CN114339289A - Video playing processing method - Google Patents
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- CN114339289A CN114339289A CN202111660904.3A CN202111660904A CN114339289A CN 114339289 A CN114339289 A CN 114339289A CN 202111660904 A CN202111660904 A CN 202111660904A CN 114339289 A CN114339289 A CN 114339289A
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Abstract
The invention discloses a video playing processing method, which comprises the following steps: the playing terminal accesses a server providing a video source and pulls audio and video data to the local; decapsulating and decoding the audio and video data according to a file encapsulation format agreed by a protocol; synchronously playing the decoded audio and video bare data; backing up the audio and video coding data frame after decapsulation; image data and associated timestamp information of the video-decoded key frames are reserved; recording the mapping relation between the key frame and the audio and video coding data frame; displaying the played key frame picture beside the main picture while the main picture is played in real time; a user browses and selects a certain interested key frame picture, positions a backup audio/video data frame, and takes an audio/video frame sequence starting from the selected key frame as data to be played back; and opening a new video playing window beside the live main picture, and playing the played back data by taking the audio and video backup data to be played back as a data source.
Description
Technical Field
The invention belongs to the technical field of video playing, and particularly relates to a video playing processing method.
Background
With the development of the internet, the technology of making, distributing and playing videos is greatly developed, the live videos are popular, and the content and the form are more and more diversified. However, when the audience sees the interested point in the live broadcast watching process, and wants to review instantly, the audience can only trace back the played part through the time shifting function of the playing platform, and many platforms do not provide the time shifting function, even if the time shifting is provided, after the user watches the played part, the user either skips the live broadcast data of the review time period to follow the progress of the live broadcast, or the review content is played, namely the real-time performance of the live broadcast is sacrificed.
In contrast, the professional live content such as the dominant vision provides the function of playing back the local content in real time through the powerful software and hardware functions of the platform, but it has the disadvantages that firstly, the content is limited, what is the live content of the platform, and secondly, the point of providing playback is not necessarily really interesting to the audience.
Disclosure of Invention
In view of the above existing problems, embodiments of the present invention provide a method for video playing processing, which is used to implement real-time navigation and backtracking based on live video content, so that a user can select a favorite video clip to play back and share at any time when watching a live video, and meanwhile, it is ensured that the live progress and content are not affected.
In order to solve the technical problems, the invention adopts the following technical scheme:
in a first aspect, an embodiment of the present invention provides a method for video playback processing, including:
the playing terminal accesses a server providing a video source and pulls audio and video data to the local; decapsulating and decoding the audio and video data according to a file encapsulation format agreed by a protocol, wherein the decapsulated audio and video data are audio and video coded data frames, and the decoded audio and video coded data are corresponding audio and video bare data capable of being rendered; synchronously playing the decoded audio and video bare data;
backing up the data of the audio and video coding data frame after decapsulation, wherein the data comprises audio and video data content and timestamp information related to the data; reserving image data and associated timestamp information after decoding the video key frame; recording the mapping relation of the decoded key frame image and the data of the audio and video coding frame; displaying the played key frame information beside the main picture while the main picture is played in real time;
a user browses and selects a certain interested key frame picture, positions a backup audio/video data frame according to the incidence relation of the selected key frame and the data of the audio/video coding frame sequence, and takes the audio/video frame sequence started by the selected key frame as the data to be played back; and opening a new video playing window beside the live main picture, and playing the played back data by taking the audio and video backup data to be played back as a data source.
In a possible design of the first aspect, the method further includes: and when the user plays the playback content, the synchronous editing of the playback content is started, the playing control action of the user is recorded, and corresponding processing is adopted.
In a possible design of the first aspect, the recording the user play control action and taking corresponding processing includes: for the content of the variable speed playing, the time stamp of the related video frame data is rewritten by increasing or decreasing the time interval between the data frames according to the double speed of the actual playing.
In a possible design of the first aspect, the recording the user play control action and taking corresponding processing includes: and for the content played by the jump, discarding the jumped data, continuously marking the timestamp from the jumped data, and ensuring the continuity of the timestamp.
In one possible design of the first aspect, the video frame with the modified timestamp is data-encapsulated.
In one possible design of the first aspect, the method further includes adding audio data of the backup data source or optional sound file data as the audio content.
In a possible design of the first aspect, the image data of the video-decoded key frame and the associated time stamp information are retained, and the key frame image sequence is reduced to a small image data sequence and stored.
In a second aspect, an embodiment of the present invention provides a computer device, which at least includes a memory, a processor, and a computer program stored in the memory and executable on the processor, wherein the processor implements the method for video playing processing as described above when executing the program.
In a third aspect, an embodiment of the present invention provides a computer-readable storage medium, where a computer program is stored on the computer-readable storage medium, where the computer program is executed by a processor to implement the method for video playback processing as described in any one of the above.
The invention has the following beneficial effects:
(1) the live broadcast data is cached and managed in real time, the original broadcast progress of the live broadcast main window is kept in a split-screen broadcast mode, the real-time performance of broadcast is not sacrificed, and meanwhile, the picture playback which is interesting to a user is considered;
(2) the played back window provides volume control and mute functions, so that a user can select and control the live main window and the played back sound source conveniently;
(3) the playback window provides the functions of variable-speed playing (fast forward/fast backward), playing skipping and the like, and is convenient for a user to watch and control the rhythm and progress of playing according to needs.
(4) The method for realizing fast and convenient live video editing and sharing is provided, the playback playing process is the video editing processing process at the same time, a user does not need to have special and complicated editing operation, the user sees the video to be shared, the content which the user is interested in is recorded and shared immediately, and the playing and the sharing are achieved without delay.
Drawings
Fig. 1 is a flowchart illustrating steps of a video playing processing method according to an embodiment of the present invention;
fig. 2 is a flowchart illustrating steps of a video playing processing method according to another embodiment of the present invention;
FIG. 3 is a flowchart illustrating a video playback processing method according to another embodiment of the present invention;
fig. 4 is a schematic structural diagram of a computer device according to an embodiment of the present invention.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are some, not all, embodiments of the present invention. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
Referring to fig. 1, a video playing processing method according to an embodiment of the present invention is shown, including:
s10, the playing terminal accesses a server providing a video source and pulls the audio and video data to the local; decapsulating and decoding the audio and video data according to a file encapsulation format agreed by a protocol, wherein the decapsulated audio and video data are audio and video coded data frames, and the decoded audio and video coded data are corresponding audio and video bare data capable of being rendered; synchronously playing the decoded audio and video bare data;
s20, reserving the data of the audio and video coding data frame after de-encapsulation, including the audio and video data content and the time stamp information related to the data; reserving image data and associated timestamp information after decoding the video key frame; recording the mapping relation of the decoded key frame image and the data of the audio and video coding frame; displaying the played key frame information beside the main picture while the main picture is played in real time; the backup key frame image data is displayed as a guide bar and used as a starting point of playback selected by a user, and the backup audio and video data coding frame is found according to the timestamp associated with the selected key frame picture, namely the video coding frame of the starting point of playback is the coding frame where the key frame picture is located, and the key frame can be decoded and played back quickly by utilizing the characteristic that the key frame can be decoded independently. The purpose of backing up the audio and video coding frames is to reduce the storage space, and if the storage is not limited, the bare data can be backed up.
Key frames, i.e., I-frames, are complete pictures in video coding, and can be independently encoded and decoded independent of other pictures, and other associated frame types are P-frames (forward reference frames) and B-frames (bidirectional reference frames). P-frames and B-frames record changes relative to I-frames. Without an I-frame, P-frames and B-frames cannot be decoded.
S30, a user browses and selects a certain interested key frame image picture, positions a backup audio/video data frame according to the incidence relation between the key frame image and the data of the audio/video coding frame sequence, and takes the audio/video frame sequence starting from the key frame as the data to be played back; and opening a new video playing window beside the live main picture, and playing the played back data by taking the audio and video backup data to be played back as a data source.
In S20, the image data of the video-decoded key frame and the associated time stamp information are retained, and the key frame image sequence is reduced to a small image data sequence and stored. The above arrangement is to optionally downsize the key frame image sequence into a small image data sequence for storage in consideration of the limitation of the storage space. I.e., converted to a small-resolution, low-quality thumbnail, such as reducing a 1080P, 1080 x 720 pixel image to 320 x 240 pixels, the storage space consumption can be greatly reduced.
On the basis of the above embodiment, a video playing processing method according to another embodiment of the present invention further includes: when playing back, the user starts synchronous editing on the played back content, records the playing control action of the user and takes corresponding processing, which may include: for content played at constant speed, the video data content and associated timestamp from the backup data source remain unchanged; for the content played in a variable speed, according to the double speed of the actual playing, the time stamp of the related video frame data is rewritten by increasing or decreasing the time interval between the data frames; for the content played by the jump, discarding the jumped data, continuously marking the timestamp from the jumped data, and ensuring the continuity of the timestamp; and performing data encapsulation on the video frame with the rewritten timestamp. Audio data of the backup data source or optional sound file data may also be added as audio content.
The implementation of the embodiments of the present invention will be further illustrated by the following specific application examples.
Referring to fig. 2, a video playing processing method according to an embodiment of the present invention is shown, including:
preparing a playing terminal with an internet surfing function, wherein the playing terminal can be a computer, a mobile phone, a tablet, a set-top box and the like; selecting a live video source to be played, pulling audio and video data from a server where the video source is located in real time according to a common playing logic, decapsulating, decoding, and synchronously playing.
For the unpackaged data, reserving a backup data containing the associated timestamp information; for video keyframe image data that has been decoded for playback, the selectable transition is to a low resolution, low quality thumbnail (e.g., 1080P, i.e., 1080 x 720 pixel image is scaled to 320 x 240 pixels) and presented in a particular manner with the main playback window, which may facilitate user click-and-select.
When a user selects a certain picture of the key frame guide picture, a second playing window is opened to play audio and video data started by the selected picture according to the mapping relation between the selected picture and the backup data; the played window provides the functions of variable-speed playing (fast forward/fast backward), playing skipping and the like, so that a user can conveniently watch and control the playing rhythm and progress according to the requirement; the playback window provides volume control and mute functions, and a user can conveniently select and control the live broadcast main window and the playback and play sound source.
Referring to fig. 3, a video playing processing method according to an embodiment of the present invention is shown, including:
preparing a playing terminal with an internet surfing function, wherein the playing terminal can be a computer, a mobile phone, a tablet, a smart television and the like; selecting a live video source to be played, pulling audio and video data from a server where the video source is located in real time according to a common playing logic, decapsulating, decoding, and synchronously playing.
For the unpacked data, reserving a backup audio and video frame coding data containing corresponding timestamp information; for video keyframe image data that has been decoded for playback, an alternative conversion is to low resolution, low quality thumbnails (e.g., reducing 1080P, 1080 x 720 pixel images to 320 x 240 pixels) and presentation with the main playback window in a particular manner, such as a keyframe guide, may be convenient for the user to click on the selection.
When a user selects a certain interested picture of the key frame guide picture, finding out the corresponding position of the related picture in the backup data according to the mapping relation between the selected picture and the backup data, taking the corresponding position as a selected video frame data sequence, and starting a new window to play; according to the sequence of video frame playing in the video frame sequence and the specific speed doubling value accompanied by the frame playing, the time stamps corresponding to the frames are rewritten in a mode of increasing and decreasing the time stamp interval of the front and the back video frames.
And recording the skipping operation of the user, eliminating skipped picture data, rewriting the timestamp of video frame data, and ensuring that the timestamps before and after skipping are kept continuous.
Packaging the video frame data with the rewritten time stamp into a specific file format, such as MP 4/FLV/TS; or to a gif motion picture file.
Fig. 4 is a schematic diagram illustrating a more specific hardware structure of a computing device according to an embodiment of the present disclosure, where the computing device may include: a processor 101, a memory 102, an input/output interface 103, a communication interface 104, and a bus 105. Wherein the processor 101, the memory 102, the input/output interface 103 and the communication interface 104 are communicatively connected to each other within the device via a bus 105.
The processor 101 may be implemented by a general-purpose CPU (Central Processing Unit), a microprocessor, an Application Specific Integrated Circuit (ASIC), or one or more Integrated circuits, and is configured to execute related programs to implement the technical solutions provided in the embodiments of the present specification.
The Memory 102 may be implemented in the form of a ROM (Read Only Memory), a RAM (Random Access Memory), a static storage device, a dynamic storage device, or the like. The memory 102 may store an operating system and other application programs, and when the technical solution provided by the embodiments of the present specification is implemented by software or firmware, the relevant program codes are stored in the memory 102 and called to be executed by the processor 101.
It will be understood by those skilled in the art that all or part of the steps of the methods of the above embodiments may be performed by instructions or by associated hardware controlled by the instructions, which may be stored in a computer readable storage medium and loaded and executed by a processor.
To this end, embodiments of the present application provide a computer-readable storage medium, in which a plurality of computer programs are stored, where the computer programs can be loaded by a processor to execute the steps in any one of the video playback processing methods provided in the embodiments of the present application. For example, the computer program may perform the steps of:
the playing terminal accesses a server providing a video source and pulls audio and video data to the local; decapsulating and decoding the audio and video data according to a file encapsulation format agreed by a protocol, wherein the decapsulated audio and video data are audio and video coded data frames, and the decoded audio and video coded data are corresponding audio and video bare data capable of being rendered; synchronously playing the decoded audio and video bare data;
backing up the audio and video coding data frame after decapsulation, wherein the audio and video coding data frame comprises audio and video data content and time stamp information related to the data; image data and associated timestamp information of the video-decoded key frames are reserved; recording the mapping relation between the key frame and the audio and video coding data frame; displaying the played key frame picture beside the main picture while the main picture is played in real time;
a user browses and selects a certain interested key frame picture, positions a backup audio/video data frame according to the incidence relation of the selected key frame and the data of the audio/video coding frame sequence, and takes the audio/video frame sequence started by the selected key frame as the data to be played back; and opening a new video playing window beside the live main picture, and playing the played back data by taking the audio and video backup data to be played back as a data source.
The specific implementation of the above steps can be referred to the above method embodiments, and will not be described herein again.
Computer-readable media, including both non-transitory and non-transitory, removable and non-removable media, may implement information storage by any method or technology. The information may be computer readable instructions, data structures, modules of a program, or other data. Examples of computer storage media include, but are not limited to, phase change memory (PRAM), Static Random Access Memory (SRAM), Dynamic Random Access Memory (DRAM), other types of Random Access Memory (RAM), Read Only Memory (ROM), Electrically Erasable Programmable Read Only Memory (EEPROM), flash memory or other memory technology, compact disc read only memory (CD-ROM), Digital Versatile Discs (DVD) or other optical storage, magnetic cassettes, magnetic tape magnetic disk storage or other magnetic storage devices, or any other non-transmission medium that can be used to store information that can be accessed by a computing device.
Since the computer program stored in the storage medium can execute the steps in any video playing processing method provided in the embodiments of the present application, beneficial effects that can be achieved by any video playing processing method provided in the embodiments of the present application can be achieved, which are detailed in the above embodiments and will not be described again here.
It is to be understood that the exemplary embodiments described herein are illustrative and not restrictive. Although one or more embodiments of the present invention have been described with reference to the accompanying drawings, it will be understood by those of ordinary skill in the art that various changes in form and details may be made therein without departing from the spirit and scope of the present invention as defined by the following claims.
Claims (9)
1. A method of video playback processing, comprising:
the playing terminal accesses a server providing a video source and pulls audio and video data to the local; decapsulating and decoding the audio and video data according to a file encapsulation format agreed by a protocol, wherein the decapsulated audio and video data are audio and video coded data frames, and the decoded audio and video coded data are corresponding audio and video bare data capable of being rendered; synchronously playing the decoded audio and video bare data;
backing up the data of the audio and video coding data frame after decapsulation, wherein the data comprises audio and video data content and timestamp information related to the data; reserving image data and associated timestamp information after decoding the video key frame; recording the mapping relation of the decoded key frame image and the data of the audio and video coding frame; displaying the played key frame information beside the main picture while the main picture is played in real time;
a user browses and selects a certain interested key frame picture, positions a backup audio/video data frame according to the incidence relation of the selected key frame and the data of the audio/video coding frame sequence, and takes the audio/video frame sequence started by the selected key frame as the data to be played back; and opening a new video playing window beside the live main picture, and playing the played back data by taking the audio and video backup data to be played back as a data source.
2. The method of video playback processing of claim 1, further comprising: and when the user plays the playback content, the synchronous editing of the playback content is started, the playing control action of the user is recorded, and corresponding processing is adopted.
3. The method of video playback processing of claim 2, wherein recording user playback control actions and taking corresponding processing comprises: for the content of the variable speed playing, the time stamp of the related video frame data is rewritten by increasing or decreasing the time interval between the data frames according to the double speed of the actual playing.
4. The method of video playback processing of claim 2, wherein recording user playback control actions and taking corresponding processing comprises: and for the content played by the jump, discarding the jumped data, continuously marking the timestamp from the jumped data, and ensuring the continuity of the timestamp.
5. The method of video playback processing according to claim 3 or 4, wherein the video frame with the time stamp rewritten is data-encapsulated.
6. The method of video playback processing of claim 5, further comprising adding audio data from a backup data source or discretionary sound file data as audio content.
7. The method of any of claims 1 to 4, wherein the image data of the key frames after video decoding and the associated time stamp information are retained to reduce the key frame image sequence into a small image data sequence for storage.
8. Computer device comprising at least a memory, a processor and a computer program stored on the memory and executable on the processor, wherein the processor when executing the program implements the method of video playback processing according to any of claims 1 to 7.
9. A computer-readable storage medium, characterized in that the computer-readable storage medium has stored thereon a computer program which is executed by a processor to implement the method of video playback processing according to any one of claims 1 to 7.
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