CN114047821A - Virtual teaching method - Google Patents
Virtual teaching method Download PDFInfo
- Publication number
- CN114047821A CN114047821A CN202111365401.3A CN202111365401A CN114047821A CN 114047821 A CN114047821 A CN 114047821A CN 202111365401 A CN202111365401 A CN 202111365401A CN 114047821 A CN114047821 A CN 114047821A
- Authority
- CN
- China
- Prior art keywords
- control module
- student
- virtual teaching
- learning
- data transmission
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 238000000034 method Methods 0.000 title claims abstract description 25
- 230000005540 biological transmission Effects 0.000 claims abstract description 14
- 238000009877 rendering Methods 0.000 claims abstract description 11
- 230000000007 visual effect Effects 0.000 claims abstract description 6
- 238000012163 sequencing technique Methods 0.000 claims abstract description 5
- 238000005457 optimization Methods 0.000 claims description 5
- 238000011161 development Methods 0.000 description 5
- 230000006978 adaptation Effects 0.000 description 3
- 230000000694 effects Effects 0.000 description 3
- 230000008901 benefit Effects 0.000 description 2
- 238000002474 experimental method Methods 0.000 description 2
- 238000007654 immersion Methods 0.000 description 2
- 238000004088 simulation Methods 0.000 description 2
- 206010033799 Paralysis Diseases 0.000 description 1
- 230000009286 beneficial effect Effects 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 230000006870 function Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 230000008569 process Effects 0.000 description 1
- 238000012545 processing Methods 0.000 description 1
- 230000009467 reduction Effects 0.000 description 1
Images
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/46—Multiprogramming arrangements
- G06F9/50—Allocation of resources, e.g. of the central processing unit [CPU]
- G06F9/5005—Allocation of resources, e.g. of the central processing unit [CPU] to service a request
- G06F9/5027—Allocation of resources, e.g. of the central processing unit [CPU] to service a request the resource being a machine, e.g. CPUs, Servers, Terminals
- G06F9/505—Allocation of resources, e.g. of the central processing unit [CPU] to service a request the resource being a machine, e.g. CPUs, Servers, Terminals considering the load
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
- G06Q50/20—Education
- G06Q50/205—Education administration or guidance
Landscapes
- Engineering & Computer Science (AREA)
- Business, Economics & Management (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Tourism & Hospitality (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- Strategic Management (AREA)
- Software Systems (AREA)
- General Health & Medical Sciences (AREA)
- Economics (AREA)
- Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Primary Health Care (AREA)
- General Business, Economics & Management (AREA)
- Human Computer Interaction (AREA)
- Electrically Operated Instructional Devices (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
The invention discloses a virtual teaching method, which comprises the following steps: the method comprises the following steps: modeling through a UnityAPI control module, and restoring the model according to the proportion of 1: 1; step two: sequencing according to the sequence of the hierarchical panels through a UGUI control module, and enabling the rendering sequence to be visual; step three: distributing a learning task to the student on the server through the background control module; step four: the student operates the student operation control module according to the learning task distributed by the background control module; step five: after the operation is finished, the student submits the structure of the step four through the submitting control module, the data transmission adopts an HTTP post data transmission control module, and the data receiving server adopts an nginx control module and a webgl control module. The invention realizes the webpage server or reverse proxy of the asynchronous frame, the load balancer and the HTTP cache through the nginx control module, can meet the requirement of the ubiquitous learning of students to a greater extent, expands the learning time and breaks through the regional limitation of the learning.
Description
Technical Field
The invention belongs to the technical field of virtual teaching, and particularly relates to a virtual teaching method.
Background
The virtual teaching is a novel teaching mode that the traditional teaching is suitable for the modern information technology to carry out modern talent culture, and the virtual teaching mode enters a novel mode of virtual space teaching, has excellent Unity performance, high development efficiency and cost performance advantage, and supports the application of a single machine to the development of a large-scale multi-player online game;
the visual scene simulation of the virtual teaching process is realized by using the Unity3D platform, the model simulation of some key equipment can simulate the real teaching environment through the virtual simulation technology, an approximately real learning environment is provided for students, the details of the 1:1 reduction model and required operation steps are provided, equipment and elements in the virtual scene are created by computer software, so that the problems of actual equipment damage and element loss are avoided, a large amount of development time can be saved to improve the development efficiency when game development is carried out by using the comprehensive editing features on the Unity3D platform, the MVC framework is used, the function of simultaneous online operation of multiple persons is realized, but when the flow of persons on line at the same time is more, paralysis or stuck occurs, so the system optimization becomes extremely important.
Disclosure of Invention
The invention aims to solve the problems in the background art and provides a virtual teaching method.
The technical scheme adopted by the invention is as follows:
a method of virtual teaching comprising the steps of:
the method comprises the following steps: modeling through a UnityAPI control module, and restoring the model according to the proportion of 1: 1;
step two: sequencing according to the sequence of the hierarchical panels through a UGUI control module, and enabling the rendering sequence to be visual;
step three: distributing a learning task to the student on the server through the background control module;
step four: the student operates the student operation control module according to the learning task distributed by the background control module;
step five: after the operation is finished, the student submits the structure of the step four through the submitting control module, the data transmission adopts an HTTP post data transmission control module, and the data receiving server adopts an nginx control module and a webgl control module.
Preferably, the unitiapi control module is used for code writing for modeling.
Preferably, the UGUI control module is used for screen adaptation.
Preferably, the learning task includes optimization of software, hardware usage and performance.
Preferably, the student operation control module completes the operation of simulating the radio station in a mouse click mode.
Preferably, the HTTP post data transmission control module includes a request header and a request body, and the request body includes a Content-type: application/x-www-form-url encoded, application/json and multipart/form-data.
Preferably, the WebGL control module enables Unity to publish Unity content running in a web browser using HTMl5 technology and WebGL rendering API in the form of a JavaScript program.
Preferably, the nginx control module is used as a web server or reverse proxy for an asynchronous framework, a load balancer and an HTTP cache.
In summary, due to the adoption of the technical scheme, the invention has the beneficial effects that:
in the invention, modeling is carried out through a UnityAPI control module, a model is restored according to the proportion of 1:1, the method can greatly restore the real size of a virtual simulation experiment component, and rendering of all graphic image elements such as an interface image, an animation effect, a sprite object, an experiment background and the like of a virtual simulation laboratory is realized through a Surface Shader system provided by Unity3D, an entity model output by the Shader has high reality sense and ideal immersion sense, a remote student can also carry out online learning and operation through network access on-line resources, a web server or a reverse proxy, a load balancer and an HTTP cache of an asynchronous frame are realized through a nginx control module, the requirements of extensive students on learning can be met to a greater extent, the learning time is expanded, and the region limit of learning is broken through.
Drawings
FIG. 1 is a block flow diagram of the present invention.
Detailed Description
In order to make the objects, technical solutions and advantages of the present invention more apparent, the present invention is described in further detail below with reference to the accompanying drawings and embodiments. It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
Example 1:
referring to fig. 1, a method of virtual education includes the steps of:
the method comprises the following steps: modeling through a UnityAPI control module, and restoring the model according to the proportion of 1: 1;
step two: sequencing according to the sequence of the hierarchical panels through a UGUI control module, and enabling the rendering sequence to be visual;
step three: distributing a learning task to the student on the server through the background control module;
step four: the student operates the student operation control module according to the learning task distributed by the background control module;
step five: after the operation is finished, the student submits the structure of the step four through the submitting control module, the data transmission adopts an HTTP post data transmission control module, and the data receiving server adopts an nginx control module and a webgl control module.
The UnityAPI control module is used for code writing for modeling.
The UGUI control module is used for screen adaptation.
The learning task includes optimization of software, hardware usage, and performance.
The student operates the control module to complete the operation of simulating the radio station in a mouse clicking mode.
The HTTP post data transmission control module comprises a request header and a request body, wherein the request body comprises a Content-type: application/x-www-form-url encoded, application/json and multipart/form-data.
The WebGL control module realizes that Unity puby publishes Unity content running in a web browser using HTMl5 technology and WebGL rendering API in the form of JavaScript program.
The nginx control module acts as a web server or reverse proxy for the asynchronous framework, a load balancer, and an HTTP cache.
By adopting the technical scheme:
the method can greatly reduce the real size of a virtual simulation experiment component, and the rendering of all graphic image elements such as an interface image, an animation effect, a sprite object, an experiment background and the like of a virtual simulation laboratory is realized through a Surface of a built-in Shader system provided by Unity3D, an entity model output by the Shader has high sense of reality and ideal sense of immersion, and can also be used for a remote student to perform online learning and operation by accessing online resources through a network, a web server or a reverse proxy, a load balancer and an HTTP cache of an asynchronous frame are realized through a nginx control module, the requirements of extensive learning of students can be met to a greater extent, the learning time is expanded, and the region limit of learning is broken through.
Example 2:
referring to fig. 1, the method includes the following steps:
the method comprises the following steps: modeling through a UnityAPI control module, and constructing a 3D model and an experimental scene; processing all graphic image elements such as interface images, animation effects, experimental backgrounds and the like;
step two: sequencing according to the sequence of the hierarchical panels through a UGUI control module, and enabling the rendering sequence to be visual;
step three: a learning task is distributed to the students on the server through the background control module, and the learning task is any one of homework, an in-house examination and an examination;
step four: the student operates the student operation control module according to the learning task distributed by the background control module;
step five: after the operation is finished, the student submits the structure of the step four through the submitting control module, the data transmission adopts an HTTP post data transmission control module, and the data receiving server adopts an nginx control module and a webgl control module.
The UnityAPI control module is used for code writing for modeling.
The UGUI control module is used for screen adaptation.
The learning task includes optimization of software, hardware usage, and performance.
The student operates the control module to complete the operation of simulating the radio station in a mouse clicking mode.
The HTTP post data transmission control module comprises a request header and a request body, wherein the request body comprises a Content-type: application/x-www-form-url encoded, application/json and multipart/form-data.
The WebGL control module realizes that Unity puby publishes Unity content running in a web browser using HTMl5 technology and WebGL rendering API in the form of JavaScript program.
The nginx control module acts as a web server or reverse proxy for the asynchronous framework, a load balancer, and an HTTP cache.
The above description is only for the purpose of illustrating the preferred embodiments of the present invention and is not to be construed as limiting the invention, and any modifications, equivalents and improvements made within the spirit and principle of the present invention are intended to be included within the scope of the present invention.
Claims (8)
1. A virtual teaching method is characterized in that: the method comprises the following steps:
the method comprises the following steps: modeling through a UnityAPI control module, and restoring the model according to the proportion of 1: 1;
step two: sequencing according to the sequence of the hierarchical panels through a UGUI control module, and enabling the rendering sequence to be visual;
step three: distributing a learning task to the student on the server through the background control module;
step four: the student operates the student operation control module according to the learning task distributed by the background control module;
step five: after the operation is finished, the student submits the structure of the step four through the submitting control module, the data transmission adopts an HTTP post data transmission control module, and the data receiving server adopts an nginx control module and a webgl control module.
2. A method of virtual teaching as claimed in claim 1, wherein: the UnityAPI control module is used for code writing for modeling.
3. A method of virtual teaching as claimed in claim 1, wherein: the UGUI control module is used for screen self-adaptation.
4. A method of virtual teaching as claimed in claim 1, wherein: the learning task includes optimization of software, hardware usage and performance.
5. A method of virtual teaching as claimed in claim 1, wherein: the student operation control module completes the operation of simulating the radio station in a mouse click mode.
6. A method of virtual teaching as claimed in claim 1, wherein: the HTTP post data transmission control module comprises a request header and a request body, wherein the request body comprises a Content-type: application/x-www-form-url encoded, application/json and multipart/form-data.
7. A method of virtual teaching as claimed in claim 1, wherein: the WebGL control module realizes that Unity content which runs in a web browser by using HTMl5 technology and WebGL rendering API is published by Unity in a JavaScript program form.
8. A method of virtual teaching as claimed in claim 1, wherein: the nginx control module acts as a web server or reverse proxy for the asynchronous framework, a load balancer, and an HTTP cache.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202111365401.3A CN114047821A (en) | 2021-11-18 | 2021-11-18 | Virtual teaching method |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202111365401.3A CN114047821A (en) | 2021-11-18 | 2021-11-18 | Virtual teaching method |
Publications (1)
Publication Number | Publication Date |
---|---|
CN114047821A true CN114047821A (en) | 2022-02-15 |
Family
ID=80209944
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN202111365401.3A Pending CN114047821A (en) | 2021-11-18 | 2021-11-18 | Virtual teaching method |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN114047821A (en) |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN107393404A (en) * | 2017-08-11 | 2017-11-24 | 上海健康医学院 | A kind of part virtual assembly training teaching system |
CN107835436A (en) * | 2017-09-25 | 2018-03-23 | 北京航空航天大学 | A kind of real-time virtual reality fusion live broadcast system and method based on WebGL |
CN108831232A (en) * | 2018-05-28 | 2018-11-16 | 中南民族大学 | A kind of CT virtual simulated training system and method |
CN109767368A (en) * | 2019-01-16 | 2019-05-17 | 南京交通职业技术学院 | A kind of Virtual Chemical Experiment's teaching platform based on WebGL technology |
US20190251759A1 (en) * | 2016-06-30 | 2019-08-15 | The Car Force Inc. | Vehicle data aggregation and analysis platform providing dealership service provider dashboard |
CN110147232A (en) * | 2019-05-27 | 2019-08-20 | 深圳信息职业技术学院 | A kind of method, apparatus, system and storage medium constructing more people's safety on line education virtual platforms |
CN111716365A (en) * | 2020-06-15 | 2020-09-29 | 山东大学 | Immersive remote interaction system and method based on natural walking |
-
2021
- 2021-11-18 CN CN202111365401.3A patent/CN114047821A/en active Pending
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20190251759A1 (en) * | 2016-06-30 | 2019-08-15 | The Car Force Inc. | Vehicle data aggregation and analysis platform providing dealership service provider dashboard |
CN107393404A (en) * | 2017-08-11 | 2017-11-24 | 上海健康医学院 | A kind of part virtual assembly training teaching system |
CN107835436A (en) * | 2017-09-25 | 2018-03-23 | 北京航空航天大学 | A kind of real-time virtual reality fusion live broadcast system and method based on WebGL |
CN108831232A (en) * | 2018-05-28 | 2018-11-16 | 中南民族大学 | A kind of CT virtual simulated training system and method |
CN109767368A (en) * | 2019-01-16 | 2019-05-17 | 南京交通职业技术学院 | A kind of Virtual Chemical Experiment's teaching platform based on WebGL technology |
CN110147232A (en) * | 2019-05-27 | 2019-08-20 | 深圳信息职业技术学院 | A kind of method, apparatus, system and storage medium constructing more people's safety on line education virtual platforms |
CN111716365A (en) * | 2020-06-15 | 2020-09-29 | 山东大学 | Immersive remote interaction system and method based on natural walking |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
CN102609991B (en) | Volume-reduction optimization method for three-dimensional solid model | |
Galvao et al. | Modeling reality with simulation games for a cooperative learning | |
CN106648069A (en) | Digital library system based on virtual reality technology | |
CN105096368A (en) | Three-dimensional object processing method and related apparatus | |
CN117390322A (en) | Virtual space construction method and device, electronic equipment and nonvolatile storage medium | |
Wei et al. | Design and implementation of interactive visual communication teaching system based on CAD technology | |
Cao et al. | Webgl-based research on virtual visualization simulation display platform of ship | |
Kostic et al. | The development of assembly constraints within a virtual laboratory for collaborative learning in industrial design | |
CN114047821A (en) | Virtual teaching method | |
CN103870971B (en) | The method and its system of a kind of three-dimensional website of structure based on mobile platform | |
Guo et al. | The simulation of the brush stroke based on force feedback technology | |
Lu et al. | A Cross‐Platform Web3D Monitoring System of the Three‐Machine Equipment in a Fully Mechanized Coalface Based on the Skeleton Model and Sensor Data | |
Izani et al. | Augmented reality application based navigating the a famosa fortress site | |
Montusiewicz et al. | Creating mobile VR visualisations of 3D objects from the area of the silk road | |
Wang et al. | UML-based Online Interactive Learning Platform Development and Data Specification for Foreign Language Courses | |
Huy et al. | Virtual reality technology and simulation technology to development of smart travelling in the time of industrial revolution 4.0 | |
Li et al. | A new method for building web-based virtual laboratory | |
Wang et al. | The Application research of web3d-based virtual reality technology in modern distance education | |
Dedekargınoğlu et al. | Virtual Reality As A Tool For Participatory Architectural Design | |
Shi et al. | Reliability Analysis of 3D Light Rail Landscape Interactive Design Teaching System Based on Virtual Reality | |
Yang et al. | Construction of 3D visualization platform for visual communication design based on virtual reality technology | |
Liu | Construction of Digital Tourism Scenic Spot in Shenyang Based on Virtual Reality Technology | |
Shi et al. | Computer graphics around the world: computer graphics in China: an overview | |
Zhu et al. | Corporate Brand Design Strategy Based on Basic Graphical Language Descriptions of Visual Communication | |
CN113886663A (en) | CPS-based end cloud collaborative mixed reality technology and system |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
PB01 | Publication | ||
PB01 | Publication | ||
SE01 | Entry into force of request for substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
RJ01 | Rejection of invention patent application after publication |
Application publication date: 20220215 |
|
RJ01 | Rejection of invention patent application after publication |