CN114530064A - Calligraphy practicing method, calligraphy practicing device, calligraphy practicing equipment and calligraphy practicing storage medium based on video - Google Patents

Calligraphy practicing method, calligraphy practicing device, calligraphy practicing equipment and calligraphy practicing storage medium based on video Download PDF

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Publication number
CN114530064A
CN114530064A CN202210161241.9A CN202210161241A CN114530064A CN 114530064 A CN114530064 A CN 114530064A CN 202210161241 A CN202210161241 A CN 202210161241A CN 114530064 A CN114530064 A CN 114530064A
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target
exercise
unit
stroke
video
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陶建霖
翁辉洪
李念
李龙
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Beijing Siming Qichuang Technology Co ltd
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Beijing Siming Qichuang Technology Co ltd
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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/02Electrically-operated educational appliances with visual presentation of the material to be studied, e.g. using film strip

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  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
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  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Electrically Operated Instructional Devices (AREA)

Abstract

The invention discloses a calligraphy practicing method, a calligraphy practicing device, calligraphy practicing equipment and a calligraphy practicing storage medium based on videos. The method comprises the following steps: acquiring a target exercise unit selected from at least two candidate exercise units included in the stroke unit; determining a target stroke video clip associated with the target exercise unit from a target text video; and returning to the starting time of the target stroke video clip for repeated playing under the condition that the target stroke video clip is played completely. The invention can reduce the time expenditure of the user and endow the user with certain interactive experience when practicing calligraphy.

Description

Calligraphy practicing method, calligraphy practicing device, calligraphy practicing equipment and calligraphy practicing storage medium based on video
Technical Field
The invention relates to the technical field of network teaching, in particular to a calligraphy practicing method, a calligraphy practicing device, calligraphy practicing equipment and a calligraphy practicing storage medium based on videos.
Background
With the continuous development of internet technology and the prevalence of various remote learning demands, the web lessons gradually fall into the public view as a new learning mode. The calligraphy learning also has certain remote learning feasibility by means of the rise of the network lessons.
However, a significant drawback of video-based writing practice schemes is that they are overly tedious because the user simply writes offline without interacting with the system itself, and playing the entire written video in a scheduled fashion also increases the user's time overhead.
Disclosure of Invention
The invention provides a calligraphy practicing method, a calligraphy practicing device, calligraphy practicing equipment and a calligraphy practicing storage medium based on videos, so that time expenditure of a user is reduced, and the user is endowed with certain interactive experience when practicing calligraphy.
According to an aspect of the present invention, there is provided a video-based calligraphy practicing method, including:
acquiring a target exercise unit selected from at least two candidate exercise units included in the stroke unit;
determining a target stroke video clip associated with the target exercise unit from a target text video;
and returning to the starting time of the target stroke video clip for repeated playing under the condition that the target stroke video clip is played completely.
According to another aspect of the present invention, there is provided a video-based calligraphy practicing device, comprising:
the exercise unit acquisition module is used for acquiring a target exercise unit selected from at least two candidate exercise units included in the stroke unit;
the video clip determining module is used for determining a target stroke video clip associated with the target exercise unit from a target character video;
and the video clip playing module is used for returning to the starting time of the target stroke video clip for repeated playing under the condition that the target stroke video clip is played completely.
According to another aspect of the present invention, there is provided an electronic apparatus including:
at least one processor; and
a memory communicatively coupled to the at least one processor; wherein the content of the first and second substances,
the memory stores a computer program executable by the at least one processor to enable the at least one processor to perform the video-based calligraphy practicing method of any one of the embodiments of the present invention.
According to another aspect of the present invention, there is provided a computer-readable storage medium storing computer instructions for causing a processor to implement the video-based calligraphy practicing method according to any one of the embodiments of the present invention when executed.
According to the embodiment of the invention, the video clip of the target stroke associated with the target practice unit is repeatedly played, so that the video clip corresponding to the intention practice stroke is repeatedly played without playing the whole current video together, the time expenditure of the user is reduced, and the user is endowed with certain interactive experience when practicing calligraphy.
It should be understood that the statements in this section do not necessarily identify key or critical features of the embodiments of the present invention, nor do they necessarily limit the scope of the invention. Other features of the present invention will become apparent from the following description.
Drawings
In order to more clearly illustrate the technical solutions in the embodiments of the present invention, the drawings needed to be used in the description of the embodiments will be briefly introduced below, and it is obvious that the drawings in the following description are only some embodiments of the present invention, and it is obvious for those skilled in the art to obtain other drawings based on these drawings without creative efforts.
FIG. 1 is a flow chart of a method for video-based calligraphy practice according to an embodiment of the present invention;
FIG. 2 is a flowchart of a method for practicing calligraphy based on video according to another embodiment of the present invention
FIG. 3 is a schematic diagram of a video-based calligraphy practicing device according to another embodiment of the present invention;
fig. 4 is a schematic structural diagram of an electronic device implementing an embodiment of the invention.
Detailed Description
In order to make the technical solutions of the present invention better understood, the technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
It should be noted that the terms "first," "second," and the like in the description and claims of the present invention and in the drawings described above are used for distinguishing between similar elements and not necessarily for describing a particular sequential or chronological order. It is to be understood that the data so used is interchangeable under appropriate circumstances such that the embodiments of the invention described herein are capable of operation in sequences other than those illustrated or described herein. Furthermore, the terms "comprises," "comprising," and "having," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a process, method, system, article, or apparatus that comprises a list of steps or elements is not necessarily limited to those steps or elements expressly listed, but may include other steps or elements not expressly listed or inherent to such process, method, article, or apparatus.
Fig. 1 is a flowchart of a video-based calligraphy practicing method according to an embodiment of the present invention, which is applicable to a case where a web lesson segment in a calligraphy web lesson is repeatedly played, and the method can be executed by a video-based calligraphy practicing device, which can be implemented in hardware and/or software, and can be configured in an electronic device with corresponding data processing capability. As shown in fig. 1, the method includes:
s110, acquiring a target exercise unit selected from at least two candidate exercise units included in the stroke unit.
The calligraphy practice video of each character is prerecorded, and one character corresponds to one character video. All stroke video teaching contents of corresponding characters are recorded in each character video. The stroke unit includes all strokes of the characters in the character video.
Specifically, in the process of the text video, a plurality of candidate exercise units are displayed to a user in a stroke unit configuration list mode according to the playing content in the current text video, each candidate exercise unit corresponds to one or more strokes, and the user selects a target exercise unit from the candidate exercise units displayed in the stroke configuration list according to the strokes the user wants to exercise.
And S120, determining a target stroke video clip associated with the target exercise unit from the target character video.
The stroke video clip is an exercise teaching clip of strokes corresponding to the target exercise unit in the target character video, and is determined according to the clip playing start time and the playing end time. For example, in a "large" word target text video with a total video length of 1 minute, the stroke video clip of the stroke "one" (horizontal) is 00: 00-00:20, and strokes video clips 00:20-00: 40.
Specifically, the video clip of the target stroke is determined to be the target stroke video clip associated with the target practice unit according to the playing start time and the playing end time of the target stroke video clip corresponding to the target practice unit.
S130, returning to the starting time of the target stroke video clip for repeated playing under the condition that the target stroke video clip is played completely.
Specifically, the target stroke demonstration video clip in the complete copybook practice demonstration video is played according to the configured data of the target stroke video clip playing start time and the stroke end time. When the stroke is selected, the video jumps to the starting time of the stroke, and jumps back to the starting time of the stroke again when the video is played to the ending time of the stroke, so that the same complete video can be used for repeatedly playing only the stroke fragment video, and each stroke does not need to be respectively made into a corresponding video to realize independent repeated playing, thereby reducing the workload of video making and the number of video loading times, realizing repeated playing of a single stroke, and enabling a user to carry out the exercise of the required stroke more pertinently. Meanwhile, the continuous rebroadcasting of the single stroke video clip also gives enough time for the user to go on-line and write one stroke while doing interactive exercise, and the user can click the button to finish writing after finishing writing.
According to the embodiment of the invention, the video clip of the target stroke associated with the target practice unit is repeatedly played, so that the video clip corresponding to the intention practice stroke is repeatedly played without playing the whole current video together, the time expenditure of the user is reduced, and the user is endowed with certain interactive experience when practicing calligraphy.
Fig. 2 is a flowchart of a video-based calligraphy practicing method according to another embodiment of the present invention, which is improved based on the above-mentioned embodiment. As shown in fig. 2, the method includes:
s210, displaying at least two candidate exercise units of the target character based on the stroke unit configuration list; a target exercise unit selected from the at least two candidate exercise units is obtained. .
Specifically, the user determines the target character to be trained which the user wants to practice. And then after the target character to be trained is determined, displaying a stroke unit configuration list of the target character, wherein all strokes of the target character and candidate training units corresponding to all strokes are displayed in the stroke unit configuration list, so that a user can determine the candidate configuration units corresponding to the strokes to be trained according to the stroke configuration list, and determine the candidate training units as the target configuration units. The stroke unit configuration list can be suspended above the current video content in a floating window mode, and each practisable stroke of the current character is displayed one by one in a fixed sequence. The candidate exercise units are displayed based on the stroke unit configuration list, the display efficiency and the display effect of the candidate exercise units are improved, and the use experience of a user is improved.
Optionally, the displaying at least two candidate exercise units of the target text based on the stroke unit configuration list includes:
analyzing the exercise description information of the target characters to obtain target characters included in the target character video and candidate exercise units included in the target characters; and acquiring and displaying at least two candidate exercise units of the target character stroke unit based on the stroke unit configuration list.
Specifically, the creator of the target text video may create the training description information of the target text video together with the creation of the target text video. When the target character video is played, the exercise description information included in the target character video can be analyzed, and the target characters corresponding to the target character video, which candidate exercise units are further included in the target characters, and the playing start time and the playing end time of the stroke video segments associated with the candidate exercise units can be obtained only by analyzing the exercise description information. By analyzing the exercise description information in the target character video, the acquisition efficiency of the candidate characters and the candidate exercise units is improved, and the requirement on the data processing capacity of the stroke video playing equipment is lowered.
Optionally, the target practice unit and other practice units in the target character are displayed in different manners.
Specifically, the target character to be trained may have the same strokes and similar structures, for example, in a "dot" character, there are three identical dots, and in order to clearly distinguish different strokes in the same character, the strokes corresponding to the training units should be displayed in the character, rather than being independent of the character display, so that the user can distinguish the strokes conveniently. Meanwhile, the target practice unit and other practice units in the characters need to be distinguished during display, and the target practice unit and the other practice units can be displayed in different modes. For example, in order to make the user clearly aware of the target exercise unit currently being exercised, all strokes are displayed in a list while being arranged in stroke order, and the corresponding strokes are displayed to the user in a red highlighted manner, while the other exercise units are black. By differently displaying the target exercise unit and other exercise units, the user can quickly and accurately determine the unit being exercised when exercising, and the use experience of the user is further improved.
S220, determining a target stroke video clip associated with the target exercise unit from the target character video.
S230, determining the repeated playing times of the target exercise unit according to the historical exercise record of the user;
and under the condition that the target stroke video clip is played completely, returning to the starting time of the target stroke video clip for repeated playing according to the repeated playing times.
Wherein, the repeated playing times are the times of repeated playing of the target stroke video clip.
Specifically, a history exercise record of the user practicing the strokes can be obtained, the final repeated playing times of the corresponding stroke video clip when the user practices various stroke structures are recorded in the history exercise record, and the repeated playing times of the current target stroke video are determined according to the structure difference degree of the stroke structures in the history record and the target strokes corresponding to the target video clip. The image acquisition device can acquire the image or the user actively uploads the exercise image to determine the exercise accuracy of the target exercise unit of the user, and the higher the exercise accuracy of the user is, the fewer the corresponding repeated playing times are. The repeated playing times are reasonably determined according to the historical exercise records of the user and/or the target exercise unit, the unlimited or unreasonable repeated playing times are avoided, and the use experience of the user is further improved.
According to the embodiment of the invention, the repeated playing times are reasonably determined according to the historical exercise records of the user and/or the target exercise unit, the unlimited or unreasonable repeated playing times are avoided, and the use experience of the user is further improved.
Fig. 3 is a schematic structural diagram of a video-based calligraphy practicing device according to another embodiment of the present invention. As shown in fig. 3, the apparatus includes:
an exercise unit obtaining module 310 for obtaining a target exercise unit selected from at least two candidate exercise units included in the stroke unit;
a video clip determining module 320, configured to determine a target stroke video clip associated with the target exercise unit from a target text video;
the video clip playing module 330 is configured to return to the start time of the target stroke video clip for repeated playing when the target stroke video clip is played completely.
The video-based calligraphy practicing device provided by the embodiment of the invention can execute the video-based calligraphy practicing method provided by any embodiment of the invention, and has corresponding functional modules and beneficial effects of the executing method
Optionally, the exercise unit obtaining module 310 includes:
the candidate exercise unit display unit is used for displaying at least two candidate exercise units of the target characters on the basis of the stroke unit configuration list;
a target practice unit determination unit for obtaining a target practice unit selected from the at least two candidate practice units.
Optionally, the target practice unit and other practice units in the target character are displayed in different manners.
Optionally, the candidate exercise unit display unit is specifically configured to:
analyzing the exercise description information of the target characters to obtain target characters included in the target character video and candidate exercise units included in the target characters; and acquiring and displaying at least two candidate exercise units of the target character stroke unit based on the stroke unit configuration list.
Optionally, the video clip playing module 330 is specifically configured to:
determining the repeated playing times of the target exercise unit according to the historical exercise record of the user; and under the condition that the target stroke video clip is played completely, returning to the starting time of the target stroke video clip for repeated playing according to the repeated playing times.
The further described video-based calligraphy practicing device can also execute the video-based calligraphy practicing method provided by any embodiment of the invention, and has corresponding functional modules and beneficial effects of the executing method.
FIG. 4 shows a schematic block diagram of an electronic device 40 that may be used to implement an embodiment of the invention. Electronic devices are intended to represent various forms of digital computers, such as laptops, desktops, workstations, personal digital assistants, servers, blade servers, mainframes, and other appropriate computers. The electronic device may also represent various forms of mobile devices, such as personal digital assistants, cellular phones, smart phones, wearable devices (e.g., helmets, glasses, watches, etc.), and other similar computing devices. The components shown herein, their connections and relationships, and their functions, are meant to be exemplary only, and are not meant to limit implementations of the inventions described and/or claimed herein.
As shown in fig. 4, the electronic device 40 includes at least one processor 41, and a memory communicatively connected to the at least one processor 41, such as a Read Only Memory (ROM)42, a Random Access Memory (RAM)43, and the like, wherein the memory stores a computer program executable by the at least one processor, and the processor 41 may perform various suitable actions and processes according to the computer program stored in the Read Only Memory (ROM)42 or the computer program loaded from the storage unit 48 into the Random Access Memory (RAM) 43. In the RAM 43, various programs and data necessary for the operation of the electronic apparatus 40 can also be stored. The processor 41, the ROM 42, and the RAM 43 are connected to each other via a bus 44. An input/output (I/O) interface 45 is also connected to the bus 44.
A number of components in the electronic device 40 are connected to the I/O interface 45, including: an input unit 46 such as a keyboard, a mouse, etc.; an output unit 47 such as various types of displays, speakers, and the like; a storage unit 48 such as a magnetic disk, an optical disk, or the like; and a communication unit 49 such as a network card, modem, wireless communication transceiver, etc. The communication unit 49 allows the electronic device 40 to exchange information/data with other devices via a computer network such as the internet and/or various telecommunication networks.
Processor 41 may be a variety of general and/or special purpose processing components having processing and computing capabilities. Some examples of processor 41 include, but are not limited to, a Central Processing Unit (CPU), a Graphics Processing Unit (GPU), various specialized Artificial Intelligence (AI) computing chips, various processors running machine learning model algorithms, a Digital Signal Processor (DSP), and any suitable processor, controller, microcontroller, or the like. Processor 41 performs the various methods and processes described above, such as a video-based calligraphy practice method.
In some embodiments, the video-based calligraphy practicing method may be implemented as a computer program tangibly embodied in a computer-readable storage medium, such as storage unit 48. In some embodiments, part or all of the computer program may be loaded and/or installed onto the electronic device 40 via the ROM 42 and/or the communication unit 49. When the computer program is loaded into RAM 43 and executed by processor 41, one or more steps of the video-based calligraphy practicing method described above may be performed. Alternatively, in other embodiments, processor 41 may be configured to perform the video-based calligraphy practicing method by any other suitable means (e.g., by way of firmware).
Various implementations of the systems and techniques described here above may be implemented in digital electronic circuitry, integrated circuitry, Field Programmable Gate Arrays (FPGAs), Application Specific Integrated Circuits (ASICs), Application Specific Standard Products (ASSPs), system on a chip (SOCs), load programmable logic devices (CPLDs), computer hardware, firmware, software, and/or combinations thereof. These various embodiments may include: implemented in one or more computer programs that are executable and/or interpretable on a programmable system including at least one programmable processor, which may be special or general purpose, receiving data and instructions from, and transmitting data and instructions to, a storage system, at least one input device, and at least one output device.
A computer program for implementing the methods of the present invention may be written in any combination of one or more programming languages. These computer programs may be provided to a processor of a general purpose computer, special purpose computer, or other programmable data processing apparatus, such that the computer programs, when executed by the processor, cause the functions/acts specified in the flowchart and/or block diagram block or blocks to be performed. A computer program can execute entirely on a machine, partly on a machine, as a stand-alone software package partly on a machine and partly on a remote machine or entirely on a remote machine or server.
In the context of the present invention, a computer-readable storage medium may be a tangible medium that can contain, or store a computer program for use by or in connection with an instruction execution system, apparatus, or device. A computer readable storage medium may include, but is not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any suitable combination of the foregoing. Alternatively, the computer readable storage medium may be a machine readable signal medium. More specific examples of a machine-readable storage medium would include an electrical connection based on one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
To provide for interaction with a user, the systems and techniques described here can be implemented on an electronic device having: a display device (e.g., a CRT (cathode ray tube) or LCD (liquid crystal display) monitor) for displaying information to a user; and a keyboard and a pointing device (e.g., a mouse or a trackball) by which a user can provide input to the electronic device. Other kinds of devices may also be used to provide for interaction with a user; for example, feedback provided to the user can be any form of sensory feedback (e.g., visual feedback, auditory feedback, or tactile feedback); and input from the user may be received in any form, including acoustic, speech, or tactile input.
The systems and techniques described here can be implemented in a computing system that includes a back-end component (e.g., as a data server), or that includes a middleware component (e.g., an application server), or that includes a front-end component (e.g., a user computer having a graphical user interface or a web browser through which a user can interact with an implementation of the systems and techniques described here), or any combination of such back-end, middleware, or front-end components. The components of the system can be interconnected by any form or medium of digital data communication (e.g., a communication network). Examples of communication networks include: local Area Networks (LANs), Wide Area Networks (WANs), blockchain networks, and the internet.
The computing system may include clients and servers. A client and server are generally remote from each other and typically interact through a communication network. The relationship of client and server arises by virtue of computer programs running on the respective computers and having a client-server relationship to each other. The server can be a cloud server, also called a cloud computing server or a cloud host, and is a host product in a cloud computing service system, so that the defects of high management difficulty and weak service expansibility in the traditional physical host and VPS service are overcome.
It should be understood that various forms of the flows shown above, reordering, adding or deleting steps, may be used. For example, the steps described in the present invention may be executed in parallel, sequentially, or in different orders, and are not limited herein as long as the desired results of the technical solution of the present invention can be achieved.
The above-described embodiments should not be construed as limiting the scope of the invention. It should be understood by those skilled in the art that various modifications, combinations, sub-combinations and substitutions may be made in accordance with design requirements and other factors. Any modification, equivalent replacement, and improvement made within the spirit and principle of the present invention should be included in the protection scope of the present invention.

Claims (10)

1. A video-based calligraphy practicing method, comprising:
acquiring a target exercise unit selected from at least two candidate exercise units included in the stroke unit;
determining a target stroke video clip associated with the target exercise unit from a target text video;
and returning to the starting time of the target stroke video clip for repeated playing under the condition that the target stroke video clip is played completely.
2. The method of claim 1, wherein obtaining a target exercise unit selected from at least two candidate exercise units comprised by a stroke unit comprises
Displaying at least two candidate exercise units of the target character based on the stroke unit configuration list;
a target practice unit selected from the at least two candidate practice units is obtained.
3. The method of claim 2, wherein:
the target exercise unit and other exercise units in the target characters are displayed in different modes.
4. The method of claim 2, wherein the presenting at least two candidate exercise units of the target word based on the stroke unit configuration list comprises:
analyzing the exercise description information of the target characters to obtain target characters included in the target character video and candidate exercise units included in the target characters;
and acquiring and displaying at least two candidate exercise units of the target character stroke unit based on the stroke unit configuration list.
5. The method of claim 1, wherein returning to the start time of the target stroke video clip for repeated playback after the target stroke video clip is played back, comprises:
determining the repeated playing times of the target exercise unit according to the historical exercise record of the user;
and under the condition that the target stroke video clip is played completely, returning to the starting time of the target stroke video clip for repeated playing according to the repeated playing times.
6. A video-based calligraphy practicing device comprising:
the exercise unit acquisition module is used for acquiring a target exercise unit selected from at least two candidate exercise units included in the stroke unit;
the video clip determining module is used for determining a target stroke video clip associated with the target exercise unit from a target character video;
and the video clip playing module is used for returning to the starting time of the target stroke video clip for repeated playing under the condition that the target stroke video clip is played completely.
7. The apparatus of claim 6, wherein the exercise unit acquisition module comprises:
the candidate exercise unit display unit is used for displaying at least two candidate exercise units of the target character on the basis of the stroke unit configuration list;
a target practice unit determination unit for obtaining a target practice unit selected from the at least two candidate practice units.
8. The apparatus of claim 6, wherein:
the target exercise unit and other exercise units in the target characters are displayed in different modes.
9. An electronic device, characterized in that the electronic device comprises:
at least one processor; and
a memory communicatively coupled to the at least one processor; wherein the content of the first and second substances,
the memory stores a computer program executable by the at least one processor to enable the at least one processor to perform the video-based calligraphy practicing method of any one of claims 1-5.
10. A computer-readable storage medium storing computer instructions for causing a processor to perform the method of video-based calligraphy practice of any one of claims 1-5 when executed.
CN202210161241.9A 2022-02-22 2022-02-22 Calligraphy practicing method, calligraphy practicing device, calligraphy practicing equipment and calligraphy practicing storage medium based on video Pending CN114530064A (en)

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