CN113893528A - Game team processing method, game team processing device, game team processing medium, and electronic device - Google Patents

Game team processing method, game team processing device, game team processing medium, and electronic device Download PDF

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Publication number
CN113893528A
CN113893528A CN202111174902.3A CN202111174902A CN113893528A CN 113893528 A CN113893528 A CN 113893528A CN 202111174902 A CN202111174902 A CN 202111174902A CN 113893528 A CN113893528 A CN 113893528A
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Prior art keywords
team
service process
information
user
game
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CN202111174902.3A
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Chinese (zh)
Inventor
邢晓勇
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN202111174902.3A priority Critical patent/CN113893528A/en
Publication of CN113893528A publication Critical patent/CN113893528A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/847Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/48Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The disclosure provides a game team processing method, a game team processing device, a game team processing medium and electronic equipment, and relates to the technical field of data processing. The game team processing method comprises the following steps: responding to a team formation request sent by a first user terminal, and determining a first team service process in a cluster of team service processes; sending team invitation information to a second user service process, wherein the team invitation information comprises information of a first team service process; if group formation approval information sent by the second user service process in response to the group invitation information is received, sending a group creation request to the first group service process, so that the first group service process creates a game group according to the group creation request and sends group information to the first user service process and the second user service process; in response to receiving the team information, a team information copy is created. The method and the system improve team operation service performance and disaster tolerance capability of the game server.

Description

Game team processing method, game team processing device, game team processing medium, and electronic device
Technical Field
The present disclosure relates to the field of data processing, and in particular, to a game team processing method, a game team processing apparatus, a computer storage medium, and an electronic device.
Background
In network games, it is a common function in network games to play game items by grouping a plurality of players to form a game team.
In the related art, in a game server that provides services for a network game, a game team service process may be started, and after a user initiates a team formation request, the game team service process may acquire player information in a team and process a team operation of a player, and the team operation of the player may be a player joining a game team, leaving the game team, or disseminating the game team.
Disclosure of Invention
The present disclosure provides a game team processing method, a game team processing device, a computer-readable storage medium, and an electronic device, thereby improving team operation service performance of a game service end and disaster tolerance of team operation service at least to some extent.
According to a first aspect of the present disclosure, there is provided a method of processing a game team, the method being applied to a first user service process, the method comprising:
responding to a team formation request sent by a first user terminal, and determining a first team service process in a cluster of team service processes;
sending team invitation information to a second user service process, wherein the team invitation information comprises information of the first team service process;
if group formation approval information sent by the second user service process in response to the group invitation information is received, sending a group creation request to the first group service process, so that the first group service process creates a game group according to the group creation request and sends group information to the first user service process and the second user service process;
in response to receiving the team information, a team information copy is created.
According to a second aspect of the present disclosure, there is provided a method of processing a game team, the method being applied to a second user service process, the method comprising:
receiving team invitation information sent by a first user service process, acquiring information of the first team service process in the team invitation information, and sending the team invitation information to a second user terminal;
in response to the agreement formation information sent by the second user terminal, sending the agreement formation information to the first user service process, so that the first user service process sends a formation creation request to the first formation service process, and the first formation service process creates a game formation according to the formation creation request and sends formation information to the first user service process and the second user service process;
in response to receiving the team information, a team information copy is created.
According to a third aspect of the present disclosure, there is provided a game team processing method applied to a team service process which is a first team service process, the method comprising:
the method comprises the steps of responding to a team creation request sent by a first user service process to create a game team and generating team information, wherein the team creation request is sent after the first user service process initiates team group invitation information to a second user service process and receives team approval information sent by the second user service process responding to the team invitation information;
and sending the team information to the first user service process and the second user service process so that the first user service process and the second user service process respectively create team information copies according to the team information.
According to a fourth aspect of the present disclosure, there is provided a game team processing apparatus applied to a first user service process, the apparatus comprising:
the determining module is configured to respond to a team forming request sent by the first user terminal, and determine a first team service process in the cluster of team service processes;
a first sending module configured to send team invitation information to a second user service process, the team invitation information including information of the first team service process;
the first information processing module is configured to send a team creation request to the first team service process if the team formation approval information sent by the second user service process in response to the team invitation information is received, so that the first team service process creates a game team according to the team creation request and sends team information to the first user service process and the second user service process;
a first creation module configured to create a team information copy in response to receiving the team information.
According to a fifth aspect of the present disclosure, there is provided a game team processing apparatus applied to a second user service process, the apparatus comprising:
the second information processing module is configured to receive team invitation information sent by a first user service process, acquire information of the first team service process in the team invitation information, and send the team invitation information to a second user terminal;
a third information processing module, configured to respond to the agreement formation information sent by the second user terminal, send the agreement formation information to the first user service process, so that the first user service process sends a formation creation request to the first formation service process, and the first formation service process creates a game formation according to the formation creation request and sends formation information to the first user service process and the second user service process;
a second creation module configured to create a team information copy in response to receiving the team information.
According to a sixth aspect of the present disclosure, there is provided a game team processing apparatus applied to a team service process which is a first team service process, the apparatus comprising:
the information generation module is configured to respond to a team creation request sent by a first user service process to create a game team and generate team information, wherein the team creation request is sent after the first user service process initiates team group invitation information to a second user service process and receives agreement team group information sent by the second user service process in response to the team invitation information;
and the second sending module is configured to send the team information to the first user service process and the second user service process, so that the first user service process and the second user service process respectively create team information copies according to the team information.
According to a seventh aspect of the present disclosure, there is provided a computer readable storage medium having stored thereon a computer program which, when executed by a processor, implements the methods of the first, second and third aspects.
According to an eighth aspect of the present disclosure, there is provided an electronic apparatus comprising:
a processor; and
a memory for storing executable instructions of the processor;
wherein the processor is configured to perform the methods of the first, second and third aspects via execution of executable instructions.
The technical scheme of the disclosure has the following beneficial effects:
the team operation service performance of the game server is improved by providing team operation services for the user terminal through a plurality of team service processes running on the game server, and the stability and disaster tolerance of the team operation services of the game server are improved by switching the team service processes to provide the team operation services for the game teams after the team service processes providing the team operation services for the game teams fail.
It is to be understood that both the foregoing general description and the following detailed description are exemplary and explanatory only and are not restrictive of the disclosure.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the present disclosure and together with the description, serve to explain the principles of the disclosure. It is apparent that the drawings in the following description are only some embodiments of the present disclosure, and that other drawings can be obtained from those drawings without inventive effort for a person skilled in the art.
FIG. 1 shows a schematic architecture diagram of a gaming team processing system in accordance with the illustrative embodiment;
FIG. 2 shows a flow chart of a method of processing a game team in the exemplary embodiment;
FIG. 3 shows a flow chart of another method of processing a game team in the exemplary embodiment;
FIG. 4 shows a flow chart of another method of processing a game team in the exemplary embodiment;
FIG. 5 shows a flow chart of another method of processing a game team in the exemplary embodiment;
FIG. 6 shows an interactive flow diagram of a method of processing a game team in the exemplary embodiment;
FIG. 7 is a schematic diagram showing another game team processing apparatus according to the exemplary embodiment;
FIG. 8 is a schematic diagram showing the structure of another game team processing apparatus according to the exemplary embodiment;
FIG. 9 is a schematic diagram showing the structure of another game team processing apparatus according to the exemplary embodiment;
fig. 10 shows a schematic structural diagram of an electronic device in the present exemplary embodiment.
Detailed Description
Exemplary embodiments will now be described more fully with reference to the accompanying drawings. The exemplary embodiments, however, may be embodied in many different forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete, and will fully convey the concept of example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided to give a thorough understanding of embodiments of the disclosure. One skilled in the relevant art will recognize, however, that the subject matter of the present disclosure can be practiced without one or more of the specific details, or with other methods, components, devices, steps, and the like. In other instances, well-known technical solutions have not been shown or described in detail to avoid obscuring aspects of the present disclosure.
Furthermore, the drawings are merely schematic illustrations of the present disclosure and are not necessarily drawn to scale. The same reference numerals in the drawings denote the same or similar parts, and thus their repetitive description will be omitted. Some of the block diagrams shown in the figures are functional entities and do not necessarily correspond to physically or logically separate entities. These functional entities may be implemented in the form of software, or in one or more hardware modules or integrated circuits, or in different networks and/or processor devices and/or microcontroller devices.
The flow charts shown in the drawings are merely illustrative and do not necessarily include all of the steps. For example, some steps may be decomposed, and some steps may be combined or partially combined, so that the actual execution sequence may be changed according to the actual situation.
In the related art, a team operation service scheme for processing a team game is provided. In general, at the game server, a team service process may be executed that provides a team operation service to all game teams in the game, where the team operation service process in the game server executes a team operation corresponding to a team operation instruction generated by the user terminal in response to receiving the team operation instruction sent by the user terminal, and the team operation instruction may be a player joining the game team, a player inviting another player to join the game team, leaving the game team, or disseminating the game team, for example, if the team operation instruction sent by the user terminal is a leave game team instruction, the team service process may remove the game where the user terminal is located in response to the leave game team instruction.
However, hardware resources of a team service process are limited, and when a plurality of game teams play a game in the game service terminal, the team service process may not provide team operation services for user terminals corresponding to players in some game teams, or even a game team cannot be established; and once the team service process goes wrong, the user terminals corresponding to the players in all the game teams cannot perform team operation, and the disaster tolerance capability of the game service end on the team operation service is poor.
In view of the above problems, exemplary embodiments of the present disclosure provide a game team processing method for a game server that can implement a team game. Application scenarios processed by the game team include, but are not limited to: and running a plurality of service processes at the game server, wherein the service processes can be team service processes for providing team operation services for user terminals of players in a game team, and can also be user service processes for providing game operation services for the user terminals, the game operation services refer to that the user service processes in the game server execute game operations corresponding to game operation instructions in response to receiving the game operation instructions sent by the user terminals, and the game operations can be game account login of the players, operation related to virtual characters in the game process and the like.
For example, suppose that the user service process t1 provides a game operation service for the user terminal a, the user service process t2 provides a game operation service for the user terminal b, the user terminal a invites the user terminal b to form a game team to play, the user service process t1 may select a team service process in an idle state from a cluster of team service processes as a target team service process t3 after responding to a team formation request initiated by the user terminal a, and at the same time, the user service process t1 further sends team formation invitation information to the user service process t2 corresponding to the invited user terminal b, and if receiving approval team formation returned by the user service process t2 corresponding to the invited user terminal b, sends a team creation request to the target team service process t 3. The team service process in the idle state is a team service process in which a data processing resource (hardware resource) is not fully occupied.
The target team service process t3 may establish a game team g1 with respect to the user terminal a and the user terminal b after receiving the team creation request, and transmit team information, which may include information of the user service process t1, information of the user service process t2, and information of the target team service process t3, to the user service process t1 corresponding to the user terminal a and the user service process t2 corresponding to the user terminal b, the user service process t1 and the user service process t2 may create a team information copy from the team information, and the team operation requests of the user terminal a and the user terminal b may be processed by the target team service process t 3. The team operation can be provided for the game teams through any idle team service process in the plurality of team service processes provided by the game service terminal, the number of the game teams which can provide team operation service by the game service terminal is increased, and the team operation service performance of the game service terminal is improved.
Further, if the user service process corresponding to the game team g1 confirms that the target team service process t3 has a failure, the user service process may reselect a team service process t4 in an idle state from the cluster of team service processes as an updated target team service process, acquire information of all user service processes in the team information copy, generate a team creation request including at least information of the user service process t1 and information of the user service process t2, send the team creation request to the updated target team service process t4, so that the updated target team service process t4 creates the game team g1, and send the updated information to each user service process corresponding to the game team g1, so that the user service process uses the user service process to update the information of the team copy according to the updated team information, and the team operation request of the user terminal of any user service process corresponding to the game team g1 can be processed by the updated target team service process t 4. After the team service process fails, a new team service process can be provided again to provide team operation services for the game team, the team operation services of other game teams are not affected, and the stability and disaster tolerance of the team operation services of the game server are improved.
In order to implement the above-described game team processing method, exemplary embodiments of the present disclosure provide a game team processing system. FIG. 1 shows a schematic architecture diagram of the gaming team processing system. As shown in FIG. 1, a gaming team processing system 100 may include a game server 110, a first user terminal 120, and a second user terminal 130. Wherein the server 110 is a backend server deployed by a gaming service provider. The first user terminal 120 may be a terminal device used by a team request initiator user, the second user terminal 130 may be a terminal device used by a team request recipient user, the number of the second user terminals 130 may be multiple, and more specifically, the terminal device may be, for example, a smart phone, a personal computer, a tablet computer, and the like. The server 110 and the first user terminal 120 can establish a connection through a network, and the server 110 and the second user terminal 130 can establish a connection through the network, so that information interaction is realized.
In an alternative embodiment, a plurality of service processes may be running in game server 110, and the service processes may be team service processes providing team operation services for user terminals of players in a game team, or user service processes providing game operation services for user terminals, where a user service process providing game operation services for first user terminal 120 may be a first user service process, and a user service process providing game operation services for second user terminal 130 may be a second user service process.
The first user terminal 110 may send a team formation request to the game server 110, after the game server 110 receives the team formation request, the first user service process in the game server 110 may determine the first team service process in a cluster of team service processes in response to the team formation request sent by the first user terminal 110, and send team formation invitation information to the second user service process, and after the second user service process receives the team formation invitation information sent by the first user service process, the game server 110 may send the team formation invitation information to the second user terminal 130; if game server 110 receives the group agreement information sent by second user terminal 130, the second user service process in game server 110 may send the group agreement information to the first user service process, the first user service process may receive the group agreement information sent by the second user service process in response to the group invitation information, and may send a group creation request to the first group service process, the first group service process may create a game group in response to the group creation request sent by the first user service process, generate group information, and send the group information to the first user service process and the second user service process, and the first user service process and the second user service process may create respective copies of the group information upon receiving the group information. The team operation instructions sent by the first user terminal 110 and the second user terminal 120 to the game server 110 may be processed by the first team service process.
It should be understood that the game server 110 may be a single server or a cluster of multiple servers, and the present disclosure is not limited to the specific architecture of the server 110.
It should be noted that, when the game server 110 is a cluster formed by multiple servers, the first user service process, the second user service process, and the first team of service processes may be run in different game servers 110, and then the data interaction process between the first user service process and the second user service process may be a data interaction process between the game server 110 running the first user service process and the game server 110 running the second user service process; the data interaction process between the first user service process and the first team of service processes may be a data interaction process between the game server 110 running the first user service process and the game server 110 running the first team of service processes; the data interaction process between the second user service process and the first team of service processes may be a data interaction process between the game server 110 running the second user service process and the game server 110 running the first team of service processes.
Fig. 2 shows a flow of a game team processing method. The method for processing a game team may be applied to a first user service process, where the first user service process is a user service process in a game server for providing a game operation service for a first user terminal, and the first user terminal may be a user terminal of a team formation request initiator, and the method may include steps S201 to S204:
step S201, in response to a team formation request sent by the first user terminal, determining a first team service process in the cluster of team service processes.
In the embodiment of the present disclosure, the cluster of team service processes is a cluster of a plurality of team service processes running in the game server and used for providing team operation services, the first team service process is any idle team service process in the plurality of team service processes used for providing team operation services, and the idle team service process means that the data processing resources of the team service process are not fully occupied.
And step S202, sending team invitation information to the second user service process.
In this disclosure, the second user service process is a user service process for providing a game operation service for the second user terminal, and the team invitation information includes information of the first team service process, so that after the second user service process determines that the second user terminal joins the game team, the team service process is used for providing a team operation service for the second user terminal.
And step S203, if the group formation approval information sent by the second user service process in response to the group invitation information is received, sending a group creation request to the first group service process, so that the first group service process creates a game group according to the group creation request and sends the group information to the first user service process and the second user service process.
In the embodiment of the disclosure, the team creation request may include information of the first user service process and information of the second user service process, the first team service process may be facilitated to determine the user service process corresponding to the user terminal of the player in the created game team, the team information may include information of the first user service process corresponding to the game team, information of the second user service process and information of the first team service process, the user service process may be facilitated to acquire the user service processes corresponding to the user terminals of all players in the game team, and the team service process may be used to provide team operation service for the game team.
And step S204, in response to the received team information, creating a team information copy.
In this disclosure, the user service process corresponding to the user terminal of the player in the game team may create a team information copy according to the received team information, so that after the team service process providing the team operation service for the game team fails, a new team service process may be determined to provide the team operation service for the user terminal of the player in the game team according to the team information copy and the cluster of team service processes.
In summary, according to the game team processing method provided by the embodiment of the present disclosure, the game server may run a plurality of team service processes for providing team operations for the game team, and after receiving a team formation request sent by the user terminal, the game server may select any one of the idle team service processes to provide team operations for the game team, so as to improve the team operation service performance of the game server, and synchronize the team information to the user service process in which each user terminal in the game team is located.
In an optional embodiment, in the step S201, the first user service process may determine, in response to a team formation request sent by the first user terminal, a first team service process in the cluster of team service processes.
The determining, by the first user service process, the first team service process in the cluster of team service processes in response to the team request sent by the first user terminal may include: receiving a team formation request sent by a first user terminal; and responding to the team group request to select any free team service process from the cluster of the team service processes to obtain a first team service process.
It should be noted that, in the embodiment of the present disclosure, cluster information of a plurality of team service processes running in the game server and used for providing team operation services may be maintained in the first user service process, and status information of each team service process in the cluster of the plurality of team service processes, where each team service process may broadcast the status information of the team service process to other service processes (team service processes and/or user service processes) in the game server, and the status information may be information about whether the team service process is in an idle state.
Optionally, the game server may further maintain a team service information management process, configured to maintain information of a plurality of team service processes in the game server, and after each team service process runs, the information of the team service process may be broadcast to the team service information management process, so that the team service information management process generates cluster information of the plurality of team service processes, and the user service process may obtain the cluster information of the plurality of team service processes from the team service information management process.
In an alternative embodiment, the first user service process may provide services for a plurality of user terminals, and in order to facilitate the first user service process to determine information of a team service process for providing team operation services for each user terminal, after determining the first team service process for the first user terminal, the information of the terminal of the first user terminal and the information of the first team service process may be stored in a mapping dictionary maintained by the first user service process, where the mapping dictionary is used to store the information of the terminal of the user terminal and the information of the corresponding team service process, the information of the team service process may include an IP address and a port number of the team service process, and the information of the first team service process may include an IP address and a port number of the first team service process.
In an alternative embodiment, in step S202, the first user service process may send a team invitation message to the second user service process.
The second user service process can receive the team invitation information sent by the first user service process, acquire the information of the first team service process in the team invitation information, and send the team invitation information to the second user terminal; if the second user service process does not receive the formation approval information sent by the second user terminal, or the second user service process receives the formation refusal information sent by the second user terminal, the formation refusal information can be sent to the first user service process, so that the first user service process sends the formation refusal information to the first user terminal; if the second user service process receives the group agreement information sent by the second user terminal, the group agreement information may be sent to the first user service process in response to the group agreement information sent by the second user terminal.
In an alternative embodiment, the second user service process may provide services for a plurality of user terminals, and in order to facilitate the second user service process to determine information of a team service process for providing team operation services for each user terminal, after obtaining information of the first team service process in the team invitation information, the information of the second user terminal and the information of the second team service process may be stored in a mapping dictionary maintained by the second user service process, where the information of the second team service process may include an IP address and a port number of the second team service process.
In an optional embodiment, in step S203, if the first user service process receives the group formation approval information sent by the second user service process in response to the group invitation information, the first user service process sends a group creation request to the first group service process, so that the first group service process creates a game group according to the group creation request and sends the group information to the first user service process and the second user service process.
The process of sending the team creation request to the first team service process by the first user service process may include: and packaging the information of the first user service process and the information of the second user service process, generating a team establishing request, and sending the team establishing request to the first team service process.
In an alternative embodiment, after receiving the team creation request sent by the first user service process, the first team service process may create a game team in response to the team creation request, generate team information, and send the team information to the first user service process and the second user service process, where the team information may include information of the first user service process, information of the second user service process, and information of the first team service process,
optionally, the first team service process may provide team operation services for user terminals of players in a plurality of game teams, and in order to facilitate the first team service process to distinguish different game teams, a team identifier may be assigned to a game team when creating the game team, and the team identifier may be carried with team information in the process of generating the team information.
In an alternative embodiment, in step S204, the first user service process may create a team information copy in response to receiving the team information.
Wherein, in response to receiving the team information, the first user service process may create a copy of the team information by: analyzing the team information to obtain information of a first user service process, information of a second user service process and information of a first team service process; and creating a team information copy according to the information of the first user service process, the information of the second user service process and the information of the first team service process so as to obtain the information of the user service process of each player in the game team where the first user service process corresponds to the player and the information of the team service process for providing team operation service for the game team where the first user service process corresponds to the player. Optionally, if the team information includes the team identifier, the team information copy may include the team identifier.
It may be understood that, the second user service process may also create a team information copy in response to receiving the team information, where the second user service process also in response to receiving the team information, and the process of creating the team information copy may refer to the process of creating the team information copy in response to receiving the team information by the first user service process, and this is not described in detail in this embodiment of the disclosure.
In an optional implementation manner, after receiving team information sent by a first team service process, a first user service process and a second user service process may determine that a game team is successfully established, where the first user service process may receive a team operation instruction sent by a first user terminal, and send the team operation instruction to the first team service process, so that the first team service process performs a team operation corresponding to the team operation instruction sent by the first user terminal; similarly, the second user service process may receive the team operation instruction sent by the second user terminal, and send the team operation instruction to the first team service process, so that the first team service process performs the team operation corresponding to the team operation instruction sent by the second user terminal. The team operation command may be an instruction to invite another user terminal to join the game team, to leave the game team, to release the game team, or the like.
In the embodiment of the disclosure, in order to facilitate timely determining the running state of the service processes (particularly team service processes) in the game server, timely find out a faulty team service process, and timely update the team service processes for the game teams served by the faulty team service process, so as to prevent the situation that the user terminal cannot execute the team operation, and the running state of each service process can be determined through a heartbeat detection strategy among the service processes in the game server.
In an optional implementation manner, if the first user service process determines that the first team service process fails, a team operation pause instruction corresponding to the first team service process is generated; and if a team operation instruction sent by the second user terminal is received, storing the team operation instruction in a team operation instruction queue, wherein the team operation pause instruction is used for instructing the first user service process to pause the first user service process, and the team operation instruction sent by the user terminal providing the team operation service by the first team service process is sent to the first team service process, and the first user service process can determine the user terminal providing the team operation service by the first team service process according to a mapping dictionary maintained in the first user service process.
For example, assuming that the first user service process may provide the game operation service to the user terminal a1, the user terminal a2, and the user terminal A3, and the team service process T1 for providing the team operation service to the user terminal a1 and the user terminal A3, and the team service process T2 for providing the team operation service to the user terminal a2, if the first user service process determines that the team service process T1 is faulty, a team operation pause instruction corresponding to the team service process T1 may be generated, and if the team operation instruction transmitted by the user terminal a1 or the user terminal A3 is received, the team operation instruction may be stored in the team operation instruction queue.
It is understood that the second user service process may also generate a team operation pause instruction corresponding to the first team service process after determining that the first team service process fails; and if a team operation instruction sent by the second user terminal is received, storing the team operation instruction in a team operation instruction queue, wherein the team operation instruction is used for instructing the second user service process to suspend the second user service process, and the team operation instruction sent by the user terminal providing the team operation service by the first team service process is sent to the first team service process, and the second user service process can determine the user terminal providing the team operation service by the first team service process according to a mapping dictionary maintained in the second user service process.
In an alternative embodiment, in order to prevent a situation where the team operation command of the user terminal of the player in the game team fails to respond due to a failure of the first team service process, after the failure of the first team service process, a new team service process for providing the team operation service to the game team may be determined, and the process of determining the new team service process for providing the team operation service to the game team may be performed by a user service process corresponding to any player in the game team. As shown in fig. 3, the process of the first user service process determining a new team service process for providing team operation services for the game team may include steps S301 to S303:
step S301, if the first team service process is determined to be in failure, a second team service process is determined in the cluster of team service processes.
The first team service process can reselect any idle team service process from the cluster of team service processes to obtain the second team service process after determining that the first team service process fails.
Step S302 is to generate a team creation request from the team information copy, and to transmit the team creation request to the second team service process, so that the second team service process creates a game team according to the team creation request, and to transmit updated team information to each user service process in the game team.
In an alternative embodiment, the process of the first team service process generating the team creation request from the team information copy may comprise: acquiring information of all user service processes in the team information copy; and generating a team creation request according to the information of all the user service processes, wherein the information of all the user service processes in the team information copy at least comprises the information of the first user service process and the information of the second user service process. Optionally, if the team information copy includes a team identifier, the team creation request may also include the team identifier, so as to facilitate identification of the game team.
In an optional implementation manner, the second team service process may receive the team creation request sent by the first user service process to create the game team and generate updated team information; and sending the updated team information to each user service process corresponding to the game team, so that each user service process updates the corresponding team information copy according to the updated team information. The updated team information may include information of each user service process in the game team and information of the second team service process, and the updated team information may include a team identifier.
Step S303, in response to receiving the updated team information, updates the team information copy.
In this step S303, the first user service process may update the copy of the team information in the first team service process in response to receiving the updated team information.
Wherein, in response to receiving the updated team information, the first user service process updating the copy of the team information in the first team service process may include: acquiring information of a second team service process in the updated team information; and updating the information of the first team service process in the team information copy to the information of the second team service process to obtain an updated team information copy. Optionally, the updated team information may include a team identifier, and the corresponding team information copy in the first team service process may be determined according to the team identifier, and the information of the first team service process in the team information copy may be updated to the information of the second team service process, so as to obtain the updated team information copy.
It should be noted that, the second user service process may also update the copy of the team information in the second team service process in response to receiving the updated team information, and the second user service process may update the copy of the team information in the second team service process in response to receiving the updated team information, and the process of updating the copy of the team information in the second team service process may refer to the process of updating the copy of the team information in the first team service process in response to receiving the updated team information by the first user service process, which is not described in detail in this embodiment of the disclosure.
In an optional embodiment, if the first user service process receives a team operation instruction sent by the first user terminal after determining that the first team service process fails, after receiving updated team information sent by the second team service process, the first user service process may obtain the team operation instruction sent by the first user terminal from a team operation instruction queue maintained by the first user service process, and send the team operation instruction to the second team service process, so that the second team service process executes a team operation corresponding to the first user terminal according to the team operation instruction. And providing team operation service for the first user terminal through the second team service process without influencing team operation of the first user terminal.
Similarly, if the second user service process receives the team operation instruction sent by the second user terminal after determining that the first team service process is faulty, the second user service process may obtain the team operation instruction sent by the second user terminal from the team operation instruction queue maintained by the second user service process after receiving the updated team information sent by the second team service process, and send the team operation instruction to the second team service process, so that the second team service process executes the team operation corresponding to the second user terminal according to the team operation instruction. And providing team operation service for the second user terminal through the second team service process without influencing team operation of the second user terminal.
It can be understood that, after receiving the updated team information sent by the second team service process, the first user service process may send a team operation instruction to the second team service process so that the second team service process provides team operation service for the first user terminal if the team operation instruction sent by the first user terminal is received; after the second user service process receives the updated team information sent by the second team service process, if a team operation command sent by the second user terminal is received, the team operation command can be sent to the second team service process so that the second team service process provides team operation service for the second user terminal. Optionally, in the game operation process of the players in the game team, if the second team service progress fails, a new team service progress for providing team operation service to the game team may be determined again until the game team is disassembled. The team operation service can be provided for the user terminals of the players in the game team by reselecting a new team service process after the team service process for providing the team operation service for the user terminals of the players in the game team fails, so that the situation that the team operation instruction of the user terminal cannot be responded after the team service process fails is prevented.
Fig. 4 shows a flow of a game team processing method. The game team processing method may be applied to a second user service process, where the second user service process is a user service process in a game server for providing a game operation service for a second user terminal, and the second user terminal may be a user terminal of a team request recipient, and the method may include steps S401 to S403:
step S401, receiving the group invitation information sent by the first user service process, acquiring the information of the first group service process in the group invitation information, and sending the group invitation information to the second user terminal.
In the embodiment of the present disclosure, the first user service process is a user service process in the game server, which is used to provide a game operation service for the first user terminal, and the first user terminal may be a user terminal of a team formation request initiator.
Step S402, responding to the agreement formation information sent by the second user terminal, sending the agreement formation information to the first user service process, so that the first user service process sends a formation creation request to the first formation service process, and the first formation service process creates a game formation according to the formation creation request and sends the formation information to the first user service process and the second user service process.
In response to receiving the team information, a team information copy is created in step S403.
In this disclosure, the team information may include information of the first user service process, information of the second user service process, and information of the first team service process, and then the team information copy created by the second user service process also includes information of the first user service process, information of the second user service process, and information of the first team service process, so that the second user service process corresponds to information of the user service process of each player in the game team where the player is located, and information of the team service process for providing team operation service for the second user service process corresponding to the game team where the player is located.
Fig. 5 shows a flow of a game team processing method. The game team processing method may be applied to a first team service process that is a team service process in a game server for providing a game operation service to a user terminal in a game team including a first user terminal and a second user terminal, and the method may include steps S501 to S502:
step S501, creating a game team in response to a team creation request sent by the first user service process, and generating team information.
In the embodiment of the disclosure, the team creation request is sent after a first user service process initiates team invitation information to a second user service process and receives team approval information sent by the second user service process in response to the team invitation information; the first user terminal may be a user terminal of a team formation request initiator, and the first user service process may provide a game operation service for the first user terminal; the second user terminal may be a user terminal of a group request recipient, and the second user service process may provide the gaming operation service for the second user terminal.
Step S502, sending team information to the first user service process and the second user service process, so that the first user service process and the second user service process respectively create team information copies according to the team information.
In the embodiment of the disclosure, the team information may include information of the first user service process, information of the second user service process, and information of the first team service process, so that the first user process and the second user process can determine a user service process corresponding to each player in the game team where the first user process and the second user process are located, and a team service process providing a game operation service for the game team.
The present disclosure provides an interactive flow of a game team processing method, as shown in fig. 6, the method may include:
step S601, the first user service process determines the first team service process in the cluster of team service processes in response to the team forming request sent by the first user terminal.
Step S602, the first user service process sends a team invitation message to the second user service process.
Step S603, the second user service process receives the group invitation information sent by the first user service process, obtains information of the first group service process in the group invitation information, sends the group invitation information to the second user terminal, and sends the group approval information to the first user service process in response to the group approval information sent by the second user terminal.
In step S604, the first user service process receives the group agreement information sent by the second user service process in response to the group invitation information, and sends a group creation request to the first group service process.
In step S605, the first team service process creates a game team in response to the team creation request sent by the first user service process, and generates team information.
Step S606, the first team service process sends team information to the first user service process and the second user service process
In step S607, the first user service process and the second user service process create a team information copy in response to receiving the team information.
As shown in fig. 7, a game team processing apparatus 700 includes:
a determining module 701, configured to determine a first team service process in a cluster of team service processes in response to a team forming request sent by a first user terminal;
a first sending module 702 configured to send team invitation information to the second user service process, the team invitation information including information of the first team service process;
the first information processing module 703 is further configured to, if receiving team formation approval information sent by the second user service process in response to the team invitation information, send a team creation request to the first team service process, so that the first team service process creates a game team according to the team creation request and sends the team information to the first user service process and the second user service process;
a first creation module 704 configured to create a copy of the team information in response to receiving the team information.
Optionally, the determining module 701 is configured to:
receiving a team formation request sent by a first user terminal;
and responding to the team group request to select any free team service process from the cluster of the team service processes to obtain a first team service process.
Optionally, the first information processing module 703 is configured to:
analyzing the team information to obtain information of a first user service process, information of a second user service process and information of a first team service process;
and creating a team information copy according to the information of the first user service process, the information of the second user service process and the information of the first team service process.
Optionally, as shown in fig. 7, the game team processing device 700 further includes:
the determining module 701 is further configured to determine a second team service process in the cluster of team service processes if it is determined that the first team service process fails;
the first information processing module 703 is further configured to generate a team creation request according to the team information copy, and send the team creation request to the second team service process, so that the second team service process creates a game team according to the team creation request, and sends updated team information to each user service process in the game team;
a first update module 705 configured to update the team information copy in response to receiving updated team information.
Optionally, the first information processing module 703 is configured to:
acquiring information of all user service processes in the team information copy;
and generating a team establishing request according to the information of all the user service processes.
Optionally, the first updating module 705 is configured to:
acquiring information of a second team service process in the updated team information;
and updating the information of the first team service process in the team information copy to the information of the second team service process to obtain an updated team information copy.
Optionally, as shown in fig. 7, the game team processing device 700 further includes a first instruction processing module 706 configured to:
if the first team service process is determined to be in fault, generating a team operation pause instruction corresponding to the first team service process;
and if the team operation instruction sent by the first user terminal is received, storing the team operation instruction in a team operation instruction queue.
Optionally, the first instruction processing module 706 is configured to:
acquiring a team operating instruction from a team operating instruction queue;
and sending a team operation instruction to the second team service process so that the second team service process executes the team operation corresponding to the first user terminal according to the team operation instruction.
As shown in fig. 8, a game team processing apparatus 800 includes:
the second information processing module 801 is configured to receive the group invitation information sent by the first user service process, acquire information of the first group service process in the group invitation information, and send the group invitation information to the second user terminal;
a third information processing module 802, configured to send the group agreement information to the first user service process in response to the group agreement information sent by the second user terminal, so that the first user service process sends a group creation request to the first group service process, and the first group service process creates a game group according to the group creation request and sends the group information to the first user service process and the second user service process;
a second creation module 803 configured to create a copy of the team information in response to receiving the team information.
Optionally, as shown in fig. 8, the game team processing device 800 further includes a second updating module 804 configured to:
and if updated team information sent by the second team service process is received, updating the team information copy according to the updated team information.
Optionally, as shown in fig. 8, the game team processing device 800 further includes a second instruction processing module 805 configured to:
if the first team service process is determined to be in fault, generating a team operation pause instruction corresponding to the first team service process;
and if the team operation command sent by the second user terminal is received, storing the team operation command in a team operation command queue.
Optionally, the second instruction processing module 805 is configured to:
acquiring a team operating instruction from a team operating instruction queue;
and sending a team operation instruction to the second team service process so that the second team service process executes the team operation corresponding to the second user terminal according to the team operation instruction.
The present disclosure provides a game team processing apparatus applied to a team service process which is a first team service process, and as shown in fig. 9, the game team processing apparatus 900 includes:
an information generating module 901, configured to create a game team in response to a team creation request sent by a first user service process, and generate team information, where the team creation request is sent after the first user service process initiates a team invitation message to a second user service process and receives a team approval message sent by the second user service process in response to the team invitation message;
a second sending module 902, configured to send the team information to the first user service process and the second user service process, so that the first user service process and the second user service process respectively create a team information copy according to the team information.
Optionally, the team service process is a second team service process, and as shown in fig. 9, the game team processing apparatus 900 further includes:
a receiving module 903, configured to receive a team creation request sent by the first user service process to create a game team, and generate updated team information;
a third sending module 904, configured to send the updated team information to each user service process corresponding to the game team, so that each user service process updates the corresponding team information copy according to the updated team information.
Exemplary embodiments of the present disclosure also provide a computer-readable storage medium, which may be implemented in the form of a program product, including program code for causing an electronic device to perform the steps according to various exemplary embodiments of the present disclosure described in the above-mentioned "exemplary method" section of this specification, when the program product is run on the electronic device. In one embodiment, the program product may be embodied as a portable compact disc read only memory (CD-ROM) and include program code, and may be run on an electronic device, such as a personal computer. However, the program product of the present disclosure is not limited thereto, and in this document, a readable storage medium may be any tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device.
The program product may employ any combination of one or more readable media. The readable medium may be a readable signal medium or a readable storage medium. A readable storage medium may be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the foregoing. More specific examples (a non-exhaustive list) of the readable storage medium include: an electrical connection having one or more wires, a portable disk, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
A computer readable signal medium may include a propagated data signal with readable program code embodied therein, for example, in baseband or as part of a carrier wave. Such a propagated data signal may take many forms, including, but not limited to, electro-magnetic, optical, or any suitable combination thereof. A readable signal medium may also be any readable medium that is not a readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device.
Program code embodied on a readable medium may be transmitted using any appropriate medium, including but not limited to wireless, wireline, optical fiber cable, RF, etc., or any suitable combination of the foregoing.
Program code for carrying out operations for the present disclosure may be written in any combination of one or more programming languages, including an object oriented programming language such as Java, C + + or the like and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The program code may execute entirely on the user's computing device, partly on the user's device, as a stand-alone software package, partly on the user's computing device and partly on a remote computing device, or entirely on the remote computing device or server. In the case of a remote computing device, the remote computing device may be connected to the user computing device through any kind of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or may be connected to an external computing device (e.g., through the internet using an internet service provider).
Exemplary embodiments of the present disclosure also provide an electronic device, which may be a background server of a game platform. The electronic device is explained below with reference to fig. 10. It should be understood that the electronic device 1000 shown in fig. 10 is only an example and should not bring any limitations to the function and scope of use of the embodiments of the present disclosure.
As shown in fig. 10, the electronic device 1000 is embodied in the form of a general purpose computing device. The components of the electronic device 1000 may include, but are not limited to: at least one processing unit 1010, at least one memory unit 1020, and a bus 1030 that couples various system components including the memory unit 1020 and the processing unit 1010.
Where the storage unit stores program code that may be executed by the processing unit 1010 to cause the processing unit 1010 to perform the steps according to various exemplary embodiments of the present invention described in the "exemplary methods" section above in this specification. For example, the processing unit 1010 may perform the method steps as shown in fig. 2, and the like.
The memory unit 1020 may include volatile memory units such as a random access memory unit (RAM)1021 and/or a cache memory unit 1022, and may further include a read only memory unit (ROM) 1023.
Storage unit 1020 may also include a program/utility 1024 having a set (at least one) of program modules 1025, such program modules 1025 including, but not limited to: an operating system, one or more application programs, other program modules, and program data, each of which, or some combination thereof, may comprise an implementation of a network environment.
Bus 1030 may include a data bus, an address bus, and a control bus.
The electronic device 1000 may also communicate with one or more external devices 1100 (e.g., keyboard, pointing device, bluetooth device, etc.), which may be through input/output (I/O) interfaces 1040. The electronic device 1000 may also communicate with one or more networks (e.g., a Local Area Network (LAN), a Wide Area Network (WAN), and/or a public network such as the internet) through the network adapter 1050. As shown, the network adapter 1050 communicates with the other modules of the electronic device 1000 via a bus 1030. It should be appreciated that although not shown, other hardware and/or software modules may be used in conjunction with the electronic device 1000, including but not limited to: microcode, device drivers, redundant processing units, external disk drive arrays, RAID systems, tape drives, and data backup storage systems, among others.
It should be noted that although in the above detailed description several modules or units of the device for action execution are mentioned, such a division is not mandatory. Indeed, the features and functions of two or more modules or units described above may be embodied in one module or unit, according to exemplary embodiments of the present disclosure. Conversely, the features and functions of one module or unit described above may be further divided into embodiments by a plurality of modules or units.
As will be appreciated by one skilled in the art, aspects of the present disclosure may be embodied as a system, method or program product. Accordingly, various aspects of the present disclosure may be embodied in the form of: an entirely hardware embodiment, an entirely software embodiment (including firmware, microcode, etc.) or an embodiment combining hardware and software aspects that may all generally be referred to herein as a "circuit," module "or" system. Other embodiments of the disclosure will be apparent to those skilled in the art from consideration of the specification and practice of the disclosure disclosed herein. This application is intended to cover any variations, uses, or adaptations of the disclosure following, in general, the principles of the disclosure and including such departures from the present disclosure as come within known or customary practice within the art to which the disclosure pertains. It is intended that the specification and examples be considered as exemplary only, with a true scope and spirit of the disclosure being indicated by the following claims.
It will be understood that the present disclosure is not limited to the precise arrangements described above and shown in the drawings and that various modifications and changes may be made without departing from the scope thereof. The scope of the present disclosure is to be limited only by the following claims.

Claims (19)

1. A method of processing a game team, the method being applied to a first user service process, the method comprising:
responding to a team formation request sent by a first user terminal, and determining a first team service process in a cluster of team service processes;
sending team invitation information to a second user service process, wherein the team invitation information comprises information of the first team service process;
if group formation approval information sent by the second user service process in response to the group invitation information is received, sending a group creation request to the first group service process, so that the first group service process creates a game group according to the group creation request and sends group information to the first user service process and the second user service process;
in response to receiving the team information, a team information copy is created.
2. The method of claim 1, wherein determining a first team service process in the cluster of team service processes in response to the team request sent by the first user terminal comprises:
receiving a team formation request sent by the first user terminal;
and responding to the team group request to select any free team service process from the cluster of the team service processes to obtain a first team service process.
3. The method of claim 1, wherein creating a team information copy in response to receiving the team information comprises:
analyzing the team information to obtain information of the first user service process, information of the second user service process and information of the first team service process;
and creating a team information copy according to the information of the first user service process, the information of the second user service process and the information of the first team service process.
4. The method of claim 1, further comprising:
if the first team service process is determined to be in fault, determining a second team service process in the cluster of the team service processes;
generating a team creation request according to the team information copy, transmitting the team creation request to the second team service process, enabling the second team service process to create a game team according to the team creation request, and transmitting updated team information to each user service process in the game team;
in response to receiving the updated team information, updating the team information copy.
5. The method of claim 4, wherein generating a team creation request based on the team information copy comprises:
acquiring information of all user service processes in the team information copy;
and generating a team establishing request according to the information of all the user service processes.
6. The method of claim 4, wherein updating the copy of team information in response to receiving the updated team information comprises:
acquiring information of the second team service process in the updated team information;
and updating the information of the first team service process in the team information copy into the information of the second team service process to obtain an updated team information copy.
7. The method of claim 1, further comprising:
if the first team service process is determined to be in fault, generating a team operation pause instruction corresponding to the first team service process;
and if the team operation instruction sent by the first user terminal is received, storing the team operation instruction in a team operation instruction queue.
8. The method of claim 7, further comprising:
acquiring the team operating instruction from the team operating instruction queue;
and sending the team operation instruction to a second team service process so that the second team service process executes the team operation corresponding to the first user terminal according to the team operation instruction.
9. A method of processing a game team, the method being applied to a second user service process, the method comprising:
receiving team invitation information sent by a first user service process, acquiring information of the first team service process in the team invitation information, and sending the team invitation information to a second user terminal;
in response to the agreement formation information sent by the second user terminal, sending the agreement formation information to the first user service process, so that the first user service process sends a formation creation request to the first formation service process, and the first formation service process creates a game formation according to the formation creation request and sends formation information to the first user service process and the second user service process;
in response to receiving the team information, a team information copy is created.
10. The method of claim 9, further comprising:
and if updated team information sent by the second team service process is received, updating the team information copy according to the updated team information.
11. The method of claim 9, further comprising:
if the first team service process is determined to be in fault, generating a team operation pause instruction corresponding to the first team service process;
and if the team operation instruction sent by the second user terminal is received, storing the team operation instruction in a team operation instruction queue.
12. The method of claim 11, further comprising:
acquiring the team operating instruction from the team operating instruction queue;
and sending the team operation instruction to a second team service process so that the second team service process executes the team operation corresponding to the second user terminal according to the team operation instruction.
13. A method of game team processing, the method being applied to a team service process, the team service process being a first team service process, the method comprising:
the method comprises the steps of responding to a team creation request sent by a first user service process to create a game team and generating team information, wherein the team creation request is sent after the first user service process initiates team group invitation information to a second user service process and receives team approval information sent by the second user service process responding to the team invitation information;
and sending the team information to the first user service process and the second user service process so that the first user service process and the second user service process respectively create team information copies according to the team information.
14. The method of claim 13, wherein the team service process is a second team service process, the method further comprising:
receiving a team establishing request sent by a first user service process to establish a game team and generating updated team information;
and sending the updated team information to each user service process corresponding to the game team, so that each user service process updates the corresponding team information copy according to the updated team information.
15. A gaming team processing apparatus, the apparatus being adapted for use in a first user service process, the apparatus comprising:
the determining module is configured to respond to a team forming request sent by the first user terminal, and determine a first team service process in the cluster of team service processes;
a first sending module configured to send team invitation information to a second user service process, the team invitation information including information of the first team service process;
the first information processing module is configured to send a team creation request to the first team service process if the team formation approval information sent by the second user service process in response to the team invitation information is received, so that the first team service process creates a game team according to the team creation request and sends team information to the first user service process and the second user service process;
a first creation module configured to create a team information copy in response to receiving the team information.
16. A gaming team processing apparatus, the apparatus being adapted for use in a second user service process, the apparatus comprising:
the second information processing module is configured to receive team invitation information sent by a first user service process, acquire information of the first team service process in the team invitation information, and send the team invitation information to a second user terminal;
a third information processing module, configured to respond to the agreement formation information sent by the second user terminal, send the agreement formation information to the first user service process, so that the first user service process sends a formation creation request to the first formation service process, and the first formation service process creates a game formation according to the formation creation request and sends formation information to the first user service process and the second user service process;
a second creation module configured to create a team information copy in response to receiving the team information.
17. A game team processing apparatus applied to a team service process that is a first team service process, the apparatus comprising:
the information generation module is configured to respond to a team creation request sent by a first user service process to create a game team and generate team information, wherein the team creation request is sent after the first user service process initiates team group invitation information to a second user service process and receives agreement team group information sent by the second user service process in response to the team invitation information;
and the second sending module is configured to send the team information to the first user service process and the second user service process, so that the first user service process and the second user service process respectively create team information copies according to the team information.
18. A computer-readable storage medium, on which a computer program is stored, which, when being executed by a processor, carries out the method of any one of claims 1 to 14.
19. An electronic device, comprising:
a processor; and
a memory for storing executable instructions of the processor;
wherein the processor is configured to perform the method of any of claims 1 to 14 via execution of the executable instructions.
CN202111174902.3A 2021-10-09 2021-10-09 Game team processing method, game team processing device, game team processing medium, and electronic device Pending CN113893528A (en)

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CN114489907A (en) * 2022-01-29 2022-05-13 国泰新点软件股份有限公司 System operation guiding method, device and storage medium

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114489907A (en) * 2022-01-29 2022-05-13 国泰新点软件股份有限公司 System operation guiding method, device and storage medium
CN114489907B (en) * 2022-01-29 2024-03-12 国泰新点软件股份有限公司 System operation guiding method, device and storage medium

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