CN114302538A - Entertainment interaction system and control method - Google Patents

Entertainment interaction system and control method Download PDF

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Publication number
CN114302538A
CN114302538A CN202111618310.6A CN202111618310A CN114302538A CN 114302538 A CN114302538 A CN 114302538A CN 202111618310 A CN202111618310 A CN 202111618310A CN 114302538 A CN114302538 A CN 114302538A
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China
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light
processing unit
central processing
entertainment
interactive
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CN202111618310.6A
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CN114302538B (en
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刘云
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Haitian Dengjing Xi'an Culture Technology Co ltd
Zigong Qixing Culture Technology Co ltd
Zigong Haitian Culture Ltd By Share Ltd
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Haitian Dengjing Xi'an Culture Technology Co ltd
Zigong Qixing Culture Technology Co ltd
Zigong Haitian Culture Ltd By Share Ltd
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    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02BCLIMATE CHANGE MITIGATION TECHNOLOGIES RELATED TO BUILDINGS, e.g. HOUSING, HOUSE APPLIANCES OR RELATED END-USER APPLICATIONS
    • Y02B20/00Energy efficient lighting technologies, e.g. halogen lamps or gas discharge lamps
    • Y02B20/40Control techniques providing energy savings, e.g. smart controller or presence detection

Abstract

The invention discloses an entertainment interactive system and a control method, wherein the system comprises a machine body and further comprises: the entertainment light show is arranged on the machine body, and a plurality of first light-emitting lamps with different colors are arranged inside the entertainment light show; the interactive themes are respectively arranged on the side wall of the machine body, different shapes are arranged on the interactive themes, and second light-emitting lamps are respectively arranged in the interactive themes; the controller is arranged in the machine body and electrically connected with a plurality of change-over switches, and the change-over switches are respectively connected in series in a circuit where the first light-emitting lamp and the second light-emitting lamp are located; the controller is connected with an interaction button, the interaction button is arranged on the side wall of the machine body, and different interaction themes are triggered to light through the interaction button.

Description

Entertainment interaction system and control method
Technical Field
The invention belongs to the technical field of intelligent entertainment equipment, and particularly relates to an entertainment interaction system and a control method.
Background
Along with the rapid development of society, the living standard is continuously improved, entertainment is an important part of people's life, and various entertainment places are in endlessly arranged at present, and are quite popular with people due to good environment.
The existing park places mostly adopt some entertainment equipment with fixed shapes, the entertainment equipment mostly plays a pleasant feeling for the garden players, and most of the entertainment equipment adopts some simple light flashes to perform atmosphere baking; meanwhile, in terms of light, the light used in the current entertainment places is still single, so that the experience effect of consumers is poor.
For the existing entertainment equipment, the entertainment interaction effect is lacked, too much interaction contact is lacked between a garden visitor and the entertainment equipment, the entertainment promotion effect of the garden visitor is not obvious, the situation of tediousness and boring can be avoided in the garden visiting process, and the experience of the garden visitor is poor.
Disclosure of Invention
In view of the above, in order to solve the above problems in the prior art, the present invention provides an entertainment interaction system and a control method thereof, so as to achieve the purposes of enhancing entertainment interaction, increasing the interest between a user and a device, and improving the playability of the interaction logic of the entertainment device.
The technical scheme adopted by the invention is as follows: an entertainment interaction system, the system comprising a body, the system further comprising:
the entertainment light show is arranged on the machine body, and a plurality of first light-emitting lamps with different colors are arranged inside the entertainment light show;
the interactive themes are respectively arranged on the side wall of the machine body, different shapes are arranged on the interactive themes, and second light-emitting lamps are respectively arranged in the interactive themes;
the controller is arranged in the machine body and electrically connected with a plurality of change-over switches, and the change-over switches are respectively connected in series in a circuit where the first light-emitting lamp and the second light-emitting lamp are located;
the controller is connected with an interaction button, the interaction button is arranged on the side wall of the machine body, and different interaction themes are triggered to light through the interaction button.
Furthermore, the entertainment lamplight show is set to be in an inverted step shape, a plurality of light emitting windows with different colors are arranged around the entertainment lamplight show, and the light emitting windows correspond to the first light emitting lamps.
Further, the controller includes: the system comprises a central processing unit, a power supply circuit and a clock circuit connected with the central processing unit, wherein the central processing unit is in communication connection with an interactive button and receives a trigger signal of the interactive button;
the power supply circuit is used for supplying power to the central processing unit;
the clock circuit is used for outputting a clock signal and feeding the clock signal back to the central processing unit, and the central processing unit controls the second light-emitting lamp to be switched on or switched off according to the clock signal.
Further, the interactive button includes:
the spherical touch body is arranged on the machine body, a voice hole area is arranged around the spherical touch body, a voice player is arranged in the corresponding inner part of the voice hole area, and the voice player is electrically connected with the central processing unit;
and the heating coil is arranged in the spherical touch body and is connected to the central processing unit through a switch circuit.
Furthermore, the change-over switch adopts Mos switch tubes, and each Mos switch tube is electrically connected to the central processing unit respectively.
Furthermore, the interactive theme is set into different network popular language fonts, the surfaces of the network popular language fonts are set into transparent panels, and the same second light-emitting lamps are arranged in the same group of network popular language fonts.
The invention specifically discloses a control method of an entertainment interactive system, which is applied to the entertainment interactive system and comprises the following steps:
s1: identifying whether the touch state exists through the interactive button, if the touch state exists, transmitting a touch state signal to the central processing unit, and entering the step S2;
s2, the central processor calls a light show instruction in the central processor according to the touch signal, the light show instruction triggers the first light-emitting lamps to be sequentially and circularly lightened, and the central processor lights the first light-emitting lamps according to the duration of the touch signal;
s3: if the interaction button is identified to be switched from the touch state to the non-touch state, the switching signal is transmitted to the central processing unit, the central processing unit calls an interaction theme instruction in the central processing unit, and the interaction theme instruction randomly triggers any one of the second light-emitting lamps to light;
s4: the central processing unit controls the correspondingly lighted second light emitting lamp to be turned off through the clock information of the clock circuit, and returns to the step S1.
Further, the control logic of the light show command is as follows:
setting the lighting time of each first light-emitting lamp as t1, and setting the touch state duration of the interactive button as t 2;
let the switching time between two adjacent first lamps at the current time be T3, and the switching time between two adjacent first lamps at the next time be T3, T3 be T3 (1-T2/10);
wherein t2 takes on the following values: 1s < t2<10s, if t2>10s, the switching time at the current time is maintained.
The invention has the beneficial effects that:
1. by adopting the entertainment interactive system provided by the invention, interactive entertainment is established between the entertainment light show and the interactive theme and the users, when in entertainment, the entertainment light show can give the users a sense of tension in the interactive process, meanwhile, under the action of the interactive theme, the network popular lines endowed with different meanings can be randomly generated for different users, and under the support of the network popular lines, the entertainment interestingness of the users can be obviously improved.
2. When the control method of the entertainment interactive system is actually applied, on one hand, when a user operates the control method, the interactive button can adjust the switching frequency generated by the entertainment light show in real time according to the continuous touch time of the user, so that the visual sense provided for the user is more pleasant; on the other hand, when the user operates the network, the current network popular phrases are finally generated to be displayed to the user, and therefore the user can be interested sufficiently.
Drawings
FIG. 1 is a schematic diagram of the overall structure of an entertainment interaction system provided by the present invention;
FIG. 2 is a schematic circuit diagram of an entertainment interaction system provided in the present invention;
the drawings are labeled as follows:
1-body, 2-interactive theme, 3-entertainment light show, 4-luminous window.
Detailed Description
Reference will now be made in detail to embodiments of the present application, examples of which are illustrated in the accompanying drawings, wherein like or similar reference numerals refer to the same or similar modules or modules having the same or similar functionality throughout. The embodiments described below with reference to the drawings are exemplary only for the purpose of explaining the present application and are not to be construed as limiting the present application. On the contrary, the embodiments of the application include all changes, modifications and equivalents coming within the spirit and terms of the claims appended hereto.
Example 1
As shown in fig. 1, the embodiment specifically provides an entertainment interactive system, which aims to improve interactivity, interestingness and playability with users, and increase intelligent light effect application in current garden scenes. In this embodiment, the system includes a machine body, the machine body is used as a main body of the system and is supported on the ground, and in order to improve the supporting stability of the machine body on the ground, a plurality of anti-skid pads can be arranged at the bottom of the machine body to enhance the stability of the machine body. In order to realize the corresponding functional requirements, the system further comprises: the entertainment light show is arranged on the machine body, the interactive subjects are respectively arranged on the side wall of the machine body, and the controller is arranged in the machine body.
The inside at the amusement light show is arranged the first of a plurality of different colours and is luminous, to the structural design of amusement light show, as follows: it is down the step form to establish entertainment light exquisiteness into to the sensation is formed by a plurality of different diamonds in the vision for the user, and has arranged the luminous window that a plurality of is different colours around entertainment light exquisiteness, because the colour of luminous window is different, consequently, when luminous window is luminous in the first luminous lamp of cooperation, the luminous window can map out different colours, comes out in order to reach the gorgeous effect of the outward appearance that promotes entertainment light exquisiteness, each correspond in the luminous window respectively first luminous lamp, after first luminous lamp is lighted, each luminous window then can demonstrate different colours, in order to reach gorgeous and colorful effect.
On the other hand, the interactive themes are provided with different shapes, and second light-emitting lamps are respectively arranged in the interactive themes; specifically, in practical applications, the interactive theme may adopt the current network popular language, for example: the fonts of words such as good fortune, Buddha family life, fancy carp, mountain life, C position, overnight riot, promotion and salary. Because the interactive themes are set into different network popular language fonts, the surfaces of the network popular language fonts are set into transparent panels, the second light-emitting lamps are arranged in the same group of network popular language fonts, and when the second light-emitting lamps are lightened, all the interactive themes can be lightened, so that different color effects can be presented for entertainment of users and the theme meanings of the users obtained through drawing lots at present.
For a specific control circuit part, the controller is electrically connected with a plurality of change-over switches, and each change-over switch is respectively connected in series with a circuit where each first light-emitting lamp and each second light-emitting lamp are located; the controller is connected with an interaction button, the interaction button is arranged on the side wall of the machine body, and different interaction themes are triggered to light through the interaction button.
In practical application, as shown in fig. 2, the controller mainly includes: the system comprises a central processing unit, a power supply circuit and a clock circuit connected with the central processing unit, wherein the central processing unit is in communication connection with an interactive button and receives a trigger signal of the interactive button; the central processing unit can adopt an MCU based on an ARM architecture; the power circuit adopts the existing mature voltage reduction and current stabilization circuit and supplies adaptive voltage to each functional module; the clock circuit adopts a conventional circuit, namely an oscillating circuit which generates accurate movement like a clock, any work is in time sequence, the clock circuit is used for outputting a clock signal and feeding the clock signal back to the central processing unit, the central processing unit controls the on-off of the second light-emitting lamp according to the clock signal so as to transmit a signal to the central processing unit according to the clock signal after the second light-emitting lamp is lightened, and the central processing unit sends a corresponding logic instruction. The circuit used to generate this time is a clock circuit. The clock circuit is generally composed of a crystal oscillator, a crystal oscillator control chip and a capacitor. The interactive button is connected with a signal terminal pin of the central processing unit, and the trigger signal is transmitted to the central processing unit through the interactive button.
In practical application, in order to further enhance the operability and interest of the interactive button, the interactive button comprises: the voice player is electrically connected with the central processing unit, corresponding voice is recorded in the central processing unit in advance and circularly played through the voice player, and therefore the tourists can touch the interactive buttons according to the voice prompt. The heating coil is connected to the central processing unit through the switch circuit, the central processing unit realizes that the heating coil is connected into the circuit through the switch circuit, heat is generated through the heating coil and fed back to the palm of the tourist, and on one hand, the palm can have a stronger interaction effect because the palm can sense certain heat; on the other hand, along with the touch duration time on the interactive button, the heating value of the heating coil can be gradually increased, so that the palm induction feedback of the tourist is more and more obvious, and the palm of the tourist is reminded to leave the surface of the interactive button.
In practical application, the change-over switch adopts Mos switch tubes, and each Mos switch tube is electrically connected to the central processing unit respectively. The Mos switch tube is a circuit constructed by utilizing the principle that a Mos tube grid (g) controls the on-off of a source electrode(s) and a drain electrode (d), and under the action of the Mos switch tube, the Mos switch tube can realize the on-off of the first light-emitting lamp and the second light-emitting lamp, and further, the Mos switch tube can control the first light-emitting lamp, the Mos switch tube can realize the on-off of the first light-emitting lamp and the second light-emitting lamp, and further, the Mos switch tube can realize the on-off of the first light-emitting lamp in sequence so as to achieve the effect of circular lighting, and the Mos switch tube can further cooperate with different colors of a light-emitting window to achieve a more gorgeous effect and give a unique visual perception to tourists.
Example 2
The invention specifically discloses a control method of an entertainment interactive system, which is applied to the entertainment interactive system, the control method is mainly used for providing control logic to control the operation logic of the entertainment interactive system, the control method is a key element for realizing entertainment interaction, and comprises the following steps:
s1: since the external surface of the interactive button is the spherical touch body, the spherical touch body can sense the hand of the human body to automatically recognize whether the interactive button is in the touch state through the interactive button, and if it is recognized that the interactive button is currently in the touch state, the touch state signal is transmitted to the central processing unit, and the process proceeds to step S2.
S2: the central processing unit calls a light show instruction inside the central processing unit according to the touch signal, the light show instruction triggers each first light-emitting lamp to be sequentially and circularly lightened, and the central processing unit is used for realizing that the parking time of the tourist on the interactive button is longer and longer when the amusement is interacted, and then the circulating frequency of each first light-emitting lamp is faster and faster, so that the tension and the participation degree of the tourist in the process of participating in the amusement can be enhanced. Wherein, the control logic of the above-mentioned middle light show instruction is:
s201: setting the lighting time of each first light-emitting lamp as t1, and setting the touch state duration of the interactive button as t 2;
s202: let the switching time between two adjacent first lamps at the current time be T3, and the switching time between two adjacent first lamps at the next time be T3, T3 be T3 (1-T2/10);
wherein t2 takes on the following values: 1s < t2<10s, if t2>10s, the switching time at the current time is maintained, i.e. the switching time is maintained at the fastest time (cycle frequency).
Of course, the above is a more complex operation mode, in practical application, the touch state duration of the interactive button can be set to 1-10s, and at the same time, the touch state duration corresponds to the switching time of different levels for every 1s and every 2s.
S3: if the interaction button is identified to be switched from the touch state to the non-touch state, namely after the hand of the tourist is separated from the interaction button, the switching signal is transmitted to the central processing unit, the central processing unit calls an interaction theme instruction in the central processing unit, and the interaction theme instruction randomly triggers any one of the second light-emitting lamps to light. Wherein the logic of the interactive theme instruction is:
and the second light-emitting lamps are respectively allocated with an IP address and prestored in the central processing unit, the central processing unit runs an internal lottery algorithm, the existing mature algorithm can be adopted for the lottery algorithm, the detailed description is omitted, and the corresponding IP addresses are allocated for the lottery algorithm so as to realize the lighting of the interactive subjects corresponding to the IP addresses and achieve the purpose of carrying out interactive entertainment on tourists.
S4: when the corresponding interaction theme is lighted, the central processing unit controls the second light-emitting lamp which is correspondingly lighted to be turned off through the clock information of the clock circuit after reaching the preset clock information, and returns to the step S1 to prepare for the next entertainment interaction.
Based on the control method, when the user operates, the interactive button can adjust the switching frequency generated by the entertainment light show in real time according to the continuous touch time of the user, so that the visual sense provided for the user is more scenery; on the other hand, when the user operates the network, the current network popular phrases are finally generated to be displayed to the user, and therefore the user can be interested sufficiently.
It should be noted that any process or method descriptions in flow charts or otherwise described herein may be understood as representing modules, segments, or portions of code which include one or more executable instructions for implementing specific logical functions or steps of the process, and that the scope of the preferred embodiments of the present application includes additional implementations in which functions may be executed out of order from that shown or discussed, including substantially concurrently or in reverse order, depending on the functionality involved, as would be understood by those reasonably skilled in the art of the embodiments of the present application.
It should be understood that portions of the present application may be implemented in hardware, software, firmware, or a combination thereof. In the above embodiments, the various steps or methods may be implemented in software or firmware stored in memory and executed by a suitable instruction execution system. For example, if implemented in hardware, as in another embodiment, any one or combination of the following techniques, which are known in the art, may be used: a discrete logic circuit having a logic gate circuit for implementing a logic function on a data signal, an application specific integrated circuit having an appropriate combinational logic gate circuit, a Programmable Gate Array (PGA), a Field Programmable Gate Array (FPGA), or the like.
It will be understood by those skilled in the art that all or part of the steps carried by the method for implementing the above embodiments may be implemented by hardware related to instructions of a program, which may be stored in a computer readable storage medium, and when the program is executed, the program includes one or a combination of the steps of the method embodiments.
In addition, functional units in the embodiments of the present application may be integrated into one processing module, or each unit may exist alone physically, or two or more units are integrated into one module. The integrated module can be realized in a hardware mode, and can also be realized in a software functional module mode. The integrated module, if implemented in the form of a software functional module and sold or used as a stand-alone product, may also be stored in a computer readable storage medium.
The storage medium mentioned above may be a read-only memory, a magnetic or optical disk, etc.
Although embodiments of the present application have been shown and described above, it is understood that the above embodiments are exemplary and should not be construed as limiting the present application, and that variations, modifications, substitutions and alterations may be made to the above embodiments by those of ordinary skill in the art within the scope of the present application.

Claims (8)

1. An entertainment interaction system, the system comprising a body, the system further comprising:
the entertainment light show is arranged on the machine body, and a plurality of first light-emitting lamps with different colors are arranged inside the entertainment light show;
the interactive themes are respectively arranged on the side wall of the machine body, different shapes are arranged on the interactive themes, and second light-emitting lamps are respectively arranged in the interactive themes;
the controller is arranged in the machine body and electrically connected with a plurality of change-over switches, and the change-over switches are respectively connected in series in a circuit where the first light-emitting lamp and the second light-emitting lamp are located;
the controller is connected with an interaction button, the interaction button is arranged on the side wall of the machine body, and different interaction themes are triggered to light through the interaction button.
2. The entertainment interaction system of claim 1, wherein the entertainment light show is configured as an inverted step, and a plurality of light-emitting windows with different colors are disposed around the entertainment light show, and each light-emitting window corresponds to each first light-emitting lamp.
3. The entertainment interaction system of claim 1, wherein the controller comprises: the system comprises a central processing unit, a power supply circuit and a clock circuit connected with the central processing unit, wherein the central processing unit is in communication connection with an interactive button and receives a trigger signal of the interactive button;
the power supply circuit is used for supplying power to the central processing unit;
the clock circuit is used for outputting a clock signal and feeding the clock signal back to the central processing unit, and the central processing unit controls the second light-emitting lamp to be switched on or switched off according to the clock signal.
4. The entertainment interaction system of claim 3, wherein the interaction button comprises:
the spherical touch body is arranged on the machine body, a voice hole area is arranged around the spherical touch body, a voice player is arranged in the corresponding inner part of the voice hole area, and the voice player is electrically connected with the central processing unit;
and the heating coil is arranged in the spherical touch body and is connected to the central processing unit through a switch circuit.
5. The entertainment interaction system of claim 3, wherein the switch is a Mos switch tube, and each Mos switch tube is electrically connected to the central processing unit.
6. The interactive entertainment system of claim 1, wherein the interactive theme is configured with different popular internet fonts, the surface of the popular internet font is configured with a transparent panel, and the same second light-emitting lamp is disposed inside the same group of popular internet fonts.
7. An entertainment interactive system control method, applied to the entertainment interactive system of claim 3, comprising:
s1: identifying whether the touch state exists through the interactive button, if the touch state exists, transmitting a touch state signal to the central processing unit, and entering the step S2;
s2: the central processing unit calls a light show instruction in the central processing unit according to the touch signal, the light show instruction triggers each first light-emitting lamp to be sequentially and circularly lightened, and the central processing unit lightens the switching frequency of each first light-emitting lamp according to the duration of the touch signal;
s3: if the interaction button is identified to be switched from the touch state to the non-touch state, the switching signal is transmitted to the central processing unit, the central processing unit calls an interaction theme instruction in the central processing unit, and the interaction theme instruction randomly triggers any one of the second light-emitting lamps to light;
s4: the central processing unit controls the correspondingly lighted second light emitting lamp to be turned off through the clock information of the clock circuit, and returns to the step S1.
8. The entertainment interaction system control method of claim 7, wherein the control logic of the light show command is:
setting the lighting time of each first light-emitting lamp as t1, and setting the touch state duration of the interactive button as t 2;
let the switching time between two adjacent first lamps at the current time be T3, and the switching time between two adjacent first lamps at the next time be T3, T3 be T3 (1-T2/10);
wherein t2 takes on the following values: 1s < t2<10s, if t2>10s, the switching time at the current time is maintained.
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