avoided. The working distance of the camera is 225mm, the camera is in communication connection with the fabric digital scanning data processing module, and the camera uploads a shot fabric image to be measured to the fabric digital scanning data processing module; the bottom of the fabric is provided with a surface light source which is composed of a square LED array, a diffuse reflection plate is mounted on the surface of the surface light source and used for guaranteeing the uniformity of a light source, meanwhile, the irradiation area of the surface light source is larger than the visual field range of a camera, the surface light source is in communication connection with a fabric digital scanning control module and can change the color of the surface light source illuminating from the back of the fabric, and the surface light source can emit red light and blue light.
When the fabric digital scanning control module shoots images, firstly, the surface light source is controlled to be lightened to emit blue light, the camera is controlled to shoot images, then the surface light source is switched to emit red light, and then the camera is controlled to shoot images to respectively obtain transmission images of the surface light sources with the two colors, which are illuminated from the bottom; placing the fabric to be tested in the vision field range of a camera, controlling different LED light sources in a shooting environment to be lightened, and simultaneously controlling the camera to shoot images to obtain an image set of the fabric to be tested under the illumination of different LED light sources; controlling to close all the LED light sources, lightening the surface light source at the bottom, controlling the surface light source to emit blue light, then shooting an image, switching the surface light source to emit red light, and then shooting the image to respectively obtain the transmission images of the to-be-measured fabric with the two colors;
and uploading all the obtained images serving as target images to a fabric digital scanning data processing module for processing and calculation. It should be noted that, at this time, the digital scanning processing is performed on the corresponding fabric, so the main body pattern in the target image includes the whole fabric itself. If the material information of a part of the main body graph of the whole object to be scanned is acquired, all the acquired images need to be detected by combining the target detection model, the part of the main body graph is determined, and then the part of the main body graph of all the images is taken as an image set to be transmitted to the fabric digital scanning data processing module for processing and calculation.
When the fabric digital scanning data processing module processes and calculates, white balance correction is carried out on an image set of the fabric to be detected under different LED light source illumination so as to reduce the influence of camera chromatic aberration; calculating the average brightness of the white-balanced image set, comparing the average brightness with the standard brightness, and correcting the brightness of the image set, thereby reducing the image brightness change caused by the inconsistent intensity of the LED light source; the standard brightness is preset before the digital scanning of the fabric, and all images are normalized to the standard brightness, so that the phenomenon of inconsistent image brightness caused by a camera, a light source factor and the like is avoided, and the scanning stability is ensured; calculating a fabric digitalized mapping, taking the fabric digitalized mapping and a camera shooting image corresponding to the fabric digitalized mapping as a training sample, and training a deep learning network; when the fabric to be detected is scanned, the image set after white balance correction and brightness correction is used as the input of the deep learning network, so that a digital map of the fabric to be detected is generated; and taking the transmission image of the fabric to be detected as a foreground image, taking the transmission image of the area light source with different colors, which is illuminated from the bottom of the drawer, as a background image, and obtaining the transparency map of the fabric to be detected by using a matting algorithm.
In addition, the integration of the fabric digital scanning effect proofreading and correction module has a fabric proofreading image acquisition module, a 3D rendering engine, a fabric attribute map editing module and a fabric four-side continuous editing module, wherein: the fabric proofreading image acquisition module is used for shooting fabric placed in a standard lamp box with stable illumination, and performing image correction on a shot fabric image under the lamp box environment to obtain a standard fabric proofreading image;
the 3D rendering engine is used for simulating the internal environment of the standard lamp box and the digital mapping of the input fabric and rendering the measurement effect of the digital mapping; the fabric attribute chartlet editing module is used for finely adjusting each digital chartlet of the fabric, and simultaneously uploading a fine adjustment result to a 3D rendering engine for rendering in real time until the 3D rendering result is consistent with the fabric proofreading image; the fabric four-side continuous editing module is used for cutting and edge processing the digital chartlet of the fabric, so that seamless splicing and seamless 3D rendering result can be realized by the digital chartlet of the fabric.
Based on the fabric digitalized scanning system, digitalized maps of different fabrics can be obtained, and different target material information is constructed. The designer uses the fabric digitalized scanning system to scan and process corresponding fabrics according to target material information required to be used, the corresponding fabric digitalized mapping can be waited for, and then the fabric digitalized mapping is constructed into the corresponding target material information. It should be noted that there are many ways of performing digital scanning processing based on different fabrics, and the specific scanning processing way is not fixedly limited in the embodiment of the present application, which is not described herein again.
On the other hand, when the color information of the main body graph is collected, the main body graph is subjected to binarization processing to generate a binarization image, and the color information of the main body graph is determined based on RGB values of the binarization image. The color information provided in the main body graph is utilized to carry out logo color matching setting of the shoe body three-dimensional model which is being designed at present, so that the logo color matching setting efficiency is improved, the logo color matching design effect is optimized, and meanwhile, the flexibility of the shoe body logo color matching setting is also improved.
Illustratively, when seeing a favorite color matching, a user shoots or downloads an image containing corresponding color information as a target image, inputs the target image into the color matching design equipment of the football shoe logo in the embodiment of the application, and obtains the color information of the main body graph of the target image for subsequent logo color matching design. And when the color matching design of the shoe body logo is carried out, the obtained color information is used for carrying out color matching rendering display on the logo of the current shoe body three-dimensional model. Therefore, a user can quickly and accurately convert some favorite color matching to the shoe body logo designed by the user, the color matching design of the shoe body logo is greatly facilitated, and the design experience of the user is optimized.
When the color information of the main body graph is obtained, the image characteristics of the main body graph are identified, and the color information of the main body graph can be determined based on the image characteristics. For example, a binarizing process is performed on the body figure to generate a binarized image, and the RGB values of the binarized image are determined. Because different RGB values represent different colors, the RGB color table is inquired according to the RGB values, and the color information of the current main body graph can be determined. There are many ways to perform color recognition based on images, and the specific detection recognition way is not fixedly limited in the embodiments of the present application, which is not described herein repeatedly.
In one embodiment, if there are a plurality of material information of the main body graph, referring to fig. 2, the target material information determination process includes:
s1101, under the condition that the main body graph comprises a plurality of material information, generating and displaying a corresponding number of material options based on the plurality of material information;
and S1102, responding to the selection operation of the user on any material option, and determining the corresponding material information as target material information.
It can be understood that in an actual design scene, one object may use a plurality of different fabrics, that is, the main body graph includes a plurality of material information. Based on this, a corresponding number of material options may be constructed from each of the material information currently contained. And displaying the material option on the interactive interface. And clicking and selecting a corresponding material option according to design requirements by a user, and responding to the selection operation of the user on the material option, so that the material information corresponding to the material option can be determined as target material information. The flexibility of material configuration can be further improved by providing material options for the user to select adaptively, and the personalized configuration effect of logo materials is optimized.
S120, constructing rendering display options based on the target material information and the color information.
Further, based on the determined target material information and color information, the embodiment of the application constructs rendering display options based on the color information and the target material information, so that a user can select rendering. It can be understood that by constructing the rendering display option containing the color information and the target material information, a subsequent user can directly select the rendering display option to perform the rendering display of the logo rendering area, so that the logo rendering display effect can be further improved, and the logo design experience of the user is optimized.
S130, importing a three-dimensional shoe model, positioning a logo rendering area pre-labeled by the three-dimensional shoe model, responding to the selection operation of a user on the rendering display option, and rendering and displaying the target material information and the color information to the logo rendering area.
Furthermore, based on the rendering display options established by the determined color information and the determined target material information, when the logo of the sneaker is customized exclusively, the position of the logo is positioned in the three-dimensional model of the shoe body by inputting the three-dimensional model of the shoe body, and a corresponding logo rendering area is determined. When the user selects the rendering display option through interactive operation, the target material information and the color information can be rendered and displayed in the logo rendering area
Before that, the three-dimensional model of the shoe body marks the rendering display area of each shoe body component on the three-dimensional model of the shoe body in advance so as to facilitate the color matching design of each component. Therefore, when the shoe body logo is selected through user interactive operation for exclusive customization, the logo rendering area marked in advance on the shoe body three-dimensional model can be positioned. And at the moment, only displaying the outline of the logo in the logo rendering area, and then rendering and displaying the determined color information and the determined target material information in the logo rendering area so as to finish logo color matching and material design of the sneakers.
It should be noted that, in order to avoid the color information from blocking the target material information, when performing the logo rendering area rendering display, the target material information should be rendered on the logo rendering area first, and the essence of the target material information is a digitized transparency map obtained based on a matting algorithm. And rendering the determined color information on the basis of the digital map after rendering the digital map to the logo rendering area, thereby finishing the rendering display of the logo rendering area.
Optionally, when the number of the color information is multiple, selecting main color matching information from the multiple pieces of color information and rendering and displaying the main color matching information to the logo rendering area. And selecting a main color matching mode through the plurality of color information to design the logo color matching in the case that the target image comprises a plurality of colors. The area ratio of different RGB values (namely different colors) in the target image is determined, and the area with the largest area ratio is taken as the main color matching information, so that the main color matching can be used for efficient rendering and displaying of the logo rendering area.
In one embodiment, if the color information is multiple and multiple sub-areas are preset in the logo rendering area, color matching design needs to be performed in the sub-areas. Referring to fig. 3, the color matching partition rendering process includes:
s1301, under the condition that the number of the color information is multiple, determining multiple preset sub-areas of the logo rendering area;
s1302, rendering and displaying each color information to the corresponding sub-area.
It can be understood that in order to optimize the color matching design effect of the logo, the situation that the color matching display of the logo is monotonous due to the single logo color matching design is avoided, the color matching rendering display is carried out by dividing different sub-areas and using different color information, and the personalized setting effect of the logo color matching design can be improved. The sub-regions can be divided adaptively according to a pre-designed graphic outline in the logo, and according to actual design requirements, a user can set each sub-region in the logo rendering display region in a personalized manner.
Illustratively, when the regional rendering display is carried out, color matching rendering options of the color information are constructed; responding to the click operation of a user on one sub-region, determining a corresponding target sub-region, and displaying each color matching rendering option; and rendering and displaying the corresponding color information to the target sub-area according to the color matching rendering option selected by the user.
Specifically, when the regional color matching rendering display of the logo rendering display region is performed, a corresponding color matching rendering option is firstly constructed based on each color information, so that the color matching rendering display of each sub-region can be selected. It can be understood that, in order to improve the flexibility and the diversity of the color matching setting, the embodiment of the application constructs the color matching rendering option through each color information, so as to perform the color matching setting of each preset sub-area of the three-dimensional model logo of the shoe body according to the color matching rendering option subsequently. And the user clicks the corresponding sub-areas one by one to carry out interactive operation, and selects the pre-constructed color matching rendering option, so that the corresponding color information can be rendered and displayed to the sub-area selected by the user. And by parity of reasoning, completing the color matching design of each sub-area.
In addition, when the regional rendering display is carried out, master color matching information and slave color matching information can be determined from each color information, and a master region and a slave region can be determined from each sub-region; and rendering and displaying the master color matching information to the master area, and rendering and displaying the slave color matching information to the slave area.
Specifically, in the logo color matching design process, part of a large-area needs to be subjected to color matching design emphatically, and main color information of a target image needs to be displayed in the area. And the other areas with smaller areas can be used for adaptively making relevant color matching design. Therefore, according to the actual design requirements of a user, each sub-area of the logo rendering display area can be divided into a master area and a slave area, so that master color matching information and slave color matching information on the display target image can be rendered and displayed adaptively.
Based on this, when the color information of the target image is identified, the master color matching information and the slave color matching information are further determined from the plurality of identified color information, so that the subsequent color matching rendering display of different sub-areas in the logo rendering display area is facilitated.
When the master color matching information and the slave color matching information of the color information are determined, the area ratio of each piece of color information in the target image is determined, the color information with the largest area ratio is selected as the master color matching information, and the rest pieces of color information are selected as the slave color matching information. The area proportion of different RGB values (namely different colors) in the target image is determined, the area with the largest area proportion is taken as the main color matching information, and the rest color matching information is correspondingly set as the auxiliary color matching information.
And then, rendering and displaying the main color matching information to the corresponding main area, and rendering and displaying the slave color matching information to the slave area. Since there may be a plurality of slave color matching information and slave regions, when rendering display from the regions is performed, rendering display from the color matching information is performed using random selection. Or by constructing rendering display options from the color matching information for the user to select for rendering display from the region. Therefore, the flexibility and diversity of color matching setting are improved, and the color matching design effect of the sneaker logo is optimized.
Exemplarily, referring to fig. 4, in logo-specific customization, according to an embodiment of the present application, color information and target material information of a main body graphic in a target image are first identified and then input by the target image. Through importing the shoe three-dimensional model, the color information and the target material information are rendered and displayed to the logo rendering area, so that the personalized exclusive customization of the logo can be realized, the logo rendering display is more real and meets the personalized requirements of users, and the color matching and material design effects of the logo are optimized.
The target material information and the color information of the main body graph in the target image are identified by receiving the target image input by the user, the target material information comprises a digital chartlet of the corresponding fabric, and the digital chartlet is obtained by carrying out digital scanning processing on the corresponding fabric in the target image; constructing rendering display options based on the target material information and the color information; and importing a three-dimensional shoe model, positioning a logo rendering area marked in advance by the three-dimensional shoe model, responding to the selection operation of a user on a rendering display option, and rendering and displaying the target material information and the color information to the logo rendering area. By adopting the technical means, the materials of the logo can be adaptively selected, the color matching liked by the user can be rendered, the flexibility of shoe body logo design is improved, and the personalized design experience of the user is optimized.
The second embodiment:
on the basis of the above embodiments, fig. 5 is a schematic structural view of a customized device dedicated for a sneaker logo according to a second embodiment of the present application. Referring to fig. 5, the customized device for a golf shoe logo provided in this embodiment specifically includes: an identification module 21, a construction module 22 and a rendering module 23.
The identification module 21 is configured to receive a target image input by a user, and identify target material information and color information of a main body graph in the target image, where the target material information includes a digitized map of a corresponding fabric, and the digitized map is obtained by performing digitized scanning processing based on the corresponding fabric in the target image;
the construction module 22 is configured to construct rendering display options based on the target material information and the color information;
the rendering module 23 is configured to import a shoe three-dimensional model, locate a logo rendering area pre-labeled by the shoe three-dimensional model, and render and display the target material information and the color information to the logo rendering area in response to a selection operation of a user on the rendering and displaying option.
Specifically, the recognition module 21 inputs the target image into a pre-constructed target detection model, and locates the main figure of the target image based on the target detection model. And carrying out binarization processing on the main body graph to generate a binarized image, and determining the color information of the main body graph based on the RGB numerical value of the binarized image.
And, in case the main body graph includes a plurality of material information, generating and displaying a corresponding number of material options based on the plurality of material information; and responding to the selection operation of the user on any one of the material options, and determining the corresponding material information as target material information.
Specifically, the rendering module 23 determines a plurality of preset sub-regions of the logo rendering region when the number of the color information is multiple; and rendering and displaying each color information to the corresponding sub-area.
Wherein, a color matching rendering option of each color information is constructed; responding to the click operation of a user on one sub-region, determining a corresponding target sub-region, and displaying each color matching rendering option; and rendering and displaying the corresponding color information to the target sub-area according to the color matching rendering option selected by the user.
Or determining a master region and a slave region from each sub-region by determining master color matching information and slave color matching information from each color information;
and rendering and displaying the master color matching information to the master area, and rendering and displaying the slave color matching information to the slave area.
The target material information and the color information of the main body graph in the target image are identified by receiving the target image input by the user, the target material information comprises a digital mapping of the corresponding fabric, and the digital mapping is obtained by performing digital scanning processing on the corresponding fabric in the target image; constructing rendering display options based on the target material information and the color information; and importing a three-dimensional shoe model, positioning a logo rendering area marked in advance by the three-dimensional shoe model, responding to the selection operation of a user on a rendering display option, and rendering and displaying the target material information and the color information to the logo rendering area. By adopting the technical means, the materials of the logo can be adaptively selected, the color matching liked by the user can be rendered, the flexibility of shoe body logo design is improved, and the personalized design experience of the user is optimized.
The exclusive customization device of the sneaker logo provided by the second embodiment of the application can be used for executing the exclusive customization method of the sneaker logo provided by the first embodiment of the application, and has corresponding functions and beneficial effects.
Example three:
an embodiment of the present application provides an electronic device, and with reference to fig. 6, the electronic device includes: a processor 31, a memory 32, a communication module 33, an input device 34, and an output device 35. The number of processors in the electronic device may be one or more, and the number of memories in the electronic device may be one or more. The processor 31, memory 32, communication module 33, input device 34, and output device 35 of the electronic device may be connected by a bus or other means.
The memory 32 is a computer-readable storage medium, and can be used for storing software programs, computer-executable programs, and modules, such as program instructions/modules corresponding to the exclusive customization method for the golf shoe logo according to any embodiment of the present application (for example, the identification module, the construction module, and the rendering module in the exclusive customization device for the golf shoe logo). The memory can mainly comprise a program storage area and a data storage area, wherein the program storage area can store an operating system and an application program required by at least one function; the storage data area may store data created according to use of the device, and the like. Further, the memory may include high speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other non-volatile solid state storage device. In some examples, the memory may further include memory located remotely from the processor, and these remote memories may be connected to the device over a network. Examples of such networks include, but are not limited to, the internet, intranets, local area networks, mobile communication networks, and combinations thereof.
The communication module 33 is used for data transmission.
The processor 31 executes software programs, instructions and modules stored in the memory so as to execute various functional applications and data processing of the device, namely, the method for specifically customizing the golf shoe logo is realized. The input device 34 may be used to receive entered numeric or character information and to generate key signal inputs relating to user settings and function controls of the apparatus. The output device 35 may include a display device such as a display screen.
The electronic equipment can be used for executing the exclusive customization method of the sneaker logo, and has corresponding functions and benefits.
Example four:
embodiments of the present application further provide a storage medium containing computer-executable instructions, which when executed by a computer processor, are configured to perform a customized method for a soccer shoe logo, where the customized method for the soccer shoe logo includes: receiving a target image input by a user, and identifying target material information and color information of a main body graph in the target image, wherein the target material information comprises a digital map of a corresponding fabric, and the digital map is obtained by performing digital scanning processing on the basis of the corresponding fabric in the target image; constructing a rendering display option based on the target material information and the color information; and importing a three-dimensional shoe model, positioning a logo rendering area pre-marked by the three-dimensional shoe model, responding to the selection operation of a user on the rendering display option, and rendering and displaying the target material information and the color information to the logo rendering area.
Storage medium-any of various types of memory devices or storage devices. The term "storage medium" is intended to include: mounting media such as CD-ROM, floppy disk, or tape devices; computer system memory or random access memory such as DRAM, DDR RAM, SRAM, EDO RAM, Lanbas (Rambus) RAM, etc.; non-volatile memory, such as flash memory, magnetic media (e.g., hard disk or optical storage); registers or other similar types of memory elements, etc. The storage medium may also include other types of memory or combinations thereof. In addition, the storage medium may be located in a first computer system in which the program is executed, or may be located in a different second computer system connected to the first computer system through a network (such as the internet). The second computer system may provide program instructions to the first computer for execution. The term "storage medium" may include two or more storage media residing in different locations, e.g., in different computer systems connected by a network. The storage medium may store program instructions (e.g., embodied as a computer program) that are executable by one or more processors.
Of course, the storage medium provided in the embodiments of the present application contains computer executable instructions, and the computer executable instructions are not limited to the specific customization method for the golf shoe logo described above, and may also perform related operations in the specific customization method for the golf shoe logo provided in any embodiments of the present application.
The exclusive customization device, the storage medium and the electronic device for the golf shoe logo provided in the above embodiments may perform the exclusive customization method for the golf shoe logo provided in any embodiment of the present application, and reference may be made to the exclusive customization method for the golf shoe logo provided in any embodiment of the present application without detailed technical details described in the above embodiments.
The foregoing is considered as illustrative of the preferred embodiments of the invention and the technical principles employed. The present application is not limited to the particular embodiments described herein, but is capable of various obvious changes, rearrangements and substitutions as will now become apparent to those skilled in the art without departing from the scope of the invention. Therefore, although the present application has been described in more detail with reference to the above embodiments, the present application is not limited to the above embodiments, and may include other equivalent embodiments without departing from the spirit of the present application, and the scope of the present application is determined by the scope of the claims.

Claims (10)

1. A exclusive customization method of a football shoe logo is characterized by comprising the following steps:
receiving a target image input by a user, and identifying target material information and color information of a main body graph in the target image, wherein the target material information comprises a digital map of a corresponding fabric, and the digital map is obtained by performing digital scanning processing on the basis of the corresponding fabric in the target image;
constructing a rendering display option based on the target material information and the color information;
and importing a three-dimensional shoe model, positioning a logo rendering area pre-marked by the three-dimensional shoe model, responding to the selection operation of a user on the rendering display option, and rendering and displaying the target material information and the color information to the logo rendering area.
2. The method for exclusively customizing a sneaker logo according to claim 1, wherein the identifying of the object material information and the color information of the main body figure in the object image comprises:
inputting the target image into a pre-constructed target detection model, and positioning a main body graph of the target image based on the target detection model.
3. The method for exclusively customizing a sneaker logo according to claim 2, wherein the identifying of the object material information and the color information of the main body figure in the object image further comprises:
and carrying out binarization processing on the main body graph to generate a binarized image, and determining the color information of the main body graph based on the RGB value of the binarized image.
4. The exclusive customization method for sneaker logo according to claim 1, wherein the identifying of the target material information and the color information of the main body pattern in the target image further comprises:
generating and displaying a corresponding number of material options based on the plurality of material information when the main body graph comprises the plurality of material information;
and responding to the selection operation of the user on any one of the material options, and determining the corresponding material information as the target material information.
5. The exclusive customization method of the sneaker logo according to claim 1, wherein the step of rendering and displaying the target material information and the color information to the logo rendering area comprises:
determining a plurality of preset sub-areas of the logo rendering area under the condition that the number of the color information is multiple;
and respectively rendering and displaying each color information to the corresponding sub-area.
6. The exclusive customization method for the sneaker logo according to claim 5, wherein the rendering and displaying each color information to the corresponding sub-area respectively comprises:
constructing color matching rendering options of the color information;
responding to the click operation of a user on one sub-region, determining a corresponding target sub-region, and displaying each color matching rendering option;
and rendering and displaying the corresponding color information to the target sub-area according to the color matching rendering option selected by the user.
7. The exclusive customization method for sneaker logo according to claim 5, wherein the rendering and displaying each color information to the corresponding sub-area comprises:
determining master color matching information and slave color matching information from each color information, and determining a master region and a slave region from each sub-region;
and rendering and displaying the master color matching information to the master area, and rendering and displaying the slave color matching information to the slave area.
8. An exclusive customization device of sneaker logo, comprising:
the identification module is used for receiving a target image input by a user and identifying target material information and color information of a main body graph in the target image, wherein the target material information comprises a digital chartlet of a corresponding fabric, and the digital chartlet is obtained by carrying out digital scanning processing on the basis of the corresponding fabric in the target image;
a construction module for constructing rendering display options based on the target material information and the color information;
and the rendering module is used for importing the shoe body three-dimensional model, positioning a logo rendering area pre-labeled by the shoe body three-dimensional model, responding to the selection operation of a user on the rendering display option, and rendering and displaying the target material information and the color information to the logo rendering area.
9. An electronic device, comprising:
a memory and one or more processors;
the memory to store one or more programs;
when executed by the one or more processors, cause the one or more processors to implement a method of customized customization specific to a sneaker logo according to any one of claims 1-7.
10. A storage medium containing computer-executable instructions for performing the method of customized customization of a sports shoe logo according to any one of claims 1-7 when executed by a computer processor.
CN202210324400.2A 2022-03-29 2022-03-29 Exclusive customization method and device for football shoe logo Pending CN114782622A (en)

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CN114155328A (en) * 2021-11-10 2022-03-08 广东时谛智能科技有限公司 Shoe body exclusive customization method and device based on graphic elements and color matching data

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102810214A (en) * 2011-06-03 2012-12-05 段湘华 Method, device and system for customizing clothes online
CN109934933A (en) * 2019-02-19 2019-06-25 厦门一品威客网络科技股份有限公司 Emulation mode based on virtual reality and the image simulation system based on virtual reality
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Application publication date: 20220722