CN114082170B - Cross game control method combining cross chess game and building block toy and three-dimensional chessboard - Google Patents

Cross game control method combining cross chess game and building block toy and three-dimensional chessboard

Info

Publication number
CN114082170B
CN114082170B CN202111341683.3A CN202111341683A CN114082170B CN 114082170 B CN114082170 B CN 114082170B CN 202111341683 A CN202111341683 A CN 202111341683A CN 114082170 B CN114082170 B CN 114082170B
Authority
CN
China
Prior art keywords
source device
cross
module
chessboard
dimensional
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
CN202111341683.3A
Other languages
Chinese (zh)
Other versions
CN114082170A (en
Inventor
熊志勇
刘绮
伍雨晴
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
South China University of Technology SCUT
Original Assignee
South China University of Technology SCUT
Filing date
Publication date
Application filed by South China University of Technology SCUT filed Critical South China University of Technology SCUT
Priority to CN202111341683.3A priority Critical patent/CN114082170B/en
Publication of CN114082170A publication Critical patent/CN114082170A/en
Application granted granted Critical
Publication of CN114082170B publication Critical patent/CN114082170B/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Abstract

The invention belongs to the technical field of chessboard game control, and discloses a cross game control method and a three-dimensional chessboard by combining cross chess games with building block toys, wherein the cross game control method by combining the cross chess games with the building block toys uses a three-dimensional map as a chessboard, and the chesses are universal modules in five different forms; the player needs to build a path to the destination point by using a specific module determined by dice, and bypasses the chessboard; the complete path connecting the start point and the end point is set up preferentially as winner. The five general modules with different forms are cube modules respectively; an L-shaped module; triangle module; 1/4 round tube module; a cylindrical module. The invention provides a brand new rule design with the traditional flying chess, endows the chess pieces with depth, and excites and cultures the space perception capability of children in the thinking process of each step of constructing a path. The invention can effectively improve the space cognition ability of children.

Description

Cross game control method combining cross chess game and building block toy and three-dimensional chessboard
Technical Field
The invention belongs to the technical field of chessboard game control, and particularly relates to a cross game control method and a three-dimensional chessboard by combining a cross chess game with a building block toy.
Background
The traditional flying chess is based on a cross game, and the game principle is very original, so that the traditional flying chess is widely applied to different cultural traditional teaching games and modern scientific diathesis education game activities, and the cross chess has great potential for constructing basic thinking situations.
The game elements are the basis of the game design. Chess pieces and chessboards are taken as two major game elements of the flying chess, and most of the innovations of the existing cross-play games in the market are only focused on the design and enrichment of the content of the chessboards, and the chessboards lack attention, so that the overall content tends to be homogeneous and lack innovativeness.
Through the above analysis, the problems and defects existing in the prior art are as follows: most of the innovations of the traditional cross-play game are only focused on the design and the enrichment of the chessboard contents, the chessmen lack of attention, and the overall contents tend to be homogeneous and lack of innovativeness.
Disclosure of Invention
Aiming at the problems existing in the prior art, the invention provides a cross game control method and a three-dimensional chessboard by combining a cross chess game and a building block toy.
The invention is realized in such a way that the cross game control method combining the cross chess and the building block toy takes a three-dimensional map as a chessboard and the chesses are universal modules in five different forms; building a path leading to a destination by using a specific module determined by dice, and bypassing a chessboard; the complete path connecting the start point and the end point is set up preferentially as winner.
Further, the five general modules with different forms are cube modules respectively; an L-shaped module; triangle module; 1/4 round tube module; a cylindrical module.
Further, the five different forms of universal modules take the size of the cube module as the minimum unit.
Further, the side length of the square block is 2cm, and the longest side length of the L-shaped module is 4cm; the triangular module is an isosceles right triangular column with a right angle side of 2 cm; the 1/4 round tube module has an inner radius of 2cm and an outer radius of 4cm; the cylindrical module is 2cm in diameter and 4cm in height.
Further, the outer side wall of the universal module in five different forms is coated with any one of 4 kinds of red, yellow, blue and green color paints.
Further, the five general modules with different forms consist of an ABS plastic shell, a magnetic POGO PIN and a circuit device;
aligning and connecting metal contact connecting surfaces; using magnetic POGO PIN connection, the circuits of 2 modules are easily connected through metal contacts using magnetic force.
Further, the cross game control method combining the cross chess and the building block toy further comprises the following steps:
When any one of the five general modules in different forms reaches an end point, determining the acousto-optic parameters of the general module corresponding to the form;
Based on the acousto-optic parameters, controlling a light source device in the universal module to display the light effect of corresponding color, mode and brightness according to preset light parameters; simultaneously controlling a sound source device in the universal module to play the prestored sound effect; meanwhile, the sound source device in the universal module can be controlled to play corresponding audio through the Bluetooth transceiver;
the light source device in the universal module is controlled to display the light effect of corresponding color, mode and brightness according to the preset light parameters based on the acousto-optic parameters; simultaneously controlling the sound source device in the universal module to play the prestored sound effect further comprises:
Determining whether the universal module is connected with Bluetooth; if the Bluetooth is not connected, acquiring audio data pre-stored in the sound source device; if the Bluetooth is connected, acquiring audio data currently played or in the first position of a play list in the intelligent equipment connected with the Bluetooth;
Preprocessing and sampling the audio signal based on the audio data, and determining a time difference parameter of the audio data;
Generating a corresponding light effect control instruction based on the time difference parameter; and controlling a plurality of LED lamp assemblies of the light source device to emit light based on the light effect control instruction and the corresponding color, light emitting mode and brightness parameter.
It is a further object of the present invention to provide a computer device comprising a memory and a processor, the memory storing a computer program which, when executed by the processor, causes the processor to perform the steps of the cross game control method of the cross game in combination with a block toy.
Another object of the present invention is to provide a three-dimensional chessboard for implementing the cross game control method combining the cross chess game and the building block toy, wherein the basic block set of the three-dimensional chessboard is adapted to a plurality of chesses, the five general modules comprise three-dimensional chessboard bodies, and the falling point block and the end point block on the three-dimensional chessboard bodies should be provided with POGO PIN contacts which correspond to the joints of the chesses and are used for connection;
The three-dimensional chessboard also comprises a basic block group, a roadblock and a response component, wherein the basic block group comprises a falling sub-point block and a terminal point block, and POGO PIN contacts which are used for being corresponding to the connecting positions of the chessmen and used for being connected are also arranged at the falling sub-points and the terminal points of the terminal point block;
the horizontal distance and the height distance between the falling point and the end point position are integer times of the minimum unit side length of the chessmen;
The chesses of the three-dimensional chessboard are elastic rubber balls which can be clamped into the three-dimensional chess grids and propped against the barrier strips.
Further, the five general modules are further provided with: a sound source device and a light source device;
The sound source device is provided with a sound control device which is used for controlling the opening and closing of the sound source device; the sound control device is provided with a Bluetooth transceiver;
the light source device is internally provided with a light effect control device which is used for controlling the opening and closing, brightness, color and light emitting mode of the light source device;
the light source device is provided with a plurality of LED lamp assemblies.
By combining all the technical schemes, the invention has the advantages and positive effects that: the invention provides a brand new rule design and a traditional flying chess, which endows the chess with depth, and excites and cultures the space perception capability of children in the thinking process of each step of constructing a path. The invention can effectively improve the space cognition ability of children. The three-dimensional map is taken as a chessboard, the chessmen are universal modules in five different forms, and a player needs to build a path capable of connecting a starting point and an ending point by using a specific module determined by dice to bypass the chessboard so as to build a complete path preferentially as a winner.
According to the invention, through the sound source device and the light source device arranged on each universal module, different sound effects and light effects can be emitted when different universal modules win; meanwhile, the user can play the formulated audio through the Bluetooth transceiver module, so that the experience of the game is improved.
Drawings
FIG. 1 is a flow chart of a cross game control method combining a cross game and a block toy according to an embodiment of the present invention.
Fig. 2 is a schematic structural diagram of a three-dimensional chessboard according to an embodiment of the present invention.
Fig. 3 is a schematic structural diagram of five general modules according to an embodiment of the present invention.
In the figure: 1. a base block group; 2. a sub-point block is dropped; 3. a same-color fast channel; 3-1, metal contacts of the head; 3-2, metal contacts at the tail; 4. roadblock; 5. a response component; 6. end point block; 7. magnetic pogo pin; 8. a first universal module; 9. a second universal module; 10. a third universal module; 11. a fourth universal module; 12. and a fifth general module.
FIG. 4 is a flow chart of a cross play method combining a cross play with a block toy according to an embodiment of the present invention.
Fig. 5 is a flowchart of an acousto-optic control method according to an embodiment of the present invention.
Detailed Description
The present invention will be described in further detail with reference to the following examples in order to make the objects, technical solutions and advantages of the present invention more apparent. It should be understood that the specific embodiments described herein are for purposes of illustration only and are not intended to limit the scope of the invention.
Aiming at the problems existing in the prior art, the invention provides a cross game control method and a three-dimensional chessboard combining a cross chess game and a building block toy, and the invention is described in detail below with reference to the accompanying drawings.
As shown in fig. 1, the cross game control method for combining a cross chess game and a building block toy provided by the embodiment of the invention comprises the following steps:
s101: the three-dimensional map is taken as a chessboard, and the chessmen are universal modules in five different forms;
S102: constructing a path connecting the starting point and the end point by using a specific module determined by dice, and bypassing the chessboard;
S103: the complete path is preferably built as the winner.
Other steps may be implemented by those skilled in the art of cross game control method for cross game and block toy combination provided in the embodiment of the present invention, and the cross game control method for cross game and block toy combination provided in the embodiment of the present invention in fig. 1 is merely a specific embodiment.
As shown in fig. 4, the cross game method for combining a cross chess game and a building block toy provided by the embodiment of the invention comprises the following steps:
S201, when any one of the five general modules in different forms reaches an end point, determining an acousto-optic parameter of the general module corresponding to the form;
s202, controlling a light source device in a universal module to display light effects of corresponding colors, modes and brightness according to preset light parameters based on the acousto-optic parameters; simultaneously controlling a sound source device in the universal module to play the prestored sound effect; meanwhile, the sound source device in the universal module can be controlled to play corresponding audio through the Bluetooth transceiver.
As shown in fig. 5, the acousto-optic control method provided by the embodiment of the invention includes:
S301, determining whether the universal module is connected with Bluetooth; if the Bluetooth is not connected, acquiring audio data pre-stored in the sound source device; if the Bluetooth is connected, acquiring audio data currently played or in the first position of a play list in the intelligent equipment connected with the Bluetooth;
s302, preprocessing and sampling an audio signal based on the audio data, and determining a time difference parameter of the audio data; generating a corresponding light effect control instruction based on the time difference parameter;
and S303, controlling a plurality of LED lamp assemblies of the light source device to emit light based on the light effect control instruction and the corresponding color, light emitting mode and brightness parameter.
The five general modules provided by the embodiment of the invention are also provided with: a sound source device and a light source device;
The sound source device is provided with a sound control device which is used for controlling the opening and closing of the sound source device; the sound control device is provided with a Bluetooth transceiver;
The light source device is internally provided with a light effect control device which is used for controlling the opening and closing, brightness, color and light emitting mode of the light source device;
The light source device is provided with a plurality of LED lamp assemblies.
The technical scheme of the invention is further described below with reference to specific embodiments.
Example 1:
As shown in fig. 2, the three-dimensional flying chess board provided by the embodiment of the invention comprises a basic block group 1, a roadblock 4 and a response component 5, wherein the basic block group 1 comprises a falling point block 2 and a terminal point block 6, and the basic block group is also suitable for a plurality of chessmen, namely 5 general modules. The five general modules take the size of the cube module as the minimum unit; if the side length of the square block is 2cm, the longest side length of the L-shaped module is 4cm; the triangular module is an isosceles right triangular column with a right angle side of 2 cm; the 1/4 round tube module has an inner radius of 2cm and an outer radius of 4cm; the cylindrical module is 2cm in diameter and 4cm in height.
The outer side walls of the 5 general modules are also coated with any one of 4 color paints.
Example 2:
As shown in fig. 3, the magnetic pogo pins 7 are mounted on the inner sides of the top wall or the side wall of the first universal module 8, the second universal module 9, the third universal module 10, the fourth universal module 11 and the fifth universal module 12; the general module is also internally provided with a circuit. The chessmen are overlapped and played in parallel through magnetism, and the magnetic attraction between the chessmen is utilized to perform the stereoscopic playing method.
Example 3:
The building block toy provided by the embodiment of the invention combines with the cross game, and when playing, the chess pieces are composed of five general modules, and four colors are respectively red, yellow, blue and green. Each color represents a player, so the three-dimensional chess can be played together by at most four people. The starting point is four corners, the game is started by a dice rolling method, one player starts a round after the game starts, six sides of the dice correspond to five general modules and lucky faces respectively, the side to be rolled is the general module which can be used in the round, and the player can select the module by self when rolling to the lucky face. When encountering the same-color fast channel 3, it can become part of the path to realize fast layer jump, i.e. the player only needs to build the module on the metal contact 3-1 at the head and the metal contact 3-2 at the tail. The complete path connecting the drop sub-point block 2 and the end point block 6 is preferably established to obtain a winning advantage. I.e. the game ends or other three persons can compete for the army, the army etc.
Example 4:
After the player rolls the dice from the second round, the player has three options, the first is to continue building his path, the second is to replace the module of the previous round option, and the third is to discard the round.
Of course, this game has the play of players interfering with each other, and when one player is shielded by the path of another player for connecting to the next metal contacts, that player can only replace the obstructed module with the current one to open itself from the new one.
Example 5:
in order to improve the game interactivity of the game, the invention adds a multi-sense experience design, in the aspect of chessboard design, a certain story situation is given, and in order to enhance the interactivity and realize the function of exercising logic thinking, the design of the chessboard is enriched in function, so that the chessboard is equivalent to a semi-finished circuit. For the chessmen, the modules are connected by using magnetic pogo pins and built-in wires. The player is building the game process to the terminal, and in fact, the circuit is completed, and once a game is completed, the circuit is communicated, and the chessboard gives a winner a strong feedback reward through sound, electricity and light. It should be noted that modules and modules can only be connected and stacked with faces having metal contacts.
The above embodiments are only for illustrating the technical solution of the present application, and are not limited thereto; although the application has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the three-dimensional chessboard and the chessmen described in the previous embodiments can be designed with visual contents; such modifications and substitutions do not depart from the spirit and scope of the technical solutions of the embodiments of the present application, and they should be included in the protection scope of the present application.
The invention can be widely applied to education toy design inspiring and production for stimulating children's innovative thinking and training space perception capability. The beneficial effects of the invention are as follows: 1. different from the traditional chessboard content design, innovation is carried out from the chessmen angle, a brand new rule design is provided, the chessmen depth is endowed, and the space perception capability of the children can be effectively stimulated and cultivated in the game thinking process of each step of constructing the path. 2. Breaks through basic pure physical interaction, gives players strong feedback in the game process, and has strong interactivity.
It should be noted that the embodiments of the present invention can be realized in hardware, software, or a combination of software and hardware. The hardware portion may be implemented using dedicated logic; the software portions may be stored in a memory and executed by a suitable instruction execution system, such as a microprocessor or special purpose design hardware. Those of ordinary skill in the art will appreciate that the apparatus and methods described above may be implemented using computer executable instructions and/or embodied in processor control code, such as provided on a carrier medium such as a magnetic disk, CD or DVD-ROM, a programmable memory such as read only memory (firmware), or a data carrier such as an optical or electronic signal carrier. The device of the present invention and its modules may be implemented by hardware circuitry, such as very large scale integrated circuits or gate arrays, semiconductors such as logic chips, transistors, etc., or programmable hardware devices such as field programmable gate arrays, programmable logic devices, etc., as well as software executed by various types of processors, or by a combination of the above hardware circuitry and software, such as firmware.
The foregoing is merely illustrative of specific embodiments of the present invention, and the scope of the invention is not limited thereto, but any modifications, equivalents, improvements and alternatives falling within the spirit and principles of the present invention will be apparent to those skilled in the art within the scope of the present invention.

Claims (3)

1. A three-dimensional cross game chessboard combining a cross chess game and a building block toy is characterized in that a basic block set of the three-dimensional chessboard is adapted to a plurality of chesses, the chesses are universal modules in five different forms, and the three-dimensional chessboard comprises a three-dimensional chessboard body;
The three-dimensional chessboard also comprises a basic block group, a roadblock and a response component, wherein the basic block group comprises a falling sub-point group block and a terminal point group block, and POGO PIN contacts which are used for being corresponding to the connecting positions of the chessmen and are used for being connected are further arranged at the falling sub-points and the terminal points;
The size of the cube module is the smallest unit, the side length of the cube module is 2cm, and the horizontal distance and the height distance between the falling point and the end point position are integer times of the side length of the smallest unit of the chess pieces;
The chesses of the three-dimensional chessboard are elastic rubber balls which can be clamped into the three-dimensional chess grids and propped against the barrier strips;
the five general modules are also provided with: a sound source device and a light source device;
The sound source device is provided with a sound control device which is used for controlling the opening and closing of the sound source device; the sound control device is provided with a Bluetooth transceiver;
the light source device is internally provided with a light effect control device which is used for controlling the opening and closing, brightness, color and light emitting mode of the light source device;
the light source device is provided with a plurality of LED lamp assemblies.
2. A cross game control method combining a cross game and a building block toy, which is characterized in that the cross game control method combining the cross game and the building block toy takes the three-dimensional chessboard as a chessboard according to claim 1:
When any one of the five general modules in different forms reaches an end point, determining the acousto-optic parameters of the general module corresponding to the form;
Based on the acousto-optic parameters, controlling a light source device in the universal module to display the light effect of corresponding color, mode and brightness according to preset light parameters; simultaneously controlling a sound source device in the universal module to play the prestored sound effect; meanwhile, the sound source device in the universal module can be controlled to play corresponding audio through the Bluetooth transceiver;
the light source device in the universal module is controlled to display the light effect of corresponding color, mode and brightness according to the preset light parameters based on the acousto-optic parameters; simultaneously controlling the sound source device in the universal module to play the prestored sound effect further comprises:
Determining whether the universal module is connected with Bluetooth; if the Bluetooth is not connected, acquiring audio data pre-stored in the sound source device; if the Bluetooth is connected, acquiring audio data currently played or in the first position of a play list in the intelligent equipment connected with the Bluetooth;
Preprocessing and sampling the audio signal based on the audio data, and determining a time difference parameter of the audio data;
Generating a corresponding light effect control instruction based on the time difference parameter; and controlling a plurality of LED lamp assemblies of the light source device to emit light based on the light effect control instruction and the corresponding color, light emitting mode and brightness parameter.
3. A computer device comprising a memory and a processor, the memory storing a computer program which, when executed by the processor, causes the processor to perform the steps of the cross game control method of claim 2 in combination with a toy bricks.
CN202111341683.3A 2021-11-12 Cross game control method combining cross chess game and building block toy and three-dimensional chessboard Active CN114082170B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202111341683.3A CN114082170B (en) 2021-11-12 Cross game control method combining cross chess game and building block toy and three-dimensional chessboard

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202111341683.3A CN114082170B (en) 2021-11-12 Cross game control method combining cross chess game and building block toy and three-dimensional chessboard

Publications (2)

Publication Number Publication Date
CN114082170A CN114082170A (en) 2022-02-25
CN114082170B true CN114082170B (en) 2024-07-02

Family

ID=

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN203736831U (en) * 2013-12-06 2014-07-30 奥光动漫集团有限公司 Combined game chess
CN207532749U (en) * 2017-09-30 2018-06-26 湖南快玩网络科技有限公司 A kind of Solid chess-board

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN203736831U (en) * 2013-12-06 2014-07-30 奥光动漫集团有限公司 Combined game chess
CN207532749U (en) * 2017-09-30 2018-06-26 湖南快玩网络科技有限公司 A kind of Solid chess-board

Similar Documents

Publication Publication Date Title
Wolf The video game explosion: a history from PONG to Playstation and beyond
Ferrara Playful design: Creating game experiences in everyday interfaces
US20090197678A1 (en) Pretend play toy with reality and virtual interaction
CN114082170B (en) Cross game control method combining cross chess game and building block toy and three-dimensional chessboard
JP2020520765A (en) Method and apparatus for playing games
WO2021155752A1 (en) Intelligent score four
CN114082170A (en) Cross game control method combining cross chess and building block toy and three-dimensional chessboard
Lund et al. Social playware for mediating tele-play interaction over distance
JP3161491U (en) Step-up "learning" puzzle
US7758046B2 (en) Auto racing board game
Balogh I am a robot–competitor: A survey of robotic competitions
TWM608934U (en) Multi-stage programming board game module
CN103599633B (en) Puzzle game chess
Davidson The performance of gameplay: developing a Ludoliteracy
CN204910735U (en) Automatic recording chess
RU2676782C2 (en) Attraction with drons (options)
CN103446747A (en) Scenery chess
US20190176022A1 (en) Universal, unified chess board and pictorial, sculptural chess pieces, for korean, chinese, and western chess games
CN201311726Y (en) Assembly box for assembly of building blocks
Kunovic et al. Comparison of Students' Motivation for Programming Computer Game and Educational Robot Using the Game of Marbles
CN203417455U (en) Live-action chess
CN214512707U (en) Build tactics type building blocks toy of benefiting intelligence
CN218392184U (en) Multi-mode electric toy
CN217448931U (en) Splicing track building block balance toy
US20230052118A1 (en) Manipulative puzzle maze

Legal Events

Date Code Title Description
PB01 Publication
SE01 Entry into force of request for substantive examination
GR01 Patent grant