CN114125516A - Video playing method, wearable device and storage medium - Google Patents
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- 230000009191 jumping Effects 0.000 claims abstract description 12
- 238000004590 computer program Methods 0.000 claims description 5
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/414—Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
- H04N21/41407—Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance embedded in a portable device, e.g. video client on a mobile phone, PDA, laptop
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/44—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs
- H04N21/44016—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs involving splicing one content stream with another content stream, e.g. for substituting a video clip
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/472—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
Abstract
The embodiment of the application provides a video playing method, wearable equipment and a storage medium, wherein the wearable equipment comprises a display screen for playing videos, and the method comprises the following steps: acquiring a group of videos to be played; merging the group of videos to be played to obtain a first video; each video to be played in a group of videos to be played corresponds to a starting frame position; playing a first video on a display screen, and determining a first starting frame position corresponding to a video switching instruction under the condition of receiving the video switching instruction; jumping to the first starting frame position of the first video, and continuously playing the first video on the display screen.
Description
Technical Field
The present application relates to the field of electronic applications, and in particular, to a video playing method, a wearable device, and a storage medium.
Background
At present, a video dial plate on wearable equipment such as a smart watch is composed of two sub-views, one of the sub-views is used for displaying elements such as time, the other sub-View is a video View used for playing a video, when a plurality of videos are polled and played on the video dial plate, when a next video needs to be switched to for video playing, a Uniform Resource Identifier (URI) of the next video needs to be calculated, and the URI of the next video is set by calling a setvideo URI method and played again, and the renewed calling of the setvideo URI method causes the renewed layout, calculation and drawing of the whole View, resulting in a large power consumption and power consumption problem of the wearable equipment.
Disclosure of Invention
The embodiment of the application provides a video playing method, wearable equipment and a storage medium, and power consumption of the wearable equipment can be reduced.
The technical scheme of the application is realized as follows:
the embodiment of the application provides a video playing method, which is applied to wearable equipment, wherein the wearable equipment comprises a display screen for playing videos, and the method comprises the following steps:
acquiring a group of videos to be played; merging the group of videos to be played to obtain a first video; each video to be played in the group of videos to be played corresponds to a starting frame position;
playing the first video on the display screen, and determining a first starting frame position corresponding to a video switching instruction under the condition of receiving the video switching instruction;
jumping to the first starting frame position of the first video, and continuously playing the first video on the display screen.
Optionally, the merging the group of videos to be played to obtain a first video includes:
merging the group of videos to be played into a combined video according to the playing sequence of the group of videos to be played;
and marking the group of starting frame positions corresponding to the group of videos to be played in the combined video to obtain the first video.
Optionally, the method further includes:
determining at least one starting frame position from the set of starting frame positions;
and respectively starting from the at least one starting frame position, and overlapping at least one to-be-played video corresponding to the at least one starting frame position with a switching video with a preset duration to obtain the first video.
Optionally, after acquiring a group of videos to be played; before the combining the group of videos to be played into the combined video according to the playing sequence of the group of videos to be played, the method further includes:
determining at least one video to be played from the group of videos to be played;
respectively overlapping the switching video with preset time length on the at least one video to be played from the initial position of the group of videos to be played to obtain a group of adjusted videos to be played;
correspondingly, the merging the group of videos to be played into a combined video according to the playing sequence of the group of videos to be played includes:
and merging the group of adjusted videos to be played into the combined video according to the playing sequence of the group of adjusted videos to be played.
Optionally, the method further includes:
merging the group of videos to be played into the combined video by using a preset video merging tool;
or, the preset video merging tool is utilized to merge the group of adjusted videos to be played into the combined video.
Optionally, the jumping to the first start frame position of the first video includes:
and calling a preset video playing jump method to jump to the first starting frame position of the first video.
Optionally, the determining a first start frame position corresponding to the video switching instruction includes:
determining the position of the current frame of the first video playing when the video switching instruction is received;
searching for a next starting frame position adjacent to the current video frame from the set of starting frame positions;
determining the next start frame position as the first start frame position.
The embodiment of the application provides a wearable device, wearable device includes:
the video acquisition unit is used for acquiring a group of videos to be played;
the video merging unit is used for merging the group of videos to be played to obtain a first video; each video to be played in the group of videos to be played corresponds to a starting frame position;
the video playing unit is used for playing the first video on a display screen for playing the video; continuing to play the first video on the display screen;
the frame position determining unit is used for determining a first starting frame position corresponding to a video switching instruction under the condition that the video switching instruction is received;
a video skipping unit for skipping to the first start frame position of the first video.
The embodiment of the application provides a wearable device, wearable device includes: a processor, a display, a memory and a communication bus; the display comprises a display screen for playing video, and the processor executes the running program stored in the memory to realize the method according to any one of the above items.
An embodiment of the application provides a storage medium on which a computer program is stored, which computer program, when executed by a processor, implements the method as described in any one of the above.
The embodiment of the application provides a video playing method, wearable equipment and a storage medium, wherein the wearable equipment comprises a display screen for playing videos, and the method comprises the following steps: acquiring a group of videos to be played; merging the group of videos to be played to obtain a first video; each video to be played in a group of videos to be played corresponds to a starting frame position; playing a first video on a display screen, and determining a first starting frame position corresponding to a video switching instruction under the condition of receiving the video switching instruction; jumping to the first starting frame position of the first video, and continuously playing the first video on the display screen. By adopting the implementation scheme, a group of videos to be played are combined into the first video, a group of start frame positions of the group of videos to be played are marked in the first video, and in the process of playing the first video on the wearable device, when video switching is needed, the first start frame position of the next video to be played, which needs to jump, can be positioned in the first video and jumped to the first start frame position, so that video jumping among the group of videos to be played is realized, and the power consumption of the wearable device is reduced.
Drawings
Fig. 1 is a flowchart of video playing provided in an embodiment of the present application;
fig. 2 is a schematic diagram of video skipping on an exemplary video dial provided in an embodiment of the present application;
fig. 3 is a first schematic structural diagram of a wearable device according to an embodiment of the present disclosure;
fig. 4 is a schematic structural diagram of a wearable device according to an embodiment of the present application.
Detailed Description
It should be understood that the specific embodiments described herein are merely illustrative of the present application. And are not intended to limit the present application.
Example one
An embodiment of the present application provides a video playing method, as shown in fig. 1, which is applied to a wearable device, where the wearable device includes a display screen for playing a video, and the method may include:
s101, acquiring a group of videos to be played; merging the group of videos to be played to obtain a first video; each video to be played in a group of videos to be played corresponds to a start frame position.
The video playing method is suitable for a scene of polling and playing a plurality of videos on a display screen of wearable equipment.
In this application embodiment, wearing formula equipment can be for wearing formula equipment that includes the video dial plate such as intelligent bracelet, intelligent wrist-watch, wherein, the video dial plate is as the video display screen of broadcast in realizing this application.
Optionally, for a group of videos to be played, the wearable device may perform merging processing on the group of videos to be played to obtain a first video, or the first terminal in communication connection with the wearable device may perform corresponding merging processing operation, and a specific execution main body for performing the video merging processing operation may be selected according to an actual situation, which is not specifically limited in the embodiment of the present application. It should be noted that the first terminal performs merging processing on a group of videos to be played to obtain an execution process of the first video, and the wearable device performs merging processing on a group of videos to be played to obtain the first video, where the execution process of the first video is the same as that of the wearable device, and the following description specifically describes the case of obtaining the first video by merging processing the group of videos to be played by the wearable device.
In the embodiment of the present application, the terminal may be any device having communication and storage functions, for example: terminal devices such as tablet computers, mobile phones, Personal Computers (PCs), and notebook computers.
In the embodiment of the application, the wearable device acquires a group of videos to be played, then merges the group of videos to be played into a combined video according to the playing sequence of the group of videos to be played, and marks a group of starting frame positions corresponding to the group of videos to be played in the combined video to obtain the first video.
In the embodiment of the application, a group of videos to be played can be merged into a combined video by using a preset video merging tool, wherein the preset video merging tool can be a tool which can realize video merging, such as an FFmpeg tool.
The process of acquiring a group of videos to be played and combining the group of videos to be played into a combined video by using an FFmpeg tool according to the playing sequence of the group of videos to be played can be as follows: creating a txt document, concat _ info.txt, and inputting a group of file names of videos to be played in the concat-info.txt, for example, inputting file 'test1.mp4' and file 'test2.mp4' in the concat-info.txt; then, the command ffmpeg-f contract-i contract _ info.txt-c copy output is executed to realize the process of merging a group of videos to be played in the contract _ info.txt into a combined video.
Further, in the process of combining the group of videos to be played to obtain the first video, the switching videos with the preset duration may be superimposed from the initial position of the video to be played.
In an optional embodiment, the wearable device may merge videos first and then superimpose the switching videos, specifically, the wearable device merges a group of videos to be played into a combined video according to a playing sequence of the group of videos to be played; marking a group of starting frame positions corresponding to a group of videos to be played in the combined video; thereafter, determining at least one starting frame position from a set of starting frame positions; and respectively starting from at least one start frame position, and overlapping at least one to-be-played video corresponding to the at least one start frame position with a switching video with a preset duration to obtain a first video. The wearable device can combine a group of videos to be played into a combined video by using a preset video combining tool.
It should be noted that the switching video may be superimposed on one to-be-played video in a group of to-be-played videos, or may be superimposed on a plurality of to-be-played videos in a group of to-be-played videos, or may be superimposed on each to-be-played video in a group of to-be-played videos, where the number of the to-be-played videos in which the switching video is specifically superimposed is not specifically limited in the embodiment of the present application.
It should be noted that, a switching video with the same time length and/or the same content may be superimposed on at least one video to be played, or a switching video with a customized time length and/or a customized content may be superimposed on any video to be played in at least one video to be played, and the specific video content and the video time length of the switching video may be selected according to the actual situation, which is not specifically limited in the embodiment of the present application.
In another optional embodiment, the wearable device may overlap the switching videos first and then perform video merging, and specifically, the wearable device determines at least one video to be played from a group of videos to be played; respectively starting from the initial positions of a group of videos to be played, and overlapping at least one video to be played with a switching video with a preset time length to obtain a group of adjusted videos to be played; and then, according to the playing sequence of the group of adjusted videos to be played, combining the group of adjusted videos to be played into a combined video, and marking a group of starting frame positions corresponding to the group of videos to be played in the combined video to obtain the first video. The wearable device can combine a set of adjusted videos to be played into a first video by using a preset video combining tool.
It should be noted that the switching video may be superimposed to the start position of at least one video to be played by the FFmpeg method.
Illustratively, the command for the FFmpeg method is:
ffmpeg-y-i input-vf"fade=t=in:s=0:n=30,fade=t=out:s=120:n=150"output
where s-0 denotes a video frame at which the switching video starts, and n-30 denotes a video frame at which the switching video ends.
It should be noted that, in the embodiment of the present application, the execution sequence between video merging and video switching with a preset duration is not limited, and the execution sequence may be specifically selected according to an actual situation.
In the embodiment of the application, the switching video can be fade-in attribute animation with preset duration. It can be understood that, the switching video is superimposed at the start position of the video to be played, so that the display effect of video switching can be improved in the process of switching the video. And the video is directly overlapped and switched in the first video, so that the switching effect of the next section of video to be played is avoided in the process of switching the video, and the power consumption problem in the video switching process is further solved.
In the embodiment of the present application, the preset duration may be 30s, 500ms, and the like, and is specifically selected according to an actual situation, and the embodiment of the present application is not specifically limited.
S102, playing a first video on a display screen, and determining a first starting frame position corresponding to a video switching instruction under the condition that the video switching instruction is received.
After the wearable device acquires the first video, the wearable device can play the first video on the display screen of the wearable device when receiving a playing request of the first video, at the moment, a group of videos to be played can be played sequentially on the display screen of the wearable device, and switching animation can also appear when the playing of the videos to be played starts. And determining a first starting frame position corresponding to the video switching instruction under the condition of receiving the video switching instruction.
Specifically, a first video is played on a video dial of the wearable device, a user sends a video switching instruction to the wearable device by touching the video dial or pressing a designated key of the wearable device, at this time, the wearable device receives the video switching instruction and determines that a current frame position of the first video is played when the video switching instruction is received, because a group of starting frame positions of a group of videos to be played are marked in the first video, the wearable device determines a next starting frame position adjacent to the current frame position from the group of starting frame positions, and determines the next starting frame position as a first starting frame position corresponding to the video switching instruction.
Illustratively, as shown in fig. 2, a video 1 is played on a video dial of the smart watch, and the user double clicks on the video dial, and then the video dial jumps to the next video 2 of the video 1 for playing.
S103, jumping to the first starting frame position of the first video, and continuously playing the first video on the display screen.
After the wearable device determines a first start frame position corresponding to the video switching instruction, the wearable device jumps to the first start frame position of the first video and continues to play the first video on the display screen.
In the embodiment of the application, the wearable device calls a preset video playing and skipping method to skip to the first starting frame position of the first video.
In the embodiment of the present application, the preset video skipping method may be a seekTo method of a VideoView, and may also be other methods that can implement video skipping, and a specific preset video skipping method may be selected according to an actual situation, which is not specifically limited in the embodiment of the present application.
In the embodiment of the application, the wearable device jumps to the first start frame position, plays a first to-be-played video corresponding to the first start frame position in the first video, and if the first to-be-played video is overlapped with the switching animation, the display effect corresponding to the switching animation is also displayed on the video dial plate when the first to-be-played video is switched to.
It can be understood that a group of videos to be played are combined into a first video, a group of start frame positions of the group of videos to be played are marked in the first video, in the process of playing the first video on the wearable device, when video switching is needed, the first start frame position of the next video to be played, which needs to jump, can be located in the first video, and jump to the first start frame position, so that video jumping among the group of videos to be played is realized, the whole View re-layout calculation and the initialization operation of each video to be played are avoided, the power consumption of resetting a new video and adding the switched video is reduced when the video dial plate is used for video switching, and the power consumption of the wearable device is reduced.
Example two
The embodiment of the application provides a wearable device. As shown in fig. 3, the wearable device 1 includes:
a video obtaining unit 10, configured to obtain a group of videos to be played;
the video merging unit 11 is configured to merge the group of videos to be played to obtain a first video; each video to be played in the group of videos to be played corresponds to a starting frame position;
a video playing unit 12, configured to play the first video on a display screen for playing a video; continuing to play the first video on the display screen;
a frame position determining unit 13, configured to determine, when a video switching instruction is received, a first starting frame position corresponding to the video switching instruction;
a video skipping unit 14 for skipping to the first start frame position of the first video.
Optionally, the wearable device further comprises: a video merging unit and a frame position marking unit;
the video merging unit is used for merging the group of videos to be played into a combined video according to the playing sequence of the group of videos to be played;
the frame position marking unit is configured to mark the group of start frame positions corresponding to the group of videos to be played in the combined video to obtain the first video.
Optionally, the wearable device further comprises: a video superimposing unit;
the frame position determining unit 13 is further configured to determine at least one starting frame position from the set of starting frame positions;
the video overlapping unit is configured to overlap, starting from the at least one start frame position, the at least one to-be-played video corresponding to the at least one start frame position with a switching video of a preset duration to obtain the first video.
Optionally, the video superimposing unit is further configured to determine at least one video to be played from the group of videos to be played; respectively overlapping the switching video with preset time length on the at least one video to be played from the initial position of the group of videos to be played to obtain a group of adjusted videos to be played;
the video merging unit 11 is further configured to merge the group of adjusted videos to be played into the combined video according to the playing order of the group of adjusted videos to be played.
Optionally, the video merging unit 11 is further configured to merge the group of videos to be played into the combined video by using a preset video merging tool; or, the preset video merging tool is utilized to merge the group of adjusted videos to be played into the combined video.
Optionally, the video skipping unit 14 is further configured to invoke a preset video playing skipping method to skip to the first starting frame position of the first video.
Optionally, the frame position determining unit 13 is further configured to determine a current frame position of the first video playing when the video switching instruction is received; searching for a next starting frame position adjacent to the current video frame from the set of starting frame positions; determining the next start frame position as the first start frame position.
The wearable device provided by the embodiment of the application comprises a display screen for playing videos, and a display unit, wherein the display screen is used for acquiring a group of videos to be played; merging the group of videos to be played to obtain a first video; each video to be played in a group of videos to be played corresponds to a starting frame position; playing a first video on a display screen, and determining a first starting frame position corresponding to a video switching instruction under the condition of receiving the video switching instruction; jumping to the first starting frame position of the first video, and continuously playing the first video on the display screen. Therefore, in the wearable device provided by the embodiment, a group of videos to be played is combined into a first video, and a group of start frame positions of the group of videos to be played is marked in the first video, and in the process of playing the first video on the wearable device, when video switching is required, the first start frame position of the next video to be played, which needs to jump, can be located in the first video, and the video jumps to the first start frame position, so that video jumping between the group of videos to be played is realized, and power consumption of the wearable device is reduced.
Fig. 4 is a schematic diagram of a composition structure of a wearable device 1 provided in an embodiment of the present application, and in practical application, based on the same disclosure concept of the above embodiment, as shown in fig. 4, the wearable device 1 of the present embodiment includes: a display 15, a processor 16, a memory 17, and a communication bus 18.
In a Specific embodiment, the video obtaining unit 10, the video merging unit 11, the video playing unit 12, the frame position determining unit 13, the video skipping unit 14, the video merging unit, the frame position marking unit and the video superimposing unit may be implemented by a Processor 16 located on the terminal 1, the display 15 includes a display screen for playing video, and the Processor 16 may be at least one of an Application Specific Integrated Circuit (ASIC), a Digital Signal Processor (DSP), a Digital Signal Processing Device (DSPD), a Programmable Logic image Processing Device (PLD), a Field Programmable Gate Array (FPGA), a CPU, a controller, a microcontroller and a microprocessor. It is understood that the electronic device for implementing the above-mentioned processor function may be other devices, and the embodiment is not limited in particular.
In the embodiment of the present application, the communication bus 18 is used for realizing connection communication among the display 15, the processor 16 and the memory 17; when the processor 16 executes the running program stored in the memory 17, the following video playing method is implemented:
acquiring a group of videos to be played; merging the group of videos to be played to obtain a first video; each video to be played in the group of videos to be played corresponds to a starting frame position;
playing the first video on the display screen, and determining a first starting frame position corresponding to a video switching instruction under the condition of receiving the video switching instruction;
jumping to the first starting frame position of the first video, and continuously playing the first video on the display screen.
The embodiment of the application provides a storage medium, on which a computer program is stored, and the computer readable storage medium stores one or more programs, which can be executed by one or more processors and applied to a wearable device, and the computer program implements the video playing method as described above.
It should be noted that, in this document, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other like elements in a process, method, article, or apparatus that comprises the element.
Through the above description of the embodiments, those skilled in the art will clearly understand that the method of the above embodiments can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware, but in many cases, the former is a better implementation manner. Based on such understanding, the technical solutions of the present disclosure may be embodied in the form of a software product, which is stored in a storage medium (e.g., ROM/RAM, magnetic disk, optical disk) and includes instructions for enabling an image display device (e.g., a mobile phone, a computer, a server, an air conditioner, or a network device) to execute the method according to the embodiments of the present disclosure.
The above description is only a preferred embodiment of the present application, and is not intended to limit the scope of the present application.
Claims (10)
1. A video playing method is applied to wearable equipment, the wearable equipment comprises a display screen used for playing videos, and the method comprises the following steps:
acquiring a group of videos to be played; merging the group of videos to be played to obtain a first video; each video to be played in the group of videos to be played corresponds to a starting frame position;
playing the first video on the display screen, and determining a first starting frame position corresponding to a video switching instruction under the condition of receiving the video switching instruction;
jumping to the first starting frame position of the first video, and continuously playing the first video on the display screen.
2. The method according to claim 1, wherein the merging the set of videos to be played to obtain the first video comprises:
merging the group of videos to be played into a combined video according to the playing sequence of the group of videos to be played;
and marking the group of starting frame positions corresponding to the group of videos to be played in the combined video to obtain the first video.
3. The method of claim 2, further comprising:
determining at least one starting frame position from the set of starting frame positions;
and respectively starting from the at least one starting frame position, and overlapping at least one to-be-played video corresponding to the at least one starting frame position with a switching video with a preset duration to obtain the first video.
4. The method of claim 2, wherein after the obtaining of the set of videos to be played; before the combining the group of videos to be played into the combined video according to the playing sequence of the group of videos to be played, the method further includes:
determining at least one video to be played from the group of videos to be played;
respectively overlapping the switching video with preset time length on the at least one video to be played from the initial position of the group of videos to be played to obtain a group of adjusted videos to be played;
correspondingly, the merging the group of videos to be played into a combined video according to the playing sequence of the group of videos to be played includes:
and merging the group of adjusted videos to be played into the combined video according to the playing sequence of the group of adjusted videos to be played.
5. The method according to claim 2 or 4, characterized in that the method further comprises:
merging the group of videos to be played into the combined video by using a preset video merging tool;
or, the preset video merging tool is utilized to merge the group of adjusted videos to be played into the combined video.
6. The method of claim 1, wherein said jumping to the first start frame position of the first video comprises:
and calling a preset video playing jump method to jump to the first starting frame position of the first video.
7. The method of claim 1, wherein the determining a first start frame position corresponding to the video switch command comprises:
determining the position of the current frame of the first video playing when the video switching instruction is received;
searching for a next starting frame position adjacent to the current video frame from the set of starting frame positions;
determining the next start frame position as the first start frame position.
8. A wearable device, comprising:
the video acquisition unit is used for acquiring a group of videos to be played;
the video merging unit is used for merging the group of videos to be played to obtain a first video; each video to be played in the group of videos to be played corresponds to a starting frame position;
the video playing unit is used for playing the first video on a display screen for playing the video; continuing to play the first video on the display screen;
the frame position determining unit is used for determining a first starting frame position corresponding to a video switching instruction under the condition that the video switching instruction is received;
a video skipping unit for skipping to the first start frame position of the first video.
9. A wearable device, comprising: a processor, a display, a memory and a communication bus; the display comprises a display screen for playing video, and the processor, when executing the running program stored in the memory, implements the method according to any one of claims 1-7.
10. A storage medium on which a computer program is stored which, when being executed by a processor, carries out the method according to any one of claims 1 to 7.
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