CN114422740A - Virtual scene interaction method and system for instant messaging and video - Google Patents

Virtual scene interaction method and system for instant messaging and video Download PDF

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Publication number
CN114422740A
CN114422740A CN202111605481.5A CN202111605481A CN114422740A CN 114422740 A CN114422740 A CN 114422740A CN 202111605481 A CN202111605481 A CN 202111605481A CN 114422740 A CN114422740 A CN 114422740A
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China
Prior art keywords
character
cartoon character
user input
scene
cartoon
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CN202111605481.5A
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Chinese (zh)
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徐语
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Zaixiu Network Technology Shenzhen Co ltd
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Zaixiu Network Technology Shenzhen Co ltd
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Priority to CN202111605481.5A priority Critical patent/CN114422740A/en
Publication of CN114422740A publication Critical patent/CN114422740A/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/14Systems for two-way working
    • H04N7/141Systems for two-way working between two video terminals, e.g. videophone
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • H04L51/043Real-time or near real-time messaging, e.g. instant messaging [IM] using or handling presence information
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/07User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail characterised by the inclusion of specific contents
    • H04L51/10Multimedia information
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/81Monomedia components thereof
    • H04N21/816Monomedia components thereof involving special video data, e.g 3D video

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  • Engineering & Computer Science (AREA)
  • Signal Processing (AREA)
  • Multimedia (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • General Engineering & Computer Science (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The invention provides a virtual scene interaction method and system for instant messaging and videos, and relates to the field of interaction systems. A virtual scene interaction method for instant messaging and video comprises the following steps: uploading a character photo and converting the character photo into a 3D cartoon character, so that the 3D cartoon character can execute a specified action according to a user input instruction; setting up the scene of above-mentioned 3D animation personage, above-mentioned appointed action includes moves above-mentioned 3D animation personage to the assigned position of above-mentioned scene, can realize people and fictitious object's interdynamic, satisfies the psychological demand in people's real life.

Description

Virtual scene interaction method and system for instant messaging and video
Technical Field
The invention relates to the field of interactive systems, in particular to a virtual scene interactive method and system for instant messaging and videos.
Background
At present, instant messaging and videos are real person-to-person communication, but sometimes private messages or feelings of abreaction in mind, or nobody can't tell, and some people are inconvenient to find people or cannot find suitable objects. Therefore, the person-to-person communication is far from satisfying the complaint desire of the person or the inconvenient place. In order to solve the above problems, the present application provides a virtual scene interaction method and system for instant messaging and video, which satisfy the psychological needs of people in real life.
Disclosure of Invention
The invention aims to provide a virtual scene interaction method for instant messaging and videos, which can realize the interaction between people and virtual objects and meet the psychological needs of people in real life.
Another objective of the present invention is to provide a virtual scene interaction system for instant messaging and video, which can realize the interaction between people and virtual objects, and satisfy the psychological needs of people in real life.
The embodiment of the invention is realized by the following steps:
in a first aspect, an embodiment of the present application provides a virtual scene interaction method for instant messaging and video, which includes the following steps: uploading a character photo and converting the character photo into a 3D cartoon character, so that the 3D cartoon character can execute a specified action according to a user input instruction; setting a scene of the 3D cartoon character, wherein the specified action comprises moving the 3D cartoon character to a specified position of the scene.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: and the appointed action comprises voice communication, and AI intelligent voice is synthesized to the 3D cartoon character for the 3D cartoon character to communicate with the voice of the user according to the user input instruction.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: the above-mentioned specified actions include any one or more of chatting, dancing, singing, and speaking a joke.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: the user input command is set at any position of the scene, and the user input command are positioned at the same position by dragging the 3D cartoon character/the user input command, so that the 3D cartoon character can execute the designated action corresponding to the user input command.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: and the user replaces or newly creates the 3D cartoon character by uploading different character photos.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: the user inputs the user input instruction through language or motion.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: and the user establishes a personal associated account and provides the personal associated account to interact with the 3D cartoon character.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: uploading a plurality of the character photos with different expressions, identifying facial features of the character photos, selecting one or more facial features with small changes under different expressions as facial reference features, selecting one or more facial features with large differences from common facial features as facial personality features, selecting one or more facial features with large changes under different expressions as facial amplification features, amplifying any one or more facial amplification features, and generating the face image of the 3D cartoon character by using a plurality of facial features after repeating any one or more facial personality features.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: any one of the scenes is provided with a plurality of operation fields, any one of the appointed actions comprises finishing operation items in the operation fields in sequence, and the operation time of different operation items is set according to the user input instruction.
In a second aspect, an embodiment of the present application provides a virtual scene interaction system for instant messaging and video, which includes:
virtual portrait module: the system comprises a camera, a camera and a controller, wherein the camera is used for uploading a character photo and converting the character photo into a 3D cartoon character, and the 3D cartoon character executes a specified action according to a user input instruction;
a scene operation module: the scene for setting the 3D cartoon character, the specified action comprises moving the 3D cartoon character to the specified position of the scene.
Compared with the prior art, the embodiment of the invention has at least the following advantages or beneficial effects:
in a first aspect, an embodiment of the present application provides a virtual scene interaction method for instant messaging and video, which includes the following steps: uploading a character photo and converting the character photo into a 3D cartoon character, so that the 3D cartoon character can execute a specified action according to a user input instruction; setting a scene of the 3D cartoon character, wherein the specified action comprises moving the 3D cartoon character to a specified position of the scene.
In a second aspect, an embodiment of the present application provides a virtual scene interaction system for instant messaging and video, which includes: virtual portrait module: the system comprises a camera, a camera and a controller, wherein the camera is used for uploading a character photo and converting the character photo into a 3D cartoon character, and the 3D cartoon character executes a specified action according to a user input instruction; a scene operation module: the scene for setting the 3D cartoon character, the specified action comprises moving the 3D cartoon character to the specified position of the scene.
With respect to the first to second aspects: according to the embodiment of the application, the person photos are uploaded and converted into the 3D cartoon persons, so that the communication and interaction comfort of people can be improved, and the psychological needs of people can be met; the 3D cartoon characters execute the designated actions according to the user input instructions, so that the interaction effect is improved, and the interaction interest of people is enhanced; by setting the scene of the 3D cartoon character, the interestingness of human-computer interaction is stronger, and the immersion degree and the comfort of people are improved through the scene; the 3D cartoon character is moved to any position of the scene through the appointed action, so that the personification of the 3D cartoon character is improved, and the interaction effect is good. Through this application, establish virtual 3D animation personage and virtual scene according to the personage photo, can improve virtual personage's personification, help people relax and the mood is joyful to guide user to use and fall out, compare with the direct communication of people with people, solved the problem that is not convenient for select the object of communication, and move 3D animation personage according to the operation and carry out the interaction, can improve the taste effect.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings needed to be used in the embodiments will be briefly described below, it should be understood that the following drawings only illustrate some embodiments of the present invention and therefore should not be considered as limiting the scope, and for those skilled in the art, other related drawings can be obtained according to the drawings without inventive efforts.
Fig. 1 is a schematic flowchart of a virtual scene interaction method for instant messaging and video according to embodiment 1 of the present invention;
fig. 2 is a schematic diagram of a virtual scene interaction system for instant messaging and video according to embodiment 2 of the present invention.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are some embodiments of the present application, but not all embodiments. The components of the embodiments of the present application, generally described and illustrated in the figures herein, can be arranged and designed in a wide variety of different configurations.
Thus, the following detailed description of the embodiments of the present application, presented in the accompanying drawings, is not intended to limit the scope of the claimed application, but is merely representative of selected embodiments of the application. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
In the description of the present application, it is also to be noted that, unless otherwise explicitly specified or limited, the terms "disposed" and "connected" are to be interpreted broadly, e.g., as being either fixedly connected, detachably connected, or integrally connected; can be mechanically or electrically connected; they may be connected directly or indirectly through intervening media, or they may be interconnected between two elements. The specific meaning of the above terms in the present application can be understood in a specific case by those of ordinary skill in the art.
Some embodiments of the present application will be described in detail below with reference to the accompanying drawings. The embodiments described below and the individual features of the embodiments can be combined with one another without conflict.
Example 1
Referring to fig. 1, fig. 1 is a schematic flowchart illustrating a virtual scene interaction method for instant messaging and video according to an embodiment of the present disclosure. A virtual scene interaction method for instant messaging and video comprises the following steps: uploading a character photo and converting the character photo into a 3D cartoon character, so that the 3D cartoon character can execute a specified action according to a user input instruction; setting a scene of the 3D cartoon character, wherein the specified action comprises moving the 3D cartoon character to a specified position of the scene.
In detail, when the computer is used for the operation, the uploaded character photo can be a photo of the user or a photo of another person, an electronic version of the character photo is uploaded through a network, and the portrait characteristics are obtained according to the character photo, so that a 3D cartoon character corresponding to the character image is obtained. The portrait characteristics can include any one of human face characteristics, gender characteristics and body characteristics, a 3D cartoon character is generated according to the face and/or body characteristics of the portrait characteristics, and the 3D cartoon character can be set to be a half body or a whole body. In detail, the 3D cartoon character performs a corresponding action according to an instruction input by the user. The user input instruction can be any conventional manner, such as gesture motion control or voice control, wherein gesture recognition and voice recognition can be implemented by using the prior art, and the 3D cartoon character is controlled to execute different motions according to different instructions input by the user. Optionally, a scene of the 3D cartoon character is set, and the scene may be a real scene or a virtual scene, so as to simulate a human-computer interaction scene. Optionally, the scenes may include indoor, outdoor, seaside, kitchen, etc., with different scenes being selected manually. In detail, the designated action includes moving the 3D cartoon character to any one position of the scene, thereby improving interactivity. Wherein the designated action may further include an action posture change or a consistency operation of the 3D cartoon character.
When the method is applied, the method interacts with the 3D cartoon characters in a live broadcast mode through mobile phone connection, and is used when the method is directly broadcast through a short video platform. Optionally, the uploaded photos can be replaced by a video format, so that 3D pictures can be collected conveniently, and the pictures can be converted into 3D cartoon characters. The mode that the video converts into the 3D cartoon figure is the process that can adopt above-mentioned photo conversion to it is more vivid to make the interactive mode of 3D cartoon figure through gathering dynamic motion. When the method is implemented by using a software program, the designed 3D cartoon characters can be stored by using a cloud end, so that the 3D cartoon characters can be conveniently selected by a user at any time.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: and the appointed action comprises voice communication, and AI intelligent voice is synthesized to the 3D cartoon character for the 3D cartoon character to communicate with the voice of the user according to the user input instruction.
In detail, the 3D cartoon character communicates with the user's voice according to the user input command, wherein the user input command may be specific voice content, and the control user moves to the designated location or specific voice content, such as chatting with me, moving to a certain location, or performing a certain operation. The AI intelligent voice technology is prior art and is not limited herein.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: the above-mentioned specified actions include any one or more of chatting, dancing, singing, and speaking a joke.
In detail, the specified action may be to control the 3D cartoon character to perform voice communication with the user, or to control the 3D cartoon character to complete the specified action.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: the user input command is set at any position of the scene, and the user input command are positioned at the same position by dragging the 3D cartoon character/the user input command, so that the 3D cartoon character can execute the designated action corresponding to the user input command.
In detail, the user input instruction is actually arranged at any position of the scene, for example, the user input instruction is represented in the scene by using characters or pictures, so that manual operation is facilitated. In detail, the 3D cartoon character is dragged or the user input instruction is dragged to enable the 3D cartoon character to be overlapped with the user input instruction, so that the 3D cartoon character is triggered to complete the appointed action corresponding to the user input instruction, and the interaction interestingness of the user and the cartoon character is improved.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: and the user replaces or newly creates the 3D cartoon character by uploading different character photos.
In detail, the image of the 3D cartoon character is replaced by uploading different character pictures, or a plurality of 3D cartoon characters are obtained by newly creating a 3D cartoon character. And, the user can interact with different 3D cartoon characters respectively, also can interact with a plurality of 3D cartoon characters simultaneously. Optionally, a plurality of 3D cartoon characters can communicate with the user respectively in sequence, and different 3D cartoon characters make expression and action responses according to user input instructions input by other 3D cartoon characters, further improving the diversity of scene interaction.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: the user inputs the user input instruction through language or motion.
In detail, the user inputs through language or motion, so that the user input instruction is obtained according to voice or motion recognition.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: and the user establishes a personal associated account and provides the personal associated account to interact with the 3D cartoon image.
In detail, the user establishes one or more associated accounts, so that a 3D cartoon image is established for family or friends to interact with the family or friends, wherein the 3D cartoon image can be the user's own image, so that the social contact of the user with other people is simulated, and the self-confidence of making friends of the user is improved. The personal association account can be a stranger, so that people can conveniently select according to the specific 3D cartoon image, and the personal association account and the user can communicate with the 3D cartoon image at the same time, so that friend making between different users is further promoted. Optionally, the user may authorize the associated account, allow the user to operate the 3D cartoon character, or remotely operate the 3D cartoon character to interact with the associated account, such as controlling the 3D cartoon character to move or directly communicate with the associated account through the 3D cartoon character. The communication between the 3D cartoon character and the associated account can be realized by using an AI intelligent voice technology, and the voice of the user can be transmitted or processed by changing voice in a 3D cartoon character recording mode and then communicated with the associated account, wherein the voice messages between the associated account and the user are mutually transmitted through a network. Optionally, the users can chat with the 3D cartoon image of the friend by adding the friend.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: uploading a plurality of the character photos with different expressions, identifying facial features of the character photos, selecting one or more facial features with small changes under different expressions as facial reference features, selecting one or more facial features with large differences from common facial features as facial personality features, selecting one or more facial features with large changes under different expressions as facial amplification features, amplifying any one or more facial amplification features, and generating the face image of the 3D cartoon character by using a plurality of facial features after repeating any one or more facial personality features. (dynamic change)
In detail, the photos of the people with different expressions are uploaded, wherein the photos of the people can be uploaded after being photographed in real time. In detail, the facial features of the photo of the person are recognized through a face recognition technology. And whether the facial feature recognition is the conventional feature judgment is utilized to obtain the facial personalized features with larger differences. The conventional facial features or the individual facial features can be stored in the database, and the facial features stored in the database are compared with the facial features obtained through recognition to obtain a plurality of unconventional facial individual features of the character photo. The facial personality can be that a specific position of the face has a mole, an eye-type upper pick, and a certain area of the face has a spot. And the facial personality characteristics are obtained by adopting a plurality of character photos with different expressions, so that the facial personality characteristics can be obtained by identifying different expressions, personal characteristic identification errors caused by expression change are eliminated, and the personification effect of the 3D cartoon character image is improved. In detail, the facial features with large changes under different expressions are used as the face amplification features, 3D cartoon characters are generated in an exaggerated mode, the facial personalized features are generated repeatedly, the personal personalized features can be enhanced, and the personifying and interesting effects are improved. And the human face image of the 3D cartoon character is generated by adopting any one or more face amplification characteristics, any one or more face personalized characteristics and one or more other human face characteristics, so that diversified and personalized 3D cartoon characters can be generated. In detail, the human face image can be spliced into different cartoon bodies, and the cartoon bodies can be arranged corresponding to the expression characteristics or the long-phase characteristics of the human face image, so that the human body can be conveniently used for finishing the designated action. The designated action may include a change of an expression and a body action, the expression change may be set up with a plurality of mark points according to the five sense organs so as to adjust the expression by moving each mark point, and similarly, the body action may also be changed by using the above manner.
In some embodiments of the present invention, the above virtual scene interaction method for instant messaging and video further includes the following steps: any one of the scenes is provided with a plurality of operation fields, any one of the appointed actions comprises finishing operation items in the operation fields in sequence, and the operation time of different operation items is set according to the user input instruction.
In detail, any scene is provided with a plurality of operation sites for people to control the 3D cartoon characters to move to each operation site. In detail, the designated action comprises the step of completing corresponding operation items in a plurality of operation places in sequence, so that the plurality of operation items are completed in sequence according to the user input instruction, and the interactivity is improved. For example, when the scene is a kitchen, the corresponding multiple operation sites may be a washing area, a cutting area and a frying area.
Example 2
Referring to fig. 2, an embodiment of the present application provides a virtual scene interaction system for instant messaging and video, including: virtual portrait module: the system comprises a camera, a camera and a controller, wherein the camera is used for uploading a character photo and converting the character photo into a 3D cartoon character, and the 3D cartoon character executes a specified action according to a user input instruction; a scene operation module: the scene for setting the 3D cartoon character, the specified action comprises moving the 3D cartoon character to the specified position of the scene.
The principle of the embodiment of the present application is the same as that of embodiment 1, and a repeated description thereof will not be provided.
In application, the memory may be used to store software programs and modules, such as program instructions/modules corresponding to the virtual scene interaction system for instant messaging and video provided in the embodiments of the present application, and the processor executes various functional applications and data processing by executing the software programs and modules stored in the memory. The communication interface may be used for communicating signaling or data with other node devices. The memory, processor and communication interface are electrically connected to each other, directly or indirectly, to enable transfer or interaction of data. For example, the components may be electrically connected to each other via one or more communication buses or signal lines.
The Memory may be, but is not limited to, a Random Access Memory (RAM), a Read Only Memory (ROM), a Programmable Read-Only Memory (PROM), an Erasable Read-Only Memory (EPROM), an electrically Erasable Read-Only Memory (EEPROM), and the like.
The processor may be an integrated circuit chip having signal processing capabilities. The Processor 102 may be a general-purpose Processor, including a Central Processing Unit (CPU), a Network Processor (NP), and the like; but also Digital Signal Processors (DSPs), Application Specific Integrated Circuits (ASICs), Field Programmable Gate Arrays (FPGAs) or other Programmable logic devices, discrete Gate or transistor logic devices, discrete hardware components.
It will be appreciated that the configuration shown in fig. 2 is merely illustrative and that the virtual scene interaction system for instant messaging and video may include more or fewer components than shown in fig. 2 or have a different configuration than shown in fig. 2. The components shown in fig. 2 may be implemented in hardware, software, or a combination thereof.
According to the embodiment of the application, the person photos are uploaded and converted into the 3D cartoon persons, so that the communication and interaction comfort of people can be improved, and the psychological needs of people can be met; the 3D cartoon characters execute the designated actions according to the user input instructions, so that the interaction effect is improved, and the interaction interest of people is enhanced; by setting the scene of the 3D cartoon character, the interestingness of human-computer interaction is stronger, and the immersion degree and the comfort of people are improved through the scene; the 3D cartoon character is moved to any position of the scene through the appointed action, so that the personification of the 3D cartoon character is improved, and the interaction effect is good. Through this application, establish virtual 3D animation personage and virtual scene according to the personage photo, can improve virtual personage's personification, help people relax and the mood is joyful to guide user to use and fall out, compare with the direct communication of people with people, solved the problem that is not convenient for select the object of communication, and move 3D animation personage according to the operation and carry out the interaction, can improve the taste effect. The user uploads the character image of the 3D cartoon character according to own preference, creates a virtual character and an environment, and performs interactive operation, so that the intimacy of the cartoon character is improved, and the interactive and entertainment effects are good. In addition, the method and the system can also be used in scenes of instant messaging and videos.
In the embodiments provided in the present application, it should be understood that the disclosed apparatus and method may be implemented in other ways. The apparatus embodiments described above are merely illustrative, and for example, the flowchart and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of apparatus, methods and computer program products according to various embodiments of the present application. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems which perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
In addition, functional modules in the embodiments of the present application may be integrated together to form an independent part, or each module may exist separately, or two or more modules may be integrated to form an independent part.
The above-described functions, if implemented in the form of software functional modules and sold or used as a separate product, may be stored in a computer-readable storage medium. Based on such understanding, the technical solution of the present application or portions thereof that substantially contribute to the prior art may be embodied in the form of a software product stored in a storage medium and including instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the above-described method according to the embodiments of the present application. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and other various media capable of storing program codes.
To sum up, the embodiment of the present application provides a virtual scene interaction method and system for instant messaging and video:
according to the embodiment of the application, the person photos are uploaded and converted into the 3D cartoon persons, so that the communication and interaction comfort of people can be improved, and the psychological needs of people can be met; the 3D cartoon characters execute the designated actions according to the user input instructions, so that the interaction effect is improved, and the interaction interest of people is enhanced; by setting the scene of the 3D cartoon character, the interestingness of human-computer interaction is stronger, and the immersion degree and the comfort of people are improved through the scene; the 3D cartoon character is moved to any position of the scene through the appointed action, so that the personification of the 3D cartoon character is improved, and the interaction effect is good. Through this application, establish virtual 3D animation personage and virtual scene according to the personage photo, can improve virtual personage's personification, help people relax and the mood is joyful to guide user to use and fall out, compare with the direct communication of people with people, solved the problem that is not convenient for select the object of communication, and move 3D animation personage according to the operation and carry out the interaction, can improve the taste effect.
The above description is only a preferred embodiment of the present application and is not intended to limit the present application, and various modifications and changes may be made by those skilled in the art. Any modification, equivalent replacement, improvement and the like made within the spirit and principle of the present application shall be included in the protection scope of the present application.
It will be evident to those skilled in the art that the present application is not limited to the details of the foregoing illustrative embodiments, and that the present application may be embodied in other specific forms without departing from the spirit or essential attributes thereof. The present embodiments are therefore to be considered in all respects as illustrative and not restrictive, the scope of the application being indicated by the appended claims rather than by the foregoing description, and all changes which come within the meaning and range of equivalency of the claims are therefore intended to be embraced therein. Any reference sign in a claim should not be construed as limiting the claim concerned.

Claims (10)

1. A virtual scene interaction method for instant messaging and video is characterized by comprising the following steps: uploading a character photo and converting the character photo into a 3D cartoon character, so that the 3D cartoon character can execute a specified action according to a user input instruction; setting a scene of the 3D cartoon character, wherein the specified action comprises moving the 3D cartoon character to a specified position of the scene.
2. The method of claim 1, further comprising the steps of: and the appointed action comprises voice communication, and AI intelligent voice is synthesized to the 3D cartoon character for the 3D cartoon character to communicate with the voice of the user according to the user input instruction.
3. The method of claim 1, further comprising the steps of: the specified action includes any one or more of chatting, dancing, singing, and speaking a joke.
4. The method of claim 1, further comprising the steps of: the user input instruction is arranged at any position of the scene, and the 3D cartoon character/the user input instruction is dragged to enable the user input instruction and the user input instruction to be located at the same position, so that the 3D cartoon character can execute the designated action corresponding to the user input instruction.
5. The method of claim 1, further comprising the steps of: and the user replaces or newly builds the 3D cartoon character by uploading different character photos.
6. The method of claim 1, further comprising the steps of: the user inputs the user input instruction through a language or an action.
7. The method of claim 1, further comprising the steps of: and the user establishes a personal associated account and provides the personal associated account for interacting with the 3D cartoon character.
8. The method of claim 1, further comprising the steps of: uploading a plurality of the character photos with different expressions, identifying facial features of the character photos, selecting one or more facial features with small changes under different expressions as facial reference features, selecting one or more facial features with large differences from common facial features as facial personality features, selecting one or more facial features with large changes under different expressions as facial amplification features, amplifying any one or more facial amplification features, and generating a human face image of the 3D cartoon character by using a plurality of facial features after repeating any one or more facial personality features.
9. The method of claim 1, further comprising the steps of: any one scene is provided with a plurality of operation sites, any one appointed action comprises the completion of operation items in the plurality of operation sites in sequence, and the operation time of different operation items is set according to the user input instruction.
10. A virtual scene interaction system for instant messaging and video, comprising:
virtual portrait module: the system comprises a user input module, a storage module and a display module, wherein the user input module is used for uploading a character photo and converting the character photo into a 3D cartoon character, and the 3D cartoon character executes a specified action according to a user input instruction;
a scene operation module: setting a scene of the 3D cartoon character, the specified action including moving the 3D cartoon character to a specified position of the scene.
CN202111605481.5A 2021-12-25 2021-12-25 Virtual scene interaction method and system for instant messaging and video Pending CN114422740A (en)

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