CN114373346A - Interactive learning device for man-machine interaction in classroom - Google Patents
Interactive learning device for man-machine interaction in classroom Download PDFInfo
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- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B7/00—Electrically-operated teaching apparatus or devices working with questions and answers
- G09B7/02—Electrically-operated teaching apparatus or devices working with questions and answers of the type wherein the student is expected to construct an answer to the question which is presented or wherein the machine gives an answer to the question presented by a student
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- G—PHYSICS
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- G07C—TIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
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- G09B5/00—Electrically-operated educational appliances
- G09B5/08—Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations
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- G09B5/00—Electrically-operated educational appliances
- G09B5/08—Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations
- G09B5/14—Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations with provision for individual teacher-student communication
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- G09F9/30—Indicating arrangements for variable information in which the information is built-up on a support by selection or combination of individual elements in which the desired character or characters are formed by combining individual elements
- G09F9/35—Indicating arrangements for variable information in which the information is built-up on a support by selection or combination of individual elements in which the desired character or characters are formed by combining individual elements being liquid crystals
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04R—LOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
- H04R19/00—Electrostatic transducers
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/80—Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
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- H04W84/02—Hierarchically pre-organised networks, e.g. paging networks, cellular networks, WLAN [Wireless Local Area Network] or WLL [Wireless Local Loop]
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- Y—GENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y02—TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
- Y02D—CLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
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Abstract
The invention relates to the technical field of education, and discloses an interactive learning device for classroom man-machine interaction. In the invention, a man-machine interaction exercise scene can be realized in a common classroom, because each student is provided with an interactive learning machine, a teacher can input one to many in class through the interactive learning machine and output the students, the answering information of the students is received through the signal receiver, and the answering condition of the students can be recorded by the signal receiver through the information storage module in the signal receiver, so that the learning process evaluation of each student can be conveniently formed.
Description
Technical Field
The invention relates to the technical field of education, in particular to an interactive learning device for classroom human-computer interaction.
Background
Education (Education) refers narrowly to school Education for specialized organizations; and refers broadly to social practice activities that affect the physical and mental development of a person. Educators develop the mental development of educated persons in a purposeful and organized way according to laws, regulations and industrial specifications and according to school conditions and job titles, and educate the educators with the prior experiences and learners to explain various phenomena, problems or behaviors for the educators so as to improve the practical ability, and the educators basically cognize things to be treated by a relatively mature or rational thinking of people. In which a person slowly feels a state of cognitive understanding to an object from a sense and forms a relatively perfect or rational self-conscious thinking. However, since a person has both his own consciousness and his own sensory dimension, any educational consciousness may not be absolutely correct, and he should understand his direction of thinking perceptually as long as he does not deviate from the inherent nature of things. Education is also a kind of thought teaching, and people have another thought trend because of their own consciousness form, so, education is taught to people with the most objective and fair consciousness, so the people's thinking will not be too biased, and the people's thinking will gradually mature and be rational because of the abundance of thinking, and thus the most rational self and the most correct thinking cognition will be reached, which is the fundamental place of education.
The existing schools in the market at present face the problems of scarce computer room resources and high construction cost, students cannot obtain sufficient teaching and training resources in the schools, the conventional classrooms cannot realize the exercise scene of man-machine interaction, teachers can only input one to many in class, output of each student cannot be achieved, student answering data and training data generated in the conventional classrooms cannot be recorded, and evaluation on the learning process of each student cannot be formed.
Therefore, an interactive learning device for classroom human-computer interaction is provided.
Disclosure of Invention
The invention mainly solves the technical problems in the prior art and provides an interactive learning device for classroom human-computer interaction.
In order to achieve the purpose, the invention adopts the following technical scheme that the interactive learning device for classroom human-computer interaction comprises an interactive learning machine and a signal receiver, wherein a circuit main board is fixedly installed inside the interactive learning machine, a wireless communication module is electrically connected to the internal circuit main board of the interactive learning machine, two microphone receiving ports are formed in the position, close to the bottom, of the top wall surface of the interactive learning machine, two microphone modules respectively corresponding to the two microphone receiving ports are electrically connected to the circuit main board inside the interactive learning machine, a display screen electrically connected with the internal circuit main board of the interactive learning machine is fixedly installed at the position, close to the top, of the top wall surface of the interactive learning machine, and a learning machine matching area electrically connected with the internal circuit main board of the interactive learning machine is fixedly installed on the bottom wall surface of the interactive learning machine.
Preferably, two LED seven-color lamps which are electrically connected with the circuit main board inside the interactive learning machine are fixedly installed on the top wall surface of the top of the interactive learning machine close to the top, and a charging contact which is electrically connected with the circuit main board inside the interactive learning machine is fixedly installed on the bottom wall surface of the interactive learning machine.
Preferably, the inside fixed mounting of interactive learning machine has the lithium cell with the inside circuit mainboard electric connection of interactive learning machine together, and electric connection has the vibrations motor on the inside circuit mainboard of interactive learning machine, and electric connection has bee calling organ on the inside circuit mainboard of interactive learning machine.
Preferably, the microphone module in the interactive learning machine consists of a silicon microphone; a built-in DSP self-adaptive noise reduction algorithm of the interactive learning machine; the display screen is formed by a 128-by-64 lattice type LCD liquid crystal display screen.
Preferably, the top wall surface of the interactive learning machine is provided with a plurality of function key areas distributed at equal intervals on the circumference near the bottom, the bottom ends of the function key areas are electrically connected with a circuit main board in the interactive learning machine,
preferably, the top wall of the interactive learning machine is provided with a voice key, the voice key is arranged at a position close to the center on the plurality of function key areas, and the bottom end of the voice key is electrically connected with the circuit main board inside the interactive learning machine.
Preferably, an integrated board is fixedly mounted inside the signal receiver, an information storage module is electrically connected to the integrated board inside the signal receiver, a USB connector electrically connected to the integrated board inside the interactive learning machine is fixedly mounted on a rear side wall surface of the signal receiver, and an antenna electrically connected to the integrated board inside the signal receiver is fixedly mounted on the rear side wall surface of the signal receiver.
Preferably, a power connector electrically connected to the signal receiver internal integrated board is fixedly mounted on a rear wall surface of the signal receiver, and a plurality of charging slot modules electrically connected to the signal receiver internal integrated board are fixedly mounted on a top wall surface of the signal receiver.
Preferably, the top wall surface of the signal receiver is fixedly provided with a signal receiver pair area; the learning machine pairing area and the signal receiver pairing area are both composed of NFC modules; the wireless communication module and the antenna in the interactive learning machine both adopt a 2.4Ghz WIFI802.11bgn wireless communication mode.
Advantageous effects
The invention provides an interactive learning device for man-machine interaction in a classroom. The method has the following beneficial effects:
(1) the interactive learning device for classroom human-computer interaction outputs test questions to an external large screen, students answer on the interactive learning machine independently, answer information of the students can be displayed at the upper right corner of the external large screen, after testing is finished, a system can evaluate, count and feed back test paper results in real time, answer the questions, the students answer the questions in a manner of pressing a function key area on the interactive learning machine, if the students answer the spoken questions, the students record the voice by pressing a voice key on the interactive learning machine, answer conditions of the students are received through a signal receiver, teachers judge right and wrong by checking answers of the students, in the questions, the students vote on the interactive learning machine as required, the system collects voting results of the students and displays the voting results without the students entering special machine rooms, a human-computer interaction training scene can be realized in a common classroom, and each student is provided with the interactive learning machine, the interactive learning machine enables a teacher to input one to many in class and enables each student to output the input, the information answered by the students is received through the signal receiver, the information storage module in the signal receiver enables the signal receiver to record the answering condition of the students, and evaluation on the learning process of each student is conveniently formed.
(2) The display screen of the interactive learning device for classroom human-computer interaction is formed by the LCD display screen, and the LCD display screen can be subjected to DC dimming; the LCD has no screen burning phenomenon, and the LCD screen is slowly aged; the service life of the LCD is effectively prolonged, and the damage of the interactive learning machine in the using process is reduced; the definition of LCD screen than the LED screen can have improved 1/3 under the root, and because the self principle problem of LCD display screen, so any geometric distortion, linear distortion can not appear to, also, can not lead to the picture color distortion because of the power supply is not enough, make things convenient for the more clear content of seeing output on the display screen of student.
(3) This an interactive learning device for classroom human-computer interaction because the learning machine pairs the district and the signal receiver is constituteed by the NFC module to the district, conveniently pairs between interactive learning machine and the signal receiver through the NFC module, and the NFC information passes through the electromagnetic induction coupling mode transmission of radio frequency part in the frequency spectrum. NFC can only communicate peer-to-peer, which ensures a high degree of confidentiality and security of data transfer when communication is taken over by the move. Its power consumption is less than bluetooth and infrared equipment far away, loads the inside at interactive learning machine to the NFC module, need not ask the inside lithium cell power supply of interactive learning machine, equally can utilize, and the energy consumption is low. Because only need carry on an NFC function module to the inside of interactive learning just can utilize, so low in manufacturing cost.
(4) The wireless communication module and the antenna in the interactive learning machine are both in a 2.4Ghz WIFI802.11bgn wireless communication mode, and the wireless communication module and the antenna in the interactive learning machine are matched with each other, so that the interactive learning machine can conveniently transmit the received information, the 2.4G module is low in cost, the wireless installation is relatively low in cost, the equipment is convenient to maintain, the fault diagnosis is simple, and the cost of upgrading wiring is saved; and 2.4G wireless modules are integrated, so that the sensor can avoid the faults caused by the attachment of a large number of cables on the miniature equipment. As the size of wireless sensors continues to shrink, such advantages will show a significant growth trend.
(5) The microphone module in the interactive learning machine consists of the silicon microphone, so that the space in the interactive learning machine can be effectively utilized by utilizing the small volume of the silicon microphone, and the silicon microphone can directly convert the sound into an electric energy signal; the silicon wheat has ultrahigh sensitivity; the silicon wheat also has the characteristics of drop resistance and impact resistance; due to the built-in DSP self-adaptive noise reduction algorithm of the interactive learning machine, the situation that the voices of students cannot be clearly recorded due to excessively noisy classroom in the course of class is avoided.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below. It should be apparent that the drawings in the following description are merely exemplary, and that other embodiments can be derived from the drawings provided by those of ordinary skill in the art without inventive effort.
The structures, ratios, sizes, and the like shown in the present specification are only used for matching with the contents disclosed in the specification, so as to be understood and read by those skilled in the art, and are not used to limit the conditions that the present invention can be implemented, so that the present invention has no technical significance, and any structural modifications, changes in the ratio relationship, or adjustments of the sizes, without affecting the effects and the achievable by the present invention, should still fall within the range that the technical contents disclosed in the present invention can cover.
FIG. 1 is a top schematic view of a learning machine according to the present invention;
FIG. 2 is a bottom view of the learning machine of the present invention;
FIG. 3 is a schematic view of the charging contact position of the present invention;
FIG. 4 is a back schematic view of a signal receiver according to the present invention;
FIG. 5 is a top schematic view of a signal receiver according to the present invention.
Illustration of the drawings:
1. an interactive learning machine; 2. a function key area; 3. a voice key; 4. a microphone receiving port; 5. a display screen; 6. an LED seven-color lamp; 7. a learning machine pairing zone; 8. a charging contact; 11. a signal receiver; 12. a USB connector; 13. an antenna; 14. a signal receiver pair region; 15. a charging slot module; 16. and a power supply connector.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
Example (b): an interactive learning device for classroom human-computer interaction is disclosed, as shown in fig. 1-5, comprising an interactive learning machine 1 and a signal receiver 11, wherein a circuit board is fixedly installed inside the interactive learning machine 1, a wireless communication module is electrically connected on the circuit board inside the interactive learning machine 1, a plurality of function key areas 2 distributed at equal intervals on the top wall surface of the interactive learning machine 1 near the bottom are arranged, the bottom ends of the function key areas 2 are electrically connected with the circuit board inside the interactive learning machine 1, a voice key 3 is arranged on the top wall surface of the interactive learning machine 1, the voice key 3 is arranged on the function key areas 2 near the center, the bottom ends of the voice keys 3 are electrically connected with the circuit board inside the interactive learning machine 1, two microphone receiving ports 4 are arranged on the top wall surface of the interactive learning machine 1 near the bottom, the electronic connection has two microphone modules that correspond to each other with two microphone radio mouths 4 respectively on the inside circuit mainboard of interactive learning machine 1, the convenient clear record of student's lecture words through two microphone radio mouths 4, the position fixed mounting that the top wall of interactive learning machine 1 is close to the top has display screen 5 with interactive learning machine 1 inside circuit mainboard electronic connection together, conveniently show student's information and the inside state information of interactive learning machine 1 through display screen 5, the position fixed mounting that the top wall of interactive learning machine 1 is close to the top has two LED seven-color lamps 6 that all are in the same place with interactive learning machine 1 inside circuit mainboard electronic connection together, electric connection has the shock motor on the internal circuit mainboard of interactive learning machine 1, electric connection has bee calling organ on the inside circuit mainboard of interactive learning machine 1, whether convenient suggestion student or mr receives outside letter through shock motor and bee calling organ at present interactive learning machine 1 The lithium battery electrically connected with the circuit main board inside the interactive learning machine 1 is fixedly installed inside the interactive learning machine 1, the lithium battery provides power for the circuit main board inside the interactive learning machine 1, power is conveniently supplied for electronic equipment inside the interactive learning machine 1, the learning machine pairing area 7 electrically connected with the circuit main board inside the interactive learning machine 1 is fixedly installed on the bottom wall surface of the interactive learning machine 1, the charging contact 8 electrically connected with the circuit main board inside the interactive learning machine 1 is fixedly installed on the bottom wall surface of the interactive learning machine 1, and the lithium battery inside the interactive learning machine 1 is conveniently charged through the charging contact 8.
An integrated board is fixedly arranged in the signal receiver 11, an information storage module is electrically connected on the integrated board in the signal receiver 11, a USB connector 12 electrically connected with the integrated board in the interactive learning machine 1 is fixedly arranged on the rear side wall surface of the signal receiver 11, an antenna 13 electrically connected with the integrated board in the signal receiver 11 is fixedly arranged on the rear side wall surface of the signal receiver 11, the signal receiver 11 is convenient to receive signals sent by the interactive learning machine 1 through the antenna 13, a power connector 16 electrically connected with the integrated board in the signal receiver 11 is fixedly arranged on the rear side wall surface of the signal receiver 11, power is conveniently supplied to the integrated board in the signal receiver 11 through the power connector 16, a plurality of charging slot modules 15 electrically connected with the integrated board in the signal receiver 11 are fixedly arranged on the top wall surface of the signal receiver 11, through pairing charging tank module 15 and charging contact 8 each other, conveniently for the inside lithium cell of interactive learning machine 1 work of charging, signal receiver 11's top wall fixed mounting has signal receiver to district 14, pairs district 7 through pairing district 14 with signal receiver and learning machine and laminates, realizes that interactive learning machine 1 pairs with signal receiver 11 fast.
The learning machine pairing area 7 and the signal receiver pairing area 14 are both composed of NFC modules, and the interactive learning machine 1 and the signal receiver 11 are conveniently paired through the NFC modules.
The wireless communication module and the antenna 13 in the interactive learning machine 1 both adopt a 2.4Ghz WIFI802.11bgn wireless communication mode, and the wireless communication module and the antenna 13 in the interactive learning machine 1 are matched with each other, so that the interactive learning machine 1 can transmit the received information conveniently.
The microphone module in the interactive learning machine 1 is composed of a silicon microphone, and the situation that the size of the interactive learning machine 1 is too large is avoided by utilizing the small size of the silicon microphone.
The built-in DSP self-adaptive noise reduction algorithm of the interactive learning machine 1 avoids the situation that the voice of students cannot be clearly recorded due to excessively noisy classroom in the course of class.
The display screen 5 is formed by a 128 × 64 dot matrix LCD.
The working principle of the invention is as follows:
in the invention, test questions are output to an external large screen, students answer on an interactive learning machine 1 independently, answer information of the students can be displayed at the upper right corner of the external large screen, after the test is finished, a system can evaluate, count and feed back test paper results in real time to answer the questions, the students press a function key area 2 on the interactive learning machine 1 to answer the questions, if spoken language students press a voice key 3 on the interactive learning machine 1 to record, the answering conditions of the students are received through a signal receiver 11, teachers judge the answer by checking the answers of the students, in the voting questions, the students vote on the interactive learning machine 1 as required, the system collects the voting results of the students and displays, the students do not need to enter a special machine room, a man-machine interactive exercise scene can be realized in a common classroom, because each student is provided with the interactive learning machine 1, through interactive learning machine 1 make the teacher carry out the input of one-to-many in class time and simultaneously can also make every student all have the output, receive the information that the student answered through signal receiver 11 to signal receiver 11 inside information storage module makes signal receiver 11 can record the condition of answering to the student, conveniently forms the evaluation to every student's learning process nature.
In the invention, because the display screen 5 is composed of the LCD display screen 5, the LCD liquid crystal display screen 5 can be DC-dimmed; the LCD has no screen burning phenomenon, and the LCD screen is slowly aged; the service life of the LCD 5 is effectively prolonged, and the damage of the interactive learning machine 1 in the using process is reduced; the definition of LCD screen than the LED screen can have improved 1/3 under the root, and because the self principle problem of LCD display screen 5, so any geometric distortion, linear distortion can not appear to, also, can not lead to the picture color distortion because of the power supply is not enough, make things convenient for the more clear content of seeing output on the display screen 5 of student.
In the invention, because the learning machine pairing region 7 and the signal receiver pairing region 14 are both composed of the NFC module, the interactive learning machine 1 and the signal receiver 11 can be conveniently paired through the NFC module, and NFC information is transmitted in an electromagnetic induction coupling mode of a wireless frequency part in a frequency spectrum. NFC can only communicate peer-to-peer, which ensures a high degree of confidentiality and security of data transfer when communication is taken over by the move. Its power consumption is less than bluetooth and infrared equipment far away, loads the inside at interactive learning 1 to the NFC module, need not require the inside lithium cell power supply of interactive learning 1, equally can utilize, and the energy consumption is low. Because only one NFC function module is carried into the interactive learning machine 1 to be used, the manufacturing cost is low.
In the invention, because the wireless communication module and the antenna 13 in the interactive learning machine 1 both adopt the wireless communication mode of 2.4Ghz WIFI802.11bgn, the interaction of the wireless communication module and the antenna 13 in the interactive learning machine 1 is convenient for the interactive learning machine 1 to transmit the received information, and the 2.4G module has low cost, and compared with wired installation, wireless installation is convenient for equipment maintenance, fault diagnosis is simple, and the cost of upgrading wiring is saved; and 2.4G wireless modules are integrated, so that the sensor can avoid the faults caused by the attachment of a large number of cables on the miniature equipment. As the size of wireless sensors continues to shrink, such advantages will show a significant growth trend.
In the invention, because the microphone module in the interactive learning machine 1 is composed of the silicon microphone, the space in the interactive learning machine 1 can be effectively utilized by utilizing the small volume of the silicon microphone, and the silicon microphone can directly convert the sound into the electric energy signal; the silicon wheat has ultrahigh sensitivity; the silicon wheat also has the characteristics of drop resistance and impact resistance; due to the built-in DSP self-adaptive noise reduction algorithm of the interactive learning machine 1, the situation that the voices of students cannot be clearly recorded due to excessively noisy classroom in the course of class is avoided.
The foregoing shows and describes the general principles and broad features of the present invention and advantages thereof. It will be understood by those skilled in the art that the present invention is not limited to the embodiments described above, which are described in the specification and illustrated only to illustrate the principle of the present invention, but that various changes and modifications may be made therein without departing from the spirit and scope of the present invention, which fall within the scope of the invention as claimed. The scope of the invention is defined by the appended claims and equivalents thereof.
Claims (9)
1. An interactive learning device for classroom man-machine interaction, which comprises an interactive learning machine (1) and a signal receiver (11), and is characterized in that: the inside fixed mounting of interactive learning machine (1) has the circuit board, electric connection has wireless communication module on the internal circuit mainboard of interactive learning machine (1), two microphone radio mouths (4) have been seted up to the position that the top wall of interactive learning machine (1) is close to the bottom, electric connection has two microphone modules that correspond each other with two microphone radio mouths (4) on the circuit mainboard of interactive learning machine (1) inside, the position fixed mounting that the top wall of interactive learning machine (1) is close to the top has display screen (5) that are in the same place with interactive learning machine (1) internal circuit mainboard electric connection, the bottom wall fixed mounting of interactive learning machine (1) has learning machine pairing zone (7) that is in the same place with interactive learning machine (1) internal circuit mainboard electric connection.
2. The interactive learning device for classroom human-computer interaction as claimed in claim 1, wherein: the LED seven-color lamp is characterized in that two LED seven-color lamps (6) which are electrically connected with a circuit main board inside the interactive learning machine (1) are fixedly installed at the position, close to the top, of the top wall surface of the interactive learning machine (1), and a charging contact (8) which is electrically connected with the circuit main board inside the interactive learning machine (1) is fixedly installed on the bottom wall surface of the interactive learning machine (1).
3. The interactive learning device for classroom human-computer interaction as claimed in claim 1, wherein: the lithium battery electrically connected with the circuit main board inside the interactive learning machine (1) is fixedly mounted inside the interactive learning machine (1), the vibration motor is electrically connected to the circuit main board inside the interactive learning machine (1), and the buzzer is electrically connected to the circuit main board inside the interactive learning machine (1).
4. The interactive learning device for classroom human-computer interaction as claimed in claim 1, wherein: the microphone module in the interactive learning machine (1) is composed of a silicon microphone; a built-in DSP self-adaptive noise reduction algorithm of the interactive learning machine (1); the display screen (5) is formed by a 128-by-64 lattice type LCD liquid crystal display screen.
5. The interactive learning device for classroom human-computer interaction as claimed in claim 1, wherein: the top wall of interactive learning machine (1) is provided with function button district (2) that a plurality of circumference equidistance distribute near the position of bottom, and the bottom in function button district (2) is in the same place with the inside circuit mainboard electric connection of interactive learning machine (1).
6. An interactive learning apparatus for man-machine interaction in classroom according to claim 5, wherein: the top wall of interactive learning machine (1) is provided with pronunciation button (3), and pronunciation button (3) set up and are close to the position at center on a plurality of function button district (2), and the bottom of pronunciation button (3) is in the same place with the inside circuit mainboard electric connection of interactive learning machine (1).
7. The interactive learning device for classroom human-computer interaction as claimed in claim 1, wherein: the inside fixed mounting of signal receiver (11) has the integrated board, and electric connection has the information storage module on the integrated board of signal receiver (11) inside, and the rear wall face fixed mounting of signal receiver (11) has USB connector (12) with interactive learning machine (1) inside integrated board electric connection together, and the rear wall face fixed mounting of signal receiver (11) has antenna (13) with signal receiver (11) inside integrated board electric connection together.
8. The interactive learning device for classroom human-computer interaction as claimed in claim 1, wherein: the rear side wall surface of the signal receiver (11) is fixedly provided with a power supply connector (16) electrically connected with the internal integrated board of the signal receiver (11), and the top wall surface of the signal receiver (11) is fixedly provided with a plurality of charging slot modules (15) electrically connected with the internal integrated board of the signal receiver (11).
9. An interactive learning apparatus for man-machine interaction in classroom according to claim 7, wherein: a signal receiver pair area (14) is fixedly arranged on the top wall surface of the signal receiver (11); the learning machine pairing area (7) and the signal receiver pairing area (14) are both composed of NFC modules; the wireless communication module and the antenna (13) in the interactive learning machine (1) both adopt a 2.4Ghz WIFI802.11bgn wireless communication mode.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN202210207944.0A CN114373346A (en) | 2022-03-04 | 2022-03-04 | Interactive learning device for man-machine interaction in classroom |
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Application Number | Priority Date | Filing Date | Title |
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CN202210207944.0A CN114373346A (en) | 2022-03-04 | 2022-03-04 | Interactive learning device for man-machine interaction in classroom |
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CN114373346A true CN114373346A (en) | 2022-04-19 |
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CN202210207944.0A Pending CN114373346A (en) | 2022-03-04 | 2022-03-04 | Interactive learning device for man-machine interaction in classroom |
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CN (1) | CN114373346A (en) |
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2022
- 2022-03-04 CN CN202210207944.0A patent/CN114373346A/en active Pending
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Application publication date: 20220419 |